We were WRONG about RAM - Or were we?

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  • Опубликовано: 30 сен 2024

Комментарии • 2,3 тыс.

  • @MetsariSika
    @MetsariSika 2 года назад +7457

    This format where many staff members are expressing their opinions was really refreshing and enjoyable, wouldn't mind to see more!

    • @tw751
      @tw751 2 года назад +35

      Yeah, i can only agree.

    • @JrockProject1
      @JrockProject1 2 года назад +47

      Agreed. They all have different tech backgrounds and they are all probably right

    • @ThKolle
      @ThKolle 2 года назад +82

      "Their Opinion"
      For me it does not make a difference who is reading the script.

    • @SevenHunnid
      @SevenHunnid 2 года назад +3

      I’m 20, grinding hard to get out the hood, I can’t be 30 with nothing to show for so i smoke weed on my youtube channel 🤦‍♂️g

    • @murilovs3827
      @murilovs3827 2 года назад +30

      @@ThKolle exactly. Interesting to see some people fall for it.

  • @88porpoise
    @88porpoise 2 года назад +776

    So, the testing seems to show:
    You need your RAM, CPU, and GPU fast enough to keep up with each other and any one falling behind drags the entire system down.
    In other words, balance your components for best results for the cost.

    • @DrakoonLP
      @DrakoonLP 2 года назад +61

      They don’t need to be balanced, the weakest link just needs to be as fast as you want the system to be

    • @88porpoise
      @88porpoise 2 года назад +67

      @@DrakoonLP Then you are wasting money and/or throwing out performance.

    • @no_nameyouknow
      @no_nameyouknow 2 года назад +26

      @@DrakoonLP no they don't need to be balanced but unless you're planning on upgrading the slowest part you don't want to go too far above that on your other parts or you're just wasting money. And if money is no issue then you just want to get the fastest parts you can for all of them.

    • @DrakoonLP
      @DrakoonLP 2 года назад +29

      @@no_nameyouknow wasting money isn’t a good argument, or are you using your computer at 100% CPU and GPU usage 24/7?
      There will be always performance wasted, because it’s not constantly necessary, so what’s the difference if you have a weak link?

    • @anousenic
      @anousenic 2 года назад +11

      Not necessarily
      That would only be true if all components had identical costs (relative to their potential performance contribution across all used applications and across all metrics).
      And if you don't plan to ever upgrade any individual component.
      Depending on the costs of the parts you may get more performance for the same money when deliberately building an unbalanced/bottlenecked system.
      Especially if you plan on upgrading certain parts later (effectively shifting the bottleneck to another component).
      If you had a perfectly balanced system (which doesn't exist in reality, because you don't use only a single app while never installing updates for os/driver/app), then the only upgrade path would be throwing it away completely and buying a completely new system.
      Not exactly cheap either.

  • @lordofpolls
    @lordofpolls 2 года назад +339

    lets be real; we can only be correct about tech for about a month

    • @hellsoul0
      @hellsoul0 2 года назад +27

      yeh almost any 9 year old computer tech video is going to be outdated and or flawed in todays term lol.

    • @CaniHaveTheRedPill
      @CaniHaveTheRedPill 2 года назад +17

      @@hellsoul0 so now they can go back and redo videos. More content lol.

    • @hellsoul0
      @hellsoul0 2 года назад +16

      @@CaniHaveTheRedPill infinite content loop bayybeeeee

    • @1SOSORBIDE
      @1SOSORBIDE 2 года назад +1

      yes, you are all wrong..

    • @urkent4463
      @urkent4463 2 года назад

      thank god thats not the case

  • @PunktBlah
    @PunktBlah 2 года назад +400

    This is awesome. Acknowledging your own limitations and making them transparent while showing how your knowledge has improved is an awesome point. And it's far more credible than not standing behind your past tests and methodologies. Awesome video!

  • @DoubleMonoLR
    @DoubleMonoLR Год назад +130

    Personally I'd be interested to see how much difference RAM speed makes on an IGP, as it's sharing the system memory. Considering they'd be more common in cheaper computers, the difference in cost of faster RAM would also be more relevamt.

    • @reesesman8821
      @reesesman8821 Год назад +3

      Dawid does tech has a whole bunch of videos about it check it out it does matter

  • @punkcanuck69
    @punkcanuck69 2 года назад +728

    Games that have large RAM footprints are heavily impacted by RAM speed, Factorio, Stellaris, Dwarf Fortress. etc.

    • @gregdaweson4657
      @gregdaweson4657 2 года назад +29

      Pretty sure dwarf fortress is fine on old ram. It was being made back in the early ddr3 days.

    • @MikeDawson1
      @MikeDawson1 2 года назад +18

      it's the access pattern that matters

    • @Milo19970
      @Milo19970 2 года назад +6

      And Minecraft😂

    • @trapical
      @trapical 2 года назад +47

      Factorio is fine for the majority of players.
      It's the 1% with insane game-breaking factory sizes where RAM speeds all of a sudden are worth their weight in gold.
      So yes, it helps, but those players are the exception rather than the rule. Average, or new players, shouldn't spend extra on RAM just to play Factorio.

    • @hilligans1
      @hilligans1 2 года назад +20

      @@trapical wont be long until they turn to the 1%

  • @Volatar
    @Volatar 2 года назад +676

    My personal experience: I had a 5800X and a 2070 Super and went from DDR4-2066 to DDR4-3600. That was the only part I changed. Overall framerates went up by about 2fps in most games, but my low fps points went up by a lot. In the AC:Od benchmark I went from a 15fps low spike to a 30 fps low spike with the RAM change. I felt it was worth it for that frame time consistency alone.

    • @AarPlays
      @AarPlays 2 года назад +40

      That's actually really interesting and might push me to replace my ram. I get really bad 1% lows with my 12700 and 3080. While it could be because the task scheduler is still having issues with e cores I wouldn't be surprised if the ram was at fault too. I'm at 2666 (gen 1 ddr4 basically)

    • @hmst5420
      @hmst5420 2 года назад +12

      @@AarPlays you definitely need to upgrade or overclock it

    • @pirojfmifhghek566
      @pirojfmifhghek566 2 года назад +45

      I really want to see them redo this test with some modern AMD cpus as well, because RAM speeds make a massive difference in CPU performance. The infinity fabric can only go as fast as the RAM sticks.

    • @taiiat0
      @taiiat0 2 года назад +3

      ​@@AarPlays
      yes, you should. the gains will be not amazing if you're just looking to use XMP (rather than Manual settings), but you can still get a worthwhile difference.
      while supply is going down as they're out of Production lately, a Kit such as... BL2K16G36C16U4B
      is a good value for newbies.
      any Kits higher performance than that will start to likely need you to set Voltages manually.
      if you can't find that Kit, the next cheapest one (that's good)on US PartPicker atm is F4-3600C16D-32GTZN. expect to need to manually increase System Agent Voltage a little bit though.

    • @Kimbalhota
      @Kimbalhota 2 года назад +19

      @@pirojfmifhghek566 I got surprised they didn't mention Infinity Fabric and the clock parity in this video.

  • @xBruceLee88x
    @xBruceLee88x 2 года назад +868

    I think it was always obvious to not get the SLOWEST memory of a particular type, but 9 years ago it was more that you wouldn't always see a significant difference or rather feel a significant difference, in theory. Good to see you guys decided to revisit this for more recent systems.

    • @DJSekuHusky
      @DJSekuHusky 2 года назад +14

      I feel like the only reason my DDR3 system has been able to keep up with the DDR4 builds 'til now was thanks to the 2133MHz RAM kit. It allowed my 1st gen i7 Extreme to compete with up to 8th Gen i7 on equal computing output power, despite lacking modern instruction sets.
      Even then, I'm comparing 2133 against 3200 and 4000.The frame curves might as well have been a direct overlay with the data presented in this video.

    • @rodryguezzz
      @rodryguezzz 2 года назад +5

      Exactly. Even CPUs 9 years ago were all similar to each other. i3s had 2 cores, ofc, but i5s and i7s were all quad-cores with a few hundred mhz clock difference. i7s had 8 threads, which were useless in most games. Most CPUs were enough for all games and performance was similar.

    • @Szydelski
      @Szydelski 2 года назад +2

      @@DJSekuHusky I don't know. I am still using E5-1680v2@4.2 with 64GB of DDR3-1600. All combined with RTX3090 FE since two years ago. No problem with framerate in any game.

    • @st0nedpenguin
      @st0nedpenguin 2 года назад +3

      9 years ago it still made a huge difference to minimum framerates. LTT just dropped the ball on this one, memory has mattered for quite a while.

    • @anonym3017
      @anonym3017 2 года назад +3

      it boils down to there being a "fast enough" speed.
      being under it hurts performance. going above it just wastes money.

  • @alanhonlunli
    @alanhonlunli 2 года назад +44

    Fallout 4 was the first time I realized RAM speed mattered. The number of downvotes I received cuz of Linus...

  • @Kenjis9965
    @Kenjis9965 2 года назад +86

    There's always a sweet spot in ram pricing. Going for the absolute fastest ram available probably isn't worth it but it's probably a terrible idea to cheap out on your ram. Like I don't feel the 2666 was worth the money back in the day (iirc it was a considerable amount more) but 1600 and 2166 weren't too bad.

    • @Derzull2468
      @Derzull2468 2 года назад +6

      Overall that's true for every component. I doesn't make sense to go cheap on all but one component or best in slot for all but one. It's better to be consistent to minimize bottlenecks as much as possible.

    • @joshuasomeones9618
      @joshuasomeones9618 2 года назад +6

      I agree with both of you. Just one thing to add. From my personal experience cheap RAM generally doesn't perform terribly as much as it just doesn't last, or you get duds more often. Ether way, same deal as both of you said already...
      Just as a general rule of thumb, once prices start jumping for smaller amounts of performance, you are paying for the "testing" of newer technology. I generally don't have the money for high end machines, but I still pump out some nice graphics for even some more intensive games. Just not getting that high frame rate or 4K res.

    • @srpenguinbr
      @srpenguinbr 2 года назад +2

      The absolute cheapest usually isn't that much cheaper. I was surprised to seee how little price differs between DDR3 and DDR4, last time I checked

    • @nostrum6410
      @nostrum6410 2 года назад +2

      ddr4 4000 is pretty good value now

  • @kaelwd
    @kaelwd 2 года назад +485

    I'd have liked to have seen this with Ryzen too, I've heard it has a more significant effect than with Intel because infinity fabric and ram clocks are linked or something, so faster ram also means faster cache and inter-core communication.

    • @louisfriend9323
      @louisfriend9323 2 года назад +55

      hope they repeat this for Ryzen yes, especially with Nvidia offloading dispatch to the CPU where Radeon has hardware acceleration for that

    • @TheSpiritof76
      @TheSpiritof76 2 года назад +8

      That was true for the first gen Ryzen only IIRC, Intel actually uses ram better nowadays if I'm not mistaken.

    • @Heymisterbadguy
      @Heymisterbadguy 2 года назад +10

      @New Moon why the per-ccx corr count matter in this case? Thats curious.
      I was sure they were going to at least mention how ryzen is affected by mem speeds usually, and the diffs between each gen, but they didnt :(

    • @imadecoy.
      @imadecoy. 2 года назад

      That's no longer true. That info is at least 3 years outdated at this point.

    • @superneenjaa718
      @superneenjaa718 2 года назад +8

      @@TheSpiritof76 it's true for all Ryzen. New or old. Fabric clock or fclk is tied to ram speed so there's better inter core communication with faster ram.

  • @nelsonbutcher1
    @nelsonbutcher1 2 года назад +178

    AMD said this in a presentation a few years ago. Right now the issue isn't making factor CPU cores, it's feeding the ones we have to reduce wasted clocks waiting for data.

    • @sagegeas5198
      @sagegeas5198 2 года назад

      And this is basically part of why they included in the instructions for cpu's like the FX series to use higher than 1600MT DDR3. 1866MT or higher to be exact, if I remember correctly from back when I had a FX8350.

    • @Postman00
      @Postman00 2 года назад

      Yeah, that's why the majority Zen 3's architecture improvements over Zen 2 are almost all in cache, and why the 5800X3D exists. I suspect it'll be the same kind of development for Zen 4, and how they can design the architecture around the faster DDR5 memory to work with cache to improve IPC.

    • @dekjet
      @dekjet 2 года назад

      Software optimization can do *a lot* to avoid the data bottleneck. However, low level optimizations are tedious and require skilled engineers who are usually busy solving more critical problems.

    • @sagegeas5198
      @sagegeas5198 2 года назад

      @@dekjet If by critical problems you mean the zero day bugs like specter and other stuff that only works because both Intel and AMD got sloppy; then we might have a different definition of 'critical problems'.
      Here's an example. My 3600XT does just as well using just its 6 cores without any 'hyper threading' as other 'better' cpu's with more cores but less cache. Why?
      Because Postman is right, and you... well. you aren't wrong, but you are definitely on the wrong track.
      My point here is that we wouldn't need those virtual cores in these cpu's if we just made the 'real' cores properly in the first place by supplying them with an overabundance of resources. THEN if a person really wants to use all the other fancy gizmos and tricks that also allow for all sorts of security exploits, they can do that; while the rest of us get a superior product that works fine without all the need for patching zero day bugs that wouldn't exist if we just didn't include those fancy tricks.
      You can say I am wrong all you want, but at the end of the day, my computer works better than others, and is more secure, because I have more cache per core than similar cpu's with same cache but more cores. All because I don't use the 'fancy tricks'.
      I hope that makes sense. I'm not feeling well today, but your comment irks me because it's wrongheaded.
      AMD and Intel's only job is make CPU's work well, and do it securely. Which is why I have a problem with your comment. If they were actually concerned about 'critical problems' like you say, then all those zero days wouldn't be a thing.

    • @andreewert6576
      @andreewert6576 2 года назад

      @@sagegeas5198 no special instructions there. A bit of tuning for the memory controllers, then some binning. But yes, fast-ish memory was needed to keep all the cores fed in some scenarios, just not gaming. Fast-ish becaise of course when 1866MT was finally supported, the market already offered 2133MT+ kits.

  • @Guiny
    @Guiny 2 года назад +179

    the technicalities within these videos, especially the research done on the topics have improved soo much over the last few years! Incredible and impressive stuff from the LTT team!

    • @chickenfried12
      @chickenfried12 2 года назад

      Can't believe you watch ltt!

    • @mrincrediblememesuper257
      @mrincrediblememesuper257 2 года назад

      2nd also didn't know you watched LTT

    • @vill2980
      @vill2980 2 года назад

      cant believe you still suck with better hardware /j

    • @illogik
      @illogik 2 года назад

      @@chickenfried12 they literally have over 14 million followers

    • @bringbackdislikes3195
      @bringbackdislikes3195 2 года назад

      @@illogik wow literally? damn I literally didn't know that.

  • @jannikl.8542
    @jannikl.8542 2 года назад +41

    I absolutely love the structure of this video! Great concept, would love to see more of that, it really benefits from the fact that there are so many brilliant minds employed at LMG

  • @Someone-jf3mb
    @Someone-jf3mb 2 года назад +172

    When running games, there are a lot of information needed to be passed to the GPU from RAM, not just models or textures.
    Stuff like positions, rotations, etc... for models/objects each frame are needed to be sent to the GPU from RAM.
    In the past, the RAM is always running faster than the GPU even at the lowest speed (or GPU takes longer time to process than sending data from RAM to GPU)
    Meaning it is GPU bottlenecked.
    And now, because the GPU can run faster than the RAM and process things so quickly, it is RAM bottlenecked instead.
    The same thing actually applies to CPU but on a less scale because sending data from RAM to CPU is always faster than sending data from RAM to GPU.
    So therefore you can see CPU does have an affect but is far less than the GPU.

    • @gamingmarcus
      @gamingmarcus 2 года назад +19

      Yeah that seems to be the primary factor. Fun fact: total RAM latency basically hasn't changed since DDR1. We just increased bandwidth at the cost of CAS latency.
      Going from DDR3 1333 to DDR4 3600 isn't even a 3x increase, but we've seen around a 10x increase in GPU power depending on where you draw the line.

    • @Owl90
      @Owl90 2 года назад +5

      Better explanation than the video.

    • @oginer
      @oginer 2 года назад +15

      This is not true. There's something called vertex buffers for this exact reason. All model data resides in VRAM, not in system RAM. The same with textures. So there's not that much data sent every frame. A lot of computations in modern games are done directly by the GPU and all the data resides in VRAM (see how RAM requirements have barely changed in the last 10 years, while VRAM requirements have consistently increased). And in the case a lot of data needs to be transferred from RAM to VRAM, the PCI-e bus is the bottleneck, not the system RAM. Unless you're running a weird configuration *couch* RX 6500 XT * cough*, system RAM is much faster than the PCI-e link, so RAM to VRAM transfers are bottlenecked by that.

    • @the9red9one
      @the9red9one 2 года назад

      Actually pretty reasonable thing to do using statistics in minitab or some other software. Not sure what has kept people from really modelling this

    • @philistine3260
      @philistine3260 2 года назад

      Effect*
      Sorry, I couldn't help myself

  • @ebsolas
    @ebsolas 2 года назад +662

    Idea for Labs. On the website a “bottleneck calculator” would be helpful. Being able to slot in my CPU and GPU and figure out what ram I needed would be nice. Or for GPU or for CPU

    • @methos1024
      @methos1024 2 года назад +17

      Just look at some of the thousands of Benchmarkst an look at what you can get with which Ram speeds. You are most likely totaly fine with ~3200 to 3600 MHz DDR4 RAM, Buy good, but not excessively expensive RAM. If you would put that excess of spent money instead in a better Graphics Card you will gain more FPS.
      So Just use the usual Benchmarks of different RAM speeds to check, that you don't buy too slow Ram Modules.
      And also dont forget to give every Channel of your RAM Controller a seperate RAM Module (dont missinterpret Memory Bank with MemoryController Channel. The most Desktop Memorycontroller have 2 Channels) That is way more Important than the pure MHz. Only Using one Channel vs two is already half the Speed for throughput.
      Also Bottleneck Calculator seems silly :D and nooby kinda/missleading. You hav always One Bottleneck and if it is a CPU, GPU, RAM or Software Bottleneck (FPS Limit or VSync etc.) heavily depends on what you configure in your Game Settings AND which Games you use (or Software)

    • @taiiat0
      @taiiat0 2 года назад +6

      there's so much more to DRAM than just Memory Frequency.

    • @deivytrajan
      @deivytrajan 2 года назад +21

      Bad idea. There was already a website to calculate bottleneck and it was horrible

    • @cmd8086
      @cmd8086 2 года назад +18

      There's no way to precisely calculate a bottleneck. Hardware and software changes all the time. Given the application though you can "guesstimate" how good or how bad it's going to be.

    • @theParticleGod
      @theParticleGod 2 года назад +27

      Calculating bottleneck.... bleepedybloppidyblipblip.... Bottleneck located between keyboard and chair.
      Response time: 150ms
      Optical throughput: 8.75mbit
      Max speed: 19Km/h

  • @declangoncalves9373
    @declangoncalves9373 2 года назад +280

    I dig the format of expressing and testing multiple team member's theories sequentially!

  • @ZadesLegacy
    @ZadesLegacy 2 года назад +184

    I'm honestly shocked they didn't talk about the architecture of infinity fabric. Or how Integrated GPUs (Like AMDs APUs since like... forever) are far... FAR more dependant on RAM speeds.

    • @Th3Rom3
      @Th3Rom3 2 года назад +5

      Seems weird to me, too. I am no expert but it seems like a big oversight.

    • @ryue5626
      @ryue5626 2 года назад

      They spend too much time kissing their sponsers ass and promoting their products

    • @dqpowered
      @dqpowered 2 года назад +9

      That made me expect "Sponsored by Intel" at the end, but yeah....

    • @Keptains
      @Keptains 2 года назад +17

      True and i agree, but im sure they know about it as Anthony said at 8:38 and somewhere else aswell that ryzen or radeon can be a different story aswell.
      Maybe they felt it would be to much compressed content or they probably want to dedicate a own video regarding this topic

    • @Zuriki09
      @Zuriki09 2 года назад +3

      Infinity Fabric won't have much impact on with regards to system memory. Integrated GPUs will benefit massively from higher speed memory, but that isn't a useful benchmark as the system memory is substituting dedicated video memory, so really you're only benchmarking a form of GPU bottleneck that tells you nothing about the role system memory plays in a typical gaming desktop configuration.

  • @t.c.b4722
    @t.c.b4722 2 года назад +83

    It's seems odd to leave out Ryzen here, especially since it's well known to be a lot more sensitive to RAM speed.

    • @lucidbarrier
      @lucidbarrier 2 года назад +28

      They were trying to figure out what was wrong with their previous methodology. Their previous tests were done on an Intel platform, so switch to AMD technology would add so many different variables to the equation. They needed to replicate the previous tests with modern modular components: ie, swapping out the old GTX 660 with the 2080 to see if the tests were GPU bound. It wouldn't make sense to swap to a Ryzen CPU in the middle of a test. They would have to go back and replicate their tests with AMD hardware at the time, with FX processors (that were notoriously bad with memory) and then compare them with modern stuff. That would be an entirely new video.

    • @PickeringSamuel
      @PickeringSamuel 2 года назад +2

      Ryzen isn't as sensitive to ram speed as it was in the first generation.

    • @LucidStrike
      @LucidStrike 2 года назад +1

      He says at the end, "Radeon or rising may scale differently."
      Not every study covers every possibility.

    • @simanova837
      @simanova837 2 года назад +1

      @@PickeringSamuel its very sensitive, thats why ryzen 5800x3d is on market

  • @stefanosstamatiadis740
    @stefanosstamatiadis740 9 месяцев назад +7

    I miss Anthony 😢😢😢

    • @LindonSlaght
      @LindonSlaght 5 месяцев назад +3

      He's emily now and you're a bad person if you disagree 🤡🤡

    • @stefanosstamatiadis740
      @stefanosstamatiadis740 5 месяцев назад +1

      I didn't know that!

    • @LindonSlaght
      @LindonSlaght 5 месяцев назад +1

      @@stefanosstamatiadis740 I wish I didn't lol. Same guy different do.

    • @finderrio
      @finderrio 4 дня назад

      ​@@LindonSlaghtwhy do you even care

    • @LindonSlaght
      @LindonSlaght 4 дня назад

      @@finderrio *posts a 10 minute video pleading for attent*on* omg bro why do you even care?

  • @MikeKrasnenkov
    @MikeKrasnenkov 2 года назад +208

    There are vastly different from typical AAA game genres with different RAM performance scaling. At one time you used to have Factorio benchmark, which bottlenecks on RAM and CPU speed on large bases.

    • @zackarysemancik5491
      @zackarysemancik5491 2 года назад +5

      A fellow Factorio brah! Go Factorio (but stay there)

    • @nathanlowery1141
      @nathanlowery1141 2 года назад +3

      I’ve been curious about factorio. Haven’t bit the proverbial bullet on it yet.

    • @zackarysemancik5491
      @zackarysemancik5491 2 года назад +2

      @@nathanlowery1141 free demo on steam. I recommend trying that out if you're on the fence. iirc, the demo is just the tutorial for the game, so it'll help you learn some mechanics too!

    • @Splatahking
      @Splatahking 2 года назад +7

      @@nathanlowery1141 Don't do it. You'll suddenly gain consciousness a few weeks later with a massive headache and 250 hours into that game. Unless?

    • @DarkNexarius
      @DarkNexarius 2 года назад +2

      @@Splatahking Unless your PC doesn't have enough performance.

  • @Neoxon619
    @Neoxon619 2 года назад +457

    I guess RAM speed is one of those things that became more significant as load times became more of a factor for newer games, especially with current generation consoles pushing that with their SSDs.

    • @MrMOGHammer
      @MrMOGHammer 2 года назад +24

      SSDs are still the bottleneck even NVME 2. Faster memory helps for already loaded stuff but not when it has to search on disk

    • @12coco100
      @12coco100 2 года назад +3

      I think data and moving of data is gonna be another method of judging power for gaming. The unreal 5 city demo proves why the current gen console run as good as they do

    • @killertruth186
      @killertruth186 2 года назад +1

      @@MrMOGHammer Even faster than direct storage? Or is it the fact that both Nvidia and Microsoft had switched from old method of storage into direct storage?

    • @Mr.Morden
      @Mr.Morden 2 года назад +7

      Speak of SSDs, this video should be revisited when games that use DirectStorage become available.

    • @seldompopup7442
      @seldompopup7442 2 года назад +4

      @@killertruth186 direct storage is just DMA from Nvme don't go through CPU memory space but direct to GPU VRAM (correct me if I'm wrong). DDR 3 1600 gives ~12GB/s continues read/write. So basically 6 GB read to VRAM and 6 GB write from Nvme DMA. Typical consumer pcie gen4 Nvmes can get 5 GB/s read.

  • @am53n8
    @am53n8 2 года назад +99

    I think we should see videos like this more often, challenging and sanity checking our old beliefs to see if they still hold true. Tech moves fast, and a lot of things can change

  • @Frosty2
    @Frosty2 2 года назад +50

    Anthony I believe has gotten progressively better at making videos and it’s so refreshing to see. It’s so awesome seeing this channel grow and it’s employees showing their true talent and passion for videos.

  • @shreyaskul
    @shreyaskul 2 года назад +31

    I have a simple analogy for this:
    Imagine the RAM being as a fuel to a car, the software being the driver of the car and the hardware being the engine and the car itself.
    Now, if you put high grade fuel (high speed RAM) into a honda civic (Low grade hardware) you're not going to see any significant difference at all.
    Now if you put high grade fuel into a racecar but the driver is a amateur (i.e. unoptimized software) again you won't see any significant difference as the driver wouldn't be able to achieve full potential of the car+fuel.
    If you achieve perfect combo, racing car, best fuel and a trained driver it will greatly amplify any improvements which exist.

  • @Donnerwamp
    @Donnerwamp 2 года назад +29

    My personal experience is that it's really depending on the game and the CPU. Ryzens love that Infinity Fabric Clock x 2 RAM speeds with as tight a timings as possible and if the games are already CPU bound, the faster RAM will help to squeeze a few more FPS out. And well, as you've seen yourself, GPU bottlenecks are the best friend of slow RAM. And slow CPUs.

    • @tomaszszupryczynski5453
      @tomaszszupryczynski5453 2 года назад

      well ryzen isnt connected to ramspeed but ratio. cpu must synchronize with other devices, multi memory channels will only work with multitasking, its always changing but you cant access memory close to each other or in same cache line, that will cause stall. strange that nvidia dumps recently resizable bar, with amiga and pc, playing with planes or swithing 64kb range even on 256kb card was nightmare even in 32bit, with 16bit that was understandable

  • @TheDude50447
    @TheDude50447 2 года назад +30

    DDR5 relativises this to a degree because its basically dual ranked by design. A few other tweaks also allow for considerably higher data throughput even at the same clocks to DDR4.

  • @nikoszatcarnyi4028
    @nikoszatcarnyi4028 2 года назад +11

    However, its the subtimings that really, REALLY matter if changed correctly.

  • @carlosquinteronoda
    @carlosquinteronoda 2 года назад +6

    Would it be possible that the changes of OS have an impact too? I mean, could you make the comparison of one of the tests but when using Windows 7 versus 10? I guess it is worth to check if the most modern OS makes a better use of the communication between CPU, RAM, and GPU. Thanks for the great video.

  • @Catsincages
    @Catsincages 2 года назад +3

    That's okay kiddies, we have GN for actual tech advice.😼

  • @ethans4783
    @ethans4783 2 года назад +29

    I had the same thought as Alex, the IPC limits of the CPU was the bottleneck, where the system memory couldn't stretch it's legs and reap the benefit of the faster bandwidth

  • @mglsj
    @mglsj 2 года назад +22

    I think an AMD bench should have been used because Ryzen is known to scale its performance based on RAM speeds

    • @jubuttib
      @jubuttib 2 года назад

      Yeah, and arguably at least is fairly severely held back by slow RAM, rather than gaining a whole lot with super fast RAM (at least Zen 1-2+). IIRC the last time they tested it, 3200 MT/s was only slightly slower than 4000 MT/s, but 2666 MT/s was significantly slower than 3200 MT/s.

    • @Thelango99
      @Thelango99 2 года назад +1

      Yes Ryzen also bases its infinity fabric interconnect speed on RAM speed.

    • @ABaumstumpf
      @ABaumstumpf 2 года назад

      "because Ryzen is known to scale its performance based on RAM speeds"
      And that has been done to death and yield no different results.

    • @creaturedanaaaaa
      @creaturedanaaaaa 2 года назад +2

      Ryzen does not scale with ram speeds, it scales with FCLK clock which is tied to ram speeds.

    • @game_now_4927
      @game_now_4927 2 года назад +3

      The funny thing is that Intel still scales better than AMD with RAM speed. But beacause there is such a nice explanation for AMD people seem to think it scales better than Intel.

  • @jesusdesanto432
    @jesusdesanto432 2 года назад +27

    I would like to see this test done with Ryzen. It's my understanding that ram speed matters a lot with second and third gen Ryzen in particular.

    • @naufalap
      @naufalap 2 года назад

      also ram latency please, people say cl16 is twice as fast as cl18 but I haven't seen anyone testing it
      maybe because I haven't looked at it

    • @timmy7201
      @timmy7201 2 года назад +1

      @@naufalap I know the struggle...
      I picked 2x32 GB 3600Mhz CL18 for my Ryzen 5900X. Took me about two weeks of browsing forums to decide what memory I would pick... Higher clock-speed or better CL timing? I'm stil unsure if it was the correct choice.
      That said, the rig has been performing very good for the past 3 months ...

    • @synatis4950
      @synatis4950 2 года назад

      @@naufalap isn't it the other way around? the lower the cl the faster it is?

    • @naufalap
      @naufalap 2 года назад

      @@synatis4950 oh yeah I forgor, edited

    • @matthewday7565
      @matthewday7565 2 года назад

      For Ryzen, it's the Infinity fabric speed... which equals RAM speed until you go too high and there's a divider

  • @iwantmypot
    @iwantmypot 2 года назад +5

    Anyone else remember when you tuned your memory to properly sync with the clock speed of your cpu? Even if your ram could run faster, you tuned it to a multiple of the clockspeed of the CPU (usually either 1x or 2x), so every time the CPU made a call to the RAM, it didn't cause any hiccups because the RAM was mid cycle.

    • @dezpotizmOFheaven
      @dezpotizmOFheaven Год назад

      You mean if a CPU does 3.6 GHz my RAM should be a 3600 MHz (so basically also 3.6 GHz) in the best case?

  • @colinrobinson9858
    @colinrobinson9858 2 года назад +6

    I’d love to see benchmarks using large Minecraft mod packs- it’s a great way to test frame rates using ram as their mod packs are crazy ram heavy

  • @saccaed
    @saccaed 2 года назад +58

    I've found timings to have about as much an effect on system performance as speed. Where a huge benefit can be had is for systems that run integrated graphics that share main memory. Outside of render or compile operations, memory speed typically only effect overall system performance by single digit percentages. Far more important that the CPU and GPU have sufficient onboard memory than for a system to have fast memory to make up for lacking memory on the CPU or GPU.

    • @gazj
      @gazj 2 года назад

      im running 3866 at cl16 its trade offs against the same ram clocked at 3600 cl14 on my amd 5600x system

    • @st0nedpenguin
      @st0nedpenguin 2 года назад +2

      Memory speed, and more importantly latency, has had large effects on gaming for years.

    • @CotyRiddle
      @CotyRiddle 2 года назад +1

      I have found that having ram over clocked (speed only) don't have that much of a affect on integrated graphics (intel side AMD might be different) but having tigher timings at the same speed gave a significant bump in minimal FPS.

    • @saccaed
      @saccaed 2 года назад

      @@st0nedpenguin Yes, however main memory does not have nearly as much effect as cpu cache memory or GPU onboard memory when gaming is the concern. When hardware specific memory is not enough and main memory is used as an extension, that is the best case for main memory to make big performance differences. Latency and bandwidth dominate, speed is mostly just a simplified metric as it's derivative of latency. The same dominates all memory. It's the reason why spending a bit for a GPU that has better performing memory and or increased capacity is going to be a better performance investment than spending the difference on slightly better performing or higher capacity main memory(provided that sufficient main memory is already present). Same goes for CPU cache capacity and performance(though performance really isn't something that can be shopped for). A large CPU cache by itself often will yield more performance than can be found upgrading from middle to performance main memory.

    • @saccaed
      @saccaed 2 года назад +2

      @@CotyRiddle I've had similar results. Unless the base speed is outrageously low, timing optimization always has yielded more performance than speed adjustment. Typically a good amount from tuning to the longest refresh the system can reliably tolerate, then a bit more from adjusting the access timings.

  • @reallunacy
    @reallunacy 2 года назад +12

    I'll be honest, I assumed it was the processor that changed how important ram speed was after all the media talking about ram speed affected the infinity mesh on the first Ryzen.

  • @TaPaKaH1
    @TaPaKaH1 2 года назад +13

    Single-rank memory vs dual-rank memory affects performance no less than RAM clockspeed and timings do.

    • @markoulas2
      @markoulas2 2 года назад +1

      yes, because dual channel memory setup has double the bandwidth of a single one. With bandwidth = speed, I remember the good old times where triple channel setup was possible on x58 motherboard

    • @7beats
      @7beats 2 года назад +2

      @@markoulas2 He's talking about ranks, not channels.

    • @albertlevins9191
      @albertlevins9191 2 года назад

      Memory ranks make a LARGE difference if you need ram speed. I just had to buy new memory because my dual rank memory was too slow to be useable in my setup. I had to get single rank memory and overclock it to finally get fast enough transfer speeds to feed my GPU.

  • @TheGoombles
    @TheGoombles Год назад +18

    always wondered if I screwed myself by buying a kit of ddr4-3200 vs something faster

    • @HotdogSosage
      @HotdogSosage Год назад +16

      Nah its golden. 3200 is about the sweet spot where extra speed is diminishing returns. You'd be paying a fair bit more for an extra 1 fps in many titles, if you went for more

    • @francoisgagnonlemieux3135
      @francoisgagnonlemieux3135 Год назад +1

      I found out that right now after 4000 you are throwing money out the window. 3200 is nice because it can still easily achieve 3600.

    • @FatalDreidel
      @FatalDreidel Год назад

      I mean for the longest time all you could find was 3200 at a decent latency back when everyone claimed latency was more important. Took a while before we saw some faster speeds with same latency available at the big box stores.

    • @ezecskornfan
      @ezecskornfan Год назад

      @@HotdogSosage right, at least in my case where I use mid high ryzens.

    • @sterpumihai
      @sterpumihai Год назад +2

      I can tell you my own experience but you won't like it. 3200 mhz cl17 ram, 2080 super, 12700k, everything was smooth and gpu bound.
      This year I decided to upgrade to a 4090 and man.. as soon as you go up with the details stuttering begins. The more complex the game scene is the more you observe this.
      Upgrading to 4800 Mhz cl17 soon to fix this problem.
      Don't listen to Internet people saying 3200 is enough - for a 4090 it's not!

  • @TechDeals
    @TechDeals 2 года назад

    7:20 - I really need to do a reaction to this video, it's so full of holes, I'm going to call it the swiss cheese video.
    1. No one (sane) buys a i9-12900K, a 2080 Ti, and DDR5-6000 to game at 1080p
    2. 129 vs 133 FPS is a rounding error (4800 vs 6000)
    3. DDR5-1600 doesn't exist, that's a made up bottleneck

    • @diegoalba93
      @diegoalba93 2 года назад

      You didn't understood the video, they did a controlled testing, he reduced the speed of DDR5 to "emulate" a DD3 1600

  • @Savitarax
    @Savitarax 2 года назад +18

    PLEASE PLEASE do more content on ram, so many games benefit from ram timings and ram speed.
    ESPECIALLY COMPETITIVE GAMES.
    Games are not as GPU bound as people think, they are CPU bound because your ram is so god damn slow.
    Lots of my videos I publish discuss this topic and I like to show it In gameplay.

    • @skilletborne
      @skilletborne 2 года назад

      But the video just proved that's not the case. Having very poor RAM impacted performance, but anything mid-range or higher wasn't making any real difference.
      Even on highest end CPUs, it's pretty obvious that the current standard of 16gb ddr4 3200 CL16 is still overkill even in CPU bound competitive titles.

    • @Savitarax
      @Savitarax 2 года назад +1

      @@skilletborne because 99% of all tech reviewers touch just the primary timings. Which don’t do anything.
      It’s the secondary and tertiary timings that do a whole load of helpful stuff for cpu games.
      It’s really frustrating for reviewers to adjust the frequency and nothing else. Because it’s just one SMALL Piece of the puzzle. 2133 is not “high” nor is 3200
      These are becoming bog standard achievable on every piece of ram in the last 4-5 years.
      And to make matters worse.
      When you increase the frequency the bios loosens the timings even more. So that’s why 3200+ seems “useless” it’s cause your latency skyrockets.
      You may have 3200 cl 14 or 12 or low primaries. But they are completely mitigated. By the huge latency.

  • @stevenclark2188
    @stevenclark2188 2 года назад +6

    My theory on another factor: Ryzen arrived and AMD systems benefit from increased bandwidth more than Intel, even when they aren't APUs.

    • @taiiat0
      @taiiat0 2 года назад +2

      not the Bandwidth so much as the Fabric Clock since it's tied to the Memory Clock.

  • @aresonair8186
    @aresonair8186 2 года назад +4

    This test needs to be redone with Ryzen CPUs, everyone knows that Ryzen performance scales DRASTICALLY with RAM speed increase.

    • @tyjuji
      @tyjuji 2 года назад

      They made that video long ago, there's even a screenshot of it in this video.

  • @NerdClick
    @NerdClick 2 года назад +1

    In Call of Duty games, Modern Warfare 2019 and after, especially on AMD you get a big boost with high MHz / low CL.

  • @MacGuffin1
    @MacGuffin1 2 года назад +1

    You guys should really try benching with games modern-gamers actually play. Games where RAM makes a massive difference: RUST (rust will fill VRAM and RAM>32gb) STAR CITIZEN (Big Shader cache, uses very heavy CPU) and to a lesser extent: APEX (not sure why, maybe something to do with Reflex+Boost: Which brings me to you guys made a video on FPS NOT necessarily being A GOOD METRIC for gaming experience, Might I SUGGEST: you benchmark INPUT-to-render LATENCY in Apex or similar) I also wonder what role Resizable BAR and various BIOS settings have too. I assume you guys actually put different RAM in each time, not the same silicon clocked at different speeds (as obviously that would show little difference... kinda like your bench tests? as CAS ramps proportional to clock speed... most of the time When buying high-end RAM, it's best to make sure it's not the same stick as the one below clocked-higher, many/most manufacturers have examples of this these days as it's become a cheap money grab, you have to really look at the spec sheets to figure-out what ur getting)

  • @GonnerMeLeggies
    @GonnerMeLeggies 2 года назад +4

    I think a lot of this is not only the gpu but on the CPU and the ram set you have. My system runs much better at 3600 with slightly lower timing than the rams bog standard "overclock" of 3200

  • @realzakariax
    @realzakariax 2 года назад +6

    Now one other thing I'd like to see a video about (mainly because I don't have a pc yet, just laptop for now) is how ram impacts the performance of a laptop with INTEGRATED gpu's
    I'm looking to get more ram and I want to see if I can cut corners on bandwidth or if it will make a huge difference getting the max bandwidth and double the size

    • @saccaed
      @saccaed 2 года назад +1

      Main memory greatly effects integrated graphics(on cpu). Not to be confused with a discrete graphics setup though(dedicated graphics). If you plan to primarily use a laptops integrated, on cpu, graphics, memory speed and timings can effect performance quite a bit.

    • @CanIHasThisName
      @CanIHasThisName 2 года назад +1

      If you're using integrated graphics with shared memory, there's only one rule: You want the fastest RAM with the lowest timings you can reasonably get. If you can't increase the frequency of your RAM, at least spend the time on tightening the timings.
      Three problems:
      1 - It can literally take a week of work to find the lowest stable timings
      2 - Most people would never bother even if it was easier
      3 - A whole boatload of laptops don't allow you to tweak the memory in any way
      So if you can do it and want to do it, definitely go for it, there isn't a scenario where the iGPU wouldn't benefit from it in gaming.

  • @JoeBlow-ub1us
    @JoeBlow-ub1us 2 года назад +10

    This makes me even more interested to see the next gen gpus with next gen hardware.

  • @ChristopherHallett
    @ChristopherHallett 2 года назад +1

    I'm still on a 3770K and 16 gigs of DDR3 1600 from 2012, and yet I can run Far Cry New Dawn buttery smooth at 1080p with my GTX980Ti. Same with RE2 Remake. I upgraded from my original 2012 GTX680 in 2017/2018 after I bought DOOM because it simply couldn't run it above about 5 FPS. Thankfully a friend was getting into VR and they had just upgraded to a 1080Ti from the aforementioned 980Ti and sold it to me cheap.

  • @kalapahar
    @kalapahar 2 года назад +6

    I would like to see the similar performance benchmark done on Ryzen setup.

    • @915Boss
      @915Boss 2 года назад +1

      I think it'll have similar results but could vary a bit..The theory doesn't change..

    • @monke2361
      @monke2361 2 года назад

      Not going to be that different

  • @ruediix
    @ruediix 2 года назад +20

    The interesting part is the difference between high end and top-of-the-line memory. This difference is very minor, at best, and it's at the top, while beyond what actually matters.
    It is meanwhile, more than worth going from basic to standard gaming grade memory. This costs only slightly more and is not only a much bigger difference but in the range that it actually makes a difference.

    • @user-fd7tl4xg6y
      @user-fd7tl4xg6y 2 года назад +1

      Precisely!

    • @taiiat0
      @taiiat0 2 года назад

      if by 'top of the line' you mean like those 4500+ DDR4 Kits and 6600+ DDR5 Kits, true, those aren't worth the Price.
      but certain expensive-ish Memory is a great value for those that are going to do more than out of the Box. not so much if one isn't though.

    • @ruediix
      @ruediix 2 года назад +1

      I am talking the kits that are $400 vs. the kits that are $100-200 for the same capacity.
      Patriot doesn't even make that price range, only Corsair and G.Skill do.
      They typically have one or two better timing cycle better at normal speed and are capable of the maximum OC speeds of current chipsets, and typically run over-voltage by default.

    • @Chloiber
      @Chloiber 2 года назад

      Yes, agreed - I think the video or conclusion is not really correct or they make the issue larger than it really is. Nothing much has actually changed. Of course, if you go down to 1600MHz now, it will be way too slow. Isn't that obvious? But still, comparing "regular", good value RAM with top-of-the-line RAM still means: RAM speed barely matters.

    • @taiiat0
      @taiiat0 2 года назад

      @@ruediix
      for DDR4, yeah. you can already get the best quality stuff at ~$200-250, up close to $400 (for 32GByte) doesn't really change anything.

  • @pushingboundariesyt
    @pushingboundariesyt 2 года назад +31

    Been waiting for this! Ram speed is definitely a contributing factor to game performance nowadays

  • @Gerard1971
    @Gerard1971 2 года назад +1

    That backpack costs HOW MUCH?? I understand that a lot of R&D was put in to it, but no matter how good it is, it is not worth $250, and hopefully nobody will be crazy enough to pay that kind of money for it. Personally, I think it is too big and bulky anyway.

  • @FatNorthernBigot
    @FatNorthernBigot 2 года назад +5

    I want some of that invisible RAM!

  • @AdamKafei
    @AdamKafei 2 года назад +3

    Might it be worth doing an in depth analysis with a variety of of CPU/GPU combinations? Also with platter vs SSD vs NVMe might be interesting.

  • @MetaDrow
    @MetaDrow 2 года назад +12

    I'm kinda with Alex's theory that we a lot more faster cores to feed data although my theory is that faster RAM always did matter but to little to no benefit or was not worth it at the time. With the introduction of the infinity fabric tied to RAM speed from Ryzen, I think that's where RAM speed started to matter more and software followed to utilize it more.

    • @saccaed
      @saccaed 2 года назад

      Clock speeds within a generation of memory often matters less than the access timings when the clocks are similar. Increases in average performance often are going to be minimal, but increases in reliable performance can be huge(think minimum frame rate). Access timings are a multiple of base clock and different timings are going to react differently to base clock adjustments. When base clock is increased to just before the point of system instability, individual timings often can be adjusted more aggressively still. Alternately, memory timings can be adjusted without touching the base clock and can reliably beat out a simple memory clock boost. The process is just very involved and only really can be simplified a bit when some spread sheets are employed. Actually plotting timing reliability in nano seconds, then converting back to clock multiples is a way to automate some of the process of dialing in on peak memory overclock.

  • @STUBZx
    @STUBZx 10 месяцев назад +1

    Currently having issues with my ram and this video popped up while troubleshooting and man.. I miss Emily. COME BACK TO THE CAMERA PLEASE! When you're ready, of course, but damn you're missed.

  • @Goeksel
    @Goeksel 2 года назад +1

    great video but i would also appreciate it if a sweetspot for DDR5 hardware was given. Like for 90% of PC Hardware Setups a 5200MT or 5600 MTs would be good or something like that.

  • @WarriorsPhoto
    @WarriorsPhoto 2 года назад +3

    Very interesting findings. I am not surprised since modern systems do have a lot more resources. We should expect 32GB to be the standard eventually. Just like 4, 8, and 16 were before.

  • @TaylorPassofaro
    @TaylorPassofaro 2 года назад +21

    This video was really great, love everyone chiming in on stuff, and Anthony is always just the absolute boss on presenting complex stuff. I'd love to see more dives into topics like this, I'm slowly getting a computers 101 from this channel and these videos are the heart of it.

  • @johndicus123
    @johndicus123 2 года назад +4

    I just love the progression of this channel and its people in all these years. Way to go folks!

  • @helmersoft5205
    @helmersoft5205 2 года назад +1

    Anthony, I know you might be the sort to take things the wrong way, but don't do that here. I think your understanding of technology is impressive, and I wish you would lose weight in order to keep it around for as long as possible. It doesn't need to be much. Just cutting down on quantity of food is enough. It's a shame to destroy your health like this, and it affects all aspects of your life. With love, Helmersoft!

  • @philbertius
    @philbertius 2 года назад +1

    TEST MINECRAFT JAVA EDITION. Also, any badly optimized Unity game, e.g. Valheim. These games have terrible memory access patterns and will stress RAM/cache like crazy. Voxel games are also extremely RAM-dependent in general.

  • @THEMithrandir09
    @THEMithrandir09 2 года назад +18

    I wanted to shout Ryzen at the screen but learning that it made a (albeit small) difference with Intel was interesting in and of itself. But infinityfabric was the point RAM speeds really mattered if you had one.

    • @theoldpcgamer77
      @theoldpcgamer77 2 года назад +2

      Low end Alder lake with ddr4 samsung b die OC'd on both speed and timings make a huge diff. I swear these main stream channels have zero clue about what they are doing.

    • @st0nedpenguin
      @st0nedpenguin 2 года назад +1

      @@theoldpcgamer77 Faster memory and tighter timings made noticeable differences even on Haswell. It's taking SO LONG for tech channels to catch up.

  • @proesterchen
    @proesterchen 2 года назад +26

    I seem to remember Digital Foundry showing RAM speeds mattering in some games in the Haswell era.

    • @hasan_raza.brains
      @hasan_raza.brains 2 года назад

      Haswell era??? Mine is still going with a 4670 🙂

    • @CanIHasThisName
      @CanIHasThisName 2 года назад

      Yeah, the problem was that back then almost nobody would get anything faster than 1600MHz

    • @federicocatelli8785
      @federicocatelli8785 2 года назад

      @@CanIHasThisName
      Past 1866 gains were minor

  • @thelifeemery
    @thelifeemery 2 года назад +4

    Watching this video at 1:30 and realized I DO have a 660 ti in my closet. I have something Linus doesn't. This will be the first and last time.

  • @HenryLoenwind
    @HenryLoenwind 2 года назад +1

    It seems to be quite simple to me. RAM cannot speed up your system, it can only slow it down.
    Which makes sense once you think about it. RAM is a passive device. It doesn't do anything on its own, it only reacts to whatever some processor wants. The moment it can provide the data as fast as that processor can process it, being faster doesn't matter.
    Just like in a restaurant. Once a cook can prepare food in the time it takes the server to walk to the kitchen to pick it up, it doesn't matter if it takes them 1 second or 0.001 seconds. The meal won't arrive at the customer's table any faster. And no matter how fast the cook is, the maximum throughput of a restaurant is determined by the number of tables and the speed at which customers eat.

  • @jessielees
    @jessielees Год назад +1

    good video but why a 2080 with the 12900k and not a 3090 or 4090? curious if those would have been bottlenecked again with the slower ddr5 speeds...

  • @donkeyy8331
    @donkeyy8331 2 года назад +5

    As a computer scientist I don't think there was ever a time when memory speeds weren't important, it's actually one of the worst problems for engeniers to solve nowadays, ram speeds are way too slow.

  • @MarcheRutolski
    @MarcheRutolski 2 года назад +10

    Great video, glad to see the last few months have had some content changes that are more deserving of your audience. I think giving Jake, Alex, and Anthony more screen time also helps strengthen the brand, because while Linus is great for tech tips, sometimes the other guys are willing to explain details in a way that enhances Linus's perfect introductions and basics on a topic.

  • @PokeWaffles
    @PokeWaffles 2 года назад +5

    I watch every Anthony video the moment it comes out

  • @richardgg2889
    @richardgg2889 2 года назад +1

    Upgraded my i7 4770K from gtx 760 to RX 6600 XT. The upgrade was awesome in older games, but in Assetto Corsa Competizione, i was getting about 100 fps avg, while it felt like a bad old 20 fps. Was hooorrible. Took me a lot of time to figure out it was the RAM bottleneck. Upgraded from 1600 MT ddr3 to 2400 ddr3, difference was outright apparent. Now it feels more like 45 fps so its finally playable, but it would need atleast ddr4 memory xD

  • @burlingtoniowarailfanhomeo8368
    @burlingtoniowarailfanhomeo8368 2 года назад +1

    Hey Linus tech tips crew do you think you can make a cheap PC optimized for simulators with a steering wheel and small control boards? Thank you for considering my video idea like if you agree

  • @CryptoJordanVR
    @CryptoJordanVR 2 года назад +13

    One area where I would have loved to see you guys test is a scenario when you've gone over your VRAM limit and your GPU has to feed off system memory. In such a scenario, faster RAM "could" be ASTRONOMICALLY helpful! An answer to this kind of question could be very helpful to people who are on a tight budget and can't afford a new graphics card but faster RAM is within their reach.

    • @h1tzzYT
      @h1tzzYT 2 года назад

      the issue with that situation is that once you truly run out of vram, no matter the main system memory speed you will see massive performance degradation including massive stutters, now why it wouldn't matter? Because when gpu can access data locally aka from its vram, it will be multiple times faster, so no matter main ram speed it will be unplayable experience regardless.

  • @RK-ej1to
    @RK-ej1to Год назад +4

    Would have liked to see an overkill speed like 3600

    • @photlam9769
      @photlam9769 Год назад

      I have 32gb of it, can confirm it is not all that it is cracked out to be

    • @dezpotizmOFheaven
      @dezpotizmOFheaven Год назад +1

      3600 and overkill?
      You mean 6000 and above...

    • @curie1420
      @curie1420 Год назад

      @@dezpotizmOFheaven you mean 69000ghz and 120000mhz

  • @Nachokinz
    @Nachokinz 2 года назад +13

    From what i've seen in my personal ram purchases; budgeting for higher capacity than one thinks they'll need (eg 64gb instead of 32gb) and a couple speed tiers below the top end has brought the best value and a build that ages more gracefully over time.

    • @deivytrajan
      @deivytrajan 2 года назад

      amm, for gaming this is the worst recommendation ever. 16 gb ram still running all games no problem and going 32 gb gives no fps boost

    • @Nachokinz
      @Nachokinz 2 года назад +1

      ​@@deivytrajan As someone who has run builds with that mindset, i've run into a constant question. Do I see myself running the same software and games in a few years?
      With the constant increasing demand of software as a whole, more ram means a smoother experience outside of games and you don't have to be as mindful of your ram usage.
      Everyones use case differs, however I always encourage one to build with some headroom in mind to have "a system that ages more gracefully over time."
      Calling my recommendation the "worst recommendation ever" is unproductive and unhelpful for those genuinely attempting a build themselves.

  • @Twisterdum
    @Twisterdum 2 года назад +1

    The best titel to test is the division 1. Long time ago i had only 4gb 1666mh in it and it was unplayable. have upgraded to 8gb 2333mhz and boi this lillte speedup has make over 50% more loadspeed and better fps. i had around 40fps more.

  • @AgentSmith911
    @AgentSmith911 2 года назад +1

    So the old video is still correct. If you have $100 to spend on faster RAM and you're building a gaming rig, you obviously put that money into a better GPU or CPU instead.

  • @mandavaler
    @mandavaler Год назад +4

    Well even if it had a lower effect than i thought at least at 6,000mhz ill never have to worry about a memory bottleneck lol

  • @kondratov8269
    @kondratov8269 2 года назад +1

    I can say I used to play Warzone with 2666mhz ram and i switched to 3200mhz and the difference is very noticeable

  • @Just_Being_Honest
    @Just_Being_Honest 2 года назад +1

    $250 for a average looking backpack? Must be pretty good if they’re asking for that much for it. 3:59

  • @MinistryOfMagic_DoM
    @MinistryOfMagic_DoM 2 года назад +1

    My theory? CPUs are just so much better at running faster memory that the faster you throw at them the better they run. This matters more on the Ryzen CPUs than the kneecapped Intel stuff coming out 12th Gen+, but the short answer is: CPU architecture has gotten to a point it runs as fast as the RAM can send it data so the faster speed matters more.

  • @thomasrad5202
    @thomasrad5202 2 года назад +1

    the audio is a little too good, there is 0 room noise or natural reverb and it is clear that the audio was recorded in very close proximity to the microphone in a controlled environment. you guys have done a great job syncing it all up with the video , however it is a little offputting

  • @ThomasSkyldahlSrensen
    @ThomasSkyldahlSrensen 2 года назад +1

    How strange that the *CPU bound* game doesn't display a big difference with a change of GPU 😉

  • @mooncrow2447
    @mooncrow2447 2 года назад +1

    That last bit of “RTX 1080 it” was golden. Guess I was playing on a rtx this whole time.

  • @csmith9684
    @csmith9684 Год назад +1

    Great info So speed is one thing but now (gaming) we are seeing ram requirements / recommended over 16g /32g !

  • @Multimeter1
    @Multimeter1 2 года назад +1

    This video is wrong again, I do not feel like explaining why just for my comment to be buried

  • @orenong
    @orenong 2 года назад +1

    I think that this could be the best video ever in the history of humanity, even when humans still didn't know how to talk they couldn't have made any better video relative to their time and progress of course

  • @noytelinu
    @noytelinu 2 года назад +1

    I only heard about RAM speed when when RYZEN came, so I always blamed them.

  • @ErnestJay88
    @ErnestJay88 2 года назад +1

    So if your system is old and sucks but you have RTX 3090 or RX 6900 XT, RAM speed matters

  • @sionabraham
    @sionabraham 2 года назад +1

    You may or may not read this.. but your click bait titles are really grating and make me want to unsubscribe.

  • @BigRedRugby1
    @BigRedRugby1 2 года назад +1

    When you are currently running an i7 4770k and GTX 750 ti 😅 thier old rebuild

  • @exxosuk
    @exxosuk 2 года назад +1

    What about latency vs MHz ? Its a factor in speed not just "ram speed". Was it ever covered ?

  • @SpheresVA
    @SpheresVA 2 года назад +1

    Ram speed matters now, guys. Gonna have to switch from hard disc ram to solid state ram

  • @learnwithazuz205
    @learnwithazuz205 2 года назад +1

    Spread love everywhere you go. Let no one ever come to you without leaving happier ❤️💯

  • @markasena
    @markasena 2 года назад +1

    Another clickbait, but was not disappointed. Goodjob ltt team!

  • @StephenHogan
    @StephenHogan 2 года назад +1

    9:20... a built in eSim ejector tool? I'm pretty sure that's not how an eSim works lmao

  • @britishmick
    @britishmick Год назад +1

    I wanted to build my own rig as I normally do, but bought a pre built as it was close on price. When I got it home I realised where they “cheaped out”… psu and ram. I was getting substandard fps on my 3070 as well as occasional hitching, I questioned my ram speed to my knowledgeable brother who said “it’s not your ram”, I checked all my configs and eventually could do nothing else but to change the ram dimms from 2400 to 2933. It was drastically better?? I can post my set up for you guys to test as I do not think you will see a more clear example of faster ram benefitting a system.

  • @CoolJosh3k
    @CoolJosh3k 2 года назад +1

    I think AMD proved a point with their 5800X3D and all that extra cache.

  • @heldvonkvatch3355
    @heldvonkvatch3355 2 года назад +1

    7:08 how can the 99th percentile min be higher than the 95 percentile? That does not make sense.