When you FULLY AUTOMATE mathematics...

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  • Опубликовано: 8 июл 2024
  • Part 2! Beltmatic is a factory game, similar to Shapez and Factorio, but rather than automating shape or resource production, you're doing hardcore maths!
    LINKS!
    PATREON: / realcivilengineer
    MERCH: realcivilengineer.com
    MEMBERSHIP: / @realcivilengineergaming
    DISCORD: / discord
    REDDIT: / realcivilengineer
    TWITCH: / realcivilengineer
    PADDY (MY DOG): / @paddytheapprentice
    STREAM ARCHIVE: / @realcivilengineerarchive
    Epic Game Store Support-A-Creator Code: RCE
    (In connection with Epic Games’ Support-A-Creator Program, I may receive a commission from certain in-game purchases)
    #realcivilengineer #engineering #beltmatic
  • ИгрыИгры

Комментарии • 804

  • @sharpfantasia8581
    @sharpfantasia8581 15 дней назад +597

    25:20 him saying that he doesn't know how to make 19s while they are being made directly to the left of the main blue square got me

    • @ajayramtohul
      @ajayramtohul 15 дней назад +9

      I came to say this.

    • @Mahfy1
      @Mahfy1 14 дней назад +5

      well, everyone know how to make 19
      i think matt just think i cant make 19 "Efficiently"

    • @RoderickEtheria
      @RoderickEtheria 13 дней назад +1

      4×4+3.

  • @GODCAT887
    @GODCAT887 15 дней назад +436

    17:27
    Matt: we need 600's.
    The game: You need 600 74's.

    • @RealMothermooship
      @RealMothermooship 14 дней назад +15

      Ya I came to the comments to see if anyone saw it

    • @LuckyWolfUnleashed
      @LuckyWolfUnleashed 13 дней назад +1

      Dumb dumb dumb dumb dumb dumb dumb dumb la la la la la la la la la! Dumb dumb dumb dumb dumb dumb dumb- Everyone is dumb!

    • @yousefmaswadeh8405
      @yousefmaswadeh8405 13 дней назад

      lolol

    • @jaemedia476
      @jaemedia476 12 дней назад

      bruh

    • @PixelVR-en3vo
      @PixelVR-en3vo 12 дней назад +3

      @@jaemedia476why does it say translate to english when you said bruh

  • @AbdelhamidAlQattan
    @AbdelhamidAlQattan 15 дней назад +626

    This video is like one of those ads that play bad on purpose so that you download the game because you know you can play better

    • @pixisthepixel
      @pixisthepixel 13 дней назад +3

      Yea

    • @applejelly6625
      @applejelly6625 13 дней назад

      ​@@pixisthepixel 1 minute ago!?!?!?!?

    • @JoshuaRennig
      @JoshuaRennig 13 дней назад +16

      bro i swear to god every single one of his videos are like that, it's like he's missing the point on purpose so he can focus on content creating rather than playing the game for himself he's playing himself for other people to watch, and as long as we can see he's missing the point, then he has identified his target audience which is "fellow engineers"

    • @OfficialSylvantianAUTTPforces
      @OfficialSylvantianAUTTPforces 13 дней назад +11

      If hes doing that on purpose, then that’s a true engineer move

    • @szeryd
      @szeryd 12 дней назад

      And I did lol

  • @gamingneerd
    @gamingneerd 15 дней назад +803

    I spotted the 600 incident right away

    • @Anthony-stama
      @Anthony-stama 15 дней назад +16

      Same

    • @xChikyx
      @xChikyx 15 дней назад +7

      me too, i was about to comment xD

    • @athrun2
      @athrun2 15 дней назад +11

      it took me longer to figure out how he screwed that up. I had to go back to see that the 600 was the amount, I only saw the 75 at first

    • @agentmongoose
      @agentmongoose 15 дней назад +4

      yeah that hurt.

    • @UtopssAKAPJ
      @UtopssAKAPJ 15 дней назад

      me to 🤣🤣

  • @Kafaldsbylur
    @Kafaldsbylur 13 дней назад +75

    Matt: "Multiplying is slower than adding"
    Also Matt: *multiplies numbers by 2 instead of adding them to themselves*

    • @sharpblade_2x998
      @sharpblade_2x998 8 дней назад +1

      He could have just added the fives together!

    • @minhuang8848
      @minhuang8848 5 дней назад +1

      @@sharpblade_2x998 thank God you're repeating the essence of the joke so everyone confused can take notes, everyone was thoroughly puzzled before you helped us out here

  • @FriskTemmieGoogle
    @FriskTemmieGoogle 12 дней назад +21

    8:46 "Copying and pasting is fun"
    Buddy went from engineer to programmer really quick

    • @thegoof2763
      @thegoof2763 11 дней назад +1

      Well he is a software engineer now I guess

    • @FriskTemmieGoogle
      @FriskTemmieGoogle 7 дней назад +1

      @@thegoof2763 great follow-up

  • @DWTxgamer
    @DWTxgamer 15 дней назад +64

    POV:Me after grinding the game for 40 hours just to see this
    My brain:Just relax
    My conscience:Beat him up

  • @Dragongaga
    @Dragongaga 15 дней назад +49

    There's no point to the 25 "storage" because the multipliers run at the same speed, so that storage can never deplete anyway, it just takes up space

  • @jimmymcgoochie5363
    @jimmymcgoochie5363 14 дней назад +22

    I’m not sure what the worst part was- making 600s instead of 600 74s, multiplying two numbers instead of adding them or “I don’t know how to make 19” when there’s a production line for 19s RIGHT THERE…

  • @EtheE
    @EtheE 15 дней назад +172

    26:15 I wasn't paying attention to the number and for a brief moment I was really impressed that RCE divided some huge number by 147 effortlessly in his head to figure out he needed 24s

  • @andrewcook6365
    @andrewcook6365 15 дней назад +394

    Making 600 when he needs 600 74s lol

    • @joeyready3
      @joeyready3 15 дней назад +27

      Saw him do that and instantly checked the comments

    • @user-ky1qj2sg9z
      @user-ky1qj2sg9z 15 дней назад +3

      It made me so mad

    • @Taluien
      @Taluien 15 дней назад +12

      The true reading comprehension of an architect. "Sure looks good to me!"

    • @loganshaw4527
      @loganshaw4527 15 дней назад +2

      Ah number dyslexic.

    • @PersonCuber
      @PersonCuber 15 дней назад +8

      AND THEN HE JUST KEPT IT ALL THERE

  • @FleetMTG
    @FleetMTG 15 дней назад +75

    I couldn't stop laughing when Matt started making 600s instead of 74s

  • @granatmof
    @granatmof 15 дней назад +52

    So I've played this after the last video. It speeds up once you creat assembly lines like in factorio that produce full belts. Just keep track of the outputs per source.
    I never fully calculated it, but since your combinators aren't limited resources, I just did 2 rows of 8. At large numbers, I'd finish off the last number before I finished the factory of the new one.
    There's an option in settings that let you create L shaped belt lines. Very nice to make corners while zoomed out.
    I finished all the achievements. Level 8 in all upgrades, maxed out all production, up to level 30 in the primary level system.
    5 digit numbers get difficult, well most of them.
    Overall I think the sources need to be all prime numbers, or multiples of 2.

    • @mwrgaming6428
      @mwrgaming6428 14 дней назад +2

      I like that there is no 10s tho

  • @pydu91
    @pydu91 15 дней назад +89

    You hooked me to this game with part 1, and now I went way further than you. Thank you for the discovery!
    Also, remember that you can extract a whole lot of rows from one extractor, and do a whole lot of the same operation in parallel...;) (I know you already do it, but it can be pretty fast to clipboard a build of parallel adders, parallel multipliers, etc, to have directly a multiplier with 8x input rows of each and 8x outputs).
    Also, if you shift + scrollwheel while in paste mode, it will scroll through your recent copies, so it's easy to have copied builds for adders multipliers etc.
    Have a nice day!

    • @BishopStars
      @BishopStars 15 дней назад +3

      Shift scroll, brilliant.
      Do you recommend starting with an extractor template and paste it on everything?

    • @air5723
      @air5723 15 дней назад

      His first video also got me 😂
      Now I'm 20 hours into a playthrough with level 8 everything besides level 15 belts and I feel like I've done everything I wanted to do. Got all the steam achievements.
      Very solid use of like $5.50

    • @air5723
      @air5723 15 дней назад +2

      ​@@BishopStarsthe joy of no resource cost to build - I have a copy of every system I've made tucked away into a corner of the map.
      I found that making templates for extraction quickly became useless as my needed numbers changed - the copied extraction setups just got in the way and made a lot of clutter

    • @michaelchileshe2619
      @michaelchileshe2619 15 дней назад

      same here

    • @michaelchileshe2619
      @michaelchileshe2619 15 дней назад +1

      @@air5723 I like how we found ourselves doing the same thing to solve this problem

  • @DoomMask69
    @DoomMask69 15 дней назад +149

    8:08 who gonna tell him what he just accidentally made?

    • @MagicWhale
      @MagicWhale 15 дней назад +1

      Me

    • @Davesoft
      @Davesoft 15 дней назад +32

      Casual swastikas are inevitable in beltmatic :D

    • @Mrnachocheese69
      @Mrnachocheese69 15 дней назад +6

      So what? It's just a Swastik

    • @Mrnachocheese69
      @Mrnachocheese69 15 дней назад +19

      And for your knowledge, nazi swastika is actually tilted 45°
      This is just normal swastika which means wealth in Asian countries

    • @nmzj
      @nmzj 15 дней назад +1

      😮

  • @Jallahz
    @Jallahz 15 дней назад +48

    1:10 killed me😂😂 never change Matt

  • @Mike__B
    @Mike__B 15 дней назад +102

    Watching the inefficient use of space hurts my soul, 10:00 Since you're multiplying 4x4 there's no reason why you can't rotate those multipliers and have one belt feed both A&B, the speed of the multiplier working is much MUCH slower than the rate at which 4s come out. Then you can squeeze a ton of 16s out by doing multiple versions of that.

    • @Salarost
      @Salarost 15 дней назад +2

      The thing is,the more belts you put out of a extractor doesnt make it faster and output more,so if he did it your way there would maybe be gaps,and his way looks cleaner too.

    • @skylinelibertarian3835
      @skylinelibertarian3835 15 дней назад +2

      ​@@Salarostnot one belt for all multipliers, but one belt for each multiplier.

    • @Salarost
      @Salarost 15 дней назад +1

      @@skylinelibertarian3835 it still slows it down,his extraction rate was 3 or 4 belts,if you use all sides you get 12 belts so it would slow it down a bunch

    • @zecuse
      @zecuse 15 дней назад +7

      @@Salarost The speed at which the operations work is MUCH slower than the speed at which the extractor can supply numbers. Case in point, I made a 27 generator by using 24 multiplications splitting 12 belts around the 3 extractor, each belt supplying 3's to the 3 * 3 multiplier and then the 3 * 9 (from the last multiplier) multiplier. The extractor is still clogged because the multipliers are too slow.

    • @conorstewart2214
      @conorstewart2214 14 дней назад +2

      @@Salarost that would be true if the multipliers worked as fast as the extractors but they don’t.

  • @mozvi1436
    @mozvi1436 13 дней назад +4

    4:06 "making backup storage" fully understanding that he makes 25's as quickly as he makes the 75's is hilarious

  • @svettis
    @svettis 15 дней назад +11

    I don't know how to make 19, while the cursor is 15 pixels away from 19... Hahah matt

  • @ZokariVirek21
    @ZokariVirek21 15 дней назад +7

    "We've got a huuuuge map, it's absolutely ginormous."
    ...I see you.

  • @admiraladriel8781
    @admiraladriel8781 14 дней назад +19

    10:05
    "So many sixteens!" said not creepy londoner near a school XD

  • @alexanderschmid1528
    @alexanderschmid1528 15 дней назад +9

    I suggest a huge roundabout around the base to tidy things up

  • @suangel007
    @suangel007 15 дней назад +7

    Game: "Build 600 74"
    Matt: "Instructions unclear"

  • @bapbop2399
    @bapbop2399 15 дней назад +18

    25:20 him trying how to get 171
    Me: looking at the 174 going in

  • @Crazycat918
    @Crazycat918 14 дней назад +2

    1:10 💀
    ”Absolutely ginormous”

  • @kdawg7695
    @kdawg7695 15 дней назад +29

    "I dont know how to make 9s" -Matt 😂

    • @Gavs_Playlist9755
      @Gavs_Playlist9755 15 дней назад +2

      He said 19s but he was looking straight at them😂

    • @kdawg7695
      @kdawg7695 15 дней назад +4

      ​@@Gavs_Playlist9755he said both haha. " I could do 9 x 19, but I don't know how to make 19s. I don't know how to make 9s either really." I thought the 9s was funnier since he's been making squares already 😂

    • @Gavs_Playlist9755
      @Gavs_Playlist9755 15 дней назад

      @@kdawg7695 lol

  • @0099009969
    @0099009969 15 дней назад +4

    6:34 the 26s are on the split 2 line going into the 15 factory, so you are getting the occasional 26+3=29. which then gets x3 for 87. 87x2 for 174, then plus the final 4 for the 178. we can see the whole line there.

  • @user-ep7gj9tq3i
    @user-ep7gj9tq3i 15 дней назад +270

    Matt can automate anything, I swear if he discover minecraft create mod.... wink wink

    • @jesseweber5318
      @jesseweber5318 15 дней назад +15

      Waiting for him to do Factorio modded. That should be about 200+ hours of content. More if he does Bobs + Angels

    • @lucienoskova2658
      @lucienoskova2658 15 дней назад +6

      ​@@jesseweber5318 I'm waiting for him to do mindustry

    • @IndyDarragh
      @IndyDarragh 15 дней назад +3

      AUTOMATED MATH!

    • @Ctuchik
      @Ctuchik 15 дней назад +3

      But minecraft is so incredibly fucking boring!

    • @fckdig-y5k
      @fckdig-y5k 15 дней назад

      He doesn't want to play minecraft, and Create is also very easy lol

  • @hydrus6782
    @hydrus6782 15 дней назад +5

    0:23 Matt : Don't worry, it's not a snake.
    Me : And I took that personnally.
    26:22 Matt : YES ! I did it ! I know Matt !
    Sun Tzu : If you know yourself but not the target number, for every correct calculation gained you will also suffer a mathematical defeat.

  • @maksydab
    @maksydab 15 дней назад +7

    6:02 "why stop there" matt x jadokar

  • @theanthonyx_
    @theanthonyx_ 14 дней назад +4

    1:10 💀

  • @sgtstens1274
    @sgtstens1274 13 дней назад +2

    this game really should have been titled "Numberwangtorio"

  • @Civil_Wrongz
    @Civil_Wrongz 15 дней назад +3

    257=16x16+1 should be the optimal strategy for the next video. This game is rather addicting. Also eventually numbers like 42 and 49 won't be necessary for higher upgrades so you can get rid of those belts to make room for bigger numbers.

  • @sargo3546
    @sargo3546 15 дней назад +3

    Can’t wait for part three

  • @SBZome
    @SBZome 15 дней назад +7

    Awesome! I was hoping you would post this, I loved the other one!

  • @snaprifice
    @snaprifice 15 дней назад +1

    Oh. My. God. The blunders are amazing. I'd love to see more of this game from you. I've got it but I burn out so quick, it's the kind of game you need to let run in the background while doing other things.

  • @sadandtatted
    @sadandtatted 14 дней назад +4

    There’s an app called Builderment that is just like this except no math or numbers, it’s all resources (copper, coal, stone, etc.)
    Update: it’s a day later and I just found the video he already has on this, silly me

  • @PokeGirlOFFICIAL
    @PokeGirlOFFICIAL 13 дней назад +1

    28:10 ish has the multipliers breaking my brain, WHY ARE THEY BENDING

  • @TheBlobik
    @TheBlobik 15 дней назад

    Seems like it would make sense to have some sort of a "highways" leading into the destination in main directions (up, down, right, left) and basically have all those in paralel belts that have some solution that allows them to move numbers between them if either gets congested.
    I think with the new priority junctions you should be able to make such self-balancing solution

  • @abehankens7456
    @abehankens7456 14 дней назад +1

    hey i loved your first video on this thank you for making a part 2!

  • @thepigvillage1197
    @thepigvillage1197 8 дней назад +1

    We need more videos on this game! The factory must grow!

  • @Weaponized__
    @Weaponized__ 15 дней назад +16

    28:10
    Is it just me, or are the multipliers creating an optical illusion?

    • @jacktelldragon8246
      @jacktelldragon8246 13 дней назад

      ur not the only one lol.

    • @jaideepshekhar4621
      @jaideepshekhar4621 11 дней назад

      ?

    • @Weaponized__
      @Weaponized__ 11 дней назад

      ​@jaideepshekhar4621 The two rows of multipliers are perfectly parallel to each other, but at a quick glance they look (to me) like they are bend or 3D.

  • @scragar
    @scragar 15 дней назад +2

    Much like Shapez given construction is free spacing things out is a good idea.
    My recommendation as always is to just start by running some belts from far out in each cardinal direction into the hub, then based resource gathering off those spokes rather than near the centre.
    This gives you a lot more room to work, and makes empty spots on belts a lot easier to see since they stand out on a larger scale.

    • @Pernicous
      @Pernicous 15 дней назад

      With this game is easier then shapez to saturate belts, you always just take the belt speed divided by the machine speed.
      So those berries you stick out could work well as guides, but you will always need a new belt to bring the numbers in.

  • @Renagede77
    @Renagede77 15 дней назад +3

    Matt must only ever record gameplay for all games on Friday afternoons.

  • @jabcmw1
    @jabcmw1 15 дней назад +1

    Hope you keep playing this. Probably worth it to get rid of the numbers you no longer need

  • @wo88les
    @wo88les 15 дней назад +11

    Hahaha that flex at the end "That looks like a prime number" Really clever ;)

  • @Edmar_Thorn
    @Edmar_Thorn 8 дней назад

    Very much loving this series, looking forward to episode 3!

  • @brinmoody
    @brinmoody 7 дней назад

    I've been loving this game. Can't wait for episode 3!

  • @Fasyle
    @Fasyle 4 дня назад

    Love these Beltmatic videos... So fun. Hope to see more!

  • @averagebrawlstarsyoutubeuser
    @averagebrawlstarsyoutubeuser 15 дней назад +4

    1:10 ah yes, the ✨️ pp ✨️

  • @smasherrr07
    @smasherrr07 14 дней назад +1

    In this game I made 3 of the same factories that can make any number, but damn you did good.
    This was very entertaining. Your first video on this game is the reason why I bought it. It got so excited when you made a new video. 😊

  • @Engi662
    @Engi662 14 дней назад +1

    This actually looks very fun

  • @LiteraIIy_Nobody
    @LiteraIIy_Nobody 3 дня назад +1

    I wanna see a part 3 of this.

  • @danthearcher6893
    @danthearcher6893 15 дней назад +1

    Can't wait for the next part

  • @pazcal5440
    @pazcal5440 14 дней назад

    For having loads of the same production line, you could do a bracket system like in sports competitions (8 teams in quarter-, 4 teams in semi- and 2 teams in the finales) but in reverse

  • @Anthony-stama
    @Anthony-stama 15 дней назад +5

    The moment you said 600 I noticed

  • @joshuazurkon823
    @joshuazurkon823 13 дней назад +1

    "Let's just delete that before anyone notices..."
    Priceless.

  • @ThisIsJakeAKAJakeGaming
    @ThisIsJakeAKAJakeGaming 14 дней назад +1

    MATT PLZ MAKE MORE I ABSOLUTELY LOVE MATH AND FACTORY GAMES. I WILL ALWAYS WATCH ANY OF YOUR FACTORY GAME VIDEOS SO PLEASE MAKE MORE

  • @rainbowguy2212
    @rainbowguy2212 15 дней назад +1

    8:02 the position of conveyors are rising my right hand ngl.

  • @nazaxprime
    @nazaxprime 14 дней назад

    I was hoping we would see alot more of this.
    Glad to see you agree.

  • @huntie1608
    @huntie1608 13 дней назад +1

    I really wish this game extended to higher concepts like division, exponteation, roots, but also further to i and complex numbers. And you could get a reward for calculation Pi or e or whatever

    • @fokeyjo
      @fokeyjo 13 дней назад

      It does do division and exponents

  • @ScottayH29
    @ScottayH29 4 дня назад

    We need to hear you say "Booooosh" more. That is always one of the highlights of your videos :D

  • @stanieldev
    @stanieldev 14 дней назад

    Just thinking about it, likely the best way to make numbers would either to make powers of 2 and then sum them in binary, or to pull a goldbach conjecture and make primes, then selectively add 2 primes together to get any number you want.

  • @pallipondance8645
    @pallipondance8645 14 дней назад +3

    You'd think a Civil Engineer would know how to use Arterial Roads.

    • @jackradzelovage6961
      @jackradzelovage6961 13 дней назад +1

      unless he didnt realize just how massive the project was gonna get lol

  • @bennutt5050
    @bennutt5050 15 дней назад +1

    Wounder if this could be made in scrap mechanic smart sensors / memory panel , extractors could be sensor hooked up to pistons to extended with a pulse with a colored block to = number

  • @carl-marvin
    @carl-marvin 14 дней назад +2

    You kind of beat this game by building 19 16-Bit Buses 😉

  • @dragade101
    @dragade101 15 дней назад

    When the engineer is so messy with their belts lol
    **dies inside a bit**

  • @c4pt4inmorg4n8194
    @c4pt4inmorg4n8194 13 дней назад

    This game scratches the right part of my brain! After watching just these two videos, I went and bought it!

  • @MaxMiner-md6ec
    @MaxMiner-md6ec 13 дней назад

    Cant wait for part 3😊

  • @marcinkowalczyk647
    @marcinkowalczyk647 15 дней назад

    can't wait for the next part

  • @Aqtia-
    @Aqtia- 14 дней назад

    We definitely need part three, I need to see him react to the "Exponentiator"

  • @MrTophat585
    @MrTophat585 15 дней назад

    YESSSS 2ND PART

  • @TheMrSunol
    @TheMrSunol 14 дней назад

    I want a version of this where all the components cost money, and you earn money by delivering the numbers. But using market forces, so you want a little bit of every number.

  • @nikoladumovski5982
    @nikoladumovski5982 15 дней назад +2

    4:40 since addition is quicker than multiplication .... proceeds to create 4 more multiplications rather than adding a 5 to itself 4 times. The architects are getting to RCE don't let them have him

    • @jackradzelovage6961
      @jackradzelovage6961 13 дней назад

      unless hes planning to go on a multiplication rate increase spree in the next one lol

  • @marcustheopilus
    @marcustheopilus 14 дней назад +1

    Yay part 2

  • @Torf74
    @Torf74 12 дней назад

    To gain space around home base, take a look at the number you are making that you no longer need, like 3. You are overproducing them like crazy so eliminate the 3s to gain space.
    It’s early game, so use this opportunity to clear out the area around home base so you can maximize input belts. You don’t really need to use that space for smaller numbers anyways. They can easily be shipped in from further away.

  • @aidanchiu2195
    @aidanchiu2195 12 дней назад

    As a maths nerd, I see a lot of potential in this game, for example, I would love to see the game introduce challenging numbers to produce, most notably e or pi or the golden ratio to like ten dp, and add more advanced stuff in number theory, it would make quite a fun gimmick for narhematicians

    • @minhuang8848
      @minhuang8848 5 дней назад

      what, you want the game to parse taylor polynomials at an arbitrary cut-off as far as precision is concerned?
      I think it's pretty easy to see why this game is a mental arithmetic-type deal, not an actual math game. Even if you could make it work, at that stage you're making an obnoxious game for three people who actually enjoyed doing their comp-sci homework on the crappy js-applets their incompetent prof shoddily put together in his spare time. Really not worth it, and most likely not even remotely fun, even if you're the kind of player who would hyperfocus on obtuse puzzles.

  • @MarcioHuser
    @MarcioHuser 12 дней назад

    The later stages get quite complicated. Just like Shapez. Oh, and 257 can be done easy with (5x5)x(5x2)+7. Two multipliers in parallel, another combing them, and a simple sum in the end

  • @Romomen663
    @Romomen663 14 дней назад

    MORE VIDEOS ON BELTMATIC!!!!!! LETS GOOOOOOOOOOOOO

  • @GODCAT887
    @GODCAT887 15 дней назад +1

    19:53
    Matt puts the multiplier against the extractor then waits for a second, then the video cuts to the extractor having a conveyor going into the top of the multiplier.

    • @LamNguyen-xb8rf
      @LamNguyen-xb8rf 12 дней назад

      The mindustry part of his brain just turned on lmao

  • @klaussfreire
    @klaussfreire 15 дней назад +1

    It's funny, because Copy & Paste of this kind is exactly how you make a gazillon-transistor GPU.

  • @Ototox
    @Ototox 15 дней назад +3

    Someone teach this man how a manifold works!

  • @katakimikusan
    @katakimikusan 14 дней назад

    I blame my math mistakes on it being Monday morning, or that it’s really early in the morning. Talking like 8-8:30 am and have bearly woken up

  • @toomuchtomate
    @toomuchtomate 14 дней назад

    My brain screaming "10 times 4" "10 times 4 plus 4" hahaha

  • @thedudehimself69420
    @thedudehimself69420 14 дней назад

    14:24 It seems the way that this game splits is exponentially. In my case, If I would have 7 lines and 512 numbers, 252 numbers would go to the 1st line, 128 numbers would go to the second line, 64 numbers would go to 3rd line, 32 numbers would go to the 4th line, 16 numbers would go to the 5th line, 8 numbers would go to the 6th line and 4 numbers would go to the 7th line

  • @Loranzo_stuff
    @Loranzo_stuff 13 дней назад

    Engineer a battleship in from the depths. And it has to beat a plunder in from the depths. It’s a really fun and easy task that is great for all types of engineers. I recommend you try it. The game is called From The Depths.

  • @Chuck-712
    @Chuck-712 13 дней назад

    I am good at math and i like games like this where you build a giant factory so this game would be perfect for me

  • @SCEzeric
    @SCEzeric 14 дней назад

    I hate how this game is perfectly made to tempt me to play for hours on end, all night if needed to get the next upgrade... Well freaking done

  • @daniellawlor6210
    @daniellawlor6210 15 дней назад

    I wish I can play this it seems so fun any free game like this

  • @bigferd4534
    @bigferd4534 13 дней назад

    The hairy pointy thing at 1:11 is a nice touch.

  • @VIP-ry6vv
    @VIP-ry6vv 14 дней назад

    You know in portal 2 when you kill glados and replace her with wheatley and later see him trying to set up test chambers? That's the vibe of this video

  • @jupitergd3955
    @jupitergd3955 12 дней назад

    This is what late game satisfactory feels like late game, it’s all numbers lol

  • @TyZimm
    @TyZimm 14 дней назад

    I have been playing this non stop since the first video!

  • @Cactusking1
    @Cactusking1 13 дней назад +2

    No one is gonna talk about the swastika he accidentally made around the 5:s when he was making 75:s around 8:26

  • @sharky8303
    @sharky8303 15 дней назад

    The lack of a main bus to the center hurts my brain as you weave a belt through everything else
    Must be a Friday afternoon

  • @ZikiDwiJR
    @ZikiDwiJR 14 дней назад

    please keep continue until u reach at least a million

  • @thesecretmember5448
    @thesecretmember5448 13 дней назад

    8:07 he didn't realized what he just did.... What a monster...
    That's the work of an architect

  • @Hacker_des_Chaos
    @Hacker_des_Chaos 15 дней назад +1

    I‼NEED‼MOOOOOOOOOORE‼

  • @NoShldJ_KonkoLLC
    @NoShldJ_KonkoLLC 14 дней назад +1

    This is like one of those mobile ads that the player does so horribly that it makes you want to play it to do it better

  • @MathewSan_
    @MathewSan_ 15 дней назад +1

    Great video 👍