ZBrush Tutorial: Proxy Pose Your Character Under 10 Minutes!

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  • Опубликовано: 15 янв 2025

Комментарии • 23

  • @anna_petrov
    @anna_petrov 10 месяцев назад +1

    As always your tutorials are the best! Thank you so much! Wish I found this video a lot sooner before I went ahead and posed with the high res. version of my model ^^;!

    • @AbeLeal3D
      @AbeLeal3D  9 месяцев назад

      Glad it was helpful!

  • @SuperComicAnimation
    @SuperComicAnimation 4 месяца назад

    You the man for real. I am so excited to learn this!

  • @mordehainaor
    @mordehainaor Год назад +3

    very saving time and useful way ty! how do i get these Anchors brushes?

    • @AbeLeal3D
      @AbeLeal3D  Год назад +1

      they are on the latest version of zbrush

  • @xd1845
    @xd1845 Год назад +1

    Thanks!

  • @chrispt543
    @chrispt543 Год назад +1

    thank you

  • @jr517199189
    @jr517199189 Год назад +1

    Is there an advantage to using this over transpose master? thanks for the video

    • @AbeLeal3D
      @AbeLeal3D  Год назад

      Great question, i would say for simple poses this one seems easier, specially for things like 3d printing i think. But Transpose master is definitely a great tool, which one do you like most?

    • @jr517199189
      @jr517199189 Год назад

      @@AbeLeal3D I prefer Transpose but thanks to your video I'll probably use proxy as well, thanks again

  • @edrevvvv
    @edrevvvv 11 месяцев назад +1

    Excuse me but if we have to merge everything, ( so i loose subdivision levels, and with the posing the merge will be deformed ), how can i export the displacement maps for example of every single subtool?

    • @AbeLeal3D
      @AbeLeal3D  11 месяцев назад +1

      Oh yeah you are completely right this is not meant to be used for displacement workflow this is mostly for concept or just a clay renders if you want to be able to have uvs and do displacement then other methods of posing such as rigging or transpose master might be better

  • @_shanks_06
    @_shanks_06 Год назад +1

    Can you pls also render it in MAYA?

    • @AbeLeal3D
      @AbeLeal3D  Год назад

      sure thing! We can do both! have you seen the latest Stream? we do something like that in Maya as well

  • @ZephrusPrime
    @ZephrusPrime Год назад

    Have you messed around with Redshift inside Zbrush? I don't see anyone using it. I only have the CPU version and it just doesn't cut it, taking way too long for a simple render.

    • @AbeLeal3D
      @AbeLeal3D  Год назад +1

      Yeah I I agree it doesn't cut it's good results but too slow. Blender and cycles is a nice free alternative but requires a little bit more setup

  • @tplgy
    @tplgy 5 месяцев назад

    zbrush gizmo is the best. Anyone know how I can get gizmo like that in Blender?

  • @ucantgetuson
    @ucantgetuson Год назад +8

    39 bucks monthly program and they couldn't make something that would ease the process of moving separate parts of the object😂 it's ridiculous

    • @AbeLeal3D
      @AbeLeal3D  Год назад +3

      there is a small workaround by using transpose master but i agree, it should support multiple tools

  • @Mrkim778899
    @Mrkim778899 2 месяца назад

    Thanks for the video🫶🏼👍🏻

  • @learningthief
    @learningthief Год назад

    aren't you the nexttut guy?

    • @AbeLeal3D
      @AbeLeal3D  Год назад +1

      Yeah haha I was! I worked for nexttut for several years now I'm doing my own thing, feel free to ask any questions!