Blender 4.3 is Here! - What are the NEW Features?

Поделиться
HTML-код
  • Опубликовано: 25 ноя 2024

Комментарии • 97

  • @CGPython
    @CGPython 3 дня назад +1

    💖Thanks Curtis
    Excellent overview of the new Blender features!
    It is incredible how fast they are moving!
    I can't wait to play with the geo-node tools. This is so powerful!

  • @neonblack4963
    @neonblack4963 3 дня назад

    So much nicer than just reading the updates page. ♥

  • @sarahwilkins8664
    @sarahwilkins8664 6 дней назад +1

    I was existed about the grease pencil changes, but knowing that Wrap around is now the default in the text editor is the really game changer 💖

  • @KevinMerinoCreations
    @KevinMerinoCreations 6 дней назад +4

    💖 Thanks for the insightful summary! 👏👏👏

  • @AZayden
    @AZayden 6 дней назад +1

    💖 With the massive updates to grease pencil, as someone interested in getting deeper into mixing 2D with 3D I'd love to see more on the grease pencil and all it can do at this point. Really awesome stuff in general with this update! Love the Light Linking update and diffuse roughness and metallic updates

  • @ericpatrick2779
    @ericpatrick2779 6 дней назад +1

    💖 One of the things I'm the most excited about (aside from the upgrades to the VSE, which I love) is the inclusion of the Gabor texture. I can't wait to play around and experiment with it in procedural materials. That, the new Metal BSDF node, and the new options for volume scattering are all awesome!

  • @DanielOakfield
    @DanielOakfield 5 дней назад +1

    Thanks for the review Curtis!

  • @s3b1987
    @s3b1987 6 дней назад

    so amazing! i am always wishing the best for the development team and all the contributors. i wish that they could keep reaching a brighter future on every update of blender.

  • @waylenamccully8863
    @waylenamccully8863 5 дней назад

    💖 I've been away from Blender for a bit. Almost like starting over, except that my decades of use mean that I have no fear of interface changes. 😍

  • @mr142faheem21587
    @mr142faheem21587 4 дня назад

    💖 thanks so much for the insights lovely work

  • @bouncycow3010
    @bouncycow3010 5 дней назад

    So happy with the eeve viewport compositor additions and the grease pencil rewrite. ❤

  • @kjelm
    @kjelm 6 дней назад

    ❤ Thanks for this summary. This is huge. Improvements are welcome, but there is also much to learn.

  • @Ruuubick
    @Ruuubick 5 дней назад +1

    Thanks for the review

  • @vernicefresca7792
    @vernicefresca7792 5 дней назад

    💖 thanks for your review!

  • @fabbrobbaf
    @fabbrobbaf 5 дней назад

    Blender 4.3 is a huuuuuuuge step forward! I'm quite excited!! ❤ Let's support the development team by donating

  • @anomalyraven
    @anomalyraven 6 дней назад

    This is great. I'm definitely gonna try out my next project at work with this version.

  • @batjutsu
    @batjutsu 6 дней назад

    Thank you for the overview 💖

  • @neilwarburton2004
    @neilwarburton2004 5 дней назад

    Splendid stuff ❤

  • @captainmnemo
    @captainmnemo 4 дня назад

    Many thanks. 💖

  • @glhfetc
    @glhfetc 6 дней назад

    Informative as always.

  • @AgustinCaniglia1992
    @AgustinCaniglia1992 6 дней назад

    So much going on it is amazing

  • @kritzstudio
    @kritzstudio 5 дней назад

    Thanks so much!!!

  • @CGComix
    @CGComix 6 дней назад

    thank you 💕

  • @stephenconroy4365
    @stephenconroy4365 6 дней назад

    💓 I think it might be time to try grease pencil - maybe!
    I've been consumed with blender so much I haven't drawn anything in years!

  • @WaterShowsProd
    @WaterShowsProd 6 дней назад

    Speaking of how many people are using Blender, this morning I was watching a 30th birthday episode of Time Team, while recovering from a fever so I might have been mistaken, but they were modeling a recreation of this Iron Age settlement they were excavating and moving around in it, and I could have sworn they were using Blender to do so.

  • @stevehanscombe7862
    @stevehanscombe7862 5 дней назад +1

    Cool news. But, have they managed to handle the shading problems for Mac? Since 4.1 i can't use blender for rendering anymore.
    Anybody got simular issues?

  • @hazar357
    @hazar357 6 дней назад +3

  • @theminecraft4202
    @theminecraft4202 5 дней назад +1

    holy crap they remembered the video sequencer

    • @ItsWesSmithYo
      @ItsWesSmithYo 5 дней назад

      Like they realized that VSE is the last phase of pipeline to keep full story in Blender…one important thing VSE needs is a way to render animation with audio without having to delete all your video strips. Turning video strips off, results in a blank video w/audio. Need to be able to have it render as if there was no Video, but without deleting all your editing work. Can’t find a way to do it yet. If anyone has that figured out LMK.

    • @Arjjacks
      @Arjjacks 5 дней назад

      @@ItsWesSmithYo In the Output properties, under Encoding > Video > Video Codec choose 'No Video'. Set your audio codec to whatever format you like and you should be good to go.

  • @gingabread2690
    @gingabread2690 5 дней назад

    where did the face selection tool go?

  • @MilanKarakas
    @MilanKarakas 6 дней назад

    Awesome! 🎈

  • @zachhoy
    @zachhoy 5 дней назад

    4.3 is pretty big... pretty pretty big. 💖

  • @krzysztofdeoniziak5618
    @krzysztofdeoniziak5618 6 дней назад

  • @21Liberdade
    @21Liberdade 6 дней назад

    I understand we all have own interests and niches. Faster sculpting is definitely up there for me. But for pete's sake, how high is the demand for grease pencil stuff?

    • @CurtisHolt
      @CurtisHolt  6 дней назад +1

      Grease pencil demand is very high at the moment, given the popularity of 2D/3D shows - most people would point to the Spiderverse films or Arcane, which is incidentally one of the most expensive animated shows of all time. So there’s a lot of money floating around these workflows.

  • @eisenspanigel67
    @eisenspanigel67 6 дней назад

    ❤❤❤ EEVEE Compositing ❤❤❤

  • @StumpyMason_
    @StumpyMason_ 6 дней назад

    🧡 ty

  • @Spacebar-3D
    @Spacebar-3D 6 дней назад

    💖 Thank you for the overview. As far as I understood 2% of all users donating is their goal. Right now it's about 0.1% if I am not mistaken.

    • @CurtisHolt
      @CurtisHolt  6 дней назад

      Ah, I would have chosen a different tagline 😅

    • @Spacebar-3D
      @Spacebar-3D 6 дней назад

      @@CurtisHolt True, it is a bit confusing.

  • @claidisong4805
    @claidisong4805 6 дней назад

    💖 Wow!

  • @DonChups
    @DonChups 6 дней назад

    🥦 Already overwhelmed with the current features, but any performance and stability improvement are so welcome.

  • @AyahuascaMagic
    @AyahuascaMagic 6 дней назад +2

    🎉

  • @a1zdjpj06gdog9
    @a1zdjpj06gdog9 5 дней назад

  • @owlgust7109
    @owlgust7109 5 дней назад

    🖤

  • @johncorr1023
    @johncorr1023 5 дней назад

    ❤️

  • @kushrathod7745
    @kushrathod7745 6 дней назад +1

  • @rodolfosantos7304
    @rodolfosantos7304 6 дней назад

  • @GermanFragEditing
    @GermanFragEditing День назад

    No modular workspace add-on update for 2024 :(

    • @CurtisHolt
      @CurtisHolt  День назад +1

      Always looking at it, been setting up new channels recently for different parts of the business, one just for products and resource projects. Trying to allocate dedicated time for it.

  • @ok1876
    @ok1876 5 дней назад

    donate to blender guys please let's blender growing up quickly💖💖🐵

  • @psion9110
    @psion9110 6 дней назад

    Why nobody mentioning bevel update? IMHO much more important than most of this stuff.

  • @jasonvaughn1658
    @jasonvaughn1658 6 дней назад

    👾👾👾

  • @fadepanther6224
    @fadepanther6224 5 дней назад

    💘💖 Honestly, there is a ton of things that I'm pretty excited for with this new version of blender... hoooowever. I do need to wait for a few, if not all, my addons to get updated for this new version.
    One addon I like to use is Turbo Tools, it makes rendering in cycles VERY fast. A few times it renders faster than even Eevee with the same, if not better, quality. However due to it interacting with the outputs of the compositor... yeah, gunna wait before I monkey around with anything in this newer version of blender. I'm already figuring special jump arounds to make sure greese pencil/freestyle, works with Turbo Tools as I want to add that to my style. So, maybe this newer version will give those tools to the addon dev to make a solid addition? Either way, it'll be hard to go back to 10 minute renders for high quality when I was used to minute long ones for the same level. (Depending on the scene, that isn't overselling the addon)
    And that's jut the biggest one.
    Oh man the top thing though... that fun shading node that helps with cloth. That I'm going to have a blast toying around with.

  • @dr.pixels
    @dr.pixels 6 дней назад

    💞

  • @cgitech2066
    @cgitech2066 6 дней назад

    💘💘

  • @erinpatrickdunn1
    @erinpatrickdunn1 6 дней назад +7

    They have completely dropped support for AMD Vega and GCN. Looks like they might drop support for RDNA1 in the near future. Not a good look for the project at all. If you are looking at upgrading your hardware, be advised that this software is pretty much nVidia centric for the foreseeable future. I would not consider AMD a stable option.

    • @SpeleoDron
      @SpeleoDron 5 дней назад +1

      AMD was never an option if u considered wide range of tasks. NVIDIA was must have as long as I remember.

    • @erinpatrickdunn1
      @erinpatrickdunn1 5 дней назад +3

      @@SpeleoDron I'm not sure that's entirely true. I don't think AMD makes substandard hardware. My hardware works for pretty much everything else I need it to do. This is a specific use case that I have been engaged in bug reports with. According to the responses I have received, the Blender devs lack the resources and capabilities to support specific hardware due to their inability to comply with the requirements of the driver SDK from AMD. This is somewhat understandable as Blender is an open source project and resources need to be focused on keeping pace with an evolving marketplace. Unfortunately in my exchanges in the bug reports, they put the blame squarely on AMD instead of accepting their responsibility in the matter. Kind of disappointing.
      That being said, I'm considering an nVidia RTX 3060 12GB as a replacement for my Vega 56.

    • @SpeleoDron
      @SpeleoDron 5 дней назад

      @ I didn’t mean AMD makes bad hardware, I meant it never was better option for widest professional usage. Like, I have been working in video production, motion design and CG for many years and since CUDA arrived AMD stopped being an option at all. And with years I observed this situation only deeped . I feel it is less about hardware and more about common approach on hardware AND software as integrated tool specifically designed for professional usage.

    • @erinpatrickdunn1
      @erinpatrickdunn1 5 дней назад

      @@SpeleoDron I would agree that for professional usage, nVidia is the best option by far. However, Blender is not really software for professional use... yet. If one chooses nVidia for professional purposes, one should also be on the Adobe+Maya+Houdini trend or something similar. I think limiting support from the Blender devs is extremely unfortunate for those of us in the non-professional field. Then again, 4.2 is an LTS. I guess I can just stick with that until I get better supported hardware.

    • @SpeleoDron
      @SpeleoDron 5 дней назад

      @@erinpatrickdunn1 I just started learning Blender with intention to make it a part of my personal pipeline, since I had a pause in 3D and have already forgotten how to work in 3DS MAX (and haven’t leats Houdini) so I hope it could be viewed as professional tool as well , otherwise I would struggle to find a job since everyone would want specialists on Cinema4D exclusively :). As for the matter of your comment, I think I got your point, it makes sense and sounds reasonable. However, I would rather think it is not because of malicious intentions on blenders team, but either some technical complications , or lack of resources , or poor communication with AMD. I can easily imagine how any of these factors could make them do it. But, off course it’s just my guess :)

  • @markkellydesigns
    @markkellydesigns 6 дней назад

    🦄💙

  • @bigdogediting
    @bigdogediting 6 дней назад +1

    Mmm yes, more features I don't understand

  • @WaterShowsProd
    @WaterShowsProd 6 дней назад

    Considering I'll be upgrading from 3.3.2 since now that all my legal rope-pulling and smoke-and-mirroring to set up my company and get my visa in order, I'll use what didn't get gobbled up in legal fees to FINALLY upgrade my geriatric computer... I'm excited about all of these upgrades! 🫀 I've already decided what my first project is going to be. And it will be suitably silly.

  • @zdziwslawy
    @zdziwslawy 6 дней назад

  • @veecel
    @veecel 4 дня назад

    ✏ GP3 💖

  • @NICK....
    @NICK.... 6 дней назад

    🫀

  • @lonesomealeks4206
    @lonesomealeks4206 6 дней назад

    Creating the Geo-nodes is the least artistic tool imaginable, unless you consider coding as an art. Some painters make their own brushes, mix their own collors, but most artist just buy the ready-to-use geo-node products/addons.

    • @WaterShowsProd
      @WaterShowsProd 6 дней назад

      Some puppeteers purchase puppets they like, some give puppet makers specific requests, and some others make their own puppets. I would hardly call those who make their own puppets the least artistic, and a lot of what they do is technical work with measurements, materials, and engineering.

    • @akoras3222
      @akoras3222 6 дней назад +1

      While I agree that it is not for everyone and probably has a higher barrier of entry than other tools in blender, I wholeheartedly disagree that it somehow is a "less artistic" tool.
      It is a different workflow and yes it is more technical but I very much feel like I created something in an "artistic" way when I build something with a node based workflow, be it GN, a textured or a simulation in houdini.

  • @GaryParris
    @GaryParris 5 дней назад

    🖤

  • @ROBOTRIX_eu
    @ROBOTRIX_eu 6 дней назад

    💖

  • @mattmanard8817
    @mattmanard8817 5 дней назад

  • @davidsouto79
    @davidsouto79 5 дней назад

    🫀

  • @SavingThrw
    @SavingThrw 6 дней назад

    💖

  • @somrender
    @somrender 6 дней назад

    💖

  • @joshrinker1514
    @joshrinker1514 6 дней назад

    💖

  • @eddiebreeg3885
    @eddiebreeg3885 5 дней назад

  • @Novastuffnow
    @Novastuffnow 5 дней назад

    💖

  • @RyanKingArt
    @RyanKingArt 4 дня назад +1

  • @beardsleep
    @beardsleep Час назад