The unsolved Wii game you've probably played before

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  • Опубликовано: 12 фев 2024
  • a video i've been waiting to make for 5 years! hope you enjoy
    special thanks first and foremost to kiwi for making this possible!
    twitter - / kiwi_szs
    youtube - ‪@kiwidev_‬
    github - github.com/kiwi515/
    join the Billiards research discord - / discord
    join the Wii Series Speedrunning discord - / discord
    check out Wii Play on speedrun.com - www.speedrun.com/wii_play
    if this video interested you, you can catch plenty of Wii Play action (including a heaping dose of billiards) in the speedrunning scene on Twitch - here are a few people to go follow:
    / mrjimmysteel25
    / smmidi
    / mur45ak1
    / aryl_l
    / nicro
    / sirgoku1
    songs used (in order):
    Menu Theme from "Class of '09"
    Sungazer - Sequence Start
    cudsys - difficulty_jungle (remix of the jacket theme from Wii Music)
    Main Theme from "Wii no Ma"

Комментарии • 1,3 тыс.

  • @kataryn

    UPDATE - there is now a centralized server specifically dedicated to billiards research! if you're interested in following this story as it develops, feel free to join:

  • @matthewbertrand4139

    that's actually kind of incredible, though. like, it sucks for speedrunners that you just can't get a super reliable break. but the absolute genius of accounting for the fact that in real life, the diamond wouldn't be perfectly packed every time is just beautiful. someone who really cared programmed that minigame.

  • @SummoningSalt

    I enjoyed this a lot, good job

  • @Budgiebrain994

    I like how the game designers actually incorporated the real-world innacuracies of setting up a billiards table, and that we were somehow surprised to see that the balls weren't perfectly lined up each time

  • @ArkanoidZero

    You know it's actually quite funny that no real billiards players ever looked at this, because they could have told you right off that the exact position of the balls in the rack has a dramatic effect on the break, and my immediate assumption is that the game is doing position randomization, since other pool games nintendo has made also do it, Clubhouse games (ds) does it really obviously for example.

  • @no-replies

    Hold up, that one guy's Mii was just reference points for where to hit the ball. Thats next level!

  • @coolmanjack1995

    Honestly this randomness makes sense considering how balls are racked up in real life. Kind of impressive of the devs to think about doing something like this although they wouldnt be so spaced out

  • @HoboJR4

    that randomizing of the small shift of the balls on the rack is so realistic to real billiards that's cracked from the devs on doing that.

  • @maxmustermann5590

    It's not 'rigged'. It's just a good simulator lol. Real billiard has those Tiny differnces, which makes all breaks unique

  • @soggycat
    @soggycat 21 день назад +3

    electrifiedstrawberry did it in a tas!!!

  • @finkelmana

    People dont play 9 ball in real life? Its THE most popular and televised billiard game in America. Most tournaments are 9 ball. Granted 10 ball is gaining in popularity, as it does take luck out of accidentally making a ball on a legal shot and continuing play. 10 ball requires calling one ball and one pocket. 8 ball is definitely the most well known game and is the easiest to learn and play. Granted, most people dont actually know the real rules to 8 ball anyway. They just play the way someone else told them. Finally, there is a phrase pool players know, "what is the most important shot in pool? The next one."

  • @JM-qd6ot

    the part where you were like "one in 60? try one in 60 million" and played the Wii fit obese audio clip is comedy gold

  • @PendragonDaGreat

    It's so subtle, and very much like the packing differences you see in pool IRL. It's also a perfect representation of a chaotic system, where very minor, even imperceptible, differences in initial conditions leads to wildly diverging results.

  • @slouch186
    @slouch186  +412

    im glad the physics are deterministic and that the RNG only comes from initial position.

  • @SharpForceTrauma

    Billiards is chaos theory in practice. Infinitesimal variables all come together to impact how your shot goes, everything from how you are holding your cue, your technique, the condition of the table, where the cueball strikes, everything.

  • @nicroveda

    7 BALLS

  • @thomaswalters7117

    Small, random changes to the ball position in the rack seems like exactly the correct way to produce randomness in a billiards game, since it is also a source of randomness in a real game.

  • @ruinerryan

    10 break will happen… even the cue ball goin in 🔥

  • @Veltrosstho

    From a real life physics POV, sinking the 9th ball is almost impossible due to the way the balls are set up in a diamond pattern, as the center ball is akin to the middle balls in a newton's cradle, all the force delivered onto is exerted into another ball.

  • @steeliest
    @steeliest  +108

    the fact that Wii Sports billiards has probably the most realistic depiction of a break diamond between each round is amazing