Using Meshlab to manually fix internal face issues

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  • Опубликовано: 27 окт 2024

Комментарии • 4

  • @tcclaviger
    @tcclaviger 4 года назад

    Use Blender...100x times faster to do this exact thing, allows x-ray select through, then disable x-ray and deselect the surface tris. I've made many many miniatures using this method to combine geometry that doesn't belong together.
    For non-manifold you can merge verts, and problem solved, single manifold surface in the first place.
    It does have a big learning curve, but it's vastly stronger than meshlab.

  • @EPICGUYDUDE
    @EPICGUYDUDE 8 лет назад +1

    Is there a method like this to fix non-manifold edges? TomZ's partstacker produces a lot of these on the sinterboxes.

  • @The_Traveling_Clown
    @The_Traveling_Clown 8 лет назад

    Meshlab wont increase the faces of my stl files. Any way to fix this?? Thanks in advance.

    • @tcclaviger
      @tcclaviger 4 года назад

      Blender, surface subdivision.