Vector Displacement Map from ZBrush to Maya Setup

Поделиться
HTML-код
  • Опубликовано: 18 дек 2023
  • Learn how to set up a vector displacement map from ZBrush to Arnold for Maya. Vector displacement maps are powerful and produce great results.
    The video as a written tutorial:
    flipnm.co/ZBrushToArnoldVDISP
    FlippedNormals Eye Kit:
    flipnm.co/eyeKit
    01:38 - The tutorial as a written tutorial
    02:10 - Prerequisites for vector displacement maps to work
    02:48 - Vector displacement map settings in Preferences for Arnold
    03:46 - MultiMapExporter Settings
    05:52 - Maya Setup
    06:14 - Setup Explained
    06:41 - Setting up Vector Displacement nodes
    08:16 - Setting up model subdivisions
    09:44 - Validating the displacement setup with decimated mesh
    ▶ SUBSCRIBE | ruclips.net/user/FlippedNorm...
    ▶ MARKETPLACE | flippednormals.com/
    ▶ FREE Tutorial Chapters | / @fnmarket
    ▷ Instagram | / flippednormals
    ▷ Twitter | / flippednormals
    ▷ Facebook | / flippednormals
    ▷ Merch | teespring.com/stores/flippedn...
    Our episodes are also available on all major podcast services!

Комментарии • 7

  • @richmo5d
    @richmo5d 3 месяца назад

    I love how ya'll added a written link. I almost forgot about this import step in the workflow. Thank you.

  • @justinvoye8967
    @justinvoye8967 5 месяцев назад

    Fantastic 👍

  • @empire4760
    @empire4760 4 месяца назад

    Amazing video. May i ask, what the values for the VDM preference settings for unreal engine and substance painter are?( for both flip and switch and tangent)

  • @mrwh1te688
    @mrwh1te688 5 месяцев назад

    Great! Have been waiting for this! Thank you :) Btw, do you have tutorial about how to render your sculpt in maya using displacement maps?

    • @FlippedNormals
      @FlippedNormals  5 месяцев назад +1

      We have another video on our channel using regular displacement maps as well :) Just search for ZBrush Displacement 32 Bit. This tutorial here is very similar though, only using vector displacements instead

    • @mrwh1te688
      @mrwh1te688 5 месяцев назад

      @@FlippedNormals great, thank you! Love your content, keep up a good work 👍

  • @ubernoob458
    @ubernoob458 4 месяца назад

    How would you do this technique in 3ds Max?