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Importing a Rhino Model to 3dsMax
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- Опубликовано: 18 авг 2024
- This video tutorial goes through the steps to import a Rhino model into 3dsMax for animating and visualisation. The key steps in this process can be found below:
0:10 - Moving Rhino geometry at the origin point
0:49 - Check Rhino model units
1:17 - Export selected as a DWG
2:01 - DWG export options
4:18 - Importing the DWG model and import options
5:42 - Changing viewport to a clay shading to see the object
Oh Tom I'm so grateful to you for this tutorial!!! You saved my life 🤩I have already reviewed all the videos on RUclips for two days and only your tutorial helped to convert correctly.🙏Thank you!!!
Hi Julia, im glad this was helpful - i have plans to do some more videos on 3dsmax in the future too
exactly. the whole RUclips now has not many tutorials on exporting rhino objects into 3ds max, I've been looking for it for long already. now thanks so much for sharing this. Tom Budd.
I find, extracting mesh from the model and then Quatriangulating it in Rhino prior to export the best procedure so far. Cleans the model quite well.
Thank you so much for this video!!!! I've been looking for a way to properly import a rhino model into max for a long time. This is it!! You're amazing! The video was to the point and super easy to digest! Thank you so much once again!!!!!
Thanks Zanib, glad it was helpful!
amazing stuff ! ive been looking for ages for a vid like yours !
Thank you for the video. You're the best!
Thank you. Very helpful.
Wow thanks!! you saved me
thank you so much !!!!! ❤️❤️❤️❤️❤️
Thanks!
Thank you soooo much!!!
Hey Tom Budd Great Work , Your Clarity and attention to detail in amazing pls make a video on how to use Multi Sub Texture in vray for rhino Tri-planar texture i am trying to find this since 3 years
OMG YOU LITERALLY SAVED ME
Thanks Milena, glad it was useful!
thanks alot
Thanks for this, very useful.
Any idea on how to import a model with different materials?
The hierarchy says it should split by material but for some reason when I import it in max it doesn't recognize any material ID or split the mesh further according to material.
Right now the only workaround I'd see is to have one layer per material in Rhino, but this is quite cumbersome.
Thanks for your help!
Thanks a lot but I'm facing a problem after importing when trying to render and using materials the objects are in groups and I couldn't separate them like they are in rhino hope you can help me
You will need to select the object, go to the modify tab and under edit mesh you can detach specific objects from the larger group if you need to seperate them
@@tombudd15 Hello Tom; thanks for the video. Since I've designed furniture with Rhino which have a little too many elements, I'm facing the same problem,. Is there a better way to export the 3D model from Rhino so that the different elements are recognized as separate objects in 3DS Max?
For Gods Sake how to assign object ID in rhinoceros its very easy in 3Ds Max
To much messy meshes after convert nurbs into 3ds max readable file... You shoul explain a better workflow on the export department. Rhino curved surfaces only went to 3da max as a clean solids with stl format. But then 3ds max is quads proprietary. ...
I remember i once saw a video where the guy managed to import the file in such a way that it had rhino layers organized as 3ds Max folders, and inside there were each separate individual object. I kind of really need that for a deadline in a week :/
Is any option to keep groups as groups during export?
and yes. pls do the render part as well. TIA Tom
Thanks Ray, I'm currently planning out some more 3dsmax/ corona videos so please do look out for these
best