One thing to note: Saying "GMS sets the standard" isn't just a saying based upon ubiquity, it's the honest truth. GMS standards are the reason why Lancer mech chassis are as customizable as they are in game. All the other Corpo States and even Horus have to work within those standards if they want their designs to be even halfway accepted. Think of it like Apple being forced to adopt the USB standard for charging cables thanks to EU rules.
and i hope the UN or EU keeps making good standards exist because current youtube war vs adblock is annoying. sense just as many ads exist to fuck you over as they do to show you stuff. but ya GMS exists as the universal standard. its your go to when ya just need tools because they got proably countless corperates under em whom just need a umbrella to work out of. infact i consider just yetting titanfall 2 into LANCER to be a easy thing and just say they a lesser corp state under GMS sense they look alike and specalize with in building a COMP/CON system into every mech print they have as on tope of it being made as a prefab Everest unit you can just use (with maybe ROHN being more horus tied because it fucks with reality some but they just act like they made it anyway) out of the box set for a role of combat.
@@rita6355 Eh, to be honest, it's a poor way of putting it. Horus frames are more hardware altering software than actual mechs. They're not "conformed" because they're beholden to protocol. It's because the base format is what the Horus cells are altering.
I have not, normally, been a fan of mech games. Then my GM comes to the group and asks us to give Lancer a try. I go home, check out the lore...and it's 4 years later. I'm hooked. It's one of my favorite games. I have run it for friends who've never played a TTRPG before, and their only complaint is that we don't get to play enough. Which is also my complaint with my game!
Honestly? Do it. Lancer was the first system I ever GMed for, because I love the webcomic "Kill Six Billion Demons" and I also saw one of Dragonkid11's videos on the Manticore. I was immediately hooked and I ran my campaign to its conclusion after about 1 1/2 years. I'm already planning a reunion tour for my old group as a small adventure since so many of them are dying to play it again (and many of them aren't sci-fi or mech fans)! It's a great game and should you take the plunge, I hope you have as much fun as my group and I did.
And GMS stuff is the standard for a reason. You can customize your Everest greatly to make it your own mech. You don't NEED to have the boring grey look that GMS standard has.
Good ol GMS, anything more is premium, anything less is unacceptable! Honestly with how deeply intertwined GMS and Union government are, it can be hard to tell where the government ends and the company begins. Some people will even argue they're one and the same, with GMS effectively being a Union-run megacorp.
I adore that the developers put the time in to make the Everest such a utilitarian thing that it's statline and endless customisability means you can 100% take an Everest as your main mech well into the mid to late game. I makes it feel like every other mech isn't a direct upgrade, but more a sidegrade into the specialisation you want. It takes so much time and effort to do that and it was well worth it
Honestly the Everest is probably the (mechanically) best mech in the game. The others are better at one of two specific things but the Everest can always at least keep up. It’s Core Power is hands down the strongest in the game and it has really good frame traits. Fantastic game design.
I think the most interesting part for me about gms is in the core rule book where you get to the part about the corpo states and how they could work in your campaign, as friends or enemies and gms just… isn’t there. Like it’s so massive and everywhere that you can’t fight it, cause really what could one lancer group possibly do to even put a dent in general massive? Like taking a cup out of an ocean kinda deal.
Not just that. GMS serves as the baseline. Is it bland? Yes. Is it functional, supports right to repair, doesn't cut corners, and is overall completely reliable? Also yes. It serves as the example that forces all the other corporations to follow, insuring none of them can cut corners or (directly) swindle their customers, because otherwise they'd fall by the way side.
Plus a fact, it's been nationalized by Union, which as ThirdComm is a utopian moneyless society, only interacting with money and capital outside the Core systems. In many ways, GMS *IS* Union, insofar as manufacturing, resources, and distribution of such goes.
I've played Everest through to LL12 and it remains absolutely incredible at all tiers of play. Solid statline, good mounts, gives you an edge in the action economy, and its core power is one of the best in the game. The fact that you have access to the Everest (and its siblings, the Sagarmatha and the Chomolungma) right out of the gate is such a brilliant design decision.
The Everest is in that strange, but fun, place where when you start out with one, it's already a pretty damn decent, if not good, frame to work with. And as you go up in your License Levels, you can customize it with tech from other sources to REALLY make it your own thing. And an Everest arguably just gets **BETTER** the more license levels you get, because it gains so much more options which it can all make use of. Want to make a Drone Commander? You could go with a Hydra frame, or you could stick with your Everest. Anything a specialist Frame can do, you can do in an Everest. Just... not quite as good as the specialist would.
It's pretty incredible. The Tankier one (not sure if it was Chomolungma or Sagarmatha) has a really strong Core power that boosts allies with some good formation, but even then can function normally after 1 brace (a move that limits you to just a quick action in exchange for damage resistance until the end of your next turn)
I look forward to the GMS 1/2 size frame so we have every size represented right out of the gate. (IIRC the Everest is 1, Sagar is 2 and Choloungma is 3)
Technically there is one art for the Everest where is looks like a GM from Gundam, but since the Everest has so many local variations that have the same stats it could look almost like anything. If you are wondering what art I'm talking about look at Solstice Rain on about page three.
Oh you and your players are in for a batshit crazy treat with Lancer... unless you're runnng Solstice Rain. XD That one's awesome but pretty sane by Lancer standards.
If you'd ever get bored of TitanFall footage... Phantom Brigade exists and is cool. You can sorta customize you mechs to fit an estetic, but it requaiers a lot of work.
The Everest honestly has a lot of in common with DnD 5e's Fighter. Tons of weapons, pretty good at combat while not realy being that flashy, baby's first class, and Action Surge
@@carterfliss1999Yeah a gun that doesn't exist is cool, but I have like 5 rocket launchers that are ok mounted to my walking tank, while my buddy has a melee glass cannon, all on the same type of mech.
GMS, when the "galactic standard and absolute minimum people will accept" is, in fact, so good that it still gives specialized equipment a run for its money.
Just to note, there has been official art of Everest (for the Union's look for one) released in the supplement, Solstice Rain. It looks like most generic Infantry Mobile Suits from Gundam. Also, there have been two variants of the Everest released in supplements: Sagarmantha, the older bulkier, tankier, and slower version of the Everest. Chomolungma, which is more geared towards Hacking. All of which are named after Mt. Everest's name in other languages.
Also to note: The art says it's the official art of the 'Union Navy Standard Issue Grunt Mech' variant, not any other kind. So this technically doesn't break the rule of it looking however you want.
I feel like such a glorious dork that I was able to identify the universe -and often exact cutscene- all those cut aways were from. Though the spheroids + ARGO Dropships made those ones easy for the BATTLETECH game.
The artstyle really does it for me. Never heard of Lancer before but the mech design is really something. Halfway between Mechwarrior and anime...thanks for doing these videos!
The players at my Lancer table are linked your Lancer videos, without fail, as soon as I see they have dropped. I love the way you explain things. Starting Solstice Rain on Jan 6th, already most of the way through No Room for a Wallflower at another table. I am mapping everything isometric, curating playlists, writing scripts, developing side-quests on RP beats, etc. You're leading discussion about something that my friends and I are deeply passionate about. Thank you.
What's interesting is that it is the galactic standard, and that's pretty much all that it is now. But as you said, Ras Shamra used to be a GMS factory world. Now, if someone reading this wants to wait until the Harrison Armory video for the bit of lore that I will tell, I advise to stop here. That's because it isn't just the good ol' trusty and reliable manufacturer. It always was, and still is, the main weapon manufacturer of Union. And under Seccom....... Let's say that a lot of HA tech is built upon GMS tech. Two of the HA alt frames are straight-up GMS ones, made for the Hercynian crisis as part of the TBK doctrine for one ( that is the first mech ever ), and one to fight against revolutionaries after the Third Com revolution/civil war started, and the main frames are built upon them, to make them less....... in violation of the Three Pillars. What's TBK ? Total Biome Kill. When Seccom landed upon Hercynia and a war with the local aliens, the Egregorians, started, it decided to kill them, their civilisation, and their planet. The first part of it was actually fighting a war. On a jungle planet with extremely mobile xenos, conventional tanks and artillery would be inconvenient, and orbital bombardment not efficient enough. So, basing themselves on hardsuits, they created a mech, the first of its kind. A gigantic construct, size 2 and with an onboard cold fusion generator. Its name ? The Genghis. Its nickname ? The Worldkiller. Its role ? Burning everything down. It was later reworked into the still very violent Genghis MKII, but is an available player mech. The other GMS mech of the Hercynian crisis ? The Enkidu. Its role ? Tearing everything and everyone apart. It has plasma talons. Its core power allows it to bifurcate enemies. It instantly destroys any enemy sufficiently weakened. And you can use it multiple times, if everything's right. Pilots are described as needing augmentation, therapy and drugs to properly function after piloting one.
So going into things that you discussed. All companies build off of gms designs. Where HA differs from GMS is the use of a lot of bleeding edge and paracausal tech developed into military practicality. HA is a thorn in unions side and based on the sheer size of the Hegemony (humanity throughout the cosmos) they're unfortunately needed to keep up with weapon demand. As stated in an earlier video, HA is a Corpro state and operates in The Grey, they just exist way too far away from union to be truly governed, but it is the one that deals with Union the most in a very cold war fashion.
I literally almost played an entire campaign without switching to a different frame from the Everest because the Everest actually fit my build best. I was playing a stealth artillery piece. Speed and three AOEs were the name of the game
What I love about gms is they're *THE* standard. So what happens when they expand their standards. They suddenly become the horror movie monster behind the other corpo states that if they don't rush to specialize and improve, they will fall to becoming substandard. I.e death.
Autostab and overpower on a any mount you want is something you can do without any chosen licenses, and will turn almost any reasonably solid weapon into a dangerous murder machine.
As I, being rather new to Lancer, said in one of our first sessions "Oh, I get it now. The Everest isn't *starter* it's *THE standard*." Which he said he is stealing for any more new players he introduces to the game
the way i think about it, GMS isn't a corporation so much as it is an exhaustive blueprint for galactic civilization, from top to bottom. your GMS socks are created using GMS plants tended to with GMS machines transported with GMS shuttles to GMS space stations and exported through GMS blink gates, all of which are made with standardized, cross repairable parts where possible. If i gave you enough GMS toasters, you could eventually repair your GMS fusion plant, which they also make. GMS products, aren't perfect, they are correct.
Thank you so much for the videos on Lance I’m new to table top but this and warhammer just became top on my list please keep making these videos your content is amazing
Thanks for doing these videos! I recently got interested in playing lancer sometime and they are a superb lore overview, binge watched all of them yesterday :D So, thank you
since its been an entire year this has probably already been corrected, but at 4:30 you say GMS produced the first mechs (true) and it was the everest, the everest is not the first mech, that'd be the genghis mk1, the everest is a more modern design that is the current galactic standard, judging by the description of the sagarmatha.
GMS: They make everything, and you _will_ do something better than they do.* *Because if you don't, you won't survive to make it to market. My favorite mechanical description of GMS gear is "This is as powerful as gear can get in the system without drawbacks. If you want more of anything, you'll have to lose in some way, and is it _really_ worth it?" Even the Everest itself is a wonderful example of this. It has the single most powerful pair of abilities you can get in a turn based game. Flat bonus to things without drawback, and improved action economy. Everything else has to complete with that, and because the default is the 'objectively best thing in a turn based game' you get crazy fun things. Also, it means the answer to 'What is the best chassis in the game?' is 'The one you get by default.' You have to be more specific about what you want to get anything that beats the Everest, and ultimately that is what a build is about. Either it's a 'do everything' build, or a 'do X thing the best' build. Everest is the former and the latter is whatever you think does X the best. In setting, GMS is an amazing way for a government to force standards on the corporations. Because if you aren't making X at least as good as GMS, the free market means your dead bucko. Now, that isn't to say that 'budget X' isn't a thing, but minimum viable product standards are defacto set by GMS because their economy of scale is so obscene. You essentially can't make 'budget X' without some major failing in whatever it is at being X, not for a lower price than GMS is going to charge.
When I saw this I thought it was about the GM (aka JIM) from Gundam, but then I saw it was a Lancer video and I was like "You know what, that still works"
I kinda feel the Everest is the MOST powerful mech frame, at least until ~LL6 when the synergy between 2 LL3 equipment can go nuts. Even then though, A free quick action every scene is great, and its core power of +1 acc to everything with a free boost to maneuver while still barraging really lets you get the most of the other unlockable equipment. Sure I moved on and took other frames for the cool factor, but I keep a Everest loadout in my garage, and when I do pull it out it really seems to dominate, especially when I manage some extra core fuel.
ok i have a question, whats to prevnt someone from just melting a mech with nanites? are there special anti-nanite defences? cus a nanite swarm could just wipe something from existence and be done with it so how is that balanced in lore?
Apologies that this is a long explanation. So the important note is to split just nanites (micro machines) and grey-goo (the self replicating kind). The nanite weapons that GMS sells has an onboard factory or storage holding REALLY tiny drones essentially that are fired out. More comparative to a smart pistol from Titanfall than an autonomous swarm. Though grey-goo kind of self replication does exist and is a restricted technology due to the obvious dangers if it got out of control. For example in lore there's a planet still in the process of being entirely consumed by grey-goo nanites. This isn't to say groups won't just ignore the laws or dangers to still make it, Horus' Balor is a perfect example of this. Though their are defenses in place. Talked of in lore and seen on stat sheets and mechanics, most things have an 'E-defense' to represent electronic scrambling systems. Essentially a hacking arms race that's been going on for thousands of years has produced portable systems that can disable tracking, hacking, smart weapons, etc. So if the attack hits comes to the individual scan and target scramble attempt (in lore).
@@Zaktact the E-defence concept is exactly what i was asking about, a special way to prevent being melted by nanites, though i dont think replication is neccesary for a swarm to completely dismantle something.
@@Sorain1 this lines up with ideas i had about nanite defense leading to "deseases" and "immune systems" for machines that become fucko advanced and we basically just end up making metal life
GMS and IPS-N kinda seem to fill the same ingame role like a do it all utilitarian kinda thing for the average person. Could someone explain what the differences are in terms of design and use cases (or just other differences)
While GMS is generally the galactic standard and everyman situation, IPS-N is more industrial and space faring. Even if GMS over laps IPS-N, the ships and equipment of IPS-N are better quality in those roles especially when it comes to ship manufacturing. There's also the faction side of things where GMS is the most controlled megacorp under Union, IPS-N still has it's own physical territory and navy.
IPS-N is built around space travel and the issues space travel brings on. So while GMS and IPS-N both offer "practical frames" IPS-N's frames are derived from solutions to the issues a long haul freight carrier would face. You can see this in the statistics of their mechs. Where the Everest can fill any role, IPS-N's frames are pretty much all about close-quarters combat. Because aboard a ship you don't want a round ricocheting into the engines or into the cargo the ship is carrying. In this same way, you don't go to IPS-N if what you need is long range artillery, you also don't go to IPS-N if what you need is something that'll work as well in space as it will planetside.
Harrison is your heavy arms, IPS-N are you utility monkeys, smith shimano is your personalized, horus is for when you want to BE the anime protagonist, (or villain Im not judging), but GMS is your foundation, its the best thing for if you dont need something fancy or specialized, you need something that works without being too expensive, that GMS.
It's more that the base pattern is a skeleton kit. Put these limbs around something body like with these GMS parts and you've technically got an Everest. It's also meta wise "place whatever art of a mech you want here", the fill in. I originally shared the same frustration, but came to appreciate it as the every mech stand in. There is a rough draft version of the Everest which is the underlying art in the "image not found" image, it's even used as the basis for the thumbnail (after glitchy tweaks).
Because there basically *isn't* a Vanilla Pattern. Other than "Humanoid." It can have a head, or not. It can have arms, or not. It can have legs, or not. It can have any weapon. It can have any system. It doesnt have any standards, because its not like a car. If it was a car, it'd be a metal frame. Where you choose the wheels, windows, doors, engine, everything.
One thing to note:
Saying "GMS sets the standard" isn't just a saying based upon ubiquity, it's the honest truth. GMS standards are the reason why Lancer mech chassis are as customizable as they are in game. All the other Corpo States and even Horus have to work within those standards if they want their designs to be even halfway accepted. Think of it like Apple being forced to adopt the USB standard for charging cables thanks to EU rules.
and i hope the UN or EU keeps making good standards exist because current youtube war vs adblock is annoying. sense just as many ads exist to fuck you over as they do to show you stuff. but ya GMS exists as the universal standard. its your go to when ya just need tools because they got proably countless corperates under em whom just need a umbrella to work out of. infact i consider just yetting titanfall 2 into LANCER to be a easy thing and just say they a lesser corp state under GMS sense they look alike and specalize with in building a COMP/CON system into every mech print they have as on tope of it being made as a prefab Everest unit you can just use (with maybe ROHN being more horus tied because it fucks with reality some but they just act like they made it anyway) out of the box set for a role of combat.
That's really funny how Horus is also forced to conform to GMS standards that's like a terrorist cell had to follow climate change regulations
@@rita6355 Eh, to be honest, it's a poor way of putting it. Horus frames are more hardware altering software than actual mechs. They're not "conformed" because they're beholden to protocol. It's because the base format is what the Horus cells are altering.
@@wiilov ok fine it's like if anonymous had to 3d print a rubber ducky
i remember in gundam unicorn there was a covnersation like this, where the protag was suprised when enemy equipement fit their mobile suit.
Singlehandedly making me want to dive headfirst into LANCER man, please keep up the amazing work
I have not, normally, been a fan of mech games. Then my GM comes to the group and asks us to give Lancer a try. I go home, check out the lore...and it's 4 years later. I'm hooked. It's one of my favorite games. I have run it for friends who've never played a TTRPG before, and their only complaint is that we don't get to play enough. Which is also my complaint with my game!
Honestly? Do it. Lancer was the first system I ever GMed for, because I love the webcomic "Kill Six Billion Demons" and I also saw one of Dragonkid11's videos on the Manticore. I was immediately hooked and I ran my campaign to its conclusion after about 1 1/2 years. I'm already planning a reunion tour for my old group as a small adventure since so many of them are dying to play it again (and many of them aren't sci-fi or mech fans)!
It's a great game and should you take the plunge, I hope you have as much fun as my group and I did.
"You can use any picture and still be canonical"
Armiger and Crisis suit: "allow us to introduce ourselves"
What if you took both
And mixed them ?
@@jetpilledmyron2056 that's what we call tech heresy
GMS is basically the human fighter of the corps. Maybe a little bland, but undoubtedly super effective when it's needed
And GMS stuff is the standard for a reason. You can customize your Everest greatly to make it your own mech. You don't NEED to have the boring grey look that GMS standard has.
LMG Everest go brr
If the fighter was better than the wizard, absolutely.
[GMS = Fighter] vs [Horus = Wizard] only works when warriors aren't linear.
Best tech-attacker is literally GMS Chomolungma with Goblin and Lich licenses. It is ridiculous how messy it can get.
If you’re talking about DND 4e, yeah. Absolutely.
Good ol GMS, anything more is premium, anything less is unacceptable! Honestly with how deeply intertwined GMS and Union government are, it can be hard to tell where the government ends and the company begins. Some people will even argue they're one and the same, with GMS effectively being a Union-run megacorp.
It is! GMS was Nationalized during the First Expansion.
I adore that the developers put the time in to make the Everest such a utilitarian thing that it's statline and endless customisability means you can 100% take an Everest as your main mech well into the mid to late game. I makes it feel like every other mech isn't a direct upgrade, but more a sidegrade into the specialisation you want. It takes so much time and effort to do that and it was well worth it
Honestly the Everest is probably the (mechanically) best mech in the game. The others are better at one of two specific things but the Everest can always at least keep up. It’s Core Power is hands down the strongest in the game and it has really good frame traits. Fantastic game design.
I think the most interesting part for me about gms is in the core rule book where you get to the part about the corpo states and how they could work in your campaign, as friends or enemies and gms just… isn’t there. Like it’s so massive and everywhere that you can’t fight it, cause really what could one lancer group possibly do to even put a dent in general massive? Like taking a cup out of an ocean kinda deal.
Not just that. GMS serves as the baseline. Is it bland? Yes. Is it functional, supports right to repair, doesn't cut corners, and is overall completely reliable? Also yes. It serves as the example that forces all the other corporations to follow, insuring none of them can cut corners or (directly) swindle their customers, because otherwise they'd fall by the way side.
Similar to Union. It is so impossibly vast that it boggles the mind.
Plus a fact, it's been nationalized by Union, which as ThirdComm is a utopian moneyless society, only interacting with money and capital outside the Core systems. In many ways, GMS *IS* Union, insofar as manufacturing, resources, and distribution of such goes.
GMS can afford to ignore you.
I've played Everest through to LL12 and it remains absolutely incredible at all tiers of play. Solid statline, good mounts, gives you an edge in the action economy, and its core power is one of the best in the game. The fact that you have access to the Everest (and its siblings, the Sagarmatha and the Chomolungma) right out of the gate is such a brilliant design decision.
hm now i got to look for what expansion books have thoes others
@@lechking941 The Sagarmatha is from No Room for a Wallflower, and the Chomolungma is from Operation Solstice Rain :)
The Everest is in that strange, but fun, place where when you start out with one, it's already a pretty damn decent, if not good, frame to work with.
And as you go up in your License Levels, you can customize it with tech from other sources to REALLY make it your own thing.
And an Everest arguably just gets **BETTER** the more license levels you get, because it gains so much more options which it can all make use of.
Want to make a Drone Commander? You could go with a Hydra frame, or you could stick with your Everest. Anything a specialist Frame can do, you can do in an Everest. Just... not quite as good as the specialist would.
It's pretty incredible. The Tankier one (not sure if it was Chomolungma or Sagarmatha) has a really strong Core power that boosts allies with some good formation, but even then can function normally after 1 brace (a move that limits you to just a quick action in exchange for damage resistance until the end of your next turn)
I look forward to the GMS 1/2 size frame so we have every size represented right out of the gate. (IIRC the Everest is 1, Sagar is 2 and Choloungma is 3)
Smiled so hard at that 11dragonkid feature...
Technically there is one art for the Everest where is looks like a GM from Gundam, but since the Everest has so many local variations that have the same stats it could look almost like anything. If you are wondering what art I'm talking about look at Solstice Rain on about page three.
Oh, missed that.
Made me want to run a lancer campaign, thanks dude!
Edit: IT'S TIIIIIIIIIME!
Oh you and your players are in for a batshit crazy treat with Lancer... unless you're runnng Solstice Rain. XD That one's awesome but pretty sane by Lancer standards.
Good luck, man.
Don't let Horus [REDACT] you.
Good luck, I hope you enjoy the crazy Yugioh moments that lancer has in store.
If you'd ever get bored of TitanFall footage... Phantom Brigade exists and is cool. You can sorta customize you mechs to fit an estetic, but it requaiers a lot of work.
Will take a look.
The Everest honestly has a lot of in common with DnD 5e's Fighter. Tons of weapons, pretty good at combat while not realy being that flashy, baby's first class, and Action Surge
I like that analogy!
A really strange decision on the designer's part to make the basic fighter mech also one of the most outright busted ones in the entire game lol
@@carterfliss1999Yeah a gun that doesn't exist is cool, but I have like 5 rocket launchers that are ok mounted to my walking tank, while my buddy has a melee glass cannon, all on the same type of mech.
For Lancers, GMS is the corporation that wants to give you as many guns as possible.
"How many Goblins fit in a Minotaur?" "Fellas is it weird to smooch an NHP?"
GMS, when the "galactic standard and absolute minimum people will accept" is, in fact, so good that it still gives specialized equipment a run for its money.
Basically, Everests are just Armored Cores with the amount of modularity they have… neat!
Just to note, there has been official art of Everest (for the Union's look for one) released in the supplement, Solstice Rain. It looks like most generic Infantry Mobile Suits from Gundam.
Also, there have been two variants of the Everest released in supplements:
Sagarmantha, the older bulkier, tankier, and slower version of the Everest.
Chomolungma, which is more geared towards Hacking.
All of which are named after Mt. Everest's name in other languages.
Also to note: The art says it's the official art of the 'Union Navy Standard Issue Grunt Mech' variant, not any other kind. So this technically doesn't break the rule of it looking however you want.
you are making me want to rope all of my uninitiated friends to try lancer for the first time
I feel like such a glorious dork that I was able to identify the universe -and often exact cutscene- all those cut aways were from. Though the spheroids + ARGO Dropships made those ones easy for the BATTLETECH game.
GMS Everest is honestly just too good as the standard sometimes.
And I don't exactly hate that.
The artstyle really does it for me. Never heard of Lancer before but the mech design is really something. Halfway between Mechwarrior and anime...thanks for doing these videos!
6:10 that orchestra sting got me. I laughed. Good job.
Also reminded me to drink water because my lips cracked when I did.
Someone one said. "GMS Sets the Standard the baseline for everything. Its up to the other companies to surpass it everytime GMS raises the bar."
"It's all gray"
My brother in Ra, you are allowed to paint them.
The players at my Lancer table are linked your Lancer videos, without fail, as soon as I see they have dropped. I love the way you explain things. Starting Solstice Rain on Jan 6th, already most of the way through No Room for a Wallflower at another table. I am mapping everything isometric, curating playlists, writing scripts, developing side-quests on RP beats, etc. You're leading discussion about something that my friends and I are deeply passionate about.
Thank you.
Happy to hear you like them. Good luck on the Solstice Rain prep.
Hell Yeah, Its GMS Time
My personal customization was to allow size 1 friendly mechs or smaller to ride my machine, since, you know, I was size 3. Helped the sniper a lot!
Great use of the customization.
What's interesting is that it is the galactic standard, and that's pretty much all that it is now.
But as you said, Ras Shamra used to be a GMS factory world. Now, if someone reading this wants to wait until the Harrison Armory video for the bit of lore that I will tell, I advise to stop here.
That's because it isn't just the good ol' trusty and reliable manufacturer.
It always was, and still is, the main weapon manufacturer of Union.
And under Seccom.......
Let's say that a lot of HA tech is built upon GMS tech. Two of the HA alt frames are straight-up GMS ones, made for the Hercynian crisis as part of the TBK doctrine for one ( that is the first mech ever ), and one to fight against revolutionaries after the Third Com revolution/civil war started, and the main frames are built upon them, to make them less....... in violation of the Three Pillars.
What's TBK ? Total Biome Kill. When Seccom landed upon Hercynia and a war with the local aliens, the Egregorians, started, it decided to kill them, their civilisation, and their planet.
The first part of it was actually fighting a war. On a jungle planet with extremely mobile xenos, conventional tanks and artillery would be inconvenient, and orbital bombardment not efficient enough. So, basing themselves on hardsuits, they created a mech, the first of its kind. A gigantic construct, size 2 and with an onboard cold fusion generator.
Its name ? The Genghis. Its nickname ? The Worldkiller. Its role ? Burning everything down.
It was later reworked into the still very violent Genghis MKII, but is an available player mech.
The other GMS mech of the Hercynian crisis ? The Enkidu. Its role ? Tearing everything and everyone apart. It has plasma talons. Its core power allows it to bifurcate enemies. It instantly destroys any enemy sufficiently weakened. And you can use it multiple times, if everything's right. Pilots are described as needing augmentation, therapy and drugs to properly function after piloting one.
So going into things that you discussed. All companies build off of gms designs. Where HA differs from GMS is the use of a lot of bleeding edge and paracausal tech developed into military practicality. HA is a thorn in unions side and based on the sheer size of the Hegemony (humanity throughout the cosmos) they're unfortunately needed to keep up with weapon demand. As stated in an earlier video, HA is a Corpro state and operates in The Grey, they just exist way too far away from union to be truly governed, but it is the one that deals with Union the most in a very cold war fashion.
It says something that the MK2 Genghis is essentially "Lets remove the world killer, everything else is fine."
I literally almost played an entire campaign without switching to a different frame from the Everest because the Everest actually fit my build best.
I was playing a stealth artillery piece. Speed and three AOEs were the name of the game
What I love about gms is they're *THE* standard. So what happens when they expand their standards. They suddenly become the horror movie monster behind the other corpo states that if they don't rush to specialize and improve, they will fall to becoming substandard. I.e death.
It's union's soft power over the heads of the corpo states.
Autostab and overpower on a any mount you want is something you can do without any chosen licenses, and will turn almost any reasonably solid weapon into a dangerous murder machine.
GMS, Space Walmart but not totally evil.
As I, being rather new to Lancer, said in one of our first sessions "Oh, I get it now. The Everest isn't *starter* it's *THE standard*." Which he said he is stealing for any more new players he introduces to the game
To repeat what was said on the DragonKidd video on GMS:
"Which is better? To be groundbreaking or the ground everyone must stand on?"
love the titanfall footage in the background, also youre videos are great, keep it up!
the way i think about it, GMS isn't a corporation so much as it is an exhaustive blueprint for galactic civilization, from top to bottom. your GMS socks are created using GMS plants tended to with GMS machines transported with GMS shuttles to GMS space stations and exported through GMS blink gates, all of which are made with standardized, cross repairable parts where possible. If i gave you enough GMS toasters, you could eventually repair your GMS fusion plant, which they also make. GMS products, aren't perfect, they are correct.
I heard that "not the bees" at 7:18 lmao
Thank you so much for the videos on Lance I’m new to table top but this and warhammer just became top on my list please keep making these videos your content is amazing
Thanks for doing these videos! I recently got interested in playing lancer sometime and they are a superb lore overview, binge watched all of them yesterday :D
So, thank you
dope shit, just got the 1st edition core cuz of your vids keep up the awesome work
since its been an entire year this has probably already been corrected, but at 4:30 you say GMS produced the first mechs (true) and it was the everest, the everest is not the first mech, that'd be the genghis mk1, the everest is a more modern design that is the current galactic standard, judging by the description of the sagarmatha.
An absolutely wonderful video, can’t wait for the next one
its always good to see more lancer lore, I'm trying to get more people into it
GMS: They make everything, and you _will_ do something better than they do.*
*Because if you don't, you won't survive to make it to market.
My favorite mechanical description of GMS gear is "This is as powerful as gear can get in the system without drawbacks. If you want more of anything, you'll have to lose in some way, and is it _really_ worth it?" Even the Everest itself is a wonderful example of this. It has the single most powerful pair of abilities you can get in a turn based game. Flat bonus to things without drawback, and improved action economy. Everything else has to complete with that, and because the default is the 'objectively best thing in a turn based game' you get crazy fun things.
Also, it means the answer to 'What is the best chassis in the game?' is 'The one you get by default.' You have to be more specific about what you want to get anything that beats the Everest, and ultimately that is what a build is about. Either it's a 'do everything' build, or a 'do X thing the best' build. Everest is the former and the latter is whatever you think does X the best.
In setting, GMS is an amazing way for a government to force standards on the corporations. Because if you aren't making X at least as good as GMS, the free market means your dead bucko. Now, that isn't to say that 'budget X' isn't a thing, but minimum viable product standards are defacto set by GMS because their economy of scale is so obscene. You essentially can't make 'budget X' without some major failing in whatever it is at being X, not for a lower price than GMS is going to charge.
Great video, but I'm curious why you didn't bring up the two other GMS frames that were added in later supplements?
My thoughts aswell
In other videos he said that he would touch the supplements in the books that cover them.
@@NothingKingKN Oh, I missed him saying that I guess. My bad!
@@dialupmodern It wasn't outright stated, but he said that the others will be touched in their respective playbooks.
When I saw this I thought it was about the GM (aka JIM) from Gundam, but then I saw it was a Lancer video and I was like "You know what, that still works"
alright! my next campaign starts with my players in a GMS store and they buy their mech parts in between their groceries
what makes GMS special is that they are so inoffensively bland that they don't really have sketchy lore. They are pretty clean.
The more I watch your videos, the more I plan and scheme to turn my D&D campaign with my friends into a Lancer campaign…
2:40 where's the footage from? It looks cool
A Titanfall 1 titan trailer. Though the assets are also on a map from the game.
@@Zaktact bitchin, thanks.
What fun space Walmart, and it sells boom.
Everest: When you want to be a supergrunt in a campaign. Thanks for the video.
I can't wait for Harrison armory lore keep it up bud
sounds to me like GMS are the masters of "military grade."
cheep, effective, reliable. quintessentially "good enough."
Love your work! keep up
Hanging around since my group is playing it now 😁
Fantastic video as always!! :) 👏👏👏👏👏👏👏👏 ❤️💖❤️💖
So what I’m hearing (5:45) is that the Everest is the Fighter class of Lancer, what with Action Surge type shenanigans
You should stream a game! Or at least an encounter. I think a lot of people would like it.
fun fact GE or genral electic works the same way irl. my toyota as gm parts in
SHE has you.... You can not escape HER ear worm.
I kinda feel the Everest is the MOST powerful mech frame, at least until ~LL6 when the synergy between 2 LL3 equipment can go nuts.
Even then though, A free quick action every scene is great, and its core power of +1 acc to everything with a free boost to maneuver while still barraging really lets you get the most of the other unlockable equipment.
Sure I moved on and took other frames for the cool factor, but I keep a Everest loadout in my garage, and when I do pull it out it really seems to dominate, especially when I manage some extra core fuel.
The Everest is literally THE FIGHTER
Everybody gangsta til the everest starts cascading
ok i have a question, whats to prevnt someone from just melting a mech with nanites? are there special anti-nanite defences? cus a nanite swarm could just wipe something from existence and be done with it so how is that balanced in lore?
Apologies that this is a long explanation. So the important note is to split just nanites (micro machines) and grey-goo (the self replicating kind). The nanite weapons that GMS sells has an onboard factory or storage holding REALLY tiny drones essentially that are fired out. More comparative to a smart pistol from Titanfall than an autonomous swarm. Though grey-goo kind of self replication does exist and is a restricted technology due to the obvious dangers if it got out of control. For example in lore there's a planet still in the process of being entirely consumed by grey-goo nanites. This isn't to say groups won't just ignore the laws or dangers to still make it, Horus' Balor is a perfect example of this.
Though their are defenses in place. Talked of in lore and seen on stat sheets and mechanics, most things have an 'E-defense' to represent electronic scrambling systems. Essentially a hacking arms race that's been going on for thousands of years has produced portable systems that can disable tracking, hacking, smart weapons, etc. So if the attack hits comes to the individual scan and target scramble attempt (in lore).
@@Zaktact the E-defence concept is exactly what i was asking about, a special way to prevent being melted by nanites, though i dont think replication is neccesary for a swarm to completely dismantle something.
Whitewash exists to counter Graywash (local name for gray goo) and it's basically anti-nanite nanites. At least IIRC.
@@Sorain1 this lines up with ideas i had about nanite defense leading to "deseases" and "immune systems" for machines that become fucko advanced and we basically just end up making metal life
Oh god a Mariah class NPH got him
Now everything you said was cool, however I will not work for walmart again, not even their mecha death squad XD
I have recently started making a LL0 lancer, meaning I am in facr using an everest and working for space walmart ;0;
Great title
lovingn it, keep it up
What GMS lacks, the only thing is tech attack systems.
True, but what you start off with is the standard. True, it's no goblin or mourning cloak, but it can have those kinds of systems at LL 1.
What about the other 2 mechs in GMS?
I forgot to mention it in this video, but I'm planning on covering supplement frames and licenses in their appropriate supplements.
Ah, yes time to look at the perfect Mech
Where can some find the lancer books.
Digitally on Itch.io or Massif press. There's a limited physical release next year I think?
@@Zaktact thank you good sir now if you need me I'll be bathing the Galaxy in Eldridge nanites
Luv ma GMS Everest
Luv ma GMS ship
Luv ma GMS gun
Luv ma GMS COMPCON
Okay, that exit melody is a bop. Does anyone recognize it?
So what I'm hearing is that Union needs a color redesign and rebranding effort to improve their soft power and marketability.
Depends which part of Third Comm you ask. Even those in Cent Comm set on soft power integration have disagreements as to how it's actually handled.
the Avalanch, the Honda Civic of mech chasis
My everest picture was a VW Bug with a machinegun mounted on the roof and an audi logo poorly photoshopped on the front
oh I thought this was a video focused on GM stuff XDDD
GMS and IPS-N kinda seem to fill the same ingame role like a do it all utilitarian kinda thing for the average person. Could someone explain what the differences are in terms of design and use cases (or just other differences)
While GMS is generally the galactic standard and everyman situation, IPS-N is more industrial and space faring. Even if GMS over laps IPS-N, the ships and equipment of IPS-N are better quality in those roles especially when it comes to ship manufacturing. There's also the faction side of things where GMS is the most controlled megacorp under Union, IPS-N still has it's own physical territory and navy.
IPS-N is built around space travel and the issues space travel brings on. So while GMS and IPS-N both offer "practical frames" IPS-N's frames are derived from solutions to the issues a long haul freight carrier would face. You can see this in the statistics of their mechs. Where the Everest can fill any role, IPS-N's frames are pretty much all about close-quarters combat. Because aboard a ship you don't want a round ricocheting into the engines or into the cargo the ship is carrying. In this same way, you don't go to IPS-N if what you need is long range artillery, you also don't go to IPS-N if what you need is something that'll work as well in space as it will planetside.
Oh no our gms sactiond table is broken
I thought GMS was a state-run manufacturer.
It surely was in Firstcomm and Seccomm. Thirdcomm it still kind of is, but Thirdcomm has tried to distance itself through bureaucracy.
Everest is the equivalent of the GM from gundam
Harrison is your heavy arms, IPS-N are you utility monkeys, smith shimano is your personalized, horus is for when you want to BE the anime protagonist, (or villain Im not judging), but GMS is your foundation, its the best thing for if you dont need something fancy or specialized, you need something that works without being too expensive, that GMS.
Space Walmart i like
I read that as jims.
Okay, this is the real Anaheim Electronics: Lancer Edition.
Space Wal-Mart or Space Amazon?
You can paint gray. 🤷♂️
Drink deep and descend hm?
If its worse then GMS, It's bad.
😂😂😂
BATTLETECH FOOTAGE USED RARRRRHHHH WHAT THE FUCK IS NHP 🤖🦾🤖🦾🤖
RUclips Algorithm
The lack of any canonical images of the base vanilla patterns really bugs me.
It's more that the base pattern is a skeleton kit. Put these limbs around something body like with these GMS parts and you've technically got an Everest. It's also meta wise "place whatever art of a mech you want here", the fill in. I originally shared the same frustration, but came to appreciate it as the every mech stand in. There is a rough draft version of the Everest which is the underlying art in the "image not found" image, it's even used as the basis for the thumbnail (after glitchy tweaks).
Because there basically *isn't* a Vanilla Pattern. Other than "Humanoid."
It can have a head, or not. It can have arms, or not. It can have legs, or not. It can have any weapon. It can have any system. It doesnt have any standards, because its not like a car.
If it was a car, it'd be a metal frame. Where you choose the wheels, windows, doors, engine, everything.
First.
fifth
what the fuck is a walmart
Nah, they are the best. Anything does not par to GMS products are either niche, unique, or plain trash.
Are u wearing a wig
Long comedic breaks are becoming annoying, keep it snappy buster