what i learned from pitching productions to studios
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- Опубликовано: 28 июн 2024
- I talk about some beneficial things I learned about pitching to studios.
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I think it's also good to mention that pitching directly to studios isn't the only way to pitch projects.
There's also dedicated pitching events where you pitch to different producers and other people who attend the event.
A lot of the times these kinds of events happen at (animation) festivals but there's also dedicated events for just pitching, some are even accessible to the public or graduated students so they can see what it's like to pitch.
One of note in Europe is Cartoon Springboard, which is a pitching event for graduates (of max 5 year after graduation) so they can pitch their projects for producers and other types of people with industry experience that can give feedback on their projects.
So if you aren't sure how to set up a pitch it can also be useful to visit one of those events and see it be done live to get inspiration for how to set up a good pitch.
Have you ever had a pitch stolen from you?
Lmao I thought i was the only one paranoid
Not having poor man's copywrite, _so you could prove AUTHENTICITY of what you did ...might smooth the moves with greedy, or provoking billionaires, but maybe not the cops because of timeshares ,stocks,and what you do in your spare time.
"Prove your side of the work" ,is my unprofessional opinion[ I'm not an industry expert like Toniko Pantoja is.]
Thank you.
I just looked online ( today is Sunday: February 4th); a logo design can be$ 5 - $50,000.
A pitch idea that gets stolen w/o reporting it could also be a source of Graphic Design theft for logos.
BEWARE! That could be anywhere from 1 or more logo per work!
this is so useful! found pitching so difficult at first, but once you practice more it becomes more natural. definitely a skill that everyone should learn
Thank you for such for such a timely video! I just started working on the new pitches for an animation.
It's a great perspective to think of Pitching as pushing yourself as a salesperson and the part of getting recommended to someone else even after you've been rejected is something I never thought about. Another reason why networking is key in my opinion.
Awesome discussion! 👏🏿
Having my own show independently or being shown in a streaming service is such a dream and the journey is very long to get there but I'll do it for my family that supported my future career and my country 🇵🇭
Needed to see this
Have you done a video on Beat Boards vs Storyboards? If not, could you make one that goes into great detail about the difference, and whether or not they’re necessary for indie projects?
ruclips.net/video/1zVpAKnXCB0/видео.html is this what you're looking for?
[ I dont fully understand an animators' role as a salesmen. Maybe a negotiater, but not a salesmen. ]
Also, artists that are fully aware of Gary Vee: he said "Date salesmen if you want to be an artist."
Im now wondering what Toniko Pantoja's take is on this, being he thinks he can do several occupations like instructor, salesmen, and animator ...just to name examples.
Thank you for your video. I believe there is a display issue on your 2D animation website, at least for me
Thanks for the helpful advice! Do you have any advice on how to get into the room to pitch a project? I don't even know how to get into the room to begin to pitch a project
idk if you've already answered this before but, is it possible to be successful in the animation industry whithout living in LA?
I'd like to know too
Yes! You need to find out where the animation hubs in your country are but there are tons of opportunities out there, especially as remote work is growing. I work in video games for a company based in LA but I'm in Canada. There are huge animation studios in France, Brazil, Canada, and everywhere. You just need to do your own leg work and research. Reddit has a lot of resources. Asking artists is one way but I'd suggest finding conferences in your area or recordings of panels and listen to them, it's much more effective than waiting on a response from a stranger.
Absolutely. The internet exists, take advantage of the amount of reach you have to people around the world. You don't need the support of big studios to become a professional animator. Just look at Hazbin Hotel, The Amazing Digital Circus, etc
Skill is the most important part to get hired, mate
depends on the animation industry. I can't speak for everywhere else, but most productions prefer the crew to be local especially in LA. Since not many artists and animators have a high profile, the networking on being local is extremely valuable. If you are remote, you will most likely just be seen as a freelancer. if you want to elevate your career such as becoming a supervisor or a director, being local makes it easier for that.
Animation Question: Could you explain the odd rule to me and do you ever use it? I tried understanding it but a lot of the videos I saw went into confusing math physics...
hu
Yeah, I just realized I'm not the only one, aw hell nah! At least I'm not for money, rather just for show lol
Pitch your show to me.
Are you in 2024?