Yeah, fun stuff. i'm glad the game's getting more exposition, even if all the new people means a surge in negative reviews from people who don't realize how you need to be in touch with the community to learn and to be able to put at least 8 hour sessions to finish stuff.
I haven't played FtD since forever. I loved making the custom guns. My basic boat design was just a basically a tank. In appearance, not ability. Rather than making multiple guns, I just make one giant fuck all cannon that fired fast as hell. Looked like a building sized auto grenade launcher. It was horrible, the rounds were slow, inaccurate but holy shit if it hit something by sheer accident or I was firing at something that was immobile/very slow and it started landing shells, it would wreck. Then I ran across the first flying thing and it was all over. I tried to make something that could fly, I couldn't figure it out. I tried adding missile launchers, they couldn't engage fast enough so I ended up just going with something stupid and made a...can't remember what they're called, but they're the automated builder device. I had a pad on the back of the ship that would make a subunit, it was something like three balloons attached to a missile launcher. So now the new plan was, if I was fighting a flyer, run a way and start pumping out airlifted, automated, uncontrolled missile batteries that would just fire off missiles until they ran out of ammo. Worked out stupid well and if the missiles didn't hit half the time the pursuer would run into them so I added explosives to the sides of them and they turned into missile shooting aerial mines. Wacky game.
As a very active FTD player I'm glad people are showing the game. It's struggling with very low downloads and people negative reviews because they can't invest the time, but it's a game that becomes amazing if you can sink a thousand hours. Anything is buildable.
Honestly this is well-enough edited to be a main channel video, you could've easily uploaded it there. Not that I'm complaining, it's high-quality stuff.
For that shark fin bastard, ive found a cluster of 3 5m length EMP torpedoes with a one turn keep it well away. Add a sonar sensor to an AI and set a PID to fire towards the target when a target is detected within a few kilometers and below 0m. Will take care of most submarines to be honest, and can be upgraded to a single or double large torpedo when needed.
@@f-rosti952 PID, you can tell it to activate a missile control block when an enemy is without certain parameters, such as range/height. I usually set mine to activate only a few blocks away so it won’t trigger my surface missiles and boom, automatic torp defense against the stuff I can’t easily see. With the one turn I’ve found underwater targets can easily tell the torp where to point but I’m not sure if sonar can acquire in any direction. You could just use a non-transmitted ai and weapon controller, but I find that a PID is much cheaper for the start
I was going to go to bed like a responsible student until I saw this… Curse your incredible content lol! Edit: thx for all the likes and btw buy a plushie to do the homework for you!
Ftd player here, Im surprised you lived throughout hell in adventure being a ship(most experienced people would use a flying ship) so you were plaing hard mode especially the pulverizer (the submarine wih the red ring) Heres a tip to survive when you fall, press f11 to stop the game and press sit on the chair despite not being near it you will teleport to it Edit here: the heartstone keeps destroying itself because you reached a limit to how much you can build with the heartstone (think of it as a cpu being cooked) then you add heartstone extensions, it will stop itself from destroying itself(just like a cooler), you can see the. Numbers of blocks of what you can build by looking at the heartstone itself, and see how much blocks your ship has by clicking v, theres alot of information there including the names of enemy ship and yours and other things
Wow, hey thanks for this comment. Only recently started dipping my toes into this title on a drunken whim and a dare and this post in general answered several lingering questions that I couldn't find answers to on the FTD wiki. I still have ZERO idea what the constantly changing numbers on the engine mean whenever I apply throttle to full or dial it back.😂
@@snarkymoosesshack8793 no problem, you should get in touch with the community, alot of people are willing to help so if you can, you can ask for help, better place would be discord.
And so, Martincitopants learns that prefabs are amazing shortcuts into playing the game, and also completely suck and should never be used in the same session.' Look upon them and dissect them to figure out how they work, and then build your own on the principals, that's the big brain move. I'd recommend learning how to create a manly steam engine(tm) for high power generation while being "relatively" cheap to operate. Then you can put screws on your ship that could, to put it lightly, be considered large. Giant sails are funny and all, but you really need that deck space for turrets and their fields of fire. Your next mission will be to learn how turret wells work and why they're important, and then how damage propagation in FtD works and why *that's* important, and then you can work on figuring out how the hell you want to compartmentalize your ship so it doesn't cease to exist when a high-caliber HE shell hits the turret face. Low profile turrets are also good, since they're smaller, harder to hit, and easier to build into superfiring batteries. You'll want as shallow a waterline/draft as you can manage for your vessel's intended size at the same time for maximum protection from bullets. Armor's good, but ship design is better. I'm of the opinion FtD's a rather realistic game, not because it's remotely realistic, but because my attempts at making a boat that didn't suck looked roughly like the entire real world per-dreadnought era before the royal navy figured out how modern boats worked. Friends don't let friends build pre-dreadnoughts.
Friends DO let friends build French Pre-dreadnoughts though. Because friends want to laugh at their friend's boats. Also, prefabs are fine as long as you make your own. Or steal them from godly designs.
Duuuude, I feel that with the nosebleeds, I had to take a steroid when my Crohn's was diagnosed and it caused me serious nosebleeds randomly for weeks. Shower? Nosebleed. Pooping? Nosebleed. DRIVING ON THE INTERSTATE? NOSEBLEED! The first time was actually in the car and it looked like a murdered someone for the car by the time I got home, my seatbelt, my shirt, my face, my pants, my steering wheel, all just covered in blood, it took two days to clean it all.
Fuck I'm glad I didn't get the nosebleeds when I got diagnosed a couple months back. Out of curiosity do they have you on pills or infusions for your medication? They tried the pills with me but they made me violently ill, so I was forced into the infusions
@@bigbadlara5304 The good thing about losing blood is it can cover a lot of surface area without losing much volume. Meaning when you're bleeding out it will be obvious quite early into the process, which gives you plenty of time to locate and patch the injury, assuming it isn't also internal.
16:20 Imagine just seeing an enemy ship on the horizon shooting at you Then all of a sudden you see two gigantic sails materialize around it, blocking out the sun The ship is now gigantic, and it is now moving towards you at 50 meters per second
Martin. FTD player here. You actually got me into this game, and I have some tips for you. Make your own prefabs that don't suck. That way you can plonk them in when you are ready. screw gas engines they are not material efficient enough for adventure mode. Steam engine or GTFO come up with a design for your adventure mode and stick with it. Then keep evolving it as you play. Use auxiliary props and a PID to smooth out movement and fight sinking USE COUNTERMEASURES. CIWS, LAMS and interceptor missiles will save your life I guarantee it. Let's talk advanced cannons. Here are some good combos "belt blaster" biggest slowest pure HE shell you can fit in a belt fed system. AP tipped flak 80-100mm for CIWS and AA 250- 350mm HESH for armor shred 350-500mm APHE pen depth fuse for the 1 shots Railguns work best as pure AP or Hollow point for piercing or shredding
1:29 "Live in a country where a horrific massacre happened and then your government effectively stopped it from happening ever again there by actually taking real steps? Use a prefab!"
Funny thing, my dad said the same thing at 8:19 but did the opposite - said he was gonna leave for a piss and left with the boat... I think he's due back any minute, it's been over a decade 🤞
You are my #1 RUclips by far. Your stuff is entertaining as hell, funny, and you always manage to put a twist on old games that you've already played. I know there''s a large chance you won't see this but I just wanted to say congrats on your insane RUclips success and I'm excited for all the videos to come.
Nonsense, Mart! The Bean Berets are an amphibious attack force that can specialize in raid-and-slay naval warfare and piracy warfare that is essentially the Nordic equivalent of Viking raids. You’ll be fine, Beaner of Berets.
Fun fact, there may or may not have been a British man who was angered at the British governments ban of weapons, so he may or may not have created a simple sub machine gun that anyone with a rudimentary understanding of tools could replicated. Brandon Herrera (TheAKGuy) may or may not have a video on his channel with more information,
something you said about AI aiming this reminded me of an old MMO where you can buy or build a ship and sail around. BUT aiming the guns is a problem, SO i used "explosive cannonballs", which still damage enemies on a near miss. the only problem it that they are more expensive than normal cannonballs. YES, you have to BUY AMMO in that game. i wish i could remember the name...
I never sub to live/vod channels because I like edited content and find streams boring, you've changed this. This is great. I'd say keep it up but I know editing takes a lot of time and juggling multiple projects, even low effort ones, takes a lot out of people. Plus I'm not sure why this isn't on the main channel as filler content. It'd get more eyes on it and make more ad revenue. Just mark it is stream highlights or something if it taking less editing effort bothers you. It'll please the algorithm that favors more frequent uploads.
I like imagining that Martin’s ship is actually just a tiny lil raft carrying a man in a suit with a rainbow frog head, who happens to be holding a Glock with a Snickers bar loaded in one hand, and a quad barrel rocket launcher in the other, and a third arm that’s just flicking people off
I love this game. Actually your first video made me buy it. I absolutely loved it and made some great things. Only thing I kinda dislike is that making something look good takes way longer than making a good vessel haha. I built craft that can beat the entire game but they don't look that great.
I couldn't build good looking ships for the longest time and then I finally got better at it (proof via shameless bragging - that helicopter he encounters early in the video is the Craftsman and it's one of my designs)... now the weird part is that I cant go back to just building purely for function. Even in my personal campaign ships I feel like they need to look good or they're not done.
this game doesn't hold your hands, which triggered quite a few steam reviewers but I like it now that I played the satisfactory tutorial since I already have enough voices in my head telling me what to do.
That is correct. It takes external resources to best learn the game if one is not truly dedicated. This is worsened by the fact that a lot of the aspects of the game are far simpler than they appear.
I handled Adventure for pretty long by making my machine a flying machine, with missile launchers I also know how to actually make things, though, so... (also, air vehicles can actually have far more powerful armour than a ship if they use custom jets, like the Scarlet Dawn thrustercrafts)
Perhaps, as we discovered was good during the world wars, you should consider smol gun pointed up for aircraft, and big gun pointed sideways for other boat? When the aircraft get too thick for smol gun, just build a bigger smol gun.
A day later and #39 for trending for gaming! And not even know his main channel too. Goes to show how much dedication and effort he does on his main and other channels.
Sir, I regret to inform you, but battleships aren't meant to go fast, and you built everything out of one material meaning your buoyancy is absolutely fucked since you put stuff on top, making that the heavier side.
I know this is way after the video, but the main reason guns get hot is the friction between the bullet and the barrel. The powder does add to it, but nowhere near as much. Railguns still produce tons of heat. They just have ammo that doesn't explode when it's hit.
Ngl I think it would be much funnier if the sawblade ship from the beginning wasn’t even shooting you, it was just approaching you, slowly, menacingly, and most importantly *dangerously*
Since watching this video, I've started doing some FtD adventure myself. It is a challenge. I've found that putting the propellers under the front helps early on.
I'm so glad I clicked on your "My Summer Car" video when it showed up in my recommended videos under whatever I was watching. I can't stop rewatching ALL of your videos. Love your work my boy. Lettuce continue with your growing success!
Martin is one of only a select few creators can have Live channel content on par with their main in quality
Absolutely
I didn’t even realize this was the live channel until I saw this comment😂😂
fact
On par with schlatt if anything surpassing him
Smii7y and paymoneywubby
Man I was expecting like just a portion of some of your livestreams but this is actually on par with the stuff on the main channel! Awesome!
yeah why is there so much effort put into a vod channel?
It’s another editor who did it, tbh he did a great job
Well Australia we still have gel blasters
@@memeninja5514 and asics gel 7s
Pretty much a highly edited vod.
As a ftd player who attempts to design coherent ships, this reminded me of the time path land made a battleship out of only prefabs
Yeah that was e very effective ship though pureley through gun spam but het it works and as a space orc myself I cannot fault more dakka
B O A T
Yeah, fun stuff. i'm glad the game's getting more exposition, even if all the new people means a surge in negative reviews from people who don't realize how you need to be in touch with the community to learn and to be able to put at least 8 hour sessions to finish stuff.
For anyone wondering I think he meant the RUclipsr Lathland
water vehicle
Vehicle that water
water vehicle
Liquid car
Floating vessel
@@rhondamaddux5876 bean boat
I haven't played FtD since forever. I loved making the custom guns. My basic boat design was just a basically a tank. In appearance, not ability. Rather than making multiple guns, I just make one giant fuck all cannon that fired fast as hell. Looked like a building sized auto grenade launcher. It was horrible, the rounds were slow, inaccurate but holy shit if it hit something by sheer accident or I was firing at something that was immobile/very slow and it started landing shells, it would wreck. Then I ran across the first flying thing and it was all over.
I tried to make something that could fly, I couldn't figure it out. I tried adding missile launchers, they couldn't engage fast enough so I ended up just going with something stupid and made a...can't remember what they're called, but they're the automated builder device. I had a pad on the back of the ship that would make a subunit, it was something like three balloons attached to a missile launcher. So now the new plan was, if I was fighting a flyer, run a way and start pumping out airlifted, automated, uncontrolled missile batteries that would just fire off missiles until they ran out of ammo. Worked out stupid well and if the missiles didn't hit half the time the pursuer would run into them so I added explosives to the sides of them and they turned into missile shooting aerial mines.
Wacky game.
i like doing that and pointing it straight down from space. almost reaching 2000 hours in that game lmaooooo
@@AstraOG Oh yeah the orbital satellite things, I've seen people's play through with those, they're hilarious. What a game.
@@Lyze i got one that looks like a space cathedral and it has a 250mm 2000+ RPM cannon lol
Its a great "timewaster" (i've spent like 50 hours designing a 35k resource fighter bomber. help)
As a very active FTD player I'm glad people are showing the game. It's struggling with very low downloads and people negative reviews because they can't invest the time, but it's a game that becomes amazing if you can sink a thousand hours. Anything is buildable.
Honestly this is well-enough edited to be a main channel video, you could've easily uploaded it there. Not that I'm complaining, it's high-quality stuff.
What's the main channel name ?
@@Connor011 Just martincitopants, the same as this channel but without the "LIVE"
@@jonaza2105 thanks the channel is gold
If I’m not mistaken, this channel has another editor that does the stream stuff, whilst the main channel is only Martin in control
For that shark fin bastard, ive found a cluster of 3 5m length EMP torpedoes with a one turn keep it well away. Add a sonar sensor to an AI and set a PID to fire towards the target when a target is detected within a few kilometers and below 0m. Will take care of most submarines to be honest, and can be upgraded to a single or double large torpedo when needed.
Does he also know that the prefabs are also really inefficient in desgin too ?
PID? Or do you mean a Weapon controller
EMP is just really good against anything without Surge Protection in general, i.e. basically everything that isn't SS, or SD.
@@Uniformtree000 not all of em . If you enjoy retrofitting they can actually be pretty good
@@f-rosti952 PID, you can tell it to activate a missile control block when an enemy is without certain parameters, such as range/height. I usually set mine to activate only a few blocks away so it won’t trigger my surface missiles and boom, automatic torp defense against the stuff I can’t easily see. With the one turn I’ve found underwater targets can easily tell the torp where to point but I’m not sure if sonar can acquire in any direction. You could just use a non-transmitted ai and weapon controller, but I find that a PID is much cheaper for the start
I was going to go to bed like a responsible student until I saw this… Curse your incredible content lol!
Edit: thx for all the likes and btw buy a plushie to do the homework for you!
Lmao waiting for a presentation to start and I was like fuck it martinscitopants time
Same
Same lmao
same bro, haha
I have to be asleep by 10:00 and it's 10:06 now...
Ftd player here, Im surprised you lived throughout hell in adventure being a ship(most experienced people would use a flying ship) so you were plaing hard mode especially the pulverizer (the submarine wih the red ring)
Heres a tip to survive when you fall, press f11 to stop the game and press sit on the chair despite not being near it you will teleport to it
Edit here: the heartstone keeps destroying itself because you reached a limit to how much you can build with the heartstone (think of it as a cpu being cooked) then you add heartstone extensions, it will stop itself from destroying itself(just like a cooler), you can see the. Numbers of blocks of what you can build by looking at the heartstone itself, and see how much blocks your ship has by clicking v, theres alot of information there including the names of enemy ship and yours and other things
Wow, hey thanks for this comment. Only recently started dipping my toes into this title on a drunken whim and a dare and this post in general answered several lingering questions that I couldn't find answers to on the FTD wiki.
I still have ZERO idea what the constantly changing numbers on the engine mean whenever I apply throttle to full or dial it back.😂
@@snarkymoosesshack8793 no problem, you should get in touch with the community, alot of people are willing to help so if you can, you can ask for help, better place would be discord.
@@DSIREX_ Groovy. Might make my attempts at recreating a Type XII U-Boat in adventure mode easier.
I had no problem surviving with only boats, especially after building basically the Yamato
Though, this was like 6 years ago
And so, Martincitopants learns that prefabs are amazing shortcuts into playing the game, and also completely suck and should never be used in the same session.'
Look upon them and dissect them to figure out how they work, and then build your own on the principals, that's the big brain move. I'd recommend learning how to create a manly steam engine(tm) for high power generation while being "relatively" cheap to operate. Then you can put screws on your ship that could, to put it lightly, be considered large. Giant sails are funny and all, but you really need that deck space for turrets and their fields of fire.
Your next mission will be to learn how turret wells work and why they're important, and then how damage propagation in FtD works and why *that's* important, and then you can work on figuring out how the hell you want to compartmentalize your ship so it doesn't cease to exist when a high-caliber HE shell hits the turret face. Low profile turrets are also good, since they're smaller, harder to hit, and easier to build into superfiring batteries. You'll want as shallow a waterline/draft as you can manage for your vessel's intended size at the same time for maximum protection from bullets. Armor's good, but ship design is better.
I'm of the opinion FtD's a rather realistic game, not because it's remotely realistic, but because my attempts at making a boat that didn't suck looked roughly like the entire real world per-dreadnought era before the royal navy figured out how modern boats worked. Friends don't let friends build pre-dreadnoughts.
Friends DO let friends build French Pre-dreadnoughts though. Because friends want to laugh at their friend's boats.
Also, prefabs are fine as long as you make your own. Or steal them from godly designs.
Whats the game called
@@HappilyDepressed From The Depths
@@SephirothRyu
just steal the whole Godly ship, works fine
Just build a ww2 battleship because it’s cool
Duuuude, I feel that with the nosebleeds, I had to take a steroid when my Crohn's was diagnosed and it caused me serious nosebleeds randomly for weeks. Shower? Nosebleed. Pooping? Nosebleed. DRIVING ON THE INTERSTATE? NOSEBLEED!
The first time was actually in the car and it looked like a murdered someone for the car by the time I got home, my seatbelt, my shirt, my face, my pants, my steering wheel, all just covered in blood, it took two days to clean it all.
:( please be under doctor's supervision losing a lot of blood can cause some micronutrients deficiency.
Fuck I'm glad I didn't get the nosebleeds when I got diagnosed a couple months back. Out of curiosity do they have you on pills or infusions for your medication? They tried the pills with me but they made me violently ill, so I was forced into the infusions
@@bigbadlara5304 The good thing about losing blood is it can cover a lot of surface area without losing much volume.
Meaning when you're bleeding out it will be obvious quite early into the process, which gives you plenty of time to locate and patch the injury, assuming it isn't also internal.
@@techstuff9198 we notice the colour a lot too. Twice as easy to detect.
I'm on some meds rn that do that. Not fun
I feel like everyone had a clear moment of “OH, THAT’S WHAT THAT DOES.”
12:54
Yeah
And then a collective emotion of fear at 18:30
I swear that entire boat is just jetstream sam
I guess that was a particle cannon loop. Those things are mean.
To show you the power of flex tape, I SAWED THIS BOAT IN HALF
"what the fuck is THAT?!"
That, sir, is what is called an... Aero-plane... Seems it runs on fuel and propellers to function.
11:42 good job to the editor for putting savage oppress’s soundtrack from Star Wars the clone wars for the pod racer bit, a man of culture indeed
you mean Martincitopants?
@@roqui_ For this video, it was edited by someone else. Check the video description.
16:20
Imagine just seeing an enemy ship on the horizon shooting at you
Then all of a sudden you see two gigantic sails materialize around it, blocking out the sun
The ship is now gigantic, and it is now moving towards you at 50 meters per second
This editor knows what to do. The commentary and the edits are well lined up
He edits his own vids lmao
@@funkyman312 this vod was edited by a different person.
he edits his main channel vids though.
Look at the description
Kudos to the editor. He knows the Marticinopants style. Made even look like Marti is doing it himself lmao
You realize Martin does his own editing right
@@Tucker619 see description
I like how martin has gone from i made the largest battleship in this game to boat nuts so boat no go up.
16:54 I actually fell asleep during the video (was tired and already in bed) and you "snoring" woke me up 🫨
Mad props, this game has a staggeringly high learning curve. Congrats on making a useful vessel, seriously!
Yeah it really does.
learning wall
uploaded this in the middle of my naval engineering class, what a legend
Take notes
Build in designer first.
It helps to figure out the basics before you run.
Also thruster craft are important to get floating portals.
Martin. FTD player here. You actually got me into this game, and I have some tips for you.
Make your own prefabs that don't suck. That way you can plonk them in when you are ready.
screw gas engines they are not material efficient enough for adventure mode. Steam engine or GTFO
come up with a design for your adventure mode and stick with it. Then keep evolving it as you play.
Use auxiliary props and a PID to smooth out movement and fight sinking
USE COUNTERMEASURES. CIWS, LAMS and interceptor missiles will save your life I guarantee it.
Let's talk advanced cannons.
Here are some good combos
"belt blaster" biggest slowest pure HE shell you can fit in a belt fed system.
AP tipped flak 80-100mm for CIWS and AA
250- 350mm HESH for armor shred
350-500mm APHE pen depth fuse for the 1 shots
Railguns work best as pure AP or Hollow point for piercing or shredding
Rivals of Aether music at 14:49? was not expecting that crossover but I'm all for it
1:29 "Live in a country where a horrific massacre happened and then your government effectively stopped it from happening ever again there by actually taking real steps? Use a prefab!"
First they come for your guns, then they come for your boats.
Funny thing, my dad said the same thing at 8:19 but did the opposite - said he was gonna leave for a piss and left with the boat... I think he's due back any minute, it's been over a decade 🤞
Watching this with a thousand hours in this game has been an experience
The speed runners music in the background. I kept hearing it. Couldn’t figure out why I recognized it. Figured it out. Nostalgia.
3:52 "The answer? Use a gun. And if that don't work, *use more gun."* - Engineer
1:29 the virgin “yes officer I have a permit for this gun” vs *the Chad zip gun builder* 😎
Don't build a zip gun. Not because it's a gun not because it's illegal but I highly doubt it won't explode
it is great to see this kind of highlight video in-between larger videos, keep up the good work!
this guy is my fav person on youtube, every single video is amazing and I can never get bored. Never quit youtube bro your doing amazing
If you capture the enemy ships you get more salvage. Also aim for the enemy AI and avoid damaging too much of the enemy to max material gain.
I really hope Martin discovers/remembers the existence of PAC weapons in this game.
It can do a LOT more than just being a submarine laser-sword. :)
Some dude built a laser sword wielding submarine. I’m getting the feeling you weren’t the protagonist of this game from the very beginning
If you every say "let us begin" without a picture of a lettuce my disappointment would be immeasurable and my day will be ruined
You are my #1 RUclips by far. Your stuff is entertaining as hell, funny, and you always manage to put a twist on old games that you've already played. I know there''s a large chance you won't see this but I just wanted to say congrats on your insane RUclips success and I'm excited for all the videos to come.
My brain: B O A T
the goddamn submarine is like the snail
13:03 PHIL SWIFT HERE WITH MY SUBMARINE, AND IM ABOUT TO SAW THIS BOAT IN HALF
Now that's a lot of damage
In this episode: Martin discovers why the 2nd amendment is loved. Martin bleeds. And more
He’s like if internet historian got deep fried and became a professional gamer
been playing FTD for years and its nice to see it have a bit more life and new blood
7:05 random viewer "how is this compliant to the laws of physics?"
Mart: "see that's the cool part... its not."
-best line
And thus begins the first of many masterpieces-to-come on this channel.
Love how when selecting weapons he just bypasses the “tactical nuke”
"I dont want that thing to touch me"
"Whats that thing shooting at? Its just spraying"
"Wheres that damn van?"
I love the choice of chaotic cartoon music for the scuffed and momentary building and scuffed square sail.
i now understand
boat
Nonsense, Mart! The Bean Berets are an amphibious attack force that can specialize in raid-and-slay naval warfare and piracy warfare that is essentially the Nordic equivalent of Viking raids. You’ll be fine, Beaner of Berets.
4:23 I never thought I would hear this phrase "B O A T N U T S" Lmao
It's nice to know that Martin is the Protagonist from every anime ever, just constantly gushing blood from his nose.
Fun fact, there may or may not have been a British man who was angered at the British governments ban of weapons, so he may or may not have created a simple sub machine gun that anyone with a rudimentary understanding of tools could replicated. Brandon Herrera (TheAKGuy) may or may not have a video on his channel with more information,
It is refreshing watching someone who isn't god tier at building make their way through the game. Subbed
1:29 Damn, I didn't know Martin was *BASED*
Zased
something you said about AI aiming this reminded me of an old MMO where you can buy or build a ship and sail around.
BUT aiming the guns is a problem, SO i used "explosive cannonballs", which still damage enemies on a near miss.
the only problem it that they are more expensive than normal cannonballs.
YES, you have to BUY AMMO in that game.
i wish i could remember the name...
Blackwake? Archeage?
@@AVerySexuallyDeviantOrange nope, even older.
Lebote?
I never sub to live/vod channels because I like edited content and find streams boring, you've changed this. This is great. I'd say keep it up but I know editing takes a lot of time and juggling multiple projects, even low effort ones, takes a lot out of people. Plus I'm not sure why this isn't on the main channel as filler content. It'd get more eyes on it and make more ad revenue. Just mark it is stream highlights or something if it taking less editing effort bothers you. It'll please the algorithm that favors more frequent uploads.
This one has a different editor. I like his style.
I like imagining that Martin’s ship is actually just a tiny lil raft carrying a man in a suit with a rainbow frog head, who happens to be holding a Glock with a Snickers bar loaded in one hand, and a quad barrel rocket launcher in the other, and a third arm that’s just flicking people off
“It should be no problem. Whatsoever.”
_foreshadowing_
12:20 padme couldn't say the same
Fuck I had the same idea
I love this game. Actually your first video made me buy it. I absolutely loved it and made some great things. Only thing I kinda dislike is that making something look good takes way longer than making a good vessel haha. I built craft that can beat the entire game but they don't look that great.
Du hast vollkommen Recht. Aber ich werde nicht darauf hereinfallen.
Yeah man, never in any games that are about building stuff I can make a good looking anything
I couldn't build good looking ships for the longest time and then I finally got better at it (proof via shameless bragging - that helicopter he encounters early in the video is the Craftsman and it's one of my designs)... now the weird part is that I cant go back to just building purely for function. Even in my personal campaign ships I feel like they need to look good or they're not done.
That Australian prefab joke made me actually laugh out loud, love it
"railguns don't need cooling" is a very troubling sentence
Please finish this series, these streams were absolute gold
Everything you create is a masterpiece
1:53 ayo is that the speed runners music? I love that game lol
yea, it is
9:38
Breaking news: Local man discovers the point of anti-aircraft guns!
this game doesn't hold your hands, which triggered quite a few steam reviewers but I like it now that I played the satisfactory tutorial since I already have enough voices in my head telling me what to do.
That is correct.
It takes external resources to best learn the game if one is not truly dedicated.
This is worsened by the fact that a lot of the aspects of the game are far simpler than they appear.
No one:
Marts nose for no reaeon: FILL THE OCEAN WITH YOUR BLOOD FROG MAN
Yay more of funny frog man
this is most certainly one of the videos ever made.
No genuinely it's fucking great :)
I handled Adventure for pretty long by making my machine a flying machine, with missile launchers
I also know how to actually make things, though, so...
(also, air vehicles can actually have far more powerful armour than a ship if they use custom jets, like the Scarlet Dawn thrustercrafts)
16:49 i was not expecting that transition
Perhaps, as we discovered was good during the world wars, you should consider smol gun pointed up for aircraft, and big gun pointed sideways for other boat? When the aircraft get too thick for smol gun, just build a bigger smol gun.
It is entirely possible that the main batter can be made to engage flyers as well if it is fitted with an AA mantlet and had good muzzle velocity.
14:34 "That gave us 17,000 materials."
Says you salvaged 13713 materials.
You're off by a few hundred Martin.
Nerd
@Dorman Sinclair Damn I’ve been had.
A day later and #39 for trending for gaming! And not even know his main channel too. Goes to show how much dedication and effort he does on his main and other channels.
0:13 everhood music :DDDDD
The guy who edited this vid did an insanely good job he made your editing stile work perfectly with the stream recap video
Cram cannons fire massively compressed PAIN NUGGETS at enemies, gotta be one of my favorite weapon types in this game.
NOT doxing yourself for a meme is lava.
B O A T game (sorry mart)
Boatnuts goes in all fields.
Sir, I regret to inform you, but battleships aren't meant to go fast, and you built everything out of one material meaning your buoyancy is absolutely fucked since you put stuff on top, making that the heavier side.
There is a block called a fusebox, u can use it to make ur shells explode based on proximity to a target on crams like artillery, its pretty cool
I know this is way after the video, but the main reason guns get hot is the friction between the bullet and the barrel. The powder does add to it, but nowhere near as much. Railguns still produce tons of heat. They just have ammo that doesn't explode when it's hit.
1:47 Is that the FUCKING SPEEDRUNNERS OST ???
Ngl I think it would be much funnier if the sawblade ship from the beginning wasn’t even shooting you, it was just approaching you, slowly, menacingly, and most importantly
*dangerously*
I appreciate the use of the speedrunners ost
Ive played from the depths for 300 hours and still cant build as well as this man
My god, Two years?! I still remember watching this when it came out while I was headed to school.
Martin: "I'm gonna build a burst fire railgun"
Me: *entering Orange PTSD meanwhile Kings is playing in the background*
"Oh look a civilian airliner."
"Oh no, Martin what happened?"
"BOAT GAME❗❗❗❗❗"
Since watching this video, I've started doing some FtD adventure myself. It is a challenge.
I've found that putting the propellers under the front helps early on.
Now THIS is pod racing
"Why have I not been using the missiles?" I don't know. Why haven't you?
Dude the green mage music in the start threw me back so hard to evertale due like 10 seconds and you made me remember a whole game
I'm so glad I clicked on your "My Summer Car" video when it showed up in my recommended videos under whatever I was watching. I can't stop rewatching ALL of your videos.
Love your work my boy. Lettuce continue with your growing success!
Me: *loving any sort of content Martin puts out*
Also me: *Just Cause 2*
Right on! FTD needed to get more recognition! Great on ya Marty boi!!