I can't believe no one asked about expanding the existing regions with new zones OR completely new regions that may be coming. Also, having more wandering enemies and random events in the open world would be great.
Me, I did. I want the massive open maps I was promised. Just more mobs, more missions. More variety. But I understand the added difficulty. New regions would be nice instead, but I think re-expanding current regions would be easier anyway.
19:51 ten attempts? I took me 40 to get one piece of Thundercage in the Sterile Desert mission in normal. That's supposed to be a 20% drop chance, i saw one after 40 tries.
Agreed. The Last Dagger took so many times that I fully farmed an Ultimate Descendant from scratch in less attempts than that last one. Fallen Hope has been only slightly better.
11:05 White-night Gluch Hatchery was painful. I never went back there after completing the main story a month or two ago 🤷 rather keep my sanity than to be stuck in a gigantic maze 😅
I do think the grapple hook needs the cool down looked at. I've always thought it was a bit long regardless of bunny. I'm not sure they understand what hack and slash is 😂. There is very little melee use
I don't leave whenever there is a Freyna or Bunny in a mission. However, I do just run around. Rarely even use my skills or shoot my weapon until the boss. There is no point to do either of those with both of those characters in the mission. It's essentially a free win, which is great, but it's also extremely boring and unfun for me. I want to play the game, not have it played for me. Which is why I usually do most content in this game solo. Just my opinion. Regardless, it's really shitty when people leave and shouldn't happen.
Well i went into a 400% mission with 3 gleys and i refused to use my toxic power only guns and they were pissed kept saying in the game chat please use poison or quit trolling bruh lmao.On the players quitting i have done it alot on molten fortress because some players don't know what to do lol it makes me feel bad but what can i do.If you go into that fight at the start if players dont spread out around the map then they don't know what to do at that moment its done some players hiding behind walls coming over to your 2 towers they are just lost it hurts me just watching them.
I want auto dismantle to everything on the ground that is not yellow why should i need to pick it up also we need to be able to dismantle lost loot from the box.
@@Comeback180 That's completely different from what I'm saying cuz even now I still see people quit mid mission if they see freyna or bunny not much on the regular dungeon but kuiper mine block exp grind they just piss off and it's insulting. I am here making you gain easy exp and you leave? wtf I do like that people are seeing the benefit of bunny and freyna now that we have 400% dungeon. It took an addition of an activity that can't be done with normal gun play to make those idiots to understand the importance of characters like freyna or bunny.
@@mydreaminorbit9297 so piss off to those bums who leave mid mission cuz "they are killing faster than they can' when the goal is exp grind or grind faster. hack-and-slash / run-and-gun fast paced combat right? i'm one of the guys that the other comment is saying if I DON'T see freyna or bunny I leave cuz they can make life easier and faster.
"The reason we don't want to remove Outpost Infiltration, is because we made Sharen shit at killing mobs, and we want Sharen players to have at LEAST 1 activity they can do on repeat" This, is the dumbest thing I have heard from this team. I highly, HIGHLY doubt Sharen players want to be limited to Spy operations on Outposts. I'm 100% positive they'd rather you remove that, and make it so their character can participate in ALL content without feeling like they are being left behind, or not pulling their own weight. In my opinion, Sharen needs to pump out as much damage as Hailey when her full kit is used. Gets a massive damage boost for enemies not aggroed onto her, can use Stealth to break any aggro she gets, and domes the enemy for hailey levels of damage. Basically, Hailey with more steps. Or, you know... make her 4 actually do what its advertised to do... TRACK ENEMIES. As is, that ability has been broken since release, and only snapeshots the enemy's position after firing off her knives, sending them too the snap shotted position. They don't track the targets after, meaning you miss most of your shots.
Yeah i thought that part was so dumb no sharon player wants to do that lame BS farming outposts loop i think stealth outposts need to be gone for good all we need to do is run in kill everything and get our morph's outposts are the worst part of the game besides rng.
I couldn't disagree more on your points about Bunny early in the video (~ 5:00). Absolutely every point you have I disagree with. I normally don't disagree with you on anything, let alone to this extent. So 1. They aren't likely to do more "king of the hill" style content. That much was made very clear in the QA. Even if they did, it wouldn't fix the problem with Bunny. Why? Because even in small spaces she STILL dishes out the most damage of any Descendent. She really doesn't need much room to maneuver to output her insane DPS. 2. The actual problem, Bunny wiping out entire rooms before people even get there and Nexon's continued refusal to address real balance changes. Players have left the game in HUGE numbers over this very problem. 3. Its one thing for Bunny to be the fastest runner, but the fastest runner AND the highest damage dealer AND can be made more tankier then the other Descendents WHILE dishing out more damage. My 20k health Bunny SMOKES all my other fully built Descendents by a mile despite them going for more "glass cannon". She's still S++++ tier, still above even Freyna. If she gets to a room faster then everybody, fine. But she can't be ALL THE THINGS. This is a massive, on going problem that Nexon refuses to address, and their QA further indicates they are absolutely deaf and blind to this problem.
I agree but Nexon trapped themselves with bunny. If they nerf her then people will lose their shit for the amount of money, time,and effort into making her build. Honestly I quit because of bunny and I tell my friends all the time when they ask me to play.
TFD has a difficulty level issue. There are 5 levels of difficulty crammed in two difficulty settings. They need to add a third. Story, Post story, and Challenge. Take Gluttony and Deathstalker out of Hard mode and put them as the first two bosses in Challenge mode (maybe call it elite). Make this challenge mode the kind of maximum efficacy type difficulty that Nexon is used to building in the Koran market.
32:50 yeah Helldivers 2 had this problem up until recently. Devs were nerfing weapons, constantly to increase difficulty and it killed the meme horde shooter it launched as. Things have turned around but it was 6 months of pain.
You're the best, Drybear. Thank you for going through each bullet point! I don't understand why they just can't have a system like Warframe where we have dang near unlimited mod capacity that doesn't go into our inventory but into the console in our Orbiter. Only thing I can guess is wanting to sell more slots.
The easiest fix for the grappling and movement is to just add one more charge to each of the different grappling hooks. Problem solved. So instead of using it once I can use it twice
TFD has terrible drop rates, grind, and monetization. They can adjust the rest all they want, if players feel like they're not getting much for their time and/or money the vast majority will leave and most likely won't come back.
Great video bro!- great news too !! I bet one of the new Descendants is No17 ? The agent you see when starting freynas mission! I don't know what the fix is needed but bunny gets way ahead of everyone killing everything, sometimes when you get caught up shes dying and needs revived 😅 i wait for people and do my best to be fair , happy overall wiyh TFD but I'd love to see drop rates improve!
Where to supply Nexon devs with a suggestion? I would like where when they come out with a new intercept boss, they already reduce the power of the existing highest boss to make it easier. I want them to also make the lowest lvl group only mode boss to have a private mode come out. I want to continue to try and solo mode more bosses as game goes on.
Would be cool if they could add in melee perhaps. The charged melee is a little lame and honestly using the grapples is way more useful. Not sure how they could implement it in a fun and fluid way. But I do miss going full melee in warframe. Sadly I prefer TFD in general.
That sublte insult toward White Night Gulch 🤣🤣🤣. Within 20 seconds of entering this region I'm gonna despise being here. Way too long to traverse and empty as heck. The 2 most annoying void bosses are in this region. Its only good for the looks of it.
I agree.om the mobility concern. I think they want to give everyone like a 130% move speed mod or something. But I agree its more wbout being good in the inly content we have and homogenized descendents isnt what they should be trying to implement.
There is sadly no way I am going to finish this video tonight . I think that just a little more stock when we port around would fix the issue with high power rounds. The only thing we need is the ability to swap module presets at the start of a dungeon or boss. Not put our build together, just switching between presets. I've joined a lot of groups with the "incorrect" build. Walking and shooting is fine. I like it. I'd be ok with crouch and prone firing. But this isn't cod. I turn off most of the extra effects. It's hard to see though just 1 Greg's The invasion solo mission to unlock invasion missions is a little difficult for new players. Nerf tf out of that... Pls. (Idk if that's even gonna stay after this season)
Player collision is the worst, It's okay to collide with enemies but not team mates, especially in tight spaces, we bump each other like pinballs trying to run through a small cave, i have had my grapple hook connect to an ally and i fall to my death, i have had my skills projectiles fall short because it hit an ally instead of an enemy and much more, just slightly bumping a player makes my game rubber band, Warframe handles this well. For special effects they just need to look at Warframe, they have literal sliders for how visble ones own effects are as well as that of the enmies and allied party members, and some skills that are critical only have reduced effects are are still visble with just less particles and so on. Honest the Devs just need to play warframe, All the ground work is already laid for them, Warframe is ther foundation they shoot look at and use as a pillar like for an example warframe doesn't have a limit of how many mudles you can have, Warframe has colour pallets you can buy and once you buy it you can use it as much as you want for all characters, Warframe is objectively better in almost everyway and these korean Devs need to play warframe to fucking learn how to adjust their own game for thr larger audience
I get more worried when I hire hack n slash, run and gun. I completely don't want all content to be a Warframe rip off. I quit that game for reasons and a massive one was spending all day parkouring to race through missions.
How about let us delete the crap in the mail. Sick of deleting it needs to be able to delete all in mail. That would be a huge qol change imo. Its time consuming. Outposts would be better if they just dumped the void shards needed to use them,unnecessary grind imo
I leave when I see Bunny and Freyna. Gameplay gets very boring when they are in the mix. There should be a filter to prevent matching up with those characters. For players who don't want to just watch.
Forget Bunny, the problem in the game right now is FREYNA. They made terrible mistake with her buffs. There is absolutely no point in playing the new point defence mission when even a single Freyna can make every single enemy die the second it spawns in. You just stand there doing nothing waiting for it to end. I usually hate nerfs but she needs to be nerfed.
Um she's doing what she's supposed to do. She's not even half as strong as Saryn in Warframe. The difference is that Warframes have more depth because the game has been out for a decade. Murdering characters at the beginning of a game's life is shortsighted. There is literally two game modes in this game. Kill bosses or kill mobs.
Community Q&A: tfd.nexon.com/en/news/2675068
00:00 Introduction
00:16 Combat
03:41 Play
11:41 Early Growth
15:30 UI/UX
18:55 Balance
20:51 Content
22:54 Characters
25:57 Combat
35:40 Events
36:59 Equipment
39:43 Reactors
41:16 Modules
44:02 Customization
45:10 More Variety
46:56 Purchase
50:38 Miscellaneous
I can't believe no one asked about expanding the existing regions with new zones OR completely new regions that may be coming.
Also, having more wandering enemies and random events in the open world would be great.
Me, I did. I want the massive open maps I was promised. Just more mobs, more missions. More variety.
But I understand the added difficulty. New regions would be nice instead, but I think re-expanding current regions would be easier anyway.
I think that's what the continuation story will be for.
19:51 ten attempts? I took me 40 to get one piece of Thundercage in the Sterile Desert mission in normal. That's supposed to be a 20% drop chance, i saw one after 40 tries.
Last dagger and fallen hope both also have 1 part that is more like a 2% drop than 20%. I call bullshit.
Agreed. The Last Dagger took so many times that I fully farmed an Ultimate Descendant from scratch in less attempts than that last one.
Fallen Hope has been only slightly better.
Bruh, it took me 2 hours to get the 20% Freyna Stabilizer in the Vespers normal mission that takes like 1min to complete.
This right here...Fallen hope piece 20%...Gets the 3.5% mod 2 times. I was so confused. 😅
11:05 White-night Gluch Hatchery was painful. I never went back there after completing the main story a month or two ago 🤷 rather keep my sanity than to be stuck in a gigantic maze 😅
I do think the grapple hook needs the cool down looked at. I've always thought it was a bit long regardless of bunny. I'm not sure they understand what hack and slash is 😂. There is very little melee use
Why not use the long distance grapple? You get 2 grapples before cool down.
@TheAgentAssassin i do on some toons, but i like the midair for maneuvering in open spaces better.
I'm not a Bunny main but I like having them in the squad. they make long missions go faster.
I don't leave whenever there is a Freyna or Bunny in a mission. However, I do just run around. Rarely even use my skills or shoot my weapon until the boss. There is no point to do either of those with both of those characters in the mission. It's essentially a free win, which is great, but it's also extremely boring and unfun for me. I want to play the game, not have it played for me. Which is why I usually do most content in this game solo. Just my opinion. Regardless, it's really shitty when people leave and shouldn't happen.
Well i went into a 400% mission with 3 gleys and i refused to use my toxic power only guns and they were pissed kept saying in the game chat please use poison or quit trolling bruh lmao.On the players quitting i have done it alot on molten fortress because some players don't know what to do lol it makes me feel bad but what can i do.If you go into that fight at the start if players dont spread out around the map then they don't know what to do at that moment its done some players hiding behind walls coming over to your 2 towers they are just lost it hurts me just watching them.
I’ve just come to realize most people don’t use resources like RUclips to learn about builds and guides.
ESIEMO > BUNNY for adds farming
Nobody know this at all.
The upgrades to the Defense missions have been great..Way easier to level and they are fun with the added bosses at the end
What community? Where do they get their feedback?
Maybe reddit, a lot of things they mentioned I've heard RUclipsrs say too. Also possibly discord.
can't believe ppl want more expensive skins rather than auto dismantle 😮
I want auto dismantle to everything on the ground that is not yellow why should i need to pick it up also we need to be able to dismantle lost loot from the box.
screw u to those who leave missions cuz they see freyna and bunny
I have people leave 400% Infiltrations when they don't seeva Bunny or Freyna.
Some leave on Colossus battles with no Hailey or Enzo.
Bunny and Freyna can handle things themselves
@@Comeback180 That's completely different from what I'm saying cuz even now I still see people quit mid mission if they see freyna or bunny not much on the regular dungeon but kuiper mine block exp grind they just piss off and it's insulting.
I am here making you gain easy exp and you leave? wtf
I do like that people are seeing the benefit of bunny and freyna now that we have 400% dungeon. It took an addition of an activity that can't be done with normal gun play to make those idiots to understand the importance of characters like freyna or bunny.
Try to keep in mind that people are also crashing. You're complaint is valid. Just saying that some small number of them might just be dying.
@@mydreaminorbit9297 so piss off to those bums who leave mid mission cuz "they are killing faster than they can' when the goal is exp grind or grind faster.
hack-and-slash / run-and-gun fast paced combat right?
i'm one of the guys that the other comment is saying if I DON'T see freyna or bunny I leave cuz they can make life easier and faster.
"The reason we don't want to remove Outpost Infiltration, is because we made Sharen shit at killing mobs, and we want Sharen players to have at LEAST 1 activity they can do on repeat"
This, is the dumbest thing I have heard from this team.
I highly, HIGHLY doubt Sharen players want to be limited to Spy operations on Outposts.
I'm 100% positive they'd rather you remove that, and make it so their character can participate in ALL content without feeling like they are being left behind, or not pulling their own weight.
In my opinion, Sharen needs to pump out as much damage as Hailey when her full kit is used.
Gets a massive damage boost for enemies not aggroed onto her, can use Stealth to break any aggro she gets, and domes the enemy for hailey levels of damage.
Basically, Hailey with more steps.
Or, you know... make her 4 actually do what its advertised to do... TRACK ENEMIES. As is, that ability has been broken since release, and only snapeshots the enemy's position after firing off her knives, sending them too the snap shotted position. They don't track the targets after, meaning you miss most of your shots.
Yeah i thought that part was so dumb no sharon player wants to do that lame BS farming outposts loop i think stealth outposts need to be gone for good all we need to do is run in kill everything and get our morph's outposts are the worst part of the game besides rng.
I appreciate you going over all those notes bro 💪🏾
I couldn't disagree more on your points about Bunny early in the video (~ 5:00). Absolutely every point you have I disagree with. I normally don't disagree with you on anything, let alone to this extent. So
1. They aren't likely to do more "king of the hill" style content. That much was made very clear in the QA. Even if they did, it wouldn't fix the problem with Bunny. Why? Because even in small spaces she STILL dishes out the most damage of any Descendent. She really doesn't need much room to maneuver to output her insane DPS.
2. The actual problem, Bunny wiping out entire rooms before people even get there and Nexon's continued refusal to address real balance changes. Players have left the game in HUGE numbers over this very problem.
3. Its one thing for Bunny to be the fastest runner, but the fastest runner AND the highest damage dealer AND can be made more tankier then the other Descendents WHILE dishing out more damage. My 20k health Bunny SMOKES all my other fully built Descendents by a mile despite them going for more "glass cannon". She's still S++++ tier, still above even Freyna. If she gets to a room faster then everybody, fine. But she can't be ALL THE THINGS. This is a massive, on going problem that Nexon refuses to address, and their QA further indicates they are absolutely deaf and blind to this problem.
I agree but Nexon trapped themselves with bunny. If they nerf her then people will lose their shit for the amount of money, time,and effort into making her build. Honestly I quit because of bunny and I tell my friends all the time when they ask me to play.
I think Ult Sharen or Ult Blair is next.
Blair please, and hope his ult skin is cool too I wanna look like the guy in hellsing.
@@joejunior4700 its more likely sharen sorry
@@MeretriciousLynn how about enzo?
@@Reka69655 never
TFD has a difficulty level issue. There are 5 levels of difficulty crammed in two difficulty settings. They need to add a third. Story, Post story, and Challenge. Take Gluttony and Deathstalker out of Hard mode and put them as the first two bosses in Challenge mode (maybe call it elite). Make this challenge mode the kind of maximum efficacy type difficulty that Nexon is used to building in the Koran market.
I'd like an ultimate Sharen with those eyes and a big sword
32:50 yeah Helldivers 2 had this problem up until recently. Devs were nerfing weapons, constantly to increase difficulty and it killed the meme horde shooter it launched as. Things have turned around but it was 6 months of pain.
Thnx for the update
You're the best, Drybear. Thank you for going through each bullet point! I don't understand why they just can't have a system like Warframe where we have dang near unlimited mod capacity that doesn't go into our inventory but into the console in our Orbiter. Only thing I can guess is wanting to sell more slots.
The easiest fix for the grappling and movement is to just add one more charge to each of the different grappling hooks. Problem solved. So instead of using it once I can use it twice
TFD has terrible drop rates, grind, and monetization. They can adjust the rest all they want, if players feel like they're not getting much for their time and/or money the vast majority will leave and most likely won't come back.
Great video bro!- great news too !! I bet one of the new Descendants is No17 ? The agent you see when starting freynas mission! I don't know what the fix is needed but bunny gets way ahead of everyone killing everything, sometimes when you get caught up shes dying and needs revived 😅 i wait for people and do my best to be fair , happy overall wiyh TFD but I'd love to see drop rates improve!
Where to supply Nexon devs with a suggestion? I would like where when they come out with a new intercept boss, they already reduce the power of the existing highest boss to make it easier. I want them to also make the lowest lvl group only mode boss to have a private mode come out. I want to continue to try and solo mode more bosses as game goes on.
Would be cool if they could add in melee perhaps. The charged melee is a little lame and honestly using the grapples is way more useful. Not sure how they could implement it in a fun and fluid way. But I do miss going full melee in warframe. Sadly I prefer TFD in general.
16:55 i had literally opened a support ticket because it'd be a coin toss if I could keep playing with a Freyna in a 400 dungeon.
question for 400% players.. no matter which character or stage what is you're typical overall damage? JC and TY.
45:29
Demand: Make more skins
Dev: Yep
😂😂😂
That sublte insult toward White Night Gulch 🤣🤣🤣.
Within 20 seconds of entering this region I'm gonna despise being here.
Way too long to traverse and empty as heck.
The 2 most annoying void bosses are in this region.
Its only good for the looks of it.
31:28 😂😂😂😂trust me I had the same reaction. Let them keep thinking that, while my sharen in the back killing everything before people get there😂😂😂
Ultimate Blair plz. I wanna see that descendant cook!
It took me 27 tries before I finally got viessa ultimate code
Pretty normal. Some codes took me over 50 tries no kidding
@MarioYalda95 I believe you bro that's my biggest gripe with the game but overall I love TFD I have over 1000 hours played so far
I agree.om the mobility concern.
I think they want to give everyone like a 130% move speed mod or something.
But I agree its more wbout being good in the inly content we have and homogenized descendents isnt what they should be trying to implement.
Definitely need to be able to remove the helmets without having to purchase a skin
It would be very 🤣 if the new male Descendant turns out to be Jeremy
great vid
There is sadly no way I am going to finish this video tonight . I think that just a little more stock when we port around would fix the issue with high power rounds.
The only thing we need is the ability to swap module presets at the start of a dungeon or boss. Not put our build together, just switching between presets. I've joined a lot of groups with the "incorrect" build.
Walking and shooting is fine. I like it. I'd be ok with crouch and prone firing. But this isn't cod.
I turn off most of the extra effects. It's hard to see though just 1 Greg's
The invasion solo mission to unlock invasion missions is a little difficult for new players. Nerf tf out of that... Pls. (Idk if that's even gonna stay after this season)
I will get around to Charge blade after 1K hours on Greatsword and Swag Axe.
We have Frena... I still want a bunny... But I have a Freyna tho...
I am loving this game just wish luna was more viable for all content.
Player collision is the worst, It's okay to collide with enemies but not team mates, especially in tight spaces, we bump each other like pinballs trying to run through a small cave, i have had my grapple hook connect to an ally and i fall to my death, i have had my skills projectiles fall short because it hit an ally instead of an enemy and much more, just slightly bumping a player makes my game rubber band, Warframe handles this well.
For special effects they just need to look at Warframe, they have literal sliders for how visble ones own effects are as well as that of the enmies and allied party members, and some skills that are critical only have reduced effects are are still visble with just less particles and so on.
Honest the Devs just need to play warframe, All the ground work is already laid for them, Warframe is ther foundation they shoot look at and use as a pillar like for an example warframe doesn't have a limit of how many mudles you can have, Warframe has colour pallets you can buy and once you buy it you can use it as much as you want for all characters, Warframe is objectively better in almost everyway and these korean Devs need to play warframe to fucking learn how to adjust their own game for thr larger audience
Can we have vanilla head of freyna for ultimate freyna?
I get more worried when I hire hack n slash, run and gun. I completely don't want all content to be a Warframe rip off. I quit that game for reasons and a massive one was spending all day parkouring to race through missions.
Yeah that bs has no point being in a looter shooter.
And this game doesn't do the same?
Hack and slash? SWORDS?!
And I love jaber but her definitely needs a buff
How about let us delete the crap in the mail. Sick of deleting it needs to be able to delete all in mail. That would be a huge qol change imo. Its time consuming. Outposts would be better if they just dumped the void shards needed to use them,unnecessary grind imo
Yes my inventory stays full all the time why cant we just delete stuff from the box or stuff on the ground instead of picking it up.
Regarding hard mode. I think they should have difficulty be matched to prestige level along with match making.
I leave when I see Bunny and Freyna. Gameplay gets very boring when they are in the mix. There should be a filter to prevent matching up with those characters. For players who don't want to just watch.
Queue solo or play with friends.
Forget Bunny, the problem in the game right now is FREYNA. They made terrible mistake with her buffs. There is absolutely no point in playing the new point defence mission when even a single Freyna can make every single enemy die the second it spawns in. You just stand there doing nothing waiting for it to end. I usually hate nerfs but she needs to be nerfed.
Um she's doing what she's supposed to do. She's not even half as strong as Saryn in Warframe.
The difference is that Warframes have more depth because the game has been out for a decade.
Murdering characters at the beginning of a game's life is shortsighted.
There is literally two game modes in this game.
Kill bosses or kill mobs.
Bro I'm Sorry but WTF is Drybear.....😂
Please no player trading