(From a real life pilot to a real life city planner ;) ) An airport's primary runway is, as much as possible, aligned with the predominant wind direction of the area. [Airplanes want to take off and land into the wind] For extra realism, placement of an airport should consider the wind direction of your playing area as well.
I think in some cases land availability or geography are reasons to deviate from this rule. For instance, Schiphol, near Amsterdam has two of its main runways facing North-South, even though the prevailing wind direction in the Netherlands is West. In this case, having the runway facing the lake for easy access would make some sense. Than again, I am no pilot, nor am I an airport designer 😅
@@davidcampbell2143 valid point. The type of aircraft intended to use the airport may play a role as well. Smaller General Aviation (GA) aircraft tend to be more sensitive/limited by crosswinds than larger airline aircraft. For a smaller-community GA airport (like is referenced for this video) it's more likely that an airport would be aligned with the prevailing wind direction.
Hi@@davidcampbell2143, I enjoyed this short back & forth, learned a thing or two. I'm only pointing this out as you've used it twice ... "sense" not "sence". Could be an autocorrect thing, but just thought I let you know. 🙂
For your rail "slingshot" the rail line would definitely not want a curve that sharp. There would be a risk of pulling the railcars off the track for one, but more importantly, the big locomotives would be too rigid to negotiate the curve. The rail line would be more likely to either build the curve farther from the junction or build a broad curve that crosses over the mainline and joins on the other side.
@@caramelldansen2204 In Canada at least, freight trains are usually pulled by a pair of locomotives at the front of the train. Heavier (longer) trains will have a remote-controlled engine in the middle of the train for additional power, and ultra heavy trains will have one at the end as well for a total of 4 engines. I've never seen a freight train move at high speed with engines only at the back.
At 26:53, I would think the girder bridge when not be allowed that close to the end of a runway. A bridge itself would worry me, not to mention building the girder on top.
My home town in Iowa had a regional airport that would hold an annual hot air balloon event. Even though the airport wasn't necessarily busy I appreciate that it still found ways to unite the community.
When you were looking at the airplane route info, the ticket price for the route was $8. That's amazing, I would love to live in a city with those kinds of prices!😂
And up in Canada it's not unheard of to find commercial aviation airports in even smaller communities. I've flown into communities for work where the population is under 6000 and they have a regularly scheduled commercial service. Only two flights a day, and the airplane used is a 19 seat Beechcraft 1900D, but they have scheduled service.
Alaska as well, airports like that service even communities with just a few hundred people. It's necessary because many towns and villages don't have any road connections
Prior to deregulation many small US communities had commercial service, what airports an airline could service was dictated by the government and you had to serve all of them to some level profitable or not. The deregulation of that eliminated a lot of communities air service but also dropped the price to fly airlines as well.
@@HodgPodg5490 That's what EAS aimed to solve and is the only reason routes to small airports are even a thing still. (Although I would argue that the money spent on EAS would have been better spent connecting smaller communities to big cities by rail but this is America and we can't have nice things)
Looks great! Maybe consider putting a dog park/pet relief area near the surface parking lots. The triangle space between Brook and King streets would be perfect!
The development of the airport's area really started to remind me of Sacramento (which is the airport with which I'm most familiar). When the zoning happens, it makes sense to me to have lots of commercial development, some offices, even some low and medium density residential, plus that area is where the Sacramento Kings used to play until a few years ago. I think now the location of Arco Arena is going to be a hospital. It's also where our Amazon warehouse is. And don't forget fire safety coverage out by the airport! :)
I always feel a bit sad when the city tour begins because it signifies the coming end of the video. Beautiful airport build. As always, I really enjoyed this video. 🛫
The new trumpet interchange is going to drive me a little crazy where you have the three lane high-way continue between the off ramp and on ramp on the one side meaning there's pretty much no merge lane.
My local airport is Purdue University Airport, KLAF. We don’t have commercial passenger service as of January 2024, but it will be returning later this year after many years without. It’s home to the Purdue University school of aviation and despite the current lack of commercial operations, for a number of years it has been the second busiest airport in the state of Indiana, and would be the busiest if not for the FedEx hub at Indianapolis International. Also, San Diego laughs in the face of your density limitations around the airport. Build it downtown! (RIP Hong Kong Kai Tak, I wish I had been able to experience a landing there!)
As a pilot, I can tell you this: You did not overdo it with the decorations. Flying is stressful for many people. With this in mind, the nicer the airport, the more relaxed and at ease passengers will be. Here are some more ideas to add if you want to: a small to medium-sized office area with a high limit for stuff like the FAA, food services, groundskeeping, and other airport needs. You can also add a small outdoor food court restaurant area you can access by walking.
This is my favorite episode from you in CS2. I love episodes that involve multiple methods of mass transportation. Thank you sir. Trains, planes, and automobiles will land into my favorites every time.
woohoo! merch shelf! Though I'm holding out for Sir Chairington merch to go with my Respect the Topography tee. Also, total face palm, I just finished recording a video with an airport layout that is almost identical to yours in terms of parking and traffic flow. Then I watched this and had déjà vu. Great minds think alike?
I CAN'T BELIEVE THIS IS THE LAST ONE! I've been following the UBG playlist. Are there any other episodes that I just can't find? have been copying step by step meter by meter every single angle. I was very new to this game; I was searching for a while for something just like this a slow step by step. This is still the only video out like this, no one has made another one...at least not thins detailed. I had a hard time planning roads without traffic being too much and where to zone where it made the most sense and without causing major issues. Highway connects are my enemy. This helped me a lot. Unfortunately, I am still not confident to continue on my own, but obviously I have no option. I wish this series and I could have gone through all the milestones together. Thank you for all the time you put into these videos! If I'm being dumb and can't find part 8 someone please tell me!
Might want to consider swapping that pedestrian street in front of the air port with foot paths from the landscaping too. That way people can still cross but also stopping those cheeky cars slipping across. Fantastic work as always. Love the series & all the small extra touches you do the landscaping looks fantastic.
Lived for many years in Northern Ontario, Canada, in a town of maybe 5000. We had an airport for the many remote First Nations Communities. The town served as a services hub for these remote communities. Small 6-10 seater planes and general cargo planes. Landing in the remote communities (generally all under 1k population) is on a gravel runway with a tiny ATB (air terminal building).
FYI - I used to work as an Aircraft Performance Engineer. The bridge that you have at the end of the runway is an absolute nightmare for the airport and airlines, it interferes with the take-off splay at the end of the runway. Though the game allows it, it would never happen this way, the bridge would never have been approved to be built. If anything, you'd want to have had the highway coming from downtown eventually become a tunnel underneath the railway and then back up and out to the airport.This would also help with smoothening out the highway from downtown to wrap around to the airport without having that snake like road from downtown bridge to the airport.
Love following along and building a city mirroring this one. Hoping there is a harbor/cargo ship addition to this city soon! The transportation in this game is a fun challenge.
That is a much better airport asset than the one in vanilla CS1! I was so glad to get the airport DLC in that game because the vanilla one was awful looking. This one is very nice!
I know you probably won't read this, but I have to say this is such an excellent video! I don't exactly know why, but watching you build this maginficant airport made me feel real good. Thank you, and all the love from your brother in Mauritania!❤
Awesome video as always! Note: you would never have that vegetation around the runways. Especially the ingress and egress of air traffic. The airport would remove trees all around. Part of the concerns are the wildlife that would inhabit those areas interfering with runway operations. The other concern would be emergency situations with low flying aircraft. Landscaping would be fine thought. I know realism is not the primary focus of the tutorial videos so it doesn't make a whole sense to obsess over this but I'm obsessive lol.
While I never use Airports in my cities I really enjoyed this episode. One of my favourite parts is seeing you do the landscaping as it really inspires me. Thank you for creating such a great video
I live in Chicago and we have two international airports. Everyone in the city has there preference and I prefer Midway because it’s closer and it’s smaller than GIGANTIC O’Hare. Both airports have train stations inside them so you can ride into the airport using the city transit. I think Chicago connects all their transportation in the most efficient way I’ve seen in the USA so far.
Tackling something big like building an airport felt pretty daunting, thank you for covering it in this tutorial! As always, great video and a beautiful build.
Hi Phil! In real life, airport runways are built in the same direction as typical wind patterns in that area. most places usually have 1 or 2 directions that wind usually travels in, so airport runways are built parallel to those wind patterns. this is to minimize crosswinds while landing. if you want to add an extra touch of realism, you can place the airport with the runways in the same direction as the in game wind direction
I think that the smaller of the airports looks just so much better than the very weird looking "international" airport. Great choice and great build CP... and no roller coaster rail either! Sweet.
I watched this video yesterday and you inspired me to install a small regional airport and so today I did. I modeled your arrangement of the road and parking lot because it works and seems prudent. Well done keep doing awesome work. Thank you 🙏
I live in a "Regional City" in Australia, where the local council area has a combined total of somewhere around the 140,000 mark. We also have a recently upgraded airport that handles ALL of the local 'General Aviation' usage, AND (thanks to those recent upgrades) also host small scale, but inter-state, commercial services. Of course, given the amount of space to cover in Australia, its probably LESS surprising here than it would be in the USA.
“That merge in would be very abrupt”. You should see some of the ones we have on Long Island, NY. I think they would give modern city planners nightmares.
Could you add a couple more pedestrian crossings from the parking lots to the terminal? That way you dont have to funnel everyone and people can park closer to their airline check-in.
Hey Phil! Love your videos and enjoyes them all. You might want to ease down on the amount of trees since they attract birds and are unwelcome in airports. Hope to see more videos!
I'm an hour north of Atlanta so still pretty closer to Hartsfield-Jackson, My mother is still a Delta flight attendant. Our county does also have a small regional airport about 30 minutes further north of me.
I live in Los Angeles we have a ton of airports. But besides LAX and Burbank the rest are smaller airports that service everything from farm,cargo, private etc.
As a private pilot, i appreciate you said airports are "relatively flat" instead of "completely/absolutely flat". For reference, look up Skypark Airport in Wadsworth, Ohio which has a notable dip (like 10ft) at one end of the runway (which is only like 1800ft long) itself. It's private and only serves small planes though.
Having highway segments for the movement through the airport makes perfect sense to me. That's what Detroit Metro Airport does, which is all my experience with driving through an airport. Kalamazoo Int'l doesn't, but it's a tiny, one-runway airport.
Another banger of a video CPP One piece of feedback I have is this: seems like you tend to use the continuous and simple curve tools together in situations where the complex curve might’ve been a better choice. As this is a “beginner guide” might be a good idea to consider explaining when to use the two tools or the single tool when deciding on placing a road.
Hery from an airport ops guy make sure the approach ends of the runway have no obstacles like the bridge or raised roadways. It can be a hazard to low flying planes. Just FYI :) Check part 77 for more info.
At 41:25, having the bus line go along the coast may not be the most efficient, but it would be a nice scenic view for tourists and locals alike proclaiming how nice the city is while avoiding the central traffic.
Great channel, been watching since I downloaded CS2 about 3 months ago... These beginner guides have bee a huge help!! Thank you so much!! When can we expect the next episode??
I’ve been building a city inspired by Trento and Bolzano in the Dolomites of Italy, and I’ve been using Google maps/Earth for inspiration and examples of how I should build my interchanges. There are plenty of ParClo examples that are at weird angles and oddly shaped ParClo interchanges in Italy I’ve looked at. But, the same can be said for trumpets at weird angles. That said, I’ve also seen interchanges where it’s a separate connection and there is an arterial or provincial highway towards the city that the trumpet feeds into. I love DDIs and SPUIs, but they aren’t super common. Germany is the exception for the SPUI, so I built one just because I love the aesthetics of it but of course where I needed it
Please change the highway connecting to the trumpet at the airport to have proper lane mathematics, when lane opens for off ramp and you pass the off ramp, the highway is still three lanes until after traffic is loaded back on the highway from the on ramp and lane is merged later down the highway. Its such a small thing but it does kind of bug me. Btw I am a massive fan and because of the things you teach while playing this game I love has truly sparked my interest in city planning.
I do believe that airports typically try to keep the trees to a minimum. The less inviting they can make it for birds and other stuff that likes to get sucked into engines, the better!
Hey Phil! Not sure if anyone has said this, but for your Turoria tutorials, it would help if you turned off seasons. It really makes all the earthwork you’re doing very hard to see with all the snow covering the ground (and contour lines). Just a suggestion!
Pilot here, the height of that bridge would probably interfere with the approach for that runway, since it's a project that started from zero, you should just use a regular viaduct for extra realism. Edit: Nevermind, you took it out lol
I think instead of having two seperate bridges, I would have the road from the town curve over to merge with the interchange, rather then crossing a seperate time later down the road. That would also let the road to the airport from the highway be smoother rather than require a roundabout
Thank you for continuing with this series. It is immensely helpful in learning what is on the face of it a simple game ;) Looking forward to more, and more importantly working through this one.
Jamila Jones and clear water southern didn't get a stop on the on the Bend copper valley bus line. You mentioned in the Intro that they would want a stop to get their employees to work
Detroit has an international Airport and that's where I'm from but I live about 2 hours away now in Southern Michigan. Our small town has a municipal Airport.
I might be late to this, but at 42:07, you wouldn’t want to have trees that close to the airport, since it could attract birds which could fly into the engines.
Binghamton has a population of 44,000 and has a regional airport and a general aviation airport. Used to have many more when Singer-Link and IBM was still around.
Hey city planner plays! I have an idea for Magnolia County, or really any city you do. If your city has a large amount of increased demand, especially for low density, you can do what I like to do, which is build another town in seperate tiles far away from my main town, like you did with Port Liability, and say that it's citizens held a referendum and have chosen to be incorporated into the nearby city as it continues to expand. Love the content, keep it up!!
Those were some interesting facts about airports. I live in a town of approximately 58,000, and we have an international airport. It's hard to believe when I first saw it, but it's true.
Does the rail extention only work with cargo rail? Most airports I have been to, at least here in Europe, has had a train stop with a direct passanger connection to either the main station or one of the other large stations in the relevant local city.
Yeah, it only works for cargo, which is an odd choice given that you'd think cargo coming into an airport would be more suited to road transport. I've also been looking at real airports in the UK, and they only seem to have passenger rail.
@@Xenon0000000000001 Yeah, I used to live in London and that city in particular needs the passenger rail because Heathrow is too boxed in to expand and the other airports are too far away for taxis and busses to really be viable for people who need to get to central London.
Borrowing from a Max Fosh prank at Gatwick Airport near London, it would be nifty if you made a giant sign in the snow saying "WELCOME TO VAN BUREN".
Silly to the Max
“Welcome to Verde Beach” would be better for the snow
Or "WELCOME TO CLEARWATER COUNTY" because right now Van Buren doesn't have its own airport.
Not the crossover I expected to see but I welcome it.
Welcome to Kettlebridge
(From a real life pilot to a real life city planner ;) ) An airport's primary runway is, as much as possible, aligned with the predominant wind direction of the area. [Airplanes want to take off and land into the wind] For extra realism, placement of an airport should consider the wind direction of your playing area as well.
I think in some cases land availability or geography are reasons to deviate from this rule. For instance, Schiphol, near Amsterdam has two of its main runways facing North-South, even though the prevailing wind direction in the Netherlands is West.
In this case, having the runway facing the lake for easy access would make some sense. Than again, I am no pilot, nor am I an airport designer 😅
@@davidcampbell2143 valid point. The type of aircraft intended to use the airport may play a role as well. Smaller General Aviation (GA) aircraft tend to be more sensitive/limited by crosswinds than larger airline aircraft. For a smaller-community GA airport (like is referenced for this video) it's more likely that an airport would be aligned with the prevailing wind direction.
Ah yes, that makes so much sense. Thnx for clearing that up 😃
Hi@@davidcampbell2143, I enjoyed this short back & forth, learned a thing or two. I'm only pointing this out as you've used it twice ... "sense" not "sence". Could be an autocorrect thing, but just thought I let you know. 🙂
I would also like to see more realistic routes. Not to talk about some kind of fix to the start/landing issues.
For your rail "slingshot" the rail line would definitely not want a curve that sharp. There would be a risk of pulling the railcars off the track for one, but more importantly, the big locomotives would be too rigid to negotiate the curve. The rail line would be more likely to either build the curve farther from the junction or build a broad curve that crosses over the mainline and joins on the other side.
bro draws railways like he draws roads 😢😅
watching that was killing me
This
Or they would just not build the curve and would send trains down the line, then reverse them
btw is it normal in america for trains to run with the locomotives only at the rear?
@@caramelldansen2204 In Canada at least, freight trains are usually pulled by a pair of locomotives at the front of the train. Heavier (longer) trains will have a remote-controlled engine in the middle of the train for additional power, and ultra heavy trains will have one at the end as well for a total of 4 engines. I've never seen a freight train move at high speed with engines only at the back.
At 26:53, I would think the girder bridge when not be allowed that close to the end of a runway. A bridge itself would worry me, not to mention building the girder on top.
Fixed at 34:30
My home town in Iowa had a regional airport that would hold an annual hot air balloon event. Even though the airport wasn't necessarily busy I appreciate that it still found ways to unite the community.
Iowa gang
yes
Love the passenger craft performing a casual Immelmann turn right at the end. I'm sure the passengers enjoyed it too!
With the landing gear still down, no less.
When you were looking at the airplane route info, the ticket price for the route was $8. That's amazing, I would love to live in a city with those kinds of prices!😂
That's 8$ for the ticket, $16 for the luggage surcharge, 25$ for the seat surcharge, $14 for the service fee, $5 for the online ticket surcharge... 😂😂
@@Zyo117 and don't forget the variously priced parking, from $8 to $50 depending on if you're late to the party
And up in Canada it's not unheard of to find commercial aviation airports in even smaller communities. I've flown into communities for work where the population is under 6000 and they have a regularly scheduled commercial service. Only two flights a day, and the airplane used is a 19 seat Beechcraft 1900D, but they have scheduled service.
Alaska as well, airports like that service even communities with just a few hundred people. It's necessary because many towns and villages don't have any road connections
Yep. Most small towns up in the North, that's the main way in and out (and possibly the only way in and out depending on the location and the season.)
Prior to deregulation many small US communities had commercial service, what airports an airline could service was dictated by the government and you had to serve all of them to some level profitable or not. The deregulation of that eliminated a lot of communities air service but also dropped the price to fly airlines as well.
@@HodgPodg5490 That's what EAS aimed to solve and is the only reason routes to small airports are even a thing still. (Although I would argue that the money spent on EAS would have been better spent connecting smaller communities to big cities by rail but this is America and we can't have nice things)
@@Thunk00 Most of the North West Territories and Nunavut that's the only way in/out of those remote communities.
Looks great! Maybe consider putting a dog park/pet relief area near the surface parking lots. The triangle space between Brook and King streets would be perfect!
Chair?
The development of the airport's area really started to remind me of Sacramento (which is the airport with which I'm most familiar). When the zoning happens, it makes sense to me to have lots of commercial development, some offices, even some low and medium density residential, plus that area is where the Sacramento Kings used to play until a few years ago. I think now the location of Arco Arena is going to be a hospital. It's also where our Amazon warehouse is. And don't forget fire safety coverage out by the airport! :)
Airports generally require power security which means they generally have on site power generation and their own dedicated transformer substation
I always feel a bit sad when the city tour begins because it signifies the coming end of the video. Beautiful airport build. As always, I really enjoyed this video. 🛫
The new trumpet interchange is going to drive me a little crazy where you have the three lane high-way continue between the off ramp and on ramp on the one side meaning there's pretty much no merge lane.
Was looking in the comments for this
I noticed that too.
My local airport is Purdue University Airport, KLAF. We don’t have commercial passenger service as of January 2024, but it will be returning later this year after many years without. It’s home to the Purdue University school of aviation and despite the current lack of commercial operations, for a number of years it has been the second busiest airport in the state of Indiana, and would be the busiest if not for the FedEx hub at Indianapolis International.
Also, San Diego laughs in the face of your density limitations around the airport. Build it downtown! (RIP Hong Kong Kai Tak, I wish I had been able to experience a landing there!)
Watching those planes land from Little Italy is hair raising
As a pilot, I can tell you this: You did not overdo it with the decorations. Flying is stressful for many people. With this in mind, the nicer the airport, the more relaxed and at ease passengers will be.
Here are some more ideas to add if you want to: a small to medium-sized office area with a high limit for stuff like the FAA, food services, groundskeeping, and other airport needs. You can also add a small outdoor food court restaurant area you can access by walking.
I recommend zoning some commercial and leisure around the airport itself. Also, try for a motel and a hotel there.
Love that interchange by the airport. The road tools in this game is amazing!
So much better than cities skylines 1
So much better than city skyline 1
For realism you should take into account the prevailing wind direction. Runways are always built parallel to the prevailing wind direction.
In the uk the long stay car parks are outdoors and short stay is indoors
In the US short stay is closest (walkable) but long term requires a shuttle. Dunno about covered vs uncovered.
This is my favorite episode from you in CS2. I love episodes that involve multiple methods of mass transportation. Thank you sir. Trains, planes, and automobiles will land into my favorites every time.
woohoo! merch shelf! Though I'm holding out for Sir Chairington merch to go with my Respect the Topography tee.
Also, total face palm, I just finished recording a video with an airport layout that is almost identical to yours in terms of parking and traffic flow. Then I watched this and had déjà vu. Great minds think alike?
I CAN'T BELIEVE THIS IS THE LAST ONE! I've been following the UBG playlist. Are there any other episodes that I just can't find? have been copying step by step meter by meter every single angle. I was very new to this game; I was searching for a while for something just like this a slow step by step. This is still the only video out like this, no one has made another one...at least not thins detailed. I had a hard time planning roads without traffic being too much and where to zone where it made the most sense and without causing major issues. Highway connects are my enemy. This helped me a lot. Unfortunately, I am still not confident to continue on my own, but obviously I have no option. I wish this series and I could have gone through all the milestones together. Thank you for all the time you put into these videos! If I'm being dumb and can't find part 8 someone please tell me!
I came on here to ask the exact same thing! Is it really the last one? I feel like I have so much more to learn!
Might want to consider swapping that pedestrian street in front of the air port with foot paths from the landscaping too.
That way people can still cross but also stopping those cheeky cars slipping across.
Fantastic work as always. Love the series & all the small extra touches you do the landscaping looks fantastic.
You could use the complex curve tool more often instead of separate simple curves or other combinations.
Airports. The one thing I didn't make yet for CS2. Watching this video gave me a good heads up on what to expect. Thumbs up as usual. 👍
Lived for many years in Northern Ontario, Canada, in a town of maybe 5000. We had an airport for the many remote First Nations Communities. The town served as a services hub for these remote communities.
Small 6-10 seater planes and general cargo planes.
Landing in the remote communities (generally all under 1k population) is on a gravel runway with a tiny ATB (air terminal building).
FYI - I used to work as an Aircraft Performance Engineer. The bridge that you have at the end of the runway is an absolute nightmare for the airport and airlines, it interferes with the take-off splay at the end of the runway. Though the game allows it, it would never happen this way, the bridge would never have been approved to be built.
If anything, you'd want to have had the highway coming from downtown eventually become a tunnel underneath the railway and then back up and out to the airport.This would also help with smoothening out the highway from downtown to wrap around to the airport without having that snake like road from downtown bridge to the airport.
Love following along and building a city mirroring this one. Hoping there is a harbor/cargo ship addition to this city soon! The transportation in this game is a fun challenge.
That is a much better airport asset than the one in vanilla CS1! I was so glad to get the airport DLC in that game because the vanilla one was awful looking. This one is very nice!
I really dislike the CS2 international airport though.
love the zoomed in city tour! thanks for hearing your viewers out
You always find the best time to post those beautiful videos! Thank you for your awesome work ❤🛫
I've flown into Rhinelander Airport before. Pretty cool to see such a little airport get a mention here!
I know you probably won't read this, but I have to say this is such an excellent video! I don't exactly know why, but watching you build this maginficant airport made me feel real good. Thank you, and all the love from your brother in Mauritania!❤
Awesome video as always! Note: you would never have that vegetation around the runways. Especially the ingress and egress of air traffic. The airport would remove trees all around. Part of the concerns are the wildlife that would inhabit those areas interfering with runway operations. The other concern would be emergency situations with low flying aircraft. Landscaping would be fine thought. I know realism is not the primary focus of the tutorial videos so it doesn't make a whole sense to obsess over this but I'm obsessive lol.
While I never use Airports in my cities I really enjoyed this episode. One of my favourite parts is seeing you do the landscaping as it really inspires me. Thank you for creating such a great video
i'd love to see a little police station added at the airport to act as airport security
And an airport fire service
And Internet
I live in Chicago and we have two international airports. Everyone in the city has there preference and I prefer Midway because it’s closer and it’s smaller than GIGANTIC O’Hare. Both airports have train stations inside them so you can ride into the airport using the city transit. I think Chicago connects all their transportation in the most efficient way I’ve seen in the USA so far.
Great job on this airport! Unlike the build in CS1, the lights are quite far out from the approach and shouldn’t affect your Part 77 surfaces! 😁
Tackling something big like building an airport felt pretty daunting, thank you for covering it in this tutorial! As always, great video and a beautiful build.
CPP Phil: Our town isnt big enough to need 4 lane roads
Also CPP Phil: We need an airport
Hi Phil! In real life, airport runways are built in the same direction as typical wind patterns in that area. most places usually have 1 or 2 directions that wind usually travels in, so airport runways are built parallel to those wind patterns. this is to minimize crosswinds while landing. if you want to add an extra touch of realism, you can place the airport with the runways in the same direction as the in game wind direction
I think that the smaller of the airports looks just so much better than the very weird looking "international" airport. Great choice and great build CP... and no roller coaster rail either! Sweet.
I watched this video yesterday and you inspired me to install a small regional airport and so today I did. I modeled your arrangement of the road and parking lot because it works and seems prudent. Well done keep doing awesome work. Thank you 🙏
I live in a "Regional City" in Australia, where the local council area has a combined total of somewhere around the 140,000 mark. We also have a recently upgraded airport that handles ALL of the local 'General Aviation' usage, AND (thanks to those recent upgrades) also host small scale, but inter-state, commercial services.
Of course, given the amount of space to cover in Australia, its probably LESS surprising here than it would be in the USA.
“That merge in would be very abrupt”. You should see some of the ones we have on Long Island, NY. I think they would give modern city planners nightmares.
Could you add a couple more pedestrian crossings from the parking lots to the terminal? That way you dont have to funnel everyone and people can park closer to their airline check-in.
Hey Phil! Love your videos and enjoyes them all. You might want to ease down on the amount of trees since they attract birds and are unwelcome in airports. Hope to see more videos!
I'm an hour north of Atlanta so still pretty closer to Hartsfield-Jackson, My mother is still a Delta flight attendant. Our county does also have a small regional airport about 30 minutes further north of me.
I live in Los Angeles we have a ton of airports. But besides LAX and Burbank the rest are smaller airports that service everything from farm,cargo, private etc.
As a private pilot, i appreciate you said airports are "relatively flat" instead of "completely/absolutely flat". For reference, look up Skypark Airport in Wadsworth, Ohio which has a notable dip (like 10ft) at one end of the runway (which is only like 1800ft long) itself. It's private and only serves small planes though.
Great build and so Happy it not was an emty chair this time 😊
Great loop! Really enjoyed this build. What I would not enjoy would be being a passenger on the airplane at 50:14 😲
Having highway segments for the movement through the airport makes perfect sense to me. That's what Detroit Metro Airport does, which is all my experience with driving through an airport. Kalamazoo Int'l doesn't, but it's a tiny, one-runway airport.
1:11 that plane turning around is wild
oooh, I really love the city tour shots coming into the airport and of the airport itself!
Lane mathematics in the last interchange! Ther needs to be a 2 lane between the off- and in-ramp on the side opposite the airport
Phil, great content. Add an airport district and get community feedback for the name. I recommend Magnolia Field
Another banger of a video CPP
One piece of feedback I have is this: seems like you tend to use the continuous and simple curve tools together in situations where the complex curve might’ve been a better choice.
As this is a “beginner guide” might be a good idea to consider explaining when to use the two tools or the single tool when deciding on placing a road.
As a landscaper, I love the end portion of all of your videos. I am happy to hear that you enjoy that part of this game.
Make sure there are no high trees on the approach and departure paths of the planes
Hery from an airport ops guy make sure the approach ends of the runway have no obstacles like the bridge or raised roadways. It can be a hazard to low flying planes. Just FYI :) Check part 77 for more info.
At 41:25, having the bus line go along the coast may not be the most efficient, but it would be a nice scenic view for tourists and locals alike proclaiming how nice the city is while avoiding the central traffic.
Great channel, been watching since I downloaded CS2 about 3 months ago... These beginner guides have bee a huge help!! Thank you so much!! When can we expect the next episode??
Good to see they are still doing the thing of trains reversing the whole way down the trainline with locomotives only at one end of the train
I think a water feature would look really cool behind the plaza at the airport interchange
Building along and loving this series! It’s been a while since the last one, hope the next ones come along sooner 😄
I’ve been building a city inspired by Trento and Bolzano in the Dolomites of Italy, and I’ve been using Google maps/Earth for inspiration and examples of how I should build my interchanges. There are plenty of ParClo examples that are at weird angles and oddly shaped ParClo interchanges in Italy I’ve looked at. But, the same can be said for trumpets at weird angles. That said, I’ve also seen interchanges where it’s a separate connection and there is an arterial or provincial highway towards the city that the trumpet feeds into. I love DDIs and SPUIs, but they aren’t super common. Germany is the exception for the SPUI, so I built one just because I love the aesthetics of it but of course where I needed it
Love building alongside you! I cannot wait for the next episode. I learn so much about how to make sure and take the time to make it look good.
Finally, I thought you've abandoned this city for good...
Please change the highway connecting to the trumpet at the airport to have proper lane mathematics, when lane opens for off ramp and you pass the off ramp, the highway is still three lanes until after traffic is loaded back on the highway from the on ramp and lane is merged later down the highway. Its such a small thing but it does kind of bug me. Btw I am a massive fan and because of the things you teach while playing this game I love has truly sparked my interest in city planning.
Phil always doing the most with detailing and landscaping. I love it. 😂😊
I'm so jealous that your cargo system works. I haven't been able to get it working since the last patch. Absolutely killed the game for me. 😭
✈and 🪑. We can't forget about Chairington
Loved how nuts you went with the detailing, the airport looks gorgeous!
I live in Leeds UK. We have the highest airport in the UK - at 681ft above sea level
Been waiting for this airport episode! Go Aviation! ✈️
I do believe that airports typically try to keep the trees to a minimum. The less inviting they can make it for birds and other stuff that likes to get sucked into engines, the better!
Hey Phil! Not sure if anyone has said this, but for your Turoria tutorials, it would help if you turned off seasons. It really makes all the earthwork you’re doing very hard to see with all the snow covering the ground (and contour lines). Just a suggestion!
Pilot here, the height of that bridge would probably interfere with the approach for that runway, since it's a project that started from zero, you should just use a regular viaduct for extra realism.
Edit: Nevermind, you took it out lol
I think instead of having two seperate bridges, I would have the road from the town curve over to merge with the interchange, rather then crossing a seperate time later down the road. That would also let the road to the airport from the highway be smoother rather than require a roundabout
Thank you for continuing with this series. It is immensely helpful in learning what is on the face of it a simple game ;) Looking forward to more, and more importantly working through this one.
Great episode Phil I Love how you think out everything logically makes for a really refreshing watch!
Hi, great video. I was just thinking a Airport Hotel would compliment what you've done greatly
Jamila Jones and clear water southern didn't get a stop on the on the Bend copper valley bus line. You mentioned in the Intro that they would want a stop to get their employees to work
29:34 the continuous tool wouldve connected the road with the curve you wanted! the simple curve tool wasnt needed haha
Robert Moses loves the new bridge!
Detroit has an international Airport and that's where I'm from but I live about 2 hours away now in Southern Michigan. Our small town has a municipal Airport.
I might be late to this, but at 42:07, you wouldn’t want to have trees that close to the airport, since it could attract birds which could fly into the engines.
I dunno, does Charlotte NC's commercial airport count? Either way, like button 'cause this channel is top of the line for Cities Skylines content.
The details are impressive. I think you call your airport CVG Cincinnati- Northern Kentucky.
Binghamton has a population of 44,000 and has a regional airport and a general aviation airport. Used to have many more when Singer-Link and IBM was still around.
My town (Florence, SC) is around 35k people, and has an airport. It's all executive type Leer jets and prop planes.
Hey city planner plays! I have an idea for Magnolia County, or really any city you do. If your city has a large amount of increased demand, especially for low density, you can do what I like to do, which is build another town in seperate tiles far away from my main town, like you did with Port Liability, and say that it's citizens held a referendum and have chosen to be incorporated into the nearby city as it continues to expand. Love the content, keep it up!!
This looks nice! The airport’s parking garage also looks like an awesome building
Those were some interesting facts about airports. I live in a town of approximately 58,000, and we have an international airport. It's hard to believe when I first saw it, but it's true.
Does the rail extention only work with cargo rail? Most airports I have been to, at least here in Europe, has had a train stop with a direct passanger connection to either the main station or one of the other large stations in the relevant local city.
Yeah, it only works for cargo, which is an odd choice given that you'd think cargo coming into an airport would be more suited to road transport. I've also been looking at real airports in the UK, and they only seem to have passenger rail.
@@Xenon0000000000001 Yeah, I used to live in London and that city in particular needs the passenger rail because Heathrow is too boxed in to expand and the other airports are too far away for taxis and busses to really be viable for people who need to get to central London.
Thank you for posting what you do! I love your format and the way you put so much thought and detail into everything you do.
So much snow. I hope they will have more Mediterranean looking maps soon. Something drier looking.
happy that this twotoria is living on. ✈