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Interior Mapping shader

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  • Опубликовано: 29 дек 2019
  • Uploaded a reusable .unitypackage that contained the shader,
    drive.google.c...
    Texture used: Forza Horizon 4 - Buildings by Simon Hughes
    www.artstation...
    Original paper : Interior Mapping - A new technique for rendering realistic buildings by Joost van Dongen
    www.proun-game...

Комментарии • 66

  • @pummelweed784
    @pummelweed784 2 года назад +89

    It's incredible what artists can figure out to make their games look better

    • @MrTesteur
      @MrTesteur 2 года назад +10

      game industry generates more money than tourism or movie as well

    • @kvdrr
      @kvdrr 2 года назад +5

      ITS not artists, ITS the programmers.

    • @everett818
      @everett818 2 года назад +35

      @@kvdrr Its both actually

    • @I_Stern
      @I_Stern Год назад +1

      It's a simple effing Cubemap....can't even understand what you're so in awe about...to create one of these in, let's say UE4 or UE5 it doesn't take more than 5 minutes so set it up... and no, it's nothing new... 🤷‍♂️

    • @kvdrr
      @kvdrr Год назад +2

      @@I_Stern The paper itself came out in 2008 btw

  • @silvaright
    @silvaright 9 месяцев назад +2

    This is crazy good! Thank you for sharing!

  • @Nathanity
    @Nathanity 3 года назад +25

    Where did you get all the images, if possible, could you package them into a drive file? Im trying to recreate this effect in blender, and it would be really handy to have them.

  • @muhammadhuzaifah4930
    @muhammadhuzaifah4930 Год назад +7

    brother can you provide png's for each room seperately it will a great favour.

  • @whyme5431
    @whyme5431 2 года назад +6

    When I duplicate the plane the shader doesn't work as intended in play mode!!

  • @GameDevGeeks
    @GameDevGeeks 3 года назад +3

    Looks amazing

  • @NashBrooklyn
    @NashBrooklyn Год назад +1

    this is like a glitched matrix when you move the depth closer -

  • @rocker10039
    @rocker10039 3 месяца назад +1

    Ah cubemaps

  • @milo20060
    @milo20060 Год назад +2

    Soo this same technique was used in the spiderman?

  • @glitch24248
    @glitch24248 4 месяца назад +1

    This was spider man ps interiors

  • @nicolasportu
    @nicolasportu 2 года назад +1

    Outstanding! :)

  • @GladerDev
    @GladerDev 4 года назад +1

    Really cool!

  • @linhphamarts1532
    @linhphamarts1532 2 года назад

    Soooo coooooolllll!!!!

  • @AlexTuduran
    @AlexTuduran 4 года назад +3

    It looks really good, but the links are broken. Would be great if you could provide new links.

    • @colinleungNiloCat
      @colinleungNiloCat  3 года назад +7

      try this drive.google.com/file/d/1zh_yOfxnim6esSMHx-hD9lULOb21Wl4a/view?usp=sharing

    • @AlexTuduran
      @AlexTuduran 3 года назад +4

      @@colinleungNiloCat Works like a charm. Thanks mate!

  • @s4shko.
    @s4shko. 3 года назад +1

    i have a weird problem of having transparency on anything i put the shader on

  • @julienboreau
    @julienboreau 2 года назад

    vachement bien :)

  • @binhgnguyenduy5964
    @binhgnguyenduy5964 3 года назад

    how can i use it in 3dsmax

  • @__Rizzler__
    @__Rizzler__ 2 месяца назад

    what kinda sorcery is this?

  • @toonanimationstudio
    @toonanimationstudio Год назад

    Can it be used in blender

  • @antoniopepe
    @antoniopepe 4 года назад +4

    i cant get the url ... can u repost it ? thx man

    • @colinleungNiloCat
      @colinleungNiloCat  3 года назад

      try this drive.google.com/file/d/1zh_yOfxnim6esSMHx-hD9lULOb21Wl4a/view?usp=sharing

  • @jessicatanujaya2758
    @jessicatanujaya2758 3 года назад

    the file is blank. please help

  • @flaviogonzalez5068
    @flaviogonzalez5068 4 года назад +5

    broken links, cheers

    • @colinleungNiloCat
      @colinleungNiloCat  3 года назад

      try this drive.google.com/file/d/1zh_yOfxnim6esSMHx-hD9lULOb21Wl4a/view?usp=sharing

  • @68amstudio94
    @68amstudio94 4 года назад +2

    link is die, ^^

    • @colinleungNiloCat
      @colinleungNiloCat  3 года назад

      try this drive.google.com/file/d/1zh_yOfxnim6esSMHx-hD9lULOb21Wl4a/view?usp=sharing

  • @3dbaitalnokhada802
    @3dbaitalnokhada802 2 года назад

    which software can use???

  • @mhdnaderlabbad5887
    @mhdnaderlabbad5887 3 года назад

    plz upload this

    • @colinleungNiloCat
      @colinleungNiloCat  3 года назад

      try this drive.google.com/file/d/1zh_yOfxnim6esSMHx-hD9lULOb21Wl4a/view?usp=sharing

  • @GD15555
    @GD15555 Год назад

    Witchcraft

  • @zaedbadr
    @zaedbadr 6 месяцев назад

    Don't tell me this shit is gonna be in gta6

  • @abraarbala
    @abraarbala 3 года назад

    Linkkkkkk

    • @colinleungNiloCat
      @colinleungNiloCat  3 года назад

      try this drive.google.com/file/d/1zh_yOfxnim6esSMHx-hD9lULOb21Wl4a/view?usp=sharing

  • @3dbaitalnokhada802
    @3dbaitalnokhada802 2 года назад

    link die i need for 3dsmax

  • @choker1236
    @choker1236 2 года назад

    It just looks like you slapped on a room texture on a cube

    • @xenrik5756
      @xenrik5756 Год назад +1

      and it looks great works great in many games and requires little to no performance

  • @azatkhafizov949
    @azatkhafizov949 4 года назад

    broken link:(

    • @colinleungNiloCat
      @colinleungNiloCat  3 года назад

      try this drive.google.com/file/d/1zh_yOfxnim6esSMHx-hD9lULOb21Wl4a/view?usp=sharing

  • @openworldgamedevjontyin2242
    @openworldgamedevjontyin2242 3 года назад

    OK LINK BROKEN ...

    • @colinleungNiloCat
      @colinleungNiloCat  3 года назад +1

      try this drive.google.com/file/d/1zh_yOfxnim6esSMHx-hD9lULOb21Wl4a/view?usp=sharing

  • @longjohn7992
    @longjohn7992 2 года назад

    Cursed

  • @markcircus8662
    @markcircus8662 Год назад

    Don't steal content and showcase it as your own. You can clearly see it's from an artist called Simon who worked on Forza Horizon, not you.

    • @OmegaRC59
      @OmegaRC59 Год назад

      He's not showcasing the images, but the shader that warps them into the cube shape

  • @Maskeowl
    @Maskeowl Год назад

    TextureImporterInspector.OnInspectorGUI must call ApplyRevertGUI to avoid unexpected behaviour.
    UnityEditor.TextureImporterInspector:OnDisable ()