As always your tutorials are the best! Thank you so much! Wish I found this video a lot sooner before I went ahead and posed with the high res. version of my model ^^;!
Great question, i would say for simple poses this one seems easier, specially for things like 3d printing i think. But Transpose master is definitely a great tool, which one do you like most?
Excuse me but if we have to merge everything, ( so i loose subdivision levels, and with the posing the merge will be deformed ), how can i export the displacement maps for example of every single subtool?
Oh yeah you are completely right this is not meant to be used for displacement workflow this is mostly for concept or just a clay renders if you want to be able to have uvs and do displacement then other methods of posing such as rigging or transpose master might be better
Have you messed around with Redshift inside Zbrush? I don't see anyone using it. I only have the CPU version and it just doesn't cut it, taking way too long for a simple render.
As always your tutorials are the best! Thank you so much! Wish I found this video a lot sooner before I went ahead and posed with the high res. version of my model ^^;!
Glad it was helpful!
You the man for real. I am so excited to learn this!
very saving time and useful way ty! how do i get these Anchors brushes?
they are on the latest version of zbrush
Thanks!
thank you
Is there an advantage to using this over transpose master? thanks for the video
Great question, i would say for simple poses this one seems easier, specially for things like 3d printing i think. But Transpose master is definitely a great tool, which one do you like most?
@@AbeLeal3D I prefer Transpose but thanks to your video I'll probably use proxy as well, thanks again
Excuse me but if we have to merge everything, ( so i loose subdivision levels, and with the posing the merge will be deformed ), how can i export the displacement maps for example of every single subtool?
Oh yeah you are completely right this is not meant to be used for displacement workflow this is mostly for concept or just a clay renders if you want to be able to have uvs and do displacement then other methods of posing such as rigging or transpose master might be better
Can you pls also render it in MAYA?
sure thing! We can do both! have you seen the latest Stream? we do something like that in Maya as well
Have you messed around with Redshift inside Zbrush? I don't see anyone using it. I only have the CPU version and it just doesn't cut it, taking way too long for a simple render.
Yeah I I agree it doesn't cut it's good results but too slow. Blender and cycles is a nice free alternative but requires a little bit more setup
zbrush gizmo is the best. Anyone know how I can get gizmo like that in Blender?
39 bucks monthly program and they couldn't make something that would ease the process of moving separate parts of the object😂 it's ridiculous
there is a small workaround by using transpose master but i agree, it should support multiple tools
Thanks for the video🫶🏼👍🏻
No problem 👍
aren't you the nexttut guy?
Yeah haha I was! I worked for nexttut for several years now I'm doing my own thing, feel free to ask any questions!