Jesse Schell @ DICE2010 (Part 3)

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  • Опубликовано: 15 сен 2024
  • Video Credit: g4tv.com/videos...
    Watch more DICE 2010 videos at g4tv.com/dice2010

Комментарии • 214

  • @hkatsonga
    @hkatsonga 10 лет назад +44

    Brought here by coursera's gamification course - very interesting!

    • @dbala_
      @dbala_ 10 лет назад

      We're on the same boat then.

    • @EnriqueGilesKike
      @EnriqueGilesKike 10 лет назад

      Greetings from Peru!

    • @aineliene
      @aineliene 10 лет назад

      Ditto

    • @eduardomartinez9823
      @eduardomartinez9823 10 лет назад +2

      Despite the sarcasm, I felt a creepy Deja vu as when I read a book of Roger von Oech called A Kick in the Side of the Pants; out of the wacky thinking, came this jewel: "Imagine if companies compensations were not for revenue, but for customer satisfaction"; and this was just back in 1986

  • @melaniejutras7754
    @melaniejutras7754 10 лет назад +19

    This is great - also brought here by coursera's #gamification14 course. Showed this video to my kids. They wanted to know if we could gamify our household. Within minutes of finishing the video, my three teenage daughters are now sitting at the computer making a spreadsheet about how to gamify chores etc.

  • @diegorborges
    @diegorborges 9 лет назад +52

    I'm here because of Coursera's #GamificationMOOC :)

  • @maxwellwarren3102
    @maxwellwarren3102 3 года назад +2

    Watching this starts normal enough, but quickly sounds more and more like a Black Mirror episode. Curious about where we will end up with this, and if we will save ourselves before then. Some people, like today, would game the system too hard whilst others flounder for scraps.

    • @AndrixBer
      @AndrixBer Год назад

      I am waiting for the Open Source scene that hopefully may develop a great game teaching empathy. Not pity for others, not pempering others, not pathronizing others, but how to learn the empathy, the compassion and how to distinguish both of them.
      I guess that's a big market gap.

  • @BradTraynham
    @BradTraynham 10 лет назад +2

    Scary, big brother will be watching EVERYTHING you do.

  • @MikeFinney
    @MikeFinney 11 лет назад +1

    I love this: "Man! It's gotta come! Who's going to stop it?"

  • @PinguinoSod
    @PinguinoSod 6 лет назад +2

    Reminds me of Black Mirror's Nosedive episode
    Actually it reminds me Fifteen Million Merits episode more

  • @thedarkdefender8
    @thedarkdefender8 10 лет назад +2

    What a crazy shit. I hope these days would never come.

  • @alecyo12
    @alecyo12 11 лет назад +1

    We are already half way there

  • @Ghujelk
    @Ghujelk 12 лет назад

    Listening to all three parts feels like a TED talk.
    Thanks #gamefication12 !

  • @2mieke
    @2mieke 12 лет назад

    Jesse Schell...from Carnegie Mellon. This speech is what I am thinking...so I am not alone. I am reading R. Paush- 'his last lecture'- Dream big. BUT...it scares me how much it will be an 'internal' drive.

  • @ethnos321
    @ethnos321 11 лет назад

    Its not about if we want gamification on this level to happen because it will eventually. Its about how it happens and who influences its direction.

  • @DeepaJohn
    @DeepaJohn 10 лет назад +1

    This is fascinating and a bit scary too!

  • @GwenetteWriterSinclair
    @GwenetteWriterSinclair 12 лет назад

    Crowdsource request: Somebody make me a fake set of "my"eyeballs hahahaahah

  • @MikeFinney
    @MikeFinney 11 лет назад

    For those checking, I STILL watch this for inspiration! :) Great stuff!

  • @MikeFinney
    @MikeFinney 11 лет назад

    One of the best presentations ever!

  • @81gamer81
    @81gamer81 11 лет назад +1

    I thought Animal Farm, 1984 and Brave New World where books of fiction. Think i need to revisit them

  • @MissVelvetElle
    @MissVelvetElle 12 лет назад

    We need to be very, very careful for technology. It is a powerful tool that can be used for good, for fun, or for pure evil.

  • @PutriRespati
    @PutriRespati 10 лет назад +9

    awesome!

  • @joshuaj4903
    @joshuaj4903 4 года назад

    I almost cry on last sentence.

  • @ljyong21
    @ljyong21 13 лет назад

    Appalling idea. "Hei guise! Let's make our entire lives into a giant fucking Skinner's Box! That'll surely solve world's problems! Rite?!"

  • @BottleRose
    @BottleRose 12 лет назад

    same here classmates! Good to meet you here.

  • @albertvaldez2669
    @albertvaldez2669 7 лет назад

    Gamification course brought me here! @2017

  • @benjaminlefkowitz9463
    @benjaminlefkowitz9463 9 лет назад +1

    I'm here because of The Art of Game Design!

  • @bewater9285
    @bewater9285 4 года назад

    This is such a Black Mirror episode

  • @MarkMwangi
    @MarkMwangi 12 лет назад

    Best video ave seen this week

  • @weaponx1969
    @weaponx1969 11 лет назад

    Interesting insights into gamification. I never thought about that.

  • @FindingFinite
    @FindingFinite 12 лет назад

    Watch this video series while empathetically understand its not Jesse's fault - then, If you want to know when this world will truly become better through design, the answer is closer then you think - its when people like this - Jesse Schell start leading our technology design towards SUSTAINABLE solutions rather then "Disposable Technologies" - when people like this learn the TRUE COST of "Cheap" technology, and use gamification to get people to engage in the real & needed changes in behavior.

  • @TeunGielen
    @TeunGielen 11 лет назад +1

    There is one mistake in your reasoning with makes this scenario even worse than state monitoring. And that is it's not a state witch is monitoring you, but a company.
    In a democratic state you have a vote, in companies you don't. And as Mr. Schell stated companies do NOT have your best interest at heart.

  • @Danibishop
    @Danibishop 12 лет назад

    I don't know if anybody else has posted this, but "Sight" is very related to this talk short film. It's on Vimeo (at least).

  • @MikeFinney
    @MikeFinney 11 лет назад

    I watch this for inspiration!

  • @KateEileen
    @KateEileen 10 лет назад +3

    Terrifying

  • @jaspal99
    @jaspal99 12 лет назад

    The scary thing is that the next generation will probably view privacy as a hindrance to getting things done and having an easier life. People firm on protecting their privacy condemn themselves to living a harder life and be seen as living in the 'dark ages'. Our gen (the ones who want to protect privacy) is just a blip in the transition phase to the age of consumer behaviour control.

  • @KaplaBen
    @KaplaBen 12 лет назад

    coursera took me here

  • @iamskillxD
    @iamskillxD 13 лет назад

    @Yekolf you need to watch the first two parts, and comprehend the absolutely ludicrous scale of the casual online multiplayer game industry that has come out of nowhere in the last couple of years

  • @AndrixBer
    @AndrixBer Год назад

    I am waiting for the Open Source scene that hopefully may develop a great game teaching empathy. Not the pity for others, not pempering others, not pathronizing others, but how to learn the empathy, the compassion and how to distinguish both of them.
    Same for traits like self determination, love to learn and discover the abundance of cultures, natures and human natures, instead of nuging people to mcdonalds or starbucks.
    I guess those are big market gaps.

  • @dice568
    @dice568 14 лет назад

    Wow... I thoroughly enjoyed this lecture. Very interesting stuff. He made some great points and while some of his predictions do seem a little far out there, they are quite possible.

  • @afinales
    @afinales 11 лет назад +1

    game over

  • @MissVelvetElle
    @MissVelvetElle 12 лет назад

    MIQofDMC- You're right. The term "pure" evil doesn't make sense! Evil is chaotic and never pure. For the record, I'd like to say that my belief is that all of our true natures are loving and true. There's an "evil" substitute for everything that is good--and people can be deceived into believing it has benefit to them, when it never does. That's why there always will be rebels for LOVE and goodness because that is our true nature and power.

  • @misaxi
    @misaxi 12 лет назад

    #gamification12 is so lightening. From Australia!

  • @NextGen1985
    @NextGen1985 10 лет назад +1

    Brought here by coursera's #gamification14 course. Having sensors for tracking everything is creepy and scary.

  • @alekaum
    @alekaum 12 лет назад

    São Paulo, Brazil with you guys too! #gamification12

  • @benjaminlefkowitz9463
    @benjaminlefkowitz9463 9 лет назад +1

    Sounds hellish

  • @muzboz
    @muzboz 10 лет назад

    He reminds me of the Angry Computer Game Nerd, sometimes. In a good way! :) Very interesting guy. Strange times we be livin' in!

  • @juanragonzalez1810
    @juanragonzalez1810 11 лет назад

    I agree with you: it would be a nightmare.

  • @81gamer81
    @81gamer81 11 лет назад

    The day this comes, I will be labeled a ter-tetris-ror-ist

  • @DonCarmolo
    @DonCarmolo 8 лет назад +1

    I find the conclusion very naive. Other than that, great exposition.

  • @Squirr3l1989
    @Squirr3l1989 12 лет назад

    Seems more like a doomsday prophecy to me

  • @DArtKang
    @DArtKang 13 лет назад

    Sounds like Big Brother is coming. Imagine all this stuff being used for evil purposes.

  • @GwenetteWriterSinclair
    @GwenetteWriterSinclair 12 лет назад

    REM dream tool is beyond creepy

  • @SpiffingShow
    @SpiffingShow 12 лет назад

    wow, we could be headed into a very sad reality

  • @TheMondlane
    @TheMondlane 12 лет назад

    #gamification 12: great presentation, never saw it through that perspective. The Netherlands

  • @jimmyhuajh
    @jimmyhuajh 12 лет назад

    it sounds like the movie black mirror but slightly different

  • @syslibrarian
    @syslibrarian 11 лет назад

    if we could choose the things we want monitored, that might be ok, but otherwise, we would just be kissing privacy goodbye.

  • @moonhitler
    @moonhitler 12 лет назад

    Someone give Huxley a call, he was right.

  • @ZdravkoTyankov
    @ZdravkoTyankov 11 лет назад

    Pretty cool stuff.

  • @rayarroyo7
    @rayarroyo7 12 лет назад

    A lot of the negativity here is a clear example of people being afraid of what they don't understand. We have all subliminally and overtly created games out of our lives. We just don't always have quantifiable measurements. And you'll see that the most successful games will also have intangible measurements. Gamification can be nice if it's done positively and it can also be horrible. Just like everything else, we need to make sure we stay positive in our application

  • @skbo2023
    @skbo2023 12 лет назад

    #gamification-design outside the box-PERU

  • @Mako83846
    @Mako83846 11 лет назад

    Just amazing!

  • @jconcilio
    @jconcilio 11 лет назад

    See, some people think this is bad, but I find it fascinating. You are still a human with choices. Don't want five Dr. Peppers? Don't drink them. Me, I love the idea that in a digital world, we are all interconnected and our experiences are all personalized and, yes, incentivized. How cool to think about being rewarded for the things I do anyway? (In case you can't guess, I'm a big fan of shopper loyalty cards too.)

  • @teatime8842
    @teatime8842 11 лет назад

    Is this the world we want our children to live in? They can no longer play freely in the open air as we could, wandering and exploring with all its risks. Do we have to saddle them with such a complete loss of personal freedom? Why does it always have to be about money?

  • @31TeV
    @31TeV 12 лет назад

    Same for me, #gamification12 brought me here. Have you guys watched part 1 and 2 of this video, and also the talk by Jessie McGonigal? I even have her book. XD

  • @jaspal99
    @jaspal99 12 лет назад

    The good thing is that it will have to be a choice! Although it'd probably be against your best financial interests to decline the bonus points incentives it offers... so yeah creepy as hell.

  • @MIQofDMC
    @MIQofDMC 12 лет назад

    Pure evil is also a form of purity :p
    Seriously though, I agree that technology should be thought of as a tool and not be personified (computers/ genetics/ nuclear science isn't evil, it's the people who misuse them).
    I tend to think that every movement has a counter-movement, so even in a dystopian future where a corporation plays computer games on us, there will be a steam punk hipster tribe in a forest who will survive/ rebel against the madness.

  • @MIQofDMC
    @MIQofDMC 12 лет назад

    Implementing these points and bonuses into education, healthcare and culture (reading influential literature, watching classic movies etc.) might be a good idea but the rest I'd rather avoid like almost all of the marketing campaigns these days.
    An Orwellian scenario of this is that people are valued based on their Life ScoreTM. But who knows, if they play the game Better Person, this might lead to EXP farming in the form of charity.

  • @MrsIngramTV
    @MrsIngramTV 12 лет назад

    #gameficatio12 is the road to this video!

  • @LER0YBM
    @LER0YBM 12 лет назад

    Santa Catarina, Brazil tambem! #gamification12

  • @amphitheatre
    @amphitheatre 13 лет назад

    This guy is insane. He should be locked in a room with padded walls and soft foods.

  • @48scorion
    @48scorion 13 лет назад

    @Yekolf You could say that, but think about what he's getting at. His point is in the last 2 minutes. "It's gotta come, who is going to stop it?" His exaggeration was more realistically used as an attention grabber for his point. Take it as a challenge or realization of how much potential these types of systems have. Right now the people who have the power are the Advertising companies, If skilled game designers are able to take charge then what you have is a force more powerful than religion.

  • @itsawooha
    @itsawooha 14 лет назад

    @dice568 So says the possible Dice employee. I'm on to you, Jesse Schell...

  • @mszen72
    @mszen72 12 лет назад

    #gamification 12 - Canada in the house :)

  • @iamskillxD
    @iamskillxD 13 лет назад

    @utubeaccount00 that's not what he is doing. these aren't game ideas for the future this is parody with a pertinent point, how do you not see that?

  • @weaponx1969
    @weaponx1969 11 лет назад

    Interesting but is scary because of no privacy. I don't think I would like to state to be directly motivating me.

  • @abrohamproductions8263
    @abrohamproductions8263 4 года назад +1

    Brought here by YOUR MOTHER. - Very Interesting!

  • @DonJoel1
    @DonJoel1 12 лет назад

    Me too!

  • @razorlord
    @razorlord 12 лет назад

    #gamification 12 Brought me here - Malaysia! nice presentation!

  • @ulizez89
    @ulizez89 12 лет назад

    coursera brought me here ;)

  • @plassen
    @plassen 12 лет назад

    #gamification12 - Portugal present!

  • @martarauch
    @martarauch 12 лет назад

    Enjoyed watchin this again for #Gamification12 :)

  • @samirmeira6294
    @samirmeira6294 12 лет назад

    #gamification12 Brasil, Rio de Janeiro. Great Video!!

  • @daviddanielsen8862
    @daviddanielsen8862 12 лет назад

    #gamification 12
    +20 points to all of you from Denmark!

  • @xamphor
    @xamphor 11 лет назад

    ah, "better people". by whose judgement exactly?

  • @szczesuil
    @szczesuil 11 лет назад

    drella8, agreed. he's described an annoying, invasive, commercial horror. why would we want to be tracked? no thanks.

  • @Anamarie0501
    @Anamarie0501 12 лет назад

    Another #Gamification12 student. Hello from Croatia :)

  • @Sultschiem
    @Sultschiem 12 лет назад

    @Ultrevor Its not impossible, since it will bring a lot of money for companies and as you know like with cancer studies vs apple technology: Nothing is impossible if you have greedy companies behind you :)

  • @ExertionDiver
    @ExertionDiver 13 лет назад

    @Yekolf yep - get job done an be fun. But still achievement is pretty uncertain thing to bet all game glory on it. There are lot of aspects in games that needs to be taken into account. For example communication, aesthetics and involvement (if one can get interested in a game at all).
    Anyway motivation for long term playing seems comes from psychological insecurities so using tricks here is pretty useful as you can kick poor things one more time and be off without problems. No psycho-police..

  • @ThePeejay79
    @ThePeejay79 12 лет назад

    #gamification12 Germany! Luv that course

  • @lorisalamida3151
    @lorisalamida3151 12 лет назад

    Ciao from Philadelphia! #gamification12

  • @perepe10
    @perepe10 11 лет назад

    that's stressful ...

  • @tdreamgmail
    @tdreamgmail 10 лет назад

    Watch black mirror - 15 million merits

  • @Finisterre17
    @Finisterre17 11 лет назад

    It does sound revolting. And yet it will happen because we, irrational human beings, simply love shooting ourselves in the foot.

  • @Birko007
    @Birko007 12 лет назад

    zdravim, aj ja som zo Slovenska :) mas twitter? zacal som dnes s tym Gamification kurzom na Coursera, je to dost zaujimave :)

  • @D3mi4n
    @D3mi4n 13 лет назад

    What a crappy future world....
    I would kill myself if get points every time I take a dump.

  • @kirkigr
    @kirkigr 11 лет назад

    hellification

  • @theTuism
    @theTuism 12 лет назад

    #gamification12 South Africa!

  • @Antharmo
    @Antharmo 13 лет назад

    So the Government and my employers are going to find a new way to manipulate my behaviour....great, well at least it beats police shooting at me.

  • @yasiu071
    @yasiu071 12 лет назад

    Well, this hashtag will surely be present in Internet for few weeks ;) #gamification12

  • @mariemakesstuff
    @mariemakesstuff 12 лет назад

    #gamification12 here too! :)

  • @Radle155
    @Radle155 11 лет назад

    #gamification13 - Germany "Hello world"
    btw any tipps?

  • @surenmakkar
    @surenmakkar 12 лет назад

    #Gamification12. This video shared a really scary point of view. Hopefully like he said, maybe they will inspire for us to be better people than the cross commercialization.