I was inspired by Ace's comment. In a desperate final push for reinforcements, the Daelam sacrificed all strategy to rescue the final wave, including a Battlecruiser, only for it to disappear. Just as hope was turning to despair, a rain of red death descended from the heavens. The Protoss foot soldiers looked up, only to realize they hadn't looked up far enough. The lights above them weren't stars, wheeling around the planet's axis, but the lights of the underside of a Mothership. As they gazed up in disbelief, the words echoed in their minds: "I will _not_ suffer fools." Reinvigorated by the presence of the Tal'Darim's finest and spurred on by her words, the Protoss were reminded that the day wasn't over yet. They were certain that it was already won, and rightfully so, but they weren't finished yet.
Makes sense, the Tal'Darim are working with Duran/Amon at this point, and Duranarud is working with Raynor's Raiders at this point as well, so lore-wise, it makes perfect sense that J'nara would make an appearance under the guidance of Ma'lash.
It also creates the plot hole of “if Amon wanted to get the artifacts, why didn’t he just take the one from Raynor then tell Nyon to give him the other 4?” Which apparently is patched by “Nyon is insane and doesn’t follow orders anymore”. Which still raises the question of “why not use the Taldarim to get the artifacts back” since they’d only be attacking Taldarim installations and thus not raise alarm
Grant: "i wouldn't have trust Ji'nara, i would trust.." Grant's brain: "the doctor?" Grant's brain: "no, not her" Grant: "...even colonel orlan before Ji'nara"
When the Mothership appeared, I knew that that was where the Invasion of Char really began. The game was kind to Grant, and Grant took that kindness and turned a desperate situation into a total victory.
For All In, why not go all Zerg? Kerrigan may have thought you long dead. After having faithfully served her throughout her rise to power, you could see the direction she was taking the swarm and knew there was no future for you in it. So, you made "arrangements" that allowed you to survive her betrayal. You knew you had to be careful, to make Kerrigan truly believe you were dead. It cost you everything you'd built up serving the Overmind and Kerrigan, but you succeeded. Entirely unbeknownst to Kerrigan you managed to regrow on an isolated moon at the far edges of the sector. Now, when she believes herself to be at her strongest, you've sought out and assembled the ultimate weapon to wield against her in your quest for revenge. You're are ready to take your own Swarm and "go nova" all over her puny excuse for a Brood! Also, how many Games could a Giant Grant game if a Giant Grant could game Games?
We used our mind controlled drone and send the zerg to face the zerg face to face. Because we want to see if it's possible. No unit restraints, the Mirror match is clearly going to be painful, I really hope we have lurkers
Okay, honestly? HILARIOUS. I made the composition to explicitly be people who were THERE for aiur/came directly from aiur, and yet hightemplar got replaced by phoenixes and the mothership decided it was in a goth phase and showed up despite being "not allowed" like any rebellious teen.
For all in what you should do is after every Kerrigan attack change races, you have to pick an order and stick with it, no going Terran Protoss Terran, you’ll need to do Zerg then back to Terran
With regards to the unlucky hydralisk, going frame by frame it actually dies slightly before warfields BC hits it (I think the BCs hitbox might be slightly larger than it's model), and by the time the BC has past over it's corpse has despawned.
My request is that you attempt to kill the air base in shatter the sky with the Jacksons Revenge's bombardment, and if possible, have it fight the leviathan (havent seen it on this version of the mod yet so i dont know how it works this time)
@Grant, counter proposal to the 33%/33%/33% strategy: Switch races in order T/P/Z every time you fire the artifact nova. That way you get to make some interesting decisions, I feel like. Hopefully the mission is hard enough for you not to be able to nova-less it.
sound like ji'nara alright also for all-in you it should be Dukes' revenge or Mengsk final task which is just using sc1 units so no sc2 stuff like marauders and vikings just wraiths, goliaths, marines, with it being "all in (air)" as the difficulty setting. Psi disruptors are allowed but only one can be placed. Have fun ;D
All In - The Donny Experience TM. You're on char. And what's on char, besides huge amount of bugs? The Lava, of course! And the only safe place is high ground near artifact. So it's the only place where you can place your defence structures. You're also allowed to have mobile forces, but they must fly (starport units)
As an easter egg for real scale, I dream of one level where if you zoom out far enough, there's a giant Katamari guy way up in the sky rolling up a flock of mutas
Mission Name: All In Challenge Name: Operation Hammerhead Sky Recommended Path: Do the Tunnels Unit Composition: Duke's Revenge, Battlecruiser, Vulture(A singular one), Ghost(A singular one), Thor, Wraith Motive: Raynor, Kerrigan, and Duke execute their revenge upon Sarah Kerrigan, hesitantly working with the Dominion to accomplish that promise "I'm going to be the man who kills you some day". Bonus Objective: (Vulture)Raynor MUST be there to fight every Kerrigan. (Ghost)Kerrigan must avoid every kerrigan except the 95% one. See how many Bases can be erradicated without losing. Eliminate THE LEVIATHAN.
Zerg Primal. Kerrigan has gone too far, and the Primal Zerg have rebelled. All in Zerg has a heavy Primal focus, I want primal Ultralisks, Primal Mutalisks, Primal Guardians, primal everything. With the essential support of normal Queen's and Lurkers and swarm hosts because I'm not asking tor a challenge run, just a focus on the Primal Lair.
A yes the famous "Chekhov's Mothership"
"There is absolutely no way we can afford a Mothership!" Wink wink
Biblically accurate Mothership. Just wiped out 2 bases all alone xD
Having the red lasers of death raining down on you (13:35) and frying every zerg in sight was incredibly cinematic and was sooo cool.
I was inspired by Ace's comment.
In a desperate final push for reinforcements, the Daelam sacrificed all strategy to rescue the final wave, including a Battlecruiser, only for it to disappear. Just as hope was turning to despair, a rain of red death descended from the heavens. The Protoss foot soldiers looked up, only to realize they hadn't looked up far enough. The lights above them weren't stars, wheeling around the planet's axis, but the lights of the underside of a Mothership. As they gazed up in disbelief, the words echoed in their minds: "I will _not_ suffer fools." Reinvigorated by the presence of the Tal'Darim's finest and spurred on by her words, the Protoss were reminded that the day wasn't over yet. They were certain that it was already won, and rightfully so, but they weren't finished yet.
Makes sense, the Tal'Darim are working with Duran/Amon at this point, and Duranarud is working with Raynor's Raiders at this point as well, so lore-wise, it makes perfect sense that J'nara would make an appearance under the guidance of Ma'lash.
It also creates the plot hole of “if Amon wanted to get the artifacts, why didn’t he just take the one from Raynor then tell Nyon to give him the other 4?”
Which apparently is patched by “Nyon is insane and doesn’t follow orders anymore”.
Which still raises the question of “why not use the Taldarim to get the artifacts back” since they’d only be attacking Taldarim installations and thus not raise alarm
Grant: "i wouldn't have trust Ji'nara, i would trust.."
Grant's brain: "the doctor?"
Grant's brain: "no, not her"
Grant: "...even colonel orlan before Ji'nara"
Ji'nara: "Even Colonel Orlan?!
Alarak: "Especially Colonel Orlan..."
When the Mothership appeared, I knew that that was where the Invasion of Char really began. The game was kind to Grant, and Grant took that kindness and turned a desperate situation into a total victory.
"We can't take Char, Artanis, there's too many of them!"
"No..."
***The Death Fleet Descends-audio line starts playing as Alarak mocks Artanis***
For All In, why not go all Zerg? Kerrigan may have thought you long dead. After having faithfully served her throughout her rise to power, you could see the direction she was taking the swarm and knew there was no future for you in it. So, you made "arrangements" that allowed you to survive her betrayal. You knew you had to be careful, to make Kerrigan truly believe you were dead. It cost you everything you'd built up serving the Overmind and Kerrigan, but you succeeded. Entirely unbeknownst to Kerrigan you managed to regrow on an isolated moon at the far edges of the sector. Now, when she believes herself to be at her strongest, you've sought out and assembled the ultimate weapon to wield against her in your quest for revenge. You're are ready to take your own Swarm and "go nova" all over her puny excuse for a Brood!
Also, how many Games could a Giant Grant game if a Giant Grant could game Games?
We used our mind controlled drone and send the zerg to face the zerg face to face. Because we want to see if it's possible.
No unit restraints, the Mirror match is clearly going to be painful, I really hope we have lurkers
🤣 did you ask for a carrier? here´s a mothership.
"Ask, and you shall receive (something even better)"
@GummieI 😂
Okay, honestly? HILARIOUS. I made the composition to explicitly be people who were THERE for aiur/came directly from aiur, and yet hightemplar got replaced by phoenixes and the mothership decided it was in a goth phase and showed up despite being "not allowed" like any rebellious teen.
Grant ended up killing everything a normal player doesn't, and almost nothing a normal one does.
Y'know, I gotta give props to whoever suggested a mothership. We might not have been able to afford one, but it sure as hell cleaned up on this map.
For all in what you should do is after every Kerrigan attack change races, you have to pick an order and stick with it, no going Terran Protoss Terran, you’ll need to do Zerg then back to Terran
I like this a lot
Ji'nara is the closest thing you get to Khorne in Starcraft.
"COMMENCING BLOODSHED!"
With regards to the unlucky hydralisk, going frame by frame it actually dies slightly before warfields BC hits it (I think the BCs hitbox might be slightly larger than it's model), and by the time the BC has past over it's corpse has despawned.
It died of fright.
My request is that you attempt to kill the air base in shatter the sky with the Jacksons Revenge's bombardment, and if possible, have it fight the leviathan (havent seen it on this version of the mod yet so i dont know how it works this time)
Wasn't it like army eating on the old mod, mf is bigger than the map
Grant had to fight it twice with 2 full army
Someone is not listening to the videos.
@Grant, counter proposal to the 33%/33%/33% strategy: Switch races in order T/P/Z every time you fire the artifact nova. That way you get to make some interesting decisions, I feel like. Hopefully the mission is hard enough for you not to be able to nova-less it.
This is Grant. He could do it without firing the artifact even once.
@@Raizan-IO But this is Grant, he might do it for the funny aspect, even if he doesn't need to xD
"Some day Alarak-sempai will love me~"
Is Kerrigan stupid or something? Why doesn't she just make 9 billion scourge?
Unironically Jinara is good vs scourge with her red beam because the beam does not care how many scourge are there, they are insta-killed regardless.
@fare-5174 Just get a surround smh
sound like ji'nara alright
also for all-in you it should be Dukes' revenge or Mengsk final task which is just using sc1 units so no sc2 stuff like marauders and vikings just wraiths, goliaths, marines, with it being "all in (air)" as the difficulty setting. Psi disruptors are allowed but only one can be placed. Have fun ;D
All In - The Donny Experience TM.
You're on char. And what's on char, besides huge amount of bugs? The Lava, of course! And the only safe place is high ground near artifact.
So it's the only place where you can place your defence structures. You're also allowed to have mobile forces, but they must fly (starport units)
Thanks for the real fun and last second rescue team dropping by! x)
I do love the idea that you had to rescue a mothership that then easily obliterated the rest of the map
As an easter egg for real scale, I dream of one level where if you zoom out far enough, there's a giant Katamari guy way up in the sky rolling up a flock of mutas
The proper way to name the mission objective should have been "Hold on untill Death Fleet reinfocements arrive"
This episode was pure gold.
For All-in, use at least one of every terran unit and building at your disposal.
Technically he didn't kill the infested base but like... c'mon guys he had a Tal'Darim Mothership he could've done it in about two seconds
All in as all races is great! it's all in after all, right?
You know i expected the game to break completely with that video title.
It did, just not how i expected in the slightest
Mission Name: All In
Challenge Name: Operation Hammerhead Sky
Recommended Path: Do the Tunnels
Unit Composition: Duke's Revenge, Battlecruiser, Vulture(A singular one), Ghost(A singular one), Thor, Wraith
Motive: Raynor, Kerrigan, and Duke execute their revenge upon Sarah Kerrigan, hesitantly working with the Dominion to accomplish that promise "I'm going to be the man who kills you some day".
Bonus Objective: (Vulture)Raynor MUST be there to fight every Kerrigan. (Ghost)Kerrigan must avoid every kerrigan except the 95% one. See how many Bases can be erradicated without losing. Eliminate THE LEVIATHAN.
Please play off swarm or elite hyperion next. 🙏 I think you would love how unique the gameplay of them is.
Today on the challenge:
Solarite Lifting Revengeance.
OH YEAH i've never seen a protoss version of this (either that or i'm having a goldfish moment)
For all in, you are limited to brood war tech due to the constant race swapping. You have lost your SC2 tech as a result.
I really really really want to see mass Brutalisk on All In.
Zerg Primal.
Kerrigan has gone too far, and the Primal Zerg have rebelled.
All in Zerg has a heavy Primal focus, I want primal Ultralisks, Primal Mutalisks, Primal Guardians, primal everything. With the essential support of normal Queen's and Lurkers and swarm hosts because I'm not asking tor a challenge run, just a focus on the Primal Lair.
Just gave my suggestion, its less than a tenth of its inspiration.
Kerrigan might be able to solo a mission... but tal'darim mothership solos every unity on the mission! ..at the same time!
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ᗜ'ˬÔ
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Carrier has arr-
For All In (Ground), would zergling only (scourge for anti-air) even be possible? I'd love to see you try at least 👍
Not sure where to put this but I've been wondering if you played the C&C games and if so would you want to try their campaigns deathless? :)
Idk, maybe its just me, but for a silly stuff like this, I'd be ok if you used the gas cheat to get the gas to get the mothership.
cant join discord. can someone pls get battle realms added to the pool of options for the video pls
You need to re-do this mission for double mother-ship composition. We need epic memes here!
Wow, only one comment.
So, let's make some magic while nobody see it 🧙⭐⭐⭐
I think, I might be wrong, that you got the Mothership because the BC is usually a Jacksons Revenge.