I think one of the biggest shames of "History" and "Jank" is that often the off meta picks are played against each other. These decks were usually tailored to deal with the top decks and it's a shame we never see them actually go up against what they were meant to counter.
Lunalight Orcust honestly was basically the meta. Its just a bigger combo, thats supposed to set Imperial Order with Griffin. It was the orcust with highest ceiling, and Maju tears through that
I'd love Cimo to do a mini series about rouge decks that top (like Gren Maju and Jeff's latest abomination of Pendulum Exodia) Where he attempts to beat them using any other rouge/meta deck from those formats they got a big W.
I can see a scenario where once they catch up to present day, History of Yugioh & Jank becomes a more cherry-picked "stuff we missed" series of matchups
Gren Maju's the deck that got me back into the game after a decade-long hiatus. I was pretty overwhelmed by the Links and the Pendulums and the massive combo lines, so I really appreciated a deck that didn't need much of that to hold its own in that environment.
@@luis-ie3de As long as cards are being banished, Gren Maju is still playable, when in doubt, go second for the ability to attack first with Gren Maju and add board breakers. I used the other Maju that is just the sum of three tributed monsters stats for months in Duel Links before I had the resources to build a really focused deck. Whatever you can win with is playable until platinum where most of the bad pilots using meta deck stagnate.
0:53 MBT's Deck: Lunalight Orcust 5:17 Cimoooo's Deck: Gren Maju Da Eiza (ft Golden Castle of Stromberg) 11:20 Game 1 20:14 Game 2 26:38 Game 3 27:22 What You mean the Knightmares aren't all dark? 29:00 What you mean these aren't Lunalight? Don't you love that, even with the help of cheating, the Gren Maju Deck won by breaking Orcust' jaw? Gren Maju didn't even need to appear to do that
More proof that the new player experience in Yugioh is getting your teeth kicked in while playing a rogue-at-best gimmick strategy. I was there with Battle Fader Exodia a year before you lmao
@@lucaslennan3356 Greb Maju is better than battlefader exodia. Exodia obliterate! is a nice trap. Played that sometimes in timelords with instant fusion into millennium eyes restrict, solemn strikes and soul charge.
I played Gren Maju back in the day (it was more trying to do) when it came out in IOC. I started playin again in 2020, saw that Yishan / Gren Maju - Stromberg deck and i knew i needed to play that...and i still do 😅
I love this kinda of Gren Maju deck, people think you just unga bunga but in reality you have an interesting toolbox that taps into r8nks Gren Maju is just the cherry on top that sometimes gives you insta wins or a huge comeback on a simplified gamestate
I genuinely feel MBTs pain in this video. I went to a regional playing assault mode orcust paired up against gran maju during chaos impact format, felt like Vietnam flashbacks as soon as I saw super poly.
Not really, everyone knows that Gren Maju sides into floodgates when you make them go first, thus some players let them go second so that the floodgates become bricks
Did you not see the TCBOO and EEV in the side? All Gren Maju does going first is side in floodgates. It’s a lot easier to have your going first end board be able to contest Pank and a beater than it is to play through TCBOO with no backrow removal.
Wolf is neat for activating Kaleido Chick's effects to shut off interaction during the battle phase. Allure of Darkness can also do that though. And yeah, you should REALLY be trying to Leo Dancer OTK by siding second if you get the chance to do so against ANOTHER going second deck, like say GREN MAJU RANK 8 TURBO.
I think MBT reviewed why he didn't: the rank 8 toolbox has a pair of cards that soft counter his entire deck, Sanafon and Hope Harbinger. In his mind, it was easier to set up an unbreakable board than it was to play through those.
@@theglitch5386I agree, and There Can only be One also fucks things in game 2 if Cimo had gone 1st, but I also think it would have been worth a shot and I am surprised he didnt try it on game 3.
I am 100% sure that Lunalight should have been shown when we had Rank-Up Azathot. This is a version of the deck teched to do very specific combos (that MBT does not know) to beat a very specific meta. It is not designed to set Crescendo, make a rank 4, and get its teeth knocked in by Super-Poly Pank.
I wish they showed the version played by Neven. He was fully exploiting Azathoth both as a automatic win button with the rank-up when going first, and as a way to shut down interaction so he could initiate a brutal OTK with Underclock Taker and Lunalight Leo Dancer when going second. He wasn't just playing Lunalight as an engine, the fusion was entirely part of the gameplan. I'm sad that was lost as people attempted the deck and started seeing Wolf and Leo as "shitty cards not worth a spot".
@@doubl2480 People started to see the real power of Chick Tiger as a combo. It was so powerful that you could pretty much do anything. They didn't see the point of dedicating Extra Deck slots to an OTK line when Borrelsword was already so easy to make. I definitely think the fusions were solid but whether they made the cut in a deck that struggled to find space for all of the available combo lines it could access is another question.
Lunalights are so much better as a xyz deck sprinkled in with maybe a fusion or two. I generally don't think the Orcust engine is worth running in this at all.
@@IrrelevantOaf MBT didn't know how to do the combos so it looks much worse than it really is. If I remember right this deck uses Azathot to turn off handtraps, goes into Curious and Gryphon to search Imperial Order, and then does Orcust Combo after that for a negate and a follow up otk. Which is objectively insane. It can also go second and otk like Lunalights are meant to but this list is playing a half-a*sed fusion package so it's more awkward (which explains why MBT, someone not experienced with the deck, messed up so many combo lines). Overall it was a VERY complicated deck that's plays changed wildly based on the build played by an inexperienced pilot.
I always tried to make Gren Maju work in DM/GX era playground Yu-Gi-Oh! Didn't work out. Super excited to see an era when people took this old-ass card to tournaments.
It was very janky to try and make work in GX for sure. I still recall an end of GX era build that was basically a D.D core with some banish cards and boss monster bombs. I forget ratios and all the cards but this is what I remember - Monsters: Gren Majus, Banished of radiance, DMOC, Shadow Monarch. D.D assailant/survivor/scout/warrior lady package Spells: Giant trunades, Allure, Brain+E Ctrl, D fissures, soul release, Nobleman, smashing grounds Traps: D..D Dynamites, Dark bribes, Mirror force, D prisons, Macro cosmos
i still maintain this deck -- which, like many, was my gateway back into the paper game- had so much more complexity than its given credit for especially in alternate builds. Yes, the main game plan is "big beatstick" but with some tweaks to the decklist its an exceptional rank 8/link spam deck that can put up surprisingly competent turn 1 boards
also: this might have been pre-TCG release when the YCS win happened but Zerovoros opened up this deck so much; orochi made it an at-will field nuke and it was basically an ED copy of gren maju
Gren Maju has a few stall OTK builds too and I love that out of no where it can just clap. The Danger! Gren Maju build is one of my fav decks of all time and I actually love the fact that the deck can be taken into multiple directions and remixed for a lot of different metas.
Game 1 MBT makes Azoth for no reason an links it away an gets sacked Game 2 MBT sacks himself negating his own spells Game 3 uhhh we pretend Phoneix is a dark an gets sacked anyway Grenmaju decks is a menace
Like a lot of others in the comments, this deck was one of the reasons I started playing the game again. I took a break from the game after Tengu Plant format, and didn't even touch an online simulator again until 2017. A large part of picking it up online again was because of Yishan's 2017 feature match against Martin Arreola on Lightsworn, where pre-golden Castle/Orochi, he dropped *two* Gren Maju's for lethal. After YCS Portland where Maju took second, I picked the game up again in paper and went to locals for the first time in nearly 7 years. Even today, my main deck is 8-axis. It's not on Gren anymore, but I'm thankful to that silly gimmick of the card for getting me back into the game.
"There's like a Curious line in here, for a Knightmare Gryphon setup, but God knows how you get there" I think MBT did a pretty admirable job attempting to pilot this deck, but you really know combo lines or you don't sometimes. I'm sure this isn't optimal because of how long it takes to get to Azathot (VERY Nibiru-able, my experience with the deck was actually mostly in Master Duel and the like after both Mermaid & Azathot were long gone) but here's an example line for those of you wondering at home. Hand: Lunalight Kaleido Chick + Lunalight Tiger (or a way to get to them) + any 1 card not otherwise required for the combo: Normal Summon Lunalight Kaleido Chick Kaleido Chick: Send Lunalight Yellow Marten Scale Lunalight Tiger Tiger: Revive Yellow Marten Overlay Chick + Marten into Raidraptor - Force Strix Force Strix: Detach Yellow Marten; add Blackwing - Zephyros the Elite to hand Yellow Marten: Target Tiger; Return Tiger to hand, revive from GY Link Force Strix + Yellow Marten (gets banished) into Knightmare Phoenix Link Knightmare Phoenix into Knightmare Mermaid Knightmare Mermaid: Discard Zephyros; summon Orcust Knightmare from deck Scale Tiger Tiger: Revive Kaleido Chick Kaleido Chick: Send Lunalight Emerald Bird Zephyros: Target Tiger; Return Tiger to hand (take 400), revive from GY Scale Tiger Tiger: Revive Emerald Bird Overlay Chick + Bird into Outer Entity Nyarla Nyarla: Target Force Strix; Detach Bird and Chick, attach Force Strix Trigger Emerald Bird (Nyarla detaches for effect, not cost): revive Chick Chick: Send Yellow Marten (for follow-up since first copy is banished) Overlay Nyarla into Azathot Trigger Azathot Link Azathot (DARK Fiend) + Kaleido Chick (DARK Beast-Warrior) + Zephyros (DARK Winged-Beast) into Curious Curious: Send Summon Limit Link Curious + Orcust Knightmare into Knightmare Gryphon Trigger Knightmare Gryphon: discard 1 card (any), set Summon Limit, draw 1 card (co-linked with Mermaid) Orcust Knightmare: Banish itself; send Orcust Harp Horror to GY Harp Horror: Banish itself; summon Cymbal Skeleton Link Knightmare Mermaid + Cymbal Skeleton into Galatea Galatea: Shuffle Harp into deck; set Crescendo You're done! You've spent 2 cards in hand for an Omni-negate and Summon Limit. Bonus! What's the rest of the hand doing? If you had a Light Perfume in your opener, you've set yourself up to revive Chick, send Panther Dancer, banish the Light Perfume and discard 1 to add Wolf to your hand. Banish the materials from your GY for Leo Dancer! Keep in mind if you do this NOT on turn 1, banishing Chick will shut off any Battle Phase shenanigans. If you had extra level 4 enablers in your opener (Mothman, second Tiger, Light Perfume/Reborn, etc.), you might be able to squeeze in Evilswarm Nightmare.
If your other random card in hand is a monster (which 9/10 times it is) there is a better way to do this combo. After you chick dump marten and tiger brings back marten, you want to use those two to go straight into nyarla. You will then use nyarla’s effect to discard the random card in hand (hopefully a danger or orcust) to increase its rank. Then, you can use nyarla’s 2nd effect to detach marten and chick for effect to attach the monster you just discarded, then triggering marten to get your serenade dance which you will use later on in the combo to discard for mermaid, and making azathot on your 4th summon (:
@@CSLand3 Perfect, thanks! I'm sure I could have found an old combo video or tournament highlight to explain the best plays, but this was the best I could come up with based on my own experience, and I figured it got the point across.
Love to see how many fellow duelists got back into YGO around this time through Gren Maju - myself being among them. Rank 8 DARK Danger Gren Maju for me was a blast to play and just kept gaining interesting options - whether it be Draglubion into Numeron Dragon as an alternate OTK, Fusion Destiny to take advantage of Malicious and Celestial, or Adusted Gold and Dark Calling into Evil Hero Malicious Bane as a straight-up alternative boss monster for the deck. Necroface in particular made for some hilarious games where I would banish my whole deck and Extra Deck then just reset it all to put yet another big beatstick on the board.
Set Gren Maju and pass for your opponent to self-OTK into a 20k DEF monster was always hysterical whenever my opponents would go for an OTK only to get uno-reversed.
I took a liking to Inferno Tempest + Necroface myself. Didn't always work out, but those times you do get to detonate a nuke on your opponent's deck are priceless.
@@stegomasaurus6737 I tried using Inferno Tempest by attacking headfirst with Magicians' Souls or Jester Confit into Lava Golem or any 3000+ ATK Kaiju of choice; like you say, worth it for the laughs when it works
Nyarla detaches for effect which is something i always found interesting. You can detach marten or emeald bird to trigger their send effects before dropping azathot. Same applies to time thief redoer.
Funny enough during this format, as explosive as Lunalight Orcust was, it had awful matchups against both of those solo versions of the deck. Pure Orcust was extremely flexible and could play through a wide variety of decks while redoing its combo each turn, and Pure Lunalight can play through most handtraps that arent named Gamma and has a long line of recovery and high damage ceiling while also being able to rely to many traps as well as Super Poly.
I love gren maju so much. Sad the big boy himself didn’t show up in any of the games, but the deck is so fun. I still love danger gren maju today and have been planning on taking it to locals soon
I've tried the kaiju/fader/infernotempest/danger build at tearlament format but sadly 90% of the monsters never reached 3k ATK so sadly didn't go well (2 wins, 4 loses, regional) Anyway I will try it again in January 😏
Yes, as a GM player there’s a number of little things he misses. Like not pitching Orochi for cost, which you do whenever you can, because its effect can activate from hand OR grave. Ah well, it was nice to see my deck in this series!
I think Golden Castle is the first time in my own career of YuGiOh (playing regularly and keeping up with the format), that I would just get mad whenever I saw “oh it’s THAT deck.”
Raphael winning with Lunalight is one of my favorite YCS results ever. Two of my favorite memories of the aftermath of that event: Lunalight Fusion getting bought-out because speculators ASSUMED IT WAS BEING PLAYED, and commenters whining online that the deck "wasn't Lunalight/was only playing one or two Lunalight cards" when it played SO MANY Lunalights and frequently used Leo Dancer as a real wincon.
I think with the progression of more complicated combo decks despite a constant 1-week upload cycle, the gameplay is at its worst so far. Hopefully when we get to 2020 their memory of the decks will help them. A board of Gryphon + IO + Nightmare + Crescendo was possible both games. Game 1 summon Tiger off Dance and bounce with Marten.
MBT made the Orcust Link 3 with a blackwing and 2 Lunalight’s, when it states it needs an orcust as material and in Game 3, he states (we’ll just start dark-locked) then makes a FIRE THEN A WATER MONSTER?!
Finally I have gotten to a deck that I have played. Watching MBT play was painful. Lunalight's biggest strength is being able to OTK out of nowhere with Leo Dancer, something that is comically easy using Curious to send Perfume and search Wolf
I'd love to recommend Nekroz Dogmatika when you get to pre-BODE/DPE format (2020-2021ish?). It's probably one of the most underexplored decks of that era.
really hyped for the dragon link showcase that'll probably be soon, if not the halq episode. they'll definitely show like 2 different decks that abuse halq
One thing I like about my personal deck is that it doesn't really have any unbeatable matchups. The closest to a hard counter would be hard opening Droll AND Anti Spell at the same time, and even then god help you if I opened one of the spell-less Lightning Chidori lines.
Gren Maju is a fun deck. Especially in Duel Links, where the power level is much lower. I've played Gren Maju + Golden Castle of Stromborg where my searcher is (hilariously enough) Sangan.
For summoning from "deck" to field, Tour Guide>Summon Maju>Link to Muckraker>Summon Maju from grave. Horse Prince also works but it's garbage. Just to add it to hand, Small World works. @@ladyriethegoldendelmo5441
There's a simpler way to play gren. Tour guide tutor it then link it away alongside a mekk-knight engine searching world legacy succession to bring gren maju back you can still run this engine along the danger or whatever else.
Kinda sad there was no chance for the Lunalight OTK since Gren Maju has floodgates for going first. I'm a big fan of Leo Dancer, it has won me many games in MD while having like 7000 atk.
I think one of the biggest shames of "History" and "Jank" is that often the off meta picks are played against each other. These decks were usually tailored to deal with the top decks and it's a shame we never see them actually go up against what they were meant to counter.
Lunalight Orcust honestly was basically the meta. Its just a bigger combo, thats supposed to set Imperial Order with Griffin. It was the orcust with highest ceiling, and Maju tears through that
I'd love Cimo to do a mini series about rouge decks that top (like Gren Maju and Jeff's latest abomination of Pendulum Exodia)
Where he attempts to beat them using any other rouge/meta deck from those formats they got a big W.
I can see a scenario where once they catch up to present day, History of Yugioh & Jank becomes a more cherry-picked "stuff we missed" series of matchups
@@mozata6838I hope so
Gren Maju's the deck that got me back into the game after a decade-long hiatus. I was pretty overwhelmed by the Links and the Pendulums and the massive combo lines, so I really appreciated a deck that didn't need much of that to hold its own in that environment.
Same! This was my first deck in master duel, it was a blast.
Dude same.
Is Gren Maju Still playable in Master duel?
@@luis-ie3de As long as cards are being banished, Gren Maju is still playable, when in doubt, go second for the ability to attack first with Gren Maju and add board breakers. I used the other Maju that is just the sum of three tributed monsters stats for months in Duel Links before I had the resources to build a really focused deck. Whatever you can win with is playable until platinum where most of the bad pilots using meta deck stagnate.
@@luis-ie3deno
Joseph in game 3: eh fuck it lets just dark lock immediately *proceeds to summon Knightmare Phoenix, a fire monster*
0:53 MBT's Deck: Lunalight Orcust 5:17 Cimoooo's Deck: Gren Maju Da Eiza (ft Golden Castle of Stromberg)
11:20 Game 1
20:14 Game 2
26:38 Game 3 27:22 What You mean the Knightmares aren't all dark? 29:00 What you mean these aren't Lunalight?
Don't you love that, even with the help of cheating, the Gren Maju Deck won by breaking Orcust' jaw?
Gren Maju didn't even need to appear to do that
Gren Maju such a bad ass he don't even show to his own party.
His full name is Lunalight - Blackwing - Zephyros the Elite. The Lunalight is just written in invisible ink.
I can't believe we are already here. This was the time when I got back into yugioh and Gren Maju was the first deck I ever tried to build.
More proof that the new player experience in Yugioh is getting your teeth kicked in while playing a rogue-at-best gimmick strategy.
I was there with Battle Fader Exodia a year before you lmao
@@lucaslennan3356
Greb Maju is better than battlefader exodia.
Exodia obliterate! is a nice trap.
Played that sometimes in timelords with instant fusion into millennium eyes restrict, solemn strikes and soul charge.
@@lucaslennan3356 literally my first locals was me doing exactly that and just wondering what the heck I did wrong.
I played Gren Maju back in the day (it was more trying to do) when it came out in IOC.
I started playin again in 2020, saw that Yishan / Gren Maju - Stromberg deck and i knew i needed to play that...and i still do 😅
I love this kinda of Gren Maju deck, people think you just unga bunga but in reality you have an interesting toolbox that taps into r8nks
Gren Maju is just the cherry on top that sometimes gives you insta wins or a huge comeback on a simplified gamestate
"I'm sure I didn't play this deck perfectly" - summoned like 3 extra deck monsters he was locked out of XD
I genuinely feel MBTs pain in this video. I went to a regional playing assault mode orcust paired up against gran maju during chaos impact format, felt like Vietnam flashbacks as soon as I saw super poly.
Awesome Video! Felt like trip down memory lane
MBT really should have chose to go second. Gren Maju really struggles playing first, and Lunalight is fine enough going second.
As a lunalight player, that for sure wasnt the worst part to witness xd
Not really, everyone knows that Gren Maju sides into floodgates when you make them go first, thus some players let them go second so that the floodgates become bricks
Did you not see the TCBOO and EEV in the side? All Gren Maju does going first is side in floodgates. It’s a lot easier to have your going first end board be able to contest Pank and a beater than it is to play through TCBOO with no backrow removal.
That was just brutal to watch. Nobody else does history though
You can just wait until after sideboard to declare whether you're going first or second
Everyone loves Gren Maju (and I do too), but I love the Golden Castle with all the fairy tale cards even more.
I absolutely adore the blatant cheating in this ep
"ill just start this game dark locked" *summons a fire right after*
*every
Wolf is neat for activating Kaleido Chick's effects to shut off interaction during the battle phase. Allure of Darkness can also do that though.
And yeah, you should REALLY be trying to Leo Dancer OTK by siding second if you get the chance to do so against ANOTHER going second deck, like say GREN MAJU RANK 8 TURBO.
I think MBT reviewed why he didn't: the rank 8 toolbox has a pair of cards that soft counter his entire deck, Sanafon and Hope Harbinger. In his mind, it was easier to set up an unbreakable board than it was to play through those.
@@theglitch5386I agree, and There Can only be One also fucks things in game 2 if Cimo had gone 1st, but I also think it would have been worth a shot and I am surprised he didnt try it on game 3.
Literally the deck that got me back into YuGiOh, Long Live Gren Maju
Gren Maju has always been an amazing card from old school yugioh. Has so much nostalgia honestly.
Not even. In was jank for forever and was a ticking time bomb of when it would finally be broken to be useable.
I am 100% sure that Lunalight should have been shown when we had Rank-Up Azathot. This is a version of the deck teched to do very specific combos (that MBT does not know) to beat a very specific meta.
It is not designed to set Crescendo, make a rank 4, and get its teeth knocked in by Super-Poly Pank.
I wish they showed the version played by Neven. He was fully exploiting Azathoth both as a automatic win button with the rank-up when going first, and as a way to shut down interaction so he could initiate a brutal OTK with Underclock Taker and Lunalight Leo Dancer when going second. He wasn't just playing Lunalight as an engine, the fusion was entirely part of the gameplan. I'm sad that was lost as people attempted the deck and started seeing Wolf and Leo as "shitty cards not worth a spot".
@@doubl2480 People started to see the real power of Chick Tiger as a combo. It was so powerful that you could pretty much do anything. They didn't see the point of dedicating Extra Deck slots to an OTK line when Borrelsword was already so easy to make.
I definitely think the fusions were solid but whether they made the cut in a deck that struggled to find space for all of the available combo lines it could access is another question.
Lunalights are so much better as a xyz deck sprinkled in with maybe a fusion or two. I generally don't think the Orcust engine is worth running in this at all.
@@IrrelevantOaf MBT didn't know how to do the combos so it looks much worse than it really is. If I remember right this deck uses Azathot to turn off handtraps, goes into Curious and Gryphon to search Imperial Order, and then does Orcust Combo after that for a negate and a follow up otk. Which is objectively insane. It can also go second and otk like Lunalights are meant to but this list is playing a half-a*sed fusion package so it's more awkward (which explains why MBT, someone not experienced with the deck, messed up so many combo lines).
Overall it was a VERY complicated deck that's plays changed wildly based on the build played by an inexperienced pilot.
Gren Maju: A mix of retro and moden Yu-Gi-Oh with the banishings the combo strategies, then the beatdown.
I saw Gren on the thumbnail, and it wasn't until they started talking about TOSS that I realized this isn't a Jank episode
I always tried to make Gren Maju work in DM/GX era playground Yu-Gi-Oh! Didn't work out. Super excited to see an era when people took this old-ass card to tournaments.
It was very janky to try and make work in GX for sure. I still recall an end of GX era build that was basically a D.D core with some banish cards and boss monster bombs.
I forget ratios and all the cards but this is what I remember - Monsters: Gren Majus, Banished of radiance, DMOC, Shadow Monarch. D.D assailant/survivor/scout/warrior lady package
Spells: Giant trunades, Allure, Brain+E Ctrl, D fissures, soul release, Nobleman, smashing grounds
Traps: D..D Dynamites, Dark bribes, Mirror force, D prisons, Macro cosmos
GCoS is one of the few anime cards that was nichely op in a way that actually WORKED in the card game itself
30:36 elite blackwing zefros the lunalight
i still maintain this deck -- which, like many, was my gateway back into the paper game- had so much more complexity than its given credit for especially in alternate builds. Yes, the main game plan is "big beatstick" but with some tweaks to the decklist its an exceptional rank 8/link spam deck that can put up surprisingly competent turn 1 boards
also: this might have been pre-TCG release when the YCS win happened but Zerovoros opened up this deck so much; orochi made it an at-will field nuke and it was basically an ED copy of gren maju
Gren Maju has a few stall OTK builds too and I love that out of no where it can just clap. The Danger! Gren Maju build is one of my fav decks of all time and I actually love the fact that the deck can be taken into multiple directions and remixed for a lot of different metas.
My personal favourit is the kaiju/fader/inferno tempest build.
Game 1 MBT makes Azoth for no reason an links it away an gets sacked
Game 2 MBT sacks himself negating his own spells
Game 3 uhhh we pretend Phoneix is a dark an gets sacked anyway
Grenmaju decks is a menace
Like a lot of others in the comments, this deck was one of the reasons I started playing the game again. I took a break from the game after Tengu Plant format, and didn't even touch an online simulator again until 2017. A large part of picking it up online again was because of Yishan's 2017 feature match against Martin Arreola on Lightsworn, where pre-golden Castle/Orochi, he dropped *two* Gren Maju's for lethal. After YCS Portland where Maju took second, I picked the game up again in paper and went to locals for the first time in nearly 7 years. Even today, my main deck is 8-axis. It's not on Gren anymore, but I'm thankful to that silly gimmick of the card for getting me back into the game.
gren maju in 2020 was also fun to play in. The deck was able to simply the gamestate with ease + with the rank8 toolbox you end on a 4 material zeus
"There's like a Curious line in here, for a Knightmare Gryphon setup, but God knows how you get there"
I think MBT did a pretty admirable job attempting to pilot this deck, but you really know combo lines or you don't sometimes.
I'm sure this isn't optimal because of how long it takes to get to Azathot (VERY Nibiru-able, my experience with the deck was actually mostly in Master Duel and the like after both Mermaid & Azathot were long gone) but here's an example line for those of you wondering at home.
Hand: Lunalight Kaleido Chick + Lunalight Tiger (or a way to get to them) + any 1 card not otherwise required for the combo:
Normal Summon Lunalight Kaleido Chick
Kaleido Chick: Send Lunalight Yellow Marten
Scale Lunalight Tiger
Tiger: Revive Yellow Marten
Overlay Chick + Marten into Raidraptor - Force Strix
Force Strix: Detach Yellow Marten; add Blackwing - Zephyros the Elite to hand
Yellow Marten: Target Tiger; Return Tiger to hand, revive from GY
Link Force Strix + Yellow Marten (gets banished) into Knightmare Phoenix
Link Knightmare Phoenix into Knightmare Mermaid
Knightmare Mermaid: Discard Zephyros; summon Orcust Knightmare from deck
Scale Tiger
Tiger: Revive Kaleido Chick
Kaleido Chick: Send Lunalight Emerald Bird
Zephyros: Target Tiger; Return Tiger to hand (take 400), revive from GY
Scale Tiger
Tiger: Revive Emerald Bird
Overlay Chick + Bird into Outer Entity Nyarla
Nyarla: Target Force Strix; Detach Bird and Chick, attach Force Strix
Trigger Emerald Bird (Nyarla detaches for effect, not cost): revive Chick
Chick: Send Yellow Marten (for follow-up since first copy is banished)
Overlay Nyarla into Azathot
Trigger Azathot
Link Azathot (DARK Fiend) + Kaleido Chick (DARK Beast-Warrior) + Zephyros (DARK Winged-Beast) into Curious
Curious: Send Summon Limit
Link Curious + Orcust Knightmare into Knightmare Gryphon
Trigger Knightmare Gryphon: discard 1 card (any), set Summon Limit, draw 1 card (co-linked with Mermaid)
Orcust Knightmare: Banish itself; send Orcust Harp Horror to GY
Harp Horror: Banish itself; summon Cymbal Skeleton
Link Knightmare Mermaid + Cymbal Skeleton into Galatea
Galatea: Shuffle Harp into deck; set Crescendo
You're done! You've spent 2 cards in hand for an Omni-negate and Summon Limit.
Bonus! What's the rest of the hand doing?
If you had a Light Perfume in your opener, you've set yourself up to revive Chick, send Panther Dancer, banish the Light Perfume and discard 1 to add Wolf to your hand. Banish the materials from your GY for Leo Dancer! Keep in mind if you do this NOT on turn 1, banishing Chick will shut off any Battle Phase shenanigans.
If you had extra level 4 enablers in your opener (Mothman, second Tiger, Light Perfume/Reborn, etc.), you might be able to squeeze in Evilswarm Nightmare.
If your other random card in hand is a monster (which 9/10 times it is) there is a better way to do this combo. After you chick dump marten and tiger brings back marten, you want to use those two to go straight into nyarla. You will then use nyarla’s effect to discard the random card in hand (hopefully a danger or orcust) to increase its rank. Then, you can use nyarla’s 2nd effect to detach marten and chick for effect to attach the monster you just discarded, then triggering marten to get your serenade dance which you will use later on in the combo to discard for mermaid, and making azathot on your 4th summon (:
@@CSLand3 Perfect, thanks! I'm sure I could have found an old combo video or tournament highlight to explain the best plays, but this was the best I could come up with based on my own experience, and I figured it got the point across.
Love to see how many fellow duelists got back into YGO around this time through Gren Maju - myself being among them.
Rank 8 DARK Danger Gren Maju for me was a blast to play and just kept gaining interesting options - whether it be Draglubion into Numeron Dragon as an alternate OTK, Fusion Destiny to take advantage of Malicious and Celestial, or Adusted Gold and Dark Calling into Evil Hero Malicious Bane as a straight-up alternative boss monster for the deck.
Necroface in particular made for some hilarious games where I would banish my whole deck and Extra Deck then just reset it all to put yet another big beatstick on the board.
Set Gren Maju and pass for your opponent to self-OTK into a 20k DEF monster was always hysterical whenever my opponents would go for an OTK only to get uno-reversed.
@@BloodfelXSame. Those were the days 🤣
I took a liking to Inferno Tempest + Necroface myself. Didn't always work out, but those times you do get to detonate a nuke on your opponent's deck are priceless.
@@stegomasaurus6737 I tried using Inferno Tempest by attacking headfirst with Magicians' Souls or Jester Confit into Lava Golem or any 3000+ ATK Kaiju of choice; like you say, worth it for the laughs when it works
I can't believe we played a gren maju deck when we didn't see him once this episode :(
Nyarla detaches for effect which is something i always found interesting. You can detach marten or emeald bird to trigger their send effects before dropping azathot. Same applies to time thief redoer.
Man I sure do love summoning longirsu with no orcust monsters as material
I love Golden Castle Gren Maju. Some of the most fun I've had at locals.
Funny enough during this format, as explosive as Lunalight Orcust was, it had awful matchups against both of those solo versions of the deck. Pure Orcust was extremely flexible and could play through a wide variety of decks while redoing its combo each turn, and Pure Lunalight can play through most handtraps that arent named Gamma and has a long line of recovery and high damage ceiling while also being able to rely to many traps as well as Super Poly.
00:55 Deck List / Breakdown
12:11 Duels
Thank you.
Green Manju Stromberg first came to light in Duel Links, where it got a bunch of wins, before succeeding in the TCG.
I love gren maju so much. Sad the big boy himself didn’t show up in any of the games, but the deck is so fun. I still love danger gren maju today and have been planning on taking it to locals soon
I've tried the kaiju/fader/infernotempest/danger build at tearlament format but sadly 90% of the monsters never reached 3k ATK so sadly didn't go well (2 wins, 4 loses, regional)
Anyway I will try it again in January 😏
Pretty sure Cimo left a lot of damage on the table by forgetting about Starving Venom's "Gain Attack on summon" effect.
Yes, as a GM player there’s a number of little things he misses. Like not pitching Orochi for cost, which you do whenever you can, because its effect can activate from hand OR grave. Ah well, it was nice to see my deck in this series!
And he still clapped MBT's big fat booty cheeks. Easily, to boot.
Did he forget to send his own monster for TCBOO in game 2?
I think Golden Castle is the first time in my own career of YuGiOh (playing regularly and keeping up with the format), that I would just get mad whenever I saw “oh it’s THAT deck.”
"We're gonna start this game DARK-locked" *summons Phoenix*
MBT looks at Hexe Trude, "Do you wanna pump her?"
Cimo indecisively, "You know what, yeah, sure."
27:25 "We're just gonna start this game DARK-locked"
27:39 *summons a FIRE not 15 seconds later*
We just gonna start this game 3 dark locked, 2 seconds later summons knightmate Phoenix 😂
Super cool to see this pop up on my feed. This deck was a BLAST to play at the event, one of my favorite decks ever. So glad you guys covered it!
Raphael winning with Lunalight is one of my favorite YCS results ever. Two of my favorite memories of the aftermath of that event: Lunalight Fusion getting bought-out because speculators ASSUMED IT WAS BEING PLAYED, and commenters whining online that the deck "wasn't Lunalight/was only playing one or two Lunalight cards" when it played SO MANY Lunalights and frequently used Leo Dancer as a real wincon.
I think with the progression of more complicated combo decks despite a constant 1-week upload cycle, the gameplay is at its worst so far. Hopefully when we get to 2020 their memory of the decks will help them.
A board of Gryphon + IO + Nightmare + Crescendo was possible both games. Game 1 summon Tiger off Dance and bounce with Marten.
Hmm a deck that can't get to its signature card except by drawing it how interesting, but wins cause of FLOODGATES now where did i seen this before😂
Well that’s possible is the best/worst tcg of them all 😂
How close are we to the 2019 Mega Tins? Cant wait for that episode
Gren Maju Castle: Who needs deck when you have beeg number
Joseph saying “El Tigre” unlocked something deep in my mind I completely forgot about.
MBT made the Orcust Link 3 with a blackwing and 2 Lunalight’s, when it states it needs an orcust as material and in Game 3, he states (we’ll just start dark-locked) then makes a FIRE THEN A WATER MONSTER?!
At least Cimo called out the latter cheat in the video.
Tbf Game 3 did not matter. Cimo already 2-0'd this episode 😎
@@patirck024the second doesn’t happen that’s comment or cope. If that’s what they are doing their wouldn’t be so many 2-0s
I'm glad that they noticed the cheat it was pretty funny😂
MBT: we’re gonna start this game dark locked
MBT, 2 seconds later: *special summons a fire and a water*
Cimo missed lethal because he forgot starving venom has an effect.
Couldn't use it because of gryphon.
@@WShoup9818 game 3
When playing Golden Castle I would add Solomon's lawbook to skip my standby phase to delay decking out
rather play some useful cards that do something for your deck
Finally I have gotten to a deck that I have played. Watching MBT play was painful. Lunalight's biggest strength is being able to OTK out of nowhere with Leo Dancer, something that is comically easy using Curious to send Perfume and search Wolf
MBT sending 3 non-orcust monsters for Longirsu, an absolutely classic MBT chets moment :)
Oh boy, there ended up being a lot more than just that lmao
Time for unga bunga big man hit good!
Oh damn! It's the Golden Castle of Stromberg version!
Such a good episode 😅, committing to the cheating was so good 🎉
"Ya, they're knightmares, they're dark" The angle shooting is strong!
32:15 - Whoa, whoa, whoa MBT! This is a _family-friendly_ recording my dude!
absolutely love this deck. it was the one that brought me back to modern ygo.
“We’re just Gina start this game dark locked”
*phoenix into mermaid * 27:26
Game 1 11:19
Game 2 20:14
Game 3 26:38
Sometimes you beat face, and sometimes you get your own face beaten by your own floodgates
I like how Cimo caught MBT cheats game 3 but didn't catch him summon Longirsu without Orcusts game 2.
Ah yes Gren Maju Castle. The deck that memes on you and stomps your face in
Gren Maju is such a cool card to actually have seen play despite being inherently quite jank
I love how everyone forgets Starving Venom has an effect
I saw Grand Maju on the thumbnail, and just asssumed this was history of jank
22:00 Orcust is pretty good when you ignore the fact you need an orcust monster as link material. Not that longirsu did anything there.
I didn't think nibiru came out already, man, 2019 was wild
Golden Castle of Stromberg was one of my favorite cards from the anime so this will be my favorite episode of History.
I'd love to recommend Nekroz Dogmatika when you get to pre-BODE/DPE format (2020-2021ish?). It's probably one of the most underexplored decks of that era.
really hyped for the dragon link showcase that'll probably be soon, if not the halq episode. they'll definitely show like 2 different decks that abuse halq
For like a year of Yugioh all it was is a bs 1 card Halq combo that ended with 2ish omni negates. They will get to that disgusting era eventually.
FINALY. here comes the deck where people made uwu fury joke until they realized they had to play this because it's just so good
One thing I like about my personal deck is that it doesn't really have any unbeatable matchups. The closest to a hard counter would be hard opening Droll AND Anti Spell at the same time, and even then god help you if I opened one of the spell-less Lightning Chidori lines.
That third game MBT played like a YUGIOH villain.
Gren Maju is a fun deck. Especially in Duel Links, where the power level is much lower. I've played Gren Maju + Golden Castle of Stromborg where my searcher is (hilariously enough) Sangan.
Sangan can't search Gren though.
@@greedo1531 which card can search gren though?
For summoning from "deck" to field, Tour Guide>Summon Maju>Link to Muckraker>Summon Maju from grave. Horse Prince also works but it's garbage. Just to add it to hand, Small World works. @@ladyriethegoldendelmo5441
4:58 Nibiru hasn't been released yet...not that It matters
Wasn’t lunalight orcust the best build of orcust at the time or was that further down the line?
You couldn't threaten MBT with a gun to make him pronounce Tsuchinoko correctly
Very funny to see Sky Prison just solo the game on it's own. Just a horrific matchup lol because usually SS from the GY is not particularly critical.
Should have spent more than a week in TOSS format like you did with goat and Edison
"Just give me a big ass eater."
Alex Cimo, 2023 24:33
I think it's funny that it seems like MBT decides monster attributes on name and appearances.
shoutout yishan for getting me to play 8 axis gren maju
MBT should’ve hit my boy Clifton up for the quick coaching session, these games were unlosable aha
24:35 "gimme a big ass eater"
I'm disappointed that they're skipping Rapheal Neven's Danger Lunalight list. :(
There’s always jank
@halleyliao8938 Maybe we see that in Jank, or probably History of Yu-Gi-Oh! 2.
😢 Luna orcust was so cool we didn’t see curious gryphon combo once
If Golden Castle Gren Maju isn't the most Alex Cimooooo deck of all time, I don't know what is
He actually didn’t play it. He was on salamangreat forever.
Exodia
In this format i started siding magic cylinder and i made a number of people upset with it. Cause i had three freinds play gren manju
The worst offender in effect with great cost, is magicians soul in spyral.
There's a simpler way to play gren. Tour guide tutor it then link it away alongside a mekk-knight engine searching world legacy succession to bring gren maju back you can still run this engine along the danger or whatever else.
Knightmare Phoenix, my favorite dark monster
Toss format brought me back to yugioh honestly
Kinda sad there was no chance for the Lunalight OTK since Gren Maju has floodgates for going first. I'm a big fan of Leo Dancer, it has won me many games in MD while having like 7000 atk.
If i had a nickle for every time Joseph cheated, i had 2 nickels. Which isn't a lot, but it's strange it happened twice
You would have way more than two nickels
@@QuiluaH I'm mainly talking about the third duel, but fair enough ┐(´ー`)┌
Gren Maju BEST DECK!!
Wow that game three was a mess. Made me nostalgic for Playoffs seeing Joseph openly cheat so much.