Red's Short Chill & Kill! !builds

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  • Опубликовано: 16 янв 2025
  • It's Dead by Daylight Chill and Kill Time!

Комментарии • 3

  • @RatchetUYAclown
    @RatchetUYAclown Месяц назад +1

    Slice & Dice Turn rate +10 or +15% after a scamper basekit would be a good balance for the movement speed nerf

  • @Bodyknock
    @Bodyknock Месяц назад

    Hi Red, I have a build request that flips the current Hex meta around so the Hexes don’t actually do anything unless the survivors mess with them.
    It’s A Trap!!
    - Hex: Haunted Grounds (Exposes survivors if one of these is destroyed)
    - Hex: Retribution (survivors cleansing totems are Oblivious and it shows survivor auras for a long time if a totem is destroyed)
    - Hex: Thrill of the Hunt (Makes cleansing totems take a very long time)
    - Hex: Pentimento (can replace a destroyed totem with a Pentimento one)
    Technically you can do this with any killer, but keeping with the theme let’s try:
    Vecna add-ons
    - Bag of Holding (makes two of Vecna’s chests into Mimics)
    - Robe of Eyes (see auras of survivors near treasure chests)
    So the idea is simple. If survivors leave your stuff alone they’ll be fine, these perks pretty much do nothing if they just keep to themselves. But, especially given the current meta, pretty much every group you go against will have at least one or two survivors who will think they should be cleansing your totems and this build will heavily, heavily punish them for it. (Not only will their cleansing waste a ton of time because of Thrill, but their “reward” will be becoming Exposed, Oblivious, have their aura shown to you, and open up a Pentimento spot which they’ll need to cleanse all over again!)
    It’d be fun to see how many survivors fall into the trap. 😄