Top 8 Worst Settlement Locations in Fallout 4 (Includes DLC)

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  • Опубликовано: 16 ноя 2024

Комментарии • 3,9 тыс.

  • @YooranKujara
    @YooranKujara 4 года назад +4779

    Using this video to determine where to send Marcy Long

    • @ilovemystove
      @ilovemystove 4 года назад +57

      Yooran 😂

    • @stevenkay4104
      @stevenkay4104 4 года назад +116

      Yooran lol I built a three story building on top of The Slog’s stone building (using ladders to access) so I’m unsure why he said this is so bad. I suggest sending her there

    • @Trench1919A4
      @Trench1919A4 4 года назад +21

      yes good idea thank you

    • @LoveProWrestling
      @LoveProWrestling 4 года назад +42

      always my first provisioner

    • @mrivu5925
      @mrivu5925 4 года назад +131

      Yooran i literally Wallet past her, And i just got A rude ”WHaT MaKES yOU THinK We Are FRiEnDS”

  • @mkm0575
    @mkm0575 6 лет назад +2650

    I like how Preston makes you general but still gives you commands

    • @Fire-Manz
      @Fire-Manz 5 лет назад +219

      Funny thing is he brags about he can get through a fire fight and over come all odds before making you general, and you just woke up that day lol.

    • @grahamlopez6202
      @grahamlopez6202 5 лет назад +77

      Dude I'd still take it. When I was in the army I asked to be general and I got yelled at for it

    • @mr_niceman
      @mr_niceman 5 лет назад +43

      i usually just ignore them lol, and tell myself my fellow minutemen are doing their job lmao

    • @grahamlopez6202
      @grahamlopez6202 5 лет назад +12

      @@mr_niceman some quests have a time limit and can be failed of you dont do it in time

    • @mr_niceman
      @mr_niceman 5 лет назад +6

      Graham Lopez lmao for me at least, the quests don’t have a timer

  • @Chris-jl6vp
    @Chris-jl6vp 6 лет назад +784

    6:16 Liberty Prime just... doing his thing in the background.

    • @trindalas
      @trindalas 5 лет назад +67

      Chris it would be hilarious if he sometimes wandered into the settlement area and could actually be assigned. “Hey LP, could you farm those crops for me?” 🤣🤣🤣🤣

    • @devanpringle6279
      @devanpringle6279 5 лет назад +5

      carlos Morales I think by lP he means liberty prime

    • @anthonybell5666
      @anthonybell5666 4 года назад +3

      He vibin

    • @GamingIncMasterTroll
      @GamingIncMasterTroll 4 года назад +2

      U Gey

    • @mobilegm3r715
      @mobilegm3r715 3 года назад

      @@GamingIncMasterTroll uno reverse card

  • @notayoutuber7658
    @notayoutuber7658 6 лет назад +1159

    prewar: it took lots of people to build a building.
    after the bombs dropped: took one man, workbench, and some scrap to build a turret, a elevator, and a town in one day.

    • @joninfect8681
      @joninfect8681 5 лет назад +114

      The lone wanderer was able to build this in a cave! With a box of scraps

    • @cookiesrgood1802
      @cookiesrgood1802 5 лет назад +33

      @@joninfect8681 Ironman reference haha

    • @yazeedaltashkandi6736
      @yazeedaltashkandi6736 5 лет назад +16

      ‘War war never changes’ A guy who got shot in the face

    • @greedpower565
      @greedpower565 5 лет назад +4

      They're ain't nothing much to do in the wasteland

    • @klenstdp1737
      @klenstdp1737 4 года назад +20

      You know who can do that, a synth

  • @adriansinke7164
    @adriansinke7164 6 лет назад +801

    murkwater is the best settlement to have if your doing a shrek build or for sending strong there and pretend hes a ogre/shrek
    or for saying that famous quote GET OUT OF MY SWAMP

    • @liamwhatever7146
      @liamwhatever7146 5 лет назад +24

      Or just kicking him out, cause he’s hating on you just for using power armor.

    • @koencagurangan3256
      @koencagurangan3256 5 лет назад +28

      The only reason murkwater is horrible is because to clear it, u need to kill a mirelurk queen, when you need to defend it (in my experience) you have to kill a mirelurk queen

    • @christopherconard2831
      @christopherconard2831 5 лет назад +47

      Mirkwater is my prison settlement. I always seem to get a few slackers who won't farm the crops I assigned them to.(I think it's a bug with Abernathy Farm, it seems to happen most often there.) Or worse, don't understand that my bed is MY BED.
      Off to the swamps with them.

    • @supernova582
      @supernova582 5 лет назад +12

      A swamp settlement for strong great idea he should feel at home

    • @jrlopez1027.
      @jrlopez1027. 5 лет назад +21

      *WHAT ARE YOU DOING IN MY SWAMP?*

  • @royearle1673
    @royearle1673 4 года назад +328

    I love how settlers do live in coastal cottage, when there's makhra fishpacking not that far off which should be like a damn fortress.

    • @googlesearchhistory5249
      @googlesearchhistory5249 4 года назад +37

      Kinda sad makrha can’t be a settlement of some kind. Imagine making it a giant trade hub.

    • @royearle1673
      @royearle1673 4 года назад +28

      @@googlesearchhistory5249 rain, attackers, and living space wouldn't be an issue. Ok, there's the smell, but otherwise it's fine

    • @ShadowHunter120
      @ShadowHunter120 3 года назад +19

      Probably smells worse than a landfill, plus synths love the spot.

    • @CDTyphol
      @CDTyphol Год назад +5

      That area isn't sustainable. Apart from the fact that it was a raider stronghold already makes it a bad area, then added to the fact of how close it is to the sea. After a couple decades that area will fall into the ocean due to erosion, and also the fact that synths turn it into a stronghold.

    • @royearle1673
      @royearle1673 Год назад +4

      @@CDTyphol sure, but it's more sustainable than coastal cottage, which is a literal hole in the ground with no protection from outside attacks, no cover from the elements or even proper ground to build on.

  • @legend_puncake3692
    @legend_puncake3692 7 лет назад +2974

    what happens if you sue Preston for harassment? he'll offer you a settlement

  • @elchoppo5236
    @elchoppo5236 7 лет назад +4201

    you know who complains about settlement building in fallout 4? a synth...

    • @EtorChristie
      @EtorChristie 7 лет назад +171

      "That's just what a commie spy would say! smug bastards..."

    • @White_Tiger789
      @White_Tiger789 7 лет назад +111

      "Shut up you communist synth."

    • @ipotatosama4712
      @ipotatosama4712 7 лет назад +2

      Vincent D'Andrea xD

    • @AvengerAtIlipa
      @AvengerAtIlipa 7 лет назад +39

      *DOES SOMEBODY NEED THEIR ASS KICKED?!?!?!*

    • @EtorChristie
      @EtorChristie 7 лет назад +49

      "I was tracking your approach.. Impressive. *FOR A LOWLIFE CRIMINAL!!!!*"

  • @AzaleaLala
    @AzaleaLala 4 года назад +159

    The Slog is awesome. It's unique and one of my favorites. The land is mostly flat. There is plenty of room for crops and building and water purifiers in the pool.

    • @phildicks4721
      @phildicks4721 Год назад +1

      Yeah, the Slog is one of my main settlements to improve.

    • @Gravedigger933
      @Gravedigger933 9 месяцев назад

      One of the very few I don't cleanse.

    • @scott8448
      @scott8448 5 месяцев назад

      Yea very easy to build just knock out the shitty fencing and make the concreted area sealed off with a door to their crops. Easy enough to block off the entrance to their building so it only has the pool entrance which is now your building with easy access to water if you get rid of the cranberries

    • @jasonw3781
      @jasonw3781 5 месяцев назад

      I build on the roof

  • @user-kk9mq5ps7l
    @user-kk9mq5ps7l 6 лет назад +1435

    Sole survivor: I really hope there aren’t any repetitive quests that take forever.
    Preston Garvey: hold my beer.

    • @matthewzablocki5310
      @matthewzablocki5310 6 лет назад +12

      Umm. They don't though. Some take forever but they deff ain't repetitive.

    • @christopher.tomins2001
      @christopher.tomins2001 6 лет назад +42

      Preston Garvey: hold my beer on a shelf you build after you claim the next settlement that needs our help.

    • @alanandrianov236
      @alanandrianov236 6 лет назад +9

      One sush boi I actually quite enjoyed minutemen quests

    • @gavinfriesen4252
      @gavinfriesen4252 6 лет назад +2

      I cant join the minutemen cuz all the raiders arent spawning

    • @peerlessbreton7182
      @peerlessbreton7182 5 лет назад

      I mean you could at least hold the rainwater

  • @The_RoboDoc
    @The_RoboDoc 7 лет назад +453

    When you can build physics breaking tower, but can't fix a bloody car

    • @Variouswigg
      @Variouswigg 5 лет назад

      RoboDoc mods: I’m i a joke to u

    • @pookster54
      @pookster54 4 года назад

      It's Bethesdas. I WANT TO WATCH THEM BURN AND SUFFER UNTIL THEY FALL DOWN INTO THE 🔥FIRE🔥 PITS OF HELLLLL! ooopppsyyy! sorry every time I her the shunned name I fall into an unstable fit if rage.

    • @The_RoboDoc
      @The_RoboDoc 4 года назад

      @space cowboy#2 fucking big brain

  • @matthewbull1762
    @matthewbull1762 5 лет назад +708

    No Hangman’s Alley? That place is small and half of it cannot be reach by settlers because of pathing.

    • @sympunny8636
      @sympunny8636 5 лет назад +229

      It's small but easy to build vertically and it's positioned really well near diamond city, for survival runs it's great. Also because you can't fast travel in suvival mode, but you can use the institute teleporter, the CIT ruins are right by hangmans alley which allows for very easy access. Not saying it's perfect but i use it quite a lot and wouldn't put in even close to the ones on this list.

    • @pixystixnfairycrack
      @pixystixnfairycrack 5 лет назад +39

      You can also glitch the basic water pumps so that you can build them inside the walls of the surrounding building. As for settlement security, create a staircase going up to about the second story area. Build a floating walkway around the entrances, place turrets on the walkways and then scrap the walkways. The turrets (and Generators work for this too) will remain floating in the air and leaving you plenty of space to work around to build housing etc.

    • @kellyoneal5498
      @kellyoneal5498 5 лет назад +19

      That makes the those areas off-limits to the settlers... good for a player home if you want to keep the settlers from stealing your stuff

    • @wcurtin1962
      @wcurtin1962 5 лет назад +59

      I have to pull teeth to get cows for all the farm settlements, but three show up in Hangman's Alley..............

    • @whiterunsteward7477
      @whiterunsteward7477 5 лет назад +31

      Hangman's Alley is the best settlement by my books. With the scaffolding, I have nice floor space, 8 different shacks, and 14 sellers. Extra food, defence, and water. ~90 happiness.

  • @tanks4nuthin964
    @tanks4nuthin964 6 лет назад +185

    The “Scrap Everything” mod made some of these my favorite places to build. Outpost Z is what I usually turn in to a faction outpost with crazy defenses, nuclear power, and a vertibird landing pad. If you haven’t tried mods yet just get the most recent of Scrap Everything and it’ll make settlement building way more fun for you. You can even scrap the roads in Sanctuary or the dirty rubble and trash you find on the ground to make things look more clean/tidy. Combine it with the expanded settlement mods that are out there and you can even make Jamaica Plain in to a small town with much more room to build on.

    • @journeycastillo121
      @journeycastillo121 4 года назад +3

      Fair warning though to add onto that statement, the scrap everything mod is not compatible with clean and smooth mods that basically do all the scrapping for you and then some

    • @LittleSkyful
      @LittleSkyful 4 года назад

      Which mod do you recommend to collect trash?

    • @atonical_ftw
      @atonical_ftw 3 года назад +1

      I use ps4 and I not really into using mods cause you know, mods. -.-

    • @kassandrahernandez4763
      @kassandrahernandez4763 3 года назад +1

      @@atonical_ftw I use ps4 and I have that mod. Not really sure what you were trying to say.

    • @DJ_Bonebraker
      @DJ_Bonebraker 3 года назад +2

      Another mod to get that makes Jamaica Plain pretty awesome is the Snappy HouseKit mod. That one basically adds in all the tiles for pretty much every type of base building in the game, including the ruined ones in Jamaica plain. Heck, I used it to turn the broken down brick structure the workshop is located at into a 3-storey apartment building with roof access & a bunch of heavy laser turrets & a minuteman artillery piece on the roof. Using the same mod, I also completely restored the house next to it. Have plans to scrap the useless house & replace it with something that looks sorta similar but is actually usable.

  • @25KnightOwl
    @25KnightOwl 7 лет назад +412

    I scored one better on The Slog ... I responded to a call that the settlement was under attack by Super Mutants, by the time I got there the fight had spilled out near the ironworks which triggered the Forged to attack, which then triggered the Gunners to also join in ... good times, good times ...

    • @SonsOfLorgar
      @SonsOfLorgar 7 лет назад +15

      25KnightOwl And that's why you equip all your slog settlers with top modded legendary weapons and armor as well as sprinkle the place with concrete pillboxes. (more snapping concrete mod+ advanced turret mod)
      start with two to three quarter circle concrete walls sunk into the ground far enough to allow a turret gun of the vice grip type to shoot over the top in the direction you want them to shoot, place down two to three turrets as close as possible and connect them to a vanilla game floor power connector right by the ground at the end of the front wall and connect it to your power grid.
      Then snap additional curved concrete walls to the first ones so that they sit higher than the first ones but so low, that when you finish the pillbox by snapping curved floors to the second set of walls, you can make the curved floors into a roof with the smallest possible firing slit to prevent grenades getting into the pillbox.

    • @phoenixlight7057
      @phoenixlight7057 7 лет назад +18

      25KnightOwl that happened to me but my settlers grabbed forged weapons and murdered all the gunners, at that moment I was proud of settlers

    • @kd9d3p74
      @kd9d3p74 7 лет назад +3

      25KnightOwl the slog is okay for me, just place numerous missile launchers, you can't go wrong on defense.

    • @justsomeguywithlasereyes9920
      @justsomeguywithlasereyes9920 7 лет назад +15

      the Slog keeps sounding better and better (no sarcasm)

    • @inuyasha989
      @inuyasha989 7 лет назад +8

      as someone who enjoys putting their settlements defences to the test when they are being attacked i love the slog i say piss off everyone in a 20 mile radius maybe then youll all stand a chance at getting past my missle launcher and heavy laser turrets and heavily outfitted settlers XD

  • @jeffburnham6611
    @jeffburnham6611 5 лет назад +243

    I would substitute The Slog, with Hangman's Alley. The Slog is an awesome build site, easily defended. Hangman's Alley has a narrow area to build in, not much good ground for planting, and existing wires that limit the ability to build raised structures.

    • @givemeajackson
      @givemeajackson 5 лет назад +30

      Hangman's alley is the survival default though cause of its location

    • @Tom-gv7hc
      @Tom-gv7hc 5 лет назад +24

      I love hangmans alley, good location, it’s easy to fill up and build something that looks live able without wide open unfilled spaces, easy to build up, access to rooftops and super easy to defend, you can even make a basketball court

    • @bloodwolfgaming9269
      @bloodwolfgaming9269 4 года назад +19

      Hangman's Alley is one of the prime settlements for Survival Mode due to it's more central location. Honestly, if I wasn't so in love with my Red Rocket Station set up, I'd consider moving my main base of operations there because it is easier to get back and forth to locations from there.

    • @cashchristian5413
      @cashchristian5413 4 года назад +9

      Hangman alley is so dope. If you build vertically you can make it look urban and cool and pack a bunch of people in it. But it does get raided often.

    • @liquidsleepgames3661
      @liquidsleepgames3661 4 года назад +4

      @@givemeajackson 200 yards further you have diamond city other then the load screen its fine. Also covenant is better for a nothern base provided you do that quest.

  • @number20121
    @number20121 7 лет назад +132

    Jamaica Plain was such a letdown.
    However, there is a great mod , All Settlements Extended is what it's called, I think. It actually expands J.P. so far that it literally includes the entire town, which is absolutely awesome. Highly recommend it.
    I fixed up the damaged houses as much as possible, fixed the already existing store to accommodate all four vendors, built a small hospital, fixed the diner up as proper restaurant, built another bar on the other end of the town.
    Currently this place houses about 40 settlers, connects to about half the settlements in the Commonwealth as well as a few of the Far Harbor settlements, and serves as one of my 4 main hubs (Sanctuary, The Slog, Jamaica Plain, Kingsport Lighthouse).

    • @liamwhatever7146
      @liamwhatever7146 5 лет назад +3

      Isn’t that mod on PS4 as well? If it is then I have it because settlement building is the only thing I do after the main, and far harbour quests, and I love to have more space to build in.

    • @soldiermedic45
      @soldiermedic45 5 лет назад +1

      Yes it is. I like the complete clean and smooth. Haven't used the extended settlement yet

    • @kellyoneal5498
      @kellyoneal5498 5 лет назад +2

      Fixing up the partial house in Jamaica Plain isn't impossible... getting the replacement second story floor lined up right to build around is the hardest part. I usually go two full stories and a deck above, using the second floor space for housing, first floor for workbenches... Also, if you send Ghoul settlers here, they won't be attacked by ferals that come wandering through...

    • @Fire-Manz
      @Fire-Manz 5 лет назад +1

      I'm good ... building over 30 settlements gets me sleepy ...

    • @gammtrix7244
      @gammtrix7244 5 лет назад +1

      I agree with you on that mod. Extended is an awesome mod

  • @Styxhexenhammer666
    @Styxhexenhammer666 7 лет назад +458

    Agreed except for the extremely rectangular, easily defended slog. Just give them some armor and combat rifles and watch the fireworks!

    • @JadeDude1973
      @JadeDude1973 6 лет назад +34

      Yeah, the Slog is always hoppin' in my game. Tons of stores, tons of crops, tons of turrets, and of course water purifiers in the pool. It's a great place, except for all those dirty ghouls...

    • @MatthewNoPants1atoll
      @MatthewNoPants1atoll 6 лет назад +12

      Dude I have come to save, change game to pick fights with the Forged with various settler loadouts.
      You haven't lived if you haven't set 20 settlers with sledgehammers onto guys with flamethrowers

    • @lewisner
      @lewisner 6 лет назад

      In my most recent build I just disabled all the ghouls and imported new settlers.

    • @lego_yoda
      @lego_yoda 6 лет назад +2

      10.2

    • @alanandrianov236
      @alanandrianov236 6 лет назад +9

      Styxhexenhammer666 yo never though5 I’d see you hear

  • @jmorris023
    @jmorris023 5 лет назад +136

    Slog - build a stairway, get on the roof, there's plenty of room to build.

    • @crouchinglibcrab9527
      @crouchinglibcrab9527 3 года назад +12

      The slog is an amazing export for food

    • @aelfredhauscarl
      @aelfredhauscarl 3 года назад +7

      @@crouchinglibcrab9527 and water purifiers the slog is probably one of the top 3 settlements

    • @crouchinglibcrab9527
      @crouchinglibcrab9527 3 года назад +1

      @@aelfredhauscarl I don't like to mess with their berry farm operation thing. Water for my settlements comes from the Fort and the Taffington Boathouse

    • @rainbowfrog1239
      @rainbowfrog1239 3 года назад +4

      OH MY GOD THANK YOU I NEVER THOUGHT OF THAT

    • @FreshSpecimens
      @FreshSpecimens 3 года назад

      I like the Slog, actually.

  • @716pfeast
    @716pfeast 7 лет назад +145

    Personally, I hate Finch's Farm the most. There's raiders on one side, super mutants on the other, and an assaultron is usually lurking around the road as well. That's in addition to the uneven ground and limited building options.

    • @gakudzu7282
      @gakudzu7282 6 лет назад +22

      Paul East
      Build on top of the broken freeway. Same thing with Graygarden.

    • @SadisticSenpai61
      @SadisticSenpai61 6 лет назад +11

      Finch Farm has one of the highest build limits in the game, right alongside Greygarden. Go up to the freeway and no problem. Although getting your settlers to actually go up there can be difficult at times.

    • @DaUziel
      @DaUziel 6 лет назад +5

      I know this isn't a common complaint, but I hated that the NPC's there weren't essential. They're part of a quest and named, and I like having named settlers.

    • @melissasowell9008
      @melissasowell9008 6 лет назад

      Including the stair monstrosity you have to build to get up to the freeway..

    • @rachman1noff
      @rachman1noff 6 лет назад +3

      @@gakudzu7282 yep. I use a friggin huge long stairway and enclose the base of the stairway in a defended security enclosure.

  • @vincelok894
    @vincelok894 7 лет назад +136

    Before I realized that you could scrap the radioactive barrels in the Drive In, my settlers would walk past it and collapse. I don't know if they died, but it was really annoying having a nice big flat area for a settlement with a very radioactive pool in the middle. If you suck it up and scrap the barrels in the pond then everything is groovy.

    • @StyleDish953
      @StyleDish953 7 лет назад +9

      Vince Lok There are Settlement Needs Your help I'll mark on your map

    • @vincelok894
      @vincelok894 7 лет назад +7

      LOL, I keep thinking ... uh yeah, that's why I built like 10 automatic cannon thingies there, but OK, sure, I'll just run the 500 miles back to that town, hoping the raiders will wait for me to show up before they attack.

    • @Gnurklesquimp
      @Gnurklesquimp 7 лет назад +13

      I remember that pool.. It was like bethesda was mocking us with the fact that building around things can be such a pain. Ohh, what is that? An entirely flat open field? Ohh. oops.. I dropped something

    • @brian_mcnulty
      @brian_mcnulty 6 лет назад

      Same dude. Played through the game like 3 times before I realized that.

    • @wackadoodle8951
      @wackadoodle8951 6 лет назад +1

      I literally just scrapped those yesterday on accident. I hover over them from like 20 feet.

  • @BruceBoschek
    @BruceBoschek 4 года назад +23

    For me there is no settlement as difficult as Hangman's Alley. It is tiny, there are structures you cannot remove, there is no possibility for a water purifier, little space for growing crops and unless you build up, very little room. I have always liked Listening Post Simonja, although it takes some effort to establish a nice settlement. I'd agree with all of your other choices. It's a shame that many of them are so limited. BTW, I'll be 80 years old next year and have been playing Fallout 4 from the day it came out. I was a Beta tester for the original Wolfenstein 3D in 1991. Happy Days!

    • @scott8448
      @scott8448 5 месяцев назад

      Scrap the back barricade and use the square in the back to build then put in a water tower in the messed up area scrapping as much as you can to stop settlers getting stuck. Still a pain but very viable settlement

  • @darkarm333
    @darkarm333 7 лет назад +159

    Lol at 7:48 when he accidentally scrapped the catwalk, stepped back and was like 'Wait, what I can do that'

    • @VinylicPumaGaming
      @VinylicPumaGaming  7 лет назад +37

      Gotta admit it surprised me. :)

    • @killergm6962
      @killergm6962 7 лет назад +5

      Been there, done that. "Whoops...sonofabitch!"

    • @faylinnmystiquerose2224
      @faylinnmystiquerose2224 7 лет назад +6

      I have a scrap everything mod for my game, and more than once I've accidentally scrapped major buildings...like the walls of my house in Sanctuary Hills, or the main projector structure at the Starlight Drive-in, I had to scrap a LOT of other small pieces to be able to effectively re-use that space...

    • @pal1d1nl1ght
      @pal1d1nl1ght 7 лет назад +3

      Faylinn MystiqueRose I used the scrapall command when I had spring cleaning on, while I was in Sanctuary, it looks like a fucking desert

    • @jacksonelh
      @jacksonelh 7 лет назад +2

      Yeah I noticed that too. He was like, yeah I'm just gonna scrap this box right h- oh shit. Well, I fucked up

  • @greetswithfire1868
    @greetswithfire1868 7 лет назад +343

    I sent 2 very annoying named settlers from Sanctuary to the Mechanists lair, never to be seen again.

    • @porthos1000000
      @porthos1000000 7 лет назад +89

      I'm not sure if it's due to my mod list, but after getting Murphy to commit death by chems, and sending the Longs to a different settlement, they were not flagged as essential anymore. Gave them a lead lobotomy, and ran their corpses through the auto-butcher from a contraptions mod. No more ungrateful dialogue or pity party comments.

    • @iphoneT
      @iphoneT 7 лет назад +2

      Cataclysonic Inc what’s the mod called

    • @porthos1000000
      @porthos1000000 7 лет назад +5

      Garrett Games for the auto butcher? It comes from a mod called Manufacturing Extended

    • @iphoneT
      @iphoneT 7 лет назад +2

      Cataclysonic Inc thank you I’ve been looking for a butcher builder

    • @porthos1000000
      @porthos1000000 7 лет назад

      yeah no worries. the butcher is super useful for settlement bodies that refuse to despawn

  • @overlorddante
    @overlorddante 5 лет назад +65

    9:35 as someone who lives in Boston that's a fairly accurate description of the real Jamaica Plain

    • @ryanmai7888
      @ryanmai7888 4 года назад +6

      Is it like the ghetto of Boston?

    • @overlorddante
      @overlorddante 4 года назад +9

      @@ryanmai7888 oh definitely, almost got jumped by a group of thugs one of the few times I was there haha

    • @ryanmai7888
      @ryanmai7888 4 года назад +6

      Yeah that makes sense it’s kind of cool they added like a little town settlement I always make a town maybe I should make it like a ghetto town

  • @sarge5431
    @sarge5431 7 лет назад +654

    the Jamaica plain settlement was a let down but with expanded settlement borders you get the whole town with no respawning ghouls

    • @scruffylookingNerfherder5742
      @scruffylookingNerfherder5742 7 лет назад +30

      sarge absolutely. and to make things even worse, the build height there is pathetic so you can't even build yourself a nice towering house! well ok you can just not a very big one

    • @sarge5431
      @sarge5431 7 лет назад +2

      Michael Murdoch, settlement hight 9k mod

    • @scruffylookingNerfherder5742
      @scruffylookingNerfherder5742 7 лет назад

      sarge thanks for the tip

    • @sarge5431
      @sarge5431 7 лет назад +3

      the boarder mod i mentioned i was only able to find for PS4 but im guessing he'll make it for xbox one and pc soon

    • @scruffylookingNerfherder5742
      @scruffylookingNerfherder5742 7 лет назад +3

      I have a mod call new and expanded areas and scrapping which expands out the build wall area and things that can be scrapped is that the one you were speaking of

  • @TheChapelx
    @TheChapelx 7 лет назад +94

    I have to disagree on Jamaica Plains. The dirt area right outside the house as well as the planters in the little square between houses are useful for planting crops. The dirt right next to the stairs can be used for water pumps. rebuilding the house gives you room for beds and the square can be used for trading posts. You just have to be creative

    • @blazewing9382
      @blazewing9382 7 лет назад +7

      This guy gets it.

    • @TheChapelx
      @TheChapelx 7 лет назад +8

      Blaze Wing Thanks. Jamaica Plains is one of my more successful settlements. Some of the bigger ones are more trouble simply because their size makes it more difficult to defend and get happiness up.

    • @gakudzu7282
      @gakudzu7282 6 лет назад +1

      Sounds exactly like what I did. Rug-glitch some gens into the crap house, and throw some turrets up on the flat roof.

    • @ceceliaacaba2739
      @ceceliaacaba2739 6 лет назад

      Thanks! I have a settlement there and it’s doing fine!

    • @lewisner
      @lewisner 6 лет назад +2

      If you get the "All Settlements Extended" mod it lets you build in the WHOLE of Jamaica Plain.

  • @halfpasttenpm8068
    @halfpasttenpm8068 3 года назад +19

    Zimonja Outpost is really good place for settlement, because you can extend existing structure around the tower. It also usually attracted more settlers than Sanctuary or Tenpies, but it might be only my experience.
    Boston Airport can't hold any settlers because if you decide to destroy BOS, Prydwen falls there and destroys everything. It wasn't mentioned in video, but it's quite a reason

    • @Eysenbeiss
      @Eysenbeiss 6 месяцев назад +3

      You can build there afterwards ...

  • @DamianBloodkil
    @DamianBloodkil 7 лет назад +152

    Man i was disappointed in Jamaica Plain settlement had so much potential to be a big city town or a fortress in design, Murkwater to me feels like a Railroad outpost for some ungodly reason.

    • @Sanityangel_
      @Sanityangel_ 7 лет назад +1

      Damian Lockheart same here fam

    • @primary2630
      @primary2630 7 лет назад +3

      Damian Lockheart I glitched a new house into the destroyed one at Murkwater, then put up a wall through the pond and lined it with missile turrets so every time I go there I get some free and easy mirelurk queen meat

    • @subjectdelta17
      @subjectdelta17 7 лет назад +2

      Damian Lockheart I made Murkwater into the Commonwealth's main water plant

    • @Sanityangel_
      @Sanityangel_ 7 лет назад

      steven saunders how?

    • @subjectdelta17
      @subjectdelta17 7 лет назад +3

      Sanityangel _0310 I just built a crap ton of water purifiers. purified water will appear in the workbench and you can sell it for caps

  • @EtorChristie
    @EtorChristie 7 лет назад +415

    I hate the Croup Manor Settlement. Before discovering the location, you think "Hey! I could use this Mansion and make an awesome house!" Only to discover its useless because of how damaged it is.

    • @MegamanXfan21xx
      @MegamanXfan21xx 7 лет назад +124

      It really sucks that you can't restore any of the damaged buildings. I can make a generator out of scrap, but I can't patch a hole in the roof?

    • @EtorChristie
      @EtorChristie 7 лет назад +64

      Agreed, It confuses me when the only way to patch holes in houses is through a glitch or a mod.. It should be a basic ability. And don't get me started on those shitty Sanctuary Hills houses that you can't do shit with.

    • @EP1CNESS83
      @EP1CNESS83 7 лет назад +9

      Etor Christie I made that into a very big nice base and it is currently one of my strongest settlements

    • @EtorChristie
      @EtorChristie 7 лет назад +11

      Its possible, yes but you can't deny its condition.

    • @tralalakk
      @tralalakk 7 лет назад +7

      you can on pc :D just stick a wall in the hole for fuck sake

  • @joedutton1384
    @joedutton1384 5 лет назад +155

    One thing i hate about the settlements is when you put all the defenses in place a message comes up. Help defend this place. I have 25 people at egret tours marina and they need my help. Why? When i get there everyone is hiding.or they say yes. I didnt bother with hangman's alley or finch farm

    • @wcurtin1962
      @wcurtin1962 5 лет назад +12

      I have fast travel mats in front of all my workbenches. When the attack happens when I show up, I just clean out the workbench check the Vault Tech terminal I put next to the workbench while the turrets are doing their stuff, then loot the bodies and repair stuff that got damaged. Now that I have the Tidy Bot mod I can just leave and all the loot from the attack will be in a box when I pop back in.

    • @mcj2219
      @mcj2219 4 года назад

      How did you get 25 settlers? I cant get more than 19?

    • @dylannarendra9989
      @dylannarendra9989 4 года назад +10

      @@mcj2219 Every settlements can get 10 settlers plus your charisma level. So max is technically 21, 10 in charisma plus the bobble-head. To get 25 you need to wear clothes that boost charisma or take chems.

    • @FenixReZ
      @FenixReZ 4 года назад +1

      Dylan Narendra that’s all you have to do? Wear clothes and take mental sand all of a sudden every settlement will have 21 people?

    • @mappsmappings4025
      @mappsmappings4025 3 года назад

      @@mcj2219 settlers can be robots or companions

  • @wolfpackvisual
    @wolfpackvisual 7 лет назад +98

    I loved the Slog, that fortified that place into New Underworld.

    • @Scrottiegaming
      @Scrottiegaming 6 лет назад +9

      Yeah The Slog is one of my favourites too, as the area is fairly flat and mostly square-ish.

    • @coltoncarpenter3790
      @coltoncarpenter3790 6 лет назад +7

      Build a barrier around it and tons of turrets the slog becomes invincible. Kinda wish i didnt restart bein id built some crazy huge concrete fortresses that contained all the needs for the settlers. The never had to step foot outside of the building that was 4 stories some 5 tall.

    • @jaypeterman9721
      @jaypeterman9721 6 лет назад +3

      Colton Carpenter “we need to build a wall to keep those radioactive illegals out of our settlements”
      Currently doing the same for all of my settlements. Tried doing it with junk fences, but I find it to be more fortified and simplified that way.

    • @joshuatucker2521
      @joshuatucker2521 5 лет назад

      I built a "hotel" over the pool using concrete blocks and its fkn dope! I'd like to see anyone with a freaking pool in their house in the Wasteland!

    • @AshleyBlackwater
      @AshleyBlackwater 5 лет назад

      The slog was one of the few populated settlements, and the ghouls and tarberry production really gave it character. After building it up some more it can end up being one of the more unique settlements in the game

  • @Eisen_Jaeger
    @Eisen_Jaeger 7 лет назад +74

    Use the Mechanist Lair to connect to all settlements with robot convoys, that's all you need it for. Frees up the other settlements and its always funny to follow them and watch the mayhem as they keep the major paths and highways cleared. I love watching several of my robots ganging up on random Behemoths and Deathclaws.

    • @OctopusGrift
      @OctopusGrift 7 лет назад +4

      It's a good idea if you want to build robots but don't want to deal with them dragging down the satisfaction in your settlements.

    • @ferdinand12390
      @ferdinand12390 7 лет назад

      Never thought of it, might as well try

    • @theromanizer3276
      @theromanizer3276 6 лет назад +1

      One of the things i love about the Automatron DLC.

    • @thegaminglizard7053
      @thegaminglizard7053 6 лет назад

      Thomas Willoughby

    • @simdrew1993
      @simdrew1993 6 лет назад

      I did the same thing, I also used the Boston Airport as a robot patrol area so I have many robots from the lair and airport both on patrol.. only problem is if a robot accidentally goes too close to the brotherhood base... it will become a full all out war... my robots had brotherhood guts everywhere it was disgusting but hilarious! I was like OH NO!! One or the other will open fire on eachother if a robot goes into the Brotherhood gates.... My robots annihilated them fast made short work of them...and I'm allied with them... but it didn't affect me in any way..

  • @Kulumuli
    @Kulumuli 5 лет назад +48

    I don't like Hangman's Alley. Limited space is one thing. But when you put a beacon there it quickly fills up with settlers. So you must complete all buildings shortly after the settlement is aquired. Or you would have to send settlers to other places. Same goes for Simonja. That place fills up very quickly too.

    • @christopherconard2831
      @christopherconard2831 5 лет назад +4

      I use Hangman's as a feeder station. It's location makes it easy to dump extra armor and weapons to give my new settlers before I send them off to their new home.
      I usually only have a few permanent people there. 2-3 farmers, 1 person to man artillery when it becomes available, and 2-3 provisioners. The area near the ruined diner is a constant spawning point, so plenty of resources. And right next to Diamond City, so I can trade my extra stuff for whatever I am short on.

    • @abelcollado1711
      @abelcollado1711 5 лет назад +1

      @Kulumuli i agree like why the hell would bethesda give limited space? Same thing for jamaica plane, so many houses and places that can be used and they give a limited area

    • @-_-5470
      @-_-5470 5 лет назад +4

      Its by far the best settlement for a survival playthrough

    • @arthurmorgan6390
      @arthurmorgan6390 4 года назад +5

      -_- all these people are casuals. They aren’t hardcore enough for Survival. Although the torture of the beginning game is a fair reason not to, though.

    • @pingu90s
      @pingu90s 3 года назад

      instead it is one of the most strategic locations .. if you do the caravans.
      if you use the right mods it becomes an impregnable fort.
      With Scrap everything and the mod to remove the block the buildings in height plus that for the building limit becomes impressive.
      you can build on the roofs of buildings.
      I love it.

  • @kermitmemes0w080
    @kermitmemes0w080 6 лет назад +192

    I'm actually happy (in my opinion) about being attacked alot by different groups at the slog, I say this because I turned the slog into a paradise area with diners, weapon armory's, and medical buildings. But all my defenses such as turrets and laser turrets can finely have use.
    *also can someone comment so I know I'm not the only one still here* ;-;

    • @christopherconard2831
      @christopherconard2831 5 лет назад +8

      I've learned to place extra turrets pointed at Saugus. It turns the area in between into a meat grinder.
      My only problem is that the original settlers can take damage, and die, but don't heal.

    • @backwardsbrain2255
      @backwardsbrain2255 4 года назад +4

      There is another

    • @Nomadic_Gaming
      @Nomadic_Gaming 4 года назад +10

      "slog is love slog is life"
      "WHAT ARE YOU DOING IN MY SLOG"

    • @stevenkay4104
      @stevenkay4104 4 года назад

      Kermit Memes 0w0 I agree. I built a two story structure with turrets on the top level, above the stone area

    • @gabrielfranca2366
      @gabrielfranca2366 4 года назад +2

      I loved the slog. It might be the settlement I have invested the most in. The ghouls often talk to each other about their past and how much better they now have it, Arlen Glass' whole situation is filled with all the feels, and one missile launcher fixes the Forged problem.

  • @SquonkyJr
    @SquonkyJr 7 лет назад +244

    So how come The Slog is on your 8 worst AND your 5 best? Make up your mind.

    • @cheesyboilednipples-182
      @cheesyboilednipples-182 7 лет назад

      Seawheat lol

    • @autismattack1290
      @autismattack1290 7 лет назад

      Boo

    • @gakudzu7282
      @gakudzu7282 6 лет назад +2

      Its a love/hate thang lol

    • @thatrandomname7788
      @thatrandomname7788 6 лет назад +8

      [Replying to old comment for no reason] all I see is that it's a top 5 for survival mode and he's saying it's good since it's in the middle of the map. And great for a base due to do the lack of fast travel and easiest one to set up a base

    • @tristancaudle9313
      @tristancaudle9313 6 лет назад +11

      The maker of these videos is a fucking moron.

  • @Sentralkontrol
    @Sentralkontrol 6 лет назад +58

    I made murkwater my player home for shits and giggles. Mirelurk queen spawned every time I fast traveled there lol

    • @pettipasb
      @pettipasb 4 года назад +7

      Great for cooking queen meat!

    • @fredhurst2528
      @fredhurst2528 4 года назад +3

      I had a weird thing where I got a respawning fog crawler at Dalton Farm, like every time I fast travelled even if it were a short time since the last kill. Later it stopped spawning but must have killed it more than 30 times.

    • @Sentralkontrol
      @Sentralkontrol 4 года назад +2

      @@fredhurst2528 I think it's an issue with the creation engine cuz this kinda shit also happened in Skyrim

  • @ffsake1361
    @ffsake1361 7 лет назад +327

    In short. Thank god for mods.

    • @Theckonestroh
      @Theckonestroh 7 лет назад +17

      Exactly, Sim Settlements &scrap everything. Bethesda did poor job with Settlements.

    • @Bbknuckles
      @Bbknuckles 6 лет назад +9

      FF sake if you use mods then you can’t get achievements, right? For us achievement whores it’s kind of a big deal.

    • @Pchlster
      @Pchlster 6 лет назад +33

      Believe it or not, there's a mod for that too. ;)

    • @alexfamie5255
      @alexfamie5255 6 лет назад

      Broccoli Rob no mod will EVER touch my ps4

    • @thunderbug8640
      @thunderbug8640 6 лет назад +8

      Mods make Bethesda games. Im including NV in that too.

  • @jaydengt5637
    @jaydengt5637 6 лет назад +324

    Two words, concrete foundation.

    • @intimidatingloli2212
      @intimidatingloli2212 6 лет назад +16

      I use scaffolding myself.

    • @gavinfriesen4252
      @gavinfriesen4252 6 лет назад +5

      Sanctuary hills is great

    • @Synicizm
      @Synicizm 5 лет назад +5

      Yep, every settlement I build is a brutalist nightmare (I'm still on vanilla, and always really poor, so what are ya gonna do?), and building up is the answer to all of these (even though it's a huge pain sometimes (and yeah, I'm late).

    • @damnsonwheredyoufindthis.3830
      @damnsonwheredyoufindthis.3830 5 лет назад +1

      @@Synicizm Problem with vanilla is that you can't carry much junk so you need to do a lot of short runs.
      Just loot every building in your way while discovering the map.

    • @Synicizm
      @Synicizm 5 лет назад +3

      @@damnsonwheredyoufindthis.3830 This is so true. I have agi and str maxed, plus all the action girl and strong back perk points, so it's not too bad at all to hoard now, but the beginning was rough. It'll be time to start a new character soon, so rinse and repeat. After I get through all the endings, though, I'm modding this game to death (hopefully not literally), so I'll have to see what's out there =)

  • @theironduke981
    @theironduke981 5 лет назад +24

    Uneven ground can be fixed using the concrete foundations and shack foundations that can be found in the floors section of the wood structures tab.

  • @misteryman526
    @misteryman526 6 лет назад +18

    I've found The Slog to be a pretty good settlement. It's even shape makes building a wall around it pretty easy and all the enemy spawn points are outside the settlement boundaries making walls somewhat effective for defense. With mods installed pretty much all the negative factors (unscrappable beds, etc.) are eliminated.

  • @latentsymphony2746
    @latentsymphony2746 7 лет назад +59

    For The Slog, I built stairs and started building on top of the structure.

    • @mandala314
      @mandala314 5 лет назад +3

      Same, I started a new game just to re-do my settlements and have them all elevated, it makes for really interesting good-looking builds.

    • @nelotharen8599
      @nelotharen8599 5 лет назад

      you can build at the side also

    • @johnmarks227
      @johnmarks227 5 лет назад +2

      I snipe that deathclaw across the river from up there.

    • @nelotharen8599
      @nelotharen8599 5 лет назад

      john marks build tourets on the roof

    • @Punkpsychobilly
      @Punkpsychobilly 5 лет назад

      I used the concrete base for the barn and built 4 pillars in the pool, so that the tarberries were still accessible, then built a 3 story barn above the pool. It worked out pretty well.

  • @theotherdave8013
    @theotherdave8013 5 лет назад +26

    I always use the mechanist's lair as a bot building location and use the robots as my caravan/provision people. It works well.

  • @Cyynapse
    @Cyynapse 7 лет назад +375

    my reaction to all of these:
    IS THAT A CHALLENGE

    • @8bittyRae
      @8bittyRae 7 лет назад +9

      I challenge this every play through. Costal cottage is my main settlement for all my characters

    • @rustyjones7908
      @rustyjones7908 6 лет назад +5

      I mad an elevated floor in Zimonja and built upwards.

    • @bohrddude
      @bohrddude 6 лет назад +6

      My thought through this entire video was pretty much just "stilts". In one of my playthroughs I built a huge elevated pyramid covering almost the entire area of the murkwater site - way larger than any settlement has an actual use for. Mirelurk queen spawns underneath it and immediately gets blasted by a bunch of turrets.

    • @royalwhale9683
      @royalwhale9683 6 лет назад +10

      I recently build a huge settlement at tenpinesbluff, it’s fun to Build at “terrible” settlement locations :)

    • @nolanbell1681
      @nolanbell1681 6 лет назад +1

      Yes

  • @artydomi2466
    @artydomi2466 7 лет назад +1592

    I'm Preston Garvey and I get off to settlements

    • @markfisbach188
      @markfisbach188 7 лет назад +35

      Gamerpoop much? I can't believe we've got some sucker...I mean loyal Minuteman supporting our cause

    • @kodakblackmane
      @kodakblackmane 7 лет назад +2

      Artydomi Home Plate is gawd awful

    • @artydomi2466
      @artydomi2466 7 лет назад +1

      Joyless Twat It really is. I bought it my first play through and was like, what's the point of buying a house when you can build one?

    • @omegayeet6183
      @omegayeet6183 7 лет назад +9

      Did he say president garvey?

    • @thekitchenscrubs1779
      @thekitchenscrubs1779 7 лет назад +2

      +Darth Wefee i thought he said that to lol

  • @MinistryOfMagic_DoM
    @MinistryOfMagic_DoM 4 года назад +15

    In this video: a list of really good settlements where you can do a lot of the things the video says you can't without mods or console commands.

  • @JingleJoe
    @JingleJoe 6 лет назад +42

    tenpines bluff and outpost zimonja are literally my favourites, i love that tenpines is small and i love the existing structures, i kept it like a small farm, but i had no problem turning outpost zimonja into a 20 person behemoth with massive ramshackle skyscrapers, connected by a bridge, built on and around the existing structures.

  • @oliverf.9955
    @oliverf.9955 7 лет назад +157

    Here is the Solution to all your settlement problems, Download the mod: Scrap everything.

    • @jaywh1645
      @jaywh1645 7 лет назад +13

      Oliver F. I did that and I used a few other mods and turned just about all 8 of these settlements into great settlements, except tenplines bluff, that I basically turned into a death camp for settlers to fight deathclaws

    • @DevinLatulippe
      @DevinLatulippe 7 лет назад +2

      Oliver F. YES that’s how I made Red Rocket a amazing 12 story settlement

    • @lukestavish7051
      @lukestavish7051 7 лет назад

      I just use tenplines bluff as testing settlement

    • @MyDudeman2
      @MyDudeman2 6 лет назад +1

      thats cheating

    • @boneyskeleton6996
      @boneyskeleton6996 6 лет назад +4

      I tried and I kept accidentally scrapping roads in Sanctuary

  • @random_me666
    @random_me666 5 лет назад +14

    Preston Garvey: "Hold that thought General! Another settlement needs your help. Here let me mark it on your map."

  • @Jessie_Helms
    @Jessie_Helms 6 лет назад +17

    5:00
    Dude that makes the Slog better!
    Nothin’ like a Brotherhood patrio, a bunch of strong settlers, the Forged, Gunners, and me in an all out brawl haha.

  • @teamnovember5594
    @teamnovember5594 7 лет назад +66

    Do a video on locations that would make the best settlements but aren't available.

    • @fbspecs83
      @fbspecs83 7 лет назад +4

      It would be great for Bethesda to release a mod that are the 10 player requested settlements that didn't interfere with the trophy aspect. For me a tactile move would be to inhabit Raider camps so they cant get another foot hold. Just seems like common sense. Plus there are some wide spaces between settlements on the supply line where it felt like there should have been a settlement.

    • @shaunwheldon190
      @shaunwheldon190 7 лет назад +3

      There is a mod you can download for that...called the conquest mod and it is on consoles as well

    • @theonetheytoldyouabout1343
      @theonetheytoldyouabout1343 7 лет назад

      Nelson the drive in theater in Far Harbor... it actually works and I spent a sad amount of time looking for a workbench... but no such luck. I might do something there with mods later on.

    • @trh2032
      @trh2032 7 лет назад +1

      University point

    • @lolyakable
      @lolyakable 6 лет назад

      I always wanted to make College Square great again, after clearing all the ghouls. I'm thinking there are already built up defenses by the BoS in which would be the entrance to a big Trader's paradise, you know kinda like a better Bunker Hill, but for that the building limit would be really big cause you'd need to build walls all around the area and its huge.

  • @jankemjunkie6564
    @jankemjunkie6564 3 года назад +21

    First time I got sent to Coastal Cottage I was hoping for a single home I’d be able to turn into a seaside player home

  • @diegogarza5978
    @diegogarza5978 7 лет назад +539

    the worst settlement is which ever Preston is in

    • @Clitor
      @Clitor 7 лет назад +6

      Angel Retas Best comment.

    • @AceCrasher24
      @AceCrasher24 7 лет назад +13

      so you are saying the castle is, because i made him the grumpy colonel sitting in a room on his own.

    • @madgioli
      @madgioli 7 лет назад +38

      Preston is easier to take when hes strutting around in a Laundered Green Dress and Battered Fedora. Blake Abernathy is sporting a very nice Sequin number today.

    • @Wiseguy150
      @Wiseguy150 7 лет назад +15

      After establishing raider outposts and turning him hostile I sent his ass to the mechanists lair with no food, water, or anyone else. I never go there so he'll be basically out of my game.
      Funny thing was that when I discovered he was firing at me in sanctuary b4 sending him away, my companion perks prevented him from damaging me.

    • @fbspecs83
      @fbspecs83 7 лет назад +10

      Preston is to Fallout 4 as Navi is to Legend of Zelda 64. Either way you want them dead after a few hours of playing

  • @JingleJoe
    @JingleJoe 6 лет назад +98

    all the ones you hate, i have made into successful settlements with no problems... coastal cottage, murkwater. building in murkwater was so easy. wtf

    • @harleysq
      @harleysq 6 лет назад +5

      same, you just have to be creative
      my fav is coastal cottage

    • @Orcawhale1
      @Orcawhale1 5 лет назад +1

      Idd, especially with vault supports!

    • @thomasjenkins7506
      @thomasjenkins7506 5 лет назад +13

      those limitations on the settlement are exactly why these areas are so great. they force you to be creative instead up just plopping down a square building. it's why hangman's ally is my favorite spot.

    • @pixystixnfairycrack
      @pixystixnfairycrack 5 лет назад +4

      Only thing he said that actually annoys me is that damn hole in the middle of coastal cottage. Rest of the places are super easy to make work.

    • @Heyybrowusup
      @Heyybrowusup 5 лет назад +2

      @@pixystixnfairycrack the root cellar or "hole" as some people may call it is the best part of that settlement.

  • @willhughes9447
    @willhughes9447 4 года назад +7

    I actually love Murkwater Construction Site, I think the swamp theme is great and I’ve never had any issues with the queen respawning! I based mine around the idea that this is where the minutemen purify most fo their water for their army, and the settlers here are all troublemakers the minutemen sent as punishment for some minor crime, to serve out a sentence in this muddy hellhole while still benefiting the cause

  • @fbspecs83
    @fbspecs83 7 лет назад +204

    Hangman's Alley. Its soo narrow and unless you mod, you can't use the apartments around you.

    • @Fiasco3
      @Fiasco3 6 лет назад +6

      Yep, I don't use Hangman's Alley unless asked by The Railroad to set up a base/safehouse there. Too close to town and Supermutants and needs strong defenses.

    • @Rogue0to0the0end
      @Rogue0to0the0end 6 лет назад +38

      Dude, build a stair way to the apartment roofs, there a lot of space up there.

    • @draghelix8254
      @draghelix8254 6 лет назад +9

      A stairway....to HEAVEN? lol

    • @destroyerblackdragon
      @destroyerblackdragon 6 лет назад +24

      I find that since Hang mans alley is so small and narrow it's really easy to defend. I just put up a few turrets on the entrances and a vertical building at the center for my settlers.

    • @intimidatingloli2212
      @intimidatingloli2212 6 лет назад +10

      Francis & Jessica Boucher That was my main base since it was in the middle of the map. Pretty easy to defend too since it naturally chokes enemies with the narrow paths. Only issue I could see someone having is if they have a desire to build something big and extravagant.

  • @jjcmark1
    @jjcmark1 6 лет назад +62

    I’m surprised Hangman’s Alley and Covenant aren’t on here. I love those settlements but they’re poorly made.

    • @abelsabrowsky4470
      @abelsabrowsky4470 5 лет назад +12

      Hangman's Alley is awesome, you can build WAY up, choke out all sunlight on the ground level and still sustain crops. You gotta be creative. Just NEVER unlock that front gate.

    • @christopherconard2831
      @christopherconard2831 5 лет назад +3

      About a third of Hangman's Alley is off limits to settlers. There is some kind of invisible wall they won't pass. Of course this is also the area where I would put most of my crops.

    • @sympunny8636
      @sympunny8636 5 лет назад +3

      It's small but easy to build vertically and it's positioned really well near diamond city, for survival runs it's great. Also because you can't fast travel in suvival mode, but you can use the institute teleporter, the CIT ruins are right by hangmans alley which allows for very easy access. Not saying it's perfect but i use it quite a lot and wouldn't put in even close to the ones on this list.

    • @robrocksea
      @robrocksea 4 года назад +1

      @@christopherconard2831 Use Flower pots and planter boxes. Off Limit/no access areas you build your Trophy Rooms for Rare and Unique items. The only way in is the build menu, Move or Store the Walls to get in. Turn it into a trade market, salvage, and manufacture settlement. Build UP!

    • @liquidsleepgames3661
      @liquidsleepgames3661 4 года назад

      @@abelsabrowsky4470 i just put a inmoveable fence block the door on both sides of the door sure the door can open but you cant pass through nor can raiders and my bottom floor is turrets traps and people.

  • @jamesroper4952
    @jamesroper4952 2 года назад +9

    I'm surprised Hangman's Alley didn't make it on the list. Hangman's Alley is one of my least favorite settlement sites. It's so tiny, and settlers only use half of the very small area. I always find it hard to imagine how people manage build all these elaborate settlements in the area.

    • @tristanrouse6150
      @tristanrouse6150 Год назад +3

      It's because it has a very high build limit....

    • @Chuked
      @Chuked Год назад +3

      Hangman’s alley is excellent for survival players due to the fact that if you teleport from the Institute its an extremely close settlement that can serve as a home base

  • @ScrubbaDubDub
    @ScrubbaDubDub 6 лет назад +46

    I was HIGHLY expect Covenant.

    • @b_bread7727
      @b_bread7727 4 года назад +1

      Yes

    • @ScrubbaDubDub
      @ScrubbaDubDub 4 года назад +4

      @@b_bread7727 I have no idea what I meant to say on my comment.

    • @b_bread7727
      @b_bread7727 4 года назад

      I meant I also expected covnent

    • @spartan5271
      @spartan5271 3 года назад +3

      I want to use a fat man on it

  • @lukewilliamson74
    @lukewilliamson74 6 лет назад +31

    Narrator: "These are the top 8 worst settlements in Fallout 4"
    Also Narrator: "These can actually make decent settlements."

    • @zyxluz4645
      @zyxluz4645 4 года назад +2

      He said WORSE not BAD.

    • @bucket1442
      @bucket1442 3 года назад

      you have 3 choices between 3 million / 2 million and 1 million dollars.
      1 million dollar choice is the worst, but it's still great.

  • @mattiaerba3330
    @mattiaerba3330 5 лет назад +32

    I'm surprised vault 88 isn''t in this list. That DLC is programmed like shit, you manage to avoid a bug, and two more show up

  • @XTheCrystalBeastGuyX
    @XTheCrystalBeastGuyX 7 лет назад +33

    Concrete buildings made building settlements easier and a lot better for defenses to wreck anyone dumb enough to try and attack it. My first slog had 2 story walls with 3 missile, 2 heavy laser, and 2 machine gun turrets aimed at the raider settlement nearby. I used to take potshots at the raiders and watch them make a suicide charge against me. Way to easy.

    • @lsswappedcessna
      @lsswappedcessna 7 лет назад +1

      I like to fix the Castle walls and use the electric sliding door, so during the "defend the Castle" quest against the institute, I can relax, have a nuka cola, and watch my turrets and heavy settlers rip some coursers and chrome-domes a new asshole. Not to mention having between 5 and 10 artillery pieces active at Spectacle all at once. I build the Castle and Spectacle island as to support each other. The Castle guards take potshots at anyone of ill-intent trying to swim towards Spectacle island, who has their own turret system, and Spectacle Island has many artillery pieces to rain hell on any ne'er do-well's who try to invade the castle. Not to mention the Castle's own artillery, and all the turrets, including a vast AA system using the turret workshop pack's minigun turrets, plasma spinner turrets and EMP missile turrets.
      The main gate also has a single fat man turret perched on a tall scaffold to lay down the law on any insignificant shitter who thinks they can take on a 100% happiness settlement with nearly 300 defense and many, MANY power armor units with big ass guns (gatling lasers and miniguns galore. Also, some missile launchers). The Castle was the pinnacle of minutemen engineering, lost to file corruption due to power outage when I was loading the game. damn electrical storms. oh well, at least I can remember. I wish I had footage of the synth attack, but the only thing I have is a video of a single, insignificant, dumbass ghoul that tried his luck. Sadly, before the big guns were installed. His clock still got cleaned.

  • @Sight-Beyond-Sight
    @Sight-Beyond-Sight 7 лет назад +46

    Main thing I do not like about settlements is how close the spawn points are for enemies. Most spawn within the border of the build area. The other part is how a settlement gets raided and loses even though I have the defences way up and the settlers VERY well armed and armored.

    • @SonsOfLorgar
      @SonsOfLorgar 7 лет назад +4

      Sight Beyond Sight yeah, those mechanics are fucked up. especially as the actual attacker spawns are moved in a direct path closer to the workshop in relation to your travel time without accounting for any settlement structures if you aren't in the settlement already when it's attacked...
      So even though you build an almost impenetrable fortress, if you have a long way to get there, the enemies will spawn into the world cell way inside those defences as if they were institute synths teleporting in...

    • @lastwolflord
      @lastwolflord 7 лет назад +2

      Yea but patches fixed settlements losing all the time a long while ago. It's up to you to build a settlement properly enough to survive. AKA def over 200 is always a good idea.

    • @TheDevian
      @TheDevian 7 лет назад +2

      Thankfully, we now have mods for that too.
      Settlement Attacks Beyond
      www.nexusmods.com/fallout4/mods/12892/?
      It can't help you with all of them, like the Outpost Zimonja one that moves with your spawn/welcome mat, but it takes care of most problems.
      Thunder, Thunder, Thundercats ...HOOOOOOOOO!

    • @Sight-Beyond-Sight
      @Sight-Beyond-Sight 7 лет назад +1

      Missed this mod. Thanks!!

    • @TheDevian
      @TheDevian 7 лет назад

      Glad to help. Good luck, just be careful and don't try the scrapall command with it... ;)

  • @RabbitTeaPot
    @RabbitTeaPot 3 года назад +6

    I’m laughing so hard right now cause I knew what you’d pick as No 1 & it’s the one I’ve chosen for my actual player home. Not a settlement but just a place for me, myself & I. Cause I don’t want no Npcs bothering me.

  • @Tiberium600
    @Tiberium600 7 лет назад +8

    Slog has tarberry farm and is located in a hubflower dense region. Add a chemistry station and you have a perfect drug den.

  • @kevinclements8749
    @kevinclements8749 7 лет назад +25

    Boston Airport is a great place for a player home and a place to store your companions

    • @lsswappedcessna
      @lsswappedcessna 7 лет назад +5

      except Danse. I read a comment about a year ago about someone who kept Danse there, and after completing Blind Betrayal and finishing the game, Danse and Liberty Prime had an eternal fight.

    • @SadisticSenpai61
      @SadisticSenpai61 6 лет назад

      Unless you plan to blow up the Prydwin thanks to your faction choice. I don't even plan to unlock the workbench there until after I see what's left after the Prydwin goes up in flames.

    • @SadisticSenpai61
      @SadisticSenpai61 6 лет назад +3

      Makes sense. Hence why I'm not bothering with it.

    • @CivilCaine
      @CivilCaine 6 лет назад

      +The RUclips Phantom Official I don't see the problem. You get entertainment!

  • @ThatRandomGuy844
    @ThatRandomGuy844 5 лет назад +19

    1:12 “president garvy” XD

    • @dappertabby5126
      @dappertabby5126 4 года назад +4

      There’s a middle Easter country that needs your help, here I’ll mark it on your map

  • @TheDevian
    @TheDevian 7 лет назад +20

    Luckily, we have mods for most of that now. XD
    The premade beds can also bug you out, always scrap or delete them if you can!
    Without mods, the Mech Lair is mostly just good for a central hub for robot supply lines to each settlement.
    You left out that at Outpost Z. one of the enemy spawn points moves with the welcome mat spawn point.
    There is construction equipment by coastal cottage, for cement bags, they respawn, and a room under the bridge that has scrap too sometimes. Not to mention there is a shop right next to it. Once you get mods to scrap the garbage, it's not that bad.
    For me, the worst is possibly Jamaica Plains, next time I will scrap that useless house... The main reason that one is so small is that the lag for that area is bad, but it was the most disappointing because of that the first time, not to mention the low build height, like Hangman's ally. Hangman's Ally is also very disappointing, the low build height, and the fact that the settlers won't use half of the area that is there...
    But the one that that upset me the most in vanilla was Croup Manor, all of that water you could not use and dead ghouls and skeletons that would move back after you dragged them out, getting them stuck inside what you built (before we had mods to scrap them), made it torture. It took SO long to drag them out just to have them move back when you left!

    • @JesterAzazel
      @JesterAzazel 7 лет назад

      >The premade beds can also bug you out, always scrap or delete them if you can!
      He says he can't. Which is odd because I can. I wonder if it's because he's playing the Xbox version.

  • @The_MrPhysics
    @The_MrPhysics 6 лет назад +21

    Definitely my top three worst settlements are
    Murkwater
    Boston ap
    Hangmans alley

    • @intimidatingloli2212
      @intimidatingloli2212 6 лет назад +9

      Hangman has a great location and everything important can be built there. Really not sure why a lot of people seem to hate it.

    • @marcnolan2409
      @marcnolan2409 5 лет назад

      @@intimidatingloli2212 for me its because of how narrow hangman is i get that you can add floors but that still only take you so far even with build mods

    • @hotdognl70
      @hotdognl70 5 лет назад +1

      @13477 54У33 It is *THE* place to dump all Junk & Aid in the workbench form all other settlements. In that way their scavengers are more efective. Everytime you visit a settlement go to workbench, "take all", and dump it in Boston AP.

  • @roguelobster4278
    @roguelobster4278 4 года назад +3

    Murkwater is indeed a challenge, but with a few mods like Scrap Everything and Place Anywhere, most objects (save the house and a few car chassis) can be scrapped, and the wood floor with supports means one can build out into the swamp. In my game anyway, the Mirelurk Queen seems to respawn about every 2 in- game weeks, but the settlers there are well armed, and I've got about 400 Defense spread throughout the settlement. The spawn points are a constant source of frustration, as they are both smack dab in the middle. Definitely run a supply line!! Also of note, the settler path AI is really messed up here, I have had to unassign and reassign settlers multiple times.

  • @caihughes.5311
    @caihughes.5311 7 лет назад +11

    Wait hold the fuck on, that murkwater place is a settlement? Ive had this game since realease, and I didn't know that was a settlement,

  • @Hittin_Bombs
    @Hittin_Bombs 7 лет назад +6

    I see a lot of hate for Hangman's Alley. I love that settlement.
    I have a 3 story deck-house that encompasses the entirety of the use-able area. The machine gun turrets can take care of all raiders if placed on a raised platform (or in my case the second floor of the deck) at both entrances. I've had 23 settlers with enough food and water to support themselves.
    The only one I use more often is Spectacle Island. That place is building heaven.

  • @vladimirchernikov4249
    @vladimirchernikov4249 4 года назад +2

    Several of the settlements mentioned I didn't have a problem with; comes down to a matter of taste and personal vision of your play through

    • @scott8448
      @scott8448 5 месяцев назад

      Only bad ones are the ones that stop certain elements from being built like the airport or mechanist lair. Every other base is a blank slate you can build anything on

  • @OcihEvE
    @OcihEvE 7 лет назад +8

    I liked Murkwater. The perimeter was a perfect rectangle. You could wall it in with foundations, 3 or 4 high and floor that in to elevate the living area with utility like water and food underneath it.

    • @zaggrukk8644
      @zaggrukk8644 7 лет назад

      On Xbone I placed my generators inside the ruined house, and then encased it with concrete foundations to hide it completely. Walls where 6 high. Turrets lined the top. It was high enough that I couldn't see what the turrets were shooting at on the ground. And by the time I got close enough, whatever it was, was dead. Very underrated settlement in my opinion. I used it for a water purification plant mainly.

    • @phantomBlurrrr
      @phantomBlurrrr 7 лет назад +1

      Good to know :)

  • @jordandennis8960
    @jordandennis8960 7 лет назад +308

    hangmans alley is one of the worst in my opinion.

    • @NyuuMikuru1
      @NyuuMikuru1 7 лет назад +50

      Jordan Dennis You kidding? One of the best location for me. Only resident is me.

    • @LeopoldoRamirez
      @LeopoldoRamirez 7 лет назад +24

      I think it is the best settlement if you want to have a raider base

    • @fnsmike
      @fnsmike 7 лет назад +6

      Mods make it much more usable - Hangman Alley Interior Apartments opens up two of the big buildings for use, Settlement Sandbox Extension fixes the issue where settlers only sandbox to half the available area, and All Settlements Extended opens up more vertical space for building as well as extending the buildable area north into the little plaza and down to the river so you can add water purifiers. Plus Place Everywhere and Scrap Everything, which are almost necessary in general.

    • @starfire1907
      @starfire1907 7 лет назад +2

      To use the settlement for me on the ps4 I used the build everywhere, scrap everything, and place anywhere mods (I also used the clean and smooth mod). Its my main settlement now since sanctuary's build limit glitched causing my game to crash whenever I spend one minute in it, which is shocking cause I never did anything with it before mods were available

    • @theknownunknown284
      @theknownunknown284 7 лет назад +1

      Jordan Dennis yes i totally agree. I just dont know what the hell to do with it. No room for expansion

  • @Smith686plus
    @Smith686plus 3 года назад +1

    Tenpines has always been the bane of my existence. Great video.

  • @crowleon6174
    @crowleon6174 7 лет назад +18

    Most of these settlements aren't really that bad to be fair. Coastal is a bad one in the beginning but using assets like scaffolding and pillars it's a rather unique place just like Jamica Plains and Murkwater. Murkwater is awesome for water production and you can make it really feel like a ramshackled early settlement using the junk fences and wood structures and walkways. Coastal and Jamica are the same just require a bit more creativity. Also Jamica has no problems with planting food even outside of using plots. Just plant in the road behind the house and the small area of dirt between the house and parking lot. I had enough food planted in these areas to feed 20 settlers (using just Corn and Carrots) and never used the parking lot area to do so. Only noobs need giant build spaces to make a good settlement. :p

    • @windhelmguard5295
      @windhelmguard5295 6 лет назад +1

      you need the dlc that lets you build concrete structures.
      i turned murkwater construction site into a fortress, 4X4 foundation, two purifiers below ground level, fusion reactors on ground level, second floor isn'T very usefull because you have to omit a lot of floor space to fit the reactors into the level below, third floor is where my settlers sleep, fourth floor has windows with guard posts, roof has turrets and an artilery piece.

  • @treymason4187
    @treymason4187 7 лет назад +8

    what about Hangman's Alley? That place has a huge, unscrapable trash pile, and one large annyoing shack which would be ok, but it has a massive freaking pillar in the center, and a low hanging roof.

  • @ten5039
    @ten5039 5 лет назад +10

    Zimonja is actually one of my favorite settlements. I usually make a little fortress out of it. For me the most irksome thing is needing like 6+ water wells because there are no other forms of water in such a small space.

  • @Delzenithar
    @Delzenithar 7 лет назад +42

    Sea side cottage, my god

    • @ferdinand12390
      @ferdinand12390 7 лет назад +4

      Delzenithar you can't do shit in that place, you can't even scrap most of the stuff there

    • @chhite7590
      @chhite7590 6 лет назад +4

      Worst. Ever.

    • @misteryman526
      @misteryman526 6 лет назад +4

      And if you have a mod to scrap the busted house, you discover that there's a giant sinkhole underneath it that forces you to create a huge foundation to avoid accidentally falling in a hole you can't get out of.

    • @trishahernz7809
      @trishahernz7809 6 лет назад

      Yeah, I only build a house there for myself. Can't be used as a settlement.

  • @nameidk7019
    @nameidk7019 2 года назад +3

    Murk water is great for artillery since it’s far from most settlements and it gives you the ability to shoot places like the north of the glowing sea

  • @haveyouseengavin2645
    @haveyouseengavin2645 2 года назад +3

    Personally the worst for me is vault 88 because it is easy to build rescources, but it has a mire lurk queen rad scorpions, a deathclaw, and lackluster space in the main room for an actual vault

  • @SubiKinubi
    @SubiKinubi 3 года назад +5

    Title should have read “8 settlements that need your help, I have marked them on your map”

  • @FakeRussianDude
    @FakeRussianDude 7 лет назад +43

    Have you not seen hangman's Alley? Either I haven't looked hard enough or it has the smallest build room in the game.

    • @udesterswag
      @udesterswag 7 лет назад +7

      Hangman’s ally is best in survival mode because it is in a central location and it mostly serves as a player base plus it has a weapons work bench and is right next to diamond city

    • @intimidatingloli2212
      @intimidatingloli2212 6 лет назад +4

      Udester Swag Settlements in general are really only useful in survival.

    • @alexparris7769
      @alexparris7769 6 лет назад +5

      To truly use hangmans alley, short
      Of using mods (i like vanilla myself), picture a Brazilian favela. Once you let go of your notion of front lawns, vast gardens, and open spaces, you’ll realize that hangman’s is quite possible one of the most fun settlements to work with. If you have wasteland workshop it becomes even better

    • @Stryker1732
      @Stryker1732 6 лет назад +3

      FakeRussianDude no the worst is homeplate

    • @intimidatingloli2212
      @intimidatingloli2212 6 лет назад +1

      @@Stryker1732 I never understood what the point of homeplate was. Even on survival, I don't even bother using it.

  • @randomlife718
    @randomlife718 2 года назад +1

    The slog is one of my favorites. It is a water production and vendor haven.

  • @ya_man_poolzy_innit1110
    @ya_man_poolzy_innit1110 5 лет назад +3

    I've actually made the mechanist lair a good spot. I put in all my unique armour on armour stands which is basically its main use. I put in an elevator and put a room for myself upstairs which is nice.

  • @Theopheus
    @Theopheus 7 лет назад +33

    Tenpines Bluff is awesome. If you build your structures along the perimeter with your farm as the center piece there's plenty of room for whatever you need and the buildings act as a defensive wall. I love the little stone walls. I wish they were an item you could build. I might make that a mod.
    Jamaica Plain is cool too, except the build limit sucks. There is plenty of places to plant crops for 30+ settlers. Mirelurk Construction is ok. The two buildings suck, but there's plenty of places for water purifiers.
    I don't know why you keep talking about limited supplies. Why anyone would bother with settlements and not have provisioners is beyond me.
    Hangman's Alley, Croupe Manor, and Home Run should be on this list. Also, Kingsport Lighthouse isn't that great due to low build area.

    • @TheDevian
      @TheDevian 7 лет назад +1

      I plan to put two towers there ion Tenpines, and have that be the entrance gate. go down to the basement, and up to the living area. If you are on pc, you can console those walls in. They need a clone tool.

    • @lastwolflord
      @lastwolflord 7 лет назад +5

      I never linked any settlement and always had enough supplies. People are just lazy.

    • @XoRandomGuyoX
      @XoRandomGuyoX 7 лет назад +5

      IIRC you can build out over the water at Kingsport. So why not attach some platforms and have a dock village?

    • @killergm6962
      @killergm6962 7 лет назад +5

      I have this habit of picking up EVERYTHING, so yeah...I can get by fine without supply lines but man does it make it easy. Especially once you link up Vault 88 and the metric assload of salvage in there.

    • @jaywh1645
      @jaywh1645 7 лет назад +1

      So here's what u did with all of these settlements... having the "scrap anything help a lot with this: I turned tenplines bluff into a death trap for settlers I didn't like to fight deathclaws.. outpost zimonja I turned into my own personal little hideaway for me and my lover companion.. the slog turned out to be a place where I sent most of my ghoul companions that didn't fit in, I also built onto the roof of the building.. Boston airport has a synth clone of my pre-war spouse along with a protectron, I used a mod that gave me large stone structures to build and is still a work in progress.. the mechanists lair is a place I am currently keeping a bunch of mr handys I constructed that I will be using for supply lines.. Jamaica plain ended up having broken build area and I only had half of the inaccessible house and parking area, yet I have a couple living there as it being a fully functional player home.. mirelurk construction site ended up being one of my main settlements, using wooden hallway ends and scaffolding to make mini apartments.. costal cottage ended up being my largest and main settlement, Using the mod "Homemaker" and "scrap anything," I scrapped the destroyed house and built a large building atop the hole with a main front room with vendors, a side room with generators, and a back room bar with a kitchen behind it, and an upstairs being the bedrooms.. the mod called "northland diggers" gave me a lot of things to assign my settlers, and accumulating more resources. I also use a place in red mod to allow me to place anywhere

  • @mdredheadguy1979
    @mdredheadguy1979 5 лет назад +3

    The settlements sounded like so much fun at first! Then I heard you could build artillery cannons at each one to give you extra firepower when out wondering around!
    I only recently got my hands on a copy of Fallout 4, a few weeks ago.
    Now the settlements are Turing into the most annoying part of the game!!!!
    I'm at level 32, but I haven't played any of the main quest past rescuing Valentine! Why? Because every time I turn around I have to drop what I'm doing to go hold a settlements hands for whatever reason!
    It's gotten to the point where I now actively ignore defending them.
    Now I know why there is so few main quest missions. It was made the keep the player distracted with other things and delay finishing the game.

    • @sillyking1991
      @sillyking1991 5 лет назад +1

      you can safely ignore settlement attacks. worst case scenario something gets broke and you need to go repair it.
      that being said, something thats not well disseminated about how the raids work. you're more likely to get a raid based on your production:defense ratio. essentially if you have high production/storage but low defense then you're more likely to get raided.
      The lesser known part of this is that the more stuff you have stored at a settlement (i.e. food/water) the more likely you are to get raided as well.
      basically add you food/water together, then build defenses to roughly that number, or a little over. and keep your workshop relatively empty and it'll help cut down on the frequency of raids. There IS also a chance that a raid quest will auto comple successfully (it doesn't always fail) which i presume has to do with your defense rating, but i can't confirm that.

  • @Dislike-kq9uq
    @Dislike-kq9uq 2 года назад +5

    Jamaica plain goes straight to my number one spot simply because of how disappointing it was just to get that small slice of real estate after clearing the entire town. But besides that I think you're right on the money. I was role playing a world where the Commonwealth settlements become very militarized and create a coalition. Coastal cottage and Murck water are probably the only settlements were I don't have anyone there or even guards. Nor even a supply line. I literally just made a prefab metal house and tossed a bed and some crafting stuff in there for when I'm near them doing quests. So of anything at least they are locations for my safe houses

  • @Sneed-tb4ge
    @Sneed-tb4ge 7 лет назад +207

    who is disappointed when nuka world has one settlement

    • @brandonmyers1876
      @brandonmyers1876 7 лет назад +3

      At least far harbor gave us three good ones to work with.

    • @TheChosenMoose01
      @TheChosenMoose01 7 лет назад +1

      the luckless lime wtf even is the settlement

    • @Sneed-tb4ge
      @Sneed-tb4ge 7 лет назад +3

      The Chosen Moose a red rocket but at least its large and don't have to scrap much but has some cool wall design inside

    • @John777tino
      @John777tino 7 лет назад +23

      the Nuka world it self should be able to turn into settlement
      :(

    • @Sneed-tb4ge
      @Sneed-tb4ge 7 лет назад +4

      Little Sunflower or that small town you find just at the end of the map

  • @ostmen_draugr
    @ostmen_draugr 5 лет назад +2

    Small settlement areas like J.P. are a pain but its rather easy to work around if u build up instead of out. Ive built an elevated living quarters in the largest space i can, stacking them if needed & haven't had any issues trying to build in the existing building or uneven ground

  • @danielleperkins1946
    @danielleperkins1946 7 лет назад +4

    One more thing, this is the reason there are supply lines in case you can't plant crops, build a Water purified, or don't have enough scrappable resources.

  • @GoobertheDog1
    @GoobertheDog1 5 лет назад +15

    *Preston Garvey has left the chat*

    • @zyxluz4645
      @zyxluz4645 4 года назад +4

      *Preston Garvey has joined the chat*
      "I forgot General. Another settlement needs our help. Here I've marked it on your map."
      *Preston Garvey has left the chat*

  • @joshuatucker2521
    @joshuatucker2521 4 года назад +15

    4000 hours in FO4 over the last few years. One of my fav settlements for a long time was the Slog and I'll often take a shot at the Forged from the Slog with a scoped weapon to get them to come for visit and get eaten by the defenses. I love your content but sometimes I think you read bout something interesting that happened to someone then say this is how it always works bc you don't actually know for yourself... you always seem to have some level of inconsistency with your videos. I'm sure you have a lot of hours into the game yourself to make these vids.. just saying do a little more due diligence in making sure the info you are relaying is correct. The Slog is one of the most peaceful settlement I have ever constructed. Plus the ghouls and dialogue in the Slog are unique... you don't get that anywhere else. It was super fun to build a huge apartment building around the pool and turn it into an indoor pool with deck chairs and tables for my settlers to chill after a hard days work in the garden.

    • @HARMONIC2326
      @HARMONIC2326 4 года назад +2

      That indoor pool is actually genius thank you!

    • @danielweiss5184
      @danielweiss5184 2 года назад +1

      That settlement sounds fire

  • @maeborowski220
    @maeborowski220 7 лет назад +4

    besides the bed part, I really like the slog.I used it for the raiders for the pack(I have nuka world dlc) and it's pretty good

  • @scottrushton6154
    @scottrushton6154 5 лет назад +4

    One thing I've found out is that the collision of cars and objects can be used to move cars to where you can scrap them. :-)
    A set up:
    Two tires or two cones
    Then grab one object and place it against the car. Then use the second object to push the first object. It will move the car. It's a very daunting and slow process, but I've moved cars from the Tucker Memorial Bridge all the way to Taffington Boathouse or to Covenant and successfully scraped those cars for extra steel.
    One note however, this trick won't move vans, trucks, vertibirds, or any other vehicle larger than a car. Keep extra tires or cones nearby just in case the car lands on the object keeping you from moving them further.
    Hope that helps. And be patient, it's a pain but worthwhile.

  • @BBBHuey
    @BBBHuey 7 лет назад +7

    I consider Hangman Alley to the worst in my opinion. It's cramped, has one hut you can't scrap and you can't really build really high structures.

    • @That_Guy_Ty
      @That_Guy_Ty 7 лет назад +1

      BBBHuey its your opinion i really like hangmans alley

    • @BBBHuey
      @BBBHuey 7 лет назад

      Tyler Butschli It's not THAT terrible, I'll admit. But it is still awfully cramped compared to every other settlement.

    • @HawaiiKnut
      @HawaiiKnut 7 лет назад +5

      It sure is crampy, but on the other hand, it's well fortified and it's in the middle of Boston. You can easily turn it into a effective refuge.

  • @quantumquackery
    @quantumquackery 5 лет назад +7

    Its funny that these are among my favorite settlements.

  • @louisdellalucca8969
    @louisdellalucca8969 5 лет назад +1

    During my Mechanist playthrough, I LOVED Spectacle Island! I turned it into my own "Wayne Manor" with a "Mechanist Facility"

  • @wardenleo281
    @wardenleo281 7 лет назад +77

    Hangman's Alley isnt #1?

    • @gakudzu7282
      @gakudzu7282 6 лет назад +4

      It has quite a low build ceiling, actually. It's still an easy settlement to max Happiness, though. I did it with 5 Bars, 2 farmers, and 1 guard.
      Super easy to defend, as well. Most attackers spawn inside the narrow entrance near the riverfront. Place a fence across the alley a few feet inside the entrance, with turrets firing down from above.

    • @saippua0
      @saippua0 6 лет назад +1

      I have made Hangmans Alley Strong's home in my game lol

    • @windhelmguard5295
      @windhelmguard5295 6 лет назад +1

      it can be tricky to build a working settlement there i give you that, but it is a useful location, with it being in the middle of the city, and if you are clever enough you can build it in a way that allows you to get on the surrounding rooftops, which will greately improove your mobillity, especially if you have a jet pack.
      also remember to build your artilery pieces on top of concrete towers there so the guys there don't just keep shelling the wall next to them.

    • @blindwatchman0722
      @blindwatchman0722 6 лет назад

      Warden Leo I HATE Hangman’s Alley and I almost never build there. Even more true as my Fallout 4 doesn’t like to work anymore

  • @jimvanderpoel7729
    @jimvanderpoel7729 6 лет назад +7

    Hangman's alley is the worst, check out skooled zones coastal cottage before you rag on it.

    • @Z3ph3rus
      @Z3ph3rus 5 лет назад

      I haven't seen that one. Which episode is it?

    • @TheMightySinjo
      @TheMightySinjo 5 лет назад +1

      The Alley is great for a Raider survival playthrough, close to town, close to the woods, and smack in the middle of the map almost, making it quite a nice place as a basecamp, and if you are, say, a SMART raider, you can also go into town and get special items, services, etc.
      Then one day maybe storm the place as the king/queen of Nukaworld and eat up the people inside... or something...