Useful, thanks. But why do you and so many people model materials on a sphere when a plane would show it in a far more realistic way. For terrain type surfaces a sphere makes absolutely no sense (these are not materials you would use on a planet either). I've found that when these materials are applied to a subdivided plane they require more tweaking to make it actually look good. Disappointing if its just to make the youtube thumbnails look good.
Thank you for your tutorial. I used this tutorial to make my Kinetic Rush Pwnisher challenge submission which I uploaded now. I used the mud texture with Blender Fluid Dynamics: ruclips.net/video/_u1eSoUNkeY/видео.html
I love procedural materials! They are so freaking versitile.
Great tutorial. I will certainly add that material to my database! Thanks for the video.
Glad it was helpful!
You can put node frames in node frames.
Thank you very much for this great tutorial, I learned a lot with this video and Ill probably use it in other projects!
This is awesome thank you!
waw nice
No hate but, I spent my whole day doing textures but I can’t find it when I’m importing them
The files won’t show
Can somebody please help me on this
Useful, thanks. But why do you and so many people model materials on a sphere when a plane would show it in a far more realistic way. For terrain type surfaces a sphere makes absolutely no sense (these are not materials you would use on a planet either). I've found that when these materials are applied to a subdivided plane they require more tweaking to make it actually look good. Disappointing if its just to make the youtube thumbnails look good.
Thank you for your tutorial. I used this tutorial to make my Kinetic Rush Pwnisher challenge submission which I uploaded now. I used the mud texture with Blender Fluid Dynamics:
ruclips.net/video/_u1eSoUNkeY/видео.html