Unreal ~ Wargate (Extended)
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- Опубликовано: 19 окт 2024
- My Remix of "Wargate", originally composed by Alexander Brandon for the game Unreal. For this Version, I made a few Alterations, including an extended Segment 3 (with Variations, three different Speeds, and an Outro) and smoother Segment-Transitions. Some of these changes may be deemed questionable, so let me explain...
Most importantly: Why extend Segment III with Speed-Variations?
Well, extending that segment is simply reasonable because IT ROCKS! ... but also, nobody seems to know the right speed for Segment III: If you look it up on RUclips, you may find different versions in different speeds, and people might consider them either to fast or too slow. The true speed is shrouded in mystery, let me tell you why...
This music is a tracker-module (kind of like "coder" music). There is a code-command "A00", which sets the speed of a track. During this segment, the speed keeps changing from A06 to A07 to A08 to A07, rinse and repeat. Segment III has no speed-command, so when it starts ingame while Segment I is playing at one of three possible speeds, it will pick up whatever speed is playing there at that very moment -- A06, A07 or A08.
This has led to the problem that every time somebody plays the game, a different speed may occur, and so players consider whatever they got to know the "right" speed. Because of that, I not only extended Segment III, but decided to offer all three Speeds -- to either make everyone happy, or to make nobody happy... but I am sure some people will appreciate the idea.
I will, however, make the following argument: Although there are three possible speeds (6, 7 and 8), speed 7 occurs twice in the loop and thusly there is twice as high a chance to get speed 7, which makes it a reasonable "fan-favorite". Speed 6 plays the fastest, 8 plays the slowest, so getting 8 should be more likely than 6. ALL THAT ASIDE, the right speed MUST BE none other than 6, because 6 is the initial speed value set in the Module Settings is 6, and this speed will be applied to the Module before any speed-command (for example, the first 38 seconds of the song run at speed 6 because no speed-comand has been given up to that point). This means that when each different segment of the Song was being composed, the segments would not be plagued with this problem of different possible speeds, and the composer probably composed the segment at speed 6, which would mean that Segment III has always been meant for speed 6 and not 7 or 8. Thusly I have to conclude that the one true speed for segment 3 has to be 6.
... oh, and because of that, speed 6 is how I am listening to it, so that convenient conclusion maaay still be tainted by personal preferences.^^
Also, why change the segment-transitions?
The segments were never meant to be heard in such an order; Segment III actually starts playing during Segment I, Segment II would not work as a musical bridge ingame, so the transition (or lack thereof) from Segment II to Segment III is very rough. So I made the transitions a little smoother.
Frankly, I just wanted to play around.
I hope you enjoy this version.
This game... is the best ever made. No pompous prologue, no cut scenes, no flashbacks, no jiggery-pokery. Only me, a gun and will to survive - reach the end. Half-Life was later discovery of mine, still fascinating game, but I didn't live it. In Unreal, entering Temple of Chizra will always be special moment.
Agreed❤️
I honestly wish they would do a remake with current gen tech. Could you imagine how gorgeous the world of Unreal would look like?
Same here! I love Unreal, beat it a hundred times, and I have no intention of stopping. For me, the moment I literally began crying out of sheer beauty of experiencing Na Pali was the first moment you see the planet. I think I 've never felt that way ever again, even with all the games I've played, not to this extent.And that awesome soundtrack!
@@Rogal11 I wish I could like this twice because I so whole heartedly agree. I can't count how many times I beat the game even on its hardest difficulty including the Return to Na Pali expansion. Till this day I listen to the music while I exercise and when I go on night drives.
@@abysswalker8498 Congrats on beating Unreal on its hardest! I've never even tried:) The music has always been with me since I first heard it, I love it. I think this remake is absolutely perfect. Btw, have you seen this? I got teary-eyed and my heart was literally pounding when I first saw it ruclips.net/video/muOLx1tPLMI/видео.html
Back when video game music was so good it stayed with you.
Legendary,great game.Wonderful soundtrack.I remember good,old times,when I was young and I played in this timeless game.I' m glad some people still remember old,good Unreal.
Makes me want to explore the nali planet. Epic
Carlo Utuber "Epic" he says. I'm sure u realize the awesome irony of that statement. :) :)
Love this composition, great job
You truly captured the essence.
My god.
Just bought an old boxed copy of Unreal for £60. Haven't seen it in its box in about 20 years...Worth every penny. It says "Alter your reality forever" on the box, I didn't realize it then, but as a kid, yeah it really did.
I only payed like $20 new for the anthology, £60 feels like a bit of a rip off honestly.
3:25
the way it just subtly transitions is _fantastic_
Thank you, glad you appreciate it. :)
I really like the small changes you make to the unreal tracks without breaking their original structure - yet adding something refreshing to them. Your changes are subtle yet on point.
Thank you very much! These are some very charming Attributes ("refreshing", "subtle", "on point").
Me as a kid this game was peak entertainment, the maps, the guns, the sounds everything was perfect
This game should have a comeback...
My goodness this needed to be made since the beginning, the whole missing ending to this song has been an itch unscratched, until now. All of the alterations made perfect sense and it's now a much more satisfying song to listen to. Again, thank you for making this
Thank you for your Appreciation of the Alterations, I am glad your proverbial Itch could finally be scratched.
The info in the description is very interesting! I felt that some tracker songs were sometimes "broken", that's the reason why!
Amazing remix ;)
@@UPharaoh Thank you! :)
This keeps making me cry
I really miss this game good to be playing it once again, never gets old this soundtrack.
i was quake2 fan(still now) before this game when this came out it was like a blast, wide open areas like open world can see far area and when u reach and turn back to see where u started feels really amazing, unaware enemies from far distance which made me think that would've been nice to add sniper and they did it in return to napali sequel
It is funny it is only a few months between release of Q2 (Dec 97') and Unreal (May 98'), and then a few more months until Half-life (Nov 98') was released. 97-98 was a important year in gaming. Great games all three, but in the games legacies were Q2 its multiplayer, Unreal its tech, Half-life its mods.
Damn, I love this game.
This track was deep when it was used in the TO 2000 beta version round known as Scope!!
This is so good!
This is a pretty nice remix you've made here
Thank you very much!
Is there a chance you could make more remixes like this? I've got some in mind
@@warhammernerd52Daxx-Lorenzo898 Feel free to make your suggestions. (This track was also a request, actually.)
I already like this track, and I tend to love ambient music, and I was thinking you could combine this with certain Oddworld tracks if that's possible
@@warhammernerd52Daxx-Lorenzo898 Oh, I love the Oddworld Games! So that would indeed be an interesting Idea. :)
Very nice! I love this remix! :)
Thank you. :)
Ah yes, Na Pali Pirate cave
I love Unreal but I feel they lost a good chance with their story. This track is really powerfull, for me it tells me the story of the emotional journey of the Prisoner we are in the game. All the time since he got away from the ship its been literaly hell and death, but now its a breath of fresh air and the feeling of Man Conquering the wild/ his own heart. It felt really bad that as soon as the boat jiurney ended we got back to the same atmosphere that suddenly, the prisoner should have went trough pure wildness and perhaps found an abandoned temple, a place where we could see that nature doesnt care care about our strugles, doesnt care either to help us but also doesnt care to hurt us, teaching the lesson that in the end its all up to us to decide. And this should have served as the determination for the Prisoner to keep fighting to escape, going back to "hell"
(Love the very calm pacing and the variatoons you put)
That's a beautiful interpretation of the scene! And thanks for the appreciation of my variations.
it sounds more like spiritual chant music. :/
I love at 7:11, very simple.
Thank you.
Epic games in the past:made impressive games with souls,the best engine in the world,made games that were ahead of time.Made impressive music.
Epic Games now: has killed their child Unreal Tournament,make stupid store,make their engine and god damn soulless garbage Fortnite.
You got any other remixes?
Thanks for the Interest! Unfortunately only my old "Sunspire (Unreal) ~ Finale Loop Edit" with a customly re-arranged Outro (that Track made somebody ask whether I'd do the Same for WarGate, so I did). Other than that, I usually prefer to make my own Music, but most of what I have on RUclips is rather old and arather small Selection: ruclips.net/p/PL06C6D8F8B9786449
Dislike ? Seriously ? )))