Unreal Engine 5 Tutorial: Grab Stuff Part 1

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  • Опубликовано: 27 дек 2024

Комментарии • 10

  • @lbtzmusic
    @lbtzmusic 23 дня назад

    we need part 2, this is greattt :)

  • @goblinman3010
    @goblinman3010 3 месяца назад

    YEEEEEES I HAVE BEEN WAITING 😃😃😃😃

  • @anujpartihar
    @anujpartihar 3 месяца назад

    Sir good video thank you. it sounds like you were in a french cafe while recording it, so good job 👍

  • @silvershadowfang
    @silvershadowfang 3 месяца назад

    @:20 you can't just intrigue me with suspicious activity than throw a hilarious gun scene to distract me. lmao
    Love this series.

  • @askinakki
    @askinakki 3 месяца назад

    really great stuff!

  • @twitchdaily7782
    @twitchdaily7782 3 месяца назад

    Coool is there anyway to make it so you can pick it up and hold it in the same spot without popping into default position?

    • @waterponyM3D
      @waterponyM3D  3 месяца назад

      Hey, I think I don't get the question right. Do you mean the arm popping into default position or the cube? In the video I released the cube, thats why it fell back on the ground. Or do you mean something else?

  • @noahc6804
    @noahc6804 2 месяца назад

    could you use this type of setup to grab onto a wall and climb it?

    • @waterponyM3D
      @waterponyM3D  2 месяца назад +1

      Sure, somehow... it may look weird tough, but maybe that's what's wanted. I Have not tried it yet, i think it can get messy with the capsule. BUT don't let this set you off. Maybe i can give further info later :)