Great video! The Slide to Prone was a revelation when I found it 😎 For Keyboard & Mouse I'd recommend configuring separate inputs for crouch/slide and dive, makes it very intuitive!
Really like the amount and complexity of animation blending, but if you want to reach a standing position on the x axis from another standing position, you might as well just add a Bloodborne-style quickstep, which could be bound to ADS+sprint. This fits the existing design philosophy of adding dedicated features for things players are already doing. For example, people were already sliding sideways by sprinting forwards, sliding, then flicking 90 degrees, which looked terrible in third person and was awkward to perform, especially on controller where you had to take your finger off the stick to slide and then reengage it to flick within milliseconds. By adding a dedicated feature for it, they can do things like design maps with it in mind and tweak balancing values specifically for that feature, to say nothing of the number of controllers that will be saved by reducing the input complexity. Sideways slide cancelling when there's no low cover by pressing five buttons in rapid succession doesn't make sense when you could press one and make it look better
@@patjoslin4087 DITO to the other dude, its day 1 of beta, NO ONE has is mastered. Even no life sweats will take time to get advanced level. I'm an above average player, and I've been CRAPPING on everyone using it.
I dont understand why all content creators are telling players to use the auto tac sprint. Its only going to get you smacked in mp , because the animation is going to hinder the speed at which you can fire your weapon , in comparison to someone who isnt using this. Trust me ive seen it
It depends how you use it, if you're tac sprinting in the open, yeah you're gonna get dropped. But if you're using it to quickly strafe jump, or slide to get away or challenge someone, it's very useful. So useful it was GA'd in competitive COD.
Xclusive ace said that the feet and legs have the same damage as shooting someone in the chest. There are only two different hit boxes in this game according to him. Headshots and Body shots
Xlusive Ace said there are no body part multipliers everything is 1x damage unless you have the headshot barrel on certain guns. So hitting you in the leg or the head doesn’t matter. The only benefit from S2P is that you are a harder target to hit. You are not dealing more damage.
Once I set the sprint to always be activated, the game improved tenfold. By far the best feeling COD to date. Once you get used to it, you can't go back.
@TheTacticalBrit have you seen the new Razer Wolverine V3? They call it a pro controller specially meant for claw grip players. It adds 2 additional input buttons on the top next to the bumper and triggers that you might find useful.
@@JackLeftTown427 I just looked ino it, I like the idea of a third shoulder button, but in my head I pictured it differently. I wonder how it feels. Also it'd be dope if it had swappable dpad and left sticjk, as I can double claw on games I need extra inputs.
@@Bambam- the thumbsticks are swappable. Unfortunately the dpad ain’t. If you’re on pc, you might look at the PowerA ops v3 or the v1. The v1 is wired. V3 is wireless.
I actually really like the Omni movement. I can punish campers with it. I don’t feel like I have to camp because the other team is camping. Custom controllers with back paddles definitely give you an edge so I suggest if you can afford one to grab one. They will be used more than ever in bo6
I think they'll be less useful to be honest. You can sprint left, slide and aim, then sprint right slide and aim. With the left stick purely for sprinting and right stick purely for aiming it will actually elevate standard controller players. Strafe jumping is going to die out I reckon.
This is beautiful information brotha thank you. I couldn’t quite figure out the movement settings for optimized movement until I watched this and it makes a HUGE difference for me personally. I shared this to Facebook to help others
Yo bro you’ve got an ability that is far bigger than gaming, you know how to speak. That is huge!!! Big ups bro. Amazing public speaking you got going here.
Very awesome tips! I think the game feels great. I can see how/why cod vets will be scared of these new mechanics... It's huge change! Thanks this video!!!
I hope Battlefield brings back there version of "OmniMovement" from BF5 maybe even earlier. Among other things they should do of course. I remember Killzones Campaign mode, you could peek around the corner, but not online. Other games need this feature as well. This my 1st time on this channel. Is he really this Tactical and living up to his name in all his videos or the theme of the channel? Or is it just this video? Great video and I learned a lot.
@@flamingscar5263”spend $100 on top of the $150 for the game and the 500 for the console and 100 for an extra storage device” Bruh you expect new COD players to spend $1000 just to enter into the game?
@@rival2028Run backwards and slide on your butt and heels?? Like it’s not hard to do.. Especially with the heavy padding these operators have it wouldn’t even be that uncomfortable.
Thanks. Though it probably won't help me much as I've been defeated by the very first challenge in Training Grounds (shoot target while diving to the right). Movement not my strong suit in this game for sure.
oh also i just found out that cod deleted itself for no reason... i had to do a 207gb update for some reason so nah im good ive played enough of the beta, i aint reinstalling the entire thing again cause cod HQ is a bugged mess
Hmm with backways sprint. Is it possible to do effective snaking on controller? Just want to dive or slide backwards instead of the usual back prone, forward sprint
im a game devb hobbyist that hasent got this game. i wanna make it but confused how the game decides what direction the prone legs should go? do the legs stay in the same direction as when you got into prone or do they try to trail behind you?
so how do you actually slide to prone? slide and then press prone? For tactical layout on controller you would long tap R3 to slide and then press it down to prone?
Hey!!! 😊👋 I have a question that I haven't found an answer to that is pretty important game mechanics. I wanted to know if there's any way to separate dive and slide on console. Also I'm not able to dive on hybrid very well so I changed over to tap to dive and found a lot more success but I can't slide into prone anymore do you know a fix for that as well? Please and thank you.😊
Don't know omni on Mnk working very weirdd, mostly because of f*up keybinds settings 5:07 Slide back dive always end up standing in the end , or some settings is wrong
I’m a bit behind due to a huge festival in my area. I’m just getting started and need help 😭 I dud the sprint settings ps5. But ummm I can’t do the sprint/circle/ R2 ( shoot) using the controller with small hands on top of having the controller actions on same side. So I thought obit moving the dive button due to R2 is shoot in mw3 as well. If this will be useful in matches, it’ll mess with me in mw3 lol but also five would be a way to dive behind wall to get out of a fight; not use it as a fight combo. How did u on ps5s going? Is it just training to temp switch buttons to get passed this, or is it actually useful in fights. I love how we can peek and get out of LoS much better. But lmk what, if u changed the dive/shoot combo and if use it in matches. Ty❤
Have you found that the Sprint To Fire speed out of tac sprint is losing fights compared to reg sprint? I switched to always tac and I started losing fights. I might prefer always reg sprint for this reason (small map 6v6 at least). It is nice to have the tac sprint speed but that STF speed…. Don’t know. Attachments couple remedy this I guess.
I’m on the exact same page, putting that setting on made me lose more fights because that STF speed can be brutal. It’s nice just auto sprinting and then one tapping for tac sprint.
You arent wrong about retraining the brain for movement. Still trying to get out of flicking my mouse to turn then run away. Rather than just sprinting in a direction But Lachy, I'd be interested in your opinion. You make a comment about a "full 360 degree of motion", by definition does this not make MnK less viable? Due to the limitation of only 8 possible directions one could travel?
I think the constant slide cancel any direction is too much. Character models look like they are stutter step lagging. I think some type of stamina system needs to be applied. I know COD isn't a sim but this seems too much.
In the nicest way possible, skill issue Game franchies are meant to evolve, and players must adapt to those evolutions Without omnimoveent, this game is literally cold war again
I’m glad to show you how “too much” it is if we ever get into the same lobbies… Nevermind… You can’t get into lobbies with me because I’m better than you.
@@flamingscar5263I don’t think they want to get rid of the new mechanics, but simply make sure people aren’t abusing it and cheesing. They want MORE skill with it, not less. If you could only do say like 7/8 slides in a row before having to wait a second before your stamina refills to slide again wouldn’t be that bad of an addition imo
ily btw on the hybrid setting the game literally stops my running animation going backwards and i can't dive backwards😅 other people were reporting on that too might be a bug (edit) nope no its not the controller or deadzone issue its a new controller i even whipped out my customized brand new never used saved pro paddle controller customized sticks and still have issues diving backwards on hybrid 🤔
Not going to lie this was the last misstep in the wrong direction for me. Hey guys, let’s add some crazy new movement in, but totally not address any new maps or cheaters in the game.
I dont even feel omnimovement makes any difference. Its not groundbreaking in any way. The games play out just like any other COD game. Its just a slightly upgraded Cold War. Very disappointing from Treyarch. BO3 was the last COD multiplayer i had fun playing.
I was just wondering if anyone knows how the thumbnail for this video was made? Or is it just an image from online with a few photoshop edits? I love the video also👍🏽
This seems like a good system for a game with realistic movement physics. For CoD? Dudes zipping around like Sonic the Hedgehog, bouncing off the walls jumping off staircases like they're made out of titanium. Looks ridiculous.
found it impossible to do, it seems to me that unless you can somehow customize the Omnimovement (maybe doubletap WADS) you need spider fingers to pull it off on keyboard and mouse and if it is much easier to do it on controller will make this COD even more of a controller game
I think it’s funny how you explained useful scenarios, but I didn’t see you putting it to use in the game and I know why, it’s because the game is terrible and all these explanations don’t work well because the game is so fast that there’s no time to use this when you are being shot in the front and back from TERRIBLE spawning and bad map design.
Game came out for UK just before 6pm last night and it was all good and exciting for a few hours but once you get the hang of it its pretty underwhelming and is already boring (for now). You soon realise you need all this movement a lot less than expected to win gun fights. (at least for multiplayer)
@@thebesttheworst2277 me too lool im trying my very best to stay optimistic for this game and play it out. for the first time ever im having to listen to music whilst i play (since you cant hear footsteps anyway lol) 🤷
the one good thing thats new imo is omnimovement, cause more casual players can compete a bit better against sweats, the ones which sbmm keeps sticking us with XD
@@xZondor lol wdym a casual player can click ctrl to dive left or right. easy to do, helps with moving. how does a vpn stop sbmm first of all, and second, the fact that sbmm is in unranked modes is ridiculous anyways, i shouldn't need a vpn to play an unranked match without having to sweat my balls off every game and lose anyway
I think the exact opposite. Sweats will learn to abuse omni movement and casuals won't be able to remotely compete. Luckily for them SBMM will protect them from the sweats
"Tokyo-Drifting" is the perfect name for what we're about to experience when BO6 is out 👏🏻😂
... "It's too fast, I'm too furious." - *Old COD Players*
@@JackPelaFox 🤣😂 you nailed it 😎
@@thebesttheworst2277💀💀💀
That's how I felt lol. But I'm not sure what feels nicer. Sliding while aiming, or sliding into a dropshot.
@@Bambam- facts
6:48 there are no body multipliers anymore. Foot shot and chest shot do the same damage.
@@zjsz4954 only in mp
@@zjsz4954 thats so stupid even tho in real life it makes sense. Leg shots are just as deadly as body shots
@@jurivjerdha2467 i mean you can tourniquet a leg but your internal organs not so much. Plus a blown lung is pretty bad.
@@MrNamenamenamename actually it's equally shit. you can survive a blow to the head and die from a single shot in your leg artery ...
Forward dive through an opponent with a quick 180 degree turn will be the new slide cancel
@@guuumby_1468 it literally won't. L
Great video! The Slide to Prone was a revelation when I found it 😎 For Keyboard & Mouse I'd recommend configuring separate inputs for crouch/slide and dive, makes it very intuitive!
That's what I've always done
When we see kids getting shot while sliding backwards down stairs 😂.
Really like the amount and complexity of animation blending, but if you want to reach a standing position on the x axis from another standing position, you might as well just add a Bloodborne-style quickstep, which could be bound to ADS+sprint. This fits the existing design philosophy of adding dedicated features for things players are already doing. For example, people were already sliding sideways by sprinting forwards, sliding, then flicking 90 degrees, which looked terrible in third person and was awkward to perform, especially on controller where you had to take your finger off the stick to slide and then reengage it to flick within milliseconds. By adding a dedicated feature for it, they can do things like design maps with it in mind and tweak balancing values specifically for that feature, to say nothing of the number of controllers that will be saved by reducing the input complexity. Sideways slide cancelling when there's no low cover by pressing five buttons in rapid succession doesn't make sense when you could press one and make it look better
This is gonna be so smooth on these 12hz servers 🤪
Imagine camping to the Corner while this movement is added to the game
.... Bad players, it could be a 7 year old.
The movement adds little to the game and most people using it are getting annihilated by decent players
@@patjoslin4087because they don't know how to use it
it's a nice counter to campers, as a IW fav it could be implemented on the next MW installement, but with a more realistic-ish movement
@@patjoslin4087 DITO to the other dude, its day 1 of beta, NO ONE has is mastered. Even no life sweats will take time to get advanced level. I'm an above average player, and I've been CRAPPING on everyone using it.
I dont understand why all content creators are telling players to use the auto tac sprint. Its only going to get you smacked in mp , because the animation is going to hinder the speed at which you can fire your weapon , in comparison to someone who isnt using this. Trust me ive seen it
It depends how you use it, if you're tac sprinting in the open, yeah you're gonna get dropped. But if you're using it to quickly strafe jump, or slide to get away or challenge someone, it's very useful.
So useful it was GA'd in competitive COD.
Xclusive ace said that the feet and legs have the same damage as shooting someone in the chest. There are only two different hit boxes in this game according to him. Headshots and Body shots
Xlusive Ace said there are no body part multipliers everything is 1x damage unless you have the headshot barrel on certain guns. So hitting you in the leg or the head doesn’t matter. The only benefit from S2P is that you are a harder target to hit. You are not dealing more damage.
Thank you this video is Goat 4 pvp info
They just made it harder for casual players to enjoy the game. It's going to be a lot of hate and less players playing.
@@TextbookLogic it has SBMM and EOMM so waht does it matter?
@TextbookLogic I don't think so . Us casual players have needed omni-movement for a couple of years.
I don’t think so I was playing earlier and people were trying to trip me up with Omni movement but they still got cooked 🤷🏽♂️
@@TextbookLogic Speak for yourself.
@@TextbookLogic you can turn it off
This video is the new cod gold standard for movement cos Stone Cold said so!!!😂
I smell what your cookin
Once I set the sprint to always be activated, the game improved tenfold. By far the best feeling COD to date. Once you get used to it, you can't go back.
If you're sprinting and you stop does that cause you to slide?
6:19 how are you getting up so quickly? I'm stuck in the crouch position for a bit.
@TheTacticalBrit have you seen the new Razer Wolverine V3? They call it a pro controller specially meant for claw grip players. It adds 2 additional input buttons on the top next to the bumper and triggers that you might find useful.
Seriously?! I may have to look into this lol. I've been using ps4 default rollers for years now
@@Bambam- yeah, it has 4 rear buttons and 2 up on the top by the bumpers. Those 2 they even promote as claw grip buttons.
@@JackLeftTown427 I just looked ino it, I like the idea of a third shoulder button, but in my head I pictured it differently. I wonder how it feels.
Also it'd be dope if it had swappable dpad and left sticjk, as I can double claw on games I need extra inputs.
@@Bambam- the thumbsticks are swappable. Unfortunately the dpad ain’t. If you’re on pc, you might look at the PowerA ops v3 or the v1. The v1 is wired. V3 is wireless.
I actually really like the Omni movement. I can punish campers with it. I don’t feel like I have to camp because the other team is camping. Custom controllers with back paddles definitely give you an edge so I suggest if you can afford one to grab one. They will be used more than ever in bo6
I think they'll be less useful to be honest. You can sprint left, slide and aim, then sprint right slide and aim. With the left stick purely for sprinting and right stick purely for aiming it will actually elevate standard controller players.
Strafe jumping is going to die out I reckon.
This is beautiful information brotha thank you. I couldn’t quite figure out the movement settings for optimized movement until I watched this and it makes a HUGE difference for me personally.
I shared this to Facebook to help others
Love the video. More guides like this pls
Yo bro you’ve got an ability that is far bigger than gaming, you know how to speak. That is huge!!! Big ups bro. Amazing public speaking you got going here.
Love the positivity!
Thanks for the great video Tbrit!
The settings tip made it much easier . Nice one thank you
Very awesome tips! I think the game feels great. I can see how/why cod vets will be scared of these new mechanics... It's huge change! Thanks this video!!!
It’s pretty intuitive so far. I really like it. 👌🏽
I hope Battlefield brings back there version of "OmniMovement" from BF5 maybe even earlier. Among other things they should do of course. I remember Killzones Campaign mode, you could peek around the corner, but not online. Other games need this feature as well. This my 1st time on this channel. Is he really this Tactical and living up to his name in all his videos or the theme of the channel? Or is it just this video? Great video and I learned a lot.
Awesome video. Slide to prone will 100% be the new meta movement. Good looking out.
Fab video that is clear and easy to digest. Very helpful thanks.
How do you slide prone? Do you hold prone during the slide or after? Do you slide forward or backwards?
Great video Lachy
Great video! Very useful thanks!
Great video subscribed
All your content is top tier.Thanks for the help.
So I need to learn the piano to play COD now 💀
not really, i bound slide/crouch to lctr and i rebound dive to scroll wheel down and the omnimovement plays really smothly
If on controller, get rear paddles
If on M&K, bind slide and dive to your mouse side buttons, and if you don't have any, get a good mouse
@@flamingscar5263”spend $100 on top of the $150 for the game and the 500 for the console and 100 for an extra storage device”
Bruh you expect new COD players to spend $1000 just to enter into the game?
Sliding backwards breaks the laws of physics.
How?
@@Episode_13 you try it.
@@Episode_13lol let’s see you do it
@@rival2028Run backwards and slide on your butt and heels?? Like it’s not hard to do.. Especially with the heavy padding these operators have it wouldn’t even be that uncomfortable.
@@rival2028 no it doesn’t you can slide any way you want in real life with momentum just like In game
Excellent video, mate. 👍👍
Thanks. Though it probably won't help me much as I've been defeated by the very first challenge in Training Grounds (shoot target while diving to the right). Movement not my strong suit in this game for sure.
found slide to prone last night and what a tool to be utilized!
Perhaps we can hook up for PvP.... I want to learn this! One advantage I have is that I've not played since cod ghost 😁
@@sherit8594how is that a advantage?
@@WeirdoBusters no preconceptions on controls. As others are used to the other.
thanks for the vid brother, you did an awesome job explaining that for us... you the bomb bro
oh also i just found out that cod deleted itself for no reason... i had to do a 207gb update for some reason so nah im good ive played enough of the beta, i aint reinstalling the entire thing again cause cod HQ is a bugged mess
Saving this for later.
Bruh sliding into prone was the first thing my homie noticed. You can break it in some really weird ways
Great video
Great video, thanks
I literally cannot replicate that movement at 10 mins. I either slide way past or not at all
The guy that waxes the floors in CoD is gonna have a lot of overtime coming up 😂
Hmm with backways sprint. Is it possible to do effective snaking on controller? Just want to dive or slide backwards instead of the usual back prone, forward sprint
im a game devb hobbyist that hasent got this game. i wanna make it but confused how the game decides what direction the prone legs should go? do the legs stay in the same direction as when you got into prone or do they try to trail behind you?
so how do you actually slide to prone? slide and then press prone? For tactical layout on controller you would long tap R3 to slide and then press it down to prone?
Love you Brit! Please get Spratt to play with you again. Found you thanks to him
You initially said use diving, to get out of a gun fight... Then you say diving can give you and advantage in a gun fight.... Which is it?
sliding backwards is a wonky thing I just dont see how the animation would look maybe that would change my mind
Hey!!! 😊👋 I have a question that I haven't found an answer to that is pretty important game mechanics. I wanted to know if there's any way to separate dive and slide on console. Also I'm not able to dive on hybrid very well so I changed over to tap to dive and found a lot more success but I can't slide into prone anymore do you know a fix for that as well? Please and thank you.😊
what are the best mnk bindings?
What are the button presses for the slide to prone? Do you just slide and immediately pull back on the stick?
Don't know omni on Mnk working very weirdd, mostly because of f*up keybinds settings
5:07 Slide back dive always end up standing in the end , or some settings is wrong
I’m a bit behind due to a huge festival in my area. I’m just getting started and need help 😭 I dud the sprint settings ps5. But ummm I can’t do the sprint/circle/ R2 ( shoot) using the controller with small hands on top of having the controller actions on same side. So I thought obit moving the dive button due to R2 is shoot in mw3 as well. If this will be useful in matches, it’ll mess with me in mw3 lol but also five would be a way to dive behind wall to get out of a fight; not use it as a fight combo. How did u on ps5s going? Is it just training to temp switch buttons to get passed this, or is it actually useful in fights.
I love how we can peek and get out of LoS much better. But lmk what, if u changed the dive/shoot combo and if use it in matches. Ty❤
Step 1: Uninstall game. Step 2: be happier
Bro this game is perfect. Till you get hang of the movement your good. I just hate the snipers
@@kikezurek34 😂
Haters love to hate😂
@@infiniteco1 they make it easy, to be fair…
I did! Playing sniper 5
How do I get back into the Training Arena? I gave up on the dive/turn/shoot but cannot figure out how to go back !!!!
Dolphin Dive walked so Omni could Fly
Have you found that the Sprint To Fire speed out of tac sprint is losing fights compared to reg sprint? I switched to always tac and I started losing fights. I might prefer always reg sprint for this reason (small map 6v6 at least). It is nice to have the tac sprint speed but that STF speed…. Don’t know. Attachments couple remedy this I guess.
I’m on the exact same page, putting that setting on made me lose more fights because that STF speed can be brutal. It’s nice just auto sprinting and then one tapping for tac sprint.
Glad it’s included with Game Pass ultimate, save over $100
When lying prone, can you roll onto your back to shoot at people who sneak up behind you?
Did they take away tac stance?
I like omni movement but it's definitely not new, it's been done before in The Specialist back in 2002 but more recently in MGSV Phantom Pain
This game is about to be more cancerous than it's ever been. SBMM + this + cheaters + ADHD zoomers is going to be hell
What are your settings as I dont finish in prone after a slide?
Finishes in a crouch position.
You arent wrong about retraining the brain for movement. Still trying to get out of flicking my mouse to turn then run away. Rather than just sprinting in a direction
But Lachy, I'd be interested in your opinion. You make a comment about a "full 360 degree of motion", by definition does this not make MnK less viable? Due to the limitation of only 8 possible directions one could travel?
Cheaters are ramping up and combined with sbmm is a nightmare.
Sbmm is good
Sbmm is fine, my lobbies were ridiculous until it kicked in and sifted me
@@MarkKidsley1989No it’s not.
@@High_Lord_Of_TerraNope.
@@mikeyplayzwrld cry more
I think the constant slide cancel any direction is too much. Character models look like they are stutter step lagging. I think some type of stamina system needs to be applied. I know COD isn't a sim but this seems too much.
Tac sprint has stamina
In the nicest way possible, skill issue
Game franchies are meant to evolve, and players must adapt to those evolutions
Without omnimoveent, this game is literally cold war again
I’m glad to show you how “too much” it is if we ever get into the same lobbies… Nevermind… You can’t get into lobbies with me because I’m better than you.
@@flamingscar5263I don’t think they want to get rid of the new mechanics, but simply make sure people aren’t abusing it and cheesing. They want MORE skill with it, not less. If you could only do say like 7/8 slides in a row before having to wait a second before your stamina refills to slide again wouldn’t be that bad of an addition imo
From what I’ve played it’s fine my biggest gripe is the spawning and easy cross map laser guns
I'm a newb here and I can't figure out the controller combination to slide to prone.
Is this stuff really necessary, or is it just gimmick stuff. Because I was stuck on 1.
This is gonna be a flying fish simulator
So many grown adults crying about 30 mins of practice in a pvp game in the comments
BO7 will have new features as building walls in front while back sliding....
At one point thought you were going to brake in to song, the cha cha slide to the right to left take it back now yal, lol
They should add a paintball mode
Wish you could turn off the aim mantle system, the constant tilting of the camera makes me nauseous
ily btw on the hybrid setting the game literally stops my running animation going backwards and i can't dive backwards😅 other people were reporting on that too might be a bug (edit) nope no its not the controller or deadzone issue its a new controller i even whipped out my customized brand new never used saved pro paddle controller customized sticks and still have issues diving backwards on hybrid 🤔
Not going to lie this was the last misstep in the wrong direction for me.
Hey guys, let’s add some crazy new movement in, but totally not address any new maps or cheaters in the game.
what perks kill opponent movement? BLOPS 6 frangible equivalent ?
I dont even feel omnimovement makes any difference. Its not groundbreaking in any way. The games play out just like any other COD game. Its just a slightly upgraded Cold War. Very disappointing from Treyarch. BO3 was the last COD multiplayer i had fun playing.
Go back to the jetpackers then. This is the evolution of boots on the ground with satisfying arcadey movement.
Thank you.
I was just wondering if anyone knows how the thumbnail for this video was made? Or is it just an image from online with a few photoshop edits? I love the video also👍🏽
Awesome vid. Thanks. Now I’m nauseated though.
Im not to sure about the ability to sprint constantly, maybe a stamina bar should be added.
Being able to sprint in any direction instantly after sliding makes no sense
I miss the aw and iw game tbh
Except there is no time to kill difference if they're shooting your toes, instead of your head and center mass.
Would have been useful if you actually showed how to do these movements with the controller.
This seems like a good system for a game with realistic movement physics. For CoD? Dudes zipping around like Sonic the Hedgehog, bouncing off the walls jumping off staircases like they're made out of titanium. Looks ridiculous.
On xbox I have to hit run twice before the character runs with the gun in the air which is annoying.
this should be called how to make a game the sweatest game possible.
found it impossible to do, it seems to me that unless you can somehow customize the Omnimovement (maybe doubletap WADS) you need spider fingers to pull it off on keyboard and mouse and if it is much easier to do it on controller will make this COD even more of a controller game
It is made for consoles
@@infiniteco1 💩
I think it’s funny how you explained useful scenarios, but I didn’t see you putting it to use in the game and I know why, it’s because the game is terrible and all these explanations don’t work well because the game is so fast that there’s no time to use this when you are being shot in the front and back from TERRIBLE spawning and bad map design.
Because he has gameplay vids. Watch other RUclipsrs implement what he’s talking about.
@@AbitCoD nah, the game is crud, I would rather cut the lawn with a pair of scissors.
@@Trigger200284 gameplay is crud for noobs and bots. If ur trash, just say that and stick to MW2 with ur slow self.
Game came out for UK just before 6pm last night and it was all good and exciting for a few hours but once you get the hang of it its pretty underwhelming and is already boring (for now). You soon realise you need all this movement a lot less than expected to win gun fights. (at least for multiplayer)
I was craving to go back on MWIII last night but I haven't as yet. 😂
@@thebesttheworst2277 me too lool im trying my very best to stay optimistic for this game and play it out. for the first time ever im having to listen to music whilst i play (since you cant hear footsteps anyway lol) 🤷
MW3 over BO6 is crazy
I only play with music if I’m grinding a game (which I hate). You good?
@@infiniteco1 MWIII is now a very solid COD game if you've played them all.
There isn't too much wrong with it, this side of SBMM etc.
Played like 10 hours without that setting on 😅
Why can't I get in the training course ??
yeah I found that out in my first few hours
the one good thing thats new imo is omnimovement, cause more casual players can compete a bit better against sweats, the ones which sbmm keeps sticking us with XD
If sbmm sticks you with sweats, you're a sweat. I don't think you know what sbmm means
@@infiniteco1 lol so ur saying me bottom fragging in every lobby against sweat means im a sweat? ur joking
Casual players are not going to use this movement.And if you don't want sbmm,use VPN.
@@xZondor lol wdym a casual player can click ctrl to dive left or right. easy to do, helps with moving. how does a vpn stop sbmm first of all, and second, the fact that sbmm is in unranked modes is ridiculous anyways, i shouldn't need a vpn to play an unranked match without having to sweat my balls off every game and lose anyway
I think the exact opposite. Sweats will learn to abuse omni movement and casuals won't be able to remotely compete.
Luckily for them SBMM will protect them from the sweats