One thing I've learnt from trying to make my first course. You have to make your hills and undulations subtle. You can severely underestimate how big the hills are. I spent 6 hours on my plot and my first hole just to scrap it. I'll try again tomorrow.
My god, I started designing a course around September of 2020 (this video release date) not knowing that trick to build mountains without having them stretched... I spent hours placing rocks up against the massive walls to cover the ugly stretched texture lol. At that point I was watching Design 101 not 201! lol... Course still turned out great in my opinion, but definitely good to know moving forward! Fantastic work yet again my dude.
This is the tutorial I've been waiting for. I've been playing with the Course Designer for a few weeks and thanks to your 101 series I've almost finished making (an interpretation of) my home course. I need to buy an Xbox controller as using mouse and keyboard is really frustrating when it comes to raising and lowering steps and bridges and the likes. I've started trying to build a plot for my next 'fantasy' course but I was really struggling to make a realistic Tropical Island with a small mountain and interesting coastline. An hour after watching this my island is created and I'm starting to work out my course layout. Thank-you, thank-you, thank-you.
would love seeing a series where you build a whole course and talk through it. Not like an educational piece but rather you just sharing your thoughts and what's going on in your head.
Very helpful video!!! Nice to see a little more fine tuning instead of just a square plot!! Definitely going to help me sculpt more! Thank you for the videos!
These videos are SUPER helpful! Thanks for the content. I finished and published my first course Pine Valley the other day. working on a cliff course now so this info definitely helps a ton.
Couple things I'd like to see. How to properly design water everywhere/ocean side holes like from Paradise Cove in the old tiger games along with the waterside bunkers that come with them The use of OB Making more than 1 course on a plot How collaboration projects work and don't end up collapsing CrazyCanuck Mini Golf Tee Box Spacing, how far is too far? Although that might be something up b101's wheelhouse Tournament Object and Crowd Placing Risk/Reward Punishment Hazards I probably have a few more things I'd like to see in the more advanced tutorials, but I'll post them as I think of them while the 201 season progresses.
Underwater Alex Jones hi mate. The making 2 courses on the same plot is a good one. It’s pretty simple really. You build your first course exactly the same as how you normally would except for maybe accounting for where the other course would go, then you publish it under a name people won’t find, then for the next course instead of going to new course you go to “published courses” and select your finished first 18, then you just rename it, delete the holes from the previous 18, all the holes will stay there apart from the waypoints tee boxes etc but it will appear as if they are still there, then you can go head and build your new course along side it. Then once both courses are completed side by side you can publish the first as “west course” for example, then re load that one back up in “published course” re name it as “east course” for example and then delete the new holes and add the old ones back in and publish that. Then you will have 2 published course both side by side to the other 18 so effectively on the same plot of land both as published as separate courses. Hope that helps
Thanks Cannuck. Brilliant. I have subscribed. I managed to lay down my first couple of holes, including a lovely little (slight) dogleg par four, coming into the green over water. Test played it a few times with my brother, from various tees to various flags. He pronounced it unplayable. I kept getting pars and birdies. Hmmm.
I would love a video on waste bunkers. It seems like it's a really popular look and I've seen some courses that are completely covered with them, but looking on HB's forums and RUclips I haven't seen anyone cover how to build them in volume and what makes them look good.
Awesome videos, I think I have used everything you have taught me, and have now logged 150+ hours trying to make a course of my own. For "cliff courses" like ones that people make in the swiss alps, etc. I would love more tutorial on how to make holes with 100+ foot elevation, creating steep cliffs on the side, and overall making the environment around the course look better. Seems like that is where I am getting stuck with my courses. I can elevate greens, make lakes, flatten fairways, and hills (can make them better with the new brush heads you just showed", but I just do not think I know enough yet to really make the rest of my course "pop". I took your recommendation from 101 and created an "autumn" course, so just a lot of trees, rocks, hills, and flatter lakes/creeks, but I still feel too inexperienced too build a "cliff and mountainous" course. Would love to see you put together a 1 or 2 hole video for different themed courses. I think the variety with each theme would really give you a lot of different types of examples to show. The "little" tricks you show (like the mountain you just did) can really go a long way with improving my building techniques. Anyways, love the videos!
What height did you start the plot hills set in the theme before you started raising them at 1:43 Adding Elevation? Equally as important, something you mentioned in the video about tighter routing, I like tighter routing because adjacent holes can share planting and cut down on the object meter! Win! Win!
Awesome videos and have been a huge help. Is there any way to keep the undulations that are auto generated versus needing to use the sculp tool and creating your own? Sometimes the undulations that are generated are perfect only to have them flattened when I lay down the fairway. Thanks!
Crazycanuck, you gave me an idea. If you laid out a course on a completely blank plot, and at the end do the auto generate trees, would the trees go around the fairways, or would they generate on the fairways too? Your videos are great. And I am watching everyone from your 2k21-23. 🙌
Hey if I already know my lay out hole by hole because it’s a home course should I draw them out first and then sculpt the plot according to the lay out before I even build a fairway and tee box and green?
I would be interested to know how to get the grass to go all the way to the waters edge. I've seen guys pull it off but I can't for the life of me figure it out.
You have to create surface and select "heavy rough" and just brush it over the top. Do not worry about covering fairways or greens with the rough or any other surfaces. It will only add the grass to the water edge locations
Hello, Your videos have a tremendous help to me . I would rather design courses than play them now. I have one question. I have noticed a lot of courses I play have pine straw mulch and other colors of mulch around trees and bushes and shrubs . Where do I find them in the designer ? Thanks and again thank you for all the help.
Just played your Salish Ridge course.....great course thanks for that, really like your designing skills and tips but i have a tech question if you could help.....when I'm on the course designer my game keeps crashing....any ideas on why and how to fix this very annoying problem....appreciate any thoughts ...thanks
do you know how to contact designers, such as the clv24? looking for a course with no name's little brother on the same property. great tutorials. you got me interested in trying designing again.
Have you heard of any issues using using the course designer on google Stadia? I've been following along w these tutorials (which are GREAT!!!) but I can't get the Lower/Raise to work. I select the same brush (or any of the brushes for that matter) and click L1 or R1 (I'm using a ps4 controller) and nothing happens. I've tried starting new courses with multiple presets as well as a blank course. Any ideas? Anyone else have success creating a course playing this on google's Stadia on an iMac? Everything else in the game seems fine.
@@Crazycanuck1985 Thanks, I'll try it on my next course. I've only made a few beta courses so far. Your videos are helping a lot with several things I was stuck on and helping me improve. My best attempt so far is called "Alpine Forest (beta 2.0). It was inspired by some disc golf courses I've played. ✌🏽
I really have a lot of problem trying to make a plot with lots of natural looking sand dunes. Do you have any tips to help with making large sand dunes look more natural? I know alot has to do with planting, but would like to know how to really get started with creating dunes.
Thank You, Thank You, Thank You, my biggest gripe with this game's designer was the auto flattening of fairways, I would find a perfect plot for a hole with a lot of undulations, only to lose them when laying down the fairway. I also appreciate the coastline tutorial in this video, I am currently working on a tropical themed course and have that bad looking coastline, I tried splining bunkers on it with no success, so now you taught me as well as many others how to eliminate that issue. Do you have any updates regarding a patch that will add inches to the flatten and raise scuplting tools?
I really don’t like the bare earth effect that happens when you create lakes, ponds and rivers. I would like to run my fairway texture to run right down to the water’s edge. Is there anyway that this can be achieved please? I’ve tried every theme but they all create earth banks to water features.
Hey Ian, have you tried creating a surface and "stamping" (brush) fairway over the bare earth? You can use rough or heavy rough or even green as well?? Now that i think of it, you might be able to say use "surface 2" and make that a sand texture?? Could look beachy??
Marty Gonsalves Hello Marty, thank you for your reply. I have tried creating a spline around the water but that didn’t work. I will see what happens if I use a brush.
What I love about your videos CC is the manner in which you teach. Completely honest, non-condescending and encouraging.
Thank you 😊
Thanks!
One thing I've learnt from trying to make my first course.
You have to make your hills and undulations subtle.
You can severely underestimate how big the hills are.
I spent 6 hours on my plot and my first hole just to scrap it.
I'll try again tomorrow.
You’re kind of like the Bob Ross of course design
This is what I love seeing. Definitely need to work on my cliffs and mountains. This was very helpful!
My god, I started designing a course around September of 2020 (this video release date) not knowing that trick to build mountains without having them stretched... I spent hours placing rocks up against the massive walls to cover the ugly stretched texture lol. At that point I was watching Design 101 not 201! lol... Course still turned out great in my opinion, but definitely good to know moving forward! Fantastic work yet again my dude.
Only knew about this game a week ago, now i'm just hooked on the course design and you're helping me massively. The course of my dreams awaits
top quality as always. brilliant tip about changing the backdrop to surround your plot in water. thanks dude
This is the tutorial I've been waiting for. I've been playing with the Course Designer for a few weeks and thanks to your 101 series I've almost finished making (an interpretation of) my home course. I need to buy an Xbox controller as using mouse and keyboard is really frustrating when it comes to raising and lowering steps and bridges and the likes.
I've started trying to build a plot for my next 'fantasy' course but I was really struggling to make a realistic Tropical Island with a small mountain and interesting coastline. An hour after watching this my island is created and I'm starting to work out my course layout. Thank-you, thank-you, thank-you.
I like Tropical courses, like to play your courses when it's finished?
This is so helpful!!! Amazing video... Would be lost without this tutorial...
You should be hired by 2k to provide an in-game tutorial. All your series are top notch
would love seeing a series where you build a whole course and talk through it. Not like an educational piece but rather you just sharing your thoughts and what's going on in your head.
Ive thought about it. Not sure if I can talk through an entire 40 plus hour build though!
i just do holes but doing nature hills and mountains is worth it thx for showing me this great series
Very helpful video!!! Nice to see a little more fine tuning instead of just a square plot!! Definitely going to help me sculpt more! Thank you for the videos!
Good point about the routing, I took up half of Arizona with Troon West. Something I am trying to improve on
These videos are SUPER helpful! Thanks for the content. I finished and published my first course Pine Valley the other day. working on a cliff course now so this info definitely helps a ton.
Couple things I'd like to see.
How to properly design water everywhere/ocean side holes like from Paradise Cove in the old tiger games along with the waterside bunkers that come with them
The use of OB
Making more than 1 course on a plot
How collaboration projects work and don't end up collapsing
CrazyCanuck Mini Golf
Tee Box Spacing, how far is too far? Although that might be something up b101's wheelhouse
Tournament Object and Crowd Placing
Risk/Reward Punishment Hazards
I probably have a few more things I'd like to see in the more advanced tutorials, but I'll post them as I think of them while the 201 season progresses.
Underwater Alex Jones hi mate. The making 2 courses on the same plot is a good one. It’s pretty simple really. You build your first course exactly the same as how you normally would except for maybe accounting for where the other course would go, then you publish it under a name people won’t find, then for the next course instead of going to new course you go to “published courses” and select your finished first 18, then you just rename it, delete the holes from the previous 18, all the holes will stay there apart from the waypoints tee boxes etc but it will appear as if they are still there, then you can go head and build your new course along side it. Then once both courses are completed side by side you can publish the first as “west course” for example, then re load that one back up in “published course” re name it as “east course” for example and then delete the new holes and add the old ones back in and publish that. Then you will have 2 published course both side by side to the other 18 so effectively on the same plot of land both as published as separate courses. Hope that helps
Steppe/desert theme please. Making fairways look natural blending into the desert colors. Creating waste bunkers in this theme
Came to this really late but VERY glad I have; great video and advice with the coastline and hills/mountains!
Thanks Cannuck. Brilliant. I have subscribed. I managed to lay down my first couple of holes, including a lovely little (slight) dogleg par four, coming into the green over water.
Test played it a few times with my brother, from various tees to various flags. He pronounced it unplayable. I kept getting pars and birdies. Hmmm.
Really great video, is the Persephone Club Done?
Getting there!
I’d love to see how you do pot bunkers.
Awesome content here. Thanks for your work.
I would love a video on waste bunkers. It seems like it's a really popular look and I've seen some courses that are completely covered with them, but looking on HB's forums and RUclips I haven't seen anyone cover how to build them in volume and what makes them look good.
We can cover that!
When is advanced episode 2 coming? Love the content!
Soon!
Awesome videos, I think I have used everything you have taught me, and have now logged 150+ hours trying to make a course of my own.
For "cliff courses" like ones that people make in the swiss alps, etc. I would love more tutorial on how to make holes with 100+ foot elevation, creating steep cliffs on the side, and overall making the environment around the course look better. Seems like that is where I am getting stuck with my courses. I can elevate greens, make lakes, flatten fairways, and hills (can make them better with the new brush heads you just showed", but I just do not think I know enough yet to really make the rest of my course "pop".
I took your recommendation from 101 and created an "autumn" course, so just a lot of trees, rocks, hills, and flatter lakes/creeks, but I still feel too inexperienced too build a "cliff and mountainous" course. Would love to see you put together a 1 or 2 hole video for different themed courses. I think the variety with each theme would really give you a lot of different types of examples to show. The "little" tricks you show (like the mountain you just did) can really go a long way with improving my building techniques.
Anyways, love the videos!
What height did you start the plot hills set in the theme before you started raising them at 1:43 Adding Elevation? Equally as important, something you mentioned in the video about tighter routing, I like tighter routing because adjacent holes can share planting and cut down on the object meter! Win! Win!
How to create runoff areas in to collection areas/bunkers/water hazards etc
Another great vid!
Awesome videos and have been a huge help. Is there any way to keep the undulations that are auto generated versus needing to use the sculp tool and creating your own? Sometimes the undulations that are generated are perfect only to have them flattened when I lay down the fairway. Thanks!
Is there a way to crate more than one course on a plot? I’d like to create a multiple course resort.
Crazycanuck, you gave me an idea. If you laid out a course on a completely blank plot, and at the end do the auto generate trees, would the trees go around the fairways, or would they generate on the fairways too? Your videos are great. And I am watching everyone from your 2k21-23. 🙌
around the fairways, but very tightly to the fairways depending on the heavy rough width on that hole
Noone:
Absolutely Noone:
This guy: Undulation
Hey if I already know my lay out hole by hole because it’s a home course should I draw them out first and then sculpt the plot according to the lay out before I even build a fairway and tee box and green?
I would be interested to know how to get the grass to go all the way to the waters edge. I've seen guys pull it off but I can't for the life of me figure it out.
You have to create surface and select "heavy rough" and just brush it over the top. Do not worry about covering fairways or greens with the rough or any other surfaces. It will only add the grass to the water edge locations
Put your grass or rough, then lower the land into the water...
Could you show how to make a punch bowl green please?
How do you get the fairway to go straight into the water? Like a creek? Is it possible to get rid of those dirt patches?
Hello, Your videos have a tremendous help to me . I would rather design courses than play them now. I have one question. I have noticed a lot of courses I play have pine straw mulch and other colors of mulch around trees and bushes and shrubs . Where do I find them in the designer ? Thanks and again thank you for all the help.
How do you put out of bounds on your course?
Just played your Salish Ridge course.....great course thanks for that, really like your designing skills and tips but i have a tech question if you could help.....when I'm on the course designer my game keeps crashing....any ideas on why and how to fix this very annoying problem....appreciate any thoughts ...thanks
do you know how to contact designers, such as the clv24? looking for a course with no name's little brother on the same property. great tutorials. you got me interested in trying designing again.
Have you heard of any issues using using the course designer on google Stadia? I've been following along w these tutorials (which are GREAT!!!) but I can't get the Lower/Raise to work. I select the same brush (or any of the brushes for that matter) and click L1 or R1 (I'm using a ps4 controller) and nothing happens. I've tried starting new courses with multiple presets as well as a blank course. Any ideas? Anyone else have success creating a course playing this on google's Stadia on an iMac? Everything else in the game seems fine.
Was it the raising with the red brush that stopped the auto flattening of fairways?
Flatten with red, then blue
@@Crazycanuck1985 Thanks, I'll try it on my next course. I've only made a few beta courses so far. Your videos are helping a lot with several things I was stuck on and helping me improve. My best attempt so far is called "Alpine Forest (beta 2.0). It was inspired by some disc golf courses I've played. ✌🏽
I really have a lot of problem trying to make a plot with lots of natural looking sand dunes. Do you have any tips to help with making large sand dunes look more natural? I know alot has to do with planting, but would like to know how to really get started with creating dunes.
Thank You, Thank You, Thank You, my biggest gripe with this game's designer was the auto flattening of fairways, I would find a perfect plot for a hole with a lot of undulations, only to lose them when laying down the fairway. I also appreciate the coastline tutorial in this video, I am currently working on a tropical themed course and have that bad looking coastline, I tried splining bunkers on it with no success, so now you taught me as well as many others how to eliminate that issue. Do you have any updates regarding a patch that will add inches to the flatten and raise scuplting tools?
Thanks! No update yet on a patch
How do you handle a river that flows downhill? Is it possible, when the water bodies don't align?
Basically a series of little waterfalls. A giant pain in the butt!
I really don’t like the bare earth effect that happens when you create lakes, ponds and rivers. I would like to run my fairway texture to run right down to the water’s edge. Is there anyway that this can be achieved please? I’ve tried every theme but they all create earth banks to water features.
Hey Ian, have you tried creating a surface and "stamping" (brush) fairway over the bare earth? You can use rough or heavy rough or even green as well?? Now that i think of it, you might be able to say use "surface 2" and make that a sand texture?? Could look beachy??
Marty Gonsalves Hello Marty, thank you for your reply. I have tried creating a spline around the water but that didn’t work. I will see what happens if I use a brush.
Marty Gonsalves I’m afraid using a brush doesn’t work either!
@@ianknight2053 Darn sorry. I do that around the sand traps when they get a bit steep and it shows the bare earth.
Marty Gonsalves No problem Marty. Thank you for the suggestion.
Can I pay you to design my private home course for me??!!!