The Great Calamitea Log-A-Thon is ON in Timberborn!

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  • Опубликовано: 23 янв 2025
  • Enjoy the ups and down of my new Timberborn Badwater (Update 6) playthrough, this time on HARD MODE for the first time! This series has it all: drama, stress, jubilation...these beavers are going to face every disaster and (hopefully!) survive! :-)
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Комментарии • 141

  • @stuartlewis6283
    @stuartlewis6283 Месяц назад +50

    Biffa, remember to put sluices at the edge of the water storage waterfall, otherwise you won’t be able to drain any water from the bottom of your storage. You can then build your wall of levees on top of the sluice. You will probably have to fiddle with them during droughts until you replace your downstream dams with sluices too, but at least you’ll be able to start storing water ahead of the droughts.
    Really enjoying this play through!

    • @adamt195
      @adamt195 Месяц назад +2

      You dont need sluices on the downstream. Just put dam pieces on the top of the dam for overflow. Set the sluices to 0.60

    • @ChrisDombroski
      @ChrisDombroski Месяц назад

      @@adamt195 Pretty sure the first part of the river is two deep, so set downstream depth to 1.6 on the reservoir sluices

    • @lightinthedarkd
      @lightinthedarkd Месяц назад +4

      This seems like the most "get it right now or pay for it forever" comment here.
      Putting them in now would even get a tiny bit of extra water storage before the rest of the reservoir is up.

  • @Wyse-Gaming
    @Wyse-Gaming Месяц назад +59

    Biffa, the longer the droughts the shorter your wet phase is, you will soon run out of days for pumping water, I suggest you start unlocking the LARGE water pump. It employs 3 workers and pump 10 water instead of 1. That can fill your reservoir faster in a short period of time.
    You also need to see if you can unlock the largest water reservoir. it needs metal, but if you can get that, it's a sure way to never run out of water.
    Save green land by moving your log piles to a dry area, those 2 logpiles are stealing precious land.
    and lastlyl, stop using beavers for power, build your industry above where the badtide is at, use the badtide for water wheels. so you dont have to micromanage all the time, and build a windmill or something .

    • @wh15p
      @wh15p Месяц назад +4

      I've just relied on Wind and batteries for power on hard mode. As you say, wet phases are just too short to rely on waterwheels

    • @Ghozer
      @Ghozer Месяц назад

      Honestly, personally, I have never used the Large pumps, never felt a need to.... :)

    • @CaTastrophy427
      @CaTastrophy427 Месяц назад +2

      @@wh15p This map is great for gravity batteries, having completely vertical cliff faces you can hang them off of all around the area one already would tend to build an industrial district (as a separate district or not). Most maps aren't so battery-friendly.

    • @anthonymudge9768
      @anthonymudge9768 Месяц назад +2

      Wet phase is always the same, it's just the bad weather phase that gets longer. But still, more water storage is great (tanks)

    • @Wyse-Gaming
      @Wyse-Gaming Месяц назад

      @anthonymudge9768 nope. Since its random it technically can still go lower. If its hard mode then the lowest random would be maybe 6 or 7 days.

  • @superschnepf1232
    @superschnepf1232 Месяц назад +29

    I was so happy that he finally shortened his potato storage for grilled potatoes only to undo it 5 seconds later haha

    • @kaltaron1284
      @kaltaron1284 Месяц назад +4

      Yeah, those two small storages would be more than enough to have a buffer of potatoes and the rest should be just converted into grilled ones and stored as such.
      Also planting some other crops wouldn't be a bad idea.

  • @S4B3R117
    @S4B3R117 Месяц назад +17

    Biff! Activating multiple workshops on a single power wheel does nothing to speed production and takes an extra worker! Your limiting factor is power, not shops!

  • @onemanzu
    @onemanzu Месяц назад +23

    23:40 ‘we really need gears’ pauses gear workshop on accident 😢

  • @MatthewSwaine
    @MatthewSwaine Месяц назад +7

    18:50 Beavers can 'Build' down infinitely, but they cannot cut/harvest/plant down etc.

  • @mgunter
    @mgunter Месяц назад +8

    For dumping water out the reservoir, just put sluices at the bottom.

  • @talos935
    @talos935 Месяц назад +9

    34:55 We are the Knights of Tea and we demand a shrubbery!
    I think making a small temporary stage for the mega dam is needed. Then get the smelter built, metal blocks in production, figure out where your gears are going and get the sluces researched, because you're not gonna finish that big dam without sluces 😕🤷

  • @AdamHinckley
    @AdamHinckley Месяц назад +6

    14:15 now he realises there was a path in the way

  • @wh15p
    @wh15p Месяц назад +5

    For decorations, I often just build a single platform over the path outside the houses and then stick the decoration on there, can have a nice row of different ones then

  • @drewdierkes
    @drewdierkes Месяц назад +8

    Was wondering when you’d realize you had access to all the logs by the scrap metal/bad water source.
    Think for the time being you may be better served making your reservoir half the size and ending it to the immediate left of the waterfall, so you can start collecting water up there. Also, you should start collecting scrap metal again so you can make metal blocks for the sluices.

  • @lcasouza
    @lcasouza Месяц назад +6

    Hi Biffa. To speed up the dam construction, use a long bridge as beavers can construct under all squares under it. If you use a 6-long bridge, you will build 6 "wall columns" at once. PS: I love your content.

    • @wh15p
      @wh15p Месяц назад +2

      Couldn't agree more, but the bridges are really resource intensive at this stage, not to mention the (I think) 3k science to unlock the 6-long one.

    • @CaTastrophy427
      @CaTastrophy427 Месяц назад

      @@wh15p 1.8k IIRC, still a lot. But by cycle 8 on this map (hard mode as well) I had a sizable industrial district downriver, had metal production going, far more food types, and was working on an Observatory for my science needs. I'd've been even better off if I'd realized that the small windmills don't need paper.
      -That being said, it's cycle 27 now and I still don't have any of the bridges unlocked, I never use them myself on any map really- I built my upper reservoir by attacking it from three points, finished it in a cycle and a half with 2~6 builders at any given point in time (builder's hut set to high priority 2 workers max, town center set to lowest priority 4 max) and the whole thing on low priority bc I was also getting my resource storages up to snuff. It was a bit smaller than his, but still sizable... and completely superfluous once I realized that a single fluid dump can cover all the evaporation (it was losing 0.01 height per day with an 18h/day work period) from my actually useful reservoirs.
      Final setup: 1 fluid dump for the off seasons, 4 large water pumps (can fill at least 6k of water storage in a single wet season, or more for the longer ones) that were only running during the wet seasons, 10k water storage in total, and a series of terraced reservoirs with sluice gates set to 0.5/1.5 next to or below dams to keep things irrigated. Wet seasons I would pause my spare builder huts and all my science to get my beavers pumping water.

  • @stevemason4753
    @stevemason4753 Месяц назад +5

    Once you're getting plenty of water stored, pop a Fluid Dump at the top to fill in the small crater near your metal / dead tree gatherers... that WHOLE area gets fertile enough for trees and farms... frees up so much more land!
    Loving the series and your struggles with clearing the dead trees in the reservoir - had the same issues myself lol

    • @CaTastrophy427
      @CaTastrophy427 Месяц назад +2

      Once you get explosives, leveling a the area to be 1-deep for water-based plants is my go-to up there. Those things are so space inefficient, but provide such a nice bonus when cooked up.

  • @maximebeaudet
    @maximebeaudet Месяц назад +2

    You need to concentrate more the construction of the iron smelter and unlock sluices for the bottom section of your damn where the water is coming out so you’re not blocking the water from coming out

  • @ptg1204
    @ptg1204 Месяц назад +2

    Doing great! It is very tense but exciting. Once you finish the reservoir you can start to focus more on food diversity which will bring up happiness quite a bit. You are on track

  • @johnc5795
    @johnc5795 Месяц назад +28

    Seein biffa scrap that small carrot patch makes me fear for his beavers, it really feels like some foreshadowing xD

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  Месяц назад +5

      Nah...I hope!!! :-)

    • @opallise
      @opallise Месяц назад +6

      I agree. Potatoes die so quickly without water.

    • @thelesls
      @thelesls Месяц назад +5

      ​@@BiffaPlaysCitiesSkylines the sluices go on the bottom of the dam, and just put one platform next to the latter and you'll be able to reach the dead trees in the dam.

    • @overredrover9430
      @overredrover9430 Месяц назад +2

      My strategy is to put carrots in the drought prone food areas because everything else dies in less than a day

  • @JDKempton
    @JDKempton Месяц назад +4

    Your commentary makes the video, so enjoy this series 👍

  • @kaltaron1284
    @kaltaron1284 Месяц назад +4

    That mega dam project is the quintessential "run before you can walk". Good luck with it.
    Edit: Some ladders (or even staircases if you want to) from the metal deposit would reduce the distance by a lot.

  • @CJKhaos
    @CJKhaos Месяц назад +10

    "Po-tay-toes! Boil 'em, mash 'em, stick 'em in a stew!"

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  Месяц назад +2

      Exactly! So many uses!! :-)

    • @kaltaron1284
      @kaltaron1284 Месяц назад +2

      You can also fry them or just eat them raw. (Be careful of green spots though.)

    • @CJKhaos
      @CJKhaos Месяц назад +1

      @ raw 😨

    • @kaltaron1284
      @kaltaron1284 Месяц назад +1

      @@CJKhaos Not a problem and doesn't taste bad. You only need to be careful that there isn't any green or sprouts already.

  • @MyGaminAccount
    @MyGaminAccount Месяц назад +5

    You could maybe split your water reservoir into 2 if youre not going to be able to finish the whole build by the next drought 🌊 also getting that badwater reflected would be good to get more green for more food and trees 🌳 really enjoying this season great work 👌

  • @chadmckean9026
    @chadmckean9026 Месяц назад +1

    4:24 options are clear planting area, demolish, or clear plating area and make that spot close to the door of a farmhouse

  • @balintfekete6189
    @balintfekete6189 Месяц назад +1

    Biffa, you can use the river after the badwater source for powering your industrial district, later down the road you use a cap on the badwater source so when there will be a drought you would not lose power with the water wheels. Also by making the river narrower you can increase its speed so you get more out of 1 water wheel.

  • @tigonologdring9189
    @tigonologdring9189 Месяц назад

    Great stuff mate! No mass deaths and disaster so a definite win! Could always put ladders up from the housing side too don't forget.

  • @unstoppable2180
    @unstoppable2180 Месяц назад

    0:13/0:14 - 0:17 the bottom right just catches my eye and is somehow funny 😂
    This is my first time watching a Timberborn video, and I'm not one to watch back lots of episodes to catch up from the beginning, but these sort of videos (by you, obviously!) are fun to watch, and I may or may not actually have to watch from the beginning of this series... This is coming from someone who used to only watch Cities: Skylines and Cities: Skylines 2 content on your channel.
    36:39 - 36:45 that's Britain for you!

  • @veldtwalker
    @veldtwalker Месяц назад

    On top of those warehouses is a perfect place for roof top terraces. Additional bonus!

  • @dinosaurbob3913
    @dinosaurbob3913 Месяц назад +5

    Fyi… if you have materials on the ground after destroying a building, they won’t pick them up unless you have a storage to put them in. They don’t take materials directly from the ground to a new building. (You need more plank storage!)

  • @luminariel3765
    @luminariel3765 Месяц назад +3

    You said you need more types of food, right? What about doing a few rows of each kind? They all grow at different speeds and require different types of cooking, so having a bit of everything probably wouldn't hurt.
    Also, this is going to sound absolutely insane but, I think you should move your city up onto the plateau. Turn that entire lower area into a reservoir. You'll be able to aqueduct the bad water off the map and sluice water into the lower eastern area for farmland. As Droughts become longer, you'll need more saved water, so a giant Mega Lake is really your only hope for survival.
    Good Luck, Biffa!

  • @reaper352c5
    @reaper352c5 Месяц назад +3

    it seems like biffa has set a record for saying the word potato in one video.

  • @lordraven2264
    @lordraven2264 Месяц назад

    23:00 open the water....open the water.....OPEN THE WATER!!!!! AAAHHHH, Biffa, you're giving me an ulcer, I'm so stressed....lol

  • @carriegarrisonvos4433
    @carriegarrisonvos4433 Месяц назад

    Always enjoy these videos and having some giggles at your comments and listening to your brain decide things!! It's coming along quite well!! It never is as fast as you want but it's truly growing nicely! 🤩

  • @drjonritz
    @drjonritz Месяц назад +1

    Sat here loving the gameplay, wondering what'd happen if Biffa plopped some decorations around the place...
    and he DOES plop some contemplation spots, shrubs, lanterns...yay!

  • @OdysZeusMLBB
    @OdysZeusMLBB Месяц назад +5

    Fyi, when you have the same priority to build, the beavers will prioritize the ones you put down to build first. That's why the ladders finished later than the stairs. The remove obstacle mechanism is kinda weird indeed. They can build and pikapika rubbles from skyscraper highway from heaven, but can't remove trees 1 block downward 😅 Next goal is to research sluices and It'll be easier to survive next 30 days disasters.

    • @jfw413
      @jfw413 Месяц назад +1

      That's because to remove trees you need access to the stem and the crown is in the way when you try to go from the top. At least that is the rationale I made up for me.

  • @magicalmac7505
    @magicalmac7505 Месяц назад +3

    "A platypus?"
    "PERRY THE PLATYPUS?!"

    • @jfw413
      @jfw413 Месяц назад +1

      He's just a Platypus, they don't do much

  • @MrDonkus
    @MrDonkus Месяц назад

    That 1 wide gap next to your smelter would be an excellent place for a few platforms with windmills on top. Also you really are gonna want slucies not levees at the bottom of the dam so u can let all the water out as needed.

  • @cylisplaysgames
    @cylisplaysgames Месяц назад

    21:15 Where Biffa creates a ladder so the beavers can clear a tree so they can build a platform to reach the platform with the ladder.

  • @victorcast2467
    @victorcast2467 Месяц назад

    If you build a rope bridge over da dam gap your beavers can build all 4 spaces at the same time from the top down.
    Ps. You'll need 2 spaces, one stair going up to a platform and on the platform you build the bridge, after you can delete it and reclaim the materials

  • @Wasdgamerke
    @Wasdgamerke Месяц назад +2

    really enjoyed and enjoying this hard mode

  • @HazMattAtk
    @HazMattAtk Месяц назад

    For shrub and lantern decorations you get little to no bonus when the beavers walk by them and don't stay within the are of effect. You would be better off putting them within coverage of the housing so their bonus increases overnight. Also, instead of removing crops you can place platforms over a pathway and put the decorations on top.

  • @KymBB95
    @KymBB95 Месяц назад

    You need to put sluices at the bottom of your Mega Dam, otherwise you won't be able to actually get all of the water out of it.
    Then just set them to open when downstream levels are low

  • @mikeprior4202
    @mikeprior4202 Месяц назад

    34:15 you need to stock pile scrap metal, get the smelter built and make enough metal for at least three sluices to be put at the base of your mega dam at the waterfall bit, on the edge then you can throw logs on top to make the mega dam. The sluices at the bottom should be set to be open when the water level below falls below the level of your dam pieces so they only top up what either evaporates or you pump out. Then at the top edge of your mega dam put flood gates to release excess water down your river. This way your dam will hold water during droughts and only trickle it out into the river below when you need to top it up. If you set the level too high it will just flow down the river and empty your mega dam.

  • @andrewjohnson6162
    @andrewjohnson6162 Месяц назад +7

    Cut working hours down to 16hrs. That will give more beavers a chance to enjoy the campfire and up your happiness.

  • @0Defensor0
    @0Defensor0 Месяц назад

    You need the fluid dump and turn that large hole on the top into a lake! Then forest or farm around it, or put there all the showers and whatnot, I don't know.

  • @subynut
    @subynut Месяц назад

    Since you're limited on green space, perhaps unlocking the taller platforms and use them to put your buildings over the top of the river so you have more space for trees and food?

  • @sgoorhuis
    @sgoorhuis Месяц назад

    4:14 Just a heads-up: there is a mod to let you replant potatoes over carrots (and sorts) so they will get replaced into something else after harvest automatically

  • @jfw413
    @jfw413 Месяц назад

    The master of chaos is at it again. Been inspired by your playthroughs and bought this game myself a few months ago.
    I think I developed a different playing strategy than you use, seeing you micromanage as few beavers as possible while I go for supporting as many beavers as needed. (play style observed in several different series)
    Anyways liked.
    Currently looking at 200 unemployed beavers out of 500 since I started building bots. I must confess, I have not tried hard mode yet. (Next time Gadget)

  • @lorilihime1788
    @lorilihime1788 Месяц назад

    forester can replant berry bushes if you need it :)

  • @stue2298
    @stue2298 Месяц назад +5

    You need to build the reservoir ASAP the droughts will get longer and longer and you water will evaporate killing off you food and trees, while will lead to a death spiral. Then expand that reservoir larger and larger to store as much water as you can. Next purchase for science are the 3 high Floodgates, basic windmills and the veritical power logs., then the sluice gates to get an automatic badtide system. After that the Observatory for 1k which will increase the science production by alot. Then the large water pump, tapper shack and sparkly planks.
    Since Folktails have the bad water rig which can close off the bad water and sill produce badwater expensive but worth it, don't really need to yeet the bad water off the map.
    You do spend alot of time mirco managing you food, there are far more important things to worry about.

  • @shannonseath7361
    @shannonseath7361 Месяц назад

    Biffa just use a single block wood bridge to fill the gap in your dam that way you can build down and use the ladders to clear the trees that are in your way

  • @victorcast2467
    @victorcast2467 Месяц назад

    Quality of life advice, on long projects, like the dam, never put it in the highest priority, put it one step lower, just in case you need something built quickly in an emergency

  • @CaTastrophy427
    @CaTastrophy427 Месяц назад

    Biffa, you should work on Large Tanks and Sluice Gates (which need metal blocks), and Large Water Pumps (which need treated planks, so Wood Workshops and Tapper's Shacks). The upper reservoir you're trying to build is completely superfluous if you have enough water pumping/storage to support one (1) Fluid Dump.
    The Large Water Pump pumps 3.3x as much per beaver per hour, so two of those would employ 6 beavers and pump as much as 20 normal Water Pumps. TWENTY. For 50% more beavers than you currently have pumping. That'd fill your current water storage in like two days, probably less (doing the math, it's 60 per hour for two LWPs, so about 22 hours not counting the consumption of your colony to fill 1.3k).
    Sluice Gates will allow you to keep all the terraces of your reservoir filled to a level that properly irrigates the soil, but doesn't reach the overflow height of the dams. This ties in with the next bit:
    A Fluid Dump will allow you to spend roughly one Medium Tank's worth of water per 30 day drought/badtide cycle keeping the entire irrigating reservoir system (so, not including the upper one) topped off to a reasonable level. No risk of crops dying because the water level got low, no micromanagement of floodgates needed, just one constant job and the need to pump a bit more water during the wet seasons... hmm, I wonder how we can do that? If only there was some sort of larger, more efficient version of the Water Pump...
    Now, these resources (metal blocks and treated planks) need to be made in very power-hungry buildings (200hp per building). Moving your industrial buildings downriver to where it can be powered by the badwater during badtides is something you should do ASAP, removing the need for Power Wheels most of the time (droughts will be annoying, I was lucky enough to have back to back to back badtides while I was working on power batteries and some windmills in cycles 9~11)

  • @mikeprior4202
    @mikeprior4202 Месяц назад

    27:34 you need to put a 1 long bridge on the end of the bit you can build to reach over to the tower and ladders to get down to the bottom to cut the trees down at the bottom layer…

  • @DogRozan
    @DogRozan Месяц назад

    You don't need a roof on top of every house, when you click on them there is a yellow area of effect, all houses touched by that area will get the bonus so you can put decorative stuff on top of the houses to safe space

    • @overredrover9430
      @overredrover9430 Месяц назад

      Agree. Instead of having a roof on every house, get the area of effect on each house and put decorations in the extra space.

  • @realbizkit666
    @realbizkit666 Месяц назад

    Biffa, you need planks te create gears, so when you stop creating planks, gears will eventually also stop.

  • @Grato537
    @Grato537 Месяц назад

    Suspension bridges or the long platforms can be very useful for building access. They'd be way easier to build across than that convoluted stair thing you did. 😅

  • @EternalGamingNet
    @EternalGamingNet Месяц назад

    The stress is high but wow was this a good episode!

  • @mgunter
    @mgunter Месяц назад +5

    Processed food will always be more than the raw food. Make the bigger storage for grilled potatoes.

  • @vrsimracer
    @vrsimracer Месяц назад

    Windmills and sluices, then cry when the wind only blows at night.

    • @jfw413
      @jfw413 Месяц назад

      That's what gravity batteries are for. :)

  • @jason6de9er
    @jason6de9er Месяц назад

    You could have reached the bottom of the reservoir by just building stairs from the right, directly in front of the back wall of the reservoir.

  • @mikeprior4202
    @mikeprior4202 Месяц назад

    You also have a massive bit of green land to the right side of the river that you are not using for anything….

  • @mrtest8
    @mrtest8 Месяц назад

    That one time you saied "potatoes" it sounded a bit like "potacken" which is a old german word for potatoes. In newer german potacken are mostly gone and replaced by "kartoffeln". But in parts of bavaria you can still order potacken to your meal and they will know what you want :-)

  • @birbcaptorcarrey1883
    @birbcaptorcarrey1883 Месяц назад

    bad news, lumberjack range doesn't increase when you put more path

  • @CouchPotator
    @CouchPotator Месяц назад

    You really should start filling the mega dam with water NOW, instead of waiting until it's fully built

  • @AdmiralStoicRum
    @AdmiralStoicRum Месяц назад

    The ladders can be stacked and do not need platforms to go from level to level between stacks of warehouses. You just make sure the rungs of the ladder arent blocking the door ways nor are the blocking the path the beavers take to get in and out. No need to put a path on top of the ladder for this

  • @jabcmw1
    @jabcmw1 Месяц назад

    You really need the large water pumps and storage

  • @spoobi3scooter828
    @spoobi3scooter828 Месяц назад

    Fill the pond by the scrap metal with a river from water spawn then it will help green more of the map🎉

  • @mikeprior4202
    @mikeprior4202 Месяц назад

    29:09 your smelter needs gears…

  • @SzegedErik
    @SzegedErik Месяц назад +1

    Why not build ladders up from the fields for the megadam? Less ladders and shorter distance than going all eay around

  • @onemanzu
    @onemanzu Месяц назад +1

    Rip up the blue berry patch, brother. That’s unused green land, ❤

  • @fokeyjo
    @fokeyjo Месяц назад

    Don't rebuild the badwater aquaduct, it makes it very difficult to get badwater in sufficient quantities (until you can put a harvester on it). When you get dynamite, put levees around the badwater source, then cut a channel to the pool at the top and another to let it drain out beyond it. Also, put a water pump further downstream beyond that middle bit that dries up.. it doesn't matter as much if that dries up as it's just trees that survive longer

  • @a.agamer5030
    @a.agamer5030 Месяц назад

    You need more farmers, not potatoes. The ground you have for potatoes is enough to sustain more than a 100 beavers

  • @chyang2690
    @chyang2690 Месяц назад +1

    Does anyone know the what the picka-picka thing Biffa uses is? Its really useful, and I wanted to install it. Its not a mod for Timberborn, and he uses it in Cities Skylines too.

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  Месяц назад +1

      It's a mod in timberborn called Picker and in Ciites called find it 👍

    • @chyang2690
      @chyang2690 Месяц назад

      @@BiffaPlaysCitiesSkylines I couldn't find it in the workshop, so I downloaded a pipette mod. thanks for the reply, cheers

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  Месяц назад +1

      Yeah that's the one

  • @JDKempton
    @JDKempton Месяц назад +1

    Do different types of trees give you more logs?

  • @hanifarroisimukhlis5989
    @hanifarroisimukhlis5989 Месяц назад +2

    Badwater power, pretty please?

  • @WillyLangley
    @WillyLangley Месяц назад

    Nice Video!

  • @crit-c4637
    @crit-c4637 Месяц назад

    27:29 Biffa, how are they going to get over to the ladder to build it in the first place?

  • @walterverlaan1286
    @walterverlaan1286 Месяц назад

    More great stuff.

  • @Lord_Void_Raven
    @Lord_Void_Raven Месяц назад

    it's almost as if it is getting. . . harder

  • @ollihakala710
    @ollihakala710 Месяц назад

    Biffa, my city is losing money! I need help, and kind request for video, how you keep your city from bankrupt!

  • @inyobill
    @inyobill Месяц назад

    33:03: 10!

  • @Engvall100
    @Engvall100 Месяц назад

    🦇

  • @robinlith6357
    @robinlith6357 Месяц назад

    You are still micro-managing the jobs so much. Is that necessary or do you just lacking enough beavers?

  • @andresperez8658
    @andresperez8658 Месяц назад

    You say potato and i say potato

  • @aliennerottenmeier1417
    @aliennerottenmeier1417 Месяц назад

    🍵

  • @kimmipops5143
    @kimmipops5143 Месяц назад

    🥰

  • @joakes33
    @joakes33 Месяц назад

    Potato potato potato potato😂

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  Месяц назад

      Indeed...I think we need some potatos! :-)

    • @drjonritz
      @drjonritz Месяц назад

      PoTAHto

    • @CJKhaos
      @CJKhaos Месяц назад

      "Po-tay-toes! Boil 'em, mash 'em, stick 'em in a stew!"

  • @successmeditations110
    @successmeditations110 Месяц назад

    🌲🐜😄😃😀😊

  • @henke37
    @henke37 Месяц назад

    Maybe try for more food variety? That is one of the criteria for wellbeing after all.

  • @grahamlewis5888
    @grahamlewis5888 Месяц назад

    🌲🌳🌴🌲🌳🌲🌳🌴🌳🌴🌲🌳🌴🌲🌳🌴

  • @ShortFuseNL
    @ShortFuseNL Месяц назад

    🤣

  • @PontusAleryd
    @PontusAleryd Месяц назад

    🫖

  • @-gordozian-2611
    @-gordozian-2611 Месяц назад

    🥰🇦🇺

  • @doodlesbug
    @doodlesbug Месяц назад +1

    I really hate the recent stuttering jumpy editing, it's like watching an attempt to play a modern game on a steam powered machine.
    It's nauseating and this series has been unwatchable for me. Please make it stop.
    (luvs ya though Biffa :) )

  • @istoleyourjam2899
    @istoleyourjam2899 Месяц назад +1

    Nick r sounds like something else biffa, might want to be careful with that one

  • @Josh00044
    @Josh00044 Месяц назад

    🦫

  • @markusschlingel8287
    @markusschlingel8287 Месяц назад

    🔨🦫