Hope you have a great day! What else do you put in your starter factory? My son doesn't think I can hit 1k sub by Christmas. Help me prove him wrong? 😅. Edit: I made a mistake in the picture of the items for iron. It should of said 20 iron rods and not 30. Sorry Edit 2: The lines from screws to the Assemblers should be mk2s.
The beauty of the guide is not instructions but the camera work and setup. In many guides person just jump from the setup to another moving camera all over the place
Unnecessary complicated but gold for most of the players I met in multiplayer, lots of people who are on the spectrum or have ocd-tendencies in this game imho (no offense!) I just build the assemblers first ("what do i need?"), then all the smelters from the nodes i can gather nearby ("what do i have?") and then just build all the machines inbetween ("is it enough?") Its very easy to build huge factories that way very quickly, most ppl i played with take 5 hours to build a simple setup although the have thousands of hours in this game. overthinking, redoing, trying to perfect something that doesnt need to be perfect (resources and power a basically limitless). just my 5cent
This is gold. I'm about 40 hours into the game, and this is basically what I've been doing, but ORGANIZED and explained logically. It made me feel so much better
@@jonasgrohs5997 yep, the bottleneck in this specific design is on the screw manifold. when you underclock the constructor, you now are no longer evenly splitting that 70 line of rods, as the last constructor is using 2.5/min instead of 10. This would eventually cause the rods to build up, but it isn't a huge deal.
I need to thank you. A friend got me playing Satisfactory and I spent a few days bumbling along blindly attempting the game. I came across your videos and I followed each tutorial in this video, the Modular Frame basic design, the smart plating design, and the coal power plant design. Now as I play I am actually internalizing what it is that makes each of these layouts function so well. Thank you, SpectrumDad, for helping me learn this game. One Spectrum Dad to another, you do a great service and gained a faithful subscriber.
I'm just starting my 8th playthrough with update 8. Even with 2000+ hours in the game, watching this video and your clear guidance gave me some really good ideas for the early game. Thanks!
I've been playing for two years, all I seem to build are spaghetti messes which can be very frustrating, hopefully you have solved that. This is probably the most valuable video guide I have seen, thanks hugely for sharing! Of course I subbed!
Your videos are some of the best, clear concise and no personal feelings. Love your style. Video ideas: vertically building factories instead of on a flat plane (looks ugly unless planning around the terrain and takes up to much space). How much time it takes to build the basic factories in vanilla vs modded vs blueprint.
I have been playing this game on and off since release 4.x and have had a lot of fun with it, but was still not getting some of the basic concepts and always ending up with some crazy inefficient designs due to some bad initial planning.. This helped it make a little more sense. Using these concepts I can plan a little better and have a bit more efficiency in my designs. Simple and easy to understand. Thanks man.
This is a very good tutorial on getting started producing the basics. Though, what I like to do, is go out and start hunting for a few hard drives to unlock alternate recipes for stitched iron plates and rotors. If I'm lucky I'll also pick up the recipe for screws; which skips rods entirely. It makes life easier having better recipes than the convoluted basic ones.
Great guide here to get going in early game. One tip i can give newer players is get access to under/over clocking early (in the MAM) and actually run these layouts with everything on 50% while you still use bio-fuel generators. It's a lots less collecting of wood and leaves and once Coal is unlocked, you can then go full throttle on these!
I just wanna say how useful this video is! I’ve been eyeing the game up for a while now and pulled the trigger 3 days ago. Already hooked, but I’m not the most creative/smart person ever. This vid is AMAZING!!
With over 1,000 hours in this game, I have played it endlessly, started over countless numbers of times, but always end up with the same crappy problem of having everything so close and so tight and no way for me to understand how to modularize things so I can expand and not just make a spaghetti mess. Your video is EXACTLY the kind of plan, with the PERFECT amount of explanation and detail that I think I'll finally be able to get over the hump of getting stuck at the same point in all of my factories. THANK YOU SO MUCH for doing this! Liked, and Subbed!
try building e.g. the heavy modular frame factory that way and it will take hours to get meaningful results. just place the assemblers first and get everything else in front.. people need to stop overthinking imo
i started playing satisfactory about a week ago, and i had no idea what i was doing. my factories were messy and inefficient. now ive seen this video, i actually have a definite plan and direction to my builds for the future. thanks!
I've been using these but tweaking them to be more compact and overlaying with height, then having the storages connect to the train depo to transport the part to another factory~ my facto city is coming along so nicely, thanks for these SpectrumDad~ 💙
First off, THANK YOU SO MUCH for these videos. As a truck driver who does not get much time at all to play the game, I do not have the time to really go nuts with the precise planning that some folks can do. Your work in these videos is genius and I appreciate the inspiration. I sure wish there was a “planner” or something available online that lets is plan a layout. I’d spend my time on the road planning, then try the layout when i get home from the road. I hope someday someone creates such a tool that even accounts for the flow rates and different levels of upgrades on equipment.
thank you so much for your rotor factory. All the other tutorials on it were either too confusing or it took them too long to explain. you got straight to the point and explained it very well.
This video was extremely helpful and got you a new subscriber. Adding the numbers on the sides of the foundation was actually super helpful to keep oriented, I don't know why more guides don't do that, great video!
16:43 This scene right there was quite helpful for me. I had the numbers, kinda, and I knew what to build... kinda, but I wasn't sure about the space and layout. Seeing everything layed out horizontally was what made it click for me. And yeah I prefer horizontal over vertical haha.
Fantastic video! Very informational and helpful to new players. Btw in layout 4 (reinforced plates) the second splitter at the end ( 10:36 ) is not necessary as there is only one conveyor coming in and one coming out. As well as in layout 5 (rotors) you designated the area of 9x13 and used only 8x13
Mate, you earned a subscriber! Everyone else doing tutorials on this game makes it so confusing, which melts my monkey brain! You made good pace, easy-to-see instructions, and great explanations. Keep it up! I hope to see more advanced tutorials later on, if they don't already exist.
You good sir are insane ! I litterly spend my whole time making the platform since i dont like it if any of the mechanical parts are outside (since im gonne wall it in one day)… by the time i made a platform big enough so every mechanical part is inside and i got space to walk, meanwhile your video is done and u made 5 amazing builds ! Thank u so much!
I was having major issues with setting up my Coal Power Plant, thanks to your video I managed to build two of your Coal Plants, have a whopping 1200mw of power right now and I think my next project is doing this, I’d love to see a video on how you did the vertical build
This is pristine ! I'm about 90 hrs in and I've figured out a couple of the tricks you showed but this is really nicely layed out. .. lol mine looks like this on paper but I couldn't get the spacing right. Dr. Suess'ish is my best description. Thanks for posting this most basic design tutorial. New sub!
Newer player here. This is perfect. I'm actually excited about layout 4 as I haven't summoned the bravery to try and implement verticality. This is going to be so tight.
I don’t know why your videos don’t have 500k views. Your guides are the absolute most straight forward way of building without any unneeded fluff. I really appreciate your builds and keep these guides coming. You’re really helping me get started on this game
This is a great video! I have 1500 hours in game yet I love to see how other people build factories and doing them with numbered sizes is actually quite cool! I do all my factories with load balanced splitters but manifolds work just as well if you have the time to wait for spin up
Great video. Only comment I have is that I like to place the smelters/foundries near the miners and then bring in the river of ingots into the factory proper.
@SpectrumDad Awesome video! Just wanted to mention that at ~13:50, because you underclocked that constructor, you'll need to make one extra belt right after that constructor's input a Mk2 belt as well. You have 70 rods coming in, but then subtract 2.5 for the underclocked one, which puts you at 67.5.
No offense intended and not that it matters, but his math was right. There are 70 going into the splitter and the splitter technically does not have a limit, so 60 out the left and 10 out the top would be perfectly fine. No need to subtract anything. But if you did, you would subtract 7.5, not 2.5 because he reduced it 75% TO 2.5, so actually he will only be using 62.5 of the 70 in. Not that upgrading a few sections to mk2 would cause any harm.
Fine job, thank you! I love your pacing and example... Just what I wanted - Love it! Best on the web for us new guys/gals. OMG you did a fantastic job of organizing this mad mess, hat is off to you. You deserve a Golden Ticket or some other highly esteemed item of grandeur - seriously top tier.
I built all of the builds you just showed us, the building is massive and I have cool decoration ideas now ! Good god you're the man, powering this thing is annoying ehehe
I really like these layouts. I like preserving my 90 degree turns us much as possible, so I found that on the assemblers in layout 4, if you stack the splitters feeding the assemblers one level higher, then you can use lifts on the assembler inputs and rotate the top end 90 degrees left or right and the belts will perfectly line up with the belt below. You can also feed the first splitter with another lift and the line coming from the plates will line up perfectly at 90 degrees as well. Nice job with these though. Been looking for an all-in-one guide for all basic parts and this looks like it fits the bill.
I did not have any idea how one node of copper can be more useful till you showed me just 20 min/20 years ago I have no idea which is true 20 min or years but dame it toke me ages of trying and evaluation to get it right :) thanks.
Hey! playing satisfactory with some friends and these worked a treat and really helped us start thinking about the numbers, i was wondering if you could do some factories on the next stages of production?
Sure. I’m working steel right now actually. Keep an eye out. I already have a coal generator guide which is the next logical step after this video. Then it would be the steel.
Cool layouts. I always smeltered a complete node and then branched into what i needed. Also for the start you might want to build one or two assemblers more then you need, and underclock all of them. As power consumption is an exponential curve you save quite a bit of power by only turning down 10-20% on each already.
One thing you should note for players is the belt speed and the amount of materials coming in - your initial design where the resources come in only works for tier 2 belts and having at least two tier 1 miners providing that belt.
For foundries I've always used conveyor lifts to make the steel ingots go over the foundry to the back where the iron and coal go in. It saves a lot of space.
wonderfull video, i followed your video and now i have a cool starter base. though i have to mention that you forgot to mention twice the fact that a belt needs to be mark 2 in the rotors layout for it to work. the belts going from the two mergers to the two fist assemblers needs to be mk2 and the belt going from the first splitter to the second splitter in front of the smelters also needs to be Mk2. other then that epic good video.
So I set up your basic Iron and Copper Factories, and I like that they all end into a storage container, because if I need to expand, I just tap off of the exits of the storage containers to feed the new factory (such as Reinforced Plates). However, I built your Iron and Copper factories, and just let them run in the background and the storage units filled up, and then I researched Smart Splitters and learned how to use them. So on both your basic Iron and Copper factories, I added a staggered set of smart splitters between the Constructor outputs and the storage unit and then run those three "Overflow" belts into a Merger, and have the belt feeding an AWESOME Sink, so while I'm running around the map looking for Ore Veins and Hard Drives, if my inventories fill up, the 3excess will at least have some use by feeding the AWESOME Sink. I also have the smart splitters set up so the first one is on the ground, the second one is suspended in the air (Two Splitters High), and the third one is suspended in the air (Three Splitters High) Like you do with the Coal feeds to the Coal Generators, that way, none of the splitter belts get in the way of each other and can feed a Merger nicely. I know that Screws, rods, plates, copper sheets, wire and cable don't earn much Awesome Sink points, but having those 6 things eventually constantly feeding the Sink helps. The thing I really like about the smart splitters is that when I take something out of storage, the splitter makes sure that the items go into storage until they fill it up again, and then go back to sending the overflow to the Sink again. I've been setting up ALL of my factories like this now.
I feel like a idiot in this game lol Played it for at least a year now and still have never had a efficient and tidy factory. Trying to record a playthrough on it atm without seeming completely stupid. This helped a LOT thanks lol
really like how you showed the total power needed in your other vids... don't see/hear it in this vid, but assuming I built them all what's the total power needed? thanks!
I love this tutorial. The clearist one that I have seen. Even the speed is good. Thank you very much! I am so glad that I saw you on Coffee Stain's video from 12/6. Thank you again.
How are you floating above everything? Definitely seems like an easier way to lay things out, compared to doing it from the ground like I’ve been doing.
It's under advanced settings as god mode or something Luke that. You can fly/float indefinitely but you lose achievement progression as it's breaking game rules. I did it to stop the bean/tick elephants from walking around.
The rotor factory seems to produce an excess of 7.5 iron rods which causes a backup surprisingly quick. Solution is to under-clock a smelter and iron rod constructor on the right half of the factory and your iron ore drill to each produce 7.5 less. Also noticed there are a few conveyor belts that need to be Mk2 instead of Mk1 to prevent bottle necks that you didn’t do in the video such as the screw inputs on the first 2 assemblers for the rotor factory since they need to input 100 per minute, but also in some of the mid-factory manifolds.
Nice, thanks - really appreciated as this is making things much clearer for a newbie. For example, I didn't even consider the stacking of splitters/mergers despite having accidentally built one on top of another a couple of times! However, the terminology is confusing/backwards. You keep on saying "put a splitter/merger in front of X" and then put it behind it. Surely "in front" should be both at the front by way of the viewer of the video (lower number down the build area) but also "in front" of a machine means that it is what happens before the input to the machine, not after the output of the machine?
To the naysayers that suggests thus stifles creativity. This is a basic guide, and there's abundant scope for customisation and design still available. No-one does something and expects to gain mastery of it without looking at the work of their peers. I can use these designs in a myriad different ways and in my own designed mega factory allowing me to concentrate on the bigger picture.. As Newton said "If I have seen further it is by standing on the shoulders of Giants." If it's good enough for Newton, it's good enough for me ;)
Personally I like to tinker with my own designs tho they maybe crappy because i just begun, I like the satisfying moment when you can all take it in and see your own creation working I espacially like the way stackable supports allow you to scale your builds on the z-axis in combination with the vertical conveyor belts
I find myself placing and replacing buildings/splitters/mergers, etc due to difficulty lining up the belts. How do I use this birds eye view when constructing?
This was super helpful getting my tier one factory up to speed in my second playthrough. Thanks for the clear information :) As a small tip for future videos, perhaps you could add textual messages on screen for the things you are creating as well.
Hope you have a great day! What else do you put in your starter factory? My son doesn't think I can hit 1k sub by Christmas. Help me prove him wrong? 😅.
Edit: I made a mistake in the picture of the items for iron. It should of said 20 iron rods and not 30. Sorry
Edit 2: The lines from screws to the Assemblers should be mk2s.
Thanks. We want more
@@Uncleill yes good point!
I woud like to see some information like how many iron ore you need :D
@@Jonas-ss7gn 0:34 time stamp has all the ores needed ... musta missed this part...
@@Jonas-ss7gn I do mention 3 belts of 120 iron ore. So you need a total of 360 iron ore
As a new player with only 5 hours of game time, this video is pure gold. Clear set of instructions with no crappy memes…thank you!
if u have OCD this is great! if not just plop 3 smelters on a pure node and 1-2 smelters for normal and meh. nodes.
The beauty of the guide is not instructions but the camera work and setup. In many guides person just jump from the setup to another moving camera all over the place
As a "since day 1" player whos builds are the most confusing inefficient and convoluted ever, this is also pure gold.
This just takes out the fun of the game
Unnecessary complicated but gold for most of the players I met in multiplayer, lots of people who are on the spectrum or have ocd-tendencies in this game imho (no offense!) I just build the assemblers first ("what do i need?"), then all the smelters from the nodes i can gather nearby ("what do i have?") and then just build all the machines inbetween ("is it enough?") Its very easy to build huge factories that way very quickly, most ppl i played with take 5 hours to build a simple setup although the have thousands of hours in this game. overthinking, redoing, trying to perfect something that doesnt need to be perfect (resources and power a basically limitless). just my 5cent
This is gold. I'm about 40 hours into the game, and this is basically what I've been doing, but ORGANIZED and explained logically. It made me feel so much better
This is caterium
As an engineer with OCD and desire for 0 waste 😂… This is absolutely amazing. So easy to get distracted and watch these lines operate flawlessly.
It does look good when it is all working perfectly :)
@Kittengaming101 Then I pray you get to the automation phase of the game soon enough :D
it´s not perfect 10 rotors per min only need 112,5 iron per min. still a good design to get production up.
@@jonasgrohs5997 yep, the bottleneck in this specific design is on the screw manifold. when you underclock the constructor, you now are no longer evenly splitting that 70 line of rods, as the last constructor is using 2.5/min instead of 10. This would eventually cause the rods to build up, but it isn't a huge deal.
I need to thank you. A friend got me playing Satisfactory and I spent a few days bumbling along blindly attempting the game. I came across your videos and I followed each tutorial in this video, the Modular Frame basic design, the smart plating design, and the coal power plant design. Now as I play I am actually internalizing what it is that makes each of these layouts function so well. Thank you, SpectrumDad, for helping me learn this game. One Spectrum Dad to another, you do a great service and gained a faithful subscriber.
I'm just starting my 8th playthrough with update 8. Even with 2000+ hours in the game, watching this video and your clear guidance gave me some really good ideas for the early game. Thanks!
Thanks for the support! I'm glad even at that many hours I was still able to help out! 👍
Oh you should see my base, it looks like someone set it to creative and just threw up all over lol. Working on cleaning up on my new start on 8 now
Honestly the best thing I got from this video was how to make the conveyors all nice and right-angly. Many thanks
Great video! You should add the energy requirements (how many generators you need to make each layout work)
I've been playing for two years, all I seem to build are spaghetti messes which can be very frustrating, hopefully you have solved that. This is probably the most valuable video guide I have seen, thanks hugely for sharing! Of course I subbed!
build a basement and run all the spaghetti through it then conveyor lift stright up to the proper input
Best Guide ever!
It's my first hours in this game. And I made my first ever Factory in this game with these Layouts.
Thanks a lot!
Your videos are some of the best, clear concise and no personal feelings. Love your style. Video ideas: vertically building factories instead of on a flat plane (looks ugly unless planning around the terrain and takes up to much space). How much time it takes to build the basic factories in vanilla vs modded vs blueprint.
Thanks! I appreciate the feedback! I like those ideas, I'll add them to my list :)
I have been playing this game on and off since release 4.x and have had a lot of fun with it, but was still not getting some of the basic concepts and always ending up with some crazy inefficient designs due to some bad initial planning.. This helped it make a little more sense. Using these concepts I can plan a little better and have a bit more efficiency in my designs. Simple and easy to understand. Thanks man.
This is a very good tutorial on getting started producing the basics. Though, what I like to do, is go out and start hunting for a few hard drives to unlock alternate recipes for stitched iron plates and rotors. If I'm lucky I'll also pick up the recipe for screws; which skips rods entirely. It makes life easier having better recipes than the convoluted basic ones.
Great guide here to get going in early game. One tip i can give newer players is get access to under/over clocking early (in the MAM) and actually run these layouts with everything on 50% while you still use bio-fuel generators. It's a lots less collecting of wood and leaves and once Coal is unlocked, you can then go full throttle on these!
I just wanna say how useful this video is! I’ve been eyeing the game up for a while now and pulled the trigger 3 days ago. Already hooked, but I’m not the most creative/smart person ever. This vid is AMAZING!!
Thanks for this wonderful explanation! Very much appreciate the attention to detail and focus.
Thank you so much for the support and kind words! I appreciate it so much :)
With over 1,000 hours in this game, I have played it endlessly, started over countless numbers of times, but always end up with the same crappy problem of having everything so close and so tight and no way for me to understand how to modularize things so I can expand and not just make a spaghetti mess.
Your video is EXACTLY the kind of plan, with the PERFECT amount of explanation and detail that I think I'll finally be able to get over the hump of getting stuck at the same point in all of my factories.
THANK YOU SO MUCH for doing this! Liked, and Subbed!
try building e.g. the heavy modular frame factory that way and it will take hours to get meaningful results. just place the assemblers first and get everything else in front.. people need to stop overthinking imo
i started playing satisfactory about a week ago, and i had no idea what i was doing. my factories were messy and inefficient. now ive seen this video, i actually have a definite plan and direction to my builds for the future. thanks!
I've barely scratched the surface and this video is legendary thank you!! The factory base is so cool.
This is an excellent video! Everything is clearly explained and the production layouts are very tidy!
Thanks for the feedback :) Glad you enjoyed it!
I've been using these but tweaking them to be more compact and overlaying with height, then having the storages connect to the train depo to transport the part to another factory~
my facto city is coming along so nicely, thanks for these SpectrumDad~ 💙
First off, THANK YOU SO MUCH for these videos. As a truck driver who does not get much time at all to play the game, I do not have the time to really go nuts with the precise planning that some folks can do. Your work in these videos is genius and I appreciate the inspiration.
I sure wish there was a “planner” or something available online that lets is plan a layout. I’d spend my time on the road planning, then try the layout when i get home from the road. I hope someday someone creates such a tool that even accounts for the flow rates and different levels of upgrades on equipment.
Check satisfactory-calculator dot com. They have a planner tool there :)
Best Satisfactory guide ive seen! I got stuck at tier 2 with my spaghetti factory, But this has helped me learn a lot ! You deserve a medal Sir !
thank you so much for your rotor factory. All the other tutorials on it were either too confusing or it took them too long to explain. you got straight to the point and explained it very well.
This video was extremely helpful and got you a new subscriber. Adding the numbers on the sides of the foundation was actually super helpful to keep oriented, I don't know why more guides don't do that, great video!
16:43 This scene right there was quite helpful for me. I had the numbers, kinda, and I knew what to build... kinda, but I wasn't sure about the space and layout. Seeing everything layed out horizontally was what made it click for me. And yeah I prefer horizontal over vertical haha.
Fantastic video! Very informational and helpful to new players. Btw in layout 4 (reinforced plates) the second splitter at the end ( 10:36 ) is not necessary as there is only one conveyor coming in and one coming out. As well as in layout 5 (rotors) you designated the area of 9x13 and used only 8x13
Mate, you earned a subscriber! Everyone else doing tutorials on this game makes it so confusing, which melts my monkey brain! You made good pace, easy-to-see instructions, and great explanations. Keep it up! I hope to see more advanced tutorials later on, if they don't already exist.
One of the best vids i've seen that explains everything in fine detail. Hope you continue these heading towards the more complicated setups. Thanks
Thanks :) and I will !
Having just started last night...this is absolute gold! Thank you!
You good sir are insane ! I litterly spend my whole time making the platform since i dont like it if any of the mechanical parts are outside (since im gonne wall it in one day)… by the time i made a platform big enough so every mechanical part is inside and i got space to walk, meanwhile your video is done and u made 5 amazing builds ! Thank u so much!
Just started a world with my brother put 4 hours in and we are both loving it , can’t wait to build one of these and make him moist
To be honest, after making this all in seperate small factories, i am sad that i did not make it in one factory haha.
You truely are a legend !
Thanks 😊 It all depends on your goals and what you prefer. There is no right or wrong way to play :).
All of my factories so far are just a complete non-sense chaos!!!! I'll try to follow this. Thank you so much for the tutorial!!!
I was having major issues with setting up my Coal Power Plant, thanks to your video I managed to build two of your Coal Plants, have a whopping 1200mw of power right now and I think my next project is doing this, I’d love to see a video on how you did the vertical build
Thanks! A few people requested it so I’ll make a video on it. Cheers!
Any update on this vertical guide? I mean, I think I know how to, but I'm scared its not going to look as gorgeous as yours XD@@spectrumdad_
This is pristine ! I'm about 90 hrs in and I've figured out a couple of the tricks you showed but this is really nicely layed out. .. lol mine looks like this on paper but I couldn't get the spacing right. Dr. Suess'ish is my best description. Thanks for posting this most basic design tutorial. New sub!
Glad you found it useful :)
Newer player here. This is perfect. I'm actually excited about layout 4 as I haven't summoned the bravery to try and implement verticality. This is going to be so tight.
This paved the way for me to be able to get started efficiently in Satisfactory. Thank you!❤
I don’t know why your videos don’t have 500k views. Your guides are the absolute most straight forward way of building without any unneeded fluff. I really appreciate your builds and keep these guides coming. You’re really helping me get started on this game
This is a great video! I have 1500 hours in game yet I love to see how other people build factories and doing them with numbered sizes is actually quite cool! I do all my factories with load balanced splitters but manifolds work just as well if you have the time to wait for spin up
Great video. Only comment I have is that I like to place the smelters/foundries near the miners and then bring in the river of ingots into the factory proper.
That works too! :)
@SpectrumDad Awesome video! Just wanted to mention that at ~13:50, because you underclocked that constructor, you'll need to make one extra belt right after that constructor's input a Mk2 belt as well. You have 70 rods coming in, but then subtract 2.5 for the underclocked one, which puts you at 67.5.
No offense intended and not that it matters, but his math was right. There are 70 going into the splitter and the splitter technically does not have a limit, so 60 out the left and 10 out the top would be perfectly fine. No need to subtract anything. But if you did, you would subtract 7.5, not 2.5 because he reduced it 75% TO 2.5, so actually he will only be using 62.5 of the 70 in. Not that upgrading a few sections to mk2 would cause any harm.
Fine job, thank you! I love your pacing and example... Just what I wanted - Love it! Best on the web for us new guys/gals.
OMG you did a fantastic job of organizing this mad mess, hat is off to you. You deserve a Golden Ticket or some other highly esteemed item of grandeur - seriously top tier.
I built all of the builds you just showed us, the building is massive and I have cool decoration ideas now !
Good god you're the man, powering this thing is annoying ehehe
I really like these layouts. I like preserving my 90 degree turns us much as possible, so I found that on the assemblers in layout 4, if you stack the splitters feeding the assemblers one level higher, then you can use lifts on the assembler inputs and rotate the top end 90 degrees left or right and the belts will perfectly line up with the belt below. You can also feed the first splitter with another lift and the line coming from the plates will line up perfectly at 90 degrees as well. Nice job with these though. Been looking for an all-in-one guide for all basic parts and this looks like it fits the bill.
Thanks! i used the iron and copper layout. my base looks cleaner now.
I did not have any idea how one node of copper can be more useful till you showed me just 20 min/20 years ago I have no idea which is true 20 min or years but dame it toke me ages of trying and evaluation to get it right :) thanks.
This presentation is very clear, very well done, and very useful. I've learned a lot putting the modules presented into practice. Thank you.
Best god damn tutorial for Satisfactory for beginners, clear and easily understandable.
Thanks love the game so far!
Hey! playing satisfactory with some friends and these worked a treat and really helped us start thinking about the numbers, i was wondering if you could do some factories on the next stages of production?
Sure. I’m working steel right now actually. Keep an eye out. I already have a coal generator guide which is the next logical step after this video. Then it would be the steel.
One of my go to YT channel for guides! Thank you so much!
Cool layouts. I always smeltered a complete node and then branched into what i needed.
Also for the start you might want to build one or two assemblers more then you need, and underclock all of them. As power consumption is an exponential curve you save quite a bit of power by only turning down 10-20% on each already.
Clear well explained layouts and explanations as to why you're doing it. Super helpful thanks.
First off, thank you for numbering your rows and columns! I struggle to follow along with a guide that doesn't have them numbered visually.
Yes I found the same thing when I first started so I thought it would be helpful. Glad you found so :)
thanks man. i had some ugly sphaghetti going on. really needed the help
great tutorial - helped me understand how splitters/mergers work in tandem and how to use manifolds. Now to learn how to manage the eventual overflow!
One thing you should note for players is the belt speed and the amount of materials coming in - your initial design where the resources come in only works for tier 2 belts and having at least two tier 1 miners providing that belt.
I've only just started playing Satisfactory and this video is so helpful, thank you!!
For foundries I've always used conveyor lifts to make the steel ingots go over the foundry to the back where the iron and coal go in. It saves a lot of space.
Clear concise and easy to follow. Freaking nailed it! Great video!
you've given me hope. my current base/builds is one big mess
wonderfull video, i followed your video and now i have a cool starter base. though i have to mention that you forgot to mention twice the fact that a belt needs to be mark 2 in the rotors layout for it to work. the belts going from the two mergers to the two fist assemblers needs to be mk2 and the belt going from the first splitter to the second splitter in front of the smelters also needs to be Mk2. other then that epic good video.
So I set up your basic Iron and Copper Factories, and I like that they all end into a storage container, because if I need to expand, I just tap off of the exits of the storage containers to feed the new factory (such as Reinforced Plates). However, I built your Iron and Copper factories, and just let them run in the background and the storage units filled up, and then I researched Smart Splitters and learned how to use them. So on both your basic Iron and Copper factories, I added a staggered set of smart splitters between the Constructor outputs and the storage unit and then run those three "Overflow" belts into a Merger, and have the belt feeding an AWESOME Sink, so while I'm running around the map looking for Ore Veins and Hard Drives, if my inventories fill up, the 3excess will at least have some use by feeding the AWESOME Sink.
I also have the smart splitters set up so the first one is on the ground, the second one is suspended in the air (Two Splitters High), and the third one is suspended in the air (Three Splitters High) Like you do with the Coal feeds to the Coal Generators, that way, none of the splitter belts get in the way of each other and can feed a Merger nicely. I know that Screws, rods, plates, copper sheets, wire and cable don't earn much Awesome Sink points, but having those 6 things eventually constantly feeding the Sink helps. The thing I really like about the smart splitters is that when I take something out of storage, the splitter makes sure that the items go into storage until they fill it up again, and then go back to sending the overflow to the Sink again. I've been setting up ALL of my factories like this now.
I feel like a idiot in this game lol
Played it for at least a year now and still have never had a efficient and tidy factory. Trying to record a playthrough on it atm without seeming completely stupid. This helped a LOT thanks lol
really like how you showed the total power needed in your other vids... don't see/hear it in this vid, but assuming I built them all what's the total power needed? thanks!
I love this tutorial. The clearist one that I have seen. Even the speed is good. Thank you very much! I am so glad that I saw you on Coffee Stain's video from 12/6. Thank you again.
Thanks! Glad you enjoyed it :)
perfect presentation with no extra fluff! Thank you!
I'm new in this game and I found your videos very helpful.Just one quick question.How to build vertically?I have no idea.Thank you.
How are you floating above everything? Definitely seems like an easier way to lay things out, compared to doing it from the ground like I’ve been doing.
Jet pack lol
It's a mod
In the meantime, they added the ability to fly to the game settings.
It's under advanced settings as god mode or something Luke that. You can fly/float indefinitely but you lose achievement progression as it's breaking game rules. I did it to stop the bean/tick elephants from walking around.
I'm just starting with Satisfactory. Great content, mate! Really helpful
Something that would be helpful (though easily calculated by the user) is what the ore input/min requirements are. Very helpful video though!
You're videos have helped me so freaking much, and i so appreciate you for taking the time to make them!
Your videos are so helpful and very informative! Can't wait to play so I can make my factories more efficient!
The rotor factory seems to produce an excess of 7.5 iron rods which causes a backup surprisingly quick. Solution is to under-clock a smelter and iron rod constructor on the right half of the factory and your iron ore drill to each produce 7.5 less. Also noticed there are a few conveyor belts that need to be Mk2 instead of Mk1 to prevent bottle necks that you didn’t do in the video such as the screw inputs on the first 2 assemblers for the rotor factory since they need to input 100 per minute, but also in some of the mid-factory manifolds.
Thank you for these videos so helpful to get me restarted after a long break from the game
Best guide ever! I love the stackable concept it's exactly what I've been searching for! Can you do more like this heading up to heavy frames?
Clear instructions and clean layout. Thank you sir!
Thank you, I can finally focus on making things without thinking do I have enought resources!
Nice, thanks - really appreciated as this is making things much clearer for a newbie. For example, I didn't even consider the stacking of splitters/mergers despite having accidentally built one on top of another a couple of times! However, the terminology is confusing/backwards. You keep on saying "put a splitter/merger in front of X" and then put it behind it. Surely "in front" should be both at the front by way of the viewer of the video (lower number down the build area) but also "in front" of a machine means that it is what happens before the input to the machine, not after the output of the machine?
To the naysayers that suggests thus stifles creativity. This is a basic guide, and there's abundant scope for customisation and design still available. No-one does something and expects to gain mastery of it without looking at the work of their peers.
I can use these designs in a myriad different ways and in my own designed mega factory allowing me to concentrate on the bigger picture..
As Newton said "If I have seen further it is by standing on the shoulders of Giants."
If it's good enough for Newton, it's good enough for me ;)
Thank you for this video. Now I don't have to criss cross my building just to build reinforced iron plates. :)
The most useful videos I've seen for Satisfactory, I've learned so much, thank you!
man you are the best for tutorial your explanation is fantastic because even if I'm Italian I still understood your explanation thanks!
Personally I like to tinker with my own designs tho they maybe crappy because i just begun, I like the satisfying moment when you can all take it in and see your own creation working
I espacially like the way stackable supports allow you to scale your builds on the z-axis in combination with the vertical conveyor belts
I find myself placing and replacing buildings/splitters/mergers, etc due to difficulty lining up the belts. How do I use this birds eye view when constructing?
So long time I was looking for this kind of video, many thanks, simple, efficient, clear ..... Bravo et merci
This is really good, unforunately i am someone that likes making 120 plates per minute and using it from there, same with screws
Very good explanation on how to set up everything. Including the floor dimensions is excellent and it makes it easy to make the builds. Thank you.
Thanks for the feedback :) Glad you found it useful!
This was super helpful getting my tier one factory up to speed in my second playthrough. Thanks for the clear information :) As a small tip for future videos, perhaps you could add textual messages on screen for the things you are creating as well.
Hello, thanks for guide. I and friend stuck at start but this help us touch some game aspects, wait for more step by step for dummies!
Glad it helped you both! I do have more coming soon. Keep an eye out!
Loved the layouts, thanks! 🤓
Am happy with this video , can’t thank you enough
Nice thanks, just about to start again and my bases always get messy fast, hoping to do it better this time
This was extremely helpful! Thanks alot
love you! this really helped me kickstart my first ever playthrough, without this video id have a spaghetti factory in the grasslands lmao
Bro please keep making videos with the 1.0 release! Your vids arr perfect. To the point, no bs!
Super nice and clean designs, makes me really want to redo all my basic lines like that. Compliments again.
Thanks ❤️
I watched this last year and it's just as valid today.
Such a great video!! It’s so well explained!! Thanks! 😊
Thanks! Glad you enjoyed it! 😄
Subbed! Wiped out Chaos City so I can do this build. Thanks for the videos!