Hardest Mission Ever? | Infantry Challenge
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- Опубликовано: 8 фев 2025
- Is this mission (GC Infantry Challenge) one of the most difficult Zero Hour missions out there? I think it is! Let's see.
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21:50 That Helix pilot fighting hard to remain in the air XD
Pilot deserves a raise :D
Going Air Force against Infantry is the ballsiest thing I’ve ever heard
34:22 "Ahahaahhaha", and then cooked by scud!!)))) EPIC
Nobody:
Literally every mission Domi: "Hardest mission ever" lol
Hahaha
I played it,
Could beat it with : toxin (rushed the mid and spammed angry mobs, rushed the near barracks as well)
Tank: fast kill the nearest barracks, and rush emperors with ecm,
Laser (hardest): kill the near barracks and grind my way to get pathfinders.. even after u get pat finders u need to spam laser tanks with avengers and get the mid
Domi beat this using AF 2 yrs ago. Every week I play it. Dble rack and combat chinooks, pathfinders or mini-gunners (capture not kill Inf rack), to hold (only 3 choke pts.) . Push wide-open middle for supplies. Then hunt Inf with 2 particle cannons and general powers if needed. Easy because dozers don't move from CC area until you attack china base and the only war factory is right there too.
Good tips
Could you imagine players trying to tackle this in 2003?
Lol fr
My poor XP PC would explode.
I think US Laser General would've been a better choise for this mission, Nuke cannons would've been the only real problem, but smart micro with Comanches would've solved that too. Probably...
I thought the "official" infantry challenge was the one on the dark map where it's raining? I could be wrong but I don't think it got pulled because it was too hard, I just don't think they had time to finish it or the demolition challenge (or the USA and GLA boss maps).
This one does look like an "official" map though, hmm...
7:31 wtf, these cars started moving 😂
I'm thinking... The bounty upgrade might be more suitable for China tactics, or at least what the game designers intended to be Chinese tactics. Their entire faction was basically built around rushing and destroying the enemy asap. That's why their secondary economy is so bad.
I'm in the process of watching and I notice you don't make use of Scud Launchers - artillery is best in such missions, doesn't have to be many, maybe one at every path to fire at enemy artillery or on ground.
This reminds me of the Tox challenge, just has less artillery and more calldowns attacking you xD No doubt it would take me a couple of attempts for it
At the end of the scene, it was written in Chinese, "Happy New Year."
hey dominator merry christmas!
30:06 fargo pop lol
two stinger sites on each bridge with two scud launchers spamming bio warheads should've been enough to defend. Beisdes.. where were the techies?
Find it kinda weird that you couldn’t get the toxin shells upgrade, would’ve made scorpions more effective against the infantry! I’m also surprised you didn’t produce scuds and just command fire the bridges, would’ve been super effective against the waves of infantry and even the infernos cause they out range them too
the toxin general has the toxin upgrade by default
Would love to see the first raw attempts on these challenges. Gg thankyou
GLA Theme: "OILY BUM" You can't unhear it! Haha.
@30:59 - you can never be too careful around those backhoes!
So basically Palace that was repaired 100% of the time 10x survived with like 5% was the MVP :)
Yoooo finally the challenge I was talking about
i don't remember about the intro aside watching gramantio video which have same intro. The one i remember have different intro.
Though i remember that he love to spam his supreme infantries.
Could you use the supply dock to strategically place tunnels right behind it so that infantry need to get in range by getting around the corner?
7:13 pannic laugh
China canilla, gat cannons abd bunkers with 4 red guard nuke canons in guard mode
I tried this mission with lazer
It took me 18 minutes to complete
And it seemed easy 😅
After I watched this video
I tried this one. I think China tank is hardest, still couldn't figure out a way to beat it. I just defended the bridges to the north. Getting scud launcher or nuke cannon to auto fire the ground. Then just build up superweapons. Occasionally you got watch out for his nuke cannon and infernos.
You got link to that?
@@DoMiNaToR3 no I don't. I tried it using China nuke and USA super weapon general. I find USA is easier because they got pathfinder (counter all infantry), avenger (deal with the non stop migs) and you need occassion Aurora or raptor for his nuke cannon.
Had to save a couple games to get through. Lol.
Everythind is hardest with China Tank :)
Merry Christmas
How to start/play this mission?
can u beat this with nuke or tank on hard difficulty?
Wow, u make it difficult for yourself. With superior 😂 tactics its possible to complete with 0 losses (like most of the challenges, on hard difficulty of course)
Tell us the tactic
As u wish:) Only the start is hard, so time is essential. First: i'll call the 4 entrance point as A-B-C-D from left to right. A is the northern way, the path of nuclear missle. B is the bridge leading to the Oil Derrick (OD). C is the bridge right near it. Finally D is the eastern part. To be clear with 0 losses, i don't count as losses: promotions airplanes, gla suicide units, usa wechicle drones, stinger site crew, captured technical buildings, buildings sold in time.
1. Train 4 workers while send the existing one (W0) to build a barracks facing east to near, but not next under the the northern Civilian Building (CB).
2. As the workers coming out, send the 1st(W1) through C to the other land when he arriwes then will be able to build a Toxin Network (TN) on the left side to the green plate. The 2nd (W2) goes to build a Supply Stash facing to the Supply Dock and that wooden smthing is between them, (so like u) after finish send W2 and the new one to collect and train here four other workers. 3rd(W3) one goes to the chain-link fence, and will build a TN also exactly like u did in the video. 4th(W4) goes to the closer side of C to build a TN on this side of bridge facing the other side.
3. As the barracks finished, the three further mentioned TN starts to build (order:3-1-4), train 2 rebels + capture building upgrade. As they come out, send them on their way to the ODs. W0 goes where the road comes down from the southern OD and starts building Arms Dealer (AD) facing northwest asap.
*When a TN finishes, send the RPG troopers immediatly back inside, and always use them to travel.
4. TN-s getting ready, the 6 RPG-s coming up at C on the closer side and garrission the building between B and C (call it X). At this time W3 is going to point A and builds a TN facing north on the right side of CB while W4 goes point D where W3 had built before. W1 goes with the RPG-s but builds a TN at point B, facing the other side (it blocks the road). Also start training 3 RPG-s in the barracks, when they're getting ready u will send them in the CB in the north at point A.
5. AD is finishing (if u did well u are at least on 2400$) so W4 starts building a Palace south from your TN facing point D (yes, in the frontline) asap. OD captures are complete too, from the northern send him in the fresh TN at B, with the 2 RPG-s too and come up at C. RPG-s going to X, rebel goes to church, while the southern rebel goes to the CB under X at the bank of the water. TN at point A is also done, but RPG-s going to the CB next to it. W3 builds another TN on the left side of CB and W0 builds a TN on the south side of the Palace, facing like it to point D. Start training another 3 RPG-s.
6. When your TN at the far side of C is at ⅓ life, sell it. The second TN at A done with its RPG-s and the trained 3 too, send them in the nearest tunnel, come up at C with 2, fill X. Now u having 10 RPG-s in X, 5 in CB at A, 3 in the tunnels. W1 is in the CB under X but in the middle.
7. W0 and W4 usually at the same time finishes with the TN and the Palace. If goes well u r having 2500$, so train Jarmen Kell (JK) and fortified structure upgraid immediately. The 2 new RPG-s and the 3 from the tunnels garrission the Palace. W0-3-4 goes to the next tunnel of each. This is the point when the first artillery shot comes, and your Palace will get it, after it come out and repair it from the backside.
8. Train a Radar Van to see, then 2 Rocket Buggy (RB). JK is getting ready, so get him in the nearest TN at A, and out at D becuse the first wave jus arrived.. when finished with them, get back to TN and out at C, clear this and B too, then A if needed...
9. At this time lvl3 so Cash Bounty 3 and your financial problems solved. Now you are having JK with technically teleporting between A-B-C-D hunting infantry and Nuke Cannons and two RB-s in the tunnels to hunt infernos at A&D. So can build the first Black Market..
... From this point its quite easy and its much faster to play it then writing down.. : so upgrade rockets, anthrax γ, build 3 Stinger Sites between A and B at the "plane side", build two SCUD launchers and capture the chinese barracks, with the help of SCUD-s bombing the bridge, build a new defense line nearer to the bridge at D selling the old and at the same time start to train 18 mini gunners and a Battle Bus (BB). 8 goes in the BB that's parking at the Stingers, 5 goes to the CB at A, 5 goes to the CB under X where one of your rebel was before, but now both are in the church and also give to the mini gunners 5 RPG-s as company. Constantly use the Anthrax bomb, to avoid larger armies and build more Black Markets. Wait till have 15k $, its coming fast, build 3 SCUD Storm at the same time, and then other 2. Take out the horde and the nuke first, its counter starts just when yours. Next is the enemy Command Center and that 4 dozers there, after it the airfield & war factory (if it not destructed with the CC) and so on..
I hope it was helpful.. and enjoyable For me this type of no losses if possible means only completition. As example Leang was done with all 9 generals whitout losses on hard.
It's real hard but no't ever. Leang VS tao it's ever
Hi mo👋🏻
True
@@MAHDIIT-jf4gs hello bro
Where to find this mission
Just search it on Google for example "gc inf general mission" or take the map script it that whil take you days😅 or ask someone that has the full GC with the scripts 😅
Domi , when you don't know what to post , post FFA❤😊
one of the easiest challenges, you have jarmen kil who can kill all of there infantry just put him in a building and he will snipe them all, plus used sucd launchers to fire on certain areas to keep the chemicals where infantry come, then move to area right of map clear and take its a very easy map and fight idk why u suffered so much lol
missile infantry outrange toxin network?
Oh sh- hey this is a edit if you have the demo one and yes it whs in the maps.big i make mods 😅
I bet for sure u can't defeat Generals ROTR MOD China final Campaign
i think lazer is best in this challenge
Agreed lasers and pathfinders
No Co-op for this one?
It has but not this map i have stlh air inf and more
How to download these missions?
Map pack in description or cnc labs website
Thanks a million domi
Believe me if you had played the mission that I have played, you wouldn't be thinking about this mission being the hardest one, unfortunately I don't remember the name of that mission.
Link me
Aor os a popr choice to begin with not exactly anti infantry
I disagree with you 😢
Even using china vanilla is much easier than toxic 😢
Lazer can beat infantry much easier 😢
Please upload more replay from pro_players