PCSX2 Wheel Support Analysis: Burnout 3 & Burnout Revenge (Jan 2022)

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  • Опубликовано: 17 окт 2024

Комментарии • 4

  • @Housesider
    @Housesider  2 года назад +2

    Update: These games do support FFB (Force Feedback) via the emu, it seems the various nightly builds can have glitchy USB Plugin (the wheel emulation being one of those devices contained within said plugin) behavior; after I revisited some of these older games with the wheel on a newer iteration of the nightly builds of PCSX2, FFB does indeed function. If it doesn't work for you, try either trying different builds (or going back to 1.6.0) or alternatively, switch the emulator's Audio plugin module to "2 - Cubeb" which, magically, fixes random USB/wheel related issues anyway (such as the emulator instantly crashing when trying to boot into games with the USB plugin enabled.)
    Gotta love emulation, where sometimes you need to perform black magic to get things working.

  • @magma369
    @magma369 10 месяцев назад +3

    I use pcsx 1.6 for all my racing games. I use the current one for everything else. 1.6 has proper wheel support for all games with force feedback. I thank u for teaching me to change the wheel rotation. I didn't know that one.

  • @dandrawsit4915
    @dandrawsit4915 2 года назад +2

    0:28 my best guess for that would be to find a setting in the wheel options window outside the game and look for a combined pedals options/box and check it, I had a similar problem with my driving force gt when playing Initial D Arcade Stage 3 on the Naomi emulator but doing that solved the issue for me, hope this helps

  • @ReplikaHyde
    @ReplikaHyde 3 месяца назад

    Would a wheel just work on Xbox?