This is why Pokemon needs a better "school system" than the usual pokemon school in most mainline games, where you just get told about the type chart, status conditions and then have to battle a 5 year olds rattata
@@AzureKyle I know but even S/V doesn't cover everything and it also doesn't tell you which class really is important to understand the fundamentals of the game.
@@Nigolasy if you want a really good example of a pokemon game that explained it's Mechanic's really well look at pokemon stadium, it goes over practically everything down to some niche cases and is a gold standard for its time and even now i would argue.
@lightningstorm2249 No no, you're right, the guy above you is the one in the wrong. 1.5 × 1.5 = 2.25, which is a greater multiplier than the super-effective move one (×2).
That's due to high/low roll difference being so much bigger when multiplied. If you have a low damage roll and then a high super effective stab move, there is a 3.5x difference
@@maxdubos5325 that feeling when you are unsure whether or not the person who replied to your comment is being serious or not, so if you potentially mess up, it could look kind of bad for you in the moment.
@@CursedAnqxlthey were serious and you are super weird. A lot of pokemon are dual type, so i hope you have at least two stab moves on them, and youre telling me you never click these when theyre super effective??? For example, fire fighting, your stab moves are super effective against 8 types. Also, a neutral 120 damage stab move = 180 dmg deals same damage as a super effective non stab 90 damage move = 90x2. So you should be clicking stab moves 80% of the time anyway
Or also funny, a not very effective flare blitz, stab, in sun vs supereffective stomping tantrum (+1 atk boost) Flare blitz: 120*1,5*1,5*1,5*0,5=202,50 Stomping: 75*2*1,5= 225 Depending on ohko chance, id click flare blitz for a possible switch. The fact that you dont do damage calculation on your moves beforehand is superweird
@@Gugnar678 I am super weird? at least I understand what I was talking about when I made my comment. did I say I never clicked stab super effective moves? no. I said often times, the super effective moves I use are NOT stab, while the STAB moves I use are NOT super effective, get my meaning now? I am not sure why you bring up all of these equations and mathematics trying to debunk a semi-sort of serious comment that doesn't even make sense for you to debunk in the first place, because I feel them to hardly fit here if you actually understood my comment for what it is rather than what you think it is. the (kind of) joke with my comment WAS that often times I lacked the moves required to use stab super effective moves MOST OF THE TIME, so most of the time, I had to resort to either super effective moves without STAB or STAB moves that are not super effective. there are 18 types in the game (in general) and you can't have enough pokemon to cover every type, and most people don't have moves of all 18 types on their teams at any given time required to deal super effective damage against anything they face at any given time. I hardly had the luxury to get both throughout my several pokemon journeys, but do not be fooled, the rare occasion that I did, I made sure to use it to full effect. also, how would you know for certain that they were serious unless you are them? you can't and you don't, you simply assume that it is serious.
Can’t tell if you’re joking or if you genuinely don’t know, but just in case: STAB stands for Same Type Attack Bonus Basically, if a Pokémon uses a move that matches one of its types, that move gets a damage boost.
Fun facts: Latios's neutral Draco meter is 130 BP stab, so 195 BP. Latios's super effective ice beam is 90 BP so 180 BP. Neutral Draco is stronger than supper effective ice beam. Kyogre's full health water spout in the rain is 150 BP times 1.5 for rain times 1.5 for stab. That comes out to 337 BP. Super effective thunder is only 220 BP, and 4 times effective Ice Beam is 360 BP. One thing to note for that one is that sometimes you might be better off clicking 2x effective thunder over full health water spout if your opponent's faster, because if they knock you down to below 65% max hp, water spout becomes weaker than thunder.
You never think because there is pretty much never a situation where you need to be doing damage calcs when you have a STAB SE move. That’s almost always going to be the correct choice.
I mean it can occasionally be relevant with priority. Ice shard in particular especially. And sometimes you have a status move like dragon dance on day a flygon and if eq doesn’t kill now but after a dance it does there is no point not dancing if you can afford it
@@ShadowSword88ee No duh dude. 99% of people who have ever played pokemon don't play it competitively. Competitive pokemon players are an almost unfathomably small portion of the fan base.
The only time I do related head calcs, is if I have a lower damaging, non-stab super effective vs a higher damage, stab neutral move. The math is rough but pretty accurate, I don't think about it too hard. In this situation, you don't even need to calculate the damage, stab+super effective is a no brainer choice (unless the move in question is astonish)
my brain categorizes moves with their stab multiplier when i play the game, so i don’t think of dragon claw as being an 80 BP move with stab, but just a 120 BP move
depends on how the math is done. If the multipliers are both done to the same number then it would be 3× but if it's based on the original number like stat boosts (guts is ×2, swords dance is ×2. They are based on the original number which makes the end result ×3) then it's only 2.5×
you can get so many fun multipliers without doing anything too crazy. For instance a adaptability crawdaunt throwing out a water type move in the rain at a fire/rock type is hitting with a x12 multiplier (x2 from adaptability STAB, x1.5 from rain, x2 super effective vs fire, x2 super effective vs rock) add in an item like life orb or choice specs and the multiplier gets even more stupid.
Fun fact if final skill powers are the same,then you should always choose the super effective ones or always avoid the resist ones,because there is tiny range difference.
Reminded me of the time I fought W-Kyurem on my first W2 playthrough. Immediately sent my starter Samurott because I was afraid of it - legendary + fused, you know the deal lore-wise. Make the calcs in my head, and they tell me that Revenge is the move that's gonna deal the most damage (SE so 60×2 = 120BP). I'm still scared it could not kill and that W-K could OS my starter, but one thing I'm confident about is that my Samurott is faster than W-K. Big mistake: it attacks first so I'm panicking a bit, but then it does a Ice-type move and deal so little damage it honestly confuses me. Then my Samurott attacks and land a crit.: 480BP (60 ×2 (SE) ×2 (crit) ×2 (took damage before using Revenge). It is vain to tell you that it OS'd W-K lmao.
Fun Fact: If you are in Gen 7, have an Ultra Necrozma with Max Stats(using a bunch of stat boosters), that has Stored Power, and landed a crit against a Toxicroak that was from the Pokemon Bank that has a trainer, that Stored Power would have a base power of 7740. Idk what happens if the Necrozma has Modest/Mild/Rash/Quiet nature and the Toxicroak has -6 SpDef with Naughty/Lax/Naive/Rash Nature with Psychic Terrain in effect then have a Pokemon before using trick with a Twisted Spoon then the Necrozma has good EVs and IVs for special attack. EDIT: If my calculations are right, it should have a BP of 15325.
9:10 "ten tons of each ammo type" how is that NOT enough for when you're not near supply lines? If you live long enough to fire all that you probably earned your worth XD
Don’t know why my brain processed it as x2.5
since I thought “Super effective” calc first, then add the 0.5 for STAB. Huh, weird.
Yeah our brains are weird
@@BoardHistorical I agree -ou- your brain is weird
Makes sense considering most damage multipliers (ie iron fist, technician etc) are calculated before stab but super effective is the other way
"I don't know why..." *proceeds to explain exactly why* x)
Has nothing to do with the order. You thought it was additive but it's multiplicative instead.
"Yknow what never hit me until just now?"
Is it Focus Blast?
Dynamic punch?
Focus Punch?
Zap Cannon?
Guillotine?
Hypnosis when you use it, but not when ai does?
Bruh if its stab and super effective my brain goes enough said and i click it without any second thoughts
The move: Astonish
"say less"
Yes
Absolutely
@@rpjoca4644Sun and Moon had me use poison sting more than I like to admit
“You know what never hit me until just now?”
*As confusion hits*
Very convenient huh
Small ants law
This is actually mentioned in Scarlet and Violet during one of the Math classes.
Yeah, I just had it, and it only clicked for me then
This is why Pokemon needs a better "school system" than the usual pokemon school in most mainline games, where you just get told about the type chart, status conditions and then have to battle a 5 year olds rattata
@@Nigolasy It did, in Scarlet and Violet.
@@AzureKyle I know but even S/V doesn't cover everything and it also doesn't tell you which class really is important to understand the fundamentals of the game.
@@Nigolasy if you want a really good example of a pokemon game that explained it's Mechanic's really well look at pokemon stadium, it goes over practically everything down to some niche cases and is a gold standard for its time and even now i would argue.
a water STAB under the rain has a better multiplier than super effective move
Nope, equal damage.
80Bp water Move X1.5 for stab X1.5 from rain = 160Bp
80Bp Move X2 for super effective = 160Bp
I must be missing something but ain't 80 * 1.5 * 1.5, 180?
@lightningstorm2249 No no, you're right, the guy above you is the one in the wrong. 1.5 × 1.5 = 2.25, which is a greater multiplier than the super-effective move one (×2).
@@Thojac i really was convinced the top comment was right untill i thought wait.. picks up a calculator
@@IAmBored654 That's not how multiplication works. 1.5 x 1.5 = 2.25
I always just assumed it was like a tiny bit more
😂
That's due to high/low roll difference being so much bigger when multiplied. If you have a low damage roll and then a high super effective stab move, there is a 3.5x difference
I thought it was like 1.2 or 1.3
My brain usually applies the stab automatically, when fearow uses arieal ace its just a 90 power move, when heracross uses it its just a 60 power move
same
I use her across so little I forget he’s just a pure big type
@@TheChosenOne0420 heracross is fighting bug
@@TheChosenOne0420pure BIG type
Bro is just large
I can't do that in my head. For me, I see the BP and forget that STAB makes actually stronger than it actually is.
SmallAnt: if its stab and super effective just multiply it by 3
Juice the Gabite: TRAINER STOP TALKING ABOUT MATH IM GETTING MY ASS KICKED
Tbf Smant was getting cooked here
I never thought of it because usually when I use a super effective move, it is not STAB, and when I use a STAB move, it is not super effective.
I don't get it. Why wouldn't you use Pokémon that have super effective STAB moves on your opponent?
@@maxdubos5325 that feeling when you are unsure whether or not the person who replied to your comment is being serious or not, so if you potentially mess up, it could look kind of bad for you in the moment.
@@CursedAnqxlthey were serious and you are super weird. A lot of pokemon are dual type, so i hope you have at least two stab moves on them, and youre telling me you never click these when theyre super effective??? For example, fire fighting, your stab moves are super effective against 8 types.
Also, a neutral 120 damage stab move = 180 dmg deals same damage as a super effective non stab 90 damage move = 90x2. So you should be clicking stab moves 80% of the time anyway
Or also funny, a not very effective flare blitz, stab, in sun vs supereffective stomping tantrum (+1 atk boost)
Flare blitz: 120*1,5*1,5*1,5*0,5=202,50
Stomping: 75*2*1,5= 225
Depending on ohko chance, id click flare blitz for a possible switch. The fact that you dont do damage calculation on your moves beforehand is superweird
@@Gugnar678 I am super weird? at least I understand what I was talking about when I made my comment. did I say I never clicked stab super effective moves? no. I said often times, the super effective moves I use are NOT stab, while the STAB moves I use are NOT super effective, get my meaning now? I am not sure why you bring up all of these equations and mathematics trying to debunk a semi-sort of serious comment that doesn't even make sense for you to debunk in the first place, because I feel them to hardly fit here if you actually understood my comment for what it is rather than what you think it is.
the (kind of) joke with my comment WAS that often times I lacked the moves required to use stab super effective moves MOST OF THE TIME, so most of the time, I had to resort to either super effective moves without STAB or STAB moves that are not super effective. there are 18 types in the game (in general) and you can't have enough pokemon to cover every type, and most people don't have moves of all 18 types on their teams at any given time required to deal super effective damage against anything they face at any given time. I hardly had the luxury to get both throughout my several pokemon journeys, but do not be fooled, the rare occasion that I did, I made sure to use it to full effect.
also, how would you know for certain that they were serious unless you are them? you can't and you don't, you simply assume that it is serious.
This from the guy who always played his tamagotchi in every class
4x super effective + STAB + Crit (Pre-gen 6) = 12x multiplier
He's stabbing pokemon???
Can’t tell if you’re joking or if you genuinely don’t know, but just in case: STAB stands for Same Type Attack Bonus
Basically, if a Pokémon uses a move that matches one of its types, that move gets a damage boost.
@@mal9507 damn
@@MainGoldDragon Still cant tell if you're joking lol
@@theprogamer5910 Impressive
@@mal9507Wait REALLY?!
This is the exact kind if math you'd expect a kid to pick up on
Fun facts:
Latios's neutral Draco meter is 130 BP stab, so 195 BP. Latios's super effective ice beam is 90 BP so 180 BP.
Neutral Draco is stronger than supper effective ice beam.
Kyogre's full health water spout in the rain is 150 BP times 1.5 for rain times 1.5 for stab. That comes out to 337 BP. Super effective thunder is only 220 BP, and 4 times effective Ice Beam is 360 BP. One thing to note for that one is that sometimes you might be better off clicking 2x effective thunder over full health water spout if your opponent's faster, because if they knock you down to below 65% max hp, water spout becomes weaker than thunder.
Onde of the classic cases of this is in DPP Ubers, kyogre surf is stronger than neutral ice beam
“You know what just hit me?”
*hits self in confusion*
Me: I know I know…
Stay in school kids.
That’s why a stab super effective Draco Meteor does more damage than a 4x super effective Ice Beam
Yeah but both would ko so you use the Ice beam most of the time so you don't get 2 times weaker, leave that for when there's only 1 mon left
I'm ALWAYS thinking like that, when i hit with stab + double weakness, i'm like "Take that x6"
You never think because there is pretty much never a situation where you need to be doing damage calcs when you have a STAB SE move. That’s almost always going to be the correct choice.
I mean it can occasionally be relevant with priority. Ice shard in particular especially. And sometimes you have a status move like dragon dance on day a flygon and if eq doesn’t kill now but after a dance it does there is no point not dancing if you can afford it
Based on your comment, I assume you don't play pokemon competitively.
@@ShadowSword88ee I mean, it's obvious that everyone is talking about pve so your comment is irrelevant.
@@ultimaterecoil1136That's why he said "almost"
@@ShadowSword88ee No duh dude. 99% of people who have ever played pokemon don't play it competitively. Competitive pokemon players are an almost unfathomably small portion of the fan base.
So a double weakness would be x6 instead of x4, pretty neat
same LMAO im usually like nah too much math
Most people do it one step at a time
I always just multiply the things into base power. Like stab hyper beam is 225 BP ; Earthquake on Garchomp against Infernape is 300 BP
I just try to imagine everything having stab and expecting it so I'm pleasantly surprised when it doesn't.
All I know is, if it's stab and super effective, someone gonna catch a body 😂
The only time I do related head calcs, is if I have a lower damaging, non-stab super effective vs a higher damage, stab neutral move. The math is rough but pretty accurate, I don't think about it too hard.
In this situation, you don't even need to calculate the damage, stab+super effective is a no brainer choice (unless the move in question is astonish)
And then crit stab super effective is 4.5
In newer games, yes. In Gens 1-5 crit did 2x, afterwards 1.5x.
Quad weakness with stab is a x6 super effective
Sigh…. The fact that I get a video or act every day of this man learning something I THOUGHT HE KNEW 😭
That’s how brain works, it makes the simple things way more complicated until I take a step back and find an easier way of doing things.
So that means Quagsire REALLY ain’t getting up from a grass move without using amnesia
4x +stab = 6x
4 * 1.5 = 6 yep checks out folks
"you know what never hit me until just now?"
Your gabite, in confusion?
My brain made it more complicated. It go "X * 1.5 *2." Its the same thing, but idk why I never just said 3
And if it’s against a double super effective move, times by 6.
With that level of attention to detail might as well add an expert belt to the mix
...As his Gabite beats the living shit out if herself 😂😂😂
Just wait till he figures out 4x effective with STAB is 6x times. Its mind blowing
The thing ant said is just like physics
This is pure talent, no doubt about it.
You know what never hit me until just now?
Gabite in the background:
adaptability + x4 weakness makes it x8 dmg
Move power is different than damage ☝️
Smant just gave me, a math nerd, a new way to do calcs in my head. Thank you
STAB Hydro Pump during Rain against a Camperupt is a one shot even if the camerupt has +6 special defense and is holding assault vest
my brain categorizes moves with their stab multiplier when i play the game, so i don’t think of dragon claw as being an 80 BP move with stab, but just a 120 BP move
also ant: i'm math prodigy
Oh. My God.
How. How did I never notice this.
What the fuck. WHAT THE FUCK.
If you ever want context as to how strong STAB is, it's the same bonus that the Choice Band and Choice Specs give. It's that important.
Is it really?
@@DragonFellowshipyes, all 50% boosts
I thought it was like adding +50% and +100% for +150%
And its 6 when its times 4
I LITERALLY just realized this a day or two ago..
This is probably why people need to stay in school
I was today years old when I Learned that
We should call that a Super STAB
Yeah, it’s true, I recognized it in a fan game because it tells you about that stuff if you look hard enough and I was like “huh… yeah that maths”
depends on how the math is done. If the multipliers are both done to the same number then it would be 3× but if it's based on the original number like stat boosts (guts is ×2, swords dance is ×2. They are based on the original number which makes the end result ×3) then it's only 2.5×
I only started calculating it that way when I started a pokemon dnd game
Now someone simplify the damage calculations for me
you can get so many fun multipliers without doing anything too crazy. For instance a adaptability crawdaunt throwing out a water type move in the rain at a fire/rock type is hitting with a x12 multiplier (x2 from adaptability STAB, x1.5 from rain, x2 super effective vs fire, x2 super effective vs rock) add in an item like life orb or choice specs and the multiplier gets even more stupid.
1.5x is 50%, so yes it should be 3X
As a lifelong pokemon player, i learned what STAB was like a month ago, never have i felt so ignorant
Bruh ive played so much pokemon including competitive and i never realized this either
Heck yeah Spizzle!! Lets get started!!!
Snallant the mathguru😅
Fun fact if final skill powers are the same,then you should always choose the super effective ones or always avoid the resist ones,because there is tiny range difference.
You know to be fair i never knew or heard of STAB until much later when playing Pokemon Showdown
If i have a stab SE my brain just goes FATALITY
Bro, life changing advice
That's so genius why didn't I think of that?
Unless it’s mystery dungeon
Smant really skipped all the Naranja Academy math lessons
Yeah I do quick calcs like that while playing casual.
"Super effective, so double"
"Quad effective and stab, so 6x"
"Resisted but stab, so .75x"
STAB + double super effective + maxed out swords dance (x4) + 120 base stat for the move is 2880 power
add in all the defence drops and possibly a crit and thats gotta kill because if it dont...then some funny business is about to happen
Reminded me of the time I fought W-Kyurem on my first W2 playthrough. Immediately sent my starter Samurott because I was afraid of it - legendary + fused, you know the deal lore-wise. Make the calcs in my head, and they tell me that Revenge is the move that's gonna deal the most damage (SE so 60×2 = 120BP). I'm still scared it could not kill and that W-K could OS my starter, but one thing I'm confident about is that my Samurott is faster than W-K.
Big mistake: it attacks first so I'm panicking a bit, but then it does a Ice-type move and deal so little damage it honestly confuses me.
Then my Samurott attacks and land a crit.: 480BP (60 ×2 (SE) ×2 (crit) ×2 (took damage before using Revenge).
It is vain to tell you that it OS'd W-K lmao.
@@ThojacA bit overkill lol. Btw revenge has negative priority so you were guaranteed to be slower
+rain and waterfall 🫡
@@wheniamaloneatnightisneakd4088 Oh yeah, I forgot that. Thx
I mean, I didn't think about it like that. I just do 1.5 the base power and then I double it if it's super effective
Hmm yeah, that's... Just how mathematic works ??!!!
Yeah but it's 3X when compared to a non stab neutral attack, so yeah
Thats useful lol. I've been calculating stab and then super effective
Man unlocked math
I thought he was gonna say Guillotine
W math
Adaptability stab close combat on a Tyranitar is x8 damage
If only i understood how the attack and defense stats affected the power of moves
its 1.5 x 1.5 because its an equation and if there is stat boost or nerf there is another factor
Fun Fact:
If you are in Gen 7, have an Ultra Necrozma with Max Stats(using a bunch of stat boosters), that has Stored Power, and landed a crit against a Toxicroak that was from the Pokemon Bank that has a trainer, that Stored Power would have a base power of 7740. Idk what happens if the Necrozma has Modest/Mild/Rash/Quiet nature and the Toxicroak has -6 SpDef with Naughty/Lax/Naive/Rash Nature with Psychic Terrain in effect then have a Pokemon before using trick with a Twisted Spoon then the Necrozma has good EVs and IVs for special attack.
EDIT: If my calculations are right, it should have a BP of 15325.
More like learns math
He has a point 😂
And if the stab is effective against both types
That's a whole ×6
I always just calced stab first and then the super effective.
Dude I always got good grades in math and I wouldn't have noticed it if you hadn't say it
this implies that instead of being 4 times effective for duel types that have the same weakness, its 6 times effective with stab.
yep, its all multiplicative modifiers
No way dude is that math lol 😅
I thought it was 1.5 + 2
I have it drilled into my head from Pokemon Stadium 2. There was a lesson about achieving a 12x multiplier
Nasty plot once and use a double super effective stab move that uses your special attack stat
For me if it stab and super effective that it will kill if only super effective i need to use my brain
how tf did he not know that
Oh my gosh its scott the woz
You don’t multiply. It’s 150% + 200% it’s never been mutiplication
Oh.... that makes sense....
9:10 "ten tons of each ammo type" how is that NOT enough for when you're not near supply lines?
If you live long enough to fire all that you probably earned your worth XD