Looks good for sure. Its definitely not just fs22 with fog and rice. People saying that just aren't paying attention at all. Its not even the same engine as fs22.
Most say ach FS22 is just better than FS25, we have asked this & that but I think they are actually saying in their thought of FS25 has turned out super fat though so shame on you or just don't play FS25 or make a game yourself gang of idiots if you prefer it that way or don't get it that way!
@@OlisGaming that's exactly what I think. If some are gonna be that hurt then maybe this game isn't for them lol. In my opinion I think fs25 looks better graphicly all around plus with GPS, I think this game is going to be well worth the price and I'm certain it's going to be loads of fun. So the nay sayers need to take a closer look at what we've seen thus far with fs25, to me it looks good as hell.
First i want not buy FS25 while i have thinked its the same as ever, but the first infos have already sayed different. I also found awesome what i see.
If you look at the bigger picture, they've had multiple releases to progress a lot further than the game currently is at right now especially with the engine... so I still wouldn't be complementing them that greatly. Mainly because Im sure all the same flaws and things like physics, and optimizations that players want improved have not been the priorities to be focused on. But hey at least its some improvement.
So, now that NPCs are visible in the game, will we see the other NPC farmers tend to their own fields in their tractors? It surely would make a map feel more alive.
I completely agree! I would love to see other tractors and combines and other farming machinery on fields and roads as it does it indeed feel quite empty otherwise.
We don’t, but would be cool if they implement traffic like cars, trucks, tractors and combines, the tractors could carry implements that fit to the season, it’s easy to implement and would bring a lot of life to map
@@kaarelk274 They would not need to put every NPC in their field at the same time, maybe 2 or 3. In a single player game that would use as much ressources as in a multiplayer game.
Мне кажется что фарминг симулятор 25 будет хорошим и не будет он представлять как фарминг симулятор 22 спасибо за всё вы показали нам всем насколько будет игра интересная 😊😊
Yeah, it was an embarrassment that they just ignored seasons and precision farming once the game was released last time. Maybe they are saving it for this game, but these are pretty simple improvements compared to some of the visual stuff they have introduced.
Not so long ago, in Europe, rapeseed was also harvested by swathing (so-called two-stage harvesting). This method was replaced by a simpler one-stage harvest preceded by chemical desiccation of rapeseed. Currently, some farmers who want to reduce the cost of the chemicals used for desiccation (or who want be more eco or both) are returning to the two-stage harvest of rapeseed by swathing.
Since the presentation is not in english this would be way more fitting for title: Testen Sie die neue GIANTS Engine 10! CTO Stefan Geiger präsentierte auf der FarmCon 24 eine Auswahl neuer Features und Verbesserungen.
Yeah, you’re right, but that happened because it was an event in Germany and most of the visitors were German. Please activate subtitles. They were created in English and hopefully help you out in understanding the presentation.
Just proper connections for everything would be great. The Kubota front loaders do not attach correctly to any in game front loader tools, as with many other tools and implements.
Ich hoffe es kommen noch kleine QoL Funktionen ... als Beispiel: Die Spielergröße anpassen. Die Funktion ist ja schon drin, man hat den Spieler auf eine gewisse Größe eingestellt. Aber der Spieler hat keine Möglichkeit diese zu verändern. Dabei kommt das Spiel viel besser rüber, wenn man auch seine reale Größe hat. Dann wirken die Maschinen ganz anders.
What was shown about swathing, looks like a role role playing element. If you add swathing to the base game, you also have to add crop moisture. The field info didn't show that. Crop moisture was last seen in the season mod in FS19. I can only hope, that this is a part of seasonal growth or precision farming. Here a quick reminder from IRL, why crop swathing, eg. for wheat, is done: Swathing wheat To reduce yield losses due to insects, weeds, wind, and cool conditions, producers may consider windrowing, or swathing, their wheat. Windrowing is used to accelerate the drying processes under cool conditions. During most South Dakota summers (warm weather), windrowed wheat offers few advantages relative to straight combining, and in many situations, it can even increase the risk of crop loss. Wheat can be windrowed once it reaches physiological maturity (33 to 43% moisture). At this moisture percentage, the kernel can still be crushed between the thumb and forefinger when squeezed. Because physiological maturity has been reached, windrowing should not influence test weights or protein contents. In order to swath grain, a self-propelled or tractor-assisted swather cuts and windrows the wheat and straw. The grain is then combined at a later date when the grain moisture reaches an acceptable level
The typical fog of a July day at 7 in the afternoon (irony). The fog must be reduced, it is too dense.I understand that it helps to reduce the visual field and with that improves the graphics but it doesn't look natural at all. I think the use of fog is fine and it even seems more realistic. But I think it should have a more blueish tone and not so grayish. On the other hand, I think it should have a more noticeable gradient, that is, it should not be seen from so close to the player, but rather the fog should start to be seen from further away, this way it won't look like it's going to rain. I am from Spain, I have to say that I do not know the Asian or North American climate.
It would nice to see having the ability to grow tree saplings and seeds for certain planters. To grow I'm greenhouses to add that depth that you'll have added for rice.
Liebes Team von GIANTS, lieber Stefan Maurus......ich liebe Euer Spiel und spiele es seit dem LS13. Ihr habt seit dem 19er Schläuche an Anhänger und Geräte verbaut.....aber warum......WARUM ZUM HENKER IMMER NOCH NICHT AM FRONTLADER???? Da verzichte ich lieber auf den glänzenden Lack, die ach so tollen Sonnenstrahlen usw. Versteht mich bitte nicht falsch, ich mag Euch und Euer Spiel wirklich sehr, finde Eure Arbeit richtig gut aber wieso kann man nicht endlich im 25er auch die Hydraulikschläuche an den Frontlader bauen???? Bei Eurem tollen Fendt Pack zur Farm Con hat es doch auch funktioniert......Wieso also im Grundspiel nicht??????? LG ein treuer Spieler Eures Game.
Die größte Angst die ich habe ist, dass das Endresultat von der Presentation stark abweicht. Das sieht alles mega vielversprechend aus. Aber man kennt es ja mittlerweile, das in Präsentationen meist optimierte beste Grafik und Gamefeatures vorgestellt werden und dann wenn das Spiel kommt, ist man Mega enttäuscht. Deshalb schenke ich jetzt noch nicht zu viel Glaube an dem was ich hier sehe. Reis kommt und das ist gut, aber GPS u.d.G. glaube ich erst, wenn das Spiel bei mir läuft und sich diese Features bewähren. Aber dennoch bin ich immer wieder begeistert was ihr auf die Beine stellt. Habe alle CollectorsEditionen außer der 15er und war bisher nie enttäuscht. ❤🌽🚜
Sehr gut was man bisher sieht. Aber bitte arbeitet noch dran das Tiere nicht durch Fahrzeuge laufen können. UNd das Silofüllsystem in Form vom Haufenprinzip sollte auch überarbeitet werden. Danke!
It's a mega leap forward. Just a general few questions. Do we keep young/old timers in the base game? Like the jd 7810. And do we keep the used machine/equipment tab in the store? And please tell me that the fendt farmcon24 pack will also be in the base game of fs25?
Ich bin bei jedem LS Teil aufs neue überrascht das die Frontlader keine Hydraulikanschlüsse brauchen, es soll ja auch möglichst realistisch sein bei Giants. :D
Hoffentlich läuft der Multiplayer auf der Xbox series stabiler als im noch aktuellen Teil. Da gab es leider dauernd disconnects bei uns, was dann dazu führte dass wir es nicht mehr gespielt habe.
Bis zum Release ist es noch soooo lange :(. Aber ich bin mir sicher das dieses Spiel wieder ein absoluter Hit wird. Einen großen Wunsch hätte ich da schon. Wie schaut es mit einer Demo des Spiels noch vor Release aus? Liebe Grüße
Maybe was lost in translation but can you save this "Gps" courses in a folder , like you do with course play mod for fs22 ? When you do a grass field and you have 3 diferent helpers on the field , i am curious how it will handle grass fields . Anyway , legit nice they improved the AI Helper , especially for console players as you cannot have script mods in consoles afaik.
2 of my biggest complaints from fs22 is the ai and suspension. It seemed that unless the field was perfectly square, they would always miss portions of the field. Taking only straight line paths and missing a large portion of any curvy bit. So nice to see that even if the ai doesnt take a course i would, they got the WHOLE field done. But the suspension.... i pray they take care of that in fs25. I understand not all vehicles have swamper/crawler levels of travel... but with the logging dlc of 22, i was imeasurably disappointed to see the volvo semi trucks were just as rigid as everything else.... in a map where you are supposed to go off the beaten path and encounter bumps. I sure, mods like the tlx vehicles are wonderful, but i didnt want to rely so heavily on them solely for the suspension physics. Seeing wheels pop off the ground at minor lips or vehicles get jostled around viciously on bumpy roads/paths was imersion breaking making them feel more like some crudely made slot car than a true vehicle with complex mechanics like suspension. So even a basic work truck, i skipped over a base game model in favor of an op tlx model for that simple reason. Hopefully that is taken care of. Otherwise the improved visuals id imagine would fall flat on imersion. It would be like painting a pretty backround and track while your janky slot car project from middle school rumbles down a ramp where even a tiny imperfection will send it hoping and girating down in an unatural way... and probably shoot off the side into a ditch.
No, it's not FS22 with fog and rice. It's what FS17 should've looked like. Sorry, but.... Well, at least it's progress. Let's count it as a good thing.
What about including fieldbeans from courts farms fs22 as another crop into the game as well please? Have enjoyed the extra crops included from the modded maps. Thanks and game is looking promising to top fs22
Jetzt ist die frage die. Kann der neue Helfer nur zwei Vorgewende "reihen" machen oder hat er je nach Anbaugerät angepassten Vorgewendeabstand. Denn mit einer 3m Sämaschine würden zwei Fahrten bissl knapp werden 🤔
ich geh mal davon aus das dass von der Arbeitsbreite vom Anbaugerät abhängig ist und das game das dann selber berechent wie viele Vorgewendebahnen man braucht
US: It could be possible to make a turn using the GPS DEUTSCH: Es könnte möglich sein, mithilfe von GPS abzubiegen BRASILEIRO: Poderia ser possivel fazer curvas usando o GPS
Demnach müsste ja nun der Helfer nach X Jahren mal einwandfrei funktionieren....sprich ich kann ihn auf einem Feld arbeiten lassen, ohne permanent zu kontrollieren.....da ich Giants zu gut kenne: Ich glaube es erst wenn ich es sehe......die ersten Einschränkungen hört man ja schon.....😂
ist halt schwierig zu realisieren. dafür brauchst du zusätzliche steuergeräte. hattest du die beim kauf des fahrzeugs mit ausgewählt? solltest du ansonsten nicht in der lage sein nachträglich einen frontlader zu kofigurieren da ja keine anschlüsse da sind? müssten dann alle traktoren von anfang an die anschlüsse eingebaut haben obwohl du die nicht konfiguriert hast und auch nicht dafür bezahlt hasst??? da find ich den sound vom frontlader weit aus schlimmer...klingt ja als ob der über 12v seilwinden laufen würde
@@metzger1288 Fendt liefert ab werk KEINE anschlüsse für frontlader. dafür brauchst du die profi+ version mit zusätzlichen steuergeräten für hydraulik. möchtest du die nachträglich verbauen, nach kauf des fahrzeugs, kannst du auch gleich deinen traktor gegen einen neuen eintauschen da das günstiger währe. wie realisierst du das in einem spiel wo "realismusliebhaber" spielen und gleichzeitig casuals die einfach soja ballern das ganze jahr?
Szkoda że nie ma polskih upraw takih iak pszenżto żłto gorczca ubin i grłka i pżdało bł sie wiencei polskih map Sie haben nie ein polnisches Buch erstellt, das Ihnen die Möglichkeit gibt, Ihre polnische Karte zu lesen und zu lesen
Did i understand something wrong orrr???, because they said in the video, the macdon is a preorder bonus and the swathing will be part of the base game, but no swather avalibale, like the modders had create one inorder to make swathing work, because if that's the case, you are a sell out giants
Yea from my understanding Swathing will be in base game and the MacDon preorder is the only tool to swathe currently. My guess they'll release the MacDon pack later after release or introduce more swathing Machinery thru mod hub
@@ISAFMobius18he said it’s so that modders can use the feature. Meaning they aren’t locking the feature behind a paywall. I am guessing modders will make another swather rather quickly.
@@flippnorge7105 oh for sure. I just meant I wouldn't be surprised if Giants releases a free vehicle pack shortly after launch that included another swathe header
Disappointed they re-used the same old mower sound, its a horrible and extremely unrealistic sound. They should use help of modders like 4D Modding - Eire Agri Modding and AgrarDesignAustria who have used the exact sound the real mower of the very model they use has irl. Way better. The base-game sounds bad and spools up way too quickly, irl you start a mower up at idle, and then slowly rev them up to max speed small increments at a time. Takes like 10-15 seconds if not more to spool them up fully irl, not 2 like it does for base-game.. Use real sounds! You are for tractors! Shouldnt be hard!
It's too bad, they added something like rrtx to FS22, unreal engine 5 could have better graphics, I don't understand those who say it's nice, get over yourself, giants.
ABSOLUTLY...and by the way, probably 80-90% of there FS players PC´s cant handle the UE5...so lets push for UE5 and loose 80-90% of our sales....YEA and also drop the modding support this way toooo
damn when are you going to move to release the massey 9 S on fs22??? already there is a script on fs22 which allows the visual improvement of the wrap once released which is not even integrated directly into fs25 to believe that you have nothing to jerk off on this pseudo new game !!!!
Melhorem essa física na água pelo amor de Deus. Que coisa mais horrivel, parece uma gelatina com a roda flutuando. Estamos em 2024, isso tá pior que jogo de 2013.
Looks good for sure. Its definitely not just fs22 with fog and rice. People saying that just aren't paying attention at all. Its not even the same engine as fs22.
Absolutely right 💯
Most say ach FS22 is just better than FS25, we have asked this & that but I think they are actually saying in their thought of FS25 has turned out super fat though so shame on you or just don't play FS25 or make a game yourself gang of idiots if you prefer it that way or don't get it that way!
@@OlisGaming that's exactly what I think. If some are gonna be that hurt then maybe this game isn't for them lol. In my opinion I think fs25 looks better graphicly all around plus with GPS, I think this game is going to be well worth the price and I'm certain it's going to be loads of fun. So the nay sayers need to take a closer look at what we've seen thus far with fs25, to me it looks good as hell.
First i want not buy FS25 while i have thinked its the same as ever, but the first infos have already sayed different. I also found awesome what i see.
it is
Seems like a bigger leap forward than we expected. Very nice.
It seems that way for sure. Everyone that's saying it's just fs22 with fog just isn't paying attention at all
If you look at the bigger picture, they've had multiple releases to progress a lot further than the game currently is at right now especially with the engine... so I still wouldn't be complementing them that greatly. Mainly because Im sure all the same flaws and things like physics, and optimizations that players want improved have not been the priorities to be focused on. But hey at least its some improvement.
😂😂😂😂
So, now that NPCs are visible in the game, will we see the other NPC farmers tend to their own fields in their tractors? It surely would make a map feel more alive.
I completely agree! I would love to see other tractors and combines and other farming machinery on fields and roads as it does it indeed feel quite empty otherwise.
We don’t, but would be cool if they implement traffic like cars, trucks, tractors and combines, the tractors could carry implements that fit to the season, it’s easy to implement and would bring a lot of life to map
You don't have a pc for that
@@kaarelk274 They would not need to put every NPC in their field at the same time, maybe 2 or 3. In a single player game that would use as much ressources as in a multiplayer game.
Auf diese Videos habe ich gewartet.
Alles in bester Qualität. Danke Giants 🙌
I waited since 19 for a real jump forward- happy to say I did! Very nice job giants!
They should add old tractors from 2013,2017 deutz ones,really missed those like deutz x720 ect,and maybe some more deutz combines
I hope CoursePlay folks got paid/hired for the GPS system
If they didn't use the exact same code I don't see the problem
It's not the same as course play.
Мне кажется что фарминг симулятор 25 будет хорошим и не будет он представлять как фарминг симулятор 22 спасибо за всё вы показали нам всем насколько будет игра интересная 😊😊
I’m very impressed with FS25 so far. Hopefully we get better seasons though.
Yeah, it was an embarrassment that they just ignored seasons and precision farming once the game was released last time. Maybe they are saving it for this game, but these are pretty simple improvements compared to some of the visual stuff they have introduced.
@@jamiemiller6156 I also hope the gps gets some more options. Compared to Wopsters Guidance Steering, it’s way to simple.
Do you not have mods to complain about 🤣
Not so long ago, in Europe, rapeseed was also harvested by swathing (so-called two-stage harvesting). This method was replaced by a simpler one-stage harvest preceded by chemical desiccation of rapeseed. Currently, some farmers who want to reduce the cost of the chemicals used for desiccation (or who want be more eco or both) are returning to the two-stage harvest of rapeseed by swathing.
It looks incredible 😲 😮
Since the presentation is not in english this would be way more fitting for title: Testen Sie die neue GIANTS Engine 10! CTO Stefan Geiger präsentierte auf der FarmCon 24 eine Auswahl neuer Features und Verbesserungen.
Yeah, you’re right, but that happened because it was an event in Germany and most of the visitors were German. Please activate subtitles. They were created in English and hopefully help you out in understanding the presentation.
Alles sehr coole neue Features, aber beim GPS hätte ich das GPS von Wopster genommen.
Wonderful Farming Simualtor 25 🤩🤩🤩🤩🤩🤩
I _BEG_ of you Giants, please add the hydraulic hoses to all the base game frontloaders.
Just proper connections for everything would be great. The Kubota front loaders do not attach correctly to any in game front loader tools, as with many other tools and implements.
terrain dinamic🙏🏻
Might be the first farm sim I play with no mods on release, I normally wait until a good amount of mods come out
❤🎉🎉🎉🎉 Os jogadores de farming do Brasil não vê a hora de lança ❤❤❤
Looking good 🎉
Bekliyoruz.
Great features, I am so excited to play it! 🎉
Ich freue mich schon so so drauf echt 🤪🙃😋
Ich hoffe es kommen noch kleine QoL Funktionen ... als Beispiel: Die Spielergröße anpassen.
Die Funktion ist ja schon drin, man hat den Spieler auf eine gewisse Größe eingestellt.
Aber der Spieler hat keine Möglichkeit diese zu verändern. Dabei kommt das Spiel viel besser rüber, wenn man auch seine reale Größe hat.
Dann wirken die Maschinen ganz anders.
What was shown about swathing, looks like a role role playing element. If you add swathing to the base game, you also have to add crop moisture. The field info didn't show that. Crop moisture was last seen in the season mod in FS19. I can only hope, that this is a part of seasonal growth or precision farming.
Here a quick reminder from IRL, why crop swathing, eg. for wheat, is done:
Swathing wheat
To reduce yield losses due to insects, weeds, wind, and cool conditions, producers may consider
windrowing, or swathing, their wheat. Windrowing is used to accelerate the drying processes under cool
conditions. During most South Dakota summers (warm weather), windrowed wheat offers few advantages
relative to straight combining, and in many situations, it can even increase the risk of crop loss.
Wheat can be windrowed once it reaches physiological maturity (33 to 43% moisture). At this moisture
percentage, the kernel can still be crushed between the thumb and forefinger when squeezed. Because
physiological maturity has been reached, windrowing should not influence test weights or protein
contents. In order to swath grain, a self-propelled or tractor-assisted swather cuts and windrows the wheat
and straw. The grain is then combined at a later date when the grain moisture reaches an acceptable level
The typical fog of a July day at 7 in the afternoon (irony). The fog must be reduced, it is too dense.I understand that it helps to reduce the visual field and with that improves the graphics but it doesn't look natural at all. I think the use of fog is fine and it even seems more realistic. But I think it should have a more blueish tone and not so grayish. On the other hand, I think it should have a more noticeable gradient, that is, it should not be seen from so close to the player, but rather the fog should start to be seen from further away, this way it won't look like it's going to rain. I am from Spain, I have to say that I do not know the Asian or North American climate.
Fog at 7pm in July in the river valleys in NA can be dense in spots. Now mountains I have no idea
It looks very good can’t wait for it
It would nice to see having the ability to grow tree saplings and seeds for certain planters. To grow I'm greenhouses to add that depth that you'll have added for rice.
Can we get a farm logo creator and ability to put logo on vehicles and stuff like signs
Bisher war Ich, was Reis im LS25 angeht, eher skeptisch.
Aber inzwischen habe Ich auch auf das Feature richtig Lust 😊.
Was mir fehlt und was ich als Mod wahrscheinlich dazu laden muss, ist die "Manuelle Koppeln"-Mod.
Liebes Team von GIANTS, lieber Stefan Maurus......ich liebe Euer Spiel und spiele es seit dem LS13. Ihr habt seit dem 19er Schläuche an Anhänger und Geräte verbaut.....aber warum......WARUM ZUM HENKER IMMER NOCH NICHT AM FRONTLADER???? Da verzichte ich lieber auf den glänzenden Lack, die ach so tollen Sonnenstrahlen usw. Versteht mich bitte nicht falsch, ich mag Euch und Euer Spiel wirklich sehr, finde Eure Arbeit richtig gut aber wieso kann man nicht endlich im 25er auch die Hydraulikschläuche an den Frontlader bauen???? Bei Eurem tollen Fendt Pack zur Farm Con hat es doch auch funktioniert......Wieso also im Grundspiel nicht???????
LG ein treuer Spieler Eures Game.
Die größte Angst die ich habe ist, dass das Endresultat von der Presentation stark abweicht. Das sieht alles mega vielversprechend aus. Aber man kennt es ja mittlerweile, das in Präsentationen meist optimierte beste Grafik und Gamefeatures vorgestellt werden und dann wenn das Spiel kommt, ist man Mega enttäuscht. Deshalb schenke ich jetzt noch nicht zu viel Glaube an dem was ich hier sehe. Reis kommt und das ist gut, aber GPS u.d.G. glaube ich erst, wenn das Spiel bei mir läuft und sich diese Features bewähren. Aber dennoch bin ich immer wieder begeistert was ihr auf die Beine stellt. Habe alle CollectorsEditionen außer der 15er und war bisher nie enttäuscht. ❤🌽🚜
Sehr gut was man bisher sieht. Aber bitte arbeitet noch dran das Tiere nicht durch Fahrzeuge laufen können. UNd das Silofüllsystem in Form vom Haufenprinzip sollte auch überarbeitet werden. Danke!
It's a mega leap forward.
Just a general few questions.
Do we keep young/old timers in the base game? Like the jd 7810. And do we keep the used machine/equipment tab in the store? And please tell me that the fendt farmcon24 pack will also be in the base game of fs25?
Na, darauf freu ich mich schon.. das wird meine Lieblingsfunktion im 25er werden..
Great Job!
dont forget to set adaptive triggers for dualsense of PS5
Ich bin bei jedem LS Teil aufs neue überrascht das die Frontlader keine Hydraulikanschlüsse brauchen, es soll ja auch möglichst realistisch sein bei Giants. :D
Was ich hoffe , das Äste Kollision haben und nicht durch die Kabine glitchen.
Game of the year coming up 👍🏻😊🎉
Nice mod for FS22, but where's FS25 ?
Bro no mod its fs 25
@@NedimCebic I was kidding, this game is a real fraud.
Hoffentlich läuft der Multiplayer auf der Xbox series stabiler als im noch aktuellen Teil. Da gab es leider dauernd disconnects bei uns, was dann dazu führte dass wir es nicht mehr gespielt habe.
great video game companies are growing up
Крутой фарминг симулятор 25 спасибо разработчики мы вас любим ❤❤❤❤❤❤
will be there any demo or test playing soon?
Should have the free camera from the Spin Tires game
Vielen Dank Giants. 👏 Wird es möglich sein diese Linie beim GOS und Helfer auszuschalten? LG und nochmal vielen Dank.
Да даже у самих разработчиков подлагивает игра😂
Bis zum Release ist es noch soooo lange :(. Aber ich bin mir sicher das dieses Spiel wieder ein absoluter Hit wird. Einen großen Wunsch hätte ich da schon. Wie schaut es mit einer Demo des Spiels noch vor Release aus? Liebe Grüße
Maybe was lost in translation but can you save this "Gps" courses in a folder , like you do with course play mod for fs22 ? When you do a grass field and you have 3 diferent helpers on the field , i am curious how it will handle grass fields .
Anyway , legit nice they improved the AI Helper , especially for console players as you cannot have script mods in consoles afaik.
By the way, what about plowing with water before planting rice?
finally add stubble crushing after the wheels...
Does everyone hate physics ? i mean i would like to see some !
you have the iseki license add lawn tractors to the game for those who like landscaping
2 of my biggest complaints from fs22 is the ai and suspension. It seemed that unless the field was perfectly square, they would always miss portions of the field. Taking only straight line paths and missing a large portion of any curvy bit. So nice to see that even if the ai doesnt take a course i would, they got the WHOLE field done.
But the suspension.... i pray they take care of that in fs25. I understand not all vehicles have swamper/crawler levels of travel... but with the logging dlc of 22, i was imeasurably disappointed to see the volvo semi trucks were just as rigid as everything else.... in a map where you are supposed to go off the beaten path and encounter bumps. I sure, mods like the tlx vehicles are wonderful, but i didnt want to rely so heavily on them solely for the suspension physics. Seeing wheels pop off the ground at minor lips or vehicles get jostled around viciously on bumpy roads/paths was imersion breaking making them feel more like some crudely made slot car than a true vehicle with complex mechanics like suspension. So even a basic work truck, i skipped over a base game model in favor of an op tlx model for that simple reason. Hopefully that is taken care of.
Otherwise the improved visuals id imagine would fall flat on imersion. It would be like painting a pretty backround and track while your janky slot car project from middle school rumbles down a ramp where even a tiny imperfection will send it hoping and girating down in an unatural way... and probably shoot off the side into a ditch.
Is this an old upload? looks like FS22 with mods
You are wrong, it looks like FS19 with mods on PC, just with a bit better graphics. All these things were available as mods in FS19 already.
Ok it looks a little bit better but i was expecting something more than adding mods to the fs22 and calling it 25
I would be awesome for us in america if we can have things in bushels instead of liters. Like when you’re harvesting.
Bunlar güncelleme ile gelecek şeyleri bize yeni oyun diye yutturmaya devam edecek.
No, it's not FS22 with fog and rice. It's what FS17 should've looked like. Sorry, but....
Well, at least it's progress. Let's count it as a good thing.
What about including fieldbeans from courts farms fs22 as another crop into the game as well please? Have enjoyed the extra crops included from the modded maps. Thanks and game is looking promising to top fs22
Oxygendavid is already working on his first map for FS25. It'll probably be available a few months after launch.
Yes I’m aware that he is, just would like the crop included in base game
Jetzt ist die frage die. Kann der neue Helfer nur zwei Vorgewende "reihen" machen oder hat er je nach Anbaugerät angepassten Vorgewendeabstand. Denn mit einer 3m Sämaschine würden zwei Fahrten bissl knapp werden 🤔
ich geh mal davon aus das dass von der Arbeitsbreite vom Anbaugerät abhängig ist und das game das dann selber berechent wie viele Vorgewendebahnen man braucht
Das Vorgewende ist abhängig von der Arbeitsbreite und der Länge des kompletten Gespanns. Wird so gesagt ab 31:36 😉
@@robschko789 oh danke ... hab ich doch zuweit vorgespult 😅
😍😍
Wheel mud effects
PLEASE! Finally add hops, beer, etc.!
Not allowed if they want to keep the pegi 3 rating. They are available for the game but on maps outside of mod hub
@@dave9614People still buy the game, I don't see a drop in sales in GTA but even children as young as 10 play it
@@dave9614yup. That’s why we have grape juice instead of wine. Although would an official mod by Giants change the rating?
@@matt5075 yes
@@matt5075 Yes
Very very best game
Its good. Lemme get a RTX 4090 real quick😂
I hope the ai will be able to pick up windrows
US: It could be possible to make a turn using the GPS
DEUTSCH: Es könnte möglich sein, mithilfe von GPS abzubiegen
BRASILEIRO: Poderia ser possivel fazer curvas usando o GPS
Demnach müsste ja nun der Helfer nach X Jahren mal einwandfrei funktionieren....sprich ich kann ihn auf einem Feld arbeiten lassen, ohne permanent zu kontrollieren.....da ich Giants zu gut kenne: Ich glaube es erst wenn ich es sehe......die ersten Einschränkungen hört man ja schon.....😂
i dont see ground deformation :D
When should I pre oder the game
Whenever you like :)
Leider gibt es immer noch keine Schlauchverbindung zwischen Traktor und Frontlader 3:01
Ich habe ja noch die Hoffnung, dass sie das mit einfügen. Das Spiel kommt ja erst Mitte November.
ist halt schwierig zu realisieren. dafür brauchst du zusätzliche steuergeräte. hattest du die beim kauf des fahrzeugs mit ausgewählt? solltest du ansonsten nicht in der lage sein nachträglich einen frontlader zu kofigurieren da ja keine anschlüsse da sind? müssten dann alle traktoren von anfang an die anschlüsse eingebaut haben obwohl du die nicht konfiguriert hast und auch nicht dafür bezahlt hasst??? da find ich den sound vom frontlader weit aus schlimmer...klingt ja als ob der über 12v seilwinden laufen würde
@@georgwarhead2801 beim kubota dlc geht's, beim 6m und 5m ist diese Funktion auch gegeben. Beim 6 m sogar schon im LS 19
@@metzger1288 Fendt liefert ab werk KEINE anschlüsse für frontlader. dafür brauchst du die profi+ version mit zusätzlichen steuergeräten für hydraulik. möchtest du die nachträglich verbauen, nach kauf des fahrzeugs, kannst du auch gleich deinen traktor gegen einen neuen eintauschen da das günstiger währe. wie realisierst du das in einem spiel wo "realismusliebhaber" spielen und gleichzeitig casuals die einfach soja ballern das ganze jahr?
No vehicle entering animation?
kann der neue ai helfer auch abfahren?
Gilt der Vorbestellerbonus auch für Steam?
Of course.
Looking great but those FPS drops are much concerning
🤦♂️ it literally said in the corner of your screen, work in progress, they will most likely polish and perfect the game at the end
4 months until release my friend.
The game isn't even finished yet.
There's a disclaimer in the videos that says NOT FINAL PRODUCT.
Der ter der
I wonder what they did to animals hopefully it's more real now
Will fs22 have an ambassador edition?
Like 19 did? Probably will
so no new style 700 fendt or 600 fendt
Can we get hazard lights on console 😅
Gibt's diesmal kurze Hosen zum anziehen?
Are the husband and I going to be able to sit and play together at the same time?
Y pará vuando otro FS para móvil
Szkoda że nie ma polskih upraw takih iak pszenżto żłto gorczca ubin i grłka i pżdało bł sie wiencei polskih map
Sie haben nie ein polnisches Buch erstellt, das Ihnen die Möglichkeit gibt, Ihre polnische Karte zu lesen und zu lesen
Odlican posao kad ce fs26 za telefon
Play in Android
Fanatec dd funktioniert immer noch nicht
Vielen Dank an Giants für die tolle Arbeit.
Ls 25 wurde gleich am ersten Tag der Ankündigung vorbestellt. Dieses Jahr ist Weihnachten im November 😅😅
I just want VR!!! We dont need to be able to use hand controllers just use the headset!
Shame that this wasn't in english
Wer hat sich bitte Reis gewünscht 😂😭
Es geht nicht nur um wer hat sich was gewünscht. Giants will auch Sachen reinbringen die nicht nur von der community gewünscht sind.
@@jason4138 Hust Trauben und Oliven hust
Did i understand something wrong orrr???, because they said in the video, the macdon is a preorder bonus and the swathing will be part of the base game, but no swather avalibale, like the modders had create one inorder to make swathing work, because if that's the case, you are a sell out giants
Yea from my understanding Swathing will be in base game and the MacDon preorder is the only tool to swathe currently. My guess they'll release the MacDon pack later after release or introduce more swathing Machinery thru mod hub
@@ISAFMobius18he said it’s so that modders can use the feature. Meaning they aren’t locking the feature behind a paywall. I am guessing modders will make another swather rather quickly.
@@flippnorge7105 oh for sure. I just meant I wouldn't be surprised if Giants releases a free vehicle pack shortly after launch that included another swathe header
@@ISAFMobius18 IDK, that may be part of the licensing agreement with MacDon, that Giants can't implement any other crop swathing equipment.
@@LoneWolfHeroGaming I doubt that
Disappointed they re-used the same old mower sound, its a horrible and extremely unrealistic sound. They should use help of modders like 4D Modding - Eire Agri Modding and AgrarDesignAustria who have used the exact sound the real mower of the very model they use has irl. Way better. The base-game sounds bad and spools up way too quickly, irl you start a mower up at idle, and then slowly rev them up to max speed small increments at a time. Takes like 10-15 seconds if not more to spool them up fully irl, not 2 like it does for base-game.. Use real sounds! You are for tractors! Shouldnt be hard!
Ich bin ein bisschen enttäuschen von ls25
fs 22 2.0, I'm disappointed
😂
😂🤡
🤣🤣🤣🤣🤡🤡🤡
FS19 3.0, FS22 was FS19 2.0...
@@iceuul674 😅🥸🤡
It's too bad, they added something like rrtx to FS22, unreal engine 5 could have better graphics, I don't understand those who say it's nice, get over yourself, giants.
ABSOLUTLY...and by the way, probably 80-90% of there FS players PC´s cant handle the UE5...so lets push for UE5 and loose 80-90% of our sales....YEA and also drop the modding support this way toooo
You're special
Wer hat sich den Reis gewünscht? 🤔 stimmt das wirklich? Wenn ja bitte mal Liken 😅
Von den deutschen Spielern wahrscheinlich keiner. Ich glaube, du musst die Frage nochmal auf Italienisch, Spanisch oder Griechisch formulieren. 😄
damn when are you going to move to release the massey 9 S on fs22??? already there is a script on fs22 which allows the visual improvement of the wrap once released which is not even integrated directly into fs25 to believe that you have nothing to jerk off on this pseudo new game !!!!
They are not going to release squat for 22. They are putting that in 25.
Unless custom modding brings it.
Melhorem essa física na água pelo amor de Deus. Que coisa mais horrivel, parece uma gelatina com a roda flutuando. Estamos em 2024, isso tá pior que jogo de 2013.