Now uploaded in It's finished form! Right now my upload schedule Is really slow as I'm dealing with a lot of things in real life, some pretty rubbish things which I'm slowly getting through! Thank you all so much for your patience, will hopefully be getting back to normal soon..ish! Life Is life, 2020 Is 2020 and so on.
Take your time. If you need your time just take it. I dont know what is happening right now but you will make it and i think i speak for all of your fans if i say we will support you when you need
You could paint the drones green, call them RotFlies, and theme the whole ship around Nurgle! Imagine, a swarm of vile, toxin laden flies, rising from a massive carcass to visit disease and joyous decay on the trespassers!
Oh, I know! Have the main ship be mostly plain with a simple colour set and then have the different types of these swarmlings modeled/painted after each of the chaos gods. That would be very cool, seeing all of these different coloured strike crafts go after the enemy PLUS it would also make it easy to identify their damage type at a glance which would make it easier to keep up when watching them fight. Remember, there is likely going do be like a dozen of these things in the air, if they're all the same colour it would look a bit boring and cluttered.
Hey Lathrix, if you ever read this, just know that you take priority over your videos. Don't listen to the haters, you are such an amazing person and each and every one of us would rather see a video a year or have you struggle and stress over us!
The idea of this floating drone turret staring down the enemy with it's purple eye until the AI is consumed by fear (or EMP if you're boring) is just too good to turn down. I'm all about those sinister cyclopes
Leave the bunker separate, looks great. Hold 6, but you should have 3 spawners each making different particle cannon variants. Also, a submarine drone variant would be awesome. Keep up the wonderful work.
Name suggestions: -Carrier name: -_-Knotnest-_ -Reason: A group of toads is called a -_-knot-_- . Doesn't take a genius to figure out where I got the toad-related name from. I used toads instead of frogs because a group of frogs is called an -_-army-_- , and I wasn't really sure how to work with that.- After looking up "knot" on Urban Dictionary, I am now rethinking my suggestion. Carrier name: _Legion_ The ship has what appears to be Froggit's face on it. A group of frogs is called an _army_ , but I personally think _legion_ sounds better, especially in the context of the _Lathrixian Legion_ . Drone name: _Tadpole_ Reason: -Again,- Considering the frog face on the carrier, it doesn't take a genius to figure this one out.
gives me the idea to run a campaign of only carriers! weaponry on drones that main ship builds...an army of overlords! ore perhaps just yet more practice for this very complex game. praise chaos, praise the algorthm gods, may this comment tithe them.
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is, it obtains a difference or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't the system has acquired a variation, the variation being the difference between where the missile is and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows: because a variation has modified some of the information the missile has obtained, it is not sure just where it is, however, it is sure where it isn't (within reason), and it knows where it was. It now subtracts where it should be from where it wasn't, or vise versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and it's variation which is called error.
Just an idea. Probably a really expensive and impractical idea, but I think it would look really awesome. Now that we have an aircraft carrier, I suggest making smaller ships like frigates, destroyers, and corvettes that accompany the carrier and serve as support ships. These ships are equipped mainly with defensive armament but could also be equipped with cheap and weak guns like auto cannons or small cram turrets. The idea is that the carrier serves as the main offensive weapon with its drone groups while the other ships are tasked with protecting the carrier and serving as additional side damage to weaken targets.
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is, it obtains a difference or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't the system has acquired a variation, the variation being the difference between where the missile is and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows: because a variation has modified some of the information the missile has obtained, it is not sure just where it is, however, it is sure where it isn't (within reason), and it knows where it was. It now subtracts where it should be from where it wasn't, or vise versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and it's variation which is called error.
I do love your creativity, all of my stuff looks like a smooth brain, but yours looks like a professional big brain put it together. And don't worry about video production. I'd rather see a happy Lathrix once a year than a sad Lathrix twice
Hope your brain is doing ok lathland, mine hasn’t, but who cares about that, my brain is never ok, anyways I will always love your vids, and I can’t wait until you do another avorion series (if you ever do one)
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is, it obtains a difference or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't the system has acquired a variation, the variation being the difference between where the missile is and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows: because a variation has modified some of the information the missile has obtained, it is not sure just where it is, however, it is sure where it isn't (within reason), and it knows where it was. It now subtracts where it should be from where it wasn't, or vise versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and it's variation which is called error.
@@michaelbatty3453 ive actually been meaning to try and remember the entire copypasta but i just kept forgetting to find it, so thank you, im going to finally put this in a word document
Dang bro it crazy how far you’ve come! I remember your old videos when you were just starting and remember how you always hurt my head with your crazy skill! You’re amazing and can’t wait to catch up on all your videos! You’re the best and want you to keep up the amazing work you do!
Random idea: shield drones. Yep. Just drones with shields. If possible, they would fly in front of the main craft in formation, if not, just shield swarm.
Good that you've kept the planned dediblade clearance changes in mind, as speaking about them is good for helping people future-proof their designs. As I have been told, the intent is that each dediblade spinner will calculate the area that they can sweep and determine how much of it has adequate clearance, and the maximum force will be scaled based off of that. Early estimates as I recall were that around 66% to 75% total area clearance would grant 100% of the force from the spinner to allow a bit of leeway for build styles. I don't have any word on when this will come about, but that was the last I heard regarding plans for this.
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is, it obtains a difference or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't the system has acquired a variation, the variation being the difference between where the missile is and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows: because a variation has modified some of the information the missile has obtained, it is not sure just where it is, however, it is sure where it isn't (within reason), and it knows where it was. It now subtracts where it should be from where it wasn't, or vise versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and it's variation which is called error.
Lathrix, we would wait a month for a single video if it meant your irl stuff was ok, focus on you and your family first. We will cheer you on for as long as it takes
I very much like the little "construction bunker" being its own building on the ship, rather than being attached to the bridge! Also, the idea of this carrier coming into fights and using many, many minions to do its bidding sounds absolutely fantastic, the true overlord ship of the Legion!
Lath, don't sweat the upload speed. All is forgiven if you keep the convention of amphibian theming alive. You have the Frogget carrier and now you have the tadpole swarmers. Adopt this and make it yours
Also. Chaos Undivided for thr carrier. And the drones all themed around the different aspects. Particle cannon being tzeentch. An advanced cannon for khorne. A chunky one with missile attractors for nurgal and a laser version for slaneesh.
Hey Lathrix just wanted to say that when ever i look to a smart youtuber playing a complex game i go straight to your channel. I recently rewatched your ark series and its always fun to have a blast to the past
From the Depths are my favorite videos. Looking forward to the next one! I like both variants. Matter a fact, I'd love to see a Adv. Cannon and CRAM variant too! 2 squads of 4, each with 1 of each variant type.
particle cannon variant is proffered in my opinion because its more interesting to see and learn how the newer particle cannons work id honestly like to know if you could rotate the vertical lens and make it a horizontal lens and what kind of effect that would have
Hey Lathrix! I regards to the different variants of small drones, I think an Advanced Cannon variant would be quite cool, however, it would be, like you said, much more expensive and probably pointless for a "disposable" craft. I think the Particle Cannon variant is extremely cool! Especially since with the new patches making PACs much more practical, but the Missile variant looks the coolest by far when it fires. Thanks for the awesome content Lathrix!!! Keep up the great work!
I adore the aesthetic of these little guys! I hope your other drones have different color schemes, like a military green for missiles, red for lasers, grey for advanced cannons, red for CRAM... Of course, I don't expect you to make a drone for each type, but it would be cool for each drone to have their own color.
I think the bunker being separate from the bridge looks great, you did a really good job with the drones. The different types could be painted differently and as many people commented already, Tadpoles would be a great name for them
I'm always so impressed by his builds, very lovely yet quite effective. something which might be nice/cool would be decoy warp drones. love the video and take your time to sort things out, don't want you to be stressed out!
I really like the derpy turret mode particle cannons since it reminds me somewhat of old-timey rifle firing lines, what with the "standing around with your friends vigorously plinking away with your guns" thing. I'd advise adding some vigorous oscillation to the hovering in place so that it's not going to die to the first shot aimed at it, but it's just cool. The missile ones are cool too, but only for that split second when they're all firing and then the drones have to float around uselessly for a while to reload which is very underwhelming.
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is, it obtains a difference or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't the system has acquired a variation, the variation being the difference between where the missile is and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows: because a variation has modified some of the information the missile has obtained, it is not sure just where it is, however, it is sure where it isn't (within reason), and it knows where it was. It now subtracts where it should be from where it wasn't, or vise versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and it's variation which is called error.
Hi Lath, The bunker is fine If you go for the lore that it's not an aircraft carrier but one stolen by your faction and is now one of the floating cities of your society. Oh and the particle canon version for sure :)
Hello Lathrix. I used to watch you about two years ago and loved your vids. Recently I was thinking about your channel and couldn’t quite remember what your name was. Thankfully I found you and let me tell you that you haven’t changed a bit. Your intro is still the exact same! The vids are also still amazing and it is awesome to start watching your vids again.
the turret on top of the froggit of fear can have the design of a fez or your legendary top hat and be made as; a powerful laser that focuses on fast flying things, laser munitions defense, a cram cannon, or a terrifyingly large particle cannon that targets the largest opponents.
peaking of DRONEs, DRONE the game currently has a public early accsess with a free demo. Just in case you weren't aware (haven't watched the video yet so there might be a mention)
I like the separate bunker, also the plane turrets things staring be like, "Try me, I dare ya" love it. Also I rly like both variants, maybe have like a 2 layer defensive perimeter?
you should make a plane that drops a torpedo boat next to the enemy; or a torpedo bomber. Also I have been watching your videos forever, I think I even saw your first from the depths video, I just want to say that your my favorite RUclipsr and keep up the amazing work.
Something else you can for the piranha drones (the drones you made for the carrier (A.K.A. Frog god)) is you can also make a version that has torpedoes in case you have to fight a sub and you can actually damage it. And I personally like the sorta bunker workshop, it looks really cool and also kinda looks like a tent, as if it was put there so the part can be easily reached instead of going into the ship to make the drones.
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is, it obtains a difference or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't the system has acquired a variation, the variation being the difference between where the missile is and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows: because a variation has modified some of the information the missile has obtained, it is not sure just where it is, however, it is sure where it isn't (within reason), and it knows where it was. It now subtracts where it should be from where it wasn't, or vise versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and it's variation which is called error.
The missile variants are cool but the particle cannon one looks so much nicer, the eye really makes a difference. Also am I the only person who believes replacing the eye with a harpoon missile for Lathrix to use as boarding craft would be hilarious? Or imagine 20 of these, surrounding the enemy, all latching on with harpoons to hold it in place... eitherway Lath you need to make a personal boarding craft because of how many AI dead enemies this will give you
I would love to see you add some Anti-air weapons and probably 1-2 anti-ship turrents to the carrier also do you plan on making the aircraft carrier a drone carrier????
Hope you're able to solve your issues. We'll wait :). I think the bunker workshop looks better separate from the bridge. 6 drones seems like a better number than 4. I think I like the PAC better than the missiles. Love your videos, can't wait for the next one!
Thank you so much for what you do. I really love the videos and I hope you can keep making these awesome ftd vids. However I think I speak for many of your fans when I say that your life comes before our entertainment. I really hope that you can work through whatever you are going through. Best of wishes
Love this build. You could call the drones Arrows, And the carrier could be the LongBow, making them together the Bow and Arrows. Mostly cause the drones look like arrowheads to me.
Now I want another Adventure Mode series where your main ship is an aircraft carrier and you have drone fighters and other smaller vessles to escort it. Heck, maybe once I have a non-potato PC I'll do it as well!
So, while it may take them to the expensive side but you could take the emp one with the gun imbedded in the front and then overlay the missile design so that one shot could decimate ships shields or movement and then the follow up shot would wreck the target. Just a suggestion
Now uploaded in It's finished form!
Right now my upload schedule Is really slow as I'm dealing with a lot of things in real life, some pretty rubbish things which I'm slowly getting through! Thank you all so much for your patience, will hopefully be getting back to normal soon..ish! Life Is life, 2020 Is 2020 and so on.
Hope you're okay man
Take your time.
If you need your time just take it.
I dont know what is happening right now but you will make it and i think i speak for all of your fans if i say we will support you when you need
Are you ok my lord?
good luck
Stay strong man, take as much time as you need to deal with that
You could paint the drones green, call them RotFlies, and theme the whole ship around Nurgle!
Imagine, a swarm of vile, toxin laden flies, rising from a massive carcass to visit disease and joyous decay on the trespassers!
Ah yes, A Man Of Culture.
Nah. Screamers of Tzeentch. He doesn't get enough love, though it's probably all just as planned.
I love how you evil.
Oh, I know! Have the main ship be mostly plain with a simple colour set and then have the different types of these swarmlings modeled/painted after each of the chaos gods. That would be very cool, seeing all of these different coloured strike crafts go after the enemy PLUS it would also make it easy to identify their damage type at a glance which would make it easier to keep up when watching them fight. Remember, there is likely going do be like a dozen of these things in the air, if they're all the same colour it would look a bit boring and cluttered.
The frog on the ship makes it have more sense
I really like the particle cannon "eye", it gives them a more drone look. Can you mimic them for all variants ?
Agreeed.
Like Zaku from Gundam
Was gonna suggest this as well. It gives them a surprising amount of personality
Gives me Geth vibes from mass effect
Hey Lathrix, if you ever read this, just know that you take priority over your videos. Don't listen to the haters, you are such an amazing person and each and every one of us would rather see a video a year or have you struggle and stress over us!
I don't think he even has haters rn we're all too wholesome and supportive lol.
@@themenagerie5622 The potato's are rebelling!
Yeah, I would like to be pointed towards these haters.
Though I do agree the man needs to eat this is his job in the end of the day
The Lathrixian Legion agrees.
Just sayin, if the mothership's a frog, the strike craft would fit perfectly as "Tadpole"s
**creates aircraft carrier**
**proceeds to spawn the aircraft off the edge of the aircraft carrier**
The idea of this floating drone turret staring down the enemy with it's purple eye until the AI is consumed by fear (or EMP if you're boring) is just too good to turn down. I'm all about those sinister cyclopes
11:04 Lathrix: "That's a Wanda, it's a very very weak enemy...."
Me: *nervous laughter* "Yeah... A very, very weak... enemy."
Leave the bunker separate, looks great.
Hold 6, but you should have 3 spawners each making different particle cannon variants.
Also, a submarine drone variant would be awesome.
Keep up the wonderful work.
A submarine drone would be cool for sure. Also a torpedo drone in general.
Yes, keep the construction-bunker seperate. And also add a crane or something.
@@macksegalas2610
For the torpedo variant, he could replace the “eye” with a torpedo that launches from that hole.
Name suggestions:
-Carrier name: -_-Knotnest-_
-Reason: A group of toads is called a -_-knot-_- . Doesn't take a genius to figure out where I got the toad-related name from. I used toads instead of frogs because a group of frogs is called an -_-army-_- , and I wasn't really sure how to work with that.-
After looking up "knot" on Urban Dictionary, I am now rethinking my suggestion.
Carrier name: _Legion_
The ship has what appears to be Froggit's face on it. A group of frogs is called an _army_ , but I personally think _legion_ sounds better, especially in the context of the _Lathrixian Legion_ .
Drone name: _Tadpole_
Reason: -Again,- Considering the frog face on the carrier, it doesn't take a genius to figure this one out.
Army of one.
no no no not tadpole. Toadpole. ha ha
yeah, sorry, no. That sounds like a Furry-Orgy
@@kugikvist How?
After looking up "knot" on Urban Dictionary, I am now rethinking my suggestion.
Lathrix: Lets move away from missiles.
Also Lathrix: MISSILES!!!!!
Yea its genuinely getting annoying for me. Other weapons exist but no. Gotta have missile spam and nothing else.
@@rendmusic9428 To be fair. Missiles are strong..
gives me the idea to run a campaign of only carriers! weaponry on drones that main ship builds...an army of overlords! ore perhaps just yet more practice for this very complex game. praise chaos, praise the algorthm gods, may this comment tithe them.
The main issue is that aircraft carriers are not meta at all :(. I really wish they were stronger since I love planes
@@thecrab2791 Just spawn a bunch of guided nukes. I'm sure that's pretty meta.
@@melanoc3tusii205 not for long. Check out the Nuke stats in the new beta. Much more expensive and heavier. They do get some buffs though.
Peeper Leviathan jokes on you I made the titan from the twin guard into a drone carrier
*Hail Kraken, god of physics!*
That first build instantly reminded me of some "pre space edition" of cylon aircraft :D
at 17:50 i really like the "WorkShop" and for some reason the music in the background fits really well.
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is, it obtains a difference or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is.
Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't the system has acquired a variation, the variation being the difference between where the missile is and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows: because a variation has modified some of the information the missile has obtained, it is not sure just where it is, however, it is sure where it isn't (within reason), and it knows where it was. It now subtracts where it should be from where it wasn't, or vise versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and it's variation which is called error.
Ummm........sure............
You are overthinking things 😅
The missle know where it is remix is better
Jeez dude I was just looking for some jokes
@@phoenixgrantham3324 dude that's what it is edit:ruclips.net/video/fEQxU99-BYE/видео.html
Just an idea. Probably a really expensive and impractical idea, but I think it would look really awesome.
Now that we have an aircraft carrier, I suggest making smaller ships like frigates, destroyers, and corvettes that accompany the carrier and serve as support ships. These ships are equipped mainly with defensive armament but could also be equipped with cheap and weak guns like auto cannons or small cram turrets.
The idea is that the carrier serves as the main offensive weapon with its drone groups while the other ships are tasked with protecting the carrier and serving as additional side damage to weaken targets.
How fast did you make the first upload private? I nearly instantly clicked it
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is, it obtains a difference or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is.
Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't the system has acquired a variation, the variation being the difference between where the missile is and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows: because a variation has modified some of the information the missile has obtained, it is not sure just where it is, however, it is sure where it isn't (within reason), and it knows where it was. It now subtracts where it should be from where it wasn't, or vise versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and it's variation which is called error.
Same lol
Michael Batty you are over thinking things 😅
@@michaelbatty3453 Oh god I hear his voice while reading this. Did everyone see that video?
King's Empire yeah it was greT
I do love your creativity, all of my stuff looks like a smooth brain, but yours looks like a professional big brain put it together.
And don't worry about video production. I'd rather see a happy Lathrix once a year than a sad Lathrix twice
Hope your brain is doing ok lathland, mine hasn’t, but who cares about that, my brain is never ok, anyways I will always love your vids, and I can’t wait until you do another avorion series (if you ever do one)
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is, it obtains a difference or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is.
Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't the system has acquired a variation, the variation being the difference between where the missile is and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows: because a variation has modified some of the information the missile has obtained, it is not sure just where it is, however, it is sure where it isn't (within reason), and it knows where it was. It now subtracts where it should be from where it wasn't, or vise versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and it's variation which is called error.
@Clancy Bevan idk thought the copy pasta was funny...
@@michaelbatty3453 ive actually been meaning to try and remember the entire copypasta but i just kept forgetting to find it, so thank you, im going to finally put this in a word document
Are your guys brain ok, this is a twelve hour check, I hope your brains are good
15 hour check: are your brains ok? I hope they are
Dang bro it crazy how far you’ve come! I remember your old videos when you were just starting and remember how you always hurt my head with your crazy skill! You’re amazing and can’t wait to catch up on all your videos! You’re the best and want you to keep up the amazing work you do!
Random idea: shield drones.
Yep.
Just drones with shields.
If possible, they would fly in front of the main craft in formation, if not, just shield swarm.
Good that you've kept the planned dediblade clearance changes in mind, as speaking about them is good for helping people future-proof their designs. As I have been told, the intent is that each dediblade spinner will calculate the area that they can sweep and determine how much of it has adequate clearance, and the maximum force will be scaled based off of that. Early estimates as I recall were that around 66% to 75% total area clearance would grant 100% of the force from the spinner to allow a bit of leeway for build styles. I don't have any word on when this will come about, but that was the last I heard regarding plans for this.
43 seconds 0 views 17 likes, gotta love the stats
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is, it obtains a difference or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is.
Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't the system has acquired a variation, the variation being the difference between where the missile is and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows: because a variation has modified some of the information the missile has obtained, it is not sure just where it is, however, it is sure where it isn't (within reason), and it knows where it was. It now subtracts where it should be from where it wasn't, or vise versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and it's variation which is called error.
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I got recommended this video and your channel name brought back so many memories of watching you a couple years ago
Lathrix, we would wait a month for a single video if it meant your irl stuff was ok, focus on you and your family first. We will cheer you on for as long as it takes
I got this on my recommended page and I am really liking this
I very much like the little "construction bunker" being its own building on the ship, rather than being attached to the bridge!
Also, the idea of this carrier coming into fights and using many, many minions to do its bidding sounds absolutely fantastic, the true overlord ship of the Legion!
“Not that we don’t apweciate you, but we don’t really appreciate you. It’s life.”
Lath, don't sweat the upload speed. All is forgiven if you keep the convention of amphibian theming alive. You have the Frogget carrier and now you have the tadpole swarmers. Adopt this and make it yours
Those drones are adorable, and really cool. Now I want to make a drone. Maybe something wider with the wide lense.
Also. Chaos Undivided for thr carrier.
And the drones all themed around the different aspects. Particle cannon being tzeentch. An advanced cannon for khorne. A chunky one with missile attractors for nurgal and a laser version for slaneesh.
Don't forget the obnoxious melee grinder variant for Malice.
I think it'd look really cool if you put a decorative crane-type thing on top of the drone spawning bunker.
Enemy: "Why do i hear boss music?"
I love the new tactical nuke model. It actually looks like a bomb not a blob of metal with 4 triangles sticking out the back. 1:51
You don’t give yourself enough credit for the amazing builds you create! Hope all is well!
Hey Lathrix just wanted to say that when ever i look to a smart youtuber playing a complex game i go straight to your channel. I recently rewatched your ark series and its always fun to have a blast to the past
This little drone reminds me of the cornflakes from the neter campaign like futuristic version of it
All hail the Mighty Froggit Tower!
ALL HAIL THE MIGHTY FROGGIT!
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Sorry, what was I doing? I think I passed out.
DRONES FOR THE DRONE GOD!
METAL FOR THE METAL THRONE!!!!
MISSILES FOR THE MISSILE LORD
PACS FOR THE PAC KING!
DRONES FOR THE DRONE THRONE
Milk for the Khorne flakes!
Drones are like guardsmen weak by them self but in numbers they can hold the lines
I LOVE the way the drones look!
Hey lathrix, how about that part below the "mommy frog" bridge is used to deploy submarines? You would have the mosquitoes and the tadpools
From the Depths are my favorite videos.
Looking forward to the next one!
I like both variants. Matter a fact, I'd love to see a Adv. Cannon and CRAM variant too!
2 squads of 4, each with 1 of each variant type.
particle cannon variant is proffered in my opinion
because its more interesting to see and learn how the newer particle cannons work
id honestly like to know if you could rotate the vertical lens and make it a horizontal lens and what kind of effect that would have
Your carrier reminds me of the UNSC Infinity.
Heyyy it’s not private now😂
probably uploads it private and rewatches to make sure he is okay with it
@Sean Jensen ok
Greetings sirs and sirettes, today we arent sleeping for 2 days straight, to wait for laths new video!
Hey Lathrix! I regards to the different variants of small drones, I think an Advanced Cannon variant would be quite cool, however, it would be, like you said, much more expensive and probably pointless for a "disposable" craft. I think the Particle Cannon variant is extremely cool! Especially since with the new patches making PACs much more practical, but the Missile variant looks the coolest by far when it fires. Thanks for the awesome content Lathrix!!! Keep up the great work!
Lathrix, please look after yourself, we love what you do, we will always be here for you. Love the little drones too :D
I adore the aesthetic of these little guys! I hope your other drones have different color schemes, like a military green for missiles, red for lasers, grey for advanced cannons, red for CRAM... Of course, I don't expect you to make a drone for each type, but it would be cool for each drone to have their own color.
I think the bunker being separate from the bridge looks great, you did a really good job with the drones. The different types could be painted differently and as many people commented already, Tadpoles would be a great name for them
I'm always so impressed by his builds, very lovely yet quite effective.
something which might be nice/cool would be decoy warp drones.
love the video and take your time to sort things out, don't want you to be stressed out!
Hey man, do what you need to do, your life and wellbeing is far and away more important than our entertainment. Take care of yourself man!
oh man i used to watch you all the time years ago, it's nice to get some of your videos recommended again
I really like the derpy turret mode particle cannons since it reminds me somewhat of old-timey rifle firing lines, what with the "standing around with your friends vigorously plinking away with your guns" thing. I'd advise adding some vigorous oscillation to the hovering in place so that it's not going to die to the first shot aimed at it, but it's just cool. The missile ones are cool too, but only for that split second when they're all firing and then the drones have to float around uselessly for a while to reload which is very underwhelming.
I think it’s so cool that they made mimics so decorations don’t compromise the Ships ability
I watch these videos 2 or 3 times when they come out, they fill the void...
Always glad to see these! It was an absolute blast for us too!
This new music makes it sound like you’re constantly entering combat😂
I love how that drone looks oh I love how the drone looks looks so good Great job
Been watching for four years still love the content
Hey lath! Hope you're doing great, and that the real life stuffwith your family members is going better
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is, it obtains a difference or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is.
Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't the system has acquired a variation, the variation being the difference between where the missile is and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows: because a variation has modified some of the information the missile has obtained, it is not sure just where it is, however, it is sure where it isn't (within reason), and it knows where it was. It now subtracts where it should be from where it wasn't, or vise versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and it's variation which is called error.
Michael Batty look at what you’re posting on before pasting something.
@@michaelbatty3453 did you mean to put this on the main section?
Hi Lath, The bunker is fine If you go for the lore that it's not an aircraft carrier but one stolen by your faction and is now one of the floating cities of your society. Oh and the particle canon version for sure :)
Hello Lathrix. I used to watch you about two years ago and loved your vids. Recently I was thinking about your channel and couldn’t quite remember what your name was. Thankfully I found you and let me tell you that you haven’t changed a bit. Your intro is still the exact same! The vids are also still amazing and it is awesome to start watching your vids again.
We love you lathland and can’t wait for more. I would like to wish you the best of your day!!
Bro I want to play this game now just so I can make a proper fleet with an aircraft carrier, battleships, cruisers, destroyers, planes all of it
I clicked on this as fast as I could, thx for more great content lathrix
Been watching you for years now, I love the content keep it up!
I like it being separate from the res of the superstructure, it makes it feel more like a mobile base than just an average ship.
Next Project: Attack Drone Carriers
Lathland are factions able to attack each other because the White flayers have been killed without me doing anything
Yes they can. And the Steel Striders are notorious for killing off the White Flayers.
Can you turn it e vs e of?
the turret on top of the froggit of fear can have the design of a fez or your legendary top hat and be made as; a powerful laser that focuses on fast flying things, laser munitions defense, a cram cannon, or a terrifyingly large particle cannon that targets the largest opponents.
peaking of DRONEs, DRONE the game currently has a public early accsess with a free demo. Just in case you weren't aware (haven't watched the video yet so there might be a mention)
I was so close to waching the unfinshed one
These remind me of the Noise Marines. Can be a Slaanesh daemon engine tbh
Though that makes the concept of "the mothership" be very, very weird
I like the separate bunker, also the plane turrets things staring be like, "Try me, I dare ya" love it. Also I rly like both variants, maybe have like a 2 layer defensive perimeter?
you should make a plane that drops a torpedo boat next to the enemy; or a torpedo bomber. Also I have been watching your videos forever, I think I even saw your first from the depths video, I just want to say that your my favorite RUclipsr and keep up the amazing work.
You should mimic in a duct on top of the main rotorblade, I think it would look cool.
I think u should have between 8 and 12 drones having half of the ome type amd half of the other
What I live to do on weekends is when it's late at night I just watch lathland having a big brain
The drones look like small flying space ticks.
Thanks for getting us this video! I always look forward to your stuff
Something else you can for the piranha drones (the drones you made for the carrier (A.K.A. Frog god)) is you can also make a version that has torpedoes in case you have to fight a sub and you can actually damage it. And I personally like the sorta bunker workshop, it looks really cool and also kinda looks like a tent, as if it was put there so the part can be easily reached instead of going into the ship to make the drones.
Don't worry lath, we will be here whenever you have time
This design is epic I love it so much o can't Express in words how much I love this
I love the idea of you having swarms of these little aircrafts all with different weapons I wonder if you could make a cram Cannon variant
Lathrix is back! More FtD, yes!
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is, it obtains a difference or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is.
Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't the system has acquired a variation, the variation being the difference between where the missile is and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows: because a variation has modified some of the information the missile has obtained, it is not sure just where it is, however, it is sure where it isn't (within reason), and it knows where it was. It now subtracts where it should be from where it wasn't, or vise versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and it's variation which is called error.
What you could do is make a crane and put a repair tentacle on it to make it look like the crane is building the little swarmers!
It's like where the elevator of a carrier is where the drones are born!
The missile variants are cool but the particle cannon one looks so much nicer, the eye really makes a difference. Also am I the only person who believes replacing the eye with a harpoon missile for Lathrix to use as boarding craft would be hilarious? Or imagine 20 of these, surrounding the enemy, all latching on with harpoons to hold it in place... eitherway Lath you need to make a personal boarding craft because of how many AI dead enemies this will give you
Love the from the depth videos Lathland
I would love to see you add some Anti-air weapons and probably 1-2 anti-ship turrents to the carrier also do you plan on making the aircraft carrier a drone carrier????
Hope you're able to solve your issues. We'll wait :). I think the bunker workshop looks better separate from the bridge. 6 drones seems like a better number than 4. I think I like the PAC better than the missiles. Love your videos, can't wait for the next one!
You can use ACBs to cycle the particle cannon. 2 of them activating every 10 seconds, 1 with a 5 second delay.
All drones can have explosive and EMP.
Thank you so much for what you do. I really love the videos and I hope you can keep making these awesome ftd vids. However I think I speak for many of your fans when I say that your life comes before our entertainment. I really hope that you can work through whatever you are going through. Best of wishes
The new soundtrack is absolutely bopping.
Love this build.
You could call the drones Arrows,
And the carrier could be the LongBow, making them together the Bow and Arrows.
Mostly cause the drones look like arrowheads to me.
connect the railings of the superstructure with the topside of the bunker with a little bridge and also rail the top side of the bunker off
Now I want another Adventure Mode series where your main ship is an aircraft carrier and you have drone fighters and other smaller vessles to escort it.
Heck, maybe once I have a non-potato PC I'll do it as well!
So, while it may take them to the expensive side but you could take the emp one with the gun imbedded in the front and then overlay the missile design so that one shot could decimate ships shields or movement and then the follow up shot would wreck the target. Just a suggestion