The type is called "Sea Dragon" in Japanese, and it's mostly reserved for things specifically to do with water-related mythology that don't otherwise fit in with fish or aqua. Since Jormungarder is specifically something that exists in air/space, it wouldn't fit as a "Sea Dragon" as Konami tries to define it. Of course they're not always consistent with their decisions, but this one has some logic behind it.
Minor note about Blue-Eyes Ultimate Dragon's release: While it wasn't released for the TCG worldwide until 2008, it _was_ released in North America in January 2006, as a Shonen Jump pack-in.
@@motodog242 I wonder how many got into YGO because of those promo thingies, my first card ever was the limited edition BEWD from a Swedish Shonen Jump magazine that I just about only bought because it looked shiny and cool as heck >_< Still have it though, and it still holds a very special place in my heart...hopefully thats about the only thing Ill have in common with Solomon Moto when I become old in like 30-40 years XD
Why isn't Soul Drain Dragon on this list? Borderline unsummonable, has an effect that seems okay for a comeback at first until you realize it locks your opponent out of taking any damage, cannot attack directly ever and does nothing on the opponent's turn other than stand there (which, as we've made clear, your opponent is GETTING a next turn, because you can't do damage to them this turn!).
@@H34DL0CK3R actually its way worse card so bad i didnt even kno what yall was talkin about and i watched the episode this mf was in he has to be special summoned thru the effect of a xyz dragon only use i could see is skill drain
Jormundgardr actually saw some play is Duel Links when it came out due to the prevalence of Enemy Controller. It was a gimmick deck that summoned Odin, gave Jormundgardr to your opponent, used Enemy Controler on jt to inrlict 3000 damage, then used Odin to beat over Jormundgardr for the last 1000 dmg. And it was easier to set up than most othe gimmick decks at the time.
To make Baby Tiragon even more obselete, there is a card known as "Opti-Camouflage Armor" which reads: "You can only equip this card to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly." This is a searchable equip spell which power creeps baby Tiragon in every way, also Baby Tiragon came out AFTER this card to make matters worse.
The baby's only edge over said armor is how many times it's useful and is not an unprotected equip. Still much harder to summon when you can just Different Dimension Capsule the armor. I just realized DDC is a part of the Different Dimension. I love Tiragon, so reading how lackluster they are is painful.
@@Prince_Eva_Huepow "The baby's only edge over said armor is how many times it's useful and is not an unprotected equip." It's not useful, and your opponent is wasting a resource to get rid of an equip spell.
@@abeautifulduwang Except being named after the same creature and having the same Japanese name: "Jörmungandr". The different English name was probably to avoid confusion somehow.
It's theoretically useful, but even back in the day it required so much setup and so many resources for such a gimmicky effect. Keeping a level 1 monster on the board for long enough to really benefit from that just wasn't a viable option, long before XYZ even came out
Small correction. The purpose of Jormungdar was, alongside it's counterpart, giving Yusei 2 free resources to come back from what should have been a complete wipeout, after he and his 2 equally stupid teammates let their 3 moronic opponents summon the 3 Aesir in the same duel.
Funny enough Jormingardr is available in Duel Links where links aren't out yet and we have 3 monster zones so it can clog the opponent field and he was released as is, burning by 3k in a game with 4k LP is way more useful specially with combined with Enemy controller.
Nordics are so bad that they even suck in Duel Links. I’ve only lost ONCE against them and that’s because I bricked a lot. It was especially easy to get rid of Jörmungandr and Fenrir. A deck that literally doesn’t do anything has a higher winrate than Nordics, for example all the floodgate-decks.
Poor Kiryu. He and Dark Blade wanted to be the new Gaia the Firece Knight/Curse of Dragon/Gaia the Dragon Champion so badly! Or, at least his Black Knight rivals.
Dark blade should get synchro forms like Gaia did and let them have text that let's them keep his name so his forgotten unions can serve a purpose and get revenge for being mercilessly benched over the years. Literally give Dark Blade a level 5 -7 generic tuner + Dark Blade summon recipe synchro that name swaps to dark blade and equips upto three dark blade naming union monsters to itself and let's it non targeting banish a card each time its union is broken. Small note: the one union monster equipped at a time rule ONLY applies if the union monster equips itself using it's own effect to do so as the line used reads 'a monster can only be equipped with 1 union monster a time THIS WAY.' meaning other effects can force multiple union equips as they are not equipped by their own effect at that time.
Correction regarding Ultimate Dragon: Promo cards were released in select Shonen Jump Promo packs in Jan, 2006 for the Pyramid of Light Movie, so shining dragon could have still been played in that time frame
@@Luminousplayer BEUD wasn't in a pack. It was a manga promo. The pack you're talking about didn't have Shining Dragon either, by the way. There were 8 set cards in the Sphinx promo pack ("The Exclusive Pack") and it wasn't one of them. Shining came in the "you saw the movie" promos.
I think Logs was speaking about the release of the card in packs, which from what I've seen, was released in 2008. I assume he took that over the promo for the same reason Mechanichaser (probably skewed the name) is often not spoken about much during the years it was first introduced. A normal, average person probably wouldn't be able to own it until later.
Tbh while mechanical chaser was meta at first, even having the 2006 release you wouldn’t see much use in Tributing Ultimate for Shining dragon, it would probably have just lasted better as a beat stick if you gave it protection. That still wouldn’t have been meta, but it would have been more consistent.
It’s kinda telling that Flamvell Dragnov is so bad despite having an effect, while Flamvell Guard was able to see play in Dragon Ruler decks despite being a Normal monster
Baby Tiragon is only usable in Skull servants to allow you to use your king of the skull servants to attack directly for game it's not a very good strategy but it is funny so please consider it
@@Cakeslicer777 you would never give up your protection from double Lady in Wight for a possible direct attack. Besides, 3 Level 1s is arguably easier to get out than 2 Level 3s in Skull Servants because of cards like Tri-Wight existing
I remember in the anime that the Fenrir and Jorumungardr combo was basically the reason Haldor lost to Yusei. Gave Yusei 2 monsters, used Jormungardr as tribute for D.D. Fairy, then used Fenrir to boost Shooting Star Dragon's attack. It's hilariously bad
Ugh, that duel. Dragan's might and Brave's cunning were super cool to see, but then Harald came and just did stupid combo after stupid combo that all blew up in his face and made him look like the most idiotic duelist ever.
@@youtube-kit9450 Yeah, I get he needs to flex and prove that he's the superior "chosen one", but if you are doing winmore move after winmore move against fucking Yusei, then you deserve to lose...
Haldor would have won if not for giving Yusei the enemies of the Aesir. Lore-wise, those Nordic beasts were meant to kill Odin and end the world. They were used to defeat Odin and end team Ragnarok's plans. Haldor followed lore _too_ well.
Top 10 Monsters only gains effect when they are Summoned properly. Like Mekk-Knight Crusadia Avramax cannot be targeted only when it is Link Summoned, Masquerade the Blazing Dragon can only burn your opponent when it is Fusion Summoned, Crystron Quariongandrax can only banish your opponent's card when it is Synchro Summoned, Arc Rebellion XYZ Dragon is immune to destruction effects only when it is XYZ Summoned
Blue-Eyes Ultimate Dragon was released in North America in the January 2006 issue of Shonen Jump, released in December 2005, 16 months after Blue-Eyes Shining Dragon's release. I vividly remember this as I was excited to be able to summon Shining a year after my mom got me the card the prior Christmas.
Hi DuelLogs, I'm one of your viewers who enjoys your videos despite not playing Yugioh. I wanted to ask if you would ever do a video showcasing an actual duel while explaining what is happening, maybe with a quick explanation of the decks used (could be a famous Duel from competitive, or just a random one). Despite enjoying hearing about all these wacky combos and effects, I've never actually watched a duel and understood what was happening, and you have a way of making Yugioh fun even for audience who doesn't necessarily play the game.
You should watch his DuelLogs Duel Logs channel, where he uploads his videos of him playing Master Duel. Most of the decks he plays are trash or meme shit tho.
Id honestly recommend downloading master duel, its free, and has a single player mode which starts out with a lot of duel set ups which walk you through various mechanics and interactions starting with older more simple stuff and slowly moving through to more recent additions. I believe it even asks if youve played before. Then you can go through some of the chapters which introduce you to various arctypes and walks you through their gimmics and lore. Plus in general playing a computer version yugioh is a lot easier to start out with since it does a bunch of the legwork with keeping track of active effects, prompting you when things can be activated and limiting choices to whats legal, its how i first got into the game with Legacy of the duelist.
4:09, you accidentally said that his ability allows you to send another copy of Flamvell Dragnov from your hand to your deck, which is a billion times worse than the actual effect...
For ages, I've looked at Baby Tiragon and thought "there's gotta be a way this is broken, right?" Good to know after all these years that no, it's just trash.
I have thought of an archetype of level 1 monsters that spam themselves to summon rank 1xyz, lvl 1 fusion and level 5 synchro bosses with really difficult conditions. But the bosses are too strong . Maybe it could get better in a deck like that. All these boss monsters treat themselves as level 1 too.
In the anime tokens could be used for Xyz summons, so its effect is arguably more viable there, but still bad because it still needs set up just to use its effect. It’s definitely meant to be one of those cards whose selling point is that it was used by the main character and has debatably cute artwork.
It’d be funny to attack directly with King of the Skull Servants after getting a bunch of Skull Servant in the GY, but I don’t think they’d even consider it; too many resources for not a big enough payoff.
I kinda wish Tiragon could have had the effect of "Detach a material to allow a Level or Rank 1 monster to attack directly" So that it could at least be a card that would let players learn the difference between levels and ranks. Edit: The Nordic Serpent is a reference to Norse Mythology, in which it is a terror for the Norse Gods whose release signified Ragnarök, the end of the world. In essence, it's not _supposed_ to have synergy with the other Nordic or Asier cards because of real-world lore reasons. Same with Fenrir. Both are tied to Ragnarök and are active detriments to the Norse Gods. Guess which trickster is responsible for them though. MCU fans, say it with me: "Goddammit, Loki."
Small correction, baby tiragon let's the monster attack directly forever, it's not till end of turn Give that winged kuriboh a time hammer for the lols
Blue-Eyes Ultimate Dragon came out in 2005, not 2008. It was a promo in Shonen Jump 2006 Volume 1, which was released in December 2005 and subscribers to the magazine wouldn't gotten it in late November that year. So while yes Ultimate Dragon still came out after Shining Dragon which is dumb, it wasn't quite as long as some might think.
10:32 I had a fun idea for This one, to alter its effect into something worthwhile: _Can only be special summoned (from your hand or GY) by tributing 1 Level/Rank 8 Dragon you control. If you Tribute Summon this card, the Tributes must be DARK or Dragon monsters. Cannot be Tributed by card effects while face-up on the field. When your opponent would add or remove a card to/from their hand, you may choice one of the following effects: ⚫️ Draw 1 Card. ⚫️Monsters you control gain 500 ATK._
@@Prince_Eva_Huepow Plus I’d like to see the look on players faces when they rely on drawing and/or removing cards from their hand only to find they’re _Directly feeding their opponent controlling the retrained king of the abyss._ “I play POT OF GREED! This card let-“ “Let’s me draw 2 cards. And by “me” I mean ME thanks to this abyss boi here” 😐 “OK, then I play GRACEFUL CHARITY which-“ “Which *Lets ME DRAW 5 CARDS* Son!” 😬 “I-“ “YOU add 3 cards to your hand and discard 2, where’s that translates to ME as 5 into my hand.” - “Or would you like me to back track and give all 5 of my monsters on the field 4500 ATK instead from the cards you drew and discarded from those last two cards?” 🥺 (looks sadly at the card destruction they were going to follow up with, which would mean either 20 new cards for him on top of everything else he’d be drawing, or 10,000 ATK more for a full board of monsters, with the hand he’d discard with it) “I end my turn”
Chobham? That's a fucking robot dog! There have been literal dragons that just get randomly typed as rock, winged-beast or sea-serpent or some shit, but this fucking dog gets to be a dragon.
The only way I would play Kiryu would be if I was able to get it into the grave and then use Roll Out! on it to equip it to Dark Blade. Too bad, you can't equip Pitch-Dark Dragon and Kiryu onto Dark Blade at the same time or his respective fusion: Dark Blade the Dragon Knight.
Jormungarder and Fenrir both summon to the opponent field because in Norse Mythology these two kill Odin and Thor respectively during Ragnarök, so the thing about special summoned to your opponents field makes sense from a scholarship stand point, however Konami took this a step too far or not far enough (depending on your perspective) when designing this cards, if these cards were like Kaijus or Lava Golem, they would be better.
If it locks you to forcibly Synchro summon with it "You cannot special summon any monsters other than Synchro Monsters while it is on the field." It would have been a great lockdown in the Synchro era forcing the player to tribute or use it as a Synchro Mat or use other cards just to get rid of it, it would have been at least good or see small amount of play due to its lockdown potential but no it just sucks balls.
The set up is suppose to be used with the belt resulting in your opponent taking a large amount of damage for attack with the Nordic wolf and serpent. The combo is a bit more complicated because you need to use non-aggressive area to lock your opponent out of summoning anything.
So gimmicky cards and combo piece cards are in this list right? Skull's are only excluse to Skull's, what other cards other than archtype specific cards are in this list possibly?
@@bismarckimperia8781 Parellel Exceed, Destiny Hero Malicious, and most of the Salamangreat Link/XYZ monsters. Trap tricks does require 2 normal trap cards to have the same name, does that count?
@@avgj3859 Parallel Exceed will definetely on the list due to its ease of use and utility to any deck that can link summon and make use of it as a Link, Synchro or Xyz summon. Exodia pieces are at 1 each so idk about that one, after all this list is about the same card with the same name that lists on its text right?, Malicious is definitely on the list with just being a good extender.
Not only is divine dragon excellion one of the worst dragons, but it's physically impossible to get all of it's effects on the same monster, unless I'm missing some kind of card that can copy the name of a card in the graveyard while it is in the graveyard.
I think it's only a matter of time until Shinning Dragon is slightly viable. Searching it is extremely easy in a Blue-Eyes decks, the main issue is just of how inconsistent it is to fusion summon Ultimate Dragon or its retrains.
@@Mudkip971 but it's the only option. Waking the dragon is too but u have to wait til your opponent destroys it then it triggers the effect. Which is slightly harder than cyberstein but then again 99percent of the game strategy is to wipe out backrows
@@leonardolim8976 I'm not disagreeing with you, I'm just saying we need a more reliable solution. Like if Fusion Tag actually did what it did but didn't just restrain itself on name changing for only fusion summoning, Shinning dragon would have seen more play.
@@Mudkip971 also it would be better if it didn't start off weaker than blue eyes ultimate dragon. Sure it gains 300 ATK for every dragon but that would mean u have to reach 5+ dragon type monster to the graveyard to get to blue eyes ultimate dragons level
The rule as far as I know is that a monster can only have 4 subtypes, and one of them HAS to be the main types of monster it is. So if it’s a dragon monster it HAS to say it’s a dragon. If it’s a Fusion monster it HAS to say it’s a fusion. If it’s an effect monster, it HAS to say effect. So going by the above I could only fit in, for example, Dragon/Union/Link/effect, or Dragon/Gemini/Link/effect If you’re dead set on cramming more types into a card, you could use “Pendulum” in place of “effect” to shift the effect to the pendulum one. So THAT a would leave me with a Dragon/Pendulum/Gemini/Union. But even then…
You need to specify in your title “worst dragon effects”. Dragons with hardest summoning conditions should be on the list if you just refer to worst dragons.
Hydragon is actually played in the rogue Chemicritter deck in duel links. But it’s only purpose is to be a level 8 chemicritter with a different name than Dioxogre so that you can cheat them both out with Burnout and make a rank 8
I'm glad to see Baby Tiragon on this list. I always assumed, because it required 3 materials which seemed ridiculous for the pretty lame effect, that there must have been some big-brained pro play with him that I didn't know, since there was no way they'd make something that terrible require 3 materials. Glad to see I was wrong and it really is as bad as I thought it was. Also, not important at all, but I thought it was worth mentioning that Jormungardr is generally pronounced with the J sounding like a Y, like in Mjolnir. At least it has been every time I've ever heard it said out loud.
Apparently Baby Tiragon was ZEXAL's equivalent of Parasite Paracide where the opponent snuck it into the hero's deck... except Yuma wasn't at all forced to play it, he played it willingly, and it wasn't snuck in there, he willingly added it to his Extra Deck. Because Yuma is awful.
@@BloodrealmX Yeah, Yuma was portrayed as pretty terrible at the game in pretty much every duel he was in where somebody's life or the fate of the world didn't depend on him winning. I'm pretty sure he was shown as losing every single casual duel we ever see him play, even against his friends that are typically portrayed as alright at the game at best.
@@dr.veronica6155 And in the duels he does win, he either has someone tell him how to win or he straight up cheats by literally making up cards that don't exist and drawing them from thin air. Remember deckbuilding, the centrepiece of the grand finale duel of the original Yu-Gi-Oh! manga? ZEXAL sure doesn't! Just make up what cards are in your deck as you draw them, they don't even need to be cards!
Blue-Eyes Ultimate Dragon released in the TCG in 2005 around christmas of that year. it was a secret rare shonen jump promo and was released as an Ultra Rare in a special pack set that came with 2 dark revelation booster packs. they released a similar special edition set the following year with Dragon Master Knight and then another after that with Light and Darkness Dragon (which had been a GX manga promo before that)
I actually had a deck that made use of Diablos, it was a virus deck, so being able to change the card they'd be drawing to increase the chance it would be affected by whatever virus I had active at the moment was pretty decent. The deck had the lair of Diablos field spell and a bunch of monsters that tribute (For Darkest Diablos) so I'd have a ton of tokens to tribute for it. Mind you, it wasn't the star of the deck by a long shot, kind of a win more card to be honest, but I did find a use for it.
@@coyraig8332 Is your point that it would be bad balance because regular normal monsters would be useless then? In your estimation at least. Because normals would still get used if they are part of an archetype. If they have good stat lines, good type/attribute/level combinations. Normal monsters will always get used. The problem is Konami is shit at making Yu-Gi-Oh!. The game is beyond repair, and I can't believe how many players think summoning half your deck or more and duels only lasting 2 or 3 turns is good. That is way too fast with way too much happening at one time, and it makes it nearly insurmountable for new players. But holy shit do I digress. Sorry for the rant. Point is, if Konami can be bothered to make normal monsters with smart stat, level, attribute and type combinations and make them work in archetypes or compatible with multiple support options, they will get used. Special summoning even a normal monster is pretty good. Some of those types of normals already exist, like Blue-Eyes. Sure, it's not played itself, and it's not meta BUT it is a very key piece in an archetype that sees wide play. And its archetype isn't that bad anyways. Well, I don't know if that is the best example, but Ultimate Dragon saw play specifically because it was a normal monster. Though I understand that the latter example is more what you are talking about than the former. Still, the more use for normal monsters the better. Less text to read. But clearly, I love text judging from my long reply. Sorry! I kind of ramble. Hopefully you got my gist.
Some other contenders which I think are worth mentioning: -Montage Dragon, which can only be summoned by sending three monsters from your hand to the GY, and is just a (probably) big beater. Admittedly, it will probably be a very big beater, and has the potential to be an incredibly big beater, but it's still not worth going -3 to summon it. -Dragonic Guard, which you might be able to use to summon a level 1 Dragon from your deck. If you have a Double Summon or a way to special summon it and then normal another monster. -Felgrand Dragon, which is a level 8 that can't be special summoned, except from the GY, and only if it was sent there from the field. And the rest of its effect just boosts its atk. -Lava Dragon, which has a useful effect (summons a level 3 or lower Dragon from your hand and one from GY), but which requires it to be tributed in face-up Defense Position to use. -Rare Metal Dragon, which is a 2400 atk level 4, but can't be normal summoned or set, so the fact that it's a level 4 doesn't even matter much. I know there are some circumstances where its level does matter, but the vast majority of the time, you'd be better off with either a slightly weaker level 4 that you can normal summon if you need to, or a higher level monster that could have even more atk, and could also be tribute summoned if you really need to. -Dragon Master Knight, which is just a big beater made from materials that are already hard to summon. Various fusion substitute cards certainly make it easier, but it's still not worth it. Its best use is as the biggest possible Punishment target, but that's a six-way tie, so it's not that special.
@@BloodrealmX Honestly, I'm not sure that makes it much better. There are plenty of decks that can combo out three monsters off of one or two cards in hand. And it would make it usable after your first turn. But using three in hand is always a -3, and it makes it very unlikely to be usable when you topdeck it. If it at least discarded the cards instead of sending them, it could be fun to use in Danger Dark World.
I understand they added a bunch of Felgrand support, crucially including at least one card that allows you to get the card on the field as an equip card, so you can then just link the equipped monster away or whatever and then it was sent to the GY from the field so you can special summon it no problem.
@@teddyhaines6613 I forgot that Felgrand got actual support and not just retrains. I guess that makes it not as bad as everything else on the list, though it's still pretty terrible in a vacuum.
I'm actually using Chobham in my poor man's master duel exodia deck. I so far have not won a single game though exodias effect with it, every win has been because the opponent rage quit after getting impatient, or one specific interaction with one specific gimmick deck that happened to go in my favor.
Rainbow Dark Dragon is pretty bad since it requires 7 different dark monsters in the graveyard to bring out and is only a beatstick. Chaos Dragon Levanieer and Dark Armed Dragon have less requirements and better effects.
Rainbow Dark Dragon is old, but those summoning conditions aren't as hard as they look and it came out in a time when a 4k beater wasn't considered that hard to pull off. It's not a good card, but I don't even consider it the worst Ultimate Crystal card.
Dark attribute has too many cards, Armageddon Knight for example can mill Dark types, its easy to summon in a Dark focused attributed deck but just lackluster in use.
0:00 I know this is unrelated to a list of dragon-types, but I had a fun idea for a “Magician” support card: _Mad Magicians Magical Hat_ Equip Spell Card _This Card can only be equipped to a Spellcaster Monster. Once per turn you may roll 1 or 2 6-sided die, then activate one of the following effects:_ ⚫️ Increase either players LP or the ATK and/or DEF of a monster on the field by the result of number rolled X100 ⚫️ Increase or Decrease the level/rank of a monster on the field or in your hand by the number you rolled. ⚫️ Special Summon 1 Spellcaster or Beast monster from your hand, deck or GY who’s level/rank is equal to the number you rolled _Once per turn, If a Spellcaster you control would be destroyed by battle or card effect, you may instead banish this card and the monster it is equipped to until the beginning of your next turn, and can place 1 “Magical” or “Magician” spell or trap card from your hand or deck facedown on the field._
I'm no card designer, but it seems too inconsistent to really be viable and the first effect feels a little unnecessary. You're only getting 1200 ATK or LP max and that hardly seems worth it. If you could special summon a monster with a level equal to OR lower than the number you rolled, that would be better in my opinion, but still a bit inconsistent. Maybe I'm missing something because I don't play Magicians, but it seems a bit weak. Not to mention it's susceptible to banish effects.
@@shreknskrubgaming7248 I can fine tune that a little… Besides, the card is meant to bring a little goofy chaos in an competitively impactful way: _Mad Magicians Magical Hat_ Equip Spell Card _This Card can only be equipped to a Spellcaster Monster. This card cannot be destroyed while equipped to a monster. Twice per turn you may roll 1 or 2 6-sided die, then activate one of the following effects (you can only use each effect once per turn):_ ⚫️ Increase either players LP by the result of the number rolled x200. ⚫️ Decrease either players LP by the result of the number rolled X100. ⚫️ Increase or Decrease the ATK and/or DEF of a monster on the field by the result of number rolled X100. ⚫️ Increase or Decrease the level/rank of a monster on the field or in your hand by the number you rolled. ⚫️ Special Summon 1 Spellcaster or Beast monster from your hand, deck or GY who’s level/rank is equal to the number you rolled _Once per turn, If a Spellcaster you control would be destroyed or banished by your opponent, you may instead banish this card and the monster it is equipped to until the beginning of your next turn, and can place 1 “Magical” or “Magician” spell or trap card from your hand or deck facedown on the field._ And what I mean by “Magician” isn’t any particular group of them so much as ANY card in the game with the word “Magician” in its name. And there are A LOT of targets to go by with that logic, from across almost all eras of the game.
You know, usually with even some of the worst cards out there, you can at least somewhat rationalize what the thought process was behind them or what the maker was going for and just didnt quite realize. But I think Jormungardr and Fenrir are the first two cards Ive seen which left me in a complete state of "What on earth were they even thinking?"
Jormungandr and Fenrir are purely for completing the lore of the nordic cards. Fenrir and Jormungandr fight the nordic gods during Ragnorok according to nordic mythology and are responsible for killing some of them. That's why Konami made them so they can only be summoned to the opponents field with barely any benefit to you. It's horrendously bad design for gameplay but cool lore design if you can ignore the gameplay part.
@@shehanperera9495 They could still have effects that benefit you, even if it was only something like destroying all spell/trap or monster respectively on summon or some weird gimmick win condition that activates if you kill both with the nordic gods.
@@shehanperera9495 Probably could've been better to make them just a series of cards to counter Aesir monsters in the first place, by having effects to affect them in some way. Instead, they're used by the same person that uses the Aesir cards, and they're as close to a vanilla beater as beater can be, which even in lore makes no sense at all, unfortunately. They're just poorly designed cards through and through, honestly. Jormun didn't even get to shine until DL, and even there, they're just killing the opponent rather than your own Aesir monsters (unlike Nordic lore). It's hilarious.
@@Rurike Also, it was an anime duel. 90% of Nordic stuff released during their first wave comes from that one duel. It wasn't a very good one, either. The funniest part is that the anime itself showed why Jormungandr and Fenrir don't work, since they actually gave resources to their opponent and got turned into Synchro and tribute fodder.
The one thing I can say about Diabolos, it is a 2 Tribute monster. But if I remember right it's meant to be the boss of the Lair of Darkness archetype. So it's supposed to be used with that. Trouble is it has no mention of that, so anyone trying to summon it outside of that deck will utterly struggle. So it's almost useless outside of it's archetype and in archetype it does little then being a big boi and a way to possibly deny the opponent good draws. Though one funny thing, Diabolos does have Mega Monarch statline. So could be searched with Monarch cards.
Jormungardr and fenrir going to the opponents side of the field only makes sense from a norse mythology standpoint since if ragnarok ever happens fenrir and jormungardr end up killing the most of the nordic gods
@@gunturadisurya8830 pretty much, well konami has done stuff like this before. squirt squid has card design like how a squid behaves. is it good, no. is it accurate to the source, yes.
releasing a card with material texts of a monster especially an iconic monster not released yet was a good marketing idea... how many people didnt know back in 2004 that blue eyes ultimate wasnt in some random pack most people didnt have common internet yet then it was just starting
Blue Eyes Ultimate Dragon being this super iconic monster from the anime yet *all* the alternate artworks the card has ever had are from once-in-a-lifetime events. You'd think Konami would have printed it earlier and *then* the alternate artworks but nah.
BE Shining Dragon is beating a dead horse. I'm sick of seeing it in many worst list even if not on the channel. Kiryu is pack filler, even in Tag Force. Early "synergy" with old unions being bad. Baby Triagon is a meme especially for those that watched Zexal anime. Nordic Serpent was only used as stupid final burn in the anime only to fail cause anime bs combos. Also I hate when you make comparisons to modern cards instead of cards from its time period. Comparing it to modern cards is basically just being a Mr. Captain Obvious
*video not vid. I don't understand the concept of wanting to shorten a word that is already short enough as it is. I find it ridiculous. But I do understand wanting to shorten long words. 🤦♂
1:44 Here’s a quick addendum to “Sniffer Dragon” that could make it useful: “If this card is summoned: You can add 1 “Sniffer Dragon” from your deck to your hand. You can tribute this card from your hand; special summon 1 “Sniffer Dragon” from your deck or GY. You can tribute this card from your field; add 1 “Sniffer Dragon” from your GY to your hand or deck. You can only use each effect of “Sniffer Dragon” once per turn.
@@elvenatheart982 There are plenty of cards that can tribute cards FROM the hand like you can on the field, so I don’t think I misspoke. Otherwise I could just substitute with “Discard” instead.
That makes it a buffed up Troop Dragon in its first effect while still keeping its weak body. The "Sniff Sniff" version of that kind of summoning mechanic found on weak monsters.
one list I think would be interesting is cards that got screwed over by master rule changes (the rule changes themselves, not the introduction of new summoning methods etc.) for example Zefraath just doesn't function in master rules 4 and 5
Diabolos was the boss monster of the original virus structure deck, so its effect was supposed to synergize with virus cards by making it more likely for the opponent to draw into something that a currently active virus would send to the gy through top deck manipulation. Sadly this was still the time where structure deck boss monsters were god awful, so it's way too hard to summon and even actively counteracts its own archetype by not even being a viable tribute for eradicator epidemic virus.
I think the intention with Hydragon is that because it's a permanent attack boost, Geminis could gain 1000 atk and def because they could be normal summoned twice. Not great, but I think that was the thought process. Tiragon I'd personally put a bit lower on the list (closer to 10) because there are some relevant level 1 monsters that it could be good with, like King of Skull Servants. Moreso than stuff like Kiryu at least, even if Opti-Camouflage Armor is better than it most of the time.
Ah Diablos, a bad dragon, and a worse Monarch. For the same requirements(assuming domain is active) Mega Caius banishes 2 cards and all copies in deck of the banished cards are also dark along with a little burn.
King of Skull Servants is probably a contender. It’s own effect alone let’s it bulk up to _23,000_ ATK under ideal circumstances. And There’s a certain rank 13 monster that bulks up to an astounding _100,000_ on your opponents turns and wins the game if they don’t attack it.
The only reason I even use number 8 was because it was part of a Rokkett loaner deck from a Master Duel event a while back. I think it was the Limit One Festival.
Jormungarder looks like the most Sea Serpent monster out there yet I'm sure Konami forgot that Type even existed
It's funny because it's a sea serpent in the mythology it's from
What I think is funny about sea serpents is I am pretty sure most if not all are those weird oar fish
The type is called "Sea Dragon" in Japanese, and it's mostly reserved for things specifically to do with water-related mythology that don't otherwise fit in with fish or aqua. Since Jormungarder is specifically something that exists in air/space, it wouldn't fit as a "Sea Dragon" as Konami tries to define it.
Of course they're not always consistent with their decisions, but this one has some logic behind it.
@@PKMNwater I was reading about it and apparently there is a dragon version of the Midgard Zolem here but idk from where
Since Jormungander means "World Serpent" you'd think it'd be a Reptile, not a dragon.
Minor note about Blue-Eyes Ultimate Dragon's release: While it wasn't released for the TCG worldwide until 2008, it _was_ released in North America in January 2006, as a Shonen Jump pack-in.
That's when I got it. And Jinzo and 5-Headed
@@motodog242 I wonder how many got into YGO because of those promo thingies, my first card ever was the limited edition BEWD from a Swedish Shonen Jump magazine that I just about only bought because it looked shiny and cool as heck >_< Still have it though, and it still holds a very special place in my heart...hopefully thats about the only thing Ill have in common with Solomon Moto when I become old in like 30-40 years XD
I got a copy when I went to see the movie it was in. Got rid of it as soon as I could.
I also got a copy from Target sometime in 2005-2006 that was included in a pack of holofoil Egyptian-themed card sleeves.
Why isn't Soul Drain Dragon on this list? Borderline unsummonable, has an effect that seems okay for a comeback at first until you realize it locks your opponent out of taking any damage, cannot attack directly ever and does nothing on the opponent's turn other than stand there (which, as we've made clear, your opponent is GETTING a next turn, because you can't do damage to them this turn!).
Honestly, I'd consider the cards on this list, except shinny dragon, still worse.
Wow i checked and Soul Drain Dragon is VERY bad. How are you supposed to summon it? Also its effect is pathetic
@@Gh0stChannel the way its summoning is described, i understand it as "If an XYZ Dragon does ANY effect, you can special summon it"
@@Gh0stChannel There are a few ways to summon it. Pretty easily too, but no reason to do so. Even still, probably still not as bad as these cards.
@@H34DL0CK3R actually its way worse card so bad i didnt even kno what yall was talkin about and i watched the episode this mf was in he has to be special summoned thru the effect of a xyz dragon only use i could see is skill drain
Jormundgardr actually saw some play is Duel Links when it came out due to the prevalence of Enemy Controller. It was a gimmick deck that summoned Odin, gave Jormundgardr to your opponent, used Enemy Controler on jt to inrlict 3000 damage, then used Odin to beat over Jormundgardr for the last 1000 dmg. And it was easier to set up than most othe gimmick decks at the time.
Most bad Tcg cards were meta or atleast good in duel links lmao
"adding another copy of it from your hand to your deck" is probably one of the funniest bloopers I have heared from You ^^
To make Baby Tiragon even more obselete, there is a card known as "Opti-Camouflage Armor" which reads:
"You can only equip this card to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly."
This is a searchable equip spell which power creeps baby Tiragon in every way, also Baby Tiragon came out AFTER this card to make matters worse.
The baby's only edge over said armor is how many times it's useful and is not an unprotected equip.
Still much harder to summon when you can just Different Dimension Capsule the armor. I just realized DDC is a part of the Different Dimension.
I love Tiragon, so reading how lackluster they are is painful.
To be fair, Baby Tiragon was made to be bad. It was featured in the anime specifically as a bad card and to trick the protagonist into playing it
Baby Tiragon is cuter tho
@@knownas2017 Indeed🧡
@@Prince_Eva_Huepow "The baby's only edge over said armor is how many times it's useful and is not an unprotected equip." It's not useful, and your opponent is wasting a resource to get rid of an equip spell.
I legit thought Jormungardr was a reptile, like The generaider boss is too
I didn't even know it existed.....
@@rexevans100 I only know of it cause of Rata.
nope thats jormungandr not jormungardr
2 completely different cards not even remotely similar in any way
@@abeautifulduwang Except being named after the same creature and having the same Japanese name: "Jörmungandr". The different English name was probably to avoid confusion somehow.
I would like to say that Baby Tiragon gives the monster a permanent ability to attack directly
Might be great for chaos necromancer or relinquished. Also might be powerful if you can make a powerful monster on your field a level 1 monster.
That's why I love it. Hurt to see it here.
It's theoretically useful, but even back in the day it required so much setup and so many resources for such a gimmicky effect. Keeping a level 1 monster on the board for long enough to really benefit from that just wasn't a viable option, long before XYZ even came out
Super gimmicky but don't skull servants summon a bunch?
@@xtreme1002003 too many resources to do far to little.
Small correction. The purpose of Jormungdar was, alongside it's counterpart, giving Yusei 2 free resources to come back from what should have been a complete wipeout, after he and his 2 equally stupid teammates let their 3 moronic opponents summon the 3 Aesir in the same duel.
Obvious fake "TheDuelLogs" is obvious. This is most likely a scam of some sort.
@@SomeGuy712x it is
Wait what did he use it for
@@Deathmare235 Tribute Fodder
@@Deathmare235 you can watch the episodes on the official Yugioh channel.
Funny enough Jormingardr is available in Duel Links where links aren't out yet and we have 3 monster zones so it can clog the opponent field and he was released as is, burning by 3k in a game with 4k LP is way more useful specially with combined with Enemy controller.
Yeah but probably still hard to summon, you need an Aesir boss konster on your field
Nordics are so bad that they even suck in Duel Links. I’ve only lost ONCE against them and that’s because I bricked a lot. It was especially easy to get rid of Jörmungandr and Fenrir.
A deck that literally doesn’t do anything has a higher winrate than Nordics, for example all the floodgate-decks.
@@r4nd0mguy99 haha lol
1 tuner level 1 and you can summon level 9 syncros which are some of the best in the game
Did that ever get halved to 1500 when burn effects were nerfed?
Poor Kiryu. He and Dark Blade wanted to be the new Gaia the Firece Knight/Curse of Dragon/Gaia the Dragon Champion so badly! Or, at least his Black Knight rivals.
The direct attack probably revolves around DB getting off Kiryu when it soars over other monsters thus separating the union.
Dark blade should get synchro forms like Gaia did and let them have text that let's them keep his name so his forgotten unions can serve a purpose and get revenge for being mercilessly benched over the years. Literally give Dark Blade a level 5 -7 generic tuner + Dark Blade summon recipe synchro that name swaps to dark blade and equips upto three dark blade naming union monsters to itself and let's it non targeting banish a card each time its union is broken. Small note: the one union monster equipped at a time rule ONLY applies if the union monster equips itself using it's own effect to do so as the line used reads 'a monster can only be equipped with 1 union monster a time THIS WAY.' meaning other effects can force multiple union equips as they are not equipped by their own effect at that time.
@@AloneTheorist or he gains an ability he can trigger once per turn based on which monster is attached to him.
Correction regarding Ultimate Dragon: Promo cards were released in select Shonen Jump Promo packs in Jan, 2006 for the Pyramid of Light Movie, so shining dragon could have still been played in that time frame
im pretty sure the pack did not include blue eyes ultimate, i opened a lot of packs of the movie back then, and got peten/sphinxes/ shining dragon xD
@@Luminousplayer BEUD wasn't in a pack. It was a manga promo.
The pack you're talking about didn't have Shining Dragon either, by the way.
There were 8 set cards in the Sphinx promo pack ("The Exclusive Pack") and it wasn't one of them.
Shining came in the "you saw the movie" promos.
Okay, mistake on my end, it wasn’t in a pack, just in Shonen Jump Volume 4 issue 1 from Jan 2006.
I think Logs was speaking about the release of the card in packs, which from what I've seen, was released in 2008. I assume he took that over the promo for the same reason Mechanichaser (probably skewed the name) is often not spoken about much during the years it was first introduced. A normal, average person probably wouldn't be able to own it until later.
Tbh while mechanical chaser was meta at first, even having the 2006 release you wouldn’t see much use in Tributing Ultimate for Shining dragon, it would probably have just lasted better as a beat stick if you gave it protection. That still wouldn’t have been meta, but it would have been more consistent.
It’s kinda telling that Flamvell Dragnov is so bad despite having an effect, while Flamvell Guard was able to see play in Dragon Ruler decks despite being a Normal monster
I imagine running a part-Flamvell deck and never wanted Dragnov, Guard has so much more going for it even without Tuner status.
One time in Duel Links, I went up against an opponent who used Jormungardr to do one of the weirdest and most creative OTKs I've ever seen
Baby Tiragon is only usable in Skull servants to allow you to use your king of the skull servants to attack directly for game it's not a very good strategy but it is funny so please consider it
thanks
Although there is a better xyz monster that can do the same job but better for skull servant "Number 26: spaceway octobypass"
@@Cakeslicer777 you would never give up your protection from double Lady in Wight for a possible direct attack. Besides, 3 Level 1s is arguably easier to get out than 2 Level 3s in Skull Servants because of cards like Tri-Wight existing
Too bad theres just a spell card now you can use to do the exact same thing
There are dozens easier ways to give it either a direct attack or simply switch your opponents monster into attack position.
I would like a video for the top 10 best number xyz monsters
Idk i feel like itd be predictable lol. Number 1 is number 1, number 2 is number 2, etc lol
Rhongomyniad #1, Numeron Dragon #2 and so forth
Number 56 top1 hands down
@@retrolightning2k86 number two is probably shock master
1st place: Number 69
Nice.
I hope someday Konami make GOOD retrains of Dark Blade and his dragons and/or a series of their fusions
Sometimes I come back here just to see how bad Jormungarder is
I remember in the anime that the Fenrir and Jorumungardr combo was basically the reason Haldor lost to Yusei. Gave Yusei 2 monsters, used Jormungardr as tribute for D.D. Fairy, then used Fenrir to boost Shooting Star Dragon's attack. It's hilariously bad
Ugh, that duel. Dragan's might and Brave's cunning were super cool to see, but then Harald came and just did stupid combo after stupid combo that all blew up in his face and made him look like the most idiotic duelist ever.
@@youtube-kit9450 Yeah, I get he needs to flex and prove that he's the superior "chosen one", but if you are doing winmore move after winmore move against fucking Yusei, then you deserve to lose...
@@youtube-kit9450 He almost beat Yusei with his "stupid" combos! So his combos must not have been so stupid!
Haldor would have won if not for giving Yusei the enemies of the Aesir. Lore-wise, those Nordic beasts were meant to kill Odin and end the world. They were used to defeat Odin and end team Ragnarok's plans. Haldor followed lore _too_ well.
Top 10 Monsters only gains effect when they are Summoned properly. Like Mekk-Knight Crusadia Avramax cannot be targeted only when it is Link Summoned, Masquerade the Blazing Dragon can only burn your opponent when it is Fusion Summoned, Crystron Quariongandrax can only banish your opponent's card when it is Synchro Summoned, Arc Rebellion XYZ Dragon is immune to destruction effects only when it is XYZ Summoned
Amorphactor?
o
Ok now we playing pokemon
1:20 Wait... Blue-Eyes Shining loses to Man-eater bug!
That's just woeful.
Blue-Eyes Ultimate Dragon was released in North America in the January 2006 issue of Shonen Jump, released in December 2005, 16 months after Blue-Eyes Shining Dragon's release. I vividly remember this as I was excited to be able to summon Shining a year after my mom got me the card the prior Christmas.
I love how you roasted the hell out of Jormugandr.
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Expect more videos soon
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Hi DuelLogs, I'm one of your viewers who enjoys your videos despite not playing Yugioh. I wanted to ask if you would ever do a video showcasing an actual duel while explaining what is happening, maybe with a quick explanation of the decks used (could be a famous Duel from competitive, or just a random one). Despite enjoying hearing about all these wacky combos and effects, I've never actually watched a duel and understood what was happening, and you have a way of making Yugioh fun even for audience who doesn't necessarily play the game.
You should watch his DuelLogs Duel Logs channel, where he uploads his videos of him playing Master Duel.
Most of the decks he plays are trash or meme shit tho.
Id honestly recommend downloading master duel, its free, and has a single player mode which starts out with a lot of duel set ups which walk you through various mechanics and interactions starting with older more simple stuff and slowly moving through to more recent additions. I believe it even asks if youve played before. Then you can go through some of the chapters which introduce you to various arctypes and walks you through their gimmics and lore.
Plus in general playing a computer version yugioh is a lot easier to start out with since it does a bunch of the legwork with keeping track of active effects, prompting you when things can be activated and limiting choices to whats legal, its how i first got into the game with Legacy of the duelist.
Watching the anime is a great way to start, even if the rules were a bit wacky in the first seasons.
Now there's an idea
4:09, you accidentally said that his ability allows you to send another copy of Flamvell Dragnov from your hand to your deck, which is a billion times worse than the actual effect...
For ages, I've looked at Baby Tiragon and thought "there's gotta be a way this is broken, right?" Good to know after all these years that no, it's just trash.
If there was a level 1 version of yatta, I could see it being busted... Though yatta is lvl 2.
I have thought of an archetype of level 1 monsters that spam themselves to summon rank 1xyz, lvl 1 fusion and level 5 synchro bosses with really difficult conditions. But the bosses are too strong . Maybe it could get better in a deck like that. All these boss monsters treat themselves as level 1 too.
In the anime tokens could be used for Xyz summons, so its effect is arguably more viable there, but still bad because it still needs set up just to use its effect. It’s definitely meant to be one of those cards whose selling point is that it was used by the main character and has debatably cute artwork.
It’d be funny to attack directly with King of the Skull Servants after getting a bunch of Skull Servant in the GY, but I don’t think they’d even consider it; too many resources for not a big enough payoff.
@@MasterArchfiend
Actually, I think Flip Zombie monster Special cards from his deck to the opponent's Field.
I kinda wish Tiragon could have had the effect of "Detach a material to allow a Level or Rank 1 monster to attack directly" So that it could at least be a card that would let players learn the difference between levels and ranks.
Edit: The Nordic Serpent is a reference to Norse Mythology, in which it is a terror for the Norse Gods whose release signified Ragnarök, the end of the world. In essence, it's not _supposed_ to have synergy with the other Nordic or Asier cards because of real-world lore reasons. Same with Fenrir. Both are tied to Ragnarök and are active detriments to the Norse Gods. Guess which trickster is responsible for them though. MCU fans, say it with me: "Goddammit, Loki."
And that's why Haldor lost. Because of those 2 Nordics. He followed lore and appropriately lost.
Funny enough. Fenrir and Jormun actually work better with the fully unrelated Beast-Eyes Pendulum Dragon.
4k burn when it manages to destroy somethin
A small idea for Gemini cards, pendulum summoning allows you to use the normal summon to activate a Gemini
Small correction, baby tiragon let's the monster attack directly forever, it's not till end of turn
Give that winged kuriboh a time hammer for the lols
Blue-Eyes Ultimate Dragon came out in 2005, not 2008. It was a promo in Shonen Jump 2006 Volume 1, which was released in December 2005 and subscribers to the magazine wouldn't gotten it in late November that year. So while yes Ultimate Dragon still came out after Shining Dragon which is dumb, it wasn't quite as long as some might think.
And this is ignoring the fact it was in the OCG since 1999
@@soukenmarufwt5224 That I'm less concerned about addressing because TDL clearly talks about things from a TCG perspective unless stated otherwise
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10:32
I had a fun idea for This one, to alter its effect into something worthwhile:
_Can only be special summoned (from your hand or GY) by tributing 1 Level/Rank 8 Dragon you control. If you Tribute Summon this card, the Tributes must be DARK or Dragon monsters. Cannot be Tributed by card effects while face-up on the field. When your opponent would add or remove a card to/from their hand, you may choice one of the following effects: ⚫️ Draw 1 Card. ⚫️Monsters you control gain 500 ATK._
pretty good. great protection and actually useful
@@Prince_Eva_Huepow
Plus I’d like to see the look on players faces when they rely on drawing and/or removing cards from their hand only to find they’re _Directly feeding their opponent controlling the retrained king of the abyss._
“I play POT OF GREED! This card let-“
“Let’s me draw 2 cards. And by “me” I mean ME thanks to this abyss boi here”
😐
“OK, then I play GRACEFUL CHARITY which-“
“Which *Lets ME DRAW 5 CARDS* Son!”
😬
“I-“
“YOU add 3 cards to your hand and discard 2, where’s that translates to ME as 5 into my hand.”
-
“Or would you like me to back track and give all 5 of my monsters on the field 4500 ATK instead from the cards you drew and discarded from those last two cards?”
🥺 (looks sadly at the card destruction they were going to follow up with, which would mean either 20 new cards for him on top of everything else he’d be drawing, or 10,000 ATK more for a full board of monsters, with the hand he’d discard with it)
“I end my turn”
Wait how would this effect play when it says ‘can only be special summoned’ and then says ‘if this is tribute summoned’
@@el1tezlegend838 You can special or normal summon him; the materials required are just specific.
Chobham? That's a fucking robot dog! There have been literal dragons that just get randomly typed as rock, winged-beast or sea-serpent or some shit, but this fucking dog gets to be a dragon.
Baby Tiragon might not be the best, but he's a good boy. Plus, he was pretty useful in the anime.
Cute sad boi
I guess we've also learned the worst Beast monster in the game too. Neat.
The only way I would play Kiryu would be if I was able to get it into the grave and then use Roll Out! on it to equip it to Dark Blade. Too bad, you can't equip Pitch-Dark Dragon and Kiryu onto Dark Blade at the same time or his respective fusion: Dark Blade the Dragon Knight.
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Jormungarder and Fenrir both summon to the opponent field because in Norse Mythology these two kill Odin and Thor respectively during Ragnarök, so the thing about special summoned to your opponents field makes sense from a scholarship stand point, however Konami took this a step too far or not far enough (depending on your perspective) when designing this cards, if these cards were like Kaijus or Lava Golem, they would be better.
they went too far by having somethnig this hard ot summon potentially be stronger than the boss monsters of your own archtype.
If it locks you to forcibly Synchro summon with it "You cannot special summon any monsters other than Synchro Monsters while it is on the field." It would have been a great lockdown in the Synchro era forcing the player to tribute or use it as a Synchro Mat or use other cards just to get rid of it, it would have been at least good or see small amount of play due to its lockdown potential but no it just sucks balls.
And that is why Haldor lost; Yusei used them against him.
The set up is suppose to be used with the belt resulting in your opponent taking a large amount of damage for attack with the Nordic wolf and serpent. The combo is a bit more complicated because you need to use non-aggressive area to lock your opponent out of summoning anything.
That deserves a top 10 list. You needing multiple copies of the same card to gain additional effects.
I expect King of The Skull Servants to be at the top of the list.
@@alexanderrobins7497 Malicious tho
So gimmicky cards and combo piece cards are in this list right?
Skull's are only excluse to Skull's, what other cards other than archtype specific cards are in this list possibly?
@@bismarckimperia8781 Parellel Exceed, Destiny Hero Malicious, and most of the Salamangreat Link/XYZ monsters.
Trap tricks does require 2 normal trap cards to have the same name, does that count?
@@avgj3859 Parallel Exceed will definetely on the list due to its ease of use and utility to any deck that can link summon and make use of it as a Link, Synchro or Xyz summon.
Exodia pieces are at 1 each so idk about that one, after all this list is about the same card with the same name that lists on its text right?, Malicious is definitely on the list with just being a good extender.
Blue-Eyes Ultimate Dragon came out fall of 2005.
Honestly, Fenrir is worse than the serpent
I wanna see a top 10 list of most hated decks in yugioh history.
Number 1: Tier 000+ cloudian-alien counter-mokey mokey beatdown
Every modern meta deck from the past 10 years. 7 if I am being generous.
Not only is divine dragon excellion one of the worst dragons, but it's physically impossible to get all of it's effects on the same monster, unless I'm missing some kind of card that can copy the name of a card in the graveyard while it is in the graveyard.
I think it's only a matter of time until Shinning Dragon is slightly viable. Searching it is extremely easy in a Blue-Eyes decks, the main issue is just of how inconsistent it is to fusion summon Ultimate Dragon or its retrains.
Cyber stein is unbanned. So it's easier now
@@leonardolim8976 Cyber Stein isn't as reliable either.
@@Mudkip971 but it's the only option. Waking the dragon is too but u have to wait til your opponent destroys it then it triggers the effect. Which is slightly harder than cyberstein but then again 99percent of the game strategy is to wipe out backrows
@@leonardolim8976 I'm not disagreeing with you, I'm just saying we need a more reliable solution.
Like if Fusion Tag actually did what it did but didn't just restrain itself on name changing for only fusion summoning, Shinning dragon would have seen more play.
@@Mudkip971 also it would be better if it didn't start off weaker than blue eyes ultimate dragon. Sure it gains 300 ATK for every dragon but that would mean u have to reach 5+ dragon type monster to the graveyard to get to blue eyes ultimate dragons level
Top cards that tribute your opponent's monster(s) (kaijus count as 1 entry)
Santa Claws
Imagine a Gemini Union Spirit Link Monster.
I would love some more combinations on mechanic, but why Link?
The rule as far as I know is that a monster can only have 4 subtypes, and one of them HAS to be the main types of monster it is.
So if it’s a dragon monster it HAS to say it’s a dragon.
If it’s a Fusion monster it HAS to say it’s a fusion.
If it’s an effect monster, it HAS to say effect.
So going by the above I could only fit in, for example, Dragon/Union/Link/effect, or Dragon/Gemini/Link/effect
If you’re dead set on cramming more types into a card, you could use “Pendulum” in place of “effect” to shift the effect to the pendulum one.
So THAT a would leave me with a Dragon/Pendulum/Gemini/Union.
But even then…
A monster can have only 1 ability(Union/Gemini/Toon/Spirit/Flip) printed on it
I see Flamvell I automatically shout "LOOOOOOOOORE....!!!"
I did not just hear you call “ryko” “ryoko”. That’s such an iconic card and simple name to fuck up
You really manage to drag-on the best/worst of (insert type here), I like it
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You need to specify in your title “worst dragon effects”. Dragons with hardest summoning conditions should be on the list if you just refer to worst dragons.
Isn't the combination of having hard summoning condition and terrible effect the reason it's there?
@@KaiserNetwork yup
Hey don't hate on my Baby Tiragon, I use it in my Skull Servants deck. It is a great surprise to follow up on Tri-Wight.
I love Tiragon, too.
Hydragon is actually played in the rogue Chemicritter deck in duel links. But it’s only purpose is to be a level 8 chemicritter with a different name than Dioxogre so that you can cheat them both out with Burnout and make a rank 8
Top Ten Yugioh turtles
I'm glad to see Baby Tiragon on this list. I always assumed, because it required 3 materials which seemed ridiculous for the pretty lame effect, that there must have been some big-brained pro play with him that I didn't know, since there was no way they'd make something that terrible require 3 materials. Glad to see I was wrong and it really is as bad as I thought it was.
Also, not important at all, but I thought it was worth mentioning that Jormungardr is generally pronounced with the J sounding like a Y, like in Mjolnir. At least it has been every time I've ever heard it said out loud.
Yeah, Yourg, not Jorg.
Tiragon has a big brain but a puny effect.
Apparently Baby Tiragon was ZEXAL's equivalent of Parasite Paracide where the opponent snuck it into the hero's deck... except Yuma wasn't at all forced to play it, he played it willingly, and it wasn't snuck in there, he willingly added it to his Extra Deck. Because Yuma is awful.
@@BloodrealmX Yeah, Yuma was portrayed as pretty terrible at the game in pretty much every duel he was in where somebody's life or the fate of the world didn't depend on him winning. I'm pretty sure he was shown as losing every single casual duel we ever see him play, even against his friends that are typically portrayed as alright at the game at best.
@@dr.veronica6155 And in the duels he does win, he either has someone tell him how to win or he straight up cheats by literally making up cards that don't exist and drawing them from thin air. Remember deckbuilding, the centrepiece of the grand finale duel of the original Yu-Gi-Oh! manga? ZEXAL sure doesn't! Just make up what cards are in your deck as you draw them, they don't even need to be cards!
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Blue-Eyes Ultimate Dragon released in the TCG in 2005 around christmas of that year. it was a secret rare shonen jump promo and was released as an Ultra Rare in a special pack set that came with 2 dark revelation booster packs. they released a similar special edition set the following year with Dragon Master Knight and then another after that with Light and Darkness Dragon (which had been a GX manga promo before that)
Funny thing is....... at 9:14 Divine dragon.
theres a link card that does the same thing but better
Look up black luster soldier - soldier of chaos
Man out here missing Cave Dragon, where it's only two effects are restrictions
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I actually had a deck that made use of Diablos, it was a virus deck, so being able to change the card they'd be drawing to increase the chance it would be affected by whatever virus I had active at the moment was pretty decent. The deck had the lair of Diablos field spell and a bunch of monsters that tribute (For Darkest Diablos) so I'd have a ton of tokens to tribute for it. Mind you, it wasn't the star of the deck by a long shot, kind of a win more card to be honest, but I did find a use for it.
the best dragon is poki draco because is the cutest one
“After Dad was taken care of” -Dual Logs
5:23 KIRYU-CHAN!!!!
"Good morning, motherf**kers!"
I feel like gemini cards would have been better had they always been considered normal monsters instead of just while on the field or GY
Problem there is what to do with the pure normal monsters
@@coyraig8332 There is actual support for normal monsters in the game.
@@fallendeus5641 ...which would apply to gemini monsters if they made your change
@@coyraig8332 Is your point that it would be bad balance because regular normal monsters would be useless then? In your estimation at least. Because normals would still get used if they are part of an archetype. If they have good stat lines, good type/attribute/level combinations. Normal monsters will always get used. The problem is Konami is shit at making Yu-Gi-Oh!.
The game is beyond repair, and I can't believe how many players think summoning half your deck or more and duels only lasting 2 or 3 turns is good. That is way too fast with way too much happening at one time, and it makes it nearly insurmountable for new players. But holy shit do I digress. Sorry for the rant. Point is, if Konami can be bothered to make normal monsters with smart stat, level, attribute and type combinations and make them work in archetypes or compatible with multiple support options, they will get used. Special summoning even a normal monster is pretty good.
Some of those types of normals already exist, like Blue-Eyes. Sure, it's not played itself, and it's not meta BUT it is a very key piece in an archetype that sees wide play. And its archetype isn't that bad anyways. Well, I don't know if that is the best example, but Ultimate Dragon saw play specifically because it was a normal monster. Though I understand that the latter example is more what you are talking about than the former. Still, the more use for normal monsters the better. Less text to read. But clearly, I love text judging from my long reply. Sorry! I kind of ramble. Hopefully you got my gist.
Some other contenders which I think are worth mentioning:
-Montage Dragon, which can only be summoned by sending three monsters from your hand to the GY, and is just a (probably) big beater. Admittedly, it will probably be a very big beater, and has the potential to be an incredibly big beater, but it's still not worth going -3 to summon it.
-Dragonic Guard, which you might be able to use to summon a level 1 Dragon from your deck. If you have a Double Summon or a way to special summon it and then normal another monster.
-Felgrand Dragon, which is a level 8 that can't be special summoned, except from the GY, and only if it was sent there from the field. And the rest of its effect just boosts its atk.
-Lava Dragon, which has a useful effect (summons a level 3 or lower Dragon from your hand and one from GY), but which requires it to be tributed in face-up Defense Position to use.
-Rare Metal Dragon, which is a 2400 atk level 4, but can't be normal summoned or set, so the fact that it's a level 4 doesn't even matter much. I know there are some circumstances where its level does matter, but the vast majority of the time, you'd be better off with either a slightly weaker level 4 that you can normal summon if you need to, or a higher level monster that could have even more atk, and could also be tribute summoned if you really need to.
-Dragon Master Knight, which is just a big beater made from materials that are already hard to summon. Various fusion substitute cards certainly make it easier, but it's still not worth it. Its best use is as the biggest possible Punishment target, but that's a six-way tie, so it's not that special.
Montage Dragon has the benefit of the monsters not needing to be on the field.
@@BloodrealmX Honestly, I'm not sure that makes it much better. There are plenty of decks that can combo out three monsters off of one or two cards in hand. And it would make it usable after your first turn. But using three in hand is always a -3, and it makes it very unlikely to be usable when you topdeck it.
If it at least discarded the cards instead of sending them, it could be fun to use in Danger Dark World.
I understand they added a bunch of Felgrand support, crucially including at least one card that allows you to get the card on the field as an equip card, so you can then just link the equipped monster away or whatever and then it was sent to the GY from the field so you can special summon it no problem.
@@teddyhaines6613 I forgot that Felgrand got actual support and not just retrains. I guess that makes it not as bad as everything else on the list, though it's still pretty terrible in a vacuum.
I'm actually using Chobham in my poor man's master duel exodia deck. I so far have not won a single game though exodias effect with it, every win has been because the opponent rage quit after getting impatient, or one specific interaction with one specific gimmick deck that happened to go in my favor.
top ten best cards that dont see play (something like snake rain or magical musketteer max)
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Rainbow Dark Dragon is pretty bad since it requires 7 different dark monsters in the graveyard to bring out and is only a beatstick. Chaos Dragon Levanieer and Dark Armed Dragon have less requirements and better effects.
So you didn't watch the video then huh?
Rainbow Dark Dragon is old, but those summoning conditions aren't as hard as they look and it came out in a time when a 4k beater wasn't considered that hard to pull off. It's not a good card, but I don't even consider it the worst Ultimate Crystal card.
@@misterbadguy7325
I think the connected archetypes just received some new support anyway.
Dark attribute has too many cards, Armageddon Knight for example can mill Dark types, its easy to summon in a Dark focused attributed deck but just lackluster in use.
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0:00 I know this is unrelated to a list of dragon-types, but I had a fun idea for a “Magician” support card:
_Mad Magicians Magical Hat_
Equip Spell Card
_This Card can only be equipped to a Spellcaster Monster. Once per turn you may roll 1 or 2 6-sided die, then activate one of the following effects:_
⚫️ Increase either players LP or the ATK and/or DEF of a monster on the field by the result of number rolled X100
⚫️ Increase or Decrease the level/rank of a monster on the field or in your hand by the number you rolled.
⚫️ Special Summon 1 Spellcaster or Beast monster from your hand, deck or GY who’s level/rank is equal to the number you rolled
_Once per turn, If a Spellcaster you control would be destroyed by battle or card effect, you may instead banish this card and the monster it is equipped to until the beginning of your next turn, and can place 1 “Magical” or “Magician” spell or trap card from your hand or deck facedown on the field._
I'm no card designer, but it seems too inconsistent to really be viable and the first effect feels a little unnecessary. You're only getting 1200 ATK or LP max and that hardly seems worth it. If you could special summon a monster with a level equal to OR lower than the number you rolled, that would be better in my opinion, but still a bit inconsistent. Maybe I'm missing something because I don't play Magicians, but it seems a bit weak. Not to mention it's susceptible to banish effects.
@@shreknskrubgaming7248
I can fine tune that a little… Besides, the card is meant to bring a little goofy chaos in an competitively impactful way:
_Mad Magicians Magical Hat_
Equip Spell Card
_This Card can only be equipped to a Spellcaster Monster. This card cannot be destroyed while equipped to a monster. Twice per turn you may roll 1 or 2 6-sided die, then activate one of the following effects (you can only use each effect once per turn):_
⚫️ Increase either players LP by the result of the number rolled x200.
⚫️ Decrease either players LP by the result of the number rolled X100.
⚫️ Increase or Decrease the ATK and/or DEF of a monster on the field by the result of number rolled X100.
⚫️ Increase or Decrease the level/rank of a monster on the field or in your hand by the number you rolled.
⚫️ Special Summon 1 Spellcaster or Beast monster from your hand, deck or GY who’s level/rank is equal to the number you rolled
_Once per turn, If a Spellcaster you control would be destroyed or banished by your opponent, you may instead banish this card and the monster it is equipped to until the beginning of your next turn, and can place 1 “Magical” or “Magician” spell or trap card from your hand or deck facedown on the field._
And what I mean by “Magician” isn’t any particular group of them so much as ANY card in the game with the word “Magician” in its name. And there are A LOT of targets to go by with that logic, from across almost all eras of the game.
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Baby tiragon looks so cute yet sad because it knows its effect is so bad
Ouch. I get it.
Top ten monsters who’s atk end in 50
Masterpeace and Gizmek Inaba
You know, usually with even some of the worst cards out there, you can at least somewhat rationalize what the thought process was behind them or what the maker was going for and just didnt quite realize. But I think Jormungardr and Fenrir are the first two cards Ive seen which left me in a complete state of "What on earth were they even thinking?"
Jormungandr and Fenrir are purely for completing the lore of the nordic cards. Fenrir and Jormungandr fight the nordic gods during Ragnorok according to nordic mythology and are responsible for killing some of them. That's why Konami made them so they can only be summoned to the opponents field with barely any benefit to you. It's horrendously bad design for gameplay but cool lore design if you can ignore the gameplay part.
@@shehanperera9495 I guess that does track
@@shehanperera9495 They could still have effects that benefit you, even if it was only something like destroying all spell/trap or monster respectively on summon or some weird gimmick win condition that activates if you kill both with the nordic gods.
@@shehanperera9495 Probably could've been better to make them just a series of cards to counter Aesir monsters in the first place, by having effects to affect them in some way. Instead, they're used by the same person that uses the Aesir cards, and they're as close to a vanilla beater as beater can be, which even in lore makes no sense at all, unfortunately.
They're just poorly designed cards through and through, honestly. Jormun didn't even get to shine until DL, and even there, they're just killing the opponent rather than your own Aesir monsters (unlike Nordic lore). It's hilarious.
@@Rurike Also, it was an anime duel. 90% of Nordic stuff released during their first wave comes from that one duel. It wasn't a very good one, either.
The funniest part is that the anime itself showed why Jormungandr and Fenrir don't work, since they actually gave resources to their opponent and got turned into Synchro and tribute fodder.
The one thing I can say about Diabolos, it is a 2 Tribute monster. But if I remember right it's meant to be the boss of the Lair of Darkness archetype. So it's supposed to be used with that. Trouble is it has no mention of that, so anyone trying to summon it outside of that deck will utterly struggle. So it's almost useless outside of it's archetype and in archetype it does little then being a big boi and a way to possibly deny the opponent good draws.
Though one funny thing, Diabolos does have Mega Monarch statline. So could be searched with Monarch cards.
“ add a copy of itself from your hand to your deck” -TheDuelLogs
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Jormungardr and fenrir going to the opponents side of the field only makes sense from a norse mythology standpoint since if ragnarok ever happens fenrir and jormungardr end up killing the most of the nordic gods
which makes it even weirder in term of card game since you basically gives a free win to your opponent by summoning your boss monster.
@@gunturadisurya8830 pretty much, well konami has done stuff like this before. squirt squid has card design like how a squid behaves.
is it good, no. is it accurate to the source, yes.
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This man is milking so much out of these top 10 lists and I'm all for it
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releasing a card with material texts of a monster especially an iconic monster not released yet was a good marketing idea... how many people didnt know back in 2004 that blue eyes ultimate wasnt in some random pack most people didnt have common internet yet then it was just starting
Blue Eyes Ultimate Dragon being this super iconic monster from the anime yet *all* the alternate artworks the card has ever had are from once-in-a-lifetime events. You'd think Konami would have printed it earlier and *then* the alternate artworks but nah.
BE Shining Dragon is beating a dead horse. I'm sick of seeing it in many worst list even if not on the channel.
Kiryu is pack filler, even in Tag Force. Early "synergy" with old unions being bad.
Baby Triagon is a meme especially for those that watched Zexal anime.
Nordic Serpent was only used as stupid final burn in the anime only to fail cause anime bs combos.
Also I hate when you make comparisons to modern cards instead of cards from its time period. Comparing it to modern cards is basically just being a Mr. Captain Obvious
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Do a top 10 six samurai vid
but there are only 6 of it
@@BorisBierbauch More like sixty lmfao
*video not vid. I don't understand the concept of wanting to shorten a word that is already short enough as it is. I find it ridiculous. But I do understand wanting to shorten long words.
🤦♂
@@BorisBierbauch actually there’s more than 6. Including the archetype’s support cards.
@@SuperPlacido1 lmk
Is short for let me know. I shortened because it was quick to type. Plus still means ‘video’ but it’s a shorter way of typing it.
1:44 Here’s a quick addendum to “Sniffer Dragon” that could make it useful:
“If this card is summoned: You can add 1 “Sniffer Dragon” from your deck to your hand. You can tribute this card from your hand; special summon 1 “Sniffer Dragon” from your deck or GY. You can tribute this card from your field; add 1 “Sniffer Dragon” from your GY to your hand or deck. You can only use each effect of “Sniffer Dragon” once per turn.
Interesting. I dont think I ve seen hand tributes before
@@elvenatheart982
There are plenty of cards that can tribute cards FROM the hand like you can on the field, so I don’t think I misspoke. Otherwise I could just substitute with “Discard” instead.
That makes it a buffed up Troop Dragon in its first effect while still keeping its weak body. The "Sniff Sniff" version of that kind of summoning mechanic found on weak monsters.
@@elvenatheart982 Rituals do that all the time.
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5:23 Kiryu is so Bad that it makes admin crack a small laugh
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"After DAD was taken care of"
Took a second for that to sink in
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New video ideas
1. Top 10 cards you wanted to be banned on the Ban List
2. Top 10 cards not worth keeping on the Ban List anymore
1: Accesscode and Busted Alba Los
one list I think would be interesting is cards that got screwed over by master rule changes (the rule changes themselves, not the introduction of new summoning methods etc.)
for example Zefraath just doesn't function in master rules 4 and 5
It doesn't function as a summonable monster, but it's still one of the best pendulum scales in the game.
Kaiba would hate this list!
I don't want to be that guy...but duel logs pronouncing aesir as azure is making my ocd go crazy. Haha
Diabolos was the boss monster of the original virus structure deck, so its effect was supposed to synergize with virus cards by making it more likely for the opponent to draw into something that a currently active virus would send to the gy through top deck manipulation. Sadly this was still the time where structure deck boss monsters were god awful, so it's way too hard to summon and even actively counteracts its own archetype by not even being a viable tribute for eradicator epidemic virus.
I had to watch 8 non skippable ads to get through this video.
I still want to show support but ads on RUclips are getting ridiculous
I think the intention with Hydragon is that because it's a permanent attack boost, Geminis could gain 1000 atk and def because they could be normal summoned twice. Not great, but I think that was the thought process.
Tiragon I'd personally put a bit lower on the list (closer to 10) because there are some relevant level 1 monsters that it could be good with, like King of Skull Servants. Moreso than stuff like Kiryu at least, even if Opti-Camouflage Armor is better than it most of the time.
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Ah Diablos, a bad dragon, and a worse Monarch.
For the same requirements(assuming domain is active) Mega Caius banishes 2 cards and all copies in deck of the banished cards are also dark along with a little burn.
Top 10 Theoretically Highest (Non-Infinite) ATK
King of Skull Servants is probably a contender. It’s own effect alone let’s it bulk up to _23,000_ ATK under ideal circumstances. And There’s a certain rank 13 monster that bulks up to an astounding _100,000_ on your opponents turns and wins the game if they don’t attack it.
Some monsters continuously boost attack on their own.
@@ButFirstHeLitItOnFire i think Chimeratech Overdragon + Power Bond + 3 Limiter Removals is the best option
Cant believe they turned my favorite god from any mythology into 2 shit yugioh cards
I used Baby Tiragon for a bit in my Skull Servant deck. Was kinda memey but fun.
Awesome I hope you make top ten best dragon monsters because dragons or even wyrm monsters are my favorite type of duel monsters
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Can you make a top 10 Galaxy eyes cards in Yugioh?
The only reason I even use number 8 was because it was part of a Rokkett loaner deck from a Master Duel event a while back. I think it was the Limit One Festival.
You wouldn’t appreciate good dragons without these dragons. Thank you for your service
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Jormundgander and Fenrir sound like the game designer took the inspiration for the archetype far too literally.
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In early duel links I used dragnov in a burn deck and it was pretty funny
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Top 10 best ritual/fusion/syncro/xyz/link material that give influence effects.
Like cobalt sparow/ djin or mathmech diameter Etc.
Don't beat up ice cream!