Insert Fastener | How It Works | Where It Goes | How Does It Stack Up To McMaster Carr | How To

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  • Опубликовано: 4 окт 2024
  • In this video we are going to take a look at the new Insert Fastener tool in Fusion 360. This was added in the last big update but it has been sort of hidden. So in this video we are going to look at how it works, where the fasteners are stored, and how is compares to McMaster Carr.

Комментарии • 32

  • @mastersmithgroup9225
    @mastersmithgroup9225 6 месяцев назад +1

    Man, I watch all your videos and your teaching methods are spot on. Singing your praises from the roof tops bro

  • @bwilliams1815
    @bwilliams1815 9 месяцев назад +2

    Great advice on the advantages of using the new tool vs goong through the importation of the parts. I did not know this was available. Thanks Matt

  • @thomasdunlap7156
    @thomasdunlap7156 2 месяца назад

    Thanks for providing guidance on this great feature. To control all the fasteners in an assembly I make a component folder under the node to hold all the fasteners associated with that assembly. I do the same for any subassy also. Also makes it easier to identify the fasteners and make changes. McMaster is a great source. I usually copy the part number I will use in the Fastener dialog box. In addition I have a separate fastener folder that holds all the parts I use. Thanks again for the video.

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  2 месяца назад

      Insert Fastener is getting better, but I still use McMaster more if i am designing something to be produced. They have favorites now but it would be great to search through a set of fasteners and have mcmaster carr or some vendor part numbers associated with them.

  • @Noughtta
    @Noughtta 9 месяцев назад +1

    This is going to be a great tool for me going forward, no more duplicates of duplicates and it looks like on the fly changes would be way easier

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  9 месяцев назад

      Yeah I am like 50/50 glad that it defaults to a project called Fasteners but that is not ideal in all cases.

    • @Noughtta
      @Noughtta 9 месяцев назад

      @@LearnEverythingAboutDesign it kind of surprises me how great both of these systems are but yet they’re separate period. If they integrated them together, it would make multi component assemblies much easier to design. Does this just include hardware like nuts and bolts or are there other components like rods and bearings because that would be an awesome integration as well.

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  9 месяцев назад

      @@Noughtta currently its nuts, bolts, and washers. Inventor has tools to generate bearings, cotter pins, shafts etc. I don't know if Fusion will go that way but it sure would be nice. Inventor can build these base on calculations which is a great feature. It will help you pick the right size components.
      but yeah if this was integrated into Mcmaster or another hardware vendor that would be amazing.

  • @rbyt2010
    @rbyt2010 9 месяцев назад +3

    Interesting. played with it for a few months in preview but it wasn't quite ready and no real instructions. Seems like it could be a plus. Would be nice if it had a "My Fasteners" sections that kept commonly used fasteners rather than searching from scratch each time

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  9 месяцев назад

      Great suggestion! You could drag/drop them from the fasteners project in the data panel, but i agree having a "commonly used" or even showing whats in that folder in a filter would be great. I will make that suggestion next time I talk with the PM over the design tools at Autodesk.

  • @garycullen1241
    @garycullen1241 8 месяцев назад

    Great video. Thank you. I have used McMaster but I will try this Fusion option next time.

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  8 месяцев назад

      it is worth a shot for sure. Pros and cons to each. I find myself still using Mcmaster most of the time.

  • @dadasut50
    @dadasut50 9 месяцев назад

    Congratulations on Yawman launch. wish you all the best

  • @coreyleung2539
    @coreyleung2539 2 месяца назад

    Hi Matt, thanks for the video, the Insert Fastener tool is extremely useful, but do you know how to get rid of those little icons/marks next to the parts that you inserted? Those things are annoying!

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  2 месяца назад

      I don't think the Fasteners have their own icon. Are you seeing the Joint icons? If so you can hide them in the Joints folder(or the entire folder). With sub-components you may need to dig into their own folders because joints are tied to their parent component.

  • @skelethornbro
    @skelethornbro 9 месяцев назад

    Hi. Thanks for your great videos. Can you please make a video about the sketch manipulation point for the curve? Sometimes it just freezes and can't be moved even after deleting constraints. I've read that this is a bug in the past but i think it is still there. Thanks.

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  9 месяцев назад

      Are you talking about a spline? And do you mean moving the spline point will freeze fusion? or just the curve can no longer be moved? I haven't run into that personally and I use a lot of spline curves. I mainly focus on the control point style spline. When i use the standard spline with the points on the curve I generally stick with start/end points and control the handles.

    • @skelethornbro
      @skelethornbro 9 месяцев назад

      @@LearnEverythingAboutDesign yes spline. I always use fit point spline but after some time while editing i can activate the control handle but it can no longer be moved. The point just freezes, not the fusion. I need to delete and redraw again.

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  9 месяцев назад +2

      @@skelethornbro Next time that happens select the vertex to show the handle on the spline, then right click on the vertex and see what options you have. Typically you can force an activate/deativate handle that way. Depending on the spline you may be able to "relax" which will deactivate it. Another thing to try is to select the spline and then right click, insert spline point. Sometimes adding a new spline point, even if you just delete it right away, will unlcuk whatever is going on.

  • @balikci77
    @balikci77 7 месяцев назад

    Can somebody tell me why insert fasteners is only available in a fusion team?

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  7 месяцев назад

      The fasteners are saved and created on the cloud and stored in a fasteners folder. Is that what you mean?

    • @balikci77
      @balikci77 7 месяцев назад

      @@LearnEverythingAboutDesign My question is why insert fasteners is not available when I want to work in a single user storage environment. The feature is greyed out. But if I switch to the team environment insert fasteners is available to use.

  • @ZebbeBa
    @ZebbeBa 9 месяцев назад

    I find it hard when you are to pick longer hardware, like a m3x35…

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  9 месяцев назад

      From the drop down or if you are dragging it manually?

    • @ZebbeBa
      @ZebbeBa 9 месяцев назад

      @@LearnEverythingAboutDesign from the drop-down in the wizard.

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  9 месяцев назад

      @@ZebbeBa Gotcha, I normally pick the location first, the reference face for the head of the bolt and while the dialog is active use the Nominal Length Drop down. I haven't noticed any issues but i also haven't come across something that was outside of the normal ranges. While it doesn't fix the issue, if you insert a bolt that is too short, if you open that up the first user parameter is generally the length of that bolt and can be changed. If you save it (or do a save as with a new name/part number) it can update/ be replaced in your assembly. Again not a smooth fix but if you know the rest of the bolt is correct and just need a longer length than the insert fastener has you can work around that way.

    • @ZebbeBa
      @ZebbeBa 9 месяцев назад

      @@LearnEverythingAboutDesign oh! That is smart! Will defiantly try it! Thanks a lot and thanks for great content!

  • @Ex13m1
    @Ex13m1 9 месяцев назад

    Tnx