Just purchased this! One thing about the render settings tho, maybe I'm wrong but as far as I know, if you set the max unified sampling to 512, all the sampling overrides should be above 512, otherwise, they won't do anything.
im not able to put on a noise texture when i have beveling on, it won't show up, but when i untick beveling it shows up fine, idk if that's a bug or something?
I got Quartz FM and will give texturing in Redshift a try. :-) Without having tried it myself, I'm not sure that those render settings are "necessary" or make that much of a difference visually. Since I usually do animations and not stills, I try to keep render times manageable, so unless they make a huge enough difference, I'll rather stick to lower settings. ;-)
Just purchased this! One thing about the render settings tho, maybe I'm wrong but as far as I know, if you set the max unified sampling to 512, all the sampling overrides should be above 512, otherwise, they won't do anything.
This. You are correct.
im not able to put on a noise texture when i have beveling on, it won't show up, but when i untick beveling it shows up fine, idk if that's a bug or something?
Very useful
This was crazy helpful. Great walkthrough.
where you get impurities ?
Hello, thanks for your tutorial. I have a problem, why I only got a black (no material role) when I created redshift material?
I got Quartz FM and will give texturing in Redshift a try. :-)
Without having tried it myself, I'm not sure that those render settings are "necessary" or make that much of a difference visually. Since I usually do animations and not stills, I try to keep render times manageable, so unless they make a huge enough difference, I'll rather stick to lower settings. ;-)
you are right, my settings were overkill, but I mainly render still frames and that's kind of my go to settings i've been used to.
hi can you link separate HDRI pack you use?
Nice!
Never did a bucket render? Caustics don’t even render in IPR to my knowledge.
Have a similar tutorial for Arnold render?