2023 Unity VR Basics - Climbing

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  • Опубликовано: 7 фев 2025
  • The Unity XR Interaction Toolkit continues to improve now that it has its very own Climb Interactable. In this video, I'll go over the basics of climbing and how to get it to work in your game.
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Комментарии • 21

  • @radari7180
    @radari7180 Год назад +3

    Thank you for your time and effort

  • @theailab2001
    @theailab2001 Год назад +1

    Another excellent tutorial. Thank you.

  • @dav1dsm1th
    @dav1dsm1th Год назад +3

    Very informative content. Thanks for the videos.

  • @EliR-d3f
    @EliR-d3f Год назад

    Can you do a tutorial on how add damage? Plus thanks for your hard work.

  • @olivername
    @olivername 6 месяцев назад +1

    Not sure why but can,t get the handles on wall to change colour

  • @elijordan3195
    @elijordan3195 Год назад +1

    this works great for climbing but there's no player gravity when they let go of the wall, could this be fixed just by adding a rigid body? Edit: rigid body makes it freak out but there's a setting in the Locomotion System > Continuous Move Provider for "Gravity Application Mode" that can be set to immediately for a similar effect

  • @CastleBomber
    @CastleBomber 9 месяцев назад +1

    haha had to update my project from unity 2019 to 2022, after that long fiasco, back on it!

    • @FistFullofShrimp
      @FistFullofShrimp  8 месяцев назад

      Glad you figured it out! All the different versions of unity and the xr interaction toolkit create a pretty savage maze sometimes

  • @lucutes2936
    @lucutes2936 9 месяцев назад +1

    thx

  • @follyscrolly1345
    @follyscrolly1345 Год назад

    Hi for some reason i dont have the poke or climb and maybe a few other scripts that I just havent needed yet when I search them up, is this a new update. I havent seen anyone else have this issue please reply

  • @FWpapo
    @FWpapo 9 месяцев назад

    When climbing my character freaks out i think its because of some kind of collision? like its trying to apply the gravity that is set to immediately and it tries to pull me down but im holding on how to fix it?

  • @memeworld5475
    @memeworld5475 Год назад

    I don’t have any climb in samples what should i do

  • @frantisek6560
    @frantisek6560 Год назад

    what if a player would climb down? like under the platform

  • @AugiecatsVR
    @AugiecatsVR Год назад +1

    hello, so i have an issue idk if its fine but i dont have the interactable options on the interactable layer thing on the ladder and wall what do i do?

    • @FistFullofShrimp
      @FistFullofShrimp  Год назад +1

      The intractable/interactable ignore ray layer is one that I added in. If your direct interactor is set to work with the default layer, it should work just fine.

    • @AugiecatsVR
      @AugiecatsVR Год назад +1

      @@FistFullofShrimp thanks

  • @rinedz893
    @rinedz893 8 месяцев назад

    climing wall and climing ladder prefab is not available to my project. im using unity 2022.3.22f1.. :(

  • @mithunsandaruwan2176
    @mithunsandaruwan2176 7 месяцев назад

    hi, while climbing when ungrab the interactables player would not fall. how to fix this?

    • @paiw5182
      @paiw5182 2 месяца назад

      Did you end up finding a solution?