The Arcadion Savage raids are NOT too easy (M1S-M4S) | FFXIV

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  • Опубликовано: 6 окт 2024

Комментарии • 127

  • @MsSjofn
    @MsSjofn День назад +5

    I definitely agree that another thing that makes this tier more fun AND easier than the tryhards want is that it's pretty light on the body checks, and it's easier to recover from someone fucking up. And I hope it stays that way, tbh, because recovering from a fuck up is a skill too!

  • @vrim819
    @vrim819 День назад +10

    Big agree on the DPS check point, and I think that's the biggest culprit for why this tier feels drastically easier than previous tiers. My static managed to clear m4s in week 2/3 gear without seeing through the end of Sunrise Sabbath. The fact that a group of slightly-above-average players are skipping Sword Quiver AND Sunrise Sabbath on week 3 is a bit silly and it made clearing the fight feel a lot less rewarding than something like Hephaistos or Athena was. Still a super fun tier, but the dps checks on 1/4 especially seem drastically undertuned compared to previous tiers. I'm all for skipping mechanics as you get closer to BiS but skipping two major mechanics after 2 weeks of m1/m2/m3 gear is wild. People with BiS were still having to go through half of the enrage sequence on p8s, and it was pretty rare to kill Hesperos before Curtain Call strarted. Athena was a bit lax on the dps check later on but skipping the entirety of UAV2 was still only possible with a great run. M4S feels like a boss that sorta just kills itself at the 12-minute mark if you haven't massively trolled the entire run imo.

    • @Aitherea
      @Aitherea  День назад +1

      I feel like m4s is maybe the only fight where i would agree with the dps check being harder because it *is* the last fight, but I am personally so unbothered by it the way that it is xD

    • @Zyphel
      @Zyphel День назад +1

      Problem is a static setting is very different than PF. While I agree the dps check isnt really a thing, PF trolls so much consistently that at the end of the day its pretty irrelevant. You either do the mechs well as a team and clear or just wipe at sunrise every time. Not really sure on what can be done to fix the difference between statics and PF but it pretty much looks like different games. This being said, I really liked all 4 fights so I think the tier is good.

    • @vrim819
      @vrim819 День назад

      @@Zyphel I'll give you that 100%. My group has started skipping 1 since we all have our accessories for all the jobs we want to play/flex to and I've been the one to go into pf and do the reclear skip. M1S in pf opened my eyes to how bad it's been. I haven't PFd frequently since abyssos and this is a whole new level of frustrating and hilarious all at the same time. Godspeed to those of you who deal with this on a regular basis.

    • @Null_Experis
      @Null_Experis День назад +2

      The DPS check is so loose because job balance at this point is among the worst its been in 2 expansion, where the worst party comp in the game has a 9-10k DPS gap to the best standard comp in the game when you compare the medians.
      This means the fights need to be balanced to be completed at that low damage level:
      VIP, DRG, PIC, BRD, GNB, DRK, AST, SCH - 165,000
      SAM, NIN, SMN, MCH, WAR, PAL, WHM, SGE - 155,000

    • @cheezedogg6794
      @cheezedogg6794 День назад

      the reason the enrage was still going hard on p8s was cause the phoenix buff doubled your damage, you went into dominion with the boss at 40% hp

  • @fallingblue9674
    @fallingblue9674 День назад +2

    For context: cleared all of p1-12s in party finder during EW.
    - I remember trying to clear p8s last week before 6.4 and there’s nothing more infuriating/discouraging than seeing 0.1% enrage wipes with no deaths and mostly good gear. I don’t use third party tools so I definitely felt a certain Among Us-like “who’s the imposter messing up their rotations and making us enrage??” vibe in the group that wasn’t fun at all. Plus, the sheer amount of body checks throughout p5-12 was just frustrating. I appreciate that this tier has windows/opportunities to mess up and die while not dooming the pull bc I think (esp in PF) there is value in progging/seeing more of the fight while cleaning up mechanics later (bc if nothing else, PF inconsistency means you end up practicing mechanics A LOT).
    - If lighter DPS checks make it less likely for less “meta” jobs to get shunned or excluded, it’s worth. I just know I’m the kind of person who would resent being forced/pressured to play a more “meta” job instead of a job I actually want to play. Pictomancer is OP this tier and while I’m not a caster player, I can easily imagine the resentment a BLM/SMN/RDM would’ve experienced if they felt pressured to switch to PCT for bigger damage/better utility instead of them wanting to switch bc they enjoy playing pct. (I experienced something similar wrt WHM vs AST during Endwalker. While I was mostly ambivalent towards AST before I started raiding, I ended up despising the job for reasons that had nothing to do with how much I actually liked playing it and everything to do with being told repeatedly that WHM sucks that I should go play AST if I wanted to pure heal. I hated even having to do basic dallies to level AST during Dawntrail bc I just resent the job so much)
    Edit: 6.4 not 6.5

  • @KalanosYT
    @KalanosYT День назад +17

    The playerbase has just gotten a lot better then we used to be. Jobs are a lot simpler is a big thing too. I've enjoyed this tier immensely just due to how fun the fights are. They don't mentally tax me (besides m3s and it's boring first 5 minutes lol). There isn't a fight that I dread doing like in some previous tiers.

    • @Aitherea
      @Aitherea  День назад +1

      ngl i kinda hate m1s and stopped doing it as soon as i got all the gear i needed. But i think that might be a result of PF trauma xD not sure ahaha.

    • @eugenides04
      @eugenides04 День назад +1

      My guess would be PF trauma. I think the positioning for the Quad Crossings, the pair/LP stacks after some of them, the KB into point-blank AoEs after Mousers, the Splintering cleaves in Mouser 2, and maybe even the uppercut/slams in Mouser are all really fun to resolve. Only part I'm not a huge fan of are the memory checks, but I've hated those since p8s, so maybe that's just my own trauma speaking. 😅

  • @Maria_Erias
    @Maria_Erias День назад +7

    Whenever a niche segment of the FF community is complaining about something, I remember what Xenosys Vex said: "If you don't like something in the game, that's fine. It's not *for you.* It's for other people. The devs don't care what *you* want, they try to do things that lots of people want." He was talking about the Island Sanctuary at the time, and how he doesn't particularly like it, but he's happy it's in the game because there are people who absolutely love it. And the more things that there is in game that more people like, the more people will keep playing. Which ultimately leads to more money coming in, which lets the devs introduce even more things.
    The opposite of this is true in MMOs like WoW, where the devs get hyperfixated on what the tiny vocal minority wants (in WoW's case, the hardcore end-game top 0.01% raiders) and wind up catering the game to them. And that's how you go from a player base of 14 million active subscribers to less than 1 million.

    • @Izanagi-Arsene
      @Izanagi-Arsene День назад +2

      that was exactly what happened in heavensward when the 14 devs overtuned the boss hp by a large margin. there were people that struggled to clear faust, yes that miniboss faust for the first 2 even the first month of the alexander savage tier, the normal variant of the raids was no cakewalk either. the classes were all overly complicated with resources and skills that were incredibly difficult to micro manage which was required b/c they so much as drop too early once, your damage tanks considerably. the raiders even some of the most hardcore of all were walled by the infamous pepsiman that caused multiple raid groups to break up, several people quit raiding and several people quit the game overall b/c it was incredibly frustrating to manage the classes as they were especially when even the lower end content such as alliance raids, the ex fights and hell even the dungeons were hardly a cakewalk. activity was at an all time low back then and they found out the hard way catering to the hardcore audience isn't a good thing b/c guess what happened after they cleared the tier 8 times? they unsubbed and left the game till the next tier.

  • @PrayforMe831
    @PrayforMe831 День назад +1

    I've been raiding off and on since 2015 starting with Alexander and I agree. This tier has been FUN. This is my first time not healing savage and I'm enjoying the body checks because it makes everyone look at what they're doing and improve since we have to in order to clear. I've gained a lot of confidence in my ability to learn and adjust, and as a SMN, I enjoy helping out my teammates with rezzes while keeping my uptime high. There's so many things that one could look at and improve and it not get stale.

  • @ToaChronix
    @ToaChronix День назад +3

    M4's dps check is pretty lenient, but besides that the difficulty is absolutely fine. People who say the tier is too easy are out of touch with 99% of the player base. This shit aint supposed to be Ultimate.

    • @DrZlow
      @DrZlow День назад

      It is not even close to 90lvl ultimates.
      Could be and should be harder tho.
      It seems nowadays even zoo monkeys can clear savage. This is not right. It should be that you must dump at least 20-30 hours in every fight to clear it.
      I don't like savage becoming midcore content more and more...

    • @Vifts
      @Vifts День назад +1

      @@DrZlow If savage isn't midcore then wtf does that make ultimate lol. Midcore doesn't mean casual man

  • @vespi57
    @vespi57 День назад +2

    I would say a raid shouldn't really be considered easy based on dps checks. True, dps checks on this tier are not very demanding, but to actually hit a dps check is based on several factors: how well a player knows how to play their job, how well they do the mechanics, gear, to name some. If a group can handle all of the factors well, then dps checks are no issue. In my view, it's the mechanics that mostly determine the difficulty.

    • @linkwigger
      @linkwigger День назад

      It's the flexing within your roles that determines most of the difficulty, hence TOP Dynamis

  • @mdhutch2002
    @mdhutch2002 День назад +3

    On a very different note, I really appreciate the way you articulated why you like healing and think doing DPS is the most boring thing in the world because I feel mostly the same way. A friend of mine tried to get me into another MMO (SWTOR, for the curious) and I can't get into it because of how boring I find the combat and how much of it I have to do to progress through the game.

  • @Strider_Shinryu
    @Strider_Shinryu День назад +1

    Yeah, that really is the big face palm to me as well. "I've been raiding for a decade, have done every Ultimate, consistently finish in the top 10 world first teams in Savage races, and always raid in a static... and this tier was too easy!" Like, no sh*t, buddy. Of course. you find it easy. And the stupidest part is even those same people always complain about how "bad" Party Finder is for the same fights and how spending any time at all in PF drives them crazy.

  • @TheForhekset
    @TheForhekset День назад +9

    Well Im a new raider, and they seem fairly hard to me. I just cleared m3s so onto m4 now. I'll admit I'm not the best player and mess up a lot

    • @idno4856
      @idno4856 День назад +3

      Don't worry. That's normal when ur starting out. A lot of people complaining have been doing this with statics that they've had for over a decade. Others haven't even done the raid but they're just repeating what they heard someone else say. (It's kinda the same concept as what Aitherea was saying about PF prog groups, how people pretend to be further along than they really are). GL on your clears, and most importantly, I hope you have fun!

    • @issacehowardjr679
      @issacehowardjr679 День назад +1

      Well, once you learn these fight's they get easier and easier.

    • @1braincellwhm
      @1braincellwhm День назад +1

      They're easier in the sense that the dps checks are basically non-existent.
      We were skipping mechanics in week 1 and that says the fights are grossly under tuned.

    • @nim411
      @nim411 2 часа назад

      @@1braincellwhm Yoshi-P already said that they didn't have time to retune this raid tier when they patched the other classes to scale to Picto's damage. The next tier should have tougher damage mechanics.

  • @amor-sana
    @amor-sana День назад +2

    Girl i swear we are in the same boat this is why i just dnt do savage content!! U had me at anxiety and freedom 🤣🤣🤣

  • @LightyGab
    @LightyGab День назад +1

    Loved hearing your thoughts as someone who isn't a hardcore raider either like myself, if I may express my thoughts and experience thus far as a first time raider with this tier.
    I'm not a hardcore player, I don't craft, I don't level all jobs, I don't hoard stuff, I just play and do what I want when I want. I level a job if I wanna try it and see how it's like maybe, I'm not a grinder though if I want something I will put the effort if it's worth it and not super mega tedious. I love going to venues and meet people, my MSQ, and looking amazing with my glams that's my thing. Meeting with my best friend irl in game is also part of me playing. With that said, in the past I'd say I woudl only attempt savage raiding if I had a group because with my EX EW experience I got to know what PF was like and the amount of time wasted and frustration was so much that doing harder content would require a lot of communication to make things easier, however statics are just not my thing because as you said committing to a schedule or simply not wanting to play one day are things that happen to me and I don't wanna drag a group of people due to my unavailabilty.
    Anyway, I was having also a job crisis and always thought that for me to do harder content I'd need to play my job accordingly (not perfect) but dancer and sage were jobs I thought I knew decent enough but I was getting bored doing the EX's so thank God VPR came and I understood how it played quick enough (with The Balance's help of course). I don't play all jobs, I only play what I like and think I can understand and play good enough. I started this tier as a melee which as you know takes into account optimizing rotations for uptime and such things I was unaware of or didn't know due to me playing ranged only. I've pushed myself to the limit to learn and be good at my job and carry my own weight, asking questions, watching POV's, reading The Balance's tips and then putting all that into practice, it's been a lot work and I'm proud to say I've done it. Now, when it comes to the raids, I cleared M1 like in almost two weeks, M2 same and M3 same, today I'm confident if I'm lucky with PF that I can clear M4, started progging it Sept 15th. I took a week off after M2 because that fight was really frustrating with the lack of DPS and people messing up beat 3 or the stupid alarm 1 that can kill anyone no matter what as we know (and yes casting arms lenght and surecast really helps on that but you must be lucky to not get fucked after) and then M3 I remember having 0.04% and 0.01% ENRAGES! I honestly cleared that fight on my bday Sept 2nd and haven't done it again, don't care about the loot and just want to be done with this. I'm ilvl 721 so it's not like I'm slacking on my gear to affect others.
    The amount of times I've noticed people with unmelded gear and just wanting to be carried, grifting too has been surprising as a first timer that is trying to do his best for the team and provide as much DMG (and fewer deaths) as possible, but hey as you mentioned not all people are that serious and just wanna do the bare mininum which sometimes is okay but other times it really affects the group. At this point I'm exhausted mentally after pushing myself so hard to be good and keeping track of my gear, doing hunt trains to get my tome gear. So much time wasted with bad groups that say "Progging beat 3" and as you might have guessed people won't get past beat 1 even or M3 "fusefield" and can't even get to final fusedown or M4 "midnight prog" "Sunrise prog" and can't even get past EE2 or ion cannons, so much TIME... if I had a group of actual friends to run stuff with I would have cleared a while ago I know I don't have that at the moment so PF it is. Good luck to all of us doing the hard work and suffering PF.

    • @Aitherea
      @Aitherea  День назад

      When I say "not that serious" i mean they dont care what color their parse is, maybe they don't look at fflogs, and they dont have a goal to clear the entire tier as fast as possible. But they should still be melded, be getting a tomestone piece weekly (until theyre full 720), come with food and tincs, and know their basic rotation. You absolutely shouldnt go into savage expecting other people to do all the work. Even as someone who is a gray parse crappy player, I do still try to improve lol. It's just that nothing comes overnight and to improve I actually have to *do* the fights xD Anyway, you should be proud of yourself for taking the time to learn and prepare for savage! It's okay to be new, and it's even okay to not know any better about certain things (the game's NMs def dont teach you anything you'd need to know if you want to do savage xD). It's not okay to grief people because you're too lazy to learn and you expect to be carried by others.

  • @Chloe-ov2xr
    @Chloe-ov2xr 21 час назад +1

    If lax dps requirements are ruining your experience, just wear worse gear... the whole point of gearing up is to make fights easier, if you don't like that you don't have to do it

  • @JohnCraftable
    @JohnCraftable День назад +8

    I feel like FFXIV players have slowly been moving more towards the toxic behavior of World of Warcraft players when it comes to the emphasis on parsing and logs. FFLOGS is a neat tool to help you get better at what you want to play, but at the same time it's terribly detrimental to peoples mentalities because people start getting too caught up in big numbers and the fancy colors of their parse. People just need to go back to playing the game and enjoying the game itself, not looking at their numbers because as long as you are clearing the fights, your parse is literally meaningless. People can literally clear Ultimates with bad parses because as long as they have the right gear for it, can do mechanics consistently, and at least somewhat know your damage rotation, you can clear anything in the game.

    • @Aitherea
      @Aitherea  День назад +3

      for me personally fflogs is such a toxic thing. I dont look at it or i start to feel like im such a trash player and yeah it's really nothing but negative for me xD It's not like I am against improving and i have improved since my first tier (and i continue to work on things that I know i could be better at), it's just that using THAT particular tool isnt helpful for me and just makes me feel bad. It's also something that, since im a content creator being vocal in this space, others will try to use against me which is just sad. I could private the logs but it doesnt solve the issue because people would try to use that against me instead xD

    • @YabbyUra
      @YabbyUra День назад +1

      @@Aithereahonestly, I only really use fflogs for things like personal improvement/ability usages. parses are only as good as the people that use them, and I have seen *plenty* of high parsers underperform when it comes to things that actually matter in prog/optimization. overall, just don’t worry about and focus on trying your best little by little.

    • @DrZlow
      @DrZlow День назад +2

      fflogs is just info. Toxic ego people will find another reason to be toxic ego people whether fflogs exists or not. It is inconsequential.
      Feeling bad while looking at your logs is good. It means there is room to grow.

    • @Aitherea
      @Aitherea  День назад +1

      @@DrZlow you are literally the exact kind of person I am talking about 😂thanks for all the engagement though.

    • @JohnCraftable
      @JohnCraftable 15 часов назад

      @@DrZlow And that's where the toxic mentality comes in. You should NEVER feel bad when looking at your logs as long as you are clearing the content. Toxic behavior is believing people should feel bad when they see low numbers on their parses despite still clearing the fights. I have cleared every raid this tier so far and my casual static has multiple players that get green or even gray parses constantly, but they can do mechanics consistently and not cause wipes, which is literally all that matters because dps checks, even from what I have experience in Endwalker, are not that hard to meet, and they even made it easier for this tier. We even consistently skip raid mechanics despite several people getting gray parses. The fact of the matter is that no deaths or very few deaths equals a clear 99% of the time in savage content. It's definitely different for Ultimates because mechanics happen so fast that 1 death is usually a wipe, but for any content savage or below, parses really don't matter.

  • @TheForhekset
    @TheForhekset День назад +1

    I took me like 2 weeks to get my m2s clear after I learned the fight and got pretty good at it. Thats how much Pf I did, like on a few a hours a day too. You can know the fight like the back of your hand but that doesnt mean your gonna get a clear, you cant control 7 other players. Im way better at m2 than I am at m1, cuz m2 took so much more work.

  • @a_simple_strudel
    @a_simple_strudel День назад +2

    So I haven't ran any of the current tier savages but it seems fun. I am willing to bet you're entirely correct as well. 😌

    • @Aitherea
      @Aitherea  День назад +2

      well, it's just an opinion c: So it's not really about right or wrong... but yes yes im right, im always right!

    • @a_simple_strudel
      @a_simple_strudel День назад

      @@Aitherea based Aitherea always being correct

  • @gerfe2
    @gerfe2 День назад

    M1S and M2S didn't really feel like it had a diffficulty gap which I think was the issue. M4S was also poorly designed for PF the same way P7S was. Back-loading mechanics at the end so you get a bunch of people progging the mechanic in your clear party and making it take forever. M3S was pretty much perfect.

  • @TheForhekset
    @TheForhekset День назад +4

    PF can be pretty frustating people who leave after one pull, people that are just needlessly mean. Like everyone is trying their best and trying to learn. And I don't know about other people but my first pulls of the day always suck, I need to warm up and remember the fight again. I went to reclear m1 this week and my first pulls were awful, so I got kicked which I get. I cleared it with another party in pf after. I basically do all my raiding in pf, cuz finding a good static has been impossible and I kinda have given up there.

    • @idno4856
      @idno4856 День назад

      I totally get what you're saying. Have you tried doing practice fights in the training areas to warm up?

    • @linkwigger
      @linkwigger День назад

      You haven't been getting lucky with a static because all they see is someone only clearing m3s after week 8 on an extremely easy tier. It says a lot about you as a player, regardless of how busy you are as a person.

    • @TheForhekset
      @TheForhekset День назад

      @@linkwigger I feel like people take this game way too seriously. Ive only been in casual statics that will basically take anyone, Im not trying out for groups that make playing the game their job. So Im just as good as the players Im playing with. I take raiding about as seriously as I take treasure maps, its a game, and im playing to have fun, not so I can strut around with my silly glowy weapon. Because my entire identity is tied up in, I got the shiny thingy first.

    • @linkwigger
      @linkwigger День назад

      @@TheForhekset your response just completely show the different level of players we are. I value my time. You can continue doing treasure maps if that's your kind of fun.

  • @N00bie666
    @N00bie666 День назад +4

    the funny thing is its not the good players who are complaaining, nor is it the averaage players. its the players who THINK theyre good but are actually garbage that are complaining.

  • @EmptySoandso
    @EmptySoandso День назад

    i like this tier because i can just chill and pug on the weekends and eventually get the clear with no stress. i eventually cleared week 4
    i could of cleared faster but the fights weren't as fun to play them consistently after work, they kind of bored me at some part
    ultimate static drama and c41's really killed my vibe for this game so i needed the break anyways

  • @shikiyama
    @shikiyama День назад

    I got into savage for the first time this tier and I agree with most of your points. Hard content should be hard, but it should also be accessible. For the longest time, I used to fear entering Savage raiding due to the existence of DPS checks, thinking I didn't do enough damage and I would be shamed for that and because of that, I feel easier tiers like this one would really help the more casual playerbase who want to get into the high end content but have a great amount of hard content anxiety.
    And honestly, if we had much tighter DPS checks, I would dread raiding in Party Finder more than I already do, doing all mechanics right but still wiping to enrage can be some of the most infuriating things to happen.

  • @Jahkrel
    @Jahkrel День назад +2

    It's just really light dps checks and lack of body checks making prog easy. It's all good its a first tier and we have savage and ultimate coming. It's good we clear early so we can gear alts jobs for ultimate and savage alliance.

    • @Aitherea
      @Aitherea  День назад

      i mean, im just the kind of person who likes a challenge but doesnt like to feel like its a slog. So for me the difficulty here is perfect. I love that i didnt have to spend 3 months on this tier LOL

    • @Jahkrel
      @Jahkrel День назад

      @@Aitherea Even though I thought it was a bit light, my fav fight was blackcat. I think you are right about just make the fights fun. Hippocampus was a great example of that. One of my favs of the expansion. Not crazy hard.

    • @DrZlow
      @DrZlow День назад

      ​@@Aithereaso you like the challenge but you also don't? It is raiding in FFXIV, the more challenging it is the more ehm..."sloggier" it is. It was always like that and not only in FFXIV.

    • @eugenides04
      @eugenides04 День назад +1

      I think it shouldn't get to be a slog and that three months *is* too long. I also think three weeks is too short and that there might be a middle-ground between the two that'd be more rewarding.

  • @austinparsley8693
    @austinparsley8693 День назад +1

    In my experience in a mid-core static, I think M2 was fine (super boring mechanically though) but I do think the DPS check for M3S and M4s should be a little tighter

    • @Aitherea
      @Aitherea  День назад +1

      its funny you say that because mechanically m2 was one that i found really fun! xD

    • @austinparsley8693
      @austinparsley8693 17 часов назад

      @@Aitherea To me, the difficulty the devs intended for M2S was not necessarily mechanics but a consistency check. The mechanics are easier than the other raids to pull off but you better not screw up or you'll be punished harder with increased boss health/damage.

  • @bendonatier
    @bendonatier День назад

    My only real concern with enrages this tier is M1s. She's around the point now where a good pf group can burn her down around the tank buster for mouser 2, where she has three mechanics left in the fight. That's normal p1 and p5 were similar, I took a break from raiding in p9, but I can only assume it's the same. The problem is, raining cats, the tank tethers has some quirks to it depending on which strat you are doing, MTTT or Starvy MTTT, and people don't actually learn the difference or bother checking which one the party is. So because the check is easy enough to skip it's a "Healer lb3 or wipe and hope we skip" when ever I see it.

  • @MadMaximus31
    @MadMaximus31 8 часов назад

    I think the world race really did a number on people's perception of the tier. (Although, people tend to forget Xenos' group really struggled compared to the other racers.) People tend to forget world racers encompass the best players in the world.
    People also tend to forget many week one statics do splits and double dip on tomes that first, really going in with a lot of gear. And whatever isnt tome or raid is usually pentamelded crafted. So yes, when the best players go in with absurd amounts of gear and pentamelded gear, the DPS chexk tends to be a little easy.
    My hot take... DPS check shouldnt require an optimjzed rotation at the savage level. They should be there to ensure you arent cheesing mechs, failing them too much, or dying too much.
    Also, many, many people.bitched about how P8S was overtuned. The dev team cant make anyone happy.

  • @issacehowardjr679
    @issacehowardjr679 День назад +1

    I alway's love dropping by and giving you a kisten, I enjoy you're Streams.

  • @honeyOTU_
    @honeyOTU_ 7 часов назад +1

    "world first raiding? boring!!" immediately subbed 😭

  • @harryjc5977
    @harryjc5977 День назад

    Raided since p1-p12 , i was bad in my 1st tier , not much mechs were skipped on week 1 but i am a pure pf'er. Pf to me is cozy but sometimes become a fill for a static. This tier is the right difficulty for the audience of raiders ( newer to returned vets) to get back into raiding. SE needs to fix its gear system and its job balance so that we dont have roles being excluded. I spend 8 weeks of prog on p12s and i was near burnout status. I spend like 3-5 hours a day and 1 mech a week really annoyed me. I got all my gear before p12s so i always skipped 9-11. Also p10s reclears were huge hit or miss.
    I had some bad luck in pf and really got screwwed up the 1st few weeks but cleared week 7. ( 1 week i took off and other week i had a convention. ) and i stll cleared so im glad i can ease my way. I hope SE keeps savage challenging but not frustrating to prog.

  • @remmant6078
    @remmant6078 День назад

    My first M1 Clear was the same. We fell through the floor the moment she died and the game gave us the clear 😭🙏

  • @YasuBlackstone
    @YasuBlackstone День назад

    yeah the difference of PF and static is insane PF I be seeing sunrise with the static that mechanic we just skip

  • @gummifrogart1644
    @gummifrogart1644 22 часа назад

    It would be kinda cool if we could change difficulty levels of savage/extreme fights like you could with levemetes so people of different skill levels can adjust the difficulty so we can all get what we want.

  • @otysafiry
    @otysafiry 18 часов назад

    The DPS checks are for sure low, and the devs have admitted that they over tuned some of the classes. SO yes next tier the dps checks will be harder. The mechanics of this tier I've enjoyed though.

  • @alaaadwan1398
    @alaaadwan1398 2 часа назад

    Took me a month and a half to clear m3s in PF, im pretty sure anyone who complains about how easy this is got a static team, still havent tried m4s but will start it next reset and yah think it wile 2 month at least unless i get really luck wtih pf 😅

  • @benmorrow1701
    @benmorrow1701 День назад

    Guys I want the fight so hard that only necromancers can do it, but only if they don’t have jobs and are willing to develop heart conditions. It isn’t fun if I can live a long enjoyable life. I want to come within an inch of my actual life every pull and when we beat the boss, that’s it. One generation per raid tier because the last one all died. It isn’t fun otherwise.

  • @SirCharlieSan
    @SirCharlieSan День назад

    Reclears are a 50 minute weekly chore at this point. I only play 50 minutes of FF14 each week now lol.

    • @Aitherea
      @Aitherea  День назад

      Part of the reason i decided to play in PF was so that if I wanted to, I could basically just clear all 4 fights once and then stop. I did a few reclears cuz i actually liked the fights enough to do them (and knew i would need somewhat better gear for m4), but im not BIS and i wont be doing more reclears because I'm taking a break from xiv (aside from occasionally jumping in to help friends with m4). I love the freedom of that so much \o/

  • @nebula8851
    @nebula8851 День назад

    After Abyssos into TOP into Anabaseios, I'm glad the raiders finally got an easy tier tbh. I saw a ton of statics implode over Abyssos, my own fractured during Anabaseios after I left due to Abyssos burnout (still cleared tho, can't take THAT from me).

    • @Aitherea
      @Aitherea  День назад

      my friends told me their static almost blew up because of P3S xD i didnt know them back then but i was surprised because they've always seemed like solid raiders to me and have such fantastic attitudes!

  • @eugenides04
    @eugenides04 День назад

    I think you bring up some interesting points here and have some interesting perspective. I also think that the crux of this issue might be a slightly different angle than the lense you approached it from here, though you did touch on it a fair few times. I think the real question to be asked here is:
    "Should Savage be balanced around statics or PF?"
    Those are two entirely different beasts. I'd go so far as to say that approaching most any content in the game through PF as opposed to with a pre-made group increases the difficulty of it by an entire label of difficulty in many cases. (EX starts to feel like a fight 1/2 from Savage in terms of difficulty. Late Savage fights begin to feel like Ultimates. Heck, even some dungeons (looking at you spooky theme park and cactus temple) start to feel on par with the difficulty of progging an EX in a static.)
    In a pre-made group, you get *infinitely* better communication, you get consistency and understanding of how the other players are going to perform, you get to make/adjust strats to suit how you conceptualize fights and the comp you bring. You know that **nobody is lying about their prog level.**
    It's so difficult to overstate how much of a boon any one of those factors is, let alone having them all together as one. With that in mind, how do you balance an encounter to be satisfying for the players who have all of those advantages *and* well, ...PF? Is it even possible to do so? I'm not entirely sure, personally. But I do absolutely adore this raid tier. I think that even if it didn't manage to achieve satisfying all the static gamers, I think it at least did a very strong job of trying to be enjoyable for both them and PF. The DPS checks were (relatively) easy, but the mechanics, the theming, and the spectacle were all really fun (except for Alarm Pheromones 1. Screw that mechanic.)
    I'm not sure what I hope to see from the devs in the future, but I hope it's fun and I really, sincerely, *dearly* hope that at the very least... it isn't Abyssos Savage difficulty again. @_@

    • @Aitherea
      @Aitherea  День назад

      maybe they need to switch off every other tier xDD one for the PFers then one for the statics ahaha. I mean another thing is NA's culture. We might have a slightly easier time of things if we made use of macros =P

    • @eugenides04
      @eugenides04 День назад

      NA culture is definitely a huge culprit here, haha. People are much more willing to lie and try to fish for carries and argue over strats over here, which bites us in the rear constantly.

    • @Aitherea
      @Aitherea  День назад

      @@eugenides04 after this tier i cant even be mad about prog liars. A lot of people are doing it because if you dont you might be stuck waiting 40-60 mins just for a party to fill. Its tough out here lol.

  • @dhayris160
    @dhayris160 День назад

    I started really late in DT. I have yet to clear M1S because I can ONLY join (practice) parties in PF. It is miserable to know a fight as well as I know M1S only to have to re-teach the fight to new players every 90 minutes. Until I get my clears, I am condemned to mouser 2 prog groups.

    • @Aitherea
      @Aitherea  День назад

      You should consider setting up a "clear for 1" (C41) party. Youd be surprised the amount of people who have already cleared who are willing to help someone get theirs.

    • @dhayris160
      @dhayris160 День назад +1

      @@Aitherea That's not a bad idea. Thanks 😊

    • @tudeabides
      @tudeabides 21 час назад +1

      This is my experience on M3S. Forced to watch people fail the beginning of the fight, unable to get to my prog point.

  • @idno4856
    @idno4856 День назад

    I don't personally care about world 1st, but I don't mind then supporting that cause it can generate a bit of hype for the game. Other than that I completely agree with Aitherea. It's like people live in a bubble and didn't see what happened in WoW. They catered to the top 1% and now the game is dying. The other thing with FF14 is that they already let you create your own difficulty. You can either go in with min ilvl (no materia), or you can go back later and solo it or undersize.
    I think Aitherea made another good point (I'm paraphrasing here) but how difficulty doesn't equal fun. That's another lesson that should have been learned from "hardcore"names that are either dying or failing to retain a playerbase.
    I also liked editor Aitherea's point about how people always talk about being precise and doing things a certain way to skip mechanics... And now all of a sudden skipping mechanics is a bad thing?
    You wanna see the enrage timer? Just get to near the end and stop attacking. Done
    To me, people complaining about this tier of Savage are just making up drama and fake problems.

    • @idno4856
      @idno4856 День назад

      Oh not sure if we're still doing the moon thing but 🌕

  • @RicardoSantos-oz3uj
    @RicardoSantos-oz3uj 7 часов назад

    Tell that to the PLD that cleared it without M1S solo.
    The current raid is a joke.

  • @ronnieespino5142
    @ronnieespino5142 День назад

    I had the same experience with M2S. I could not get the clear in PF on week 2. I got it randomly on week 3 on PF and I too main healer. I got my M4S clear on week 8. Absolutely wild experience on PF. The worst was getting kicked out of a practice group because I had a grey parse on M1 and M2 as a white mage.

    • @Aitherea
      @Aitherea  День назад

      thats honestly insane to kick you out. Not only is the parse less important on a healing job, but its LITERALLY PRACTICE?!

    • @ronnieespino5142
      @ronnieespino5142 День назад

      @@Aitherea I was shocked and confused. I entered the group and said hi. Someone said “let me look them up” and I was removed. I checked PF and they were relisted with the empty healer slot. * edit it was listed as enrage to clear, but it still had the practice label.

    • @Aitherea
      @Aitherea  День назад +1

      @@ronnieespino5142 my group 6/8 people had grey parsers and of those the person with the 2nd highest dps in the entire group was a gray parse. We didnt skip any mechs but we also killed it before the enrage cast began. So it's not like this fight cant be killed by a full team of gray parsers at this point in the raiding season lol.
      Editing to mention one of our tanks was also pretty undergeared because he's been too busy to regularly raid.

    • @ronnieespino5142
      @ronnieespino5142 День назад

      @@Aitherea great video btw, I agree with everything you said. I’m also busy and I had to use PF to prog. Honestly the most memorable thing was the toxic behavior in PF. I’ve seen someone blame a Bard for low dps in M2s (we voted to kick him). I’ve had someone yell at me for using temperance at the wrong time. PF is so wild.

    • @Aitherea
      @Aitherea  День назад +1

      @@ronnieespino5142 ive definitely seen the salt in PF, but luckily none so bad as what youve described! mostly just people start leaving little comments if we wipe. Theyll be like "lol" or some shit and you can tell theyre being sarcastic and salty xD i remember one guy kept making little remarks and i was like... then fucking leave the party if you dont like it here wtf LOL. But he was influenced by the rest of us being nice and started to lighten up a bit.

  • @IKIGAIofficial
    @IKIGAIofficial День назад +1

    I mean i still havent beat it so I can't say ish

  • @Qorani_VT
    @Qorani_VT День назад +2

    So here's the thing. I like the tier, but to me, "You might 'think' that you're having a bad time because you aren't having fun in your static, but if you were having a good time then I'd be having a bad time in party finder and my situation is more important" is an opinion that feels so entitled that it's hard for me to agree with it, even if some of our views align.
    Do I think that this tier has extremely lax dps checks? Aside from P3S, which honestly feels like it should have had its dps check swapped with p4s, I do think that the checks are a bit lax. It's not really a good thing that some groups are outright skipping 1-1.5 mechanics at the end of the capstone fight in a tier. Do I think that it's more acceptable because of the first tier of the expansion? Sure. All of the first tiers are easier, and personally I like that I don't have to stress too much about things if one or two party members die.
    However, we do have to acknowledge one particular thing about FF14. The average player is not good at the game - at least in relation to what is necessary to have a comfortable time in high-end content. Whether that's hitting their buttons and dealing sufficient amounts of dps or having mechanical knowledge or consistency, the average player is lacking in such a way that makes the typical experience in savage, which often hovers somewhere between the top of midcore and the bottom of hardcore content, a more challenging experience than it should be.
    I've seen both extremes this tier, with my static clearing the tier without much issue at all at the start of week three, delayed because of having to swap out healers and reprog p3s at the start of week 2. Since then, we're often killing before Raining Cats, at the start of Rotton Heart, and even at the start of Sunrise. On the other hand, I've been helping a sprout friend and it took them over 100 pulls of P2S to get the clear because they don't know how to effectively dps, and often do about as much damage as the tanks while on Reaper. Is it their fault? No. They genuinely try, have asked for advice from people who play their job better, and just struggle a because the game never put them in a situation where they needed to learn how to be "good" at it.
    When you go into party finder, you are assuming the risk that you could encounter someone like my friend in your party or some god gamer who's just reclearing because their static had to all go fight their neighbors' goldfishes that week or something. That's just the nature of the beast. Having easier raid tiers isn't an effective way to fix the situation in the long-term because people who aren't good at the game are going to be in party finder no matter if the tier is easy or hard. Realistically, the best long-term solution is for the developers to offer players a more natural and effective pipeline for getting better at the game so the variance in player quality in PF isn't so jarring.

    • @Vibrosis8703
      @Vibrosis8703 14 часов назад

      Then there is also this interesting paradox in SEs mentality. They do not put sufficient ways in the actual game for players to improve and get better in raid scenarios. Sure there is stone sky sea but that just gives you a tiny glimpse that your rotation may be okay. Put that in a raid context where you need to do your rotation while doing mechanics, fighting for uptime and aligning your burst with raid buffs then you quickly realize that SSS is not enough by orders of magnitude. Then on the other hand SE dont want people to use parsers and log analysis tools that actually help you get better at the game. Even a personal damage meter and a wipe screen on what you died to etc would go a long way to see if you're improving on your capabilities to perform your rotation and the consistency of it from pull to pull. Im playing on console and I would love to be able to get that information without relying on my PC gaming buddies that use third party stuff that breaks the TOS (which all third party do). I could confidently say that without the help of third party log analytics I would not be at the point I am today. What also adds to this is that they design fights with dps checks and yet they dont allow us the tools to actually measure our own or the partys dps. It baffles me everytime. Okay rant over.

  • @kokon2721
    @kokon2721 День назад

    Didn't watch the video but before that I have to say that clearing the last criterion is being way more complex than clearing any of the raids of the actual tier, they weren't too hard for me but not easy either

    • @kokon2721
      @kokon2721 День назад

      Addressing what you say about how is clearing those fight via pf, honestly, depends on your schedule. Lemme explain, if you can raid in the mornings or nights, people will be more capable of doing things properly than the players who play at afternoons, healers and casters in special imo... Because I guess there are a lot of new players trying raiding in this tier and they don't know what slidecasting is and I met this kind of players more in that time of the day

  • @SephirothsBIade
    @SephirothsBIade День назад

    20:24 caught with pants down!?

  • @tenjiechin
    @tenjiechin День назад

    nothing will ever beat eden

  • @SirCharlieSan
    @SirCharlieSan День назад +4

    The dps check was basically non existent due Pictomancer being so strong during launch. Instead of nerfing the brand new expac job, they buffed a lot of other jobs to that level. However they didn't adjust the raidboss's HP to compensate because they didn't want to mess anything up. Basically phone it in, let a lot of folks get their savage tier clears and enjoy Dawntrail raiding. Now that the job dps has been (mostly) dialed in, they can tune future fights to be a little more competitive.

    • @Aitherea
      @Aitherea  День назад +1

      that actually makes so much sense!

    • @MyVanir
      @MyVanir День назад

      Except that groups without picto are still smearing bosses before their last mechanic with deaths, so this is complete and utter nonsense.

    • @MyVanir
      @MyVanir День назад

      were* (fuck youtube for not letting you edit comments on the mobile version of the site)

    • @xxomega702buzzalini8
      @xxomega702buzzalini8 День назад +2

      @@MyVanir Viper is also insanely strong in the melee category

    • @TheeChaste
      @TheeChaste День назад +1

      @@MyVanir did you not read the comment? the devs BUFFED nearly every single job to keep up with picto, rather than nerf it in the same patch Savage was released so the fights were turned for a much weaker on average classes

  • @MattyKatos
    @MattyKatos День назад +1

    The Arcadian Savage raids are too easy.
    Failing to complete them and not skipping like 1/4th of the mechs is nothing short of a skill issue.

  • @C.Cer.
    @C.Cer. День назад +1

    Top Players Opinions of this being 1 of the easiest Tiers to (Re)Clear? I agree with due to over tuned PCT on release & Yoshi P admittedly Buffing the entire Job roster to match it without adjusting the Bosses % HP making DPS checks to easy making for less exciting Enrages skipping mechs on 1st clears on week 1 through PF. If you main DPS? you might relate to this. However? the average player bandwagons that opinion without fully experiencing the actual max difficulty which is using Week 1 Gear & clearing through " Blind prog ". Still a Fun tier, just not exciting for me

  • @MyVanir
    @MyVanir День назад

    It's not 'too' easy, but it is definitely an easy one.

  • @4NSW3RM3
    @4NSW3RM3 День назад

    13:20 Ai acting like there are other games to play then XIV. Or things to do other than raiding. Next she'll go on about doing things in real life, like walking dogs or eating a balanced meal

  • @dreamllusion8390
    @dreamllusion8390 День назад

    What is harder than pf is getting a healer in pf.

    • @Aitherea
      @Aitherea  День назад +1

      been there and I am a healer! Sometimes getting a 2nd one was rough xD

    • @dreamllusion8390
      @dreamllusion8390 День назад

      @@Aitherea as PLD main flexing as a BRD for this tier, I have considered gearing up my WHM to partially alleviate the problem xD

  • @cyne122
    @cyne122 День назад

    Big agree \o/

  • @d0k0night
    @d0k0night День назад +1

    If the pros are complaining "it's too easy" blah blah then you know what? Let SE take that to heart. Let them design a fight that's so punishing and so stressful that there's simply no way to beat it without minimum 3 weeks of progression, playing 14-16 hours/day everyday. Then when the pros inevitably complain? Well isn't this what you asked for?

    • @adonisdarkblade
      @adonisdarkblade 17 часов назад

      They do make these. It’s called Ultimate

    • @adonisdarkblade
      @adonisdarkblade 17 часов назад

      And people love Ultimate. It’s lauded as the best content in the game

  • @DarkBass862
    @DarkBass862 День назад

    There's a sprout in my novice network who says they hate that healers have to do damage, paired with how you feel about playing dps and the anxiety you get, I have the same feeling that i get when i hear similar things from other healer mains.
    You inherently understand that damage is what is will win a fight. Playing healer allows you to be actively participating in a key role that isn't directly responsible for that. As long as everyone survives the fight, you've done your job, but surviving the fight doesn't win the fight. Doing enough damage does, and dps are even more on the hook for that.
    Bosses aren't striking dummies, and your rotation can change based on a number of factors, or just simply be harder to execute due to mechanics.
    As someone who has raided entire tiers with each role, i don't see how you can say you that you don't care about damage that much. Especially as a healer, the quicker the fight goes, the less danger everyone is in from a healing standpoint. Healing for longer just for the sake of healing doesn't sound fun.

    • @d0k0night
      @d0k0night День назад

      Then maybe the paradigm needs to change. Too much damage too soon will cause multiple mechanics to overlap and wipe the group. Steady, consistent damage which knows when to start and stop all dps would be interesting.

    • @Aitherea
      @Aitherea  День назад

      I stated very plainly that I find dealing DPS to be boring. I also explained that a clear is a clear and that's all that matters to me -- not the color of someone's parse. The idea that you SHOULD skip mechanics suggests that YOU dont like the fight. You either dislike those mechanics or are bad at them (or your group is) so you'd rather skip them than experience them. I don't see what's confusing about my stance? I dont really care whether we skip mechanics or not and i never expect to. I always expect to have to show up for those mechs, do them right, and heal them up. Regardless, my priority is clearing the fight; if we can do that smoothly (as in, we clear within a few pulls rather than wiping for hours) I'm not concerned about much else.

    • @DarkBass862
      @DarkBass862 День назад

      ​@Aitherea i didn't mention parse colors or mechanic skipping, it was your actual stance on dealing damage that stuck out to me because the reasons you gave (I feel like) were inconsistent.
      The hitting the same buttons didn't make sense as you immediately mentioned how it's a strange thing to mention when playing healer, but healing is more reactive. I pointed out why playing a dps role is reactive as well and why.
      That inconsistency usually only comes from healer mains that have an aversion to dealing damage in some form.
      It's also not respectful for you as the healer to have to work harder than you should have because other people aren't doing their part. If we are geared up to a certain point and we're hitting enrage, "a clear is a clear" isn't ok anymore. You shouldn't have to be working as hard when people can hit harder.

    • @Aitherea
      @Aitherea  День назад

      @@DarkBass862 it was a tangent so i didnt feel the need to go deep into it since it wasnt relevant to the main content of the video. but most simply put... i just dislike playing dps classes and find them boring. Dealing dps on WHM may seem boring, and its not my favorite part of the job (healing is, i want to press healy buttons!), but i actually greatly appreciate the simplicity and really hope they never add a dps rotation to healers. You may not be okay with "a clear is a clear" but you're also not me, and I happen to be the person this video's perspective is from. At the end of the day, green bar go up, brain go brrr c:

    • @DarkBass862
      @DarkBass862 День назад

      @Aitherea I'm not you, but like even the "a clear is a clear" thing is what you say when a run is scuffed but you still end up winning, not the general mindset you actually go into a fight with. That's the reason you yourself got better gear and not just minimum item level with little to no materia.
      The heal buttons are great as well, but there's a reason that the best healing spells also do damage.
      That's not just me saying "damage is everything" either. Macro and earthly star deals a nice chunk of damage. Pneuma can get buffed to do about 30% of a heal. The afflatus spells give you the opportunity to put the damage you could have done instead into raid buffs. Assize giving back mp, all these amazing heals that actually help beat the fight, how could you not want more of those?

  • @DrZlow
    @DrZlow День назад +1

    So it is a skill issue then?
    Plain and simple.
    Yes even story dungeons are hard for some people. Which is fine.
    But objectively this whole raidtier is just unbelievably easy starting from no real puzzle mechs and ending with dps checks.
    Yes even in PF. I cleared it week1 in PF no problem. Reclears take about 2 hours every week In PF.
    Skip or no skip it doesnt matter.
    I don't know what pf are u playing in. Sounds like completely different universe.
    Don't delay reclears to the end of the week.
    Don't do hector strats, don't mention it if pf if you do. It is a trap. Bad players are attracted by braindead easymode.
    PF in fine if u know how to handle it. Care about numbers. Numbers lead to understanding. Understanding leads to optimization. Optimization leads to safety. Safety leads to reliability of a group as a whole.
    You don't get to complain about PF without dumping hours into the game and giving every pf the best possible you. That kind of complaining is valid only if you are squeaky clean.
    Frustrating? Then just don't do it. Only people who genuinely enjoy savage raiding should do it.
    Seems like just about everything you say in your video is easily solved by not opening duty or party finder tab.

    • @tudeabides
      @tudeabides 21 час назад

      The only part of your opinion I agree with is to do PF as early in the week as possible.

  • @noname-tn9rr
    @noname-tn9rr День назад +1

    im gonna say it, not all content is for everyone savage and ultimates are not for the casual playerbase. that being said savage also isnt made for the top of the top players. i am in agreement this teir both dps check and mechanically are just easier than previous tiers. but i will say it is made more fun and engaging then previous tiers. i did do this tier in pf. and i cleared everything week 1 we didnt see enrage at all on the first 3 fights. the 4th fight was alot tighter. but by week 2 we already had enough gear that we skipped quiver. i would make the argument that the fights shouldnt be THAT easy. savage should demand more from the players.