Deep Rock Galactic - Solo Engineer Elite Deep Dive [Week 231] (Rocky Claw) Dense Biozone
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- Опубликовано: 4 июл 2024
- A Deep Rock Galactic Solo Engineer Elite Deep Dive in the Dense Biozone biome. Primary objectives of collecting morkite and recovering data rack. Secondary objectives of collecting repairing mini mules.
Solo Engineer Elite Deep Dive [Week 231] (with Bosco)
Mission Codename: Rocky Claw
Planetary Region Biome: Dense Biozone
00:00 - Loadout
01:53 - Stage 1 - Collect 200 Morkite, Repair 2 Mini MULEs (Elite Threat)
11:13 - Stage 2 - Recover Data Rack, Repair 2 Mini MULEs (Shield Disruption, Critical Weakness)
32:51 - Stage 3 - Collect 200 Morkite, Repair 2 Mini MULEs (Rival Presence)
Loadout: USteppin.com/deep-rock-galactic
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Deep Rock Galactic by Ghost Ship Games
store.steampowered.com/app/54...
www.deeprockgalactic.com/
Developer: Ghost Ship Games
www.ghostship.dk/
Publisher: Coffee Stain Publishing
www.coffeestainpublishing.com/
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Homepage: USteppin.com
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#DeepRockGalactic #DRG #EliteDeepDive #JoinDeepRock Игры
Homepage: USteppin.com | RUclips: ruclips.net/user/USteppin | Twitch: twitch.tv/USteppin | Discord: discord.USteppin.com | Twitter: twitter.com/USteppin
This elite deep dive was actually quite fun, even with 4 people we had trouble on the second stage
I love the fact that when you did the Caretaker boss and ran out of ammo with your shotgun, you just hear "I'm out!" and then it's immediately followed by the _thunk_ of a high explosive being launched XD
Mr. Clean strikes again! Good video brother!
Nicely done!
I decided to try an elite deep dive solo for the first time and this one looked easy enough. Did it with solo gunner and barely survived lol
this is the definition of dedication
Wonder if you’ll ever use a different loadout
Never for engineer, I really don't enjoy the other weapons, the loadout I use is just fun, simple and familiar
@@USteppin Fair enough. Could you try a different class at some point, then? If not, all good.
The devs said that armor breaking is finally fixed, have you tried it? It might be better now
He kept trying it every week for the past 3 years and it finally worked 😍
I didn't really notice a difference
Armor breaking won't feel very different to those who have already been using it, except to hyperprop users, because they fixed a bug where damage wouldn't pass through armor.
For buckshot, minigun, etc, blocking one pellet or bullet was never a big deal anyway, but for a large projectile it is noticable. So that's fixed.
However, to those who haven't been using armor breaking, they may start to notice heavy armor has been buffed on haz3 and above, so to them, armor breaking is a more appealing option now, whereas before it never seemed totally necessary.
Was this a first attempt?
Either first attempt or he wiped on the first stage
Ya first attempt this week