Hard Surface Suit piece

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  • Опубликовано: 22 ноя 2024

Комментарии • 36

  • @Cwutter
    @Cwutter 10 месяцев назад +14

    So much time and effort just on one piece of armor is amazing! I'm assuming you work for a studio to create these masterpiece.

    • @zbrush_guy
      @zbrush_guy  10 месяцев назад +3

      Hahaha Thanks! Im freelance cresting pieces. Not amazing yet

  • @anirudha301
    @anirudha301 Год назад +3

    Yess i m right hard Surface modeling is hard in Z although you r great 👍

  • @angelmacias2205
    @angelmacias2205 Год назад +6

    wooooow, your work is incredible, you deserve many more likes and subscribers, I definitely subscribe to your channel, greetings from Mexico

    • @zbrush_guy
      @zbrush_guy  Год назад +1

      Thanks Angela, really apreciate it!!

  • @ExtraGuy_Miniatures
    @ExtraGuy_Miniatures 4 месяца назад

    just amazing what u can sir

  • @ElRixSape
    @ElRixSape Год назад +2

    nice

  • @razor-8402
    @razor-8402 7 месяцев назад +2

    I'd love to know which brush you use to flatten objects and make the sharp edges like in 0:08 I'm a beginner so I'm still learning which brush is used for what, thanks in advance :]

  • @AdrianoFerreira-nb8cd
    @AdrianoFerreira-nb8cd Год назад +3

    Thanks for the demonstration! Could I know which brush you used at 6:35?

    • @zbrush_guy
      @zbrush_guy  Год назад +1

      Clay tubes and Hpolish to remove the extrude i did 😁

  • @tejasravi9481
    @tejasravi9481 Год назад +5

    Amazing video man learned so much from the time-lapse. At 13:14 you smoothed some details that you masked and pulled, did u use morph brush to do that or was it a different brush?

    • @zbrush_guy
      @zbrush_guy  Год назад +1

      I masked the surface and inflate to achive the volume

  • @pefpafcg
    @pefpafcg 9 месяцев назад

    Cool. Can you give me a playlist that plays in the background, I like these songs

    • @zbrush_guy
      @zbrush_guy  8 месяцев назад

      www.aha-music.com/
      Here a google tool to show the music playing

    • @pefpafcg
      @pefpafcg 8 месяцев назад

      @@zbrush_guy thank you

  • @alisonkrause998
    @alisonkrause998 8 месяцев назад

    Хороший таймлапс, но не хватает верхней панели, чтобы видеть инструменты с которыми Вы работаете

    • @zbrush_guy
      @zbrush_guy  8 месяцев назад

      It is not a tutorial. sorry just timelapse to show my skills

  • @petitponey1255
    @petitponey1255 Год назад +1

    Yeeeeeeeeeeeeeee

  • @Jico762
    @Jico762 Год назад +1

    What's the name of the first music track in the video? It sounds really nice

    • @zbrush_guy
      @zbrush_guy  Год назад

      ruclips.net/video/Dhw-hP2MPw4/видео.html&ab_channel=Hazy

  • @Fasimedes
    @Fasimedes Год назад

    Cuando subirás más contenido de hard surface?
    Saludos!

    • @zbrush_guy
      @zbrush_guy  Год назад +1

      Ya hemos vuelto ! Hay un video nuevo y dos programados para esta semana!!

  • @Joryclipz
    @Joryclipz Год назад +1

    I currently use blender and nomad sculpt for modeling and sculpting. I am curious to try out Zbrush! Would you say it would be beneficial or better to make the switch and learn Zbrush or would it be a waste of time given I already know and use nomad sculpt and blender?

    • @zbrush_guy
      @zbrush_guy  Год назад

      Zbrush is the standard on the industry, ig u will be competitive wou will know it, if you just curious on sculpting , take a look , its funny bust sculpt is sculpt on all softwares

    • @XtremeSk8ter
      @XtremeSk8ter Год назад

      It really does depend. If you’re actively looking to join the industry then go for it. But know that you can always reach almost identical results in any 3D software, it’s like asking if you should drive a beat up old minivan or a Ferrari to work. In the end they both get you to the exact same destination albeit in different ways. The reason I’d personally pick Zbrush over Blender is the extremely well done high poly optimisation which allows your PC to run smoothly regardless of poly count, though I personally work in both.

  • @kidwonder2857
    @kidwonder2857 Год назад +1

    Great work! How do you retopo that? I'm fairly new to ZBrush, but it looks like its dynamesh all the way until the end. Do you for example use polygroup based on masking and Zremesh?

    • @zbrush_guy
      @zbrush_guy  Год назад +2

      Yes, you can see the previous video where the first step is achive te polygrups to work with subdivisions

    • @kidwonder2857
      @kidwonder2857 Год назад

      @@zbrush_guy thank you so much. keep up the amazing work!

  • @justchris846
    @justchris846 Год назад

    what’s graphic tablet are you using?

  • @danielhawk8199
    @danielhawk8199 7 месяцев назад +3

    All these effort for this piece 🤣🤭

  • @notcombay
    @notcombay 11 месяцев назад +3

    RIP FPS 😂 5.000.000 polygone 😂😂

    • @ABlueThing
      @ABlueThing 11 месяцев назад +5

      Don't think it was meant to be a game asset anyways

    • @zbrush_guy
      @zbrush_guy  10 месяцев назад +1

      😁😁