Let's build (one last) B&M Invert in Planet Coaster | Episode 2: 5 Supports and 5 more supports

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  • Опубликовано: 20 авг 2024
  • We're back with the second episode in our final Invert Series! As mentioned in the video, I'm sorry for how long the episode took as I was facing alot of technical issues with Shadowplay. In this episode I work on some custom track pieces, supports and prepping some of the terrain ready for next episode's landscaping. As always, I hope you guys enjoy this video and stay tuned for the coming episodes soon!
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    - Harry (ThemeParkWirral)

Комментарии • 17

  • @bruchicho4170
    @bruchicho4170 6 месяцев назад +4

    I like the whooper reference

    • @elephqnt
      @elephqnt 28 дней назад

      Aint no way coaster builder Bruchicho is present

  • @user-hj4kt9pf4r
    @user-hj4kt9pf4r 6 месяцев назад +2

    I was waiting so long for this

  • @XboxgamerZ
    @XboxgamerZ 6 месяцев назад

    You should make 3D flat ride models for planet coaster, fun content and nice for the community as well :p

  • @VECTOR_Coasters
    @VECTOR_Coasters 6 месяцев назад

    this is a truly an amazing ride and great video! hope you’re right about planco 2

  • @LewisRiverman
    @LewisRiverman 6 месяцев назад +1

    Holy cow, those 1-meter tracks are absolutely ludicrous. The supposedly smoother on-ride experience doesn't seem to justify a track spline with so many flanges and bolts. Additionally, it's puzzling to me why this method has gained such fame and widespread adoption within the Planet Coaster community. Anyways, the layout is nice.

    • @kremink
      @kremink 6 месяцев назад +2

      because it's the only thing that makes coasters realistically smooth, or atleast close

    • @TriqxterRB
      @TriqxterRB 6 месяцев назад

      Look up his Nemesis recreation

    • @LewisRiverman
      @LewisRiverman 6 месяцев назад +1

      The smoothness becomes truly noticeable when you experience the rides firsthand. In my opinion, Planet Coaster is not designed to create coasters as seamlessly as FVD++ and NoLimits do. The visual alteration of the spline doesn't necessarily result in a smoother track; rather, it's about the overall ride experience.

  • @clxudzYT
    @clxudzYT 6 месяцев назад +2

    10/10

  • @acidwayne6928
    @acidwayne6928 6 месяцев назад

    Call it " fin" meaning "the end"

  • @Synth_Cat
    @Synth_Cat 6 месяцев назад

    why is the last?

  • @Mistize
    @Mistize 6 месяцев назад

    Theme it to my car Harry

  • @aqueleindie
    @aqueleindie 6 месяцев назад

    what about old Brazilian theming?

  • @luizffadellou
    @luizffadellou 6 месяцев назад

    Do you have the dimensions of the tracks?

  • @Fetch5678
    @Fetch5678 6 месяцев назад +1

    1 hour ago