I don't understand how it is that SWAT members, watch out, SWAT MEMBERS are ARMED WITH PISTOLS, and the only ones who are armed with assault rifles SHOOT SLOWER than turtles walking.
Fully armed, prepared, knew to shot first ask questions later, had good torches, didn't account for a aim worse than a drunk storm trooper and terrible crisis management skills.
I love this type of stuff in the early days of a zombie apocalypse. It would be cool to see a firefighter team responding to a building on fire and infested with zombies
The final scene where the police said it was too quiet. It doesn't make much sense to me. Because not long ago there had been a shooting. Makes me feel strange But it is beautiful and interesting animation. And the atmosphere creates a feeling of tension.
Maybe the basement was soundproof in a way? I mean with the cams and even that much food stockpiled I ain't surprised by that possibility even with the size of that basement
My take on it. Is that officer might have just arrived. Swat went in first. And because they didn't report in. The officer at the end was sent out. Probably overwhelmed with everything going on
In terms of animation quality, this is really good! The ambience is fittingly eerie, sound design is super, and the lighting is pretty well done! The beginning of the downfall of Louisville only being heard through the radio was quite interesting. One can hope we'll maybe see the perspectives of those radio messages play out in future videos. Well done with that, gave me chills hearing about everything going on. Hearing rather than seeing really puts the imagination to work. Their lack of zombie knowledge makes sense in their downfall, so well done with making their fate believable. The usage of a turned officer's bodycam at the end is quite interesting and could make for plenty of future ideas. Maybe somebody at the police station seeing all the infected bodycam feeds coming towards their location after an explosion or sound at the station. The voice actors were good, though there was a bit of monotone at some parts where there should've been more emotion. The 0 aiming skill was pretty hilarious considering we've all likely experienced aiming that horrid. There are a few things I think could've been done differently. - The constant flagging each other with their firearms was a bit off-putting given they're supposed to be trained law enforcement, SWAT as a matter of fact. I was bracing myself for the moment one of them accidentally shoots another. - Their personal communication was wonderful to listen to, hearing them theorize, become nervous, and discover. However, there was a lack of professional communication for cleared rooms and such which would be vital in a standard room clearing situation. Just a simple "Clear" at the very least upon poking their head into a room for a second would help. - In relation to the communication, upon finding the leg, they should've referred to that with a code. Same with the bodies. I'd recommend the Kentucky State Police codes for any future videos involving law enforcement. wiki.radioreference.com/index.php/KY_State_Police_(KY) - When they were being attacked, they could've had more emotion in their reactions. It sounded a bit too hushed. For example, "Fall back, fall back now." should've had a bit more urgency and volume to it. When the final guy was being attacked, there could've been a bit more of an urgent struggle against the zombie. For having their flesh torn into, they're surprisingly chill about it. The patrol officer at the end sounded more like he was talking to his buddy rather than the now-infected SWAT. If I'm mistaken though, and he was meant to be talking to his other officer, he should've been looking at him or addressed him by name. - This one is just personal, but there could've been a tv remote that they find in the basement among the corpses to show why the tv randomly turned on, and to give an eerie indication of what's about to happen to the SWAT team given that a dead corpse wouldn't be able to bump the remote. The tv just felt a bit too unexplained and random. - Another personal one is that bodycam should've probably been renamed to helmet cam given the amount of movement that seemed very head-like. Overall, it's all very well done, and I greatly enjoyed watching it! The suspense was quite well-made, I was expecting a zombie to come out at any point. It felt like an early Evan Royalty video. Subscribed, and looking forward to any future works.
This is fantastic! I really loved how smooth the animation was; the suspense, the creepiness, the fact that the soldiers all had 0 aiming. Keep up the great work!
Amazing work! I appreciate the effort you must have put into making this animations and voice lines. I can only imagine the amount of time you spend making all of this. Definitely waiting for more!
A video on what the "player" is doing those days from the onset right up until their neighborhood being full of zombies and we take control would be a good vid.
Cool Part is depending on where they are in Louisville, Jefferson County Police would have assisted them. I get giddy about PZ since i live in louisville
I don't like that the SWAT has gear from around twenty years after 1994, same that one singular military zombie. Pretty much my only nitpicks other than the environment not fitting for PZ characters, plus they have HORRIBLE AIM. Edit: The horrible aim is probably a plot device... oh well.
@stillhere4165 Hmm, I don't have experience with corpse disposal but at least personnel experience, a combined particle and activated charcoal filter gets most if not everything, including moisture in the air.
The video was fantastic, and I’ve always been fascinated by the beginning of the end The only thing that bothered me was the professionalism from whats supposed to be train swat officers. They barely cleared some of the rooms, and had absolutely horrid aim at point blank range (though tbf, so do you if you play zomboid lol) Of course, I don’t expect every content creator to be a master when it comes to military or police tactics, nor does it make this video bad by any means. Its just some small nitpicking on my end lol
Being a bit 🤓 here. This occurs when the military just stablish The blockade/ Exclusion zone. The military at the time the video is seen is blocking the roads to nearby towns (West point, Muldraugh)
Yo, too good video but really the SWAT,prepared personnal for SPECIALS missions and used as a better force than the Average police cant hit a zed with a gun?
A good start to a potentially awesome PZ series; however, try to get more into the headspace of the characters you're animating. As many here have pointed out, a trained SWAT team wouldn't constantly flag their own members while sauntering through a house they're trying to clear (nor would they just stand in one spot while they get eaten alive). It took me out of my immersion and was an unsatisfying conclusion to an otherwise tense story. You've got a lot to learn, but you're definitely going places!
Hey man this animation is absolutely fire!!! Im sure you must've worked a lot on It, but just lemme give you an advice, I think the story is a bit unrealistc on the final part, It just doesn't make sense that the police try to contain the zeds on the basement instead of running, also the screams at the end sound a little bit weird. Anyways keep doing like this man this video is very cool❤❤
Those swat team are worse than my character 😂. I thought its gonna be a swarm no way they died from four shambler Good animations though i like the early days of zomboid
Most unrealistic part is them trying to stand their ground in the basement instead of booking it immediately.
that made the whole video go from immersive and cool to silly for me just watching these guys stand here and let it happen lol
Yeah I was going to mention that. If you were surrounded by crazy people eating your colleges I would’ve ran for the stairs.
@@Kapitan_JCcommon sense was thrown out of the window
You'd be surprised how much higher thought goes away in stressful situations like that
I don't understand how it is that SWAT members, watch out, SWAT MEMBERS are ARMED WITH PISTOLS, and the only ones who are armed with assault rifles SHOOT SLOWER than turtles walking.
Even had that Project Zomboid aim skill
0 nimble, 0 aim lol
@@LadvyachI understand its a meme but seeing swat operators suck so much at that distance still drove me insane lmao
they were scared and nervous bro
@@kronox9419 that shouldn't make them that incompetent
@@tereror i mean, how you gonna feel when a living corpse starts walking towards you, and the countless dead bodies rising up from the dead.
With swat like this it’s understandable why Louisville fell down
Fully armed, prepared, knew to shot first ask questions later, had good torches, didn't account for a aim worse than a drunk storm trooper and terrible crisis management skills.
Also flagging each other every moment they got lol
I love this type of stuff in the early days of a zombie apocalypse. It would be cool to see a firefighter team responding to a building on fire and infested with zombies
You reading our minds?
@UndeadCaptures I don't know... Maybe?
Rec
Go watch the movie rec, it's exactly like this
@@yleon7528 yeah I know, but I would like to see something like that level from Resident Evil Outbreak with the RCFD
14:50 bro got aiming lvl1 and extreme panic
Bro was also flagging his battle buddy the whole time. Probably has the Pacifist and Cowardly trait.
The final scene where the police said it was too quiet. It doesn't make much sense to me. Because not long ago there had been a shooting. Makes me feel strange But it is beautiful and interesting animation. And the atmosphere creates a feeling of tension.
Maybe the basement was soundproof in a way? I mean with the cams and even that much food stockpiled I ain't surprised by that possibility even with the size of that basement
My take on it. Is that officer might have just arrived. Swat went in first. And because they didn't report in. The officer at the end was sent out. Probably overwhelmed with everything going on
@@kevinbaris3238 No, he greeted and briefed the operatives when they arrived.
In terms of animation quality, this is really good! The ambience is fittingly eerie, sound design is super, and the lighting is pretty well done! The beginning of the downfall of Louisville only being heard through the radio was quite interesting. One can hope we'll maybe see the perspectives of those radio messages play out in future videos. Well done with that, gave me chills hearing about everything going on. Hearing rather than seeing really puts the imagination to work.
Their lack of zombie knowledge makes sense in their downfall, so well done with making their fate believable.
The usage of a turned officer's bodycam at the end is quite interesting and could make for plenty of future ideas. Maybe somebody at the police station seeing all the infected bodycam feeds coming towards their location after an explosion or sound at the station.
The voice actors were good, though there was a bit of monotone at some parts where there should've been more emotion.
The 0 aiming skill was pretty hilarious considering we've all likely experienced aiming that horrid.
There are a few things I think could've been done differently.
- The constant flagging each other with their firearms was a bit off-putting given they're supposed to be trained law enforcement, SWAT as a matter of fact. I was bracing myself for the moment one of them accidentally shoots another.
- Their personal communication was wonderful to listen to, hearing them theorize, become nervous, and discover. However, there was a lack of professional communication for cleared rooms and such which would be vital in a standard room clearing situation. Just a simple "Clear" at the very least upon poking their head into a room for a second would help.
- In relation to the communication, upon finding the leg, they should've referred to that with a code. Same with the bodies. I'd recommend the Kentucky State Police codes for any future videos involving law enforcement.
wiki.radioreference.com/index.php/KY_State_Police_(KY)
- When they were being attacked, they could've had more emotion in their reactions. It sounded a bit too hushed. For example, "Fall back, fall back now." should've had a bit more urgency and volume to it. When the final guy was being attacked, there could've been a bit more of an urgent struggle against the zombie. For having their flesh torn into, they're surprisingly chill about it. The patrol officer at the end sounded more like he was talking to his buddy rather than the now-infected SWAT. If I'm mistaken though, and he was meant to be talking to his other officer, he should've been looking at him or addressed him by name.
- This one is just personal, but there could've been a tv remote that they find in the basement among the corpses to show why the tv randomly turned on, and to give an eerie indication of what's about to happen to the SWAT team given that a dead corpse wouldn't be able to bump the remote. The tv just felt a bit too unexplained and random.
- Another personal one is that bodycam should've probably been renamed to helmet cam given the amount of movement that seemed very head-like.
Overall, it's all very well done, and I greatly enjoyed watching it! The suspense was quite well-made, I was expecting a zombie to come out at any point. It felt like an early Evan Royalty video. Subscribed, and looking forward to any future works.
All of those are excellent suggestions lol. I was only going to mention the lazy room clearing and constant flagging
Agreed with all of this 100%
flagging eachother with loaded weapons, very well trained
Ikr? This is what I said too lol
Swat sure did took their time in snooping around than clearing the house lol
This is fantastic! I really loved how smooth the animation was; the suspense, the creepiness, the fact that the soldiers all had 0 aiming. Keep up the great work!
Project Zomboid in first person would be amazing
yeah!
I think it would be an actual nightmare💀
Yep, its called "Dead Island".
@@pso.kolbasodead island zombies are fragile asf, zomboids are much scarier
@@pso.kolbaso no more room in hell fits first person project zomboid more than dead island tbh
Amazing animation! Man the guys not checking their corners and every room before looking at stuff on the desks and shelves gave me chills!
Who hired these guys. What kinda strom trooper aim is that
It's called having so many negative status effects that your status lights up like a Christmas tree.
Are you a nerd?🤓@@RenjiXIII
@@ManishKumar-wq5lm can smell you through the screen
@@semperfidelis7237might be your own pits buddy
its just like the game! when you are panicked you can't hit shit. i know i wouldn't be able to hit anything in that situation
"It's too quiet..." That's the understatement of the century.
Amazing work! I appreciate the effort you must have put into making this animations and voice lines. I can only imagine the amount of time you spend making all of this. Definitely waiting for more!
So awesome to see Project Zomboid come to life like this!
This channel is going places 🙂
Good stuff
A video on what the "player" is doing those days from the onset right up until their neighborhood being full of zombies and we take control would be a good vid.
Dumbest team. U go in a room full of corpses in a zombie apocalypse but seems surprise to see them waking up xD
Well it was before the virus started turning people into zombies and it was being treated like a normal virus
they dident know about the outbreak yet, hence why they say. "its just a fever?" context clues bro
Bro didn’t level his aiming skill 😢
so that's the whole reason why the Quarantine Failure happened, I'm just amazed💀☠️
FPS Zomboid game would be twice as scary
i love the super calm voice acting in a zombie apocalypse. super fitting.
Definitely earned a sub today this made me want project zomboid even more
That ending lol voice acting delivery, distance, gave me a good laugh
Criminally underrated stuff man keep up the good work
Everything was pretty good although the police patch of the time would have been LPD rather than Louisville metro. Still freaking epic though
Cool Part is depending on where they are in Louisville, Jefferson County Police would have assisted them. I get giddy about PZ since i live in louisville
@BloodRavensVet I also live in Louisville! I take the game very seriously XD
@@albatrossbaron4107 as do i like to the fullest extent
Yooo what. This looks amazing. Props
This was a cool animation. But god did you give them such storm trooper aim and awareness holy 💀
Finally kentucky gets love espically louisville!!!
bro you need more atention this shit is so good!
I barely recognized this is project zomboid,if i take my glasses off i’d thought this is RON.
I don't like that the SWAT has gear from around twenty years after 1994, same that one singular military zombie. Pretty much my only nitpicks other than the environment not fitting for PZ characters, plus they have HORRIBLE AIM.
Edit: The horrible aim is probably a plot device... oh well.
they are panicked, and in game when you are panicked you can't aim well
Yeah, this is about on par for LMPD's capabilities to manage a crisis. Whole city'd be on fire and a hellscape pretty quick in this kinda scenario.
Just saw this channel, this looks *siiiick*!
Not bad man, not bad at all. Just a little rough around the edges. Great vid
For only 1k views this is great! Keep it up!
I read the title as "Project Zomboid Love Story" and was ready for some steamy zombie romance, but this was still cool
Love the animation style, hoping to see more videos!!
Liked how you use the Suburban Pack for the environment, great lighting as well.
I hope you guys make more of these they are great
Nice animation dude
This is good, just the flagging of the stack then him not breaking and clearing, but good over all
Bruh imagine a VR version of the game, would be crazy
Really cool work guys! I will say the voice acting definitely needed some serious work when the zeds started waking up though.
I would love more project zomboid animations like this
how doesnt this have more views?
12:12 Unless their using particulate only filters, they shouldn't have any problems with smell
@stillhere4165 Hmm, I don't have experience with corpse disposal but at least personnel experience, a combined particle and activated charcoal filter gets most if not everything, including moisture in the air.
Really nice! Some leg movement needed a bit more work here and there, and the death sounds sounded a bit more like moans but overall cool!
The video was fantastic, and I’ve always been fascinated by the beginning of the end
The only thing that bothered me was the professionalism from whats supposed to be train swat officers. They barely cleared some of the rooms, and had absolutely horrid aim at point blank range (though tbf, so do you if you play zomboid lol)
Of course, I don’t expect every content creator to be a master when it comes to military or police tactics, nor does it make this video bad by any means. Its just some small nitpicking on my end lol
This is gold tier, one billion more please
Didn't clear their corners, rampant flagging, and aim worse then a stormtrooper. This is why the Knox infection got out.
Being a bit 🤓 here. This occurs when the military just stablish The blockade/ Exclusion zone. The military at the time the video is seen is blocking the roads to nearby towns (West point, Muldraugh)
hm the policeman outside with what he said makes him suspicious, as if he knew what was going down
Wtf this some early Evan Royalty sht! Deserves hella more views!
finally some animated movie of project zomboid thank you for this masterpiece 😊
Its amazing the baf aiming of the swat
Поздравляю с выходом билдп 42
this has great potential for more lore videos
bro, you dropped this~!
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its is surprising small channels like this one are making shit like this its good stuff
Ay nice work bro! :O👍
Damn i want a first person project zomboid so bad now...
This is why you double tap!
Bro they could have just run
imagine a project zomboid fps it would be wild
Yo, too good video but really the SWAT,prepared personnal for SPECIALS missions and used as a better force than the Average police cant hit a zed with a gun?
Imagine crazy humans try to bite you in close space and you dont kwon what is happening
@E96524 XD swat personal later of smoking 300 cigs without the smoker trait and with 0 aiming skill
A good start to a potentially awesome PZ series; however, try to get more into the headspace of the characters you're animating. As many here have pointed out, a trained SWAT team wouldn't constantly flag their own members while sauntering through a house they're trying to clear (nor would they just stand in one spot while they get eaten alive). It took me out of my immersion and was an unsatisfying conclusion to an otherwise tense story.
You've got a lot to learn, but you're definitely going places!
We have Projecy Zomboid first person animation before GTA VI
damn, this is good!
extremely well done
Incorrect. this is just Louisville during derby, 4th or july, or when there's a liquor sale.
Good job man
Zomboid rng aiming go hard chat
That start looks like manhunt from rockstar
Please do more of this kind of videos 😊 9:30
yo you should really animate some of the stories of World War Z, specially the ones that include policeman and military in yonkers
this is straight up something worser than stormtrooper aim
focking WOW my guy
Look at those environments! Is there something in the works? Or is this just a Set piece exclusively for the videos?
Hey man this animation is absolutely fire!!! Im sure you must've worked a lot on It, but just lemme give you an advice, I think the story is a bit unrealistc on the final part, It just doesn't make sense that the police try to contain the zeds on the basement instead of running, also the screams at the end sound a little bit weird.
Anyways keep doing like this man this video is very cool❤❤
they forgot to take beta blockers
Broooo PZ animations are getting out of hand recently😮💨😮💨😮💨 such an atmosphere omg
Yo this is crazy good 👍 🔥
Great footage!!
Project Zomboid when you have 0 in aim skill
This is brilliant,
bro this is amazing!!! is this blender? or what software?
We used about 7 different programs for this project. We wish it was just 1.
looks like the film REC 2(2009)
Why they moving like they all have broken legs full tired and 60kg on them
Really cool concept
level 1 aiming
Mythical pull
I thought this was a new game 😢
Is there a project zomboid FPS mod or how do i see so much of these
This is rad.
Those swat team are worse than my character 😂. I thought its gonna be a swarm no way they died from four shambler
Good animations though i like the early days of zomboid
Rip aiming
What did you use to make this?
soo good!