Classic TBC: Restoration druid - which builds seem viable?

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  • Опубликовано: 15 мар 2021
  • HI people!
    This is my first video about restoration druid healing in tbc.Ill look through all the druid healing spells, their HPS, HPM, Optimal build and so on and forth. Note that I can't talk about specific fights partly because I haven't done them, and partly because blizzard has talked about tuning bosses around their early pre-nerf version back in tbc. Hope you enjoy this regardless!
    DISCORD: / discord
    PAYPAL: www.paypal.com/paypalme/Necer...
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Комментарии • 55

  • @huntercynthia1
    @huntercynthia1 3 года назад +5

    Love your opening and your voice. Of course, your content is spot on, too! Yes, tree form!!! ♥

  • @joshualknl
    @joshualknl 3 года назад +7

    Sorry but this video has bad information re lifebloom. Rolling lifebloom in tbc was THE primary way to heal in TBC for druids, especially on main tanks. You mention problems with with gcd, but you get 5.5/7 seconds of you gcd free to do whatever else you need most of the time. In addition, a single stack of lifebloom was often sufficient to heal ongoing damage to a main tank with good stats who was playing perfectly. This was so strong that one strategy was to keep three stacks up on three different tanks, even despite the fact that you’d have little to no room to do anything else. This also meant that in dungeons or karazhan for instance, you can add a rejuv to the tank and two other players, and still have time left over to reapply lifebloom. Note also that rejuv has a much greater duration than lifebloom so keeping rejuv up on multiple players so you could cast swiftmend if you needed to was possible. You had both swiftmend and nature’s swiftness as emergency buttons and could drop out of tree to cast healing touch (e.g., with nature’s swiftness) if you really needed a huge emergency heal.

  • @drenth27
    @drenth27 3 года назад +5

    I remember from TBC live lifebloom was broken if you keep all 3 stacks up, on the tanks. Also timing lifebloom for the burst aoe damage on the raid was great. if you know in in 5 sec aoe damage will happen throw a bunch on the dps. On the endless servers i was lazy in getting gear from out side of raiding and only had like 800 +healing, but having a large pool of spirit for the +healing on the tnak group. I found it was not hard to out heal people, and with the blue dragon deck i never oomed out even on a 7-10 min long fight.

    • @tengil4595
      @tengil4595 3 года назад

      So blue dragon has a potential use you say? Cool cus I just bought it

    • @drenth27
      @drenth27 3 года назад

      @@tengil4595 got mine when they first came out for like 700 gold on my horde druid. Although my ally druid may need to drop like 4k for his.

  • @jarlfisk
    @jarlfisk 3 года назад +6

    When I was a noob in original tbc. I was playing resto druid with no tree form and had like 4 different ranks of HT and i was so bad . Healing heroics was almost impossible for me , haha.

    • @Noctrl100
      @Noctrl100 2 года назад +2

      Lmao 🤣 Bro reminds me when I first played it was like the last few months before tbc released and I played up to like level 20 before I realized it was much more efficient to use my bow then meleeing

  • @roniroukoz6040
    @roniroukoz6040 3 года назад +3

    What are your thoughts about combining darkmoon fair trinket with tree of life spec? Does lifebloom ticks trigger it?

    • @neceriumcloudes5381
      @neceriumcloudes5381  3 года назад +2

      Supposing no nerfs to the blue dragon card (which isnt suppose to happen afaik) it's going to be very good

  • @snoopmuniek
    @snoopmuniek 3 года назад +7

    I'm planning myself to play Dreamstate druid but with Moonkin talent. I hope that it will let me heal normal dungeons and simultaneously do some quests and world farming. Heck i'll try even to heal heroics with this build. Are You going to compare these 3 builds in real game? It would be a nice completement of your guide.

    • @Nato3713
      @Nato3713 3 года назад

      Interesting, ill have to check it out myself

    • @snoopmuniek
      @snoopmuniek 3 года назад

      @@Nato3713 let me know about your thoughts when bc starts :)

    • @grosporcmartin
      @grosporcmartin 3 года назад +1

      Hows the dreamstate druid doing?

    • @snoopmuniek
      @snoopmuniek 3 года назад +1

      @@grosporcmartin i'm doing very well. My gear gives me about 500bh and i easly heal hellfire citadel and coilfang dungeons. This build is very mana efficient... I drink just few times per dungeon run. When i,m bored i do some dps like hurricame on packs. So in case of healing its great!. But the best thing is moonkin form and doing solo questing. With healing gear and this build which gives me bsd from my intel i have about 300bsd. Questing solo is really fun. This build is a sweetspot

    • @Landaren
      @Landaren 3 года назад

      Personally I just went tree and root dot and wait for stuff to died.
      It’s not fast.
      But you won’t die to most monsters

  • @DarkInos
    @DarkInos 3 года назад +9

    Tree for life. I was playing Resto druid in original TBC. Tree + hots all you need for everything.. Healing touch.. only together with insta cast talent for "big savior heal". Even in dungeons.. lifebloom + rejuw is all you need most of the time and throw regrow from time to time.. when you get some "decent" healing (that most druids will already have from T3...) lifebloom was broken spell.
    I will play druid.. to enjoy HoTs.. never again using Heal touches.. blah.

  • @5p0ngy
    @5p0ngy 3 года назад +4

    Did you take into account the sub lvl 60 spell coefficient penalty in your calculations?

    • @CVSoprano
      @CVSoprano 3 года назад

      @@neceriumcloudes5381 They most definitely exist.

    • @neceriumcloudes5381
      @neceriumcloudes5381  3 года назад

      @@CVSoprano Yea you are right, I just completely missed it when making the video

  • @nastynotch8314
    @nastynotch8314 3 года назад

    The restokin, i farm natures proc with low rank regrowth of rank 3 healing touch, that way when I throw out a large heal, I can do max rank at 2.5 sec, which makes it the best heal in the game. And since it works with all crits, you should be moonfire farming!

  • @pcmnoname
    @pcmnoname 3 года назад

    hmm... out of the guts i think balance/regro will shine if you have bad geared/skilled ppl that need chunk heals a lot or have less healer, since less will benefit from your aura as well, like in heroic dungeons. In 25 man raids i think the tree will be nice, eps if you got a spot in the tank group.
    Thanks for noticing imp. FF as an option :)

  • @randomname6010
    @randomname6010 3 года назад +3

    Back in the day I got a trinket that had a chance under some condition I think it was heal to make your next spell cost like 450 mana less my life bloom cost less then that hit 5 people and would essentialy endlessly proc the trinket leading to endlessly casting lifebloom at no mana cost. I dunno just a thought. My guild just yelled at me to not spam XD wish I could remember the trinket.

  • @ThreechTHEdruid
    @ThreechTHEdruid 3 года назад +5

    3 main healing spells? where is lifebloom that is insane

    • @staplesfoley
      @staplesfoley 3 года назад +4

      The biggest and most impactful spell a resto druid gets in tbc and he barely mentions it..

    • @ThreechTHEdruid
      @ThreechTHEdruid 3 года назад +4

      @@staplesfoley yeap clearly has no clue about druids😂

    • @Matt_Robert
      @Matt_Robert 3 года назад +4

      yeah ive already tuned him out as a reliable source for resto druid information

  • @Iegendsneverdie
    @Iegendsneverdie 3 года назад

    You didn't include any of the new TBC downranking penalties to spellpower coefficients in your calculations?

    • @neceriumcloudes5381
      @neceriumcloudes5381  3 года назад

      They did not seem to exist, atleast not on the beta. Rejuv r4 is still 0.2 / tick for example
      tbc.wowhead.com/spell=2090/rejuvenation

    • @CVSoprano
      @CVSoprano 3 года назад

      @@neceriumcloudes5381 They. Do. Exist. I'm going to have to reply to every reply, aren't I?

  • @renelubeck8736
    @renelubeck8736 3 года назад

    How is it to level a Restro Druid? My Druid is Lvl 60, and as Balance.

    • @tonywoods4270
      @tonywoods4270 3 года назад

      I leveled as resto lol

    • @renelubeck8736
      @renelubeck8736 3 года назад

      @@tonywoods4270 In Dungeons or in the "normal" World?

  • @spartaqq
    @spartaqq 3 года назад

    what classes u planning to main in tbc?

    • @neceriumcloudes5381
      @neceriumcloudes5381  3 года назад

      Druid and hunter seems to be the answer, atleast right now!

    • @spartaqq
      @spartaqq 3 года назад

      @@neceriumcloudes5381 thinking about hunter/holy priest

  • @angelmusicvideos
    @angelmusicvideos 3 года назад

    so call me crazy but what do you guys think about this strategy for the bottleneck dungeon farming we all going to do on release date.
    1. Bring 2 Mages To Pump Aoe
    2. Bring 2 Resto Druids To Pump Heals On Mages To Consistantly Cast Aoe.
    So The Idea Here Is To Have The Mages Pump Aoe 4-6 mobs And Have HOTs Stacking On Them From Both Druids Since In TBC HOTs Stack. This Is Just a weird idea but seeing Hots stack now means alot of over healing so why not just make it for mages to be tanks. Naxx Gear Mages Will Easily Have Enough Stam To Sustain Them From Not Dieing In 1-2 Hits I seen alot of videos of the damage done on clothy in normal and its not that insane compare to Heroics so yea just thoughts being thrown out there with Hot stacking.

    • @Krolot-um5dg
      @Krolot-um5dg 3 года назад

      idk man what about prot pal disc 3 mages tho xD why would u loose a dps for a healer just to overheal

    • @nastynotch8314
      @nastynotch8314 3 года назад

      Best cleave is pally, 2 mages, 2 destro locks.

    • @nastynotch8314
      @nastynotch8314 3 года назад

      Pally gathers the mobs, and grps mobs, warlock AoE stuns allowing pally to leave, while mage max rank blizzards at all times while other mage frost novas on CD, and locks rotate stuns with rain of fire.

  • @Remidemmi96
    @Remidemmi96 3 года назад +14

    im sorry but trying to figure out how to play a healer in a spreadsheet doesnt really work. It is interesting math but that absolutly does not translate into the real game.
    A healing touch resto druid is literally just a worse holy paladin, and holy paladins already are towards the back of the meters in most situations. It is way too slow to be useful, and even if it does a lot of healing in theory, in reality it will usually just overheal by a massive amount. There really isnt a fight were you can say "i need a 7-9k heal 3 seconds from now on THAT person" even one, let alone often enough to make an entire build arround it. It is a very good "oh shit" spell in combination with nature swiftness, other than that it is never worth casting in raids.
    TBC healing very much is about healing people up fast, either to avoid being sniped, or to avoid ppl getting killed by the next ability. Generally, you try to find targets where your hots have the smallest chance of doing a lot of overhealing, such as tanks, targets with dots, or for fights with predictable aoe dmg just on as many targets as you can. Outside of that, you just try to spot heal with regrowth.
    Regrowth kinda sucks. It is exepensive, and its 2 second cast time puts it in a weird spot: too slow to be a quick flash heal, too little healing to be a big holy light. But that is fine because you have some hots running on good targets, and just regrowth spot heal as a filler with your left over gcds. The other big value in regrowth is putting long hots on a bunch of people, potentially doing healing if they take dmg again, and also giving you the option to swiftmend. Casting a swiftmend right after a regrowth is actually a very strong single target burst combo that can easly top people off if needed, way faster than a healing touch could.
    One big question is, when do you lifebloom, and when do you rejuv? Both have different advantages.
    Lifebloom is faster, it ticks every second instead of every 3, it does all its healing over just 7 second, and it gives you the option to roll it if more healing is needed. If you roll 3 stack lifeblooms on 4 (or later with haste 5) targets, you do a lot of very focusd healing onto those targets.
    Rejuv on the other hand while doing less per target can cover twice as many targets at the same time. It also doesnt punish you for swapping targets and frees up your gcds more. But it also costs twice the mana per gcd.
    Ultimatly, playing resto druid in tbc is about know which targets are worth to hot, which arent, and what hots to use depending on fight and healing setup, and finding good spot heal oppertunitys if you have spare globals. Some people just spam lifebloom 24/7 when a lot of them have next to no value while a well place regrowth could get way more out of that gcd. Some people try do the opposite and just spam regrowth or even healing touch and end up being worse holy paladins. Neither will ever be good, it is all about finding the correct balance between both.
    Quick note on downranking: you never want to downrank your hots. You want to maximise the healing your hots do before the target is topped off, meaning you want as much healing out of each tick as possible because its unlikely your hots wont overheal after the first few ticks. Downranking regrowth maybe has some potential, esp since it is very mana hungry, altho personally i've never done it. Generally, if you dont have the mana to cast max rank regrowth, you are probably better off just not casting inbetween your hots.
    I dont want to be rude, you definitly put a lot of work into the math and it is interesting stuff, but healing is different from dps, esp back in these older expansions. Just because something might look good in a spreadsheat, doesnt mean it that will actually work in the game. It is not about doing the best healing in a vacuum, it is about doing the best healing in the damage patterns the content gives you, which usually ends up being very different, and i just wanted to explain that.

    • @Matt_Robert
      @Matt_Robert 3 года назад +1

      @Remidemmi96 literally my exact thoughts while watching this video.

    • @impaladba
      @impaladba 3 года назад

      Regrowth spam is totally viable on the encounters where alot of random targets take damage, but you need specific gear ( alot of sirit, intellect, Blue Dragon trinket,relic from Hydros and t5 2set bonus) you need specific build (balance until 0,5 sec reduced cast after crits) Just make sure you will have enough mana to work with. In those kind of encounters this build is highest possible hps you can have on your druid.

    • @Matt_Robert
      @Matt_Robert 3 года назад

      @@impaladba That all depends on what your roll is as your raids druid healer. If youre a raidwide healer than naturally regrowth is a viable option.
      But as a Multi-Tank Healer, you roll lifeblooms and rejuves on your tanks. Your shamans and priests are the aoe healers.
      Chain heal and circle of healing output is absolutely ridiculous.

    • @impaladba
      @impaladba 3 года назад +1

      @@Matt_Robert as a druid you should have both options available. Differrent encounters requires you to heal differrently.

  • @neceriumcloudes5381
    @neceriumcloudes5381  3 года назад +2

    I have NOT included the down-rank penalty in this video. I didn't know it existed, it seemed vacant on the TBC beta in the beginning, and I didn't research enough to find it. I apologize for that.
    What it means is essentially, that the lower ranks of every spell are over-estimated and will in the actual game do less healing than what I have shown. Roughly, it seems like the mana efficiency of all ranks are somewhat equal, meaning you decide rank based on how much healing is needed and not on which rank is the most mana efficient.
    I made a short video explaining what the down-rank penalty is, should you be interested:
    ruclips.net/video/sA3iY_Mj6Q4/видео.html

    • @impaladba
      @impaladba 3 года назад +3

      you are missing on downranking penalty man. In TBC it was
      Calculation:
      sLvl = Level that the rank of this spell can first be learned
      cLvl = Caster's Current Level
      Downranking Multiplier = Min(1, (sLvL + 11) / cLvl)

  • @balter5247
    @balter5247 3 года назад +2

    Lifebloom.

  • @charlesdarwin9001
    @charlesdarwin9001 3 года назад

    Dreamstate >>>>>

  • @tonywoods4270
    @tonywoods4270 3 года назад

    You cannot have more than one rejuv on the target, downranking is a horrible idea, and only 1 spec is viable for constant heals which is deep resto ToL. Dreamstate isn't decent until Phase 3.

    • @VitalPlusLife
      @VitalPlusLife 3 года назад

      You cannot have more than one rejuv on the target? in tbc you can

  • @Davidred31
    @Davidred31 3 года назад

    Druid tries to solo heal a heroic with only rejuv and lifebloom..
    Druid doesn't get invited again.

  • @Neo-Bladewing
    @Neo-Bladewing 2 года назад

    I'm sorry, but this guide is chock-full of bad information. Resto Druids have extremely high natural mana regen, and if they innervate themselves, they basically get their entire mana bar back - all of their spells, even if just spamming max rank, are so mana efficient when used properly that you should be using all of them. Drinking super mana pots on cooldown has been enough for me to maintain max mana, even on long-duration raid fights, by maintaining lifebloom stacks and casting regrowth at the right time. Rejuvenation will actually be your least used healing spell, mostly just active as a cushion in case you need to swiftmend. I'd also just use nature's swiftness on a regrowth instead of wasting a gcd shifting back into tree form.
    And overhealing literally does not matter to a druid. I top meters on fights with like 50% overhealing, who cares, my mana pool is practically infinite. Healing everything in TBC, I've run out of mana ONCE in a ZA where DPS had horrible positioning and kept taking unnecessary damage... because my innervate was on CD for about another 20 seconds after a wipe and I didn't pop mana pots correctly (honestly was just tired of popping so many on such a bad run.) I was still able to keep a 3 stack lifebloom up on the tank while casting stray lifeblooms on DPS here and there until my innervate was back up and I refilled my mana pool to top. We beat the boss on that pull and I still did more healing than our other healer. I can easily maintain 1.5k hps over the entire length of a fight and my burst exceeds 2k, close on 3k when I perfectly align heals with incoming damage. Druid is never a second choice over another healer, save maybe shaman for the totems and chain heals, when the healer is appropriately skilled.
    Actual resto druid advice:
    1.) Lifebloom is your bread and butter. It will be your highest healing ability by a significant margin in most scenarios, even being good enough to be your only healing spell even for some raid fights. With my current gear, a 3 stacked lifebloom heals for over 700 a tick - that's 700 HPS that you can maintain on up to 5 targets with haste. Over 3500 potential HPS for a spell that barely costs more than your natural MP5 can keep up with. It's insane.
    2.) Don't underestimate Regrowth. It has over a 50% crit chance, you'll have initial heals well over 3k with a long-lasting HoT afterwards that's usually enough to keep DPS topped and lets you use a swiftmend, which can also crit. It's almost always my second-highest healing ability, and it sometimes even takes first place. The key to using it is that you have to cast it in *prediction* to damage so it lands right after the target gets hit. It's also good to spam to quickly get the target topped, in combo with swiftmend. It is also a good option to combo with Nature's Swiftness as it will not force you out of tree form, wasting a GCD to shift back.
    3.) Don't be shy to just letting your HoTs tick while you stop to regen mana for a sec. In most fights, you don't need to cast 24/7. For most Heroics, you can just keep 3 stacks of Lifebloom on the tank and regen while it ticks, casting the occasional regrowth/swiftmend when things get hairy. Your mana and their health will stay capped and you'll laugh at everyone else who actually needs to drink.
    4.) DON'T FORGET TRANQUILITY. When stuff gets really dicey and your whole party is taking constant, high damage, pop it and watch them all top off before your eyes. When timed properly, it can absolutely save a run. It's a stupid powerful ability, but it needs to be used correctly to fully benefit from. If mistimed, your party will just die anyway and you'll have wasted your 10 minute cooldown. Also don't be shy in canceling it if your party is topped off midway and another party is taking damage. It's a recovery from a harrowing scenario, and once sufficiently recovered, it just becomes more overheal.
    5.) Lastly, don't forget that you have options for almost any scenario. Pull aggro on nasty mobs? Either pop barkskin/bear if you're full leather and tank a few hits until the tanks taunt off you or run circles around them with your kitty dash. Speaking of kitty dash, someone get separated from the raid and starts taking damage? You'll be first on the scene for emergency heals. As a bonus, you can just travel form for some encounters like Hyjal and Supremus. Enemy has a LoS mechanic? Keep lifebloom and rejuv ticking on the tank while staying out of LoS, only popping out to refresh them. Druids are uniquely capable of doing tons of niche things that no other healer can do well, and if you take advantage of all of them when they come up you will save so many raids from wipes.
    Dreamstate resto is viable and packs insanely good single-target HPS while staying max mana the whole time and having access to moonkin and tons of DPS talents for open world DPS, but it desperately lacks the versatility of tree form and the crazy benefits that supercharged HoTs give. Go for it if you really want to see your equipment while healing, just be prepared to be declined to raids for not being great at multitasking.