Sweet, I always liked Bloodhound. 🙂 If I was going to change one thing in the build I'd swap out Nurse's Calling for something else, Bloodhound is already giving you information on nearby injured survivor locations so it's kind of overlapping a little too much for me. Any reasonable perk works, but I guess if I was going to stick with the theme of "stuff against injured survivors" I'd maybe go with maybe either Gift of Pain, Thanatophobia, or Alien Instinct. (Alien Instinct would be interesting, you'd get the aura of a "far away" injured survivor and then Bloodhound would help you find them once you're in that area.)
Alien instinct is def an idea i had after the games that would be good in place of hysteria, nurses though fits good with the theme of the build overall.
Red, just so you know the second trap you set never resets with iri, and it doesn't matter if you set one, pick up another, it's always the 2nd trap set that never resets, that's why the pallet trap never reset with iri at 17:36
@@RedsGamingGears Yeah :( it's sadly a thing, as if our beloved trapper needed more things stacked against him. Maybe you could make a video highlighting it.
You might like my jump scare trapper build, i run plaything, thrill of the hunt, pain resonance, nurse's calling / agitation with double iri add-ons usually on lery's. If you trap up the totems you can make it almost impossible for them to break their playthings, then get some funny jumpscares when they try
Now that I think about... would a Huntress with Blood echo, blood warden, blood hound, and Blood favour would be a Bloodborne killer? Are we going to hunt great ones, b0ys?
I was going through tomes looking for incomplete challenges and I found one that required me to win with Wraith's perks. Bloodhound carried that match. I was surprised at how reliable following blood trails is compared to scratches.
Outstanding work. There's zero chance that I could get a build like this to work.
Trapper multiclassed into Blood Hunter. An excellent choice.
trappy boi looking kinda 🥵
one of my games did have someone saying the same thing...
You know, I don’t think red is actually hunting blood with this trapper build.
oh he is, it's just hiding in screamy containers
Sweet, I always liked Bloodhound. 🙂 If I was going to change one thing in the build I'd swap out Nurse's Calling for something else, Bloodhound is already giving you information on nearby injured survivor locations so it's kind of overlapping a little too much for me. Any reasonable perk works, but I guess if I was going to stick with the theme of "stuff against injured survivors" I'd maybe go with maybe either Gift of Pain, Thanatophobia, or Alien Instinct. (Alien Instinct would be interesting, you'd get the aura of a "far away" injured survivor and then Bloodhound would help you find them once you're in that area.)
Alien instinct is def an idea i had after the games that would be good in place of hysteria, nurses though fits good with the theme of the build overall.
@ Another variant that might be fun is put in Coulrophobia in place of Hysteria or Nurse’s and use Wesker. 🙂
Although Trapper can be challenging to play, it's a good feeling when you catch a survivor in a clever trap.
That thumbnail is so damn good.
Red, just so you know the second trap you set never resets with iri, and it doesn't matter if you set one, pick up another, it's always the 2nd trap set that never resets, that's why the pallet trap never reset with iri at 17:36
I have never heard of this bug
@@RedsGamingGears Yeah :( it's sadly a thing, as if our beloved trapper needed more things stacked against him. Maybe you could make a video highlighting it.
I thought I was the only one who ever used Bloodhound, but this is great!
It's a perk that i don't think i have had in a build in years so it was due lol
Red “ I See”
I still find bloodhound funny, it shows the devs REALLY did not care about accessibility option back then and only made them into perks lol
You might like my jump scare trapper build, i run plaything, thrill of the hunt, pain resonance, nurse's calling / agitation with double iri add-ons usually on lery's. If you trap up the totems you can make it almost impossible for them to break their playthings, then get some funny jumpscares when they try
Def sounds like it would be fun
Lmfao that Dino Dwight dramaturgy towards that trap was hilarious 😂
It felt like something that would happen to me honestly
legendary tracking build
Now that I think about... would a Huntress with Blood echo, blood warden, blood hound, and Blood favour would be a Bloodborne killer? Are we going to hunt great ones, b0ys?
I really enjoy Trapper and Trickster video 😊
Happy to hear it!
Were are these Survivors when i play Trapper.
How do you make the quality’s of your videos so good? Is it the 4k monitor lol?
I record it in higher quality and render it at that quality
love me some trapper
I was going through tomes looking for incomplete challenges and I found one that required me to win with Wraith's perks. Bloodhound carried that match.
I was surprised at how reliable following blood trails is compared to scratches.
Yes blood is 100% more accurate with tracking, downside lately is a lot of the maps are solid at hiding the blood compared to in the past
Trapper really deserves a new skin and a slight rework somethings need to be in his base kit
My boy trapper has quite a few skins lol but I'd love for him to start with all of his traps
@RedsGamingGears i agree
I LOVE TRAPPER BUILD SO MUCH 😊🎆😊😊🦺😊 OWO
Hui Red, any marvel rivals on the channel soon?
There will be a marvel stream on monday.
sheesh i can see why bloodhound is under played its practically cosmetic lol
blood last longer tho
@@sirmeowmeow7319 i feel like our pfps match this interaction lmao
Nice build ❤