Forza Motorsport Modded - Enhanced Ray Tracing, Extra Detail - Graphics Analysis

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  • Опубликовано: 26 ноя 2024

Комментарии • 632

  • @ShadyPaperclips
    @ShadyPaperclips 4 месяца назад +401

    The Forza devs really need to be called out more for the way they advertised this game
    I mean they were literally calling it "The most technically advanced racing game ever made" only to release one of the most downgraded titles ever
    Imo that's 10x more aggravating than the infamous "built from the ground up" quotes

    • @chuukoart3869
      @chuukoart3869 4 месяца назад +11

      usually the publishers fault, they handle all the marketing stuff. And publishers don't really work on the game so a lot of the time they tend to just say shit

    • @corey2232
      @corey2232 4 месяца назад +8

      They had 6 years between titles... It should've been built from the ground up AND be the most technically advanced racing game ever made given this series' history.
      Forza has been the premier racing sim for a while now, but they really fumbled the ball with this one, even if it's still enjoyable overall.

    • @chuukoart3869
      @chuukoart3869 4 месяца назад +2

      @@corey2232 if it was built from the ground up it would of taken longer then six years and it would of been even more of a mess then this game was, its really really really hard to make a new game, sequels always you to build off of existing tech and polish/ revamp the existing tech without wasting time on shit you already have. there's a lot of nuances to game development. Ive been in the industry coming up on 4 years now, its never as simple as the gamers online pretend like it is. ever.

    • @Ignacio.Romero
      @Ignacio.Romero 4 месяца назад +24

      ​@@corey2232 "Forza has been the premier racing sim for a while now" lmfao in what world

    • @UmVtCg
      @UmVtCg 4 месяца назад +6

      The managers of Forza Motorsport fire developers before having to give them permanent employment resulting in no built-up experience and mediocrity.

  • @Kubose
    @Kubose 4 месяца назад +766

    This game mystifies me, had all this promise and hype for years but came out extremely half-baked on graphics, performance, and gameplay, and now almost a year later it really isn't that much better. I just don't understand it, they were able to pump out fully featured Forza games every two years for 12 years from 2005 to 2017, then they took 6 years to make this game and it's in worse shape than any of the others. Brutal

    • @rodmunch69
      @rodmunch69 4 месяца назад +84

      I didn't like the game too much at launch, I really disliked the new career mode, etc. However, a few weeks ago I tried it out again, and for one, the performance is improved quite a bit. But mainly, once I got though a few more races, things just started to click and now I'm really enjoying it. The graphics are not half-baked, however, the issue is the lighting. For example, racing at sunset or in the early evening, the game looks down right photo realistic - but most of the game takes place in the middle of the day, seems to be the most common time setting, and its by far the least flattering look s it just looks flat for whatever reason. Anywho, if you actually like Forza and you're not just a GT troll (and I love GT to be sure), then you should try it out again.

    • @Jean-jk4zv
      @Jean-jk4zv 4 месяца назад +53

      This and Halo

    • @TheNomadJack
      @TheNomadJack 4 месяца назад +24

      I imagine only a small amount of employees at Turn 10 worked on Motorsport, and the bulk of the main team continued to work on the money machine that is “Forza Horizon”

    • @ab-hx8qe
      @ab-hx8qe 4 месяца назад +64

      That’s what happens when a studio fires everyone with talent for 12 year old tweets. This is the best the people that are left can do it seems.

    • @cooltwittertag
      @cooltwittertag 4 месяца назад +67

      ​@@ab-hx8qeyour brain is cooked

  • @stewardappiagyei6982
    @stewardappiagyei6982 4 месяца назад +143

    So they did do substantial dev work on RTGI, reflections and track detail but weren't able to optimize them for launch. Another case of a rushed release, usually I dont fault devs for this, rather publishers. But I find it especially distasteful that T10 continues to use these graphics effects in their promo materials despite them not being accessible officially in the game. That's misleading marketing.

    • @Ignacio.Romero
      @Ignacio.Romero 4 месяца назад +3

      No amount of time will make this run on a series x

    • @pjs232
      @pjs232 4 месяца назад +23

      @@Ignacio.Romero And the fact it won't ever run on Series X is probably the real reason the PC version has those features disabled despite them existing- this was a flagship Xbox title so they didn't want it to be visually superior on PC, with the most likely logic being so the Xbox version isn't deemed the "bad" version so they could sell more copies on Xbox (and hopefully a few actual Xboxes with the game).

    • @BleedForTheWorld
      @BleedForTheWorld 4 месяца назад +2

      @@pjs232 exactly. This sort of feature set would cannibalize console sales and the managers saw this and said nope, we can't allow that right now.

    • @BleedForTheWorld
      @BleedForTheWorld 4 месяца назад +2

      This isn't the fault of developers. People keep saying that but always forget that developers also include programmers and artists who at the very least made the game look good enough.

    • @TheRedRaven_
      @TheRedRaven_ 4 месяца назад +1

      The day you realize your complaining doesn't mean squat is the day you sell your Xbox and jump on PC. Pretty much every single major title that comes out on PC has mods that improves the game substantially in most cases. Waiting on devs to "fix the game" is no longer an option and hasn't been since Skyrim. You are at the will of Xbox and the dev to enjoy a game "as is" on console.

  • @existentialselkath1264
    @existentialselkath1264 4 месяца назад +189

    Worth noting that you dont actually have to set everything to ultra. Running RTAO and cubemaps at low for example can drastically improve performance with very little visual difference with RTGI enabled.
    On a 4070 at native 1440p I can hit 60fps with RTGI if I lower settings that make very little difference.

    • @hassosigbjoernson5738
      @hassosigbjoernson5738 4 месяца назад +3

      You have to lower settings on this GPU? How much did you pay for? I hope not more than 360 bucks or so.
      From a modern RTX GPU for lets say 600 bucks I expect like ultra settings with all effect at 1440p and at least 16 Gigs, better 20 Gigs of VRAm. All the time.

    • @existentialselkath1264
      @existentialselkath1264 4 месяца назад +76

      @@hassosigbjoernson5738 this is RTGI and reflections on EVERYTHING. Expecting that in realtime at all is incredible, and it looks far better than vanilla maxed out.
      The settings I'm lowering make very little difference. RTAO and cubemap quality make next to no difference because they've been replaced by RTGI and RT reflections, so the performance you get back is basically free.

    • @Demmrir
      @Demmrir 4 месяца назад +56

      @@hassosigbjoernson5738This is modding way past ultra settings. You shouldn't expect such easy performance.
      You kids these days. Crysis ran at 20fps on the most powerful GPU in the world on ultra settings and it was wonderful.

    • @HenryMarkV
      @HenryMarkV 4 месяца назад +44

      ​@@hassosigbjoernson5738 You are the reason developers hide advanced or heavy settings behind ini files (or don't include them at all). "Ultra" is an arbitrary setting; Some devs max it out to future proof their game, while other devs lowball it so the babies don't cry.

    • @JaneDane5385
      @JaneDane5385 4 месяца назад +8

      @@hassosigbjoernson5738 someone missed their nap time

  • @itsdevdom
    @itsdevdom 4 месяца назад +55

    As someone who was and still is regularly playing Forza Horizon 5, booting up Forza Motorsport was quite disappointing in terms of visual quality and available graphics settings.
    How can Forza Horizon 5 have dense jungles in a huge open world look absolutely fantastic, even without any ray-tracing - but in the limited track sizes of Forza Motorsport all they can do is a flat gras texture that visibly repeats itself without any 3-models on top? And then the limited and confusing graphics settings ...
    I truly hope they'll bring in some more visual improvements along the way, as Forza Horizon 5 did (TAA, ray-tracing, ...), cause the game is quite fun to play.

    • @marcowong1436
      @marcowong1436 4 месяца назад +4

      They should just import tracks into FH5 and call it a day

    • @pirate135246
      @pirate135246 4 месяца назад +1

      You want TAA? 😂

    • @marcofabro
      @marcofabro 4 месяца назад +5

      @@marcowong1436 Honestly this would make an amazing game. I've always wanted to Horizon to do this even with fictional track (actual tracks not street circuits)

    • @MrJinRoh
      @MrJinRoh 4 месяца назад +2

      Forza motrosport has a target 60 fps instead of 30, and it is a not a pc game like at all.

    • @rileyvosper411
      @rileyvosper411 3 месяца назад +5

      @@MrJinRoh fh5 runs 60fps and looks way better and runs better

  • @ezaike335
    @ezaike335 4 месяца назад +54

    3:25 that animation...

    • @fakharakhtar8606
      @fakharakhtar8606 4 месяца назад +8

      If you drive at like 30-40 kmh in game with your camera to the side and speed up, you'll see that there is zero animation blending, it just shifts instantaneously when it reaches a certain speed, it's the exact same way in the horizon games and i'm still perplexed why haven't they fixed it after so many years

  • @FSAPOJake
    @FSAPOJake 4 месяца назад +168

    Still just insane to me that the PC version never got graphics settings that made it look like the original trailers.
    Microsoft is just weirdly scared of their PC ports out-shining the Series X ports. They don't want a huge gap cause they don't want the Series X appearing weak. It's really strange behavior.

    • @AkshayKumarX
      @AkshayKumarX 4 месяца назад +15

      FH5 LOD distance is still broken on pc.

    • @DiegoAraujoOficial
      @DiegoAraujoOficial 4 месяца назад +12

      I doubt this is the case, the Forza Horizon games, which are made by another studio, have superior technologies on the PC, from Frame gen to better Raytracing features on the PC, while the Motor sport made by TURN10 up to the Frame gen they excluded from the final version of the PC, and look at the game's beta, the files were there so much so that it's possible to put the feature back into the game via mod despite having problems with the game's HUD, something that DEV could solve doesn't seem like enough of a reason to remove it from the final version of the game. game, I would guess that TURN 10 was simply less competent than Playground itself, but I hope they improve the PC version more and more, because until one day the color palette was horrible compared to the console versions because this one with all It was definitely the first Microsoft game that I played and it was definitely better on the console, even though I have a GPU with almost twice the performance of a Series X

    • @Zy.Blurish
      @Zy.Blurish 4 месяца назад +7

      it is weird and certainly unfortunate for everyone who plays on PC but what's even worse is that Playstation in Horizon Forbidden West for example leaves certain setting lower than the PS5 version even if you turn them to ultra especially in regards to textures. I would assume it's because of the reason you mentioned and the PC outshining the Console Version. Luckily we have mods so these "problems" can be solved but it's still sad to even go that far.

    • @mikeallan7740
      @mikeallan7740 4 месяца назад

      @@AkshayKumarX Not really, I only ever occasionally get lod problems when driving the Venom F5 at 300mph but never with any other car.

    • @machinefannatic99
      @machinefannatic99 4 месяца назад

      i wouldnt hate microsoft, id hate pc racing games specifically made for pc, like why dont they make them anymore and why dont they push the envelope, its been a long time since ive seen pc targeted games.

  • @Rob0tacon
    @Rob0tacon 4 месяца назад +8

    I appreciate the PGR background music

  • @LBPreviews
    @LBPreviews 4 месяца назад +69

    Alex passionately talking about bounced lighting is why this channel is so amazing.

  • @rokkudayo
    @rokkudayo 4 месяца назад +16

    I still would rather play the 360 Forza games or even any that came out for the One. No amount of graphics will save this game from being boring.

  • @chromo17
    @chromo17 4 месяца назад +4

    On point as always Alex thank you..........we do however have to talk about your racing skills! ;)

  • @BlindTrustProject
    @BlindTrustProject 4 месяца назад +122

    PGR music... It's unfair to tease us like that 😢.

    • @Remix916
      @Remix916 4 месяца назад +6

      Glad I'm not the only one 😂😂

    • @EXRDaBeasta
      @EXRDaBeasta 4 месяца назад +9

      PGR4 is still my favorite racing game of all time. Good times

    • @trasharmdsister12
      @trasharmdsister12 4 месяца назад +7

      Galaxy Bounce by The Chemical Brothers - my mind immediately went to PGR too. Alex knew what he was doing.

    • @tyo101
      @tyo101 4 месяца назад +5

      Good ears! That was a nostalgic hit for me, too!

    • @SvDKILLSWITCH
      @SvDKILLSWITCH 4 месяца назад +5

      There are dozens of us who remember! Dozens!

  • @newsama
    @newsama 4 месяца назад +2

    Love Forza, Love DF and Love The Chemical Brothers. This video was amazing, thanks Alex!

  • @cheese_crab
    @cheese_crab 4 месяца назад +43

    I think these options being fully implemented and easy to enable and yet not made available via the standard options on PC speaks volumes to the type of studio mindset that made this game fail to live up to expectations

    • @dancovich
      @dancovich 4 месяца назад +14

      Right at the start of the video DF shows these settings cause instability and crashes, so ok for a mod but definitely not production ready. It's that simple, these options weren't fully tested so they weren't enabled

    • @cheese_crab
      @cheese_crab 4 месяца назад +1

      @@dancovich this game was released 9 months ago and was in development for ~4 years. If they can’t figure out how to clean up such small issues by now that’s pretty unimpressive.

    • @dancovich
      @dancovich 4 месяца назад +5

      @@cheese_crab I believe you are not a developer. When you create an application, you make choices about architecture, techniques, libraries, etc. While these decisions help you on the long run, they sometimes close the door on other choices you could've made. That means reverting a decision that didn't work out can be quite a challenge.
      As a company, it's also hard to justify thousands of dollars in investment to finance a change that some of the player base will say "oh cool" for a week and then get back to trashing your game for some other reason

  • @DadBeard87
    @DadBeard87 4 месяца назад +8

    06:00 It's insane that they STILL post screenshots with features we can't enable.
    Who is in charge over there?!

  • @Passgier57
    @Passgier57 4 месяца назад +2

    Wow, the cockpit view is so much better with the mod. I hope they bring it sometime in the future officially.

  • @eSKAone-
    @eSKAone- 4 месяца назад +4

    this last shot with the car in car reflections ist great

  • @3rodox
    @3rodox 4 месяца назад +2

    Man the outro gameplay footage looks insane 🤩

  • @bentucker2301
    @bentucker2301 4 месяца назад +6

    That PG music tickled my member berries

  • @gabor-toth
    @gabor-toth 4 месяца назад +3

    Someone should also mod realistic lighting and colors, detailed car models, a proper single-player career mode, intelligent AI, good racecar physics and a tuning/upgrade system that feels new, and this game would instantly become quite great.

  • @Amplar2
    @Amplar2 4 месяца назад +3

    I love that PGR 1 intro music lol

  • @balaam_7087
    @balaam_7087 4 месяца назад +10

    Can’t believe the massive downgrade we got both on console and the official pc release. What a shame. That said, this mod is totally worth implementing even with the minor visual noise etc it brings with it. Sad that we have to rely on modders to get what we were originally promised by Turn 10😕

  • @zaq_d
    @zaq_d 4 месяца назад +8

    man i love this sort of thing. i recall a time when you could absolutely destroy your computer by mucking up INI settings to see what happened. MORE OF THIS. let us experiment and push the envelope!

  • @bongwaterbojack
    @bongwaterbojack 4 месяца назад +3

    8:28 Interesting stuff, though I can't help but note that bounce lighting from a red surface onto a white surface in the middle of the day does not turn that white surface blood red. Definitely needs a lot of tuning, and I would argue the vanilla look in that particular case is much better.

    • @existentialselkath1264
      @existentialselkath1264 4 месяца назад +2

      @@bongwaterbojack the white wall is in shadow and the red is in direct sunlight. This definitely happens under these conditions irl.
      Its a funny case of something that you'd think looks strange when it happens irl, but if a game accurately replicates it, it looks broken.

    • @bongwaterbojack
      @bongwaterbojack 4 месяца назад

      @@existentialselkath1264 I've raced on many tracks in many conditions and have never seen this in person or on TV. Is there some bounce? Sure. But it doesn't just turn into the exact same color as the surface it's bouncing off.

    • @existentialselkath1264
      @existentialselkath1264 4 месяца назад +1

      @@bongwaterbojack I mean, try it. On a hot summers day when the sun is out completely, get the brightest red thing you can in direct sunlight and put it next to a piece of paper or something in shadow.
      Ill admit its probably less likely to happen with red gravel or something like it's doing in game. I think real gravel would be darker and so bounce less light, but that's a texture issue. The RTGI is working perfectly fine with the info it's given.

    • @bongwaterbojack
      @bongwaterbojack 4 месяца назад

      @existentialselkath1264 I've been there already. It doesn't look like that. Slight pink hue is all you'll get. Not a blood red wall.

    • @existentialselkath1264
      @existentialselkath1264 4 месяца назад

      @@bongwaterbojack it entirely depends on the brightness of the sun and how much light is hitting the wall asside from the red surface. It doesn't happen all the time but it is entirely possible.
      It also doesn't happen all the time in forza with RTGI

  • @elbowsout6301
    @elbowsout6301 4 месяца назад

    Excellent coverage Alex. Danke.

  • @_Hylke
    @_Hylke 4 месяца назад +83

    Been almost a year, ain't no update coming to improve visuals.

    • @msum23
      @msum23 4 месяца назад +32

      Wouldn't say that, they've definitely improved visuals the last few updates. More vibrant overall, better lighting, clouds are now volumentric... it does look a lot nicer now and more like a Forza game even without this mod. This is an ongoing service, it will keep improving. There's comparisons out there... plus the newer tracks like Sebring and Brand Hatch look noticeably better to me.

    • @CaptainKenway
      @CaptainKenway 4 месяца назад +7

      @@msum23 So why is none of that mentioned in this video? Alex directly compares the launch and current versions and didn't note any graphical upgrades (indeed it seems like particle rendering has been downgraded). Could it be because you've just made it up? You've certainly made up volumetric clouds being a new feature, because they've been there since launch and are mentioned in Oliver's tech review on Eurogamer.

    • @Glotttis
      @Glotttis 4 месяца назад +24

      Update 9 significantly improved visuals with new sky rendering, new gamma and color grading. Did all of you miss the buzz about it a month ago? Look up some comparisons, difference in some cases are night and day.

    • @msum23
      @msum23 4 месяца назад +4

      @@CaptainKenwaybecause he probably wouldn't know? The only comparison here is performance. The 'upgrades' are still subtle if you don't know what to look for

    • @fred420
      @fred420 4 месяца назад +2

      They just did a major overhaul a month ago. Game looks awesome now on PC and much more stable.

  • @richardtucker5938
    @richardtucker5938 4 месяца назад

    10:05 i have noticed both you and John using Hitman: Contracts music in different videos now, it's awesome i love the music to those games so much, Jesper Kyd is a great game composer.

  • @yracpontiferous4846
    @yracpontiferous4846 4 месяца назад

    Did not anticipate Galaxy Bounce in the intro. Nice.

  • @felipecouto9726
    @felipecouto9726 4 месяца назад

    Mannnnn. The music at start brought some memories!!

  • @Luka9S9
    @Luka9S9 4 месяца назад +2

    This VisualTarget settings kinds looks like was the one used in the trailers when we first saw Forza Motorsport.

  • @AlvinWillistonDavis
    @AlvinWillistonDavis 4 месяца назад +35

    This isn't a mod per se, this is just adding in capability that's already in the game and the devs held back for performance sake?

    • @dizzyfist7
      @dizzyfist7 4 месяца назад +3

      depending upon what you're looking at and how thin it is, there can be a good amount of visible noise and little random flashing fireflies that could occur with this mod. The reason being is because the denoiser and the RTGI itself are unfinished hence why they're not included in the base game and just unlockable via a mod.

    • @Brogboolius_Maximus
      @Brogboolius_Maximus 4 месяца назад +13

      You are definitely modifying the game, though.

    • @PPedroFernandes
      @PPedroFernandes 4 месяца назад +6

      The features aren't properly finished.
      For example, you can see at 11:31 the INSANE amount of noise in the reflections, it almost looks like the game is broken. They could never let people activate a feature in that state. Most likely all the features that aren't activated are in the same half baked state

  • @ThatGuyErazo
    @ThatGuyErazo 4 месяца назад

    The bounce lighting in the car interiors makes such a huge difference. I hated how flat the interiors look in this game, and having the light bouncing naturally inside the car just looks so much better.

  • @templofzoom9635
    @templofzoom9635 4 месяца назад

    I have not played Motorsport yet, but this is very interesting to me. Its a pattern of modding xml/ini files in racing games for visual fidelity i've noticed and participated in since Race Driver: GRID (2007). And is easy to do as demonstrated here, good to know doing these things arr still alive. Got me a big frown for devs that lock down modding. |:

  • @Aditya-sj4ev
    @Aditya-sj4ev 4 месяца назад +28

    For a 2023 game, environmental textures are severely lacking

  • @WheeledHamster
    @WheeledHamster 3 месяца назад +1

    Turn 10 went MIA after this dropped.

  • @XDLugia
    @XDLugia 4 месяца назад

    Thank you so much for an awesome video! This game looks really great, but it has been a bummer that its limits haven't been pushed... until now.
    It would be cool if you grabbed the M8 for a spin at Maple Valley and compared it to the first gameplay showcase of the game.

  • @n0ah7
    @n0ah7 4 месяца назад +5

    Alex, those screenshots you posted on Twitter looks gorgeous! 😍 The devs should have add all this in the game and let people adjust the graphic settings for their PC. Console folks may get jealous and complain to Microsoft because PC has the "better version of the game"?

  • @krazykoolz88
    @krazykoolz88 3 месяца назад

    hey alex thx for doing this update video on FM
    i really hope Turn 10 polishes/finishes the PC version within the next year

  • @Nucleosynthese
    @Nucleosynthese 4 месяца назад

    Another excellent video! I'm going to test these improvements out myself

  • @Lucax97
    @Lucax97 4 месяца назад +13

    Stunning how this game just vanished. It was the Gran Turismo 7 competition. Jesus Xbox, support your fucking games.

    • @Phil_529
      @Phil_529 4 месяца назад +4

      It gets regular updates.

    • @BigLukeyBoi
      @BigLukeyBoi 4 месяца назад +6

      @@Phil_529fixing broken stuff and adding things that were in the other games at launch lol

    • @jollama
      @jollama 4 месяца назад +2

      @@Phil_529Ratioed

    • @ickilla
      @ickilla 2 месяца назад +1

      It gets more updates then GT7 wym? Lol

    • @BigLukeyBoi
      @BigLukeyBoi 2 месяца назад

      @@ickilla easy to have more updates when nearly everything was broken at launch and needed fixing

  • @Demmrir
    @Demmrir 4 месяца назад +32

    At this point I feel like GT7 on PC is a more likely way to have truly next gen racing visuals than waiting for Forza to fix their game.

    • @fordgtguy
      @fordgtguy 4 месяца назад +6

      GT7 doesn't even have ray tracing... what are you even talking about?
      Forza Motorsport looks really damn good.

    • @jaglemans6778
      @jaglemans6778 4 месяца назад +14

      @@fordgtguy GT7 has much higher quality RT but it's only used in replays. For PS5 Pro RT is likely to be much improved and used in gameplay as well.

    • @AndreFreitas91250
      @AndreFreitas91250 4 месяца назад +7

      ​​​​@@fordgtguy it has but is restricted to replays, in game menus and photo mode.

    • @fordgtguy
      @fordgtguy 4 месяца назад +2

      @jaglemans6778 "Much higher quality RT" uh... no it does not.

    • @fordgtguy
      @fordgtguy 4 месяца назад +3

      @@AndreFreitas91250 I don't even count RT in replays or game menus. I only care and acknowledge it in gameplay.

  • @brunnen153
    @brunnen153 4 месяца назад

    omg PGR soundtrack in the beginning goes so hard

  • @James-gj8rn
    @James-gj8rn 4 месяца назад +77

    I really wish the Single Player for this and Gran Turismo 7 wasn't Always Online, it puts me off playing both

    • @Nucleosynthese
      @Nucleosynthese 4 месяца назад +4

      I wish that too. But how is it putting you off playing?

    • @balaam_7087
      @balaam_7087 4 месяца назад +16

      @@Nucleosyntheseit’s the principle of the matter. There is no reason why they could not separate the competitive online elements from an offline single player experience, satisfying both audiences. They chose not to. I chose not to give them my $70.

    • @hassosigbjoernson5738
      @hassosigbjoernson5738 4 месяца назад

      @@balaam_7087 I also chose to. Paid way less.

    • @BlindBison
      @BlindBison 4 месяца назад +5

      @@James-gj8rn especially because this Forza was already cracked what even is the point of forcing everyone online? Also I hope GT comes to PC natively someday, emulating GT6 has been a blast. GT6 and Forza 4 are still honestly such great racing games.

    • @hassosigbjoernson5738
      @hassosigbjoernson5738 4 месяца назад +1

      What the big deal about always online? Because my devices are nevertheless.
      For me this is only relevant with bad internet connection.
      And I do like that savegames are automatically transferred between XBox and PC.

  • @eSSSfO
    @eSSSfO 4 месяца назад +1

    I really hope that someday you will do a graphical analysis of the "BetterRTX" mod for Minecraft Bedrock. It greatly improves on standard RTX and adds a ton of hidden settings that can be customized to suit your needs.

  • @BlacklistBill
    @BlacklistBill 4 месяца назад

    GREAT intro music, RIP Project Gotham Racing. ❤ Galaxy Bounce

  • @clairearan505
    @clairearan505 4 месяца назад

    One could imagine a game where they lean into the RT flickering by overlaying an "old film" postprocess and making the rendering problems into part of the overall look. Dare to dream.

  • @Beaut_Beau
    @Beaut_Beau 4 месяца назад

    Soon as The Chemical Brothers started it was certain Alex was at the helm!

  • @Thisisjohn2184
    @Thisisjohn2184 4 месяца назад +11

    I forgot this game existed and this video reminded me why.

  • @TheNerd
    @TheNerd 4 месяца назад

    Auf wiedersehen! Bis zum nächsten Mal :D

  • @Shikmusik
    @Shikmusik 4 месяца назад +1

    chemical brothers - galaxy bounce

  • @thomHD
    @thomHD 4 месяца назад +13

    The trouble for Forza Motorspot is that Gran Turismo 7 and Forza Horizon 4 (yes, the one from 2018) remains a better games, before you even get to comparing it to Forza Horizon 5.

    • @xXVibrantSnowXx
      @xXVibrantSnowXx 4 месяца назад +1

      GT7 isn't that great either, so you're half wrong there

    • @therayan6166
      @therayan6166 4 месяца назад

      GT7 is bad

    • @BigLukeyBoi
      @BigLukeyBoi 4 месяца назад +3

      @@xXVibrantSnowXxit’s easily the best console track racer

    • @saruboss18
      @saruboss18 4 месяца назад +1

      ​@@BigLukeyBoi which isn't saying much lol.

    • @andreasmoller9798
      @andreasmoller9798 3 месяца назад +1

      Gt7 is far better than fm

  • @Impulse-9
    @Impulse-9 4 месяца назад +9

    1 year later and they still haven't delivered. 9? Patches and none of them adreess any of the things that people complained since the beginning.
    I really wanted this game to be enjoyable but there's just way too much missing. Will keep waiting for Assetto Corsa

    • @EnzoRacer1
      @EnzoRacer1 4 месяца назад +2

      I'm glad that devs fixed stuttering so I could increase all settings to ultra, disable DLSS, increase resolution rendering to get stable fps with good picture

    • @luis_augusto-22
      @luis_augusto-22 4 месяца назад +1

      Saying they addressed nothing is very exaggerated. The game has changed a lot since launch

    • @IamJay02
      @IamJay02 4 месяца назад

      ​@@luis_augusto-22And it's still a pile of shit.

    • @luis_augusto-22
      @luis_augusto-22 4 месяца назад +1

      @@IamJay02 If you think so 🤷🏻‍♂️

  • @AidanBenny
    @AidanBenny 4 месяца назад +1

    Ive messed about with the Dev Build of Horizon 3 a lot and Id assume these apply the same to this game that in Forza Vista and Photomode the quality of the car models and the surrounding areas are way higher than the Ultra graphics hence why you'll see your GPU usage go higher in those modes even when its a still image so this maybe were these presets are from. Super intestine that you can just move some files around to get this to work.

  • @ReachTea
    @ReachTea 3 месяца назад

    I love fun and curiously sake videos

  • @BucksterMcgee
    @BucksterMcgee 4 месяца назад

    Seeing the cost and other limitations they ran into (a good denoiser, etc), I can understand why they had to cut it, especially if it was taking up time and resources for other aspects they needed to get ready for launch and onward... but... I wish devs were more open about these things ESPECIALLY when they promise and show it off earlier then can't deliver it. Turn 10 should've talked about the performance impact ended up being too high for the release version, but if they can improve that, they will try to release it in the future. If that's their intent, then it's explaining that a) yes it does exist, b) they had a valid reason for removing it, c) that there is a possibility it will return, but not a guarantee if they can't get the performance and denoiser quality there.

  • @samgao
    @samgao 4 месяца назад +7

    Allll of a sudden…. They walked back on their presses of FM (8). I remember being hyped about it, bought it, and played it for a bit then didn’t care for it anymore…. Then I remembered the GT7 comparison video and they said GT7 by a narrow margin. But it’s gotta be waaaaaayyy higher. I’m still playing GT7 with the new update, and I haven’t even touched FM (8)

  • @netronin504
    @netronin504 2 месяца назад

    Game plays fantastic today.

  • @BocuD
    @BocuD 4 месяца назад +1

    15:29 is it just me or does the scene on the right here look like it has RTGI active? You can see some pretty clear evidence of bounce lighting on the stage ceilings on the right.

    • @al_toque
      @al_toque 3 месяца назад +1

      In my opinion, the game has had changes in the color grading, making the lighting clearer and less blurry, making it possible to see details that could not be seen before.

    • @-cringeman-5419
      @-cringeman-5419 2 месяца назад

      ​@@al_toque yeah it doesnt look like a xbox 360 game anymore, i compared a picture i took of this game in first patch with a picture of the current version and the differences are really huge, in the first patch the colors looked really gray and in the current patch it looks like forza horizon 5 lol

  • @andres24x
    @andres24x 4 месяца назад +1

    I can't even imagine how GT8 would look like on PS5 and PS6.

    • @ickilla
      @ickilla 2 месяца назад

      GT7 has its faults still neither game is flawless

  • @MrBreakthompson
    @MrBreakthompson 4 месяца назад

    Compared to the original marketing, game still looks like a total slap in the face

  • @nicog4638
    @nicog4638 4 месяца назад +3

    All these comments show no one here actually played the game at launch vs now it looks way better than it did then and the tree textures and movement was also improved also the color grading but these comment's seem like they didnt play but they judging

  • @ventisette.
    @ventisette. 4 месяца назад +10

    It may look better but the physics are still FUCKED.

    • @ilbroducciore
      @ilbroducciore 4 месяца назад +12

      What are you smoking?

    • @EnzoRacer1
      @EnzoRacer1 4 месяца назад +1

      Physics is ok to the game of such genre. You can prefer old FM physics or GT7 physics , yeah

  • @paulbrooks4395
    @paulbrooks4395 4 месяца назад +1

    Cyberpunk had an E3 RT mode you could enable during its early days. What if this was also just a mode for video adverts? Or it could be test work that covered certain scenarios but was deemed too much work (for now or ever).

  • @VideoDude6475
    @VideoDude6475 4 месяца назад

    11:05 i love how there are BMW M logos in the porsche 911

    • @ld9387
      @ld9387 4 месяца назад

      M colours are light blue, dark blue and red.

  • @jesusistheonlygodamen3406
    @jesusistheonlygodamen3406 4 месяца назад +2

    Could you interview someone at Turn 10 and ask why the game was not released (and still isn't) as advertised?

    • @00kayem
      @00kayem 4 месяца назад

      Outsourcing and cost cut. That's why

  • @EpicPianoArrangements
    @EpicPianoArrangements 4 месяца назад +1

    Did I hear Music from hitman blood money at the 13 minute mark? 😎

  • @HikariSakai
    @HikariSakai 4 месяца назад

    that chemical brothers song though

  • @8Paul7
    @8Paul7 4 месяца назад +1

    Those RT fireflies annoyed me so much in Dying Light 2, hopefully this noise problem can get solved for good soon.

  • @michaelnight9162
    @michaelnight9162 4 месяца назад +1

    Wow, it’s crazy how much the game has been downgraded since the game was first shown. Gi really makes it look much closer to those early trailers and much more photorealistic. If they could have somehow hit these targets, we’d be calling it the best Forza since 4. Such a shame considering how good these physics are

    • @frickyfresh147
      @frickyfresh147 4 месяца назад

      I agree I’ve been playing with the mod all night & it’s crazy how different the game is now. I could confidently say it surpass horizon 5 in visuals

  • @IPlayKindred
    @IPlayKindred 4 месяца назад

    hey I am really happy they;re fixing the performance, it aint there yet, but its better than nothing.

  • @TuttixD
    @TuttixD 4 месяца назад +3

    the first game I ever wanted to get a refund for

  • @nololol
    @nololol 4 месяца назад +12

    too bad the game itself sucks id love to try these mods out

  • @istoikow
    @istoikow 24 дня назад +1

    I have tried the changes on Update 13, but seems the image looks way worse compared to this video. Has anyone been lucky to get this working on the latest versions?

  • @Roy88772
    @Roy88772 4 месяца назад

    From the beginning, it was obvious that the game isn't finished. A year later and still missing that visual quality. And now we know why.

  • @CarlosCamposvc92
    @CarlosCamposvc92 4 месяца назад

    Game still looks better with only raster options after doing this tweak with the advantage of running at twice the fps.

  • @TwoToedTom
    @TwoToedTom 4 месяца назад

    Maude. I like that pronunciation :)

  • @raresmacovei8382
    @raresmacovei8382 4 месяца назад +11

    Very close to winning the prize for LEAST visible RT of all time.

    • @machinefannatic99
      @machinefannatic99 4 месяца назад

      its hard to notice rt for alot of reasons, 1. baked lighting sometimes is just as good because its pre calculated on super computers/ high end rigs so in some shots its more accurate than realtime raytracing because realtime rt requires more samples and very good denoisers, realtime rt is better for dynamic lighting and dynamic objects but computational wise devs will always choose shortcuts for a steady image, 2. Some games werent designed from scratch to use rt, so the art assets and object materials are not authored for rt, for instance car body paints so even if you add rt it wont change much, weve seen how gt7 did it they had special car materials especially car pain that looks magic with rt on replay but used different materials and baked lighting when playing, its the only best option at the moment.. lastly i think dedicated rt games will be hard to make for devs especially xbox devs when u have to also run that game on series s.. this affetcs many decisions.

    • @deathtrooper3069
      @deathtrooper3069 4 месяца назад +2

      RT is overrated.

  • @brandonsimoncini
    @brandonsimoncini 4 месяца назад +1

    Kind of disgusting Xbox is dangling the Visualtarget folder saying, “Look what it could have been, we just didn’t want to QA test it!”

  • @lordadz1615
    @lordadz1615 4 месяца назад +1

    i hope the modders fix the bugs and it will b perfect

  • @SimonStewart75
    @SimonStewart75 4 месяца назад

    Getting this game is like losing at Bullseye. It's just needs Jim Bowen wheeling out a better game and telling you what you that is what you could have won.

  • @edigsfox
    @edigsfox 4 месяца назад +3

    Suprised to see motorsport of all other games

    • @fullauto86
      @fullauto86 4 месяца назад +2

      lol that’s what I thought

  • @Krypterium
    @Krypterium 4 месяца назад

    such a gr8 test

  • @munkytaint666
    @munkytaint666 4 месяца назад +2

    now we just need to find that hidden setting that stops FM23 from crashing my Xbox back to the dashboard if i play it for more than 30 minutes. what an absolute DISASTER for MS and. Turn 10.

    • @PixelatedWolf2077
      @PixelatedWolf2077 4 месяца назад

      Thats just an install file issue that can happen on any device. Lol

  • @simonwest6002
    @simonwest6002 4 месяца назад +1

    Really disappointing that modders are the ones making improvements when the dev that got the money just simply doesnt care

  • @OsakaSan
    @OsakaSan 19 дней назад +1

    Is it me or has this been officially implemented? I just got Game Pass again and reinstalled it, and the RT settings were right there.

    • @XDLugia
      @XDLugia 18 дней назад

      They have not. The ray tracing settings are more or less the same as they were at launch.

  • @pakigraw
    @pakigraw 4 месяца назад

    nice PGR1 menu music

  • @Yoshimatsu414
    @Yoshimatsu414 4 месяца назад

    I really need to know how it's been a year and clearly the engine is capable of better visuals but WHY have they not made these improved visual official yet? I need an explanation from Turn 10 when they actually do, is it just because they haven't been able to fix the visual glitches that show up in the video or they aren't happy with the performance? I need answers.

  • @Qimchiy
    @Qimchiy 4 месяца назад

    2:48 from a different video showing a comparison between RT On and Off with the same car. You can get the same effect from the right (the modded gameplay) by turning RT Off in the default unmodded game. RT On causes the bright exhaust shown on the left.
    Because RT is broken, and they probabmy didn't build the engine from the ground up but rather patched and welded some bolt ons. Unsuprising.

  • @goldenmikytlgp3484
    @goldenmikytlgp3484 4 месяца назад

    I hope eventually we will have ray tracing capable graphics card for decent prices…

  • @nadeemb3300
    @nadeemb3300 4 месяца назад +2

    Cars will always look two generations old with that lack of detail and terrible textures, but the tracks and environments look great.

    • @flyingplantwhale545
      @flyingplantwhale545 4 месяца назад +1

      On Series S, everything about this game looks like ASS. Distant trees turn to blurry squares, car decals look like something from an N64, anti-aliasing turns every edge into a blurry mess.
      This piece of crap looks worse than just about every racing game from the previous generation.

    • @deathtrooper3069
      @deathtrooper3069 4 месяца назад +1

      @@flyingplantwhale545 That's cause the series s is a POS that is weaker than last gen consoles.

    • @andreasmoller9798
      @andreasmoller9798 4 месяца назад

      @@deathtrooper3069no its because turn 10 reuse old inaccurate car models

  • @metallicsilver
    @metallicsilver 4 месяца назад

    Stop talking over that Project Gotham Racing music! 😂 I love playing my Spotify playlist during FM '23. I wish I can add these old PGR songs. Reminds me of original Xbox, I ripped CD's on harddrive that could be played instead of the games' soundtrack. Forza visuals are looking better bit by bit, maybe Turn10 needs your mod skills to help full-time!

  • @pLayGroundLegend-ks9zi
    @pLayGroundLegend-ks9zi 3 месяца назад +1

    Does this still work? Because when I do this my game wont start

  • @dylansandoval9841
    @dylansandoval9841 4 месяца назад

    The fact that this game was just accepted in the way it released will always bother me. They legit needed the cyberpunk treatment. Turn10 has fallen from grace and is a shell of what they used to be.

  • @David_Banner
    @David_Banner 4 месяца назад

    I really don't get why some of these features were not include in the graphics options?

  • @sumitupadhayay2270
    @sumitupadhayay2270 4 месяца назад

    Wish we will see a fully path traced racing sim down the limit. That would look like,well, real life.

  • @kvvortexmusic
    @kvvortexmusic 13 дней назад

    1:22 This "visualtarget" folder seems to have been removed in a recent update. hmmm...

  • @monstermarc227
    @monstermarc227 4 месяца назад +6

    Xbox once again ruined another franchise and leaves the community to either fix it or forget about it…. Blows my mind how anyone can support anything they do

  • @xerron698
    @xerron698 4 месяца назад

    C&C on desktop nice!

  • @Inv1ng0
    @Inv1ng0 4 месяца назад

    Perfect Music ))))

  • @jlb4685
    @jlb4685 4 месяца назад +1

    My game still has frame pacing issues this far after launch, I get a locked 60fps and rock solid frame time graph according to RTSS, but visually the game looks jittery? it's very odd and entirely specific to this game as I've never seen a game behave this way in all my years. Whenever I make a turn it's like the whole image vibrates.... I've tried EVERYTHING to fix it too. Nothing has.

    • @DigitalFoundry
      @DigitalFoundry  4 месяца назад +2

      You have to have the in Game FPS Lock Set to 60 FPS Vsync. Do Not use RTSS IMO

    • @jlb4685
      @jlb4685 4 месяца назад +1

      @@DigitalFoundry HEY ALEX. Sadly I’ve already tried both V-Sync On/Off in game and also both On/Off in NCP.
      I haven’t yet tried killing RTSS so I’ll give that a shot later 👍🏻