How to Make Base Meshes for Sculpting in Blender (Tutorial)

Поделиться
HTML-код
  • Опубликовано: 28 окт 2024

Комментарии • 131

  • @RyanKingArt
    @RyanKingArt  3 года назад +6

    Help Support the Channel:
    Patreon: www.patreon.com/ryankingart
    Gumroad: gumroad.com/ryankingart
    RUclips Memberships: ruclips.net/channel/UCIXjev1_mJ1plJhF9lGarQgjoin

  • @goosel8955
    @goosel8955 3 года назад +23

    This clip proves that you are one of the best one at teaching. I've watched several youtubers and you and CG fast track are the best teachers ever. A great tone to grab attention and a perfect pace to follow along.

    • @RyanKingArt
      @RyanKingArt  3 года назад +1

      Wow, thanks! I appreciate it. : )

    • @goosel8955
      @goosel8955 3 года назад +1

      @@RyanKingArt love metaball which I've never seen before and box one seems the easiest one.

    • @trovestove6886
      @trovestove6886 11 месяцев назад

      Meatball for sure, I don't like simping but have to agree with initial commentar, even my stoner brain can follow along 🎉

  • @philipsamuels5623
    @philipsamuels5623 3 года назад +10

    I didn't know what Metaball was until now. Must give it a try. Thanks for this information.

  • @IrocZIV
    @IrocZIV 2 года назад +2

    Good tip with the Remesh and Shift+R, haven't seen that before, makes a lot more sense than fiddling with the numbers.

  • @orangeroomcreations
    @orangeroomcreations 3 года назад +5

    Thank u this tutorial is a huge lifesaver, especially for different types of animals

  • @samdavepollard
    @samdavepollard Год назад +1

    pretty much a masterclass in how to make a tutorial
    a ton of useful info, clearly presented
    also, proof that when the content is top notch there's no need for irritating background music :-)
    many thanks for sharing your knowledge

  • @mvit95
    @mvit95 3 года назад +17

    Would've been cool if you also showed the "Skin" Modifier where you build things by drawing stick figures!

    • @RyanKingArt
      @RyanKingArt  3 года назад +5

      Oh yeah! That method works too.

    • @alexmighty693
      @alexmighty693 3 года назад +4

      Yeah I thought he would do that one although I dont really like that method.

    • @jackrobinson1073
      @jackrobinson1073 Год назад

      @@RyanKingArta bit janky though and easy to accidentally stretch the mesh

  • @idanbs
    @idanbs Год назад +1

    Thank you very much for, the excellent tutorial.Clear and easy to understand and follow!

  • @JoePetrakovich
    @JoePetrakovich 3 года назад +3

    Wow metaballs look way easier than skin modifier. Thank you!

    • @RyanKingArt
      @RyanKingArt  3 года назад +1

      Yeah. Thanks for watching!

  • @venlalappalainen9393
    @venlalappalainen9393 7 месяцев назад +1

    That was very clear. Thank you!!

    • @RyanKingArt
      @RyanKingArt  7 месяцев назад +1

      Glad it was helpful!

  • @АняСавчук-и5я
    @АняСавчук-и5я 2 года назад

    Like your style, fast , clear , helps me a lot , thank you !

  • @philipschroeder5427
    @philipschroeder5427 Год назад +1

    This helps a lot, thank you for the great video.

    • @RyanKingArt
      @RyanKingArt  Год назад +2

      Glad it helped! Thank you for supporting me on the RUclips memberships!

  • @stevesculptor1
    @stevesculptor1 2 года назад +1

    Interesting to see the difference between Mirror and Symmetrize, they seem the same, but are not the same ! Thx

    • @RyanKingArt
      @RyanKingArt  2 года назад +1

      Yeah they are actually a bit different.

  • @OneFromEasternFinland
    @OneFromEasternFinland 3 года назад +1

    The third method sounds good for beginners

    • @RyanKingArt
      @RyanKingArt  3 года назад +1

      Yeah, its easy and works well. Thanks! : )

  • @marcelorubenquirogaviera6526
    @marcelorubenquirogaviera6526 Год назад

    Awsome methods, all are necesarry, thanks for showing , i gonna apply them,

  • @skyeblue6834
    @skyeblue6834 Год назад

    for a beginner such as myself I personally would go for the box modelling this seems to give a better end result I can see therefore making it a tad easier in the sculpt part

  • @blenderstuffs
    @blenderstuffs 3 года назад +1

    Please also make a tutorial on rigging and your tutorials are amazing.

    • @RyanKingArt
      @RyanKingArt  3 года назад +1

      I'm not very good at rigging, but I know the basics. I will consider a tutorial on that. Thanks!

  • @BrianForrest1974
    @BrianForrest1974 Год назад

    Thanks Ryan! I like the Meta Balls method. I think I can utilize this for creating my 3D Avatar!

    • @RyanKingArt
      @RyanKingArt  Год назад

      Cool! 👍‍

    • @RolaYoutube
      @RolaYoutube Год назад

      RTX 3070 but the metaballs crashes blender even after installing latest graphics driver. Help.

  • @graphicdesignismypassion9915
    @graphicdesignismypassion9915 2 года назад +1

    you're a genius

  • @shaquilmaria8248
    @shaquilmaria8248 3 года назад +1

    Thanks for this tutorial!

    • @RyanKingArt
      @RyanKingArt  3 года назад +1

      Your welcome! Hope it helped.

  • @feraltribe167
    @feraltribe167 2 года назад +1

    The box is my favorite

    • @RyanKingArt
      @RyanKingArt  2 года назад +2

      Yeah, its a good method. Thanks for watching!

  • @ProMentalStudios
    @ProMentalStudios 6 месяцев назад

    I have a human built from just a box , extruding mostly. But it's not allowing me to sculpt anything. Subdivision and Re mesh modifier on. Totally stuck. Ok I think I just figured it out. After done building character before sculpting i had to select all and convert to mesh.

  • @macIain
    @macIain Год назад +1

    Don't forget you can also make a base mesh by using the skin modifier, get a cube merge the verticies, extrude to the shapes you want and the skin modifier and scale the sections to match your references.

    • @RyanKingArt
      @RyanKingArt  Год назад

      Yes that's another great way to make base meshes! 👍‍

  • @Teeheehee093
    @Teeheehee093 Год назад +1

    Definitely prefer box modelling it's more fun to me and more precise

  • @titchc3657
    @titchc3657 Год назад

    Super helpful, thanks

  • @GB-kr1jp
    @GB-kr1jp Год назад

    Thank you very much.

    • @RyanKingArt
      @RyanKingArt  Год назад

      You are welcome! thanks for watching!

  • @SVn7sVN1
    @SVn7sVN1 3 года назад

    Amazing tutorial! Thank you much, you make it look easy sir! Just getting into sculpting as I am from the 3D printing world. I would have to say I personally liked the box modeling method.
    P.S. Was quick to smash the like and subscribe buttons! Thanks again kind sir

    • @RyanKingArt
      @RyanKingArt  3 года назад +1

      Thanks for your support! Glad you enjoyed the video! Yeah, the box modelling method works well. : )

  • @UhmAnywayMeBored
    @UhmAnywayMeBored 10 месяцев назад

    Hey I love all of your blender videos!! I was wondering if you could help me by any chance, so I have tried to follow the donut tut many times and keep getting different issues I just cant fix, its very frustrating. Should I instead look for a different tut? How did you get started? :D ❤

  • @prashunthapa1704
    @prashunthapa1704 3 года назад +1

    awesome..thank u sir

  • @alkamal2247
    @alkamal2247 3 года назад +2

    Box modelling.👍

  • @doctornia9315
    @doctornia9315 Год назад

    You're awesome!

  • @sinsinsinat5377
    @sinsinsinat5377 4 месяца назад

    Meta ball and modeling are the best.

  • @purpletrauma
    @purpletrauma 2 года назад

    Thanks for this; I've been trying to get more serious about modeling lately, and struggling a lot with it.. I was trying to use method 2, but the meshes were too detailed and remeshing reliably fused legs together, and completely decimated the hands to stumps. I may use metaballs now that I know what those are. I think I'm gonna head on to your beginner sculpting tutorial, as I imagine it'll have more tips I could really use; now that I got a base mesh that I think is acceptable, I'm feeling lost again about how to proceed, since I never got this far before.

  • @CarlosEduardo-ns7dh
    @CarlosEduardo-ns7dh 3 года назад +1

    Muito obrigado!!! eu amo e aprendo muito vendo seus vídeos, voce poderia fazer mais vídeos modelando outros animais ou pessoas, por favor? voce é muito bom no que faz, parabéns!

    • @RyanKingArt
      @RyanKingArt  3 года назад +1

      Thanks! I will consider the tutorial requests.

  • @박지성-h5p
    @박지성-h5p 2 года назад +1

    Useful video for beginner called me
    thanks

  • @basspig
    @basspig 2 года назад +2

    Thought the 3rd method would be curves and skin modifier.

    • @RyanKingArt
      @RyanKingArt  2 года назад +1

      Ahh yeah, that's a good option as well.

  • @kenzietownsend6644
    @kenzietownsend6644 Год назад

    That's what meta balls are for. Cool.

  • @cantthinkofaname925
    @cantthinkofaname925 3 года назад +1

    Very cool! :)

  • @krinodagamer6313
    @krinodagamer6313 2 года назад

    WOOWWWWWWWWWWWWW

  • @fitzmauriceworks
    @fitzmauriceworks 2 года назад

    Thanks for making this. New to Blender and got stuck between how to move from base mesh to sculpting. Will give the meatballs option a go. Does scale of the object affect things or is it only density of the mesh that matters?

    • @RyanKingArt
      @RyanKingArt  2 года назад +1

      Thanks for watching. Well, I guess that depends on that you mean by "Effect things", but If I understand you correctly, the scale doesn't make the mesh more dense, its just the density of the mesh.

    • @j3ffn4v4rr0
      @j3ffn4v4rr0 2 года назад

      For dinner tonight I'm having spaghetti and metaballs

    • @RyanKingArt
      @RyanKingArt  2 года назад

      @@j3ffn4v4rr0 Lol.

  • @philipschroeder5427
    @philipschroeder5427 4 месяца назад

    Hello again,
    could you tell me, why applying all transforms changes a metaball familie's shape and location?
    As I understand it, applying transforms is supposed to set the transforms like scale location and rotation as well as influence radius as the new default, but should not change it.

    • @RyanKingArt
      @RyanKingArt  4 месяца назад +1

      I'm not really sure how to explain it. Meta Ball objects just act differently then regular mesh objects. so when you apply the scale, it sort of "resets" the scale, instead of applying it where it is.

    • @philipschroeder5427
      @philipschroeder5427 4 месяца назад

      @@RyanKingArt Thank you for your answer, I will experiment with it a bit more with that in mind.

    • @philipschroeder5427
      @philipschroeder5427 4 месяца назад +1

      @@RyanKingArt Hmm, it seems that it is only the scale that is reset and only when I do not scale in all directions equally.

  • @ememeable
    @ememeable Год назад

    You are super awesome 😎 dude and do remind me 💞 of my cousin Ama
    Resides in Ohio
    I like the box method 🤠 Yee haa..
    Once more thank you

  • @AGdesigns878
    @AGdesigns878 3 года назад +1

    my question what if you made an object using a box then making it to At center then used E to make the bnody. i then tired to sculpt it but it takes all of the gi shapes when i am sculpting and not the surface

    • @RyanKingArt
      @RyanKingArt  3 года назад +1

      Sorry, I'm having trouble understanding you. Can you try to explain a bit more clearly? Then I can try to help you out. I don't know what you mean by:
      "then used E to make the bnody."
      "all of the gi shapes"

  • @doctornia9315
    @doctornia9315 Год назад

    Ryan, are you 3d generalist? Where and how did you study to do modelling that great level? (Sorry for mistakes in writing, I am from Russia)

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      Yes, I'd say I'm a 3d generalist. I am self taught. I learned Blender just by watching tons of tutorials and practicing a lot. : )

    • @doctornia9315
      @doctornia9315 Год назад

      @@RyanKingArt thanks for answer! you are soo cool. your example is inspiring! one more question. how old are you? :D i would like to have such skills by your age if that is possible;))

  • @Toonsandcoffee
    @Toonsandcoffee Год назад

    Osam.....

  • @jayeshgadhe4859
    @jayeshgadhe4859 3 года назад +1

    Please sir make a tutorial on any pixar character's face it will help me a lot

    • @RyanKingArt
      @RyanKingArt  3 года назад +2

      I will consider it. Thanks!

  • @the_black7949
    @the_black7949 2 года назад

    what is butter for animation
    u are really kinggg i lovee so much your video🥰🥰

    • @RyanKingArt
      @RyanKingArt  2 года назад

      butter for animation? I don't know what you mean.

    • @the_black7949
      @the_black7949 2 года назад

      @@RyanKingArt lol 😂 I mean better than these elephants for animation

  • @dikdikhikmawan5984
    @dikdikhikmawan5984 2 года назад +1

    keren....

    • @RyanKingArt
      @RyanKingArt  2 года назад +1

      I put that into google translate, and it said that it means Cool, in Indonesian.
      Thanks!

    • @dikdikhikmawan5984
      @dikdikhikmawan5984 2 года назад +1

      @@RyanKingArt yes, keren banget terimakasih, sehat selalu

    • @RyanKingArt
      @RyanKingArt  2 года назад +1

      @@dikdikhikmawan5984 Thank you!

  • @King.Parzival
    @King.Parzival 2 года назад

    Are this tips can be use for 3D print please help 🙏🏻🙏🏻🙏🏻

    • @RyanKingArt
      @RyanKingArt  2 года назад +1

      Yeah you could 3d print your mesh if you wanted. I haven't tried 3d printing before though.

    • @King.Parzival
      @King.Parzival 2 года назад +1

      @@RyanKingArt thanks Bro 👍🏻🔥🔥

  • @Hotwire_RCTrix
    @Hotwire_RCTrix 9 месяцев назад +1

    So now shift+R has been replaced by R. What did someone say about designed by committee. This is suspiciously like purposeful torment.

    • @RyanKingArt
      @RyanKingArt  9 месяцев назад

      ahh I don't like it when shortcut keys are changed.

  • @ryanforbes5275
    @ryanforbes5275 Год назад

    shift R doesn't seem to work for me when remeshing

    • @RyanKingArt
      @RyanKingArt  Год назад

      Hmm thats odd. I think if you have the dyntopo turned on, then it will not work.

  • @9words40
    @9words40 3 года назад

    messy base mesh gang looking nerves xD

  • @arainadvert7999
    @arainadvert7999 Год назад

    My legs disappeared when I hit symmetrize aaaaaaaaaah

  • @starlesseyes5713
    @starlesseyes5713 3 года назад +1

    every time i try to remesh it it turns into swiss cheese. idk how to stop it from being covered in holes

    • @RyanKingArt
      @RyanKingArt  3 года назад +1

      Yikes, I have never had that happen before. Hmm, I don't really know what is causing that. You could make a post about it on the Blender Stack Exchange, and hopefully someone could help you.

    • @jindriskareismullerova8149
      @jindriskareismullerova8149 2 года назад +2

      Hi, I had the same problem. I know I'm a year too late, but if anyone had that problem as well... it's because your mesh is not manifold, if you make it manifold, the remesh works fine :)

  • @f__kyoudegenerates
    @f__kyoudegenerates 6 месяцев назад

    shift r does not do anything

    • @owens3427
      @owens3427 Месяц назад

      It's just R now.

  • @NadoriKaija
    @NadoriKaija Год назад

    Subtitles are only auto-gen for Vietnamese?? Where's English subtitles? Sometimes what shortcut you use isn't spoken clear enough for me to understand, and the subtitles are of no help if I can't get basic CC

  • @nomshark7241
    @nomshark7241 Год назад

    "beginner friendly" yeah with talking too fast and no text for hotkeys, awesome tutorial

    • @RyanKingArt
      @RyanKingArt  Год назад

      Thanks for the feedback 👍‍

    • @codehyperbole
      @codehyperbole Год назад

      what a feedback bro are u crazy its ur own problem no listening and understanding my guy if u want to go to some.. I dont one say more second the facking hotkey is litrelly there okay just be positive this guy is working are to get a braed for living. iagine him answering thousonds of commens a day and looking at u and other commenters like u. ryan just ignore him u aredoin awesome my friend ur doin great.

    • @codehyperbole
      @codehyperbole Год назад

      and sry for my typing cap its cause ama usin typingboard and it really sucks

  • @kevinquintana3085
    @kevinquintana3085 Год назад

    Man you talking perfect English and RUclips autocaptions mistakes it with vietnamese WTFFFFFFFF... Please man fix it...

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      sorry, RUclips autocaptions sometimes doesn't work the best.

  • @redabeg
    @redabeg Год назад

    "Remesh" - is it addon?

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      no its not. its built into blender.