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Interior Mapping shader
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- Опубликовано: 29 дек 2019
- Uploaded a reusable .unitypackage that contained the shader,
drive.google.c...
Texture used: Forza Horizon 4 - Buildings by Simon Hughes
www.artstation...
Original paper : Interior Mapping - A new technique for rendering realistic buildings by Joost van Dongen
www.proun-game...
It's incredible what artists can figure out to make their games look better
game industry generates more money than tourism or movie as well
ITS not artists, ITS the programmers.
@@kvdrr Its both actually
It's a simple effing Cubemap....can't even understand what you're so in awe about...to create one of these in, let's say UE4 or UE5 it doesn't take more than 5 minutes so set it up... and no, it's nothing new... 🤷♂️
@@I_Stern The paper itself came out in 2008 btw
This is crazy good! Thank you for sharing!
Where did you get all the images, if possible, could you package them into a drive file? Im trying to recreate this effect in blender, and it would be really handy to have them.
Check the description
brother can you provide png's for each room seperately it will a great favour.
When I duplicate the plane the shader doesn't work as intended in play mode!!
works in built in render pipeline
Looks amazing
this is like a glitched matrix when you move the depth closer -
Ah cubemaps
Soo this same technique was used in the spiderman?
Yeah
This was spider man ps interiors
Outstanding! :)
Really cool!
Soooo coooooolllll!!!!
It looks really good, but the links are broken. Would be great if you could provide new links.
try this drive.google.com/file/d/1zh_yOfxnim6esSMHx-hD9lULOb21Wl4a/view?usp=sharing
@@colinleungNiloCat Works like a charm. Thanks mate!
i have a weird problem of having transparency on anything i put the shader on
dont try it in urp it wont work
vachement bien :)
how can i use it in 3dsmax
what kinda sorcery is this?
Can it be used in blender
i cant get the url ... can u repost it ? thx man
try this drive.google.com/file/d/1zh_yOfxnim6esSMHx-hD9lULOb21Wl4a/view?usp=sharing
the file is blank. please help
broken links, cheers
try this drive.google.com/file/d/1zh_yOfxnim6esSMHx-hD9lULOb21Wl4a/view?usp=sharing
link is die, ^^
try this drive.google.com/file/d/1zh_yOfxnim6esSMHx-hD9lULOb21Wl4a/view?usp=sharing
which software can use???
plz upload this
try this drive.google.com/file/d/1zh_yOfxnim6esSMHx-hD9lULOb21Wl4a/view?usp=sharing
Witchcraft
Don't tell me this shit is gonna be in gta6
Probably
Linkkkkkk
try this drive.google.com/file/d/1zh_yOfxnim6esSMHx-hD9lULOb21Wl4a/view?usp=sharing
link die i need for 3dsmax
It just looks like you slapped on a room texture on a cube
and it looks great works great in many games and requires little to no performance
broken link:(
try this drive.google.com/file/d/1zh_yOfxnim6esSMHx-hD9lULOb21Wl4a/view?usp=sharing
OK LINK BROKEN ...
try this drive.google.com/file/d/1zh_yOfxnim6esSMHx-hD9lULOb21Wl4a/view?usp=sharing
Cursed
Don't steal content and showcase it as your own. You can clearly see it's from an artist called Simon who worked on Forza Horizon, not you.
He's not showcasing the images, but the shader that warps them into the cube shape
TextureImporterInspector.OnInspectorGUI must call ApplyRevertGUI to avoid unexpected behaviour.
UnityEditor.TextureImporterInspector:OnDisable ()