I saw the file updated with TASVideos. If you fall off the ladder near the 34440 frame, you may be able to finish a little earlier McBobx Thank you for a wonderful TAS
Yo lo jugue en una polystation hace 11 años con un cartucho de 9 in 1 y el juego estaba en japones. Pero actualmente mi hermano.mayor se lo acabo porfin pero en ingles. Despues de 11 años
You completely broke the game.. GG. Btw i just wanted to know if there is a way i can mess with the game and remove some walls, or just pass them through..?
Afaik, it is not possible to pass through the walls. If you take a closer look, Mickey doesn't touch any solid object (grounds, walls, etc) while he is at a hilarious speed, cause if he does, he will stop immediately. Even if you get yourself inside a wall, like in the ice cavern, then he will be stuck right there with no way to get out beside dying. I tried to find a way to go through walls, but as I said, it was not possible.
@@postplays Hello! nice from you to answer this even almost 4 years later.. I'd try it out and see which areas of this amazing game are close to each other because this game's map makes no sense, still wonder if all the areas are directly connected/close to each other or not
@@Klugger I recently found that it's possible to "zip" through a pipe in the underwater areas, but it requires you to enter the area in the way McBobX does it in this video at 7:35. If you swim up into a pipe and press B at the right moment, you can zip and end up above the screen, so inside the menu on top. After this you can freely walk around above the water area. I still have to look more into this, but it's the closest I have to "passing through walls" so far!
@@zephislizard6469 using gamegenie codes on Fceux Emulator I could reach what I was looking for. And it was crazy how different areas of the game are interconnected and some other places are only accessible through a warp (doors) which explains the Front/back sides of the map. 😅
😂😂 👍🏽 Me and my old buddy used to play this back on the 80's. It really is a long game.
Thank you for a wonderful tool-assisted speedrun
ソーイレク You are welcome
You also helped a lot. Thank you so much for you work too
I saw the file updated with TASVideos.
If you fall off the ladder near the 34440 frame, you may be able to finish a little earlier
McBobx Thank you for a wonderful TAS
ソーイレク Thank you so much, will try that
You can definitely see where TMNT came from
holy crap 2:55 lmao
SpeedBeatz And there is more in the run. Enjoy!
That was sick!
How anyone figured those moves out, is beyond me!
Me siento tan orgulloso de haberme pasado este juegazo al 100% cuando tenía 7 años
Yo lo jugue en una polystation hace 11 años con un cartucho de 9 in 1 y el juego estaba en japones. Pero actualmente mi hermano.mayor se lo acabo porfin pero en ingles. Despues de 11 años
0:12 Omg Mike, why do you have to slam the door!
You completely broke the game.. GG. Btw i just wanted to know if there is a way i can mess with the game and remove some walls, or just pass them through..?
Afaik, it is not possible to pass through the walls. If you take a closer look, Mickey doesn't touch any solid object (grounds, walls, etc) while he is at a hilarious speed, cause if he does, he will stop immediately. Even if you get yourself inside a wall, like in the ice cavern, then he will be stuck right there with no way to get out beside dying. I tried to find a way to go through walls, but as I said, it was not possible.
Retroarch cheats or a game genie code will probably do the trick. I was messing with a walk through walls code recently.
@@postplays Hello! nice from you to answer this even almost 4 years later.. I'd try it out and see which areas of this amazing game are close to each other because this game's map makes no sense, still wonder if all the areas are directly connected/close to each other or not
@@Klugger I recently found that it's possible to "zip" through a pipe in the underwater areas, but it requires you to enter the area in the way McBobX does it in this video at 7:35. If you swim up into a pipe and press B at the right moment, you can zip and end up above the screen, so inside the menu on top. After this you can freely walk around above the water area. I still have to look more into this, but it's the closest I have to "passing through walls" so far!
@@zephislizard6469 using gamegenie codes on Fceux Emulator I could reach what I was looking for. And it was crazy how different areas of the game are interconnected and some other places are only accessible through a warp (doors) which explains the Front/back sides of the map. 😅
Makes we want to listen to Cindy Lauper
Zelda 2 has a tas sequel!
Some glitchs have helped you.
nuh huh
glitch exploits don't count
5:33 WTF
7:31 - 7:41 *HOW THE F*CK DID YOU DO THAT?*
He didn't do it first try if that answers your question
Without nintendo guide this game was imposible but fuj
the first video that i got first view...
I hate this game
At the end of the run: Game Over. lol couldn't they just say "The End"? It makes it sound like you lose.
It's because the game is over