Impressive video, Live From My Basement. Looking forward to your next upload! I smashed that thumbs up button on your content. Keep up the fantastic work. The comparison of the whip mechanics really highlights how game design has evolved! Given the advancements in AI, how do you think future Indiana Jones games might further enhance player interaction with the environment?
@@KeyserTheRedBeard Thanks man! I personally think it would be really cool in future Indy games to be able to create your own exhibits at the college of all of your collected relics from around the world. Would be cool to have this as way to make extra money to buy new gear. Thanks for watching btw!!
Before the Great Circle came around and "Yoinked" the spot away from both, I always had a hard time deciding which of the Indiana Jones action games was my favourite, Emperor's Tomb or Infernal Machine. On one hand, I prefer the Infernal Machine in terms of story and puzzle-solving, with less linear levels. On another hand, Emperor's Tomb fighting mechanics are incredibly fun, still today, and it's good to have Indy not move like a tank.
Impressive video, Live From My Basement. Looking forward to your next upload! I smashed that thumbs up button on your content. Keep up the fantastic work. The comparison of the whip mechanics really highlights how game design has evolved! Given the advancements in AI, how do you think future Indiana Jones games might further enhance player interaction with the environment?
@@KeyserTheRedBeard Thanks man! I personally think it would be really cool in future Indy games to be able to create your own exhibits at the college of all of your collected relics from around the world. Would be cool to have this as way to make extra money to buy new gear. Thanks for watching btw!!
Before the Great Circle came around and "Yoinked" the spot away from both, I always had a hard time deciding which of the Indiana Jones action games was my favourite, Emperor's Tomb or Infernal Machine.
On one hand, I prefer the Infernal Machine in terms of story and puzzle-solving, with less linear levels.
On another hand, Emperor's Tomb fighting mechanics are incredibly fun, still today, and it's good to have Indy not move like a tank.
Both games are amazing