a comprehensive look at all equipable melee weapons present in the first Dishonored game. Hopefully the start of a series of videos covering all weapons, gadgets and powers
With the amount of swords possible to pick up it's kinda makes me wonder if there were plans for player to be able to choose which one they want to choose based on their statistics.
From what fans gathered, Diahonored was supposed to have a more open-ended gameplay with you being able to replay completed levels with the Hound Pits Pub being the hub world and given that every sword can technically be wielded, you were supposed to be able to choose your loadout. Guess they made it linear due to time constraints or to avoid being called "Thief/BioShock clone".
@@thientuongnguyen2564"Guess they made it linear due to time constrains or to avoid being called a "Thief/Bioshock clone" Can't speak for Bioshock, but the Thief series has always been linear and Piero's Workshop/Griff's Curios are reminiscent of T1 and T2's pre-mission loadout shop. I'd even go on to say that D2 and DotO's black market shops are directly inspired by Deadly Shadows's black market shops in its own hub area down to the hand prints. Also, regarding swords, Garrett is stuck with his own sword (or dagger in the third game) and blackjack. Those aren't swappable nor do you lose them in any capacity during gameplay. No, I think the reason for being able to pick up any sword type is because the level design had always been planned to be open-ended where you can go against certain objectives (like grabbing the officer's sword in the first mission or retrieving your gear in The Flooded District). Also, it's probably tied to creating the in game assets and how they behaved during gameplay, but that's purely speculation.
@@zombieclone98 That's awesome. I've for years wanted to see someone showcase all the gear in the game and how the upgrades effect them aesthetically and practically, can't wait
@@zombieclone98it wouldn't be a stretch, really. Corvo is regarded as one of the most skilled swordsmen, if not the most skilled swordsman, the Empire has seen. It wouldn't be a stretch to say he's powerful enough to drive the blunt edge of a cleaver straight into a man like hot knife through butter because he's just that good. But likely it's just that Arkane didn't want to give a different animation for what is essentially the same weapon type in-game. They probably had enough on their hands with unique animations for each key target alone.
I think if you do a glitch at the beginning of the game and skip the swored in the first misson, and play without the swored until misson 7, you could get the tourchers weird sword. Amma test it out soon and i will edit this comment if my theory is right or wrong. ( edit:i reached misson 7 without a swored and killed the torturer, i can pick up his weapon but unfortunately i cant have it equipt 😢😢)
Late as he'll, but the algorithm graced me upon your videos and channel tonight. Anyway, I'd uess Corvo's sword was meant to fold like a butterfly knife or similar, but then it was decided that the final iteration we see was easier to animate, and that the name "folding blade" was a carried over.
You know that Corvo is a good assassin when he piercers through a man's throat with a clever
Corvo is simply built different
glad to see people still enjoying this game and making videos about it, I just finished all games again a few weeks back, they are timeless
With the amount of swords possible to pick up it's kinda makes me wonder if there were plans for player to be able to choose which one they want to choose based on their statistics.
From what fans gathered, Diahonored was supposed to have a more open-ended gameplay with you being able to replay completed levels with the Hound Pits Pub being the hub world and given that every sword can technically be wielded, you were supposed to be able to choose your loadout.
Guess they made it linear due to time constraints or to avoid being called "Thief/BioShock clone".
@@thientuongnguyen2564"Guess they made it linear due to time constrains or to avoid being called a "Thief/Bioshock clone"
Can't speak for Bioshock, but the Thief series has always been linear and Piero's Workshop/Griff's Curios are reminiscent of T1 and T2's pre-mission loadout shop. I'd even go on to say that D2 and DotO's black market shops are directly inspired by Deadly Shadows's black market shops in its own hub area down to the hand prints.
Also, regarding swords, Garrett is stuck with his own sword (or dagger in the third game) and blackjack. Those aren't swappable nor do you lose them in any capacity during gameplay.
No, I think the reason for being able to pick up any sword type is because the level design had always been planned to be open-ended where you can go against certain objectives (like grabbing the officer's sword in the first mission or retrieving your gear in The Flooded District). Also, it's probably tied to creating the in game assets and how they behaved during gameplay, but that's purely speculation.
This is amazing. Crystal clean quality. Both writing and visual presentation are phenomenal. Keep up the good work!
5:03 Perfection.
Based to see someone cover Dishonored gear like this, think you'll cover the other gear upgraded too?
Yessir currently working on all equipment, ranged weapons and all the upgrades for the next video 😌
@@zombieclone98 That's awesome. I've for years wanted to see someone showcase all the gear in the game and how the upgrades effect them aesthetically and practically, can't wait
I've been playing this for 10 years and never knew I could pick up other swords
I was hoping this video will answer the age old question: How the fuck can you effectively stab with the Gang Cleaver?!
Oh well. Still a good vid!
I think that the lore friendly in canon explanation is that Corvo's simply build different and uses the dull edge to blunt force his way through
@@zombieclone98 I would NOT want to experience that.
@@zombieclone98it wouldn't be a stretch, really. Corvo is regarded as one of the most skilled swordsmen, if not the most skilled swordsman, the Empire has seen. It wouldn't be a stretch to say he's powerful enough to drive the blunt edge of a cleaver straight into a man like hot knife through butter because he's just that good.
But likely it's just that Arkane didn't want to give a different animation for what is essentially the same weapon type in-game. They probably had enough on their hands with unique animations for each key target alone.
I think if you do a glitch at the beginning of the game and skip the swored in the first misson, and play without the swored until misson 7, you could get the tourchers weird sword. Amma test it out soon and i will edit this comment if my theory is right or wrong.
( edit:i reached misson 7 without a swored and killed the torturer, i can pick up his weapon but unfortunately i cant have it equipt 😢😢)
Heartbroken
doesn't that mission come before your sword gets tossed?
Late as he'll, but the algorithm graced me upon your videos and channel tonight.
Anyway, I'd uess Corvo's sword was meant to fold like a butterfly knife or similar, but then it was decided that the final iteration we see was easier to animate, and that the name "folding blade" was a carried over.
Your so underrated man!!!
Finaly i wondered about this too
i`m a little bit late but you can mod every each of those swords to your game using tfc
Please tell me more I'm very interested in potentially modding dishonored!
Do they actually have any gameplay differences?
No, none at all. They just look cool
J'espère que il aura Dishonored 3🥹
Orange PEEEEEEEEEEEEEEEEEEEEEEEEEEEEL - Maybe I should play this game
You definitely should play yes
song name
Timestamp?
No the name of the song pls
@@zombieclone98
@@Helluuuuu at what time? There's lots of songs in the video 😅
"Dishonored is...a good game" how freaking dare you. Jk lol
Controversial take I know
How dareth Thee **is the proper spot of tea ☕️
🫡
howd you manage to condense a 5 minute video into 10 minutes
Condense means 'to make shorter'
@@destrixhaze4038 how very astute of you! what an error i have made! how shameful!
Indeed. I for one love his voice and story telling and would happily listen to it for hours.
First