FNAF Games Ranked by Horror
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- Опубликовано: 21 авг 2024
- Today I ranked the Five Nights at Freddy's games based on how scary they are. The list is organized from least scary to scariest and includes FNAF1-4, Sister Location, Pizzeria Simulator, Ultimate Custom Night, and Security Breach.
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#FNAF #FiveNightsatFreddys #FiveNights #FNAFSecurityBreach
I think one of the huge reasons FNAF 4 is so scary is because of the setting. Rather than an office or unfamiliar setting, this game takes place in a bedroom, a place we are all familiar with.
Yeah and the childhood memories of
“Monsters under the bed”
Legit feels like something that every child has dreamed of right INFRONT of you
No, it’s not just that. One of the scariest aspects pertaining to the game is the simple removal of cameras. Shuffling through the cameras in previous games, seeing where the animatronics are, reassures you a sense of safety and anticipation, as you know they’re not at your door yet, and furthermore, you have an idea of how much longer until they make their acquaintance. But in FNaF 4, there are no security cameras, so ironically, you don’t feel secure about the environment you’re in. So, you pretty much have to put your life in jeopardy and open the door to see what’s lying within the darkness beyond your doors. That constant apprehension when you approach the door, squinting as you open it to check, unsure whether a monster will greet you, or you’re actually safe, is the reason why I have never played FNaF 4, ever…. Something about heading to the door without knowledge of what you will see until you get there and shine your flashlight, it just evokes so many bad vibes.
@@vampirs888 Reminds me of when I was scared in my room but I was too scared to go across the hall to my parents’ room because I was afraid Darth Maul would appear out of the dark and kill me. Idk why II feared this seeing as I wasn’t even scared of Darth Maul.
@@believer1056 except that the monsters are on the bed
@@vampirs888 This is very well said and I agree wholeheartedly.
I once heard someone say that Security Breach is more of a "thriller" game than a horror game. Pretty accurate, if you ask me.
Thrillers normally rely on suspense, anticipation, and anxiety and I would say Security Breach is more like, "hehe silly bird girl chase me." Idk I guess it's just subjective.
@@Th3Badd3st 100%
Even thriller is too generous for it.
Id say its more of a FNAF themed stealth game than anything
@@Th3Badd3st thats fnaf sb in a nut shell for you
FNAF 3 lore-wise is terrifying. You're Williams son, who's simply there to kill your own father, who is locked in the building with you; also trying to kill you. You need to fend him off, trying to survive before eventually burning the place down in an attempt to kill him. If you look at the game from this perspective, i'd say it is one of if not the scariest FNAF game.
I think that in the books is explained that the guy may not be michael
Fnaf 4 still washes
@@pokeyourmom7070 Yes a creepy Bear with layers of teeth is scary true true
@@Dark_Trap998 from lore was your a child sooo,yeah that’s how children think
lore doesn’t matter because that’s not in consideration of someone realistically playing the game, maybe the idea of the game is scary, but not the game itself
The breathing mechanic in FNaF 4 is still my favorite, having to be more careful and listen is an amazing concept.
Fnaf 4 has no logic seriously WHAT BEDROOM HAS 2 DOORS TO 2 HALLWAYS AND A ROOM WITH 4 DOORS AND A BIG FAT CHAIR AT THE WALL?!?!?
honestly that's probably my least favorite part
making listening closely be a central mechanic and making the punishment for not listening close enough a loud screaming sound doesnt appeal to me personally
@@lookin457 your just picky asf
@@lookin457 late reply but i think its supposed to be reminiscent of the first fnaf game office
@@futuristicfire3378 THAT WAS ALREADYA. YEAR AGO??!?!? WTHHHHHBHHHH
One of the main issues with the SB 'jumpscares' is that they aren't actual jumpscares. You are alerted to the fact that you have been spotted and you can also hear them running right up to you, therefore nullifying any chance of surprise.
@Shade Puppet the joy of creation is a great example of what a free roam fnaf game should be
@@iamrightandyouarenot2466 true, TCOJ is a free roam that is scary as heck, models are great, the moments are super scary, like the living room, having no place to hide, trying that the animatronics don’t see you? Sheesh truly scary, and another thing about TJOC, is that they don’t over use it, it’s a perfect mix, in between space, and free roam, and a little bit of your good neighbor five nights at Freddy’s
I wonder will it be scarier if they removed the sound where the animatronics spot you. And instead use the same system as what crouching did.
@Shade Puppet Thing is, I could absolutely see SB being scary in its format. I swore when I first played the game that there would be five nights like usual, and like the animatronics, the pizzaplex itself would gradually ruin and decay. The security bots would shut down, but that also mean there would be no warnings for chica and the others appearing.
Obviously this was just my wild thoughts before actually beating the game, but I think something like that could have salvaged it horror-wise. I like the memes we got out of SB though lol.
@Auran Crash Map Bot is God
Most of security breach wasn’t scary for me, but damn that daycare was something else man.
Because you spent 10 hours finding the generators?
Fuck the daycare, took me 3 hours and made me go insane
Spent a good hour and a half on my first playthrough. I can now beat it in 3 minutes but I still fear getting to the the third generator.
*clean up clean up*
I literally died 4 times in the daycare. 5th attempt moon somehow got himself stuck so i basically cheesed it.
Interesting breakdown! I'm surprised that you didn't mention Pizza Sim's salvage scenes, though. The ambience and rising tension of sitting so close to these massive robots and playing all these grating, creepy sounds... And then having to *look away from them...* Seriously some of the best suspense and horror we've seen from this series in my opinion.
Lefty just gives you that look
IKR I was waiting for them to rave about it because personally, even just watching someone do the salvage scenes is still super tension-inducing
Jesus loves you guys
The salvage scenes are still the scariest part of the game imo
The salvage scenes are what made me nope out of the game tbh. Easily some of the best horror scenes Scott has ever made
Personally, i think the atmosphere of Fnaf 3 is amazing and the camera's really help with that. The only real problem i have with it is the Jumpscares, wich are underwhelming.
springtraps jumpscare kinda scary
the phantoms are really scary
The jumpscares aren't the best but there's no way FNAF 2's are better
Ok spring trap ain’t scary at all it actually funny watching run to the other side sometimes but the phantoms are the scariest jump scares
@@marx4538
FNAF 2 Jumpscares are essentially the same actually.
@@cayden2744 I'd say the phantoms are more polished and Springtrap is more animated than say, Toy Freddy or Withered Freddy
I think that FNAF 3's gross atmosphere deserves more credit for what it does. While it's not dark and tension-building like other entries, it breaks the mold by making the environment rotten and quite unsettling in it's own right. It also fits the colors of Springtrap perfectly, and causes him to blend into the environment like a lingering predator. Springtrap's tattered design and creeping animations portray him more as a poisonous threat rather than a ravenous one; which better fits his uncanny personification as a character in my opinion.
this is exactly what i wanted to comment but i didn't know how to put it into words
i think the rotting and dreadful feeling of the location combined with the backstory and the weird looking minigames make it aesthetically terrifying, if that makes any sense.
Ya ive felt that fnaf 3 is more unsettling than fnaf 2 and sister location.
i agree personally i believe fnaf 3 should be one of the top.
Unsettling? Yes. Great atmosphere? Yes. Scary? I don’t believe so. Yes I’ve played the full game. Yes I’ve beaten the game twice.
As a game it's not the greatest, but animatronic-design-wise Springtrap was an absolute bullseye
“This is also the first FNAF game with voice acting.”
Phone Guy: Hello? Hello Hello!
The animatronics can get a little quirky at night
@@jswizzle6536 hey,uhh its been a rough night *banging on the door*
i would like, but it's on 669 likes
For me, I always found sister location the creepiest. It followed me in my life, in quiet moments I could imagine baby's voice coming out of nowhere and the horror beginning. Trying to stay out of sight in an open area was also stressful, just trying to stay quiet. And BY FAR the thing that haunted me the most was the uncannon ending. Chilling out in your house, only to see the monster followed you home, limping out from the side of the screen. It scared me as a kid, and it still scares me now.
So.. basically a trauma?
Facts
The main issue with SBs jumpscares is that you can see the character slowly jog toward you 9/10. And if you can't see them, you know they're nearby and are expecting it
Being someone who played the first 4, the 4th one is definitely the scariest, just because all the FNAFs are quite predictable, (you see an animatronic on the door you close it). The fourth one has the absence of vision, you are only guided by the noise, and sometimes, you're not really sure if you heard something. So yeah, FNAF 4 is the scariest due to the absence of information compared to the others.
I think fnaf 6 do it better. Because we also have job to do and distraction from the adds but 4 feels more pressure
Agreed.
@@albumkosong The constant noise in FNaF 6 along with the badly animated jumpscares and the voice lines after they kill you kind of kills the horror itself.
It’s the tension that builds up in you. You’re at the door and you’re wondering if you should maybe turn on the light. Maybe you should close the door. You know that either one could lead to your death. It’s the sense of apprehension and thinking “is this really what I should do?” that really gets you. Did the jumpscares launch me out of my seat like my first few in the first game? No, but even today I still get a pretty good scare from them.
@@Xenorvya Fnaf 6 jumpscares are the only ones that actually made me jump nowadays.
To this day I refuse to play FNAF4. I used to have a phobia of the dark when I was younger (not a fear a phobia, I literally used to be paralyzed in a slightly dark room) a recurring nightmare I'd have is literally what your doing in that game. In my bedroom running to close both the door to my bedroom and my closet, listening and waiting. So no, no matter how good the game is I ain't playing it.
FNAF came out when I was in second grade; and it has haunted me since. It’s what caused my fear of the dark, why I still put covers over my head, etc…and I haven’t even played it once. I also had recurring nightmares similar to the ones you stated, but the scariest part about it for me was the fact that the only information I was getting about the game was from my friends, so of course my brain took things to the other level. When one of my friends was describing withered Bonnie and how his face was gone, he said a “rabbit with it’s face torn off”, and second grade me litterly thought they were talking about a giant humanoid robotic bunny with a bloody skull, gore and all. There’s countless others stories. I’m glad it’s starting to come back though, as now that I’m older, I feel less terrified and actually quite intrigued, and might pick it up soon.
You are a sad human being
D V, I regret to inform you that 🗿
@@VNG_oof u 16 now ? If so we the same age lol
@@justfriccoff3363 not all children react the same way to fear, some might just get scared and have nightmares sometimes but for others it can be like actual trauma, plus this person stated they have a phobia of the dark so it’s really out of their control to be scared of it
a*sshole
The real pants shitter in fnaf 3 is the 5 am springtrap staring contest
As someone who still hasn’t beat night five in fnaf 3 via these staring contests I can confirm this is true
I honestly thing 3 is heavily underrated. What a lot of people see as the game just being ugly, I think of as the atmosphere being really dark, dingy and unsettling. I think Springtrap being William Afton adds to it as well as the great design of the original character. Also I never really got the hate toward his jumpscare. I feel like it's pretty scary just getting some time just staring at Springtrap in his eyes.
I acttualy found fnaf 3 to be quite scary for one reason. Springtrap, more specifically him on the cameras. Trying to find him can be quite scary, and seeing him watching you knowing who he is, is genuinley unsettling.
Yeah, for me fnaf 3 is one of the scariest, springtrap looks scary and adding to this understanding that he is not just an animatronic
He's basically a rotten dead Corpse inside a Springlock-Suit
Personally the reason I think that 3 is the scariest entry in the entire series let me explain, throughout the entire series I've never really been afraid of the animatronics they're just robots what're they gonna do if they catch you? Bite you or stuff you in a suit, which don't get me wrong doesn't sound very pleasant but it's just not as scary as springtrap to me 1. He's human he knows what makes you feel pain and how to inflict it. And 2. He's a serial killer given basically an impenetrable mech-suit, which is why I am personally frightened by fnaf 3
For me it was always the tensity of being jumpscared by a phantom and then hearing him in the vents because I had no idea how fast he could get to me
fr! Fnaf 3 gets so much slander, i believe it’s because the mechanics of the game is different compared to 1 and 2. Or that there is only one animatronics to worry about. But that’s what makes it unique as scary! Not to mention the eery atmosphere it gives. So sad to see this game not get much appreciation. Spring trap is far terrifying then the others.
The only element of horror in Security Breach is the dread of a glitch killing you during the 6 a.m run
Lmao
me, who got the bot instructor’s head again and has saves open now: 😎
The endos are pretty scary honestly
@@maggiebroughton9798 true that’s the one part of the game I’d actually say is quite scary. when you’re in that underground area during the chica’s voice box mission. personally I’m also terrified of the monty golf part of the game too but that’s just because monty scares me
@@abbykelly75 Especially when you turn around expecting chica to be chasing you but its actually Vanny
Besides the office sequences the whole salvage section in pizzeria sim was pretty horrifying. The sound design and the super dim lighting paired with the flipping up and down of the paper expecting something to change every time always totally freaked me out to watch
FNAF 2 has the creepiest atmosphere for me. The rooms feel so real and they feel like I’ve been there before which is why it’s so scary to me. The hallway with the bathrooms is probably the scariest room to me. I’ve been to a place that looks so close to it.
One of the main things that the first Fnaf had was the Uncanny Valley, with animatronics too human like yet too much like a robot the atmosphere was so unsettling. It was really weird how as the games went on, each of the animatronics became more sentient and it sort of lost that effect of the Uncanny Valley.
exactly. they became to lifelike. the way they just stood in one spot and stared at the camera, and seemed to just materialize around the place was so unsettling
@@masonsummers7902 until you had foxy going at mach 3 after not looking at him for long enough
Them being animatronics and there looks didnt scare me. That type of stuff doesn't get me. It was just the mechanics. And atmosphere. You could change the enemy ai to anything and the quality would still be as good
@@masonsummers7902 The human-like breathing…
Yeah, FnaF 1 Chica scared me a lot when the game came out, just because of the staring. The FnaF 4 ones are a bit too over the top for my taste
FNAF 1 takes the cake of being the most scariest game in the series in my opinion.
It's a perfectly crafted mixture of realism and creepiness. The atmosphere is so damn fearful and filled with dread.
Hell, when I first came across Fnaf back in 2014, I used to be so scared of it because of how creepy and dark it looked.
The first game's sound design is criminally underrated. Don't even get me started on those eerie ambient noises that play whenever an animatronic enters one of the hallways.
@@estheay3611 the sound that sticked to me most from fnaf 1 is the sound of the door button not working and i dunno why. For some reason it just feels wrong or weird and you also know you're dead.
I mean, I like the first game's sound design and that's why it was still number 2 but I don't think it's even slightly underrated, let alone criminally. The first game has been out for 7 years and there have been thorough video essays with millions of views on that game's specific sound design. It's been given more than enough praise and that was kind of my point when calling FNAF4's atmosphere underrated.
@@Th3Badd3st I guess I just haven't seen too many of those video essays you're talking about. Going off the top of my head, the only popular RUclips videos that have analyzed FNAF 1's sound design in-depth are "How Audio Enhances the Horror of Five Nights at Freddy's" and "Sound Intensity and the FNaF Series".. Both of which were made by Scruffy.
ruclips.net/video/1yTIhtfgDwY/видео.html
ruclips.net/video/rMkkE0AIuMo/видео.html
@@SecretRatDestroyer idk if you’ve already watched it, but there’s a video of a guy explaining the sound design of FNAF1, and in it, he talks about this exact sound u mentioned of the door not working, how the game builds up the door as this kind of safe thing, that will always protect you, but then kinda betrays you and makes the door not work
FNAF 4 is the scariest for me as well for many reasons which you listed and more, but mostly it’s the concept of staring into a pitch black hallway, knowing something could be staring at you INCHES FROM YOUR FACE, and having to just stand and listen. Of all the games, it makes me feel the most helpless, and the smallest (both physically in the eyes of a child/the size of the animatronics, but also in a more metaphorical sense as well because of the endless void of pitch black dark in the hallways)
Sister location is higher up on my personal list, since sister location is the first and only FNAF game that actually gave me fear after I was done playing. Even jump scares and the jokes aside, I was genuinely fearful after I was done with my playthrough not just during it, which never happened to me in any other FNAF game I've played.
SAME, it left me terrified long after it was over, just the voice acting and ominous aura the whole time disturbed me
The salvage sections of FNAF 6 were honestly the most scary parts of any of the games to me. They nailed the horror aesthetic perfectly.
agreed
You Mean Scott Nailed The Horror Aesthetic perfectly
@@miacalva1825 you mean dave miller
scary this, scarier that... i really start to hate that word. it resume the mentality of the FNAF players. they're like earth-flat pêople. it's stupid to want to have the same scares. i would play the games only for the lore and the challenge
@@giannilyanicks1718 I know why you don't feel scared at all, you don't have a brain, you can't feel emotions, and can't think, you're just stuck with nothingness.
The jumpscares in UCN are hilarious because they just make "omnomnomnom" motions most of the time. It's the equivalent of "booga" and makes them seem less murderous and more like they're just pranking you. I wish there were more jumpscares like the scooping in SL because that would improve the horror aspect due to watching yourself get more or less eaten or having them lunge right at you being scarier than simply having them in your face. I think Springtrap in 3 has the most underwhelming jumpscares. He mostly just appears or stands there but watching him woosh across with your monitor up is pretty cool. His jumpscares themselves are also too predictable.
Most of the jumpscares aren't even animated, they're close up renders of the characters heavily shaking with motion blur. (Ennard, Nightmare Mangle, Music Man, Puppet, etc.)
This is 100% because UCN is a big game with many assets and clickteam probably couldn't handle all the jumpscare frames for over 50 characters (not sure if it wouldn't) or Scott just wanted to lower the game size.
@@MARKY2428 UCN wasn't meant to be scary in the first place, it was about difficulty and challenge.
@@urdeadnotbigsuprise7439 I know and that's true, which could also be another reason for the jumpscares being that simple!
Yup. I absolutly despised the jump scares in ucn. They are Just too shacky
I'm gonna start calling people I don't like "the equivalent of 'booga'".
The scariest for me personally was definitely Sister Location. Just how the jumpscares and ambience play into it is amazing and the area you work in adds to it with the vents and dark windows. The scariest part of it for me was definitely Ballora’s room and when you find the other security guard hanging on Funtime Foxy’s stage.
Circus baby mini game has the most unexpected jumpscare in that game. Couldn't sleep for 1 night after that scared me the hell out.
For me it would be second. The jumpscares catch me off guard the most out of the whole series. I hate it being pitch black to seeing funtime foxy launch at your face. Also the design of baby just creeps me out. Number one would have to be Fnaf 4 not because the jumpscares because of the sounds and ambience it just feels the scariest game.
For me I think Fnaf 1 and Fnaf 4 have things that make them equal to each other. For Fnaf 1, the atmosphere, the way the animatronics looked like something you'd see in real life, and the noises/sound design are and still is scary as hell. Fnaf 4 has scarier jumpscares, scarier mechanics, the feeling of being killed at any moment, and just like you said, scary mini games.
FNaF4 *terrifies* me. It just…it’s like the nightmares I had as a child.
I always found fnaf 3 the scariest, the eerie green lighting, the fear buildup when you see springtrap in your mirror or door but your resetting your audio, ventilation or video. Not just the game itself is scary but also, the lore. The history of springtrap and how the springlocks locked on William Afton is just frightening. I can only imagine the horror and pain that one goes through the failure of the springlocks on a suit.
I agree about the atmosphere but i think the jumpscares are very bad, springtrap just kind of stands there when he jumpscares you and then you can see when the phantom ones are going to jumpscare you so it’s less unexpected
The only good jumpscares is Phantom Foxy and Phantom Ballon Boy
I wish the Jumpscare sound in FNAF 3 was scarier but it’s still underrated
Yes! I agree with you!
But Springtrap jumpscare is the worst jumpscare in whole fnaf that is made my by Scott
I agree, I’ve never been able to play more than the first night of FNAF 4 because it scares me shitless, and the reliance on audio enhances that. But I must say, I actually do like FNAF 3 deserves more credit, I think it’s a good game, quite scary too.
do think* not “do like” 😅😭
3's had terrifying visuals and story progress
@@9legia Agreed, but yes, it is underrated. People discount the fear factor because the jump scares are weak, which just reinforces that stereotype that FNaF is nothing but jump scares. It does reduce that, but Springtrap is just pure nightmare fuel, and I agree about the grimy aesthetic. Many complain about it being the ugliest looking FNaF, which is true, but I believe that was largely intentional. Springtrap is a corpse, and the whole facility itself feels like a rotting, decaying corpse itself.
Yea like the atmosphere and the fact that there’s only one animatronic is fucking eerie.
@@ari_montz22 true!
“SL is the first game with voice acting.”
Phone guy: “Am I a joke to you?”
Bro the scene in sister location with the 2 technicians really just sent the feeling of absolute fear and dread throughout my body
A perfect way to start the final night
Personally I think SL has its scary moments but there are several long stretches of time such as the elevator rides, vent crawling and baby's dialogues where nothing happens and you are technically safe. Whilst FNAF 2 is always quick, tense, chaotic and scarier imo. But I 100% agree with FNAF 4 being the most horrifying.
Fnaf 2 is just a strategy game lol
@@RobloxIsCool5000 even if it’s not “scary” and more strategical, it’s fast paced which is already enough for some players
@@candypillz7670 yeh tru, it does make the game more enjoyable and the little breaks also add more depth to the game. Ig the feeling of suspense versus enjoyment is subjective to the player.
I also think that fnaf SB is less scary due to the fact that the protagonist rampaged all the animatronics, idk we used to stay hidden and run from the enemies without getting caught because we couldn't do anything, now we just wreck Roxy with a kart drift... That kinda kills the whole vibe
Yeah If you can fight back, why fear?
Sb was so comical
@@lefthand4605 Yeah, it was comically bad.
@@secretaccount7797 that’s why outlast 1 was so good. And now the new one. Trials they are making looks like we will be able to fight. That kills the whole vibe :/
@@llmangomanll5693 though the second Outlast wasn’t nearly as good as the first, in terms of atmosphere & plot.
Something that should be taken into account for pizzeria simulator is the salvage scenes, which are very unsettling, and the nature of how you cycle between nights. Moving from the bright, fnaf world-esque pizzeria into the vents at night is fucking daunting, and to me it has always felt like a bigger deal than just pressing a button that says “night 3”, or moving directly between nights.
I honestly feel like FNaF 1 is the scariest, because they have so many scary Easter eggs that can only be seen if your really looking, and finding out about those can increase your paranoia. Also the atmosphere, random sounds playing, and the difficulty
Fnaf 1 can still give me nightmares, even though I’m 20 now. Most terrifying game I have ever played or even know of. It hits me right at the very bottom of my uncanny valley with the animatronics, sound design is killer, ambience is nightmare inducing. What a way to start the series
you should look at outlast, that shit traumatized my 19 year old self for LIFE.
@@domnielsen5053 it's not scary for me, it's like a thriller, but there's some moments that made me jump.
a kid of ten years old in a body of a twenty one. i can't take this seriously
@@giannilyanicks1718 Ooooooh, you're such a grown-up. A real badass. If only other people could be nearly as mature and unshakeable as you. So sad. :'
that game wasn't that scary. it was more about stress.
Arguably, one of the scariest parts of Security Breach was Map Bot. Though, I’ve gotten used to their jump scare and actually love the character now
Cringe
@@sculptureofsound2 what's cringe
@@abbitako cringe balls
AAAAAAAAAAhi
Please take this map
Take a map
@@killerkrox7723 "free map :)"
I love this series since it was the series that introduced me to the horror genre. All of the games are scary in their own way (even Security Breach). But if I had to pick the scariest it would probably be fnaf 3, the setting really adds to the suspense with how run down everything is and not to mention those times when you lose springtrap on the cameras is absolutely terrifying. The jump scares might not be the best but in my opinion, that doesn’t matter. The way Springtrap just stares at you when he’s in your doorway is terrifying, especially when you know who he is. The mini games really added to the suspense, especially the one where it showed Afton getting springlocked. When you finally realize that Springtrap isn’t like the others, instead of his soul being trapped in the suit, HE is stuck in the suit physically. I loved this list and I love your channel but sometimes it breaks my heart to see how much hate the 3rd one gets, if I could forget all about the lore and experience the games again I would, no other series manages to achieve what Fnaf achieves. True horror without relaying on gore and guts, with Lore that’s always a treat and always keeps you on your toes.
fnaf 2 has honestly always been terrifying to me, everything is so open and impossible to close which leaves you feeling extremely vulnerable
Sister Location was the scariest for me, because of the voice acting I could really feel the emotion and fear that the story was trying to tell through 8-bit minigames
fnaf 3 is very underrated, the sound design is amazing and when there are technical problems it makes you panic easily. The poor camera quality makes your mind play tricks on you, trying to spot springtrap and occasionally getting the surprise phantom jumpscares. I would've put it at number 2 or 3 on this list.
Same
for me the springtrap jumpscare just wasn’t scary enough the rest is amazing tho
@@xxnozeyxx4243 at that point in the fnaf series it was jarring to have him smoothly walk towards you. I don't think any of the jumpscares are actually scary anymore so it doesn't change my opinion that much.
@@DukDolan yeah but whenever i see him walk i don’t feel nothing in the vr version of fnaf3 the jumpscare actually scares me since u can see him crawl towards u and actually jump scare u
I mean Springtrap just walks into your face and asks for your wifi password
Honestly I agree with the idea that security breach was rushed, the likely reason was Covid slowing down development and hurting QA(no wonder there are so many bugs) I think if they gave it another year it could have been more fleshed out and have some more scares
I honestly think that FNAF 4 is the scariest, the lore… the absolute terror that CC went through… honestly fantastic!
Security Breach is definitely the least scary FNAF game, but the whole DJ MM section was the most stressed I've ever been in this franchise, giant robot-things get me man
i mean its more of a thrill and not fear, altough its a good game, you kinda expect the jumpscares and you really, actually, literally SEE the animatronics come for you, and it looses that suprises-fear factor.
the daycare however, that section was just on another level
@@EnriqueGonzalez-lx3vl the endo section scared me the most
I think DJ MM was "annoying"/fun I took hard route so Monty was very active and always leap to me. With good music I completed it. If it wasn't that catching music I maybe would have ended game there.
@@LimbaZero I actually first trie'd that section only because Monty leaped at me while I hid in a craddle which caused him to clip behind the wall LOL, otherwise it would've been troublesome
@@EnriqueGonzalez-lx3vl I had a lot of fun in sb, but to call it a good game is too much imo. Too many bugs, not even remotely scary for a horror game and it is just not a fnaf game anymore, not a single fnaf mechanic is there.
The part in security breach with the weeping angel exoskeletons WAS terrifying, so you cant say nothing was scary
They could have been scary, but the section itself was so unterrifying that it didn't matter imo.
exactly.
Stolen from tjoc
i think the music man section is kinda scary. the bathroom part was more thrilling than chilling, but to think theres a giant music spider man "chasing" you along with ass kicking music just. woah!
@@mari1539 It was stolen from that, yes, but it still works (though TJoC did it better, due to the atmosphere and and visuals being better at building dread).
What I find unsettling about fnaf 4 is that it’s in a bedroom which in my opinion makes it more relevant to watches because most of the time they will be watching at night, in bed which as a child freaked me tf out
*Him explaining why ballora’s jumpscare is terrifying*
Me : Your goddamn right
For me the scariest thing about Five Nights at Freddy's 4 is the fact that you are in your bedroom. The place you are supposed to feel safe, now can kill you at any time if you drop your guard. Terrifying.
This comment reminds me of a story we read in English
In the story called a tell tale heart a old man is stalked and killed in his room, Our teacher says that this is ironic because you are meant to be safe in your room
@@kalebmincks3768 jesus what grade?
I've been replaying all the FNAF games recently and my god I am not looking forward to being jumpscared in FNAF 4. Definitely agree that it's one of the most horrifying ones.
So I'm just playing all the fnaf games and I finally got three stars on fnaf 3 which made me take a huge sigh of relief...AND THEN I REALIZED I HAD TO RELIVE CHILDHOOD TRAUMA OF PLAYING FNAF 4 ON MY TABLET AND GETTING TERRIFIED BY BONNIE OVER AND OVER AND OVER
You shouldn't be prepared for the jumpscares themselves. You should be prepared for the absolute extreme tension in that game.
man, i definitely get how fnaf 4 is scary, but for some reason i was able to complete nights 6-8 each in one try. I guess you get into a loop of check XY an Z, and knowing exactly what you have to do makes it less scary. I think the scariest for me was fnaf 2 because of the sense of dread when running out of music box time, which is easy to do in the later nights. As well as the character designs.
@@spoon7053 Thats very true. If you want to make Fnaf 4 less scary, you have to disect every mechanic of the game. I also came back to the game after not playing it since the release and I beat every night first try, even blind mode and all nightmare mode.
I think you can play FNAF 1-3 in VR in Help Wanted. I can recommend.
I'm not sure was FNAF 4 and sister location split in to mini games
Him: FNAF 1 has no single picture jumpscares
Golden Freddy: Am I a joke to you?
FNAF 1 always gonna do it for me. Combination of amazing sound design and ambience outs you right in that run down pizza restaurant as a kid. I think the air of mystery also enhances it as the first entry to the series.
Honestly, I would have swapped UCN and SB. UCN definitely isn't trying to be scary, but SB DEFINITELY has moments where they tried SUPER hard, like the Music Man vents and the Basement with the Endos.
Still not as terrifying as anything else on the list, but still.
At no point is UCN trying to be scary imo. It’s all gameplay
I agree with the endos. Everything else is dog in the water, but the endos are a nice little don't look away that scares me pretty bad.
What about underground in sb? With molten Freddy
@@inktheone5933 Ikr nobody talks about it. Fucking horrifying, compared to the usual mall bot jumpscares
I think only the map bots jump scares hit me and Music Man boss was awesome (opposite of scary). Was it Insym who said if you die too much or jump scares are too often then they lose horror element.
SB is meant to have that… epic modern pizzeria feel to it, with roaming characters like the rest of the games. But it has its own uniqueness to it, which makes it less scary. However, in FNAF 4, the game is so ramped up from the rest it’s insane. The Design, the ambiance, the fact that you are in a dark room in the middle of the night fighting off literal demons with doors and a flashlight, nuts. SB has that very… happy vibe to it. Don’t get me wrong there is scary moments in all the games, FNAF 1 and 4 do it the best.
UCN I've always viewed as basically an arcade game, rather than a horror game. It's more of a novelty you mess around with for a bit than a game the average person would play for hours on end. You still have people who try and perfect it, but that's was not what it was made for.
Isn't that literally what a custom night has always been? A novelty, which also serves as a nice challenge to anyone willing to perfect it.
Help Wanted is obviously S+++ Tier. Never had such heartattacks playing any other game. I get actual breakdowns during the night terror levels. 10/10 scariest game I ever played in my life. Hope I can finish it one day. 😅
1:40 It seems unfair to Security Breach to focus on those areas. I agree it's not much of a horror game, but you should include Fazer Blast basement, the Sewers, the Endo training hallway, and other areas where the vibe is intended to be scary. It's a game with a really wide range of environments compared to the others. Other areas of note would be the unlit daycare, theater basement, vents, and kitchens. It's still the least horror-like overall, but it isn't fair to show footage of the bright open areas, any more than Resident Evil 8 could be judged by the courtyard or mansion areas while ignoring the creepy basement areas with giant slimy babies chasing you.
Fair enough, that was a fault in the edit. But I'd say that my verbal points are still valid.
@@Th3Badd3st nah your wrong
@@mixem979 what about his wrong?
@@mixem979 Nah you’re wrong.
@@mixem979 *you're
The main thing that makes fnaf games (apart from sister location) scary to me (Me! My opinion!) is the feeling of helpless, you're trapped in a room with very limited tools to defend yourself from these terrifying killer robots, like doors with limited power, or a flashlight that, if it runs out of power, you're fucked. The main thing security breach did wrong was that the robots stopped being threatening due to you being able to just hide or shoot them and they will leave you alone.
i completely agree. especially the fact that gregory is a young child that completely destroys these animatronics that we're supposed to be oh so scared of. and the reason fnaf 4 is so terrifying is because we're playing a young child and constantly having to move around and have nothing to protect ourselves with and no where really to hide
@@maybarkand6232 even the idea that the animatronics were literally walking around your home and you just had to sit in your bed is horrifying on its own. It’s like everyone’s childhood nightmare in game form
Fnaf 3 was terrifying for me, because I knew every phantom, every error, gave sprintrap a chance to get closer, and I would frantically try and find him again after all of it, and I couldn’t see him. Had a night where I couldnt find him for the whole thing and was just blindly playing audios, listening for vents, but nothing. Died by 4AM and was thoroughly panicked and frightened
Help Wanted is by far the scariest. Seeing a 7 foot robot getting into your face and screaming at you is terrifing
for me, the scariest part of security breach was probably be when youre crushing chica with the trash compactor, but for some reason she doesnt break, and then she lunges at you. i found that to be pretty scary, but i mean thats really it besides a few other moments.
yeah that was kinda scary, that was a well done scene. However since it’s a cutscene, i knew that gregory would pretty much be invincible for the duration of the scene, and chica’s attack wouldn’t actually do anything.
@@spoon7053 true
That was definitely one of the freakiest parts of the game for me. While, yeah, Gregory is safe, it was just so horrific and disturbing and for some reason I just wasn’t expecting the game to go there
In my opinion, FNAF 4 isnt as scary as FNAF 1. FNAF 4's animatronics are so monstrous that they lose the sense of "uncanniness" that made FNAF shine as a horror game. For me, FNAF 2 is the scariest.
Facts I agree
fnaf 2 is too cool to be scary tbh
I've always found withered chica from FNAF 2 to be by far the scariest animatronic in the series.
YES FINALLY I'VE FOUND SOMEONE ELSE WHO FEELS THE SAME
@@bigblackguy25 fr. That fucked up beak, gaping eyes and tpose really used to fuck me up. Withered bonnie is up there too
Jump scares are only a small part of what should make the games scary. It’s all about the games ability to keep you on edge
Now edge for 47 minutes
Fnaf 4 is terrifying because of how amazing the animation and the animatronics design you also play as a child which would be even more terrifying and in your own bedroom
When it comes to Help Wanted, Fnaf 3 isn't exactly the scariest, but it's the one that made me stop playing the game. Not because it was bad, but because it was an extremely overload on my senses and actually caused me to have a pretty bad anxiety attack. That open vent to the right of you, that's just too much. Everything else still put me on edge, but for some reason it's just that what got me.
it's why I love it in HW. Besides the phantoms just being annoying
U sure ur not mistakening anxiety with the sense of getting highly stressed and uncomftable being in small and tight spaces? If im not wrong i think its a fear of it. Im someone who suffers with extreme to high anxiety levels and i for one can say that the vent isnt something thatd give me anxiety and or panic attacks. My anxiety in scary games only sets off when i start feeling un nerved and uneasy. Thats usually when i have a feeling something is or may happen that is putting my mind in a spiral of mess.
Im almost sure i have dissasociative anxiety disorder, general anxiety and introverted anxiety which is what im calling that one.
Dissosative being that i dont assosiate with other people often and if i do i feel uneasy and sensitive and could start feeling warm, go red, start crying, stop speaking, walk away, put my head down, blank them, zone them out, or even just small talk with people.
General anxiety is more so that ur uncomftable assosiating with ppl for too long and dont like feeling looking or being made out/ signaled out for something and for some reason. The same affects apply thru all of them as well however this one is just that ur comftable and happy when ur safe in ur own personal bubble.
What i call introverted anxiety is introverts who arnt used to assosiating with ppl or have lost the sense of trusting and beliving others resulting in sticking to their selves alone doing things on their own without ever asking for help and anyone who goes to speak to them they kinda just get frustrated and back away from them to stay within their confined space and do better or feel better alone to where they become more extroverted and may even slowly show more extroverted signs given time and if it never gets picked up by another person.
For me when this happens what i originally start doing doesnt get finished, or i will flat out just not do it ever again cause i feel a sense if unruled berayment of picking up something i didnt want spoken out aloud. I use my room and my music as a calming method for my introverted self and anxiety to help clam myself and lower my wall and chance of potentially having a panic attack.
Ive only had one genuine panic attack and i cant remember to why but all ik is the result of what happened to me was that i couldnt speak, couldnt move think act and choose what emotion i needed for that time so my body resorted to shaking alot slightly retracting, stepping back, quietly crying, putting my head down and hood up, and tryna figure out what to do. Luckily even tho the person who calmed down my anxiety hadnt realised i had a panic anxiety/panic attack from it, they did manage to calm me down and realised that they were to forceful with being so extroverted with me when my brain couldnt process how to deal with the problem.
Ppl ive let know about my anxiety however dont all know to be careful with me as ive not spoken up about it too much as ive not felt comftable doing so but to those who do wont push it with me anymore and will know to calm down and take a soft approach with me to not set me into a frenzy.
The worst times my anxiety has hit was collage as i werent sure who i could talk to what id be able to say who i can speak to and if i could be comftable with being around them ppl or getting to know them. Its safe to say that i made nearly 0 friends in collage and rarely spoke to anyone unless they spoke with me. I always let them know to always start a convo with me 1st and do it by small talk to ease me in to being able to have a conversation or ill just end up setting off again. However if i dont want to speak and make it clear in any way dont then try to carry on speaking with me its one of the worst things that can happen. Ud push me away more than anything and start to piss me off.
well that's sadge, waste of money for you
@@unboxing_legend7708 First off, you need to see a therapist. Second, you shouldn’t diagnose yourself it’s not healthy for your mental well being, especially since the anxiety disorders you listed are made up names. You are describing social anxiety disorder and general anxiety disorder (that one you got right) but you could also be on the autism spectrum or agoraphobia (fear of panic attacks or situations that might lead to them). You won’t know what you are suffering from until you go seek out a professional to help diagnose you and get you treatment to make life easier. Third and final thing, this persons anxiety that you are claiming isn’t a panic attack, you are most likely wrong. Everyone experiences panic attacks and anxiety differently, and you shouldn’t be writing a whole essay in RUclips comments to talk about all of your problems being different. I hope you go get some professional help because it sounds like you could really benefit from it.
@@whya_ dissasosiative anxiety disorder definately isnt made up u good bro? The last one is made up yes and i made that clear by saying so however i spoke about both the dissasosiative axniety disorder and anxiety in general as one doesnt fit all.
Love how u just assume shit anyway when u dont even no me but i understand. Ur one of those ppl.
Also m8 it doesnt take a genius to diagnose you and i have been diagnosed with anxiety and depression which depression i dont think i brang up.
The fact ur there just going against my comment for the sake of it is one thing but to fucking assume shit about me and make uo ur own shit about me in ur head is another.
And about that panic attack thing. I didnt say it is or was a panic attack, i said how they explained it sounds less about an anxiety attack as theyve stated and more so a panic attack resulting from anxiety.
So id like to no where u get off m8 tryna fucking go against me and most likely others as well when u no shit all about them. U hadnt even fucking knew i was diagonsed with anything and made ur self look like a right fucking prick. I was diagnosed with depression as a kid and anxiety during secondary school. As a kid i never even once felt or knew i had depression, secondary school it was clear i had anxiety. I showed practically everything proving this and yes i was diagnosed these by actual doctors.
Thing u got to realise is that ive grown up with ppl who are meant to be professional as u say but cant fuckig state the most obvious shit and always seem to get their shit wrong cause they always backtrack and have said to not just me but my family as well actually its not this its this oh wait u dont have this u have this wait were not clear anymore cause we cant tell the obvious difference between anything simple that weve diagnosed u for already and gave u strong pills to take but keep taking them just in case were wrong like fuck off bro.
I only diagnose myself with the shit ik ive been diagnosed for and if shit ive had has shown its self clear at one stage but has maybe temporarily not there.
For instance u cant get rid of depression which ive been diagnosed for however i spent a year and a bit where i hadnt at all felt depressed or had those random down times wchic depression causes according to professionals. Come to this whole week of a shit show ive had where its just been worse and worse each day, my depression started kicking back in and i nearly got myself trapped within the cage depression that it has always felt like to me. I was also just sad and confused to why this week has been so against me but i hadnt confused the 2.ive known all 2 well the difference on how they feel and present their selves to me as. Ones alot harder to deal with simple as that.
I still find it jarring how we got security breach after games like FNaF 4
The only explanation i can think of it's that because the franchise turned into family friendly not to mention the amount of kids in the fanbase, but again it's a thought i have.
@@beef9785 it's not like 5 year olds are coming to this community right ?
I mean its marketed for teenagers
They don't focus on the same things, FNAF 4 is focused on horror trough audio and visuals, security breach is focused on an "open" world free movement game with horror being secondary
You ever just switch developers mid development and scrap a quarter of the game's potential content.
@@ivanserdar3145 maybe not 5 year olds, but i def think there are many (too many tbh) 11- 12 year olds in this community lol
nah idc what other people say but those phantom jump scares and the chica and foxy jumps in fnaf3 will always be the scariest thing that’s ever happened to me
"This is the first game with voice acting"
Phone guy: am I a joke to you?
Though I don't disagree with the placement, I still think Security breach had some scariness. I have anxiety so I'm probably just scared more easily than others lol but I did actually find some parts scary such as the underground/backroom areas legitimately scary. So even if it wasn't nearly as scary as the others, I wouldn't say it has NO scary aspects at all
Yeah on my first run in the parts and service area with the endos I was spooked the whole time. Also during music mans chase looking back at this massive spider also was pretty jarring.
I think you are right. I wish it was much scarier. The reason it was not good enough is that it was rushed. i hope this doesn't happen in the next sequel and security breach gets improved by time.
@@clap6989 I agree, I felt like the parts and service area was the best part because it gave that uneasy, scary feeling that fnaf games usually have.
When the endoskeletons showed up at the bowling alley, I didn’t know about it because I checked the entire area before and saw nothing. So when I heard something right behind me that got louder and louder, I had the biggest jump scare I’ve ever had with these games when I saw 10 of them looking at me with there red eyes.
Security breach wasn’t scary at all due to how buggy the game was lmfao
security breach does have the map bot though, scariest thing I've ever seen...
completely agree. also fnaf 4 is really scary because of the unexpectedness of the jumpscares. in every other game, you can kindo of expect that you are about to die, but not really in fnaf 4.
i'm going to sound crazy, but for me, security breach is on par with fnaf 4
it contains all of my worst childhood fears: burning buildings, having no eyes, being hunted, and that DAMN basement with the moving endoskeletons, don't even get me started
I think why fnaf4 is so effective is because of how relatable it is. The others aren't really that relatable apart from maybe being scared of animatronics.
But I'm certain almost everyone as a kid had night terrors and was scared of what could potentially be lurking in the closet, the dark hallways outside their room or even under their bed. It hits close to home (pun intended) and that's why it's the scariest imo.
I feel like distinguishing horror and terror would be useful for you.
To put it simply: horror is the stuff that scares you (gore, spinning blades), terror is the unknown that makes you scare yourself (the dark, sounds you hear around the corner). It's worth a google if you want more details.
🤓☝️actually...
@@user-hx3xd2oe5o it's a very important distinction.
@@cralo2569 you're not an important distinction
So basically...
Terror: "Is there a monster over there?"
Horror: "Holy shit there's a monster over there"
@Junya More important than you think. Just compare the Saw movies to the weeping angels from Doctor Who.
(I agree) FNaF 4 is easily the scariest and I think that sound plays a key role in that. Obviously the animatronics, and the environment are scary but the sound takes it to another level. The constant checking for breathing, footsteps, and in night 5 where you have to check for laughs and fake laughs up the scariness tremendously. The jump scares all happen when your so focused on sound ques and what not that when you accidentally flash your light at a door or don’t check closet/bed fast enough, it just freaks you out. FNaF 4 is probably the only FNaF game so far where my hands start sweating as soon as I start a night. It’s the ultimate combination of sound, animatronic design, environment, mini games, and more to give you the worst of scares.
I completely agree with this list, great video
Idk man, Fnaf 3 scared the living hell out of me when I was a kid. The other games were scary too, but this one just REALLY got to me for some reason. Probably because of the dark, gross, chaotic atmosphere and the fact that you can be jumpscared many times throughout one night.
Also, springtrap's *eyes*
Amazing review(s) and ranking vid as always! Security Breach has been super interesting to see the reviews of in terms of horror. For me personally, it was one of the scariest in the franchise - maybe behind Fnaf 1 and 4 - although it might just be the free-roam and just how realistic everything looks. The fear factor does dramatically go down once you’re able to stun the animatronics (and throughout other portions of the game, like when you’re in Freddy), they remove that element of complete helplessness and turns it from survival based to skill or even just aim based. But those moments where you really can’t do anything but run go CRAZY
It's an honor to receive such positive feedback from the one behind "bad guy but i'm the good guy so i play it in the Major key" (genuinely a banger video)
It definitely doesn't help that little Gregory here is an unathletic little runt despite his rugged look, smarts and attitude. He can barely sprint for a full 10 seconds before running out of steam; he can't clamber over or squeeze past fences that you only need to just pull out of the way, etc. 😂😂
finally a reasonable comment about the fear factor in SB
brub if you played TJOC reborn you would turn white like a cartoon character
one of the most intelligent comment i ever saw about SB. even if he don't care, he still have my respect.
Fnaf 3’s horror comes in the chaos of the nights, you could be getting jump scared back to back knowing every time you do you’re giving springtrap more and more time to come closer to you.
And even when you do have downtime you have to look for him, he isn’t just standing infront of the cameras waiting for you, he’s hiding.
And the more you look for him, the more likely you get a camera error, giving you more panic.
And all of this perfectly leads into the worse jump scare of the whole series
The Bonnies (and also Monty) being on the thumbnail of a video on the games being ranked by scariness is surprisingly a bit accurate to how Scott saw Bonnie. As he stated Bonnie was the scariest out of the main four original animatronics, and gave him nightmares
My only major gripe regarding FNAF 4 is some of the designs for the animatronics, they look cool that's for sure but it comes off as being extremely forced and dare I say a very cheesy and over the top to try and look scary which made me take the 4th game less seriously.
The original designs from first two were fantastic (more so the first one) because there was really no major adjustments needed, restaurant animatronics on their own were always creepy and uncanny to an extent. Even when they're just idling and looking around where they'll occasionally stop to stare at something is already enough to send chills and especially when they happen to stare directly at you.
i agree here. Fnaf 4’s animatronics are pretty good (with foxy being the best imo) but they’re just not believable. Yes it’s a nightmare, so they will look like a Halloween decoration, but i loved the more realistic animatronics because they were uncanny but not necessarily designed to scare children. They give the vibe of “they brought joy to kids, but something went horribly wrong.”
I think once I was at a chucky cheese and I was going to the bathroom, and the whole walk, I could’ve sworn the Chucky animatronic was staring me down
I actually watched a video about the story of fnaf and when fnaf 4 was talked about a bit, the reason why they look overkill is because the little kid you're playing is William Afton's son. Why is that you ask? Well since Elizabeth aka Baby, was killed by his creation and what made William more guilty for this was bc he programmed Baby to kill children when approached, wich was something he wanted to prevent happening to his children. And after that happened, he decided to do something about his little son (forgot his name, sry) will try to get near them or even break out the house only to visit the animatronics. And what did he do? Installed some devices to tamper with his mind and play these nightmarish creations so he will get afraid of them so he won't get near them. And so the crying child had no other choice then to defend himself against them all of those nights. But until Michael had an idea to take his brother to Fredbears Pizza with his friends William was cool with it as long he scares his brother. And yeah when Michael decided to put him in Fredbears mouth, causing his brother to cry in tears causing the spring lock to malfunction, crushing the poor child's head
Goddamn, why did I even write a essay about this
that's the same gripe i have with fnaf+, the newer models look as if they're trying really hard to look scary and intimidating, unlike fnaf 1's more subtle way of making the animatronics scary.
@@cralo2569 imo the Freddy and Bonnie models look good and look like they would entertain children while also being a bit uncanny, but the chica model is just trying to look creepy
I’m kind of surprised I see a lot of people say Fnaf 4 is the scariest one. I definitely think that the atmosphere is really good in it with the focus on listening closely and the consistent silence contrasting the super loud jump scares, but the animatronics are just so overdesigned it just doesn’t really feel.. fnaf scary anymore. It just feels like generic horror monster scary. The point of the animatronics are their uncanny valley appearance, something meant to look cute and normal but we perceive them as eery as they just seem sort of ‘off’ naturally, like mimicking life. I think if this game went for just the original animatronic cast from fnaf 1 and just upped their grossness quality a bit like fluid leaking out of them/bugs crawling on them etc or even the withered fnaf 2 models I would’ve been a lot more scared of them. I wouldn’t even mind if they kept the big huge teeth and tattered monster appearance specifically for the night fredbear shows up because it would catch you off guard and fit the story well still, without going too overboard with making every animatronic not look like an animatronic anymore.
i think the tears and claws and whatnot are supposed to be related to the fact that this is a *childs nightmare*, they're not particularly robots anymore but they're inspired off robots
Thats the point doofus the animatronics are supposed to be the absolute worst thing imaginable to the childs imagination so they cant jus be "kinda weird" or "uncanny"
FNAF 3 so underrated in my eyes. The creepy atmosphere, lack of action, helplessness, reaction time, and the sound when he's in the vents. Not to mention him staring at you in the doorway
No matter how many times people say FNAF 4 tries too hard to be scary, I'll always look at Nightmare Fredbears absolute UNIT of a body and go "Oh my fuck, you're why I won't finish the game any time soon."
You have to admit, after assuming there is just one animatronic in FNaF 3, seeing phantom Freddy walk by is quite terrifying.
To me, the most unsettling moment in the entire series is in one of the endings of help wanted where you see the perspective of a child being murdered, and it’s elevated by glitchtraps horrifying design, also I think the security breach endoskeleton area is terrifying, but it’s still the least scary
I would have never thought that this video would rank the fnaf games the exact same way I would have done it. fnaf 4 and its sound design are definitely the gem of the series
I’ve only played ucn, and here’s my opinion: if you do the bears attack challenge, you don’t have much, so it’s a lot of waiting, which builds tension, but after you play such hard modes you get Jumpscared a ton, you just aren’t really scared
On top of that, fnaf 4’s jump scares would always be possible at any moment during opening the doors. Unlike some of the other fnaf’s where you know when you’ve died before you actually died, in this one, there’s always a chance of it happening if you’re not careful and they usually jumpscare you when you don’t want it to happen (turning on the flashlight in the hall in hopes that they’re not at the door only turning out that they’re there and they kill you) I will always love fnaf 4 it’s so good
FNAF 4 also has the scariest character in all of FNAF...
Plushtrap, f**k that thing...
what's creepier than big things in the dark, a small skittering pest in the dark
Speaking as someone who only watches let's plays and enjoys the atmosphere and lore, but I really think one of the biggest downsides of SB is the setting. With the other games, you were in a family-friendly pizzeria sure, but not on the show floor. You're at a desk, in a security room, or a storage room, the behind-the-scenes. The mechanical part, I guess, where everything is kept running. There are shadows everywhere, and to me at least nothing ever looked squeaky clean, everything had some sort of grime or age to it (especially in 3 lol). Fnaf 4 is the outlier, but again so much is obscured by shadow as you sit alone and seemingly defenseless. The fact that you don't have security cameras like previous games means you need to run back-and-forth to check everything, and it really sells the point that you're just a small child. And overall, I think the lower-budget visual design helped add to the eariness.
But in SB, it may be night but it's usually not that dark, at least not as dark as the other games. Everything is well-kept for the most part, there are bright colours everywhere. Security bots actively roam the halls (not to mention the animatronics themselves). Although idk much about late-game areas, I know those take place behind-the-scenes of the pizzaplex but at that point I'm usually checked out so I don't remember much of it. Maybe those areas are better?
Idk. Maybe if they went with a more liminal look the pizzaplex could have worked? But it's too.... new. Too clean, too clear. It doesn't feel like you're unearthing a dark past. It barely feels like you're going places you shouldn't go. Idk I hope this all makes sense
man i love everything you said about SL. it’s a special game to me because it was the first one i was following development on and bought on launch day. i remember how the animations, slight “free roam,” and voice acting all made it seem like the first AAA game in the series. funny how much better the execution was than SB lol
security breach feels less like a horror game and more like a survival game
To be completely honest, my only gripe for this is fnaf 4s placement, but I do have to agree it is scary. However I feel it's more of the build up to the scare that is more inherently terrifying.
The fact you need to listen so damn closely and all the the rest of the sound design being very unsettling is much more scary than the actual models for the robots are.
The main reason I feel that way is they feel like they are trying too hard to be scary imo (big teeth, destroyed metal framework, ect.), so much so that they don't fit into that uncanny valley effect that I feel most true horror comes from.
Otherwise, I agree with most of your other points, good vid!
FNaF 4 is beyond horror. You genuinely feel like you’re in the child’s shoes. You have to use such a sensitive feature and you get punished hard for it
the tycoon mode of pizza sim enhances the dread and tension i'd argue. its a quick escape and you can feel the fear building as you run out of coins and are forced to work in the office. not to mention the salvaging
SB seemed to be a fun-lore type game instead of horror. And FNAF3 and 2 bein THAT low?! I'm honestly really surprised by that. I honestly expected SL to be 2nd least scary
As someone who hates jump scares but is interested in FNAF's lore, I think SB is pretty amazing.
Sb was buggy as hell 😭
@@lefthand4605 I honestly didn't encounter many bugs, 3 at most, it was mainly frame rate. (I play ps4)
What kind of lore do we get from SB anyways?
@@buriburi8354 we get to see Helltrap (William Afton that's just the name I gave him) and see that he is the reason for the animatronics tryin to kill Gregory, we get to see the other victims return in the form of the blob, we see what became of Vanny after Help Wanted, we also get to see what the company itself is like after all the murders, there's a lot more obviously but I still need to unlock/find it
I think I was scared by 1 more than 3 and a lot of the others in different ways- you felt safer when the doors were closed and you knew where everyone was, but watching the power go down was the most nerve-wracking feature I can think of throughout the whole franchise (except for maybe night 4 of SL). Plus, the first time I saw Foxy running down the hallway is a core memory of my childhood.
Then for two, there was a lot going on so it felt less scary and more stressful than anything, especially when you had BB in your office, Foxy walking towards you in the corridor, the music box running out and toy Chica in the vents all at once. Taking away the doors was a good plan, losing the sense of security was scarier before you got used to it.
Also Nightmare BB with his nasty hands is his own damn catergory.
4:00 Bro is absolutely tryharding night 1 12 AM😭
Imho Pizzeria Simulator tops all of them, because unlike in any other game, there are moments where you just cannot predict them coming. The noises are so minuscule and the jumpscare sounds are so good, it makes it a lot more unnerving than either FNAF 1 and 4.