In my opinion I believe Ennard should’ve been built up more as a new antagonist for the series instead of being instantly being pushed into the background and switched into another Freddy Having a murderous designed animatronic with the amalgamation of all the funtimes being let loose into the world could’ve been an interesting direction to push the series in especially with their connection to Micheal Afton going forward
I personally think it would be cool If the Funtimes within Ennard gained more development because although being a fan-faves, Funtime Freddy and Foxy have hardly or any development at all.
Something nobody talked about here, FNAF has had a fantastic sense of dark or absurd humor throughout the franchise. There’s so much silliness in between the scares. Good job, do another one!
Yes, even the first game had sprinkles of humour with some Phone guy lines and the pay checks. I think that as the later games became more and more silly that it does release some of the tension, but never completely to the point of it becoming not scary. Blending comedy and horror usually doesn’t end well, but I think Fnaf is (usually) an exception.
I think the Unit voices voiced by the same guy in SL and FNAF 6 (also SB but he didn't do much) were the best form of comic relief by indicating a sort of safe space while in between nights.
Connection terminated. I'm sorry to interrupt you, Elizabeth, if you still even remember that name, But I'm afraid you've been misinformed. You are not here to receive a gift, nor have you been called here by the individual you assume, although, you have indeed been called. You have all been called here, into a labyrinth of sounds and smells, misdirection and misfortune. A labyrinth with no exit, a maze with no prize. You don't even realize that you are trapped. Your lust for blood has driven you in endless circles, chasing the cries of children in some unseen chamber, always seeming so near, yet somehow out of reach, but you will never find them. None of you will. This is where your story ends. And to you, my brave volunteer, who somehow found this job listing not intended for you, although there was a way out planned for you, I have a feeling that's not what you want. I have a feeling that you are right where you want to be. I am remaining as well. I am nearby. This place will not be remembered, and the memory of everything that started this can finally begin to fade away. As the agony of every tragedy should. And to you monsters trapped in the corridors, be still and give up your spirits. They don't belong to you. For most of you, I believe there is peace and perhaps more waiting for you after the smoke clears. Although, for one of you, the darkest pit of Hell has opened to swallow you whole, so don't keep the devil waiting, old friend. My daughter, if you can hear me, I knew you would return as well. It's in your nature to protect the innocent. I'm sorry that on that day, the day you were shut out and left to die, no one was there to lift you up into their arms the way you lifted others into yours, and then, what became of you. I should have known you wouldn't be content to disappear, not my daughter. I couldn't save you then, so let me save you now. It's time to rest - for you, and for those you have carried in your arms. This ends for all of us. End communication.
Funny how you don't realize that this speech hasn't actually been ruined, but remains untouched since fnaf 6. All these characters are dead. Burntrap isn't William coming back, it's Glitchtrap getting a physical body, but why he chose his original creator's body specifically is a eulogy to his creator, in the hopes of getting something back of him. Glitchtrap is Burntrap, Afton is already gone in the games, burning forever in the "darkest pits of hell". Henry's sacrifice wasn't in vain. Vanny was the one who was recreating Burntrap, following Glitchtrap ever so reluctantly.
@@gamewriteeye769 GlitchTrap is literally just William's soul.He uses William's catchphrase in Princess Quest,can possess people supernaturally,has memories of being in Springtrap aparently,and also aparently remembers being in UCN. Also,Afton never went to "the darkest pit of hell" because UCN is pretty much all but directly confirmed to not be hell.
@@gamewriteeye769 it doesn't fucking matter. The character should have died 4 games ago and been done with; Pizza Sim should have been a Heavy Bolter round through the heart.
glitchtrap would've been a better plot point if vanessa was obsessed with afton after learning about the murders and coded a virus she named "malhare"/"glitchtrap"/"afton AI" to infect computers, security systems and eventually the animatronics so she could command them to kill kids. in this AU william afton and everyone else would stay dead and gregory's role in security breach would be hiding from the animatronics/vanessa but he'd still have to figure out ways to tamper with the animatronics and break them (like the garbage compactor or pushing an animatronic into a fountain to short circuit it)
William Afton should've stayed dead, I think bringing him back to life because he's the cliche killer who never dies and "always comes back" was sort of dumb.
YES JUST YES I had an idea like this where vannesa is a cultist follower of afton is trying to kill kids to stuff into the suits and had started a cult which could be the villains of the games after security breach
i've been saying this FOREVER. imagine how fucking cool it'd be to have a copycat killer. it builds out the world so much more and gives a chance for william to 'come back' without ACTUALLY coming back. his fate is sealed in ucn, but the consequences of his crimes live on.
@@GaryGibbs2 oh yeah the hot take security breach would have been a better if it had more time how do I know simple the fucking first trailer is COMPLETELY different than what we got it’s clear SB was supposed to be darker and with a better plot but something happened what happened welp IDK
SB has a great environment but needs a total rework to be a quality game. Just look at how much better it looks in the “night mode” glitch, the ambiance of the game is currently very very unscary
Turning off lights, disabeling security cameras and being forced to travel through dark camera-less areas more often to hide from Vanessa could've made the game so much more interesting, the animatronics aren't affected by the darkness so they use sound and/or night vision to hunt Gregory down (kinda like in sister location). What dissapointed me was that the animatronics were too nice looking which made them not all that scary anymore, it could've been nice to have a 'personality' change where all the animatronics (except for freddy) stop being child friendly and start acting like soulless robots by the end of the night.
@@CapitalLuke I honestly think is because is so huge with 4 monsters chasing you, I think more monsters would be better. What if the toys made a combination of them, after fnaf 6. And instead of the design of the wire, it should be some scary fusion of a kid robot, or what if you make some unused robots inside the mall, just like the withered robots. Spider monster? Endo wire monster? Anything to make it scarier, I also think anything that used any other sense that isn’t just sight, like what if there's a part with sound? I mean the 3 others wouldn’t work, but the sound would make it scarier. More doors should also be added, make it so the camera isn’t a menu, make a map that isn’t a menu. That’s my fix for making it scary
@@CapitalLuke The animatronics aren't supposed to look scary though, the game takes place in the future their supposed to look futuristic and clean. Also Scott has used polished refined designs in the past before Security Breach.
@@AndrewJohn100 I never mentioned changing the animatronics' designs, the 'personality change' only takes place at night to make the animatronics scarier and more threathening for the player (and potential burglars?), not the children who come in at day.
In my opinion, the one redeeming quality security breach has is the memes. Also I think the glamrock animatronics look cool. They're not good from a horror game perspective but I personally like them. But the best thing to come from the game itself is people joking about it. I also agree it shouldn't get patched. Without the horrible glitches you just have a boring "horror" game. But I don't play fnaf games so that's not really something I care about.
The memes- and the speed running community, imo. Watching people absolutely break the game apart is wonderful and one of the only reasons why I'm back in the community XD.
@@flyingsnowycats honestly I considered speedrunning part of the memes. It's only fun to run because it's a clusterfuck disaster held together by hopes, prayers, and shitty duct tape
@@the-chonk Everyone says FNaF 6 is the ending, but everyone always forgets that UCN is real and would also be a great ending, having everyone together for one more time (as intended) and having William Afton being tormented by what he has done
I’m pretty much late but here is my takes: -Fnaf 3 isn’t as bad as how people describe it -most phantoms have disturbing designs -I don’t like Baby, at all -Vanessa and Ennard = wasted potential
@@the-chonk I mean yeah fnaf 3 is bad but story wise and the mechanics the game is most impressive like using audio to lure the FUCKING MAN BEHIND THE SLAUGHTER is really weird but unique the vents are also a new way to shake up shit and the phantoms basically make the game more spicy it could be better but it's a B tier for me
I agree with everything but the phantoms. If they looked more like there original character colors besides having just green then i would agree with you
I kinda wish the phantoms did something other than jumpscare you, as that kinda releases the tension, and kinda makes the real threat seem less threatening in a way. I do agree that their designs are cool, especially Freddy walking in the window.
Hot take, Fnaf 1-3 was the best era lore wise, It was cryptic enough to be talked about months or even years afterward yet the main series of events wasn’t impossible to put together without being Matpat
I don't see how you can call story of games 5-8 confusing in the slightest. They practically spoon feed you info. That's the worst part IMO. FNaF1-4 was good because it wasn't just giving us answers.
@@shyguymike its not confusing in how you interpret the information, its moreso how it fits into the story and the implications of it. Like what the hell does it mean that the Private Room in SL had the fnaf 4 house on the monitors? When does SL even take place? Is mike afton also mike schmidt? It gives you all the puzzle pieces sure but half of them either dont fit anywhere or have been chewed up by the dog
Hot take: the convoluted plots and unanswered questions in the games are just there to sell more books/“guides”/merch/etc. Let’s be real it’s been almost a decade and we still have questions that’ll probably never be answered. But we keep hoping “maybe it’ll be in the 15TH BOOK!” and throwing money at it.
Michael Afton being Glamrock Freddy is actually one of the few things about SB’s story I really like. Yeah he helped right the wrongs of his father in pizzeria simulator, but he never really did anything to help get over his guilt about essentially killing his little brother. His spirit not being fully laid to rest because of that makes a lot of sense, and security breach finally gave him a chance to protect a child that he failed to before. I still think the blob and William coming back are pretty dumb, but Michael’s spirit has a legitimate reason to linger on based on his character’s history IMO
Thing is though, him trying to fix his father's mistakes throughout the Freddy's locations is what redeemed him. He freed his little brother's soul, and everyone else's.
@@crystalcat1002 I certainly think he was redeemed for his actions, but I could still see him being guilty about it. SB basically gave him a second chance to make things right with Gregory, which I think is fitting for the character
I hate the story line of SB. But glamrock Freddy being possessed by Micheal would be nice. Still don’t like the idea of Gregory being crying child however. But Micheal wanting to save other normal children that just happens to remind him of C.C is pretty nice.
@@WooperGamerYT yeah I’d rather Gregory be a representation of the crying child rather than just literally the crying child like some theories are suggesting.
Okay but this was great timing for this video to appear because I've been binging your back catalogue of videos and I'm literally obsessed with your content. I even love the way you rebut opinions but still show love for the series and for your subscribers??? As a person who wasn't in the community for the last few years and then came back, your channel got me all caught up and reminded me to replay some of the games. Love it! Thank you for your videos!! But you also has me YELLING when you said you liked Midnight Motorist and the Box now lol you had me dying.
very popular opinion: sb was VERY rushed, vanessa/vanny could've been such a great concept, but the return of afton honestly made her less of the 'big antagonist' she was made out to be, she isn't much of a threat gameplay wise either. sb had so much potential, a free roam fnaf game could have been so good but due to the rush and the not so scary graphics didn't make it feel like a fnaf game. lore wise too, the afton plot should've finished at 6, vanny could've been amazing as a copycat instead of being pretty much possessed by afton. that saying, i do love sb for some of its parts, having one of the animatronics be on your side was a pretty cool concept, and i do enjoy some of the parts of the game but it could've been so much better
Of course it was rushed, literally everybody kept hating on Steel Wool trying to delay the game so everything was good, but couldn't finish because of the rushing.
I think the bite of 83 should’ve been the bite of 87. Would’ve been such a satisfying reveal to the oldest mystery in the series. I’m sure that’s gonna bring up some lore issue about the year and some restaurants being open and others being closed at the time but fnaf has bullshitted it’s way out of much worse lore-wise.
I am pretty sure it was originally going to be the bite of 87 but everybody hated the dream story that scott made that he changed the whole story, which would need him to change this part in the story so he can continue it
It's not really all that big. It's been solved since fnaf 2. One of the toy animatronics bit a customer which caused the toys to he scrapped and the withereds to be refurbished. What more is there to solve?
@@deeeenisttv this is what i think too (and i also think that '83 shouldve been '87, but i digress), but there are still people who argue that it was an employee that got bit instead because of matpats theory... despite there being no evidence of that 💀
@@casinopolis I believe the nightguard from night 6 got bit because he was told to keep close to the animatronics on the day shift, not to mention Phone Guy saying the animatronics only acted up around adults.
@@nintendo3030 Imagine an universe where all of the characted are just Williams. Faztrap, Gregtrap, Vantrap, Suntrap. At this point I wouldn't be surprised because most of the new characters are just different versions of Spring Bonnie.
@@Sick-cada Yeah I agree, I was completely dumbfounded at having to think creatively about a character with so little information about it so I had to just throw words that i got from the design, I'll delete that comment to save me from any embarrassment, thanks for the reminder of that reply's existence!
Still can't understand people that disageree Why would scott make 2 gold bear animatronics that look like freddy NOT be the same character on a narrative logic
9:20 It's probably the single most used trope in indie horror. Hell, there are dozens of games on Steam alone about SCP-173 or the Weeping Angels. It's the easiest type of horror to get right or expand on, and SB just doesn't lol.
FNAF has always been a good, balanced blend of uncomfortable horror, stress, and dark/dry humor. SB took away just about all the horror (except for the daycare section), took away all the stress by giving you all the tools you’ll ever need, and is over saturated with humor. The atmosphere used to be dark, claustrophobic, and uncanny but SB made it childish and colorful. Even just turning the lights out in the mall, in my opinion, would have made it creepier if at all.
Honestly? I hope the FNAF movie is either a. A completely original story based on that universe b. One of the Fazbear's frights stories. Doing a retelling of the FNAF games or an aspect of it would suck, I'm not saying it's impossible to make it good but as you said, I don't know if that's gonna be worth the wait
I personally think the FNAF film should just be an adaptation of The Silver Eyes. It's already an amazing and creepy/disturbing/sad story, and if the film does financially well, it could lead to a full adaptation of the trilogy. I think the Fazbear Frights stories could be good for a Creepshow style tv series
I'm thinking they should keep it basic and simple. Like making the movie take place in the fnaf one location and follow the story of the night guard surviving the 5 nights. And have day time scenes between night shifts. They should also make it to where at the beginning he has no idea what's going on and is thinking phone guy or someone might be pulling a prank on him at night one.
@@CaatsGoMoooo great idea, completely forgot about the silver eyes, I absolutely agree. It had it's problems but the story would definitely be amazing for a movie.
On the topic of Glitchtrap’s design, I have to disagree with the perspective of it “not being scary”. I know we’re all not going to find the same thing as being scary. But even if it’s just a rabbit suit, the rat bastard facial design, the way he’s animated, and his more human-looking limbs always make me feel uncomfortable just looking at. I hate how he progressively moves closer to you in the game select area and his spoken line “Hello, can you hear me?” And the psychological effects he inflicts upon victims. Mind control will always be a scary concept as someone with mental issues. Plus, Glitchtrap’s design is more based off of scary rabbit mascot suit characters from other horror games. I believe that his visual design is an accurate reflection of how twisted William himself is and that aspect alone made me realize how frightening William is as a master manipulator. He feels like the point in which William actually becomes a literal demon and makes me want to surround myself with all the protective objects that are used to ward off evil spirits. But I guess you can say the same thing with the other Traps. He’s actually one of the Fnaf characters that genuinely scared me which is a rarity for myself.
@@titanuskolasaurus2050 I thought that Glitchtrap’s form was basically a Spring Bonnie mascot suit. Which makes more sense given the William connection.
Personally I think fnaf 6 should have been the end of the afton storyline. Everything afterwards completely ruins it I don’t hate Help Wanted or Sb but I despise and I mean DESPISE the fact SpringTrap is back with a another inconsistent design burntrap and glitchtrap. What adds fuel to the fire is The Blob which I both like and hate concept wise. Like because Its a cool idea hate the idea because it brings back old souls and combine them into when they were all put to rest. Wtf Steel Wool. If they made Help wanted and Sb a self contained story that has nothing to do with the aftons I would have never mind their existence.
@@shyguymike Because how the fuck would the rotting corpse trapped between a bunch of metal and springs just... get out of the suit and into another???
12:12 ex-theme park mascot here, there's a ton of characters with only 4 fingers, the mascot fingers/gloves are big enough for two digits to fit into the pointer or middle :) so a character with 4 fingers can still fit a human. I don't lean anywhere theory-wise but I hope this helps with your lore findings~
I feel like Security Breach could’ve probably worked better as the elusive “FNAF movie” instead of a game. Probably because of how much it seemed to prioritise the visuals and cinematic aspects over actually making a functioning game. Especially since making a movie about the story or “lore” from 1-6/UCN would be too bloated for a 1-2 hour experience (especially since it’s a 30+ year time-span). Just cut out any ties to Afton, the Blob or really anything related to the series beforehand and it’d work more a passable one-off side story than a continuation or reboot.
@@quinnnewman2618 never said it’d be *good* just that it *could* be better. I can’t really speak in exacts since it’s hypothetical and have to settle for assumptions and wishful thinking.
When it comes to giving the animatronics voices it can be done really well. I would say fnaf 5&6 were able to give the characters voice acting and keep them creepy unlike SB. I'll give you a few reasons why. 1 animatronics talked sparingly and still didn't seem human or cartoonish. I am fine with friendly animatronics sounding like that, but the enemy's, no. 2nd reason, the animatronics didn't sound threatening at all and didn't have anything to say that was interesting. You do not know how happy I was when chica lost her voice box. If I were in charge of voice acting and sound design for the animatronics in sb I would make them sound much more unhinged and glitchy. The wouldn't talk as much and make a lot more desturbing, robot glitchy noices.
A hot take of my own The only thing security breach did right for me were the designs of the animatronics, the daycare attendant Sun and Moon are some of my new favorites in the series and they should've gotten more screen time, the glamrocks look clean and look pretty cool when they're broken down, burntrap is definitely a step up from scraptrap too
Exactly, Sun and Moon have personalities, their behavior make sense, they’re scary BUT they still feel like they could be real child entertainment animatronics. Thats why i dont believe in the « personality makes the game not scary » theory, Sun was nice SO FUCKING NICE, but still was scary for most people. Also its a bit of a hot take but I feel like DJ music man did a great job at this as well. For me he was the only animatronic redesign i actually liked, he was so empty and interesting, also his theme song made the level amazing, if only they weren’t staff bots and animatronics everywhere during that level, they could’ve found an other mechanic other than « run and try not to caught by those glitching unscary things »
@@boxumansquared DJ music man's part was actually semi fun, I like the music in it especially, and legit I wanna be sun's friend he's the only animatronic that didn't hurt Gregory until something went wrong
My hot take. FNaF should have two types of games, those like Security Breach that are more light hearted and the second like FNaF plus that are pure horror.
That would probably be the best solution, but we can't be calling the SB type numbered entries. And the stories should probably not require each other.
I would rather have there be two timelines 1 that is the normal timeline and a second one which is the exact same but humans learn to make animatronics sentient and just have sb be in there
Unpopular opinion William Afton and Purple Guy should have been two separate characters Purple Guy still being that crazy killer that killed children and William Afton being a mad scientist who discovers remnant through Purple Guy’s killing’s.
Hottake: every reason SB is considered bad. Including the story, was that Steel Wool and Scott rushed the game instead of delaying it for another year.
@@GDNashit Yeah but I feel like having *too* many characters and mechanics makes it less fun. Not that I don't like UCN, it just lacks some of the depth and charm that SLCN has.
- FNAF doesn't have a cohesive story and was never meant to. I think Scott realised it's more lucrative for him to just add random stuff and let fans guess (more videos talking about it, more fans getting drawn it, etc are all helpful for the game) that's why the 'story' is so stupid and makes no sense but I really don't think Scott - or most of the fandom - cares. People enjoy the mystery around the story and trying to piece it all together not actually enjoying the story or wanting a good story and that makes it easier for Scott/his team to just church random shit in (Gregory being a robot, robot people, robots scooping people and living in their skin...) - Afton needs to stop being brought back, it's getting annoying now. He's just not interesting now just a joke, in FNAF 1 and 2 he was terrifying but when they brought him back as an animatronic for FNAF 3 they started to ruin him and it only for worse from there. - Baby and the broken Bonnie from FNAF 2 are the scariest animatronics. The FNAF 4, Glamrock and the toy ones are the least scary. - FNAF 2, 3 and Sister location aren't scary. FNAF 2 is stressful and has way too much going on; FNAF 3 just isn't scary, the bad mechanics and the useless, repetitive phantom jumpscares and the lackluster Springtrap jumpscare just don't do it for me; Sister location has its moments but for the most is just eh, not boring but not scary. I think it's scarier to watch people play it then play it yourself.
Fnaf lore shoulda just been in-game content and maybe teasers. I mean sure it was cool at the time finally finding out about purple guy’s true name but something that important shouldn’t have been revealed in a spin-off. Especially since they went and revealed who William afton is in the next game anyways.
literally if you wanted to piece together the lore all by yourself you would have to look into the metadata of websites that no longer exist. if you played 100% of all of the games you would only have like a third of the context of the story
@@shyguymike the novels aren’t main entries. They are fucking not. And yes, his name was mentioned in SL, THAT SHOULD HAVE BEEN HIS REVEAL! Imagine if in mario, you had to read a side novel to find out bowser’s true name and then they applied the logic that everyone read a novel, an entirely different medium beforehand and expected you to know that bowser’s real name is “Chris Clarkson” to understand the story.
@@frogmouth2 If Mario was a mystery franchise and it was in a primary medium running alongside the games with its own major story, I would like for Bowser's name to be there. Books are main installments. Cope. FNaF is multimedium.
@@shyguymike if Mario was a mystery franchise, it’d be a videogame mystery franchise and wouldn’t have large chunks of the mystery only Co-written by the series’ maker, Twitter user.
I don't hate SB, I was excited about it in the beginning. Still have a fondness for it, like it's your crazy uncle. Wish it would have been lights off in the mall, I wish Vanny was the big bad (and she was a human who just became obsessed with Afton and decided to do everything on her own), I wish we got more Sun/Moon, I wish the animatronics didn't talk so much.... Maybe just a sound cue to know when you've been spotted but you can't always tell where they are until they're on top of you. Maybe give Gregory something to stun them with to try and escape. I want the game we were promised in the original trailers!
The only thing where I really think that (even today) people overcomplicate FNAF lore is the bite of 83/87. I hate it seeing people discuss whether FNAF 4 plays in 83 or 87. I always hear the same things "there is the date 1983 on the TV", but then comes the counter argument: "what if it is the date is just the date it first aired and FNAF 4 actually takes place in 87?". Or the fact that there are 8s and 7s in the source code of the FNAF 4 teasers. But this whole discussion is useless, since FNAF 2 takes place in 87 and Phone Guy clearly says that Fredbears Family Diner has been closed for years. So FNAF 4 couldn't have happened in 87. It's So simple. About the source Code thing in the teasers: I think Scott wanted FNAF 4 to take place in 1987, but then he probably got reminded of that phone call in FNAF 2 and then changed it to 83. He probably added the TV date not as a ultimate proof, but more as a hint or reminder that it takes place in 83 and not 87. Didn't work out that well.
To fix SB's lack of horror, Steel Wool should just turn off most of the lights like the night modes people talk about. The dark alone in a giant place like the pizza plex would have added a lot of tension to begin with. Also, the jumpscares were the weakest in the series except for Moon and the Endos. Theyre more annoying and shocking over scary.
The idea of keeping Vanny around as the villain for 3-6 games seems crazy to me. 3-6 games is an entire franchise on its own. Most game franchises don't have the number of releases that FNAF already has, the idea of having a dozen games in the series is insane to me before we even discuss who is the villain all that time.
IDK if this is so much a hot take as it is an interesting observation, but both FNAF and the Walten Files take place, atleast partially, during the height of the Cold War. It just seems to me that there's no way two countries that are trying to beat eachother in every technological advancement possible(and have CIA/KGB agents *everywhere*) would ignore the death robots that: 1. are super strong 2. are pretty resilient to any form of damage 3. have advanced facial recognition software 4. are super silent despite being giant 2 ton hunks of metal 5. are fast and well balanced enough to outrun a human 6. can be further "enhanced" by the addition of a human soul(imagine someone being MK Ultra'd into a super patriotic super soldier, then have their soul trapped into a robot) 7. ...though the human soul part isn't necessary because the animatronics without one kill just fine 8. can possibly have various psychic or psychic-like powers when haunted by a human soul(Golden Freddy type stuff) 9. have a modular design that can be modified to fit basically any scenario you might need a killer robot for 10. and are apparently so cheap that a handful of guys make dozens of them in Afton's basement And aside from like three of those things, all of them could be observed by just visiting the restaurants. All I'm saying is, the "Security Breach" in "FNAF: Security Breach" should have been a CIA death robot breaching into a third world country's capitol building to destabilize them and vanish without a trace.
Hot take: The nightmare animatronics are the bullies with illusion disks. First of all, you play as C.C in fnaf 4. Just look at how short you are at the door. So, the nightmare animatronics breath. Humans breath. Boom. They picks you up in the jumps are like they do during the bite of 83’. Boom. Michael knows about the nightmare animatronics. Boom. It just makes sense. Edit: They we’re probably told to bully him from Mr. Afton, because Michael would probably be dead before he left. Also, they have to be paid, because they are too stereotypical
The nightmares are more probably the Funtimes with ilusions disk because of the 1983 Easter egg, the "Power chip" and the fact that in HW in the Fnaf 4 House you are attack by the Funtimes instead of the nightmares.
I think that the FNAF series overall is incredibly comparable to slasher films and the series has taken a very similar arc to what slasher film franchises have in the past. We get FNAF World or SB, they get Jason Takes Manhattan or Freddy vs Jason. In a way you could even compare William Afton similar horror slashers, simply because they're all Force Of Nature style villains. And, while I personally enjoy the campier mood that the series has taken, I do expect it to eventually swing back into horror in the future. (Edited for typos and to add one more thought.)
I really love how Fnaf Vhs and how it executes the story compared to the games, the focus on the characters and their motives allows for you to get more invested in the characters. William Afton is a psychopathic monster but hearing him distraught over the lost of his son and the pure hatred he has for his other makes him actually scary. So main opinion is that since theorizing on lore aspects has been the case with these games for a while, I feel it'd be nice if we got more traditional narratives from here on out.
Something I've never seen anyone else mention is Gregory's unlikable personality. He seems more annoyed than terrified for his life at the fact that he got locked inside a giant mall with murderous animatronics and a killer on the loose. The only time I related to his nagging was when he complained about having to go to the completely opposite side of the mall, which is an incredibly cliché thing to do. Also Gregory's VA didn't really sell me in on the fact that he's supposed to be a boy. He sounds more like a teenage girl (especially when he gets shouty). Also a slight oversight (I'm pinning this on the audio editing team) is that when Gregory is whispering or supposed to be talking quietly the actual volume of his voice stays the same. I forgot at which point he was hiding/sneaking around the animatronics while still shouting out loud, but that was kinda funny.
Unpopular opinios: 1: FNaF should have ended at 3 or 4. 2: William being British is too cliché. 3: Sister Location is overrated. And finally, 4: The younger side of the FNaF fanbase are the main reason why the later games are more like sci-fi thriller games instead of true horror games like the first 4 in the series.
I'd have preferred Vanny overtime bulding a new body to transfer William's soul into, that way it doesn't ruin Henry's epic sacrifice and make him look like a failure This way, it's someone actively trying to undo his success
Just a random note: Pizzeria Simulator is my favorite fnaf game. The simulator aspect is super fun, the games is really scary, and all of the major animatronics coming together into one game is just so freaking cool! It’s like the Avengers Endgame of fnaf.
The fnaf movie was relevant maybe 5 years ago. But now the story is way more convoluted and one movie can’t possible capture what the series is at this point. Also, this was an entertaining video. Another one would be awesome.
The whole concept of Glitchtrap in every aspect EXCLUDING him being a version of William Afton is actually very interesting. If he was a separate character that would bring a very unique and good approach to having a new character, one that was influenced by the past animatronics and their stories, not one which was directly connected to them in Williams case. But then he had to be some weird new way of continuing the Afton story, which ruined all of his intrigue.
Hopefully SB becomes the "Sister location"/"FNAF 4" of steel wool's and they follow up by correcting their mistakes and making a great sequel. (With FNAF 4 Scott made the story too muddy/foggy to be desifered even to this day, and he fallowed up with SL which grounded the themes and chess pieces of the story. However with SL he also veered too sci-fi and left too much room for the future and what was possible or not, he corrected with FNAF 6 which was more grounded by comparison and explained/tied together a lot of loose ends while giving a pretty solid and established ending and more background that was easier to digest for the most part.) Maybe 'Help Wanted' was so well received that they got too confident and ambitious. It wasn't like the last few games that had a predecessor with defined "flaws" to work off of and improve on. So yeah, hopefully if something good comes out of SB, is steel wool and/or Scott once again learning from their mistakes and compensating with the next one becoming a staple of the series where they give their all to correct course and please the fandom while also focusing on simply making a good/solid game experience for anyone.(i cut steel wool some level of slack because it's a tough balancing act, hopefully it ages better with time and we can continue to say FNAF games are still solid...maybe SB being an easy to overlook exception, but let's be real, it's still a semi-success that many people had fun with even if not in the same way we had fun with all the other FNAF games.)
For me the timeline in vr hotake kinda makes sense, like a generation has been working on a fnaf game from early 90s with the console (like a N64) at the time to the new vr experience
Even though it is super unlikely, if they continue making FNaF games I think SteelWool should make a actually scary game back to the basics of the franchise.
Here's mine: 1. FNAF 3 is the best of the original trilogy, purely because of the call & response nature of the game. You actually have to interact with the game outside of, quite honestly, scripted events. For the first 2, you follow set gameplay loops that change ever so slightly based off of Foxy or occasionally Golden Freddy coming into play. Also, you actually have to use the core mechanic of the game for once 2. The stuffed ending of FNAF: HW was the most horrifying moment in the entire game franchise (not including books, since Fetch is easily more disturbing) 3. In addition to Vanny being given more screen time and not being censored for the poor itty bitty babies who are playing a fucking horror game, we should've gotten some Vanessa screen time and actually get more hints and moments showing or suggesting that Vanny and Vanessa are just alters of the same system 4. Cut out 70% of the lights in the Pizzaplex and improve the animatronic AI to Giga-Monty levels ( ruclips.net/video/RLtpPoLyV3o/видео.html ) and FNAF: SB is, at the very least, an acceptable game 5. UCN is an god-tier game, but only because of the post-death voice lines 6. The Joy of Creation: Story Mode is the best FNAF game ever (and it's not even an official FNAF game)
Burntrap should definitely be Glitchtrap plugged into Afton's lifeless corpse through Vanny's efforts. It wouldn't have invalidated Henry's efforts, at least not as much as it did now, and it would've been a cool idea to have Glitchtrap appear throughout Security Breach, chase Gregory to the underground restaurant with Vanny, and then plug himself into the body through the charging cradle to fight Gregory himself, along with Vanny, The Blob, and the Glamrocks. Maybe as the building is collapsing, Glitchtrap picks up Charlie's mask and sees that the tearstains are gone, getting in a pissed off remark that even if Henry and Charlie are happy, and his real self is dead, he'll still live on until someone contains him, then he disconnects from Burntrap and his body goes up in flames.
Yeah I would say the ending in FNAF 6 is the best ending in the series and is one of the reasons why I hate security breach, it kind of ruins that incredible ending to William afton and the other animatronics but they come back in security breach
I joined the FNaF fandom in 2018, so maybe I just have a bias from being from that time, but personally I believe the timeline was fine up until SB. It was confusing, but it still felt like a coherent story and didn't have anything too stupid. The story about a man drawn into insanity, and his abused son having to fix what he has done. The Fazbear Frights books were dumb, but I took those as a different universe like the trilogy. SB was dumb though. They really messed up there.
Yo, me from 4:28. Wanna say thank you for featuring me in the video first of all, genuine surprise but I’m extremely grateful for that :) Secondly I just wanna explain some of my takes as I kinda done a really poor job with some (mainly the timeline one lol) Glitchtrap just looks really creepy to me, he feels more lifelike since it’s an actual fur suit and feels like something Afton would have work to kill the kids in. At the same time it looks like Springtrap is becoming more “Alive” since it’s more flesh like (idk if that makes sense lol) When I say HW should have taken place between Fnaf 1 and 3 I was thinking of it as the owners trying to make some last ditch attempt to keep the brand alive by mocking the rumours of the murders (similar to how it is in the actual game). SB wouldn’t have played a part in the lore if this were how it were executed, it wouldn’t have been made by Steel Wool. Burntrap just has a sick design and works with the idea of Afton escaping Fazbear Fright during the fire. Scott making it wasn’t something I actually thought about. Lol No hate or negativity here, I fully respect your opinions, I just wanted to say thank you for featuring me and wanted to clarify a few things :)
Ngl, after I saw SB characters design, my first thought was “What a furry bait.” Yes, I’m looking at you, Roxy, I saw that kind of grey wolf more often than not in pornhub.
Honestly yeah, I saw so much SB nsfw just after the trailer release. People were already horny over these animatronics before even knowing anything about them
Possible hot tak. Spring locks in concept are the dumbest shit ever. If you have ever worn a mascot costume or anything of that type you know that shit hot. So it's literally a death trap waiting for you to sweat. And what if the birthday boy is sweaty and wants a hug from his favorite golden bear or bunny. That can only be done if someone is in there dooming you both. And what if it's slightly humid. Not to mention what if you need to sneeze/cough also children are messy don't you think it's a matter of time till one accidently spills his caprisun on your suit. Also being your literally 60% water getting a cut because that will eventually happen due to you being in a machine, you would activate the spring locks. Not to mention of its dirty for any other reason how you gonna clean it. There is water everywhere a suit that kills people a slight droplet would have the person is inside dead before the first paycheck. Maybe don't store things that are 60% water in a water susceptible thing. Also it's kinda a bad idea all around to have something with the chance to end a life and a bloody horrific manner in a kids dinner. Imagine your a kid and you just watched your favorite character fredbear die. I have a hard time believing it's the murders that shut the place down. Some employee must have died and the family pressed charges.
i dont think golden freddy is fredbear, i think he's a prototype springlock suit that had some of it's main endoskeleton mechanisms removed at some point before william killed cassidy, hence why golden freddy aka cassidy cant move around like the others.
i like security breach but it isn’t scary like at all. i genuinely believe i should have thought of enough ideas for a new security breach that remake the game altogether and that would make the game decently scary maybe and just a better fnaf game
That's so weird! Glitchtrap is like the scariest design for me!! Maybe it's because he looks like a guy in a suit or because we know what he's trying to do, but he freaks me out so much!! The more physical, the worse.
You’re basically right with golden Freddy; the reason it’s an illusion is because the spring lock suit (fredbear) that’s haunted was abandoned and left in suit mode which only allows golden Freddy to appear as an apparition
@@shyguymike yes it is a physical robot,but that thing literally has no way to move since it was left in suit mode and stored away,so the only way we are ever able to see it is when it appears as an apparition
I feel like SB is more good for its fandom value than its value as an actual game sadly, but I'll still take it as that, due to me liking some of the content that's come from it.
Unusual take: Glamrock Freddy should be Henry instead of Michael Thematically it makes more sense considering this would be the original head of the company possessing the new face of the brand. And also the fact that when Henry and William wore springlock suits together he dressed up as Fredbear while William was Springbonnie. And now William in a way IS bonnie, so having Henry quite literally be Freddy now makes the most sense to me Though I won't lie while I wouldn't say this idea necessarily RUINS his Fnaf 6 speech it definitely taints it significantly
I'm on the opposite end to you. If I had the choice between horror and personality I choose personality any day. I'm a relatively new fnaf fan, ultimate custom night and its great gameplay and voice acting is what brought me into the series
Well for the first question 1. Michael died in the pizza place where freddy got consciousness first 2. Theres michaels room in the pizzaplex 3. Cool to see michael possess an actual robot and see him express his protectivene nature through a strong body
personally, Sister Location was were the lore was way too confusing for me to continue to care about it with 1-4, we still had a finished story, while leaving a couple unsolved mysteries for players to theorize over (with stuff like the box and the "I will put you back together" line), Sister Location just jumbled everything up for me, and I ended up simply not caring as much also fredbear should have just had golden freddy's design and not be a whole ass new design
@@the-chonk I've been playing some fan made games, and I have to agree. It's always a bit spooky the first time, but afterwards it becomes more of a stressful challenge to beat towards the end rather scary.
@@the-chonk Some of us have a very low tolerance for horror games. Or horror in general. Books, I can do. Movies if they are more horror comedies. Games, hard no. Haunted houses like Halloween Horror Nights, yes. I prefer strategy games anyways. Actually, a FNAF RTS could be an interesting game considering the lore.
My unpopular opinion I don't think we should have a fnaf movie at all. There's so much lore and story content that making a movie wouldn't even work at this point. Just adapt the Fazbear Frights stories as a series on Netflix or something. Adapt the first two books, bam, we have like, six 40 minute long episodes. More content than a movie, which KINDA makes up for the wait. To add to this, the Fazbear Frights stories are the most well written stories anyways, they actually make sense, and don't leave a million unanswered questions.
I disagree with Fazbear Frights stories being well-written, they are just... weird as heck. I think it'd be cool if they adapt the novels though, they may not be perfect but I think they have a linear plot, easier for a movie.
I think the actual explanation for “Phantom Freddy is Withered Golden Freddy” comes from the fact that Phantom Freddy’s design actually used Withered Golden Freddy as a base, instead of withered Freddy. Notice the missing ear, the wires hanging from his eyes, and pay a lot of attention to his more yellow color behind all the burns and marks. However, it seems even Scott forgot about this, because Phantom Freddy’s most recent appearance in 3 didn’t even use withered freddy as a base, only normal freddy, meaning coloration is irrelevant.
I find and have always found the concept of Glitchtrap existing because of his """Soul getting copied as a virus because some parts from animatronics were used to create help wanted""" stupid as hell and will never accept otherwise. I don't even mind Glitchtrap existing, I'm just bothered by how they brought him to life, there's at least 50 different alternatives routes you could've chosen
Honestly to me, William is like 682. Their whole shtick is not dying, and it was fun at first, but each failed attempt and bullshit excuse as to why they can't die is just so annoying it's comical. I honestly would've preferred a cult that followed in Aftons footsteps in chilr murder and remnant experimentation. Seeing what could be done with remnant could be fun. And honestly I kinda hope we get to hear more from M and W just because of how much I love PJ Heywood's voice, and specifically voices for them.
my hot take: I dont know why people get so butt hurt about springtrap possibly being in Dead by Daylight. Out of all the characters in the games, he would be the best candidate and overall would be a dope character to have in the game, which is why im so confused. Him being in the game wouldn't retcon or ruin any established lore (considering his backstory would just be a retelling of william's story in the fnaf games), and overall would just give a lot of positive attention to Dead by Daylight and the Five Nights at Freddy's franchise.
I consider Fnaf over. All the games 1-UCN and maybe VR but all those games were mainly worked on by Scott and this game had HALF of Scott working on now what’s it gonna be like without him Scott’s story telling and direction to go in the series wasn’t always the best but it’s still better than where the series is going either end it at UCN so it ends of with William being tormented forever and all the souls are free, Henry had one of the best speeches in all of gaming in my personal opinion and just to see SB shitt on it in short SB should have been aborted, VR should have been what it try’s to make you think a funny VR game to make you think about the past and the series ending with 1-UCN.
Hot take: Besides the original, Bonnie, Chica, Freddy, and Golden Freddy jumpscares, and most of 4's- Moon/Moondrop has the best jump scare of the series. Throw a shadow on that bitch and make his eyes glow- and you got the perfect jumpscare.
In my opinion I believe Ennard should’ve been built up more as a new antagonist for the series instead of being instantly being pushed into the background and switched into another Freddy
Having a murderous designed animatronic with the amalgamation of all the funtimes being let loose into the world could’ve been an interesting direction to push the series in especially with their connection to Micheal Afton going forward
I personally think it would be cool If the Funtimes within Ennard gained more development because although being a fan-faves, Funtime Freddy and Foxy have hardly or any development at all.
Yeah it couldve been great. Ennard is underrated
I had a fnaf fangame idea for ennard, but i don't know how to make a game lmao
True. Ennard got introduced at the end of fnaf 5 to be killed of at the end of fnaf 6 and return as the blob in fnaf 7
It's quiet sad honestly
@@musyaffaarafa1329 What would have it been about? I’m curious.
Something nobody talked about here, FNAF has had a fantastic sense of dark or absurd humor throughout the franchise. There’s so much silliness in between the scares.
Good job, do another one!
Yes, even the first game had sprinkles of humour with some Phone guy lines and the pay checks. I think that as the later games became more and more silly that it does release some of the tension, but never completely to the point of it becoming not scary. Blending comedy and horror usually doesn’t end well, but I think Fnaf is (usually) an exception.
I think the Unit voices voiced by the same guy in SL and FNAF 6 (also SB but he didn't do much) were the best form of comic relief by indicating a sort of safe space while in between nights.
It's not talked about because that's not a hot take
I don't know the 'jokes' have never been funny to me.
"lobotomy? You barely know me!"
I just hate how they ruined Henry's last speech, the best moment in fnaf history
Agreed.
Connection terminated. I'm sorry to interrupt you, Elizabeth, if you still even remember that name, But I'm afraid you've been misinformed. You are not here to receive a gift, nor have you been called here by the individual you assume, although, you have indeed been called. You have all been called here, into a labyrinth of sounds and smells, misdirection and misfortune. A labyrinth with no exit, a maze with no prize. You don't even realize that you are trapped. Your lust for blood has driven you in endless circles, chasing the cries of children in some unseen chamber, always seeming so near, yet somehow out of reach, but you will never find them. None of you will. This is where your story ends. And to you, my brave volunteer, who somehow found this job listing not intended for you, although there was a way out planned for you, I have a feeling that's not what you want. I have a feeling that you are right where you want to be. I am remaining as well. I am nearby. This place will not be remembered, and the memory of everything that started this can finally begin to fade away. As the agony of every tragedy should. And to you monsters trapped in the corridors, be still and give up your spirits. They don't belong to you. For most of you, I believe there is peace and perhaps more waiting for you after the smoke clears. Although, for one of you, the darkest pit of Hell has opened to swallow you whole, so don't keep the devil waiting, old friend. My daughter, if you can hear me, I knew you would return as well. It's in your nature to protect the innocent. I'm sorry that on that day, the day you were shut out and left to die, no one was there to lift you up into their arms the way you lifted others into yours, and then, what became of you. I should have known you wouldn't be content to disappear, not my daughter. I couldn't save you then, so let me save you now. It's time to rest - for you, and for those you have carried in your arms. This ends for all of us. End communication.
Funny how you don't realize that this speech hasn't actually been ruined, but remains untouched since fnaf 6. All these characters are dead. Burntrap isn't William coming back, it's Glitchtrap getting a physical body, but why he chose his original creator's body specifically is a eulogy to his creator, in the hopes of getting something back of him. Glitchtrap is Burntrap, Afton is already gone in the games, burning forever in the "darkest pits of hell". Henry's sacrifice wasn't in vain. Vanny was the one who was recreating Burntrap, following Glitchtrap ever so reluctantly.
@@gamewriteeye769 GlitchTrap is literally just William's soul.He uses William's catchphrase in Princess Quest,can possess people supernaturally,has memories of being in Springtrap aparently,and also aparently remembers being in UCN.
Also,Afton never went to "the darkest pit of hell" because UCN is pretty much all but directly confirmed to not be hell.
@@gamewriteeye769 it doesn't fucking matter. The character should have died 4 games ago and been done with; Pizza Sim should have been a Heavy Bolter round through the heart.
glitchtrap would've been a better plot point if vanessa was obsessed with afton after learning about the murders and coded a virus she named "malhare"/"glitchtrap"/"afton AI" to infect computers, security systems and eventually the animatronics so she could command them to kill kids. in this AU william afton and everyone else would stay dead and gregory's role in security breach would be hiding from the animatronics/vanessa but he'd still have to figure out ways to tamper with the animatronics and break them (like the garbage compactor or pushing an animatronic into a fountain to short circuit it)
William Afton should've stayed dead, I think bringing him back to life because he's the cliche killer who never dies and "always comes back" was sort of dumb.
it seems like BS because sb happened
YES JUST YES
I had an idea like this where vannesa is a cultist follower of afton is trying to kill kids to stuff into the suits and had started a cult which could be the villains of the games after security breach
@@sirswellow7210 sounds dumb
i've been saying this FOREVER. imagine how fucking cool it'd be to have a copycat killer. it builds out the world so much more and gives a chance for william to 'come back' without ACTUALLY coming back. his fate is sealed in ucn, but the consequences of his crimes live on.
Springtrap is the best choice for DBD
I agree
That's not a hot take that's facts
@@GaryGibbs2 oh yeah the hot take security breach would have been a better if it had more time how do I know simple the fucking first trailer is COMPLETELY different than what we got it’s clear SB was supposed to be darker and with a better plot but something happened what happened welp IDK
Hotter take, Afton has been reduced to a reoccurring Saturday morning cartoon villain.
@@TR33ZY_CRTM bruhh how is that so God damn true
Here is my hot take:
William feels uncomfortable murdering without his furry suit.
An artic take tbh
LMFOAJABAJQ
He must've been really nervous about killing Charlotte then
@@Bristol_Lively Very.
Poor guy :(
@@quedtion_marks_kirby_modding Oh, no. He ain't no poor guy.
SB has a great environment but needs a total rework to be a quality game. Just look at how much better it looks in the “night mode” glitch, the ambiance of the game is currently very very unscary
Turning off lights, disabeling security cameras and being forced to travel through dark camera-less areas more often to hide from Vanessa could've made the game so much more interesting, the animatronics aren't affected by the darkness so they use sound and/or night vision to hunt Gregory down (kinda like in sister location). What dissapointed me was that the animatronics were too nice looking which made them not all that scary anymore, it could've been nice to have a 'personality' change where all the animatronics (except for freddy) stop being child friendly and start acting like soulless robots by the end of the night.
@@CapitalLuke soulless animatronics but Freddy will still be used to help you
Still
@@CapitalLuke I honestly think is because is so huge with 4 monsters chasing you, I think more monsters would be better. What if the toys made a combination of them, after fnaf 6. And instead of the design of the wire, it should be some scary fusion of a kid robot, or what if you make some unused robots inside the mall, just like the withered robots. Spider monster? Endo wire monster? Anything to make it scarier, I also think anything that used any other sense that isn’t just sight, like what if there's a part with sound? I mean the 3 others wouldn’t work, but the sound would make it scarier. More doors should also be added, make it so the camera isn’t a menu, make a map that isn’t a menu. That’s my fix for making it scary
@@CapitalLuke The animatronics aren't supposed to look scary though, the game takes place in the future their supposed to look futuristic and clean. Also Scott has used polished refined designs in the past before Security Breach.
@@AndrewJohn100 I never mentioned changing the animatronics' designs, the 'personality change' only takes place at night to make the animatronics scarier and more threathening for the player (and potential burglars?), not the children who come in at day.
In my opinion, the one redeeming quality security breach has is the memes. Also I think the glamrock animatronics look cool. They're not good from a horror game perspective but I personally like them. But the best thing to come from the game itself is people joking about it. I also agree it shouldn't get patched. Without the horrible glitches you just have a boring "horror" game. But I don't play fnaf games so that's not really something I care about.
The memes- and the speed running community, imo. Watching people absolutely break the game apart is wonderful and one of the only reasons why I'm back in the community XD.
@@flyingsnowycats honestly I considered speedrunning part of the memes. It's only fun to run because it's a clusterfuck disaster held together by hopes, prayers, and shitty duct tape
These are literally my exact thoughts on the game too ngl :/
Well, they attempted to fix it in the patch, 90% of it has easy workarounds that loses legit 3 seconds.
"The FNAF movie isn't coming out" that aged awfully and I am glad
“The lore mainly ended at ultimate custom night” YES. SOMEONE SAID IT
Everyone does
@@the-chonk and when you mean everyone you mean 30% of the community.
@@the-chonk Everyone says FNaF 6 is the ending, but everyone always forgets that UCN is real and would also be a great ending, having everyone together for one more time (as intended) and having William Afton being tormented by what he has done
fnaf 6 is the ending but ucn is like an epilogue imo
I’m pretty much late but here is my takes:
-Fnaf 3 isn’t as bad as how people describe it
-most phantoms have disturbing designs
-I don’t like Baby, at all
-Vanessa and Ennard = wasted potential
I think Vanessa being wasted potential is the popular opinion.
@@shyguymike Ennard too, also I want to ask how much this person played fnaf 3 because I feel that's important to say "it's not that bad"
@@the-chonk I mean yeah fnaf 3 is bad but story wise and the mechanics the game is most impressive
like using audio to lure the FUCKING MAN BEHIND THE SLAUGHTER is really weird but unique
the vents are also a new way to shake up shit and the phantoms basically make the game more spicy
it could be better but it's a B tier for me
I agree with everything but the phantoms. If they looked more like there original character colors besides having just green then i would agree with you
I kinda wish the phantoms did something other than jumpscare you, as that kinda releases the tension, and kinda makes the real threat seem less threatening in a way. I do agree that their designs are cool, especially Freddy walking in the window.
Hot take,
Fnaf 1-3 was the best era lore wise,
It was cryptic enough to be talked about months or even years afterward yet the main series of events wasn’t impossible to put together without being Matpat
Nahhh, 1-4 maybe 1-6 is good
@@maximusthezoura I like the story 4-6 introduced, but the lore itself and the timeline was getting too confusing imo
I don't see how you can call story of games 5-8 confusing in the slightest. They practically spoon feed you info. That's the worst part IMO. FNaF1-4 was good because it wasn't just giving us answers.
@@shyguymike its not confusing in how you interpret the information, its moreso how it fits into the story and the implications of it. Like what the hell does it mean that the Private Room in SL had the fnaf 4 house on the monitors? When does SL even take place? Is mike afton also mike schmidt? It gives you all the puzzle pieces sure but half of them either dont fit anywhere or have been chewed up by the dog
Fnaf 4 was a Swan song but complicated, then fnaf 5 and 6 are their own little series building off it with remanent and shit
Hot take: the convoluted plots and unanswered questions in the games are just there to sell more books/“guides”/merch/etc. Let’s be real it’s been almost a decade and we still have questions that’ll probably never be answered. But we keep hoping “maybe it’ll be in the 15TH BOOK!” and throwing money at it.
And voila, here we have the most likely case concerning Security Breach’s DLC-it’s gonna cost us. 😞 💸 💸 💸
honestly yeah. i fully truly agree
Hot take: Capitalism doesn’t breed innovation only profit
@@katsucurry8357 wrong. without capitalism there is no initiative to create the next revolutionary item
@@scarlett4417 wrong, due to the “end goal” of capitalism you can just buy out the competition thus ending your “motivation” to innovate.
Michael Afton being Glamrock Freddy is actually one of the few things about SB’s story I really like. Yeah he helped right the wrongs of his father in pizzeria simulator, but he never really did anything to help get over his guilt about essentially killing his little brother. His spirit not being fully laid to rest because of that makes a lot of sense, and security breach finally gave him a chance to protect a child that he failed to before. I still think the blob and William coming back are pretty dumb, but Michael’s spirit has a legitimate reason to linger on based on his character’s history IMO
Thing is though, him trying to fix his father's mistakes throughout the Freddy's locations is what redeemed him. He freed his little brother's soul, and everyone else's.
@@crystalcat1002 I certainly think he was redeemed for his actions, but I could still see him being guilty about it. SB basically gave him a second chance to make things right with Gregory, which I think is fitting for the character
I hate the story line of SB. But glamrock Freddy being possessed by Micheal would be nice. Still don’t like the idea of Gregory being crying child however. But Micheal wanting to save other normal children that just happens to remind him of C.C is pretty nice.
@@WooperGamerYT yeah I’d rather Gregory be a representation of the crying child rather than just literally the crying child like some theories are suggesting.
Sup bro. Like your content.
Okay but this was great timing for this video to appear because I've been binging your back catalogue of videos and I'm literally obsessed with your content. I even love the way you rebut opinions but still show love for the series and for your subscribers??? As a person who wasn't in the community for the last few years and then came back, your channel got me all caught up and reminded me to replay some of the games. Love it! Thank you for your videos!! But you also has me YELLING when you said you liked Midnight Motorist and the Box now lol you had me dying.
OMG ME TOO IVE BEEN BINGING TOO
@@yuni_strawberi same
very popular opinion: sb was VERY rushed, vanessa/vanny could've been such a great concept, but the return of afton honestly made her less of the 'big antagonist' she was made out to be, she isn't much of a threat gameplay wise either. sb had so much potential, a free roam fnaf game could have been so good but due to the rush and the not so scary graphics didn't make it feel like a fnaf game. lore wise too, the afton plot should've finished at 6, vanny could've been amazing as a copycat instead of being pretty much possessed by afton.
that saying, i do love sb for some of its parts, having one of the animatronics be on your side was a pretty cool concept, and i do enjoy some of the parts of the game but it could've been so much better
I think all the glitches and bugs are proof it was pvery rushed theyre entertaining but still are bugs
It not a popular opinion
@@sussybaka3878 really? i've seen a lot of people agree with me
@@anna-co5dd well I think
Of course it was rushed, literally everybody kept hating on Steel Wool trying to delay the game so everything was good, but couldn't finish because of the rushing.
I think the bite of 83 should’ve been the bite of 87. Would’ve been such a satisfying reveal to the oldest mystery in the series. I’m sure that’s gonna bring up some lore issue about the year and some restaurants being open and others being closed at the time but fnaf has bullshitted it’s way out of much worse lore-wise.
I am pretty sure it was originally going to be the bite of 87 but everybody hated the dream story that scott made that he changed the whole story, which would need him to change this part in the story so he can continue it
It's not really all that big. It's been solved since fnaf 2. One of the toy animatronics bit a customer which caused the toys to he scrapped and the withereds to be refurbished. What more is there to solve?
@@deeeenisttv this is what i think too (and i also think that '83 shouldve been '87, but i digress), but there are still people who argue that it was an employee that got bit instead because of matpats theory... despite there being no evidence of that 💀
@@casinopolis I believe the nightguard from night 6 got bit because he was told to keep close to the animatronics on the day shift, not to mention Phone Guy saying the animatronics only acted up around adults.
My hot take is that the "Blob" is such a goofy name for gigantic treating monster. Surely there could have been a better name.
at least it's not another -trap
@@fenn_fren imagine it’s just called blobtrap lmaooo
@@nintendo3030 Imagine an universe where all of the characted are just Williams. Faztrap, Gregtrap, Vantrap, Suntrap. At this point I wouldn't be surprised because most of the new characters are just different versions of Spring Bonnie.
@@MajorMilitron all three of those names are terrible. They all sound like satAM cartoon villain names
@@Sick-cada Yeah I agree, I was completely dumbfounded at having to think creatively about a character with so little information about it so I had to just throw words that i got from the design, I'll delete that comment to save me from any embarrassment, thanks for the reminder of that reply's existence!
Golden Freddy IS Fredbear, because if you deathcoin GF in UCN, you get jumpscared by Fredbear. Wouldn't make sense if they were separate entities.
YES THANK YOU
Still can't understand people that disageree
Why would scott make 2 gold bear animatronics that look like freddy NOT be the same character on a narrative logic
9:20 It's probably the single most used trope in indie horror. Hell, there are dozens of games on Steam alone about SCP-173 or the Weeping Angels. It's the easiest type of horror to get right or expand on, and SB just doesn't lol.
FNAF has always been a good, balanced blend of uncomfortable horror, stress, and dark/dry humor. SB took away just about all the horror (except for the daycare section), took away all the stress by giving you all the tools you’ll ever need, and is over saturated with humor. The atmosphere used to be dark, claustrophobic, and uncanny but SB made it childish and colorful. Even just turning the lights out in the mall, in my opinion, would have made it creepier if at all.
Honestly? I hope the FNAF movie is either a. A completely original story based on that universe b. One of the Fazbear's frights stories.
Doing a retelling of the FNAF games or an aspect of it would suck, I'm not saying it's impossible to make it good but as you said, I don't know if that's gonna be worth the wait
I personally think the FNAF film should just be an adaptation of The Silver Eyes. It's already an amazing and creepy/disturbing/sad story, and if the film does financially well, it could lead to a full adaptation of the trilogy. I think the Fazbear Frights stories could be good for a Creepshow style tv series
I'm thinking they should keep it basic and simple. Like making the movie take place in the fnaf one location and follow the story of the night guard surviving the 5 nights. And have day time scenes between night shifts. They should also make it to where at the beginning he has no idea what's going on and is thinking phone guy or someone might be pulling a prank on him at night one.
@@CaatsGoMoooo great idea, completely forgot about the silver eyes, I absolutely agree. It had it's problems but the story would definitely be amazing for a movie.
Honestly I just hope the film is good, both as movie and Fnaf product.
Honestly the movie should just be a night guard surviving animatronics. If they get tied up in the lore too much the movie will suck.
On the topic of Glitchtrap’s design, I have to disagree with the perspective of it “not being scary”. I know we’re all not going to find the same thing as being scary. But even if it’s just a rabbit suit, the rat bastard facial design, the way he’s animated, and his more human-looking limbs always make me feel uncomfortable just looking at. I hate how he progressively moves closer to you in the game select area and his spoken line “Hello, can you hear me?” And the psychological effects he inflicts upon victims. Mind control will always be a scary concept as someone with mental issues.
Plus, Glitchtrap’s design is more based off of scary rabbit mascot suit characters from other horror games. I believe that his visual design is an accurate reflection of how twisted William himself is and that aspect alone made me realize how frightening William is as a master manipulator. He feels like the point in which William actually becomes a literal demon and makes me want to surround myself with all the protective objects that are used to ward off evil spirits. But I guess you can say the same thing with the other Traps. He’s actually one of the Fnaf characters that genuinely scared me which is a rarity for myself.
I second that 100%. Glitchtrap is one of my favorite designs and overall is still on of the favorite characters.
Although I would’ve way preferred if it was SpringBonnie. You have some good points especially the part the way he’s animated.
@@titanuskolasaurus2050 I thought that Glitchtrap’s form was basically a Spring Bonnie mascot suit. Which makes more sense given the William connection.
@@Probably_JENOVA I guess Yeah still prefer SpringBonnie at least design wise I think its more creepy and intimidating.
its so terrifying , like i refuse to even look at it its horrific
Personally I think fnaf 6 should have been the end of the afton storyline. Everything afterwards completely ruins it I don’t hate Help Wanted or Sb but I despise and I mean DESPISE the fact SpringTrap is back with a another inconsistent design burntrap and glitchtrap. What adds fuel to the fire is The Blob which I both like and hate concept wise. Like because Its a cool idea hate the idea because it brings back old souls and combine them into when they were all put to rest. Wtf Steel Wool. If they made Help wanted and Sb a self contained story that has nothing to do with the aftons I would have never mind their existence.
🥵🥵🥵🥵🥵🥶🥶🥶🥶🥶🥶
@@maximusthezoura 😐
This really isn't a hot take. Like 45% of the community thinks so. And the design isn't inconsistent, Afton jut changes suits between games.
@@soloners Why?
@@shyguymike Because how the fuck would the rotting corpse trapped between a bunch of metal and springs just... get out of the suit and into another???
12:12 ex-theme park mascot here, there's a ton of characters with only 4 fingers, the mascot fingers/gloves are big enough for two digits to fit into the pointer or middle :) so a character with 4 fingers can still fit a human. I don't lean anywhere theory-wise but I hope this helps with your lore findings~
I bet that sucked
Most Fursuits are also like that(some have 5 but that's kinda rare.)
I feel like Security Breach could’ve probably worked better as the elusive “FNAF movie” instead of a game. Probably because of how much it seemed to prioritise the visuals and cinematic aspects over actually making a functioning game.
Especially since making a movie about the story or “lore” from 1-6/UCN would be too bloated for a 1-2 hour experience (especially since it’s a 30+ year time-span).
Just cut out any ties to Afton, the Blob or really anything related to the series beforehand and it’d work more a passable one-off side story than a continuation or reboot.
It wouldn’t be scary.
@@quinnnewman2618 never said it’d be *good* just that it *could* be better.
I can’t really speak in exacts since it’s hypothetical and have to settle for assumptions and wishful thinking.
When it comes to giving the animatronics voices it can be done really well. I would say fnaf 5&6 were able to give the characters voice acting and keep them creepy unlike SB. I'll give you a few reasons why. 1 animatronics talked sparingly and still didn't seem human or cartoonish. I am fine with friendly animatronics sounding like that, but the enemy's, no. 2nd reason, the animatronics didn't sound threatening at all and didn't have anything to say that was interesting. You do not know how happy I was when chica lost her voice box. If I were in charge of voice acting and sound design for the animatronics in sb I would make them sound much more unhinged and glitchy. The wouldn't talk as much and make a lot more desturbing, robot glitchy noices.
@@Chaotic_Overlord exactly "WHO WANT'S CANDY!!?" I'M tHE beST
A hot take of my own
The only thing security breach did right for me were the designs of the animatronics, the daycare attendant Sun and Moon are some of my new favorites in the series and they should've gotten more screen time, the glamrocks look clean and look pretty cool when they're broken down, burntrap is definitely a step up from scraptrap too
Exactly, Sun and Moon have personalities, their behavior make sense, they’re scary BUT they still feel like they could be real child entertainment animatronics. Thats why i dont believe in the « personality makes the game not scary » theory, Sun was nice SO FUCKING NICE, but still was scary for most people. Also its a bit of a hot take but I feel like DJ music man did a great job at this as well. For me he was the only animatronic redesign i actually liked, he was so empty and interesting, also his theme song made the level amazing, if only they weren’t staff bots and animatronics everywhere during that level, they could’ve found an other mechanic other than « run and try not to caught by those glitching unscary things »
@@boxumansquared DJ music man's part was actually semi fun, I like the music in it especially, and legit I wanna be sun's friend he's the only animatronic that didn't hurt Gregory until something went wrong
@@bellsroselps9548 exactly !
My hot take.
FNaF should have two types of games, those like Security Breach that are more light hearted and the second like FNaF plus that are pure horror.
That would probably be the best solution, but we can't be calling the SB type numbered entries. And the stories should probably not require each other.
I would rather have there be two timelines 1 that is the normal timeline and a second one which is the exact same but humans learn to make animatronics sentient and just have sb be in there
I agree, I feel that FNAF has alot of potential for some violent video game moments.
MatPat be like: “And with this code and picture of William Dafoe we get WILLIAM AFTON WAS BALD!”
Here are some of my hot takes.
1. Scraptrap has a good design
2. fnaf should have ended after ucn
3. Fnaf world is underrated
@@C4combinedCat or just be a spinoff with a different story
These takes are hot but like, in a sexy way cause I AGREE especially FNAF world
1 I don't hate scraptrap but they are way worse than springtrap and burntrap
2 agreed
3 agree
I think scraptrap would be really cool if he didn't have that goofy ass skeleton
I completely disagree with 1 but to each their own.
withered chica is the scariest/most horrifying thing in the franchise and needs more recognition
Unpopular opinion William Afton and Purple Guy should have been two separate characters Purple Guy still being that crazy killer that killed children and William Afton being a mad scientist who discovers remnant through Purple Guy’s killing’s.
this... is a really interesting concept
“I played the first FNAF game when I was 8.”
NOOOOO-AAAAAAAHHHHH!!!!!! (That’s me melting because I’m so old… I played that when I was in high school)
u were in high school at 8 years old?
Fnaf came out when I was ten. I seriously thought this guy must be in his twenties and I’m shocked he’s younger than me
@@unigirl159 I thought that too.
Uh fnaf came out in 2014, bro?
Hottake: every reason SB is considered bad. Including the story, was that Steel Wool and Scott rushed the game instead of delaying it for another year.
I also think that steel wool has bad writers imo
Most of my hot takes relate to the lore. The Funtimes aren't possessed by the original 5, and Michael isn't the protagonist in 3
I just wanna know who on earth would program a robot to have depression?
Ask whoever programmed me 😔
in the words of Joey Vsauce: why would you make robots have feelings?
Sister Location Custom Night is underrated af and the best gameplay in the whole series
Hm... but UCN is SLCN on steroids
@@GDNashit Yeah but I feel like having *too* many characters and mechanics makes it less fun. Not that I don't like UCN, it just lacks some of the depth and charm that SLCN has.
- FNAF doesn't have a cohesive story and was never meant to. I think Scott realised it's more lucrative for him to just add random stuff and let fans guess (more videos talking about it, more fans getting drawn it, etc are all helpful for the game) that's why the 'story' is so stupid and makes no sense but I really don't think Scott - or most of the fandom - cares.
People enjoy the mystery around the story and trying to piece it all together not actually enjoying the story or wanting a good story and that makes it easier for Scott/his team to just church random shit in (Gregory being a robot, robot people, robots scooping people and living in their skin...)
- Afton needs to stop being brought back, it's getting annoying now. He's just not interesting now just a joke, in FNAF 1 and 2 he was terrifying but when they brought him back as an animatronic for FNAF 3 they started to ruin him and it only for worse from there.
- Baby and the broken Bonnie from FNAF 2 are the scariest animatronics. The FNAF 4, Glamrock and the toy ones are the least scary.
- FNAF 2, 3 and Sister location aren't scary. FNAF 2 is stressful and has way too much going on; FNAF 3 just isn't scary, the bad mechanics and the useless, repetitive phantom jumpscares and the lackluster Springtrap jumpscare just don't do it for me; Sister location has its moments but for the most is just eh, not boring but not scary. I think it's scarier to watch people play it then play it yourself.
Fnaf lore shoulda just been in-game content and maybe teasers. I mean sure it was cool at the time finally finding out about purple guy’s true name but something that important shouldn’t have been revealed in a spin-off. Especially since they went and revealed who William afton is in the next game anyways.
literally if you wanted to piece together the lore all by yourself you would have to look into the metadata of websites that no longer exist. if you played 100% of all of the games you would only have like a third of the context of the story
William's name is stated in SL and Novels aren't spinoff. They are main installments just like games.
@@shyguymike the novels aren’t main entries. They are fucking not. And yes, his name was mentioned in SL, THAT SHOULD HAVE BEEN HIS REVEAL! Imagine if in mario, you had to read a side novel to find out bowser’s true name and then they applied the logic that everyone read a novel, an entirely different medium beforehand and expected you to know that bowser’s real name is “Chris Clarkson” to understand the story.
@@frogmouth2 If Mario was a mystery franchise and it was in a primary medium running alongside the games with its own major story, I would like for Bowser's name to be there.
Books are main installments. Cope. FNaF is multimedium.
@@shyguymike if Mario was a mystery franchise, it’d be a videogame mystery franchise and wouldn’t have large chunks of the mystery only Co-written by the series’ maker, Twitter user.
I don't hate SB, I was excited about it in the beginning. Still have a fondness for it, like it's your crazy uncle. Wish it would have been lights off in the mall, I wish Vanny was the big bad (and she was a human who just became obsessed with Afton and decided to do everything on her own), I wish we got more Sun/Moon, I wish the animatronics didn't talk so much.... Maybe just a sound cue to know when you've been spotted but you can't always tell where they are until they're on top of you. Maybe give Gregory something to stun them with to try and escape. I want the game we were promised in the original trailers!
The only thing where I really think that (even today) people overcomplicate FNAF lore is the bite of 83/87.
I hate it seeing people discuss whether FNAF 4 plays in 83 or 87. I always hear the same things "there is the date 1983 on the TV", but then comes the counter argument: "what if it is the date is just the date it first aired and FNAF 4 actually takes place in 87?". Or the fact that there are 8s and 7s in the source code of the FNAF 4 teasers.
But this whole discussion is useless, since FNAF 2 takes place in 87 and Phone Guy clearly says that Fredbears Family Diner has been closed for years. So FNAF 4 couldn't have happened in 87. It's So simple.
About the source Code thing in the teasers: I think Scott wanted FNAF 4 to take place in 1987, but then he probably got reminded of that phone call in FNAF 2 and then changed it to 83.
He probably added the TV date not as a ultimate proof, but more as a hint or reminder that it takes place in 83 and not 87. Didn't work out that well.
To fix SB's lack of horror, Steel Wool should just turn off most of the lights like the night modes people talk about. The dark alone in a giant place like the pizza plex would have added a lot of tension to begin with.
Also, the jumpscares were the weakest in the series except for Moon and the Endos. Theyre more annoying and shocking over scary.
The idea of keeping Vanny around as the villain for 3-6 games seems crazy to me. 3-6 games is an entire franchise on its own. Most game franchises don't have the number of releases that FNAF already has, the idea of having a dozen games in the series is insane to me before we even discuss who is the villain all that time.
IDK if this is so much a hot take as it is an interesting observation, but both FNAF and the Walten Files take place, atleast partially, during the height of the Cold War. It just seems to me that there's no way two countries that are trying to beat eachother in every technological advancement possible(and have CIA/KGB agents *everywhere*) would ignore the death robots that:
1. are super strong
2. are pretty resilient to any form of damage
3. have advanced facial recognition software
4. are super silent despite being giant 2 ton hunks of metal
5. are fast and well balanced enough to outrun a human
6. can be further "enhanced" by the addition of a human soul(imagine someone being MK Ultra'd into a super patriotic super soldier, then have their soul trapped into a robot)
7. ...though the human soul part isn't necessary because the animatronics without one kill just fine
8. can possibly have various psychic or psychic-like powers when haunted by a human soul(Golden Freddy type stuff)
9. have a modular design that can be modified to fit basically any scenario you might need a killer robot for
10. and are apparently so cheap that a handful of guys make dozens of them in Afton's basement
And aside from like three of those things, all of them could be observed by just visiting the restaurants. All I'm saying is, the "Security Breach" in "FNAF: Security Breach" should have been a CIA death robot breaching into a third world country's capitol building to destabilize them and vanish without a trace.
Hot take: The nightmare animatronics are the bullies with illusion disks. First of all, you play as C.C in fnaf 4. Just look at how short you are at the door. So, the nightmare animatronics breath. Humans breath. Boom. They picks you up in the jumps are like they do during the bite of 83’. Boom. Michael knows about the nightmare animatronics. Boom. It just makes sense.
Edit: They we’re probably told to bully him from Mr. Afton, because Michael would probably be dead before he left. Also, they have to be paid, because they are too stereotypical
That’s more of a theory than a hottake. But I do believe the nightmares represent the bullies.
I do like the idea. Would definitely explain the breathing, which always struck me as odd.
The nightmares are more probably the Funtimes with ilusions disk because of the 1983 Easter egg, the "Power chip" and the fact that in HW in the Fnaf 4 House you are attack by the Funtimes instead of the nightmares.
Michael, doesn't know about the nightmares? Crying child was in a coma when he has nightmares
You play as micheal afton in fnaf 4 he draws a full detailed drawing of nightmare fredbear in the survive logbook and game mirrors fnaf 1
I think that the FNAF series overall is incredibly comparable to slasher films and the series has taken a very similar arc to what slasher film franchises have in the past. We get FNAF World or SB, they get Jason Takes Manhattan or Freddy vs Jason. In a way you could even compare William Afton similar horror slashers, simply because they're all Force Of Nature style villains. And, while I personally enjoy the campier mood that the series has taken, I do expect it to eventually swing back into horror in the future.
(Edited for typos and to add one more thought.)
I still believe Golden Freddy isn't Fredbear but called as old theories have, as "Birthday Freddy"
who tf is birthday freddy and explain to me why would Fredbear isn’t Golden Freddy when they are both springlock suits and look similar.
I really love how Fnaf Vhs and how it executes the story compared to the games, the focus on the characters and their motives allows for you to get more invested in the characters. William Afton is a psychopathic monster but hearing him distraught over the lost of his son and the pure hatred he has for his other makes him actually scary. So main opinion is that since theorizing on lore aspects has been the case with these games for a while, I feel it'd be nice if we got more traditional narratives from here on out.
Something I've never seen anyone else mention is Gregory's unlikable personality. He seems more annoyed than terrified for his life at the fact that he got locked inside a giant mall with murderous animatronics and a killer on the loose. The only time I related to his nagging was when he complained about having to go to the completely opposite side of the mall, which is an incredibly cliché thing to do.
Also Gregory's VA didn't really sell me in on the fact that he's supposed to be a boy. He sounds more like a teenage girl (especially when he gets shouty). Also a slight oversight (I'm pinning this on the audio editing team) is that when Gregory is whispering or supposed to be talking quietly the actual volume of his voice stays the same. I forgot at which point he was hiding/sneaking around the animatronics while still shouting out loud, but that was kinda funny.
This is a good video man, you should do a series about these Hot Takes/unpopular opinions more often
Unpopular opinios:
1: FNaF should have ended at 3 or 4.
2: William being British is too cliché.
3: Sister Location is overrated.
And finally, 4: The younger side of the FNaF fanbase are the main reason why the later games are more like sci-fi thriller games instead of true horror games like the first 4 in the series.
William is Bri'ish?
YES!!!
THANK YOU SO MUCH!!!
@@thenumber24 No but he sounds like one, wich is terrible lol. (Though maybe don't take his lines at face value over how he sounds like).
I'd have preferred Vanny overtime bulding a new body to transfer William's soul into, that way it doesn't ruin Henry's epic sacrifice and make him look like a failure
This way, it's someone actively trying to undo his success
I always thought that Burntrap was built off of Glamrock Bonnie, his design clearly uses a Glamrock endoskeleton
@@funniman7112 He could be, that's what I'm saying about her building a body for him
Just a random note: Pizzeria Simulator is my favorite fnaf game. The simulator aspect is super fun, the games is really scary, and all of the major animatronics coming together into one game is just so freaking cool! It’s like the Avengers Endgame of fnaf.
It's not my favorite but yes, I do really like and appreciate it.
@@Th3Badd3st oh hi there
The fnaf movie was relevant maybe 5 years ago. But now the story is way more convoluted and one movie can’t possible capture what the series is at this point.
Also, this was an entertaining video. Another one would be awesome.
The whole concept of Glitchtrap in every aspect EXCLUDING him being a version of William Afton is actually very interesting. If he was a separate character that would bring a very unique and good approach to having a new character, one that was influenced by the past animatronics and their stories, not one which was directly connected to them in Williams case. But then he had to be some weird new way of continuing the Afton story, which ruined all of his intrigue.
Hopefully SB becomes the "Sister location"/"FNAF 4" of steel wool's and they follow up by correcting their mistakes and making a great sequel.
(With FNAF 4 Scott made the story too muddy/foggy to be desifered even to this day, and he fallowed up with SL which grounded the themes and chess pieces of the story. However with SL he also veered too sci-fi and left too much room for the future and what was possible or not, he corrected with FNAF 6 which was more grounded by comparison and explained/tied together a lot of loose ends while giving a pretty solid and established ending and more background that was easier to digest for the most part.)
Maybe 'Help Wanted' was so well received that they got too confident and ambitious. It wasn't like the last few games that had a predecessor with defined "flaws" to work off of and improve on.
So yeah, hopefully if something good comes out of SB, is steel wool and/or Scott once again learning from their mistakes and compensating with the next one becoming a staple of the series where they give their all to correct course and please the fandom while also focusing on simply making a good/solid game experience for anyone.(i cut steel wool some level of slack because it's a tough balancing act, hopefully it ages better with time and we can continue to say FNAF games are still solid...maybe SB being an easy to overlook exception, but let's be real, it's still a semi-success that many people had fun with even if not in the same way we had fun with all the other FNAF games.)
Still pissed that Vanny/Vanessa got absolutely shafted in the game
For me the timeline in vr hotake kinda makes sense, like a generation has been working on a fnaf game from early 90s with the console (like a N64) at the time to the new vr experience
But the point on the timeline objects this idea.
The happiest day ending almost made me tear up multiple times
You’re quickly becoming one of my favorite RUclipsrs
nah fr
Fr
Trueeeeeeee
Even though it is super unlikely, if they continue making FNaF games I think SteelWool should make a actually scary game back to the basics of the franchise.
Here's mine:
1. FNAF 3 is the best of the original trilogy, purely because of the call & response nature of the game. You actually have to interact with the game outside of, quite honestly, scripted events. For the first 2, you follow set gameplay loops that change ever so slightly based off of Foxy or occasionally Golden Freddy coming into play.
Also, you actually have to use the core mechanic of the game for once
2. The stuffed ending of FNAF: HW was the most horrifying moment in the entire game franchise (not including books, since Fetch is easily more disturbing)
3. In addition to Vanny being given more screen time and not being censored for the poor itty bitty babies who are playing a fucking horror game, we should've gotten some Vanessa screen time and actually get more hints and moments showing or suggesting that Vanny and Vanessa are just alters of the same system
4. Cut out 70% of the lights in the Pizzaplex and improve the animatronic AI to Giga-Monty levels ( ruclips.net/video/RLtpPoLyV3o/видео.html ) and FNAF: SB is, at the very least, an acceptable game
5. UCN is an god-tier game, but only because of the post-death voice lines
6. The Joy of Creation: Story Mode is the best FNAF game ever (and it's not even an official FNAF game)
Burntrap should definitely be Glitchtrap plugged into Afton's lifeless corpse through Vanny's efforts.
It wouldn't have invalidated Henry's efforts, at least not as much as it did now, and it would've been a cool idea to have Glitchtrap appear throughout Security Breach, chase Gregory to the underground restaurant with Vanny, and then plug himself into the body through the charging cradle to fight Gregory himself, along with Vanny, The Blob, and the Glamrocks.
Maybe as the building is collapsing, Glitchtrap picks up Charlie's mask and sees that the tearstains are gone, getting in a pissed off remark that even if Henry and Charlie are happy, and his real self is dead, he'll still live on until someone contains him, then he disconnects from Burntrap and his body goes up in flames.
>reads title
Someone better have a FNAF 4 box theory.
Dang.
I think the best theory I found was the FNAF 4 box holding Paragraph 4
Well I have a whole video on the box if you're interested in it
@@Th3Badd3st i definitely am
Yeah I would say the ending in FNAF 6 is the best ending in the series and is one of the reasons why I hate security breach, it kind of ruins that incredible ending to William afton and the other animatronics but they come back in security breach
I joined the FNaF fandom in 2018, so maybe I just have a bias from being from that time, but personally I believe the timeline was fine up until SB. It was confusing, but it still felt like a coherent story and didn't have anything too stupid. The story about a man drawn into insanity, and his abused son having to fix what he has done. The Fazbear Frights books were dumb, but I took those as a different universe like the trilogy. SB was dumb though. They really messed up there.
Yo, me from 4:28. Wanna say thank you for featuring me in the video first of all, genuine surprise but I’m extremely grateful for that :)
Secondly I just wanna explain some of my takes as I kinda done a really poor job with some (mainly the timeline one lol)
Glitchtrap just looks really creepy to me, he feels more lifelike since it’s an actual fur suit and feels like something Afton would have work to kill the kids in. At the same time it looks like Springtrap is becoming more “Alive” since it’s more flesh like (idk if that makes sense lol)
When I say HW should have taken place between Fnaf 1 and 3 I was thinking of it as the owners trying to make some last ditch attempt to keep the brand alive by mocking the rumours of the murders (similar to how it is in the actual game). SB wouldn’t have played a part in the lore if this were how it were executed, it wouldn’t have been made by Steel Wool.
Burntrap just has a sick design and works with the idea of Afton escaping Fazbear Fright during the fire. Scott making it wasn’t something I actually thought about. Lol
No hate or negativity here, I fully respect your opinions, I just wanted to say thank you for featuring me and wanted to clarify a few things :)
Ngl, after I saw SB characters design, my first thought was “What a furry bait.” Yes, I’m looking at you, Roxy, I saw that kind of grey wolf more often than not in pornhub.
Honestly yeah, I saw so much SB nsfw just after the trailer release. People were already horny over these animatronics before even knowing anything about them
Possible hot tak. Spring locks in concept are the dumbest shit ever. If you have ever worn a mascot costume or anything of that type you know that shit hot. So it's literally a death trap waiting for you to sweat. And what if the birthday boy is sweaty and wants a hug from his favorite golden bear or bunny. That can only be done if someone is in there dooming you both. And what if it's slightly humid. Not to mention what if you need to sneeze/cough also children are messy don't you think it's a matter of time till one accidently spills his caprisun on your suit. Also being your literally 60% water getting a cut because that will eventually happen due to you being in a machine, you would activate the spring locks. Not to mention of its dirty for any other reason how you gonna clean it. There is water everywhere a suit that kills people a slight droplet would have the person is inside dead before the first paycheck. Maybe don't store things that are 60% water in a water susceptible thing. Also it's kinda a bad idea all around to have something with the chance to end a life and a bloody horrific manner in a kids dinner. Imagine your a kid and you just watched your favorite character fredbear die. I have a hard time believing it's the murders that shut the place down. Some employee must have died and the family pressed charges.
i dont think golden freddy is fredbear, i think he's a prototype springlock suit that had some of it's main endoskeleton mechanisms removed at some point before william killed cassidy, hence why golden freddy aka cassidy cant move around like the others.
i like security breach but it isn’t scary like at all. i genuinely believe i should have thought of enough ideas for a new security breach that remake the game altogether and that would make the game decently scary maybe and just a better fnaf game
That's so weird! Glitchtrap is like the scariest design for me!! Maybe it's because he looks like a guy in a suit or because we know what he's trying to do, but he freaks me out so much!! The more physical, the worse.
“Videogame movies don’t even have a good track record”
Sonic the Hedgehog: *Are you sure about that?*
You’re basically right with golden Freddy; the reason it’s an illusion is because the spring lock suit (fredbear) that’s haunted was abandoned and left in suit mode which only allows golden Freddy to appear as an apparition
That's still just a theory. And not a good one at that, as in FNaF2 there is a drawing of GF, meaning it is a physical robot.
@@shyguymike yes it is a physical robot,but that thing literally has no way to move since it was left in suit mode and stored away,so the only way we are ever able to see it is when it appears as an apparition
I still don't know what a FNaF movie would look like
I feel like SB is more good for its fandom value than its value as an actual game sadly, but I'll still take it as that, due to me liking some of the content that's come from it.
Unusual take: Glamrock Freddy should be Henry instead of Michael
Thematically it makes more sense considering this would be the original head of the company possessing the new face of the brand. And also the fact that when Henry and William wore springlock suits together he dressed up as Fredbear while William was Springbonnie. And now William in a way IS bonnie, so having Henry quite literally be Freddy now makes the most sense to me
Though I won't lie while I wouldn't say this idea necessarily RUINS his Fnaf 6 speech it definitely taints it significantly
FNAF's lore isn't incomprehensible per se, but it's on equal levels of complexity at this point to Kingdom Hearts or Homestuck
Personally, I'd say it's slightly below Kingdom hearts, and I've never actually seen homestuck so I'm not quite sure on that, but I see your point.
I prefer to believe that the main timeline ended with glitchtrap being ended in fnaf VR and anything afterward is non-canon/an alternate timeline
I'm on the opposite end to you. If I had the choice between horror and personality I choose personality any day. I'm a relatively new fnaf fan, ultimate custom night and its great gameplay and voice acting is what brought me into the series
Well for the first question
1. Michael died in the pizza place where freddy got consciousness first
2. Theres michaels room in the pizzaplex
3. Cool to see michael possess an actual robot and see him express his protectivene nature through a strong body
personally, Sister Location was were the lore was way too confusing for me to continue to care about it
with 1-4, we still had a finished story, while leaving a couple unsolved mysteries for players to theorize over (with stuff like the box and the "I will put you back together" line), Sister Location just jumbled everything up for me, and I ended up simply not caring as much
also fredbear should have just had golden freddy's design and not be a whole ass new design
1 - 3 had a finished Story 4 feels like a Spinoff
my hot take: the moon animatronic from security breach is one of the best character designs in fnaf.
My reason for not playing FNAF is that I do not like horror games.
I'm sorry but fnaf is a unresponsible low bar for horror
@@the-chonk I've been playing some fan made games, and I have to agree. It's always a bit spooky the first time, but afterwards it becomes more of a stressful challenge to beat towards the end rather scary.
@@the-chonk Some of us have a very low tolerance for horror games. Or horror in general. Books, I can do. Movies if they are more horror comedies. Games, hard no. Haunted houses like Halloween Horror Nights, yes.
I prefer strategy games anyways. Actually, a FNAF RTS could be an interesting game considering the lore.
18:32 Phantom was so right about the concept of slowly bringing William back
I would say fnaf 1 has its own kind of dark and closed off feel that most other fnaf games cant get.
In my opinion, post Scott era is a separate canon where Willy Boi doesn't die and comes back in SB, while in UCN he is burning in hell.
My unpopular opinion
I don't think we should have a fnaf movie at all. There's so much lore and story content that making a movie wouldn't even work at this point.
Just adapt the Fazbear Frights stories as a series on Netflix or something. Adapt the first two books, bam, we have like, six 40 minute long episodes. More content than a movie, which KINDA makes up for the wait.
To add to this, the Fazbear Frights stories are the most well written stories anyways, they actually make sense, and don't leave a million unanswered questions.
I respectfully disagree. We can make a coherent story if we stick to the 1st 4 games. Zapper770's FNaF: The Hidden Lore Season 2 is a good example.
I disagree with Fazbear Frights stories being well-written, they are just... weird as heck. I think it'd be cool if they adapt the novels though, they may not be perfect but I think they have a linear plot, easier for a movie.
I think the actual explanation for “Phantom Freddy is Withered Golden Freddy” comes from the fact that Phantom Freddy’s design actually used Withered Golden Freddy as a base, instead of withered Freddy. Notice the missing ear, the wires hanging from his eyes, and pay a lot of attention to his more yellow color behind all the burns and marks. However, it seems even Scott forgot about this, because Phantom Freddy’s most recent appearance in 3 didn’t even use withered freddy as a base, only normal freddy, meaning coloration is irrelevant.
22:54 😂 That's kinda like how people appreciate the Star Wars prequels more after Disney's sequels.
the most amazing thing you said the whole video was “i was 8 years old” when it first came out where has the time gone
Wanna know my hot take? I think Steel Wool should make this game uncacon like fnaf world, or completely changed it's story.
I find and have always found the concept of Glitchtrap existing because of his """Soul getting copied as a virus because some parts from animatronics were used to create help wanted""" stupid as hell and will never accept otherwise. I don't even mind Glitchtrap existing, I'm just bothered by how they brought him to life, there's at least 50 different alternatives routes you could've chosen
Honestly to me, William is like 682.
Their whole shtick is not dying, and it was fun at first, but each failed attempt and bullshit excuse as to why they can't die is just so annoying it's comical.
I honestly would've preferred a cult that followed in Aftons footsteps in chilr murder and remnant experimentation. Seeing what could be done with remnant could be fun. And honestly I kinda hope we get to hear more from M and W just because of how much I love PJ Heywood's voice, and specifically voices for them.
my hot take: I dont know why people get so butt hurt about springtrap possibly being in Dead by Daylight. Out of all the characters in the games, he would be the best candidate and overall would be a dope character to have in the game, which is why im so confused. Him being in the game wouldn't retcon or ruin any established lore (considering his backstory would just be a retelling of william's story in the fnaf games), and overall would just give a lot of positive attention to Dead by Daylight and the Five Nights at Freddy's franchise.
Unrelated but your hair looks really cool!
Can I just say off-topic
I love your hair, Honestly, I feel like RUclipsrs always has amazing videos but they don't get complimented enough
I consider Fnaf over.
All the games 1-UCN and maybe VR but all those games were mainly worked on by Scott and this game had HALF of Scott working on now what’s it gonna be like without him Scott’s story telling and direction to go in the series wasn’t always the best but it’s still better than where the series is going either end it at UCN so it ends of with William being tormented forever and all the souls are free, Henry had one of the best speeches in all of gaming in my personal opinion and just to see SB shitt on it in short SB should have been aborted, VR should have been what it try’s to make you think a funny VR game to make you think about the past and the series ending with 1-UCN.
Hot take: Besides the original, Bonnie, Chica, Freddy, and Golden Freddy jumpscares, and most of 4's- Moon/Moondrop has the best jump scare of the series. Throw a shadow on that bitch and make his eyes glow- and you got the perfect jumpscare.