Why Metro Exodus is so Immersive

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  • Опубликовано: 27 май 2024
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    2019 has already seen the release of four post apocalyptic open world games - but 4A's Metro Exodus is by far the most immersive. So what does that phrase actually mean, and what design decisions help create that feeling?
    === Chapters ===
    00:00 - Intro
    01:52 - What is Metro: Exodus?
    02:57 - 1: Keeping you in the World
    05:01 - 2: Making you Aware of Surroundings and Status
    08:10 - 3: Hiding Information from the Player
    11:10 - 4: Reacting to the Player
    12:42 - Conclusion
    13:51 - Patreon Credits
    === Games Shown ===
    Metro Exodus (2019)
    Uncharted 4: A Thief's End (2016)
    Alien: Isolation (2014)
    Lone Echo (2017)
    Prey (2017)
    Tetris Effect (2018)
    Subnautica (2018)
    S.T.A.L.K.E.R.: Shadow of Chernobyl (2007)
    Event[0] (2016)
    Far Cry 2 (2008)
    Metro 2033 (2010)
    Metro Last Light (2013)
    Rage 2 (2019)
    Red Dead Redemption 2 (2018)
    Days Gone (2019)
    The Long Dark (2014)
    The Sims 4 (2014)
    Far Cry New Dawn (2019)
    Rain World (2017)
    Firewatch (2016)
    === Credits ===
    Music by Lee Rosevere (leerosevere.bandcamp.com/albu...)
    Music from Metro Exodus OST, by Alexey Omelchuk
    Tetris Effect YIN & YANG STAGE - TRAP MUSIC LEVEL - PS4 PRO 1080p | PS4 & Stuff
    • Tetris Effect YIN & YA...
    === Subtitles ===
    Contribute translated subtitles - amara.org/v/C3BEM/
  • ИгрыИгры

Комментарии • 7 тыс.

  • @GMTK
    @GMTK  Год назад +164

    One way to make games more immersive is to use "Invisible Choices". Find out more in this episode - ruclips.net/video/6HZuSzlN2eI/видео.html

    • @hunterbear2421
      @hunterbear2421 Год назад +1

      me i am nom the run in guns blazing but i found that it didn't work so well so i did the best next thing run in fist blazing and just knock everyone out before they notice, surpisingly it works well if you plan good enough but the Ai are always differcent so its sorta just luck on how they will react.

    • @ThatPianoNoob
      @ThatPianoNoob 8 месяцев назад

      I'm a little perplexed with the conclusion I felt like I was taken hostage when I played. Maybe it gets better later on or I just didn't decide to do what the game wanted me to do like a good boy.
      I've made the right decision in telltale games before thinking I've had a choice so that's probably it.

    • @NessPaMC
      @NessPaMC 8 месяцев назад

      What a lovely tea-party, isn't this.
      Do developers doing next part ?

  • @ImpsCyberton
    @ImpsCyberton 3 года назад +9052

    Oh, yea Metro franchise. The only games where I feel so happy to see another NPC

    • @mr.mysteriousyt6118
      @mr.mysteriousyt6118 2 года назад +893

      you know what? you are so goddamn right about that, weird I've never felt that in a lot of games

    • @Auraphyne
      @Auraphyne 2 года назад +169

      @@mr.mysteriousyt6118 yeah same with dark souls as well

    • @Auraphyne
      @Auraphyne 2 года назад +41

      @Maniac 5000 2d?

    • @Auraphyne
      @Auraphyne 2 года назад +33

      @Maniac 5000 oh thats what you meant by 2d alright

    • @diegoveloso3rd
      @diegoveloso3rd 2 года назад +225

      Very so often when playing games of the metro franchise do i exclaim "Oh thank god a human!!!" after fighting 6 Nosalises, on my last medkit, in a dark tunnel with a dying flashlight

  • @kostismetallo8697
    @kostismetallo8697 3 года назад +6855

    What honestly took me off guard is that I felt safer in the closed areas than than the open world ones.

    • @divyanksinghal1173
      @divyanksinghal1173 3 года назад +567

      Same here in closed areas u can easily clear it with silenced or non silenced weapons but in open area metro exodus put ton of enemies of every kind and u will end up either being killed or wasted lots of ammo and resources

    • @Quadrolithium
      @Quadrolithium 3 года назад +245

      If you play Battle Royale or any large scale FPS (such as Battlefield or Planetside) on a regular basis, you'll fear open grounds as a random sniper and a bullet will come in any direction and you're incredibly vulnerable or getting run over by either a bike or a car and you have nowhere to hide, I always avoid these kinds of scenario, I am safest if I'm stuck in a bathroom, crouching on a bathtub with a shot gun (till a rando lobs a grenade in it)
      Even in shooters that focus on historical warfare, unless you're a tank, DO NOT LEAVE THE TRENCHES or you'll be swiss cheesed by a machine gun.

    • @ikitclaw8969
      @ikitclaw8969 3 года назад +76

      Opposite for me but I get it. I feel like I'm gonna get jumpscared around every corner.

    • @backseatswitchyy
      @backseatswitchyy 3 года назад +74

      @@Quadrolithium reminds me of escape from tarkov. Ran across a field and a sniper shot me in the leg, fracturing my knee. As I tried to limp to the cover of the trees, the sniper fired again, into my head, turning the grass a violent red. And then i lost all my guns and loot i had.

    • @Quadrolithium
      @Quadrolithium 3 года назад +34

      @@backseatswitchyy exactly what happened to me in fucking Tarkov... only this time with 3 snipers and instead of a tree it's an gas station where the only cover is a roof
      Since then I play like a complete bitch, wait till everyone decides to run the fuck off. Be the last guy to leave the area

  • @cagkiller0317
    @cagkiller0317 2 года назад +2370

    One thing I LOVED about the whole series is how the NPC's talk about what you did. Listening to the urban legend about what happened on the bridge in 2033 from enemies in 2034 was so cool to me because it shows that even though there's the typical "invincible good action guy" there's still an impact that that makes on the world around you

    • @pouria1254
      @pouria1254 2 года назад +107

      In the middle of an intense stealthy battle I stopped to hear the story of the "invisible ones" that a nazy was telling his friends. I just love how genuinely scared they all seemed.

    • @dantebmorrison
      @dantebmorrison 2 года назад +162

      one cool thing i came across in exodus was in the taiga level when i genuinely had no idea if the enemies were actually supposed to be bad or not so i avoided killing every single one of them. no exceptions. then i was sneaking through a large camp of theirs and i heard them talking about how they were told to kill me on sight, but they didn't understand why because i hadn't actually done anything.

    • @MuffinManWasTaken
      @MuffinManWasTaken Год назад +30

      @@pouria1254 i was playing metro 2033 redux and i actually heard an enemy talking while doing a stealth mission, i forget what it was but i actually waited and listened to the whole thing before progressing

    • @pouria1254
      @pouria1254 Год назад +70

      @@dantebmorrison I love how NPC's aren't completely black and white. Some of them genuinely don't want to kill you, given you don't shoot them first. I stumbled upon a religious father and son. The son wanted to shoot me dead because I was a heretic but the father disagreed. He told me a piece of Volga's sad past and why people acted the way they did towards technology. Same story with two other fisher cultists. I love how the game rewards you for being honorable. I'm sure tons of players missed out on this stuff and just went through the game guns blazing.

    • @Sharkamfss
      @Sharkamfss Год назад +18

      @@pouria1254 Yeah I remember two cultists that reacted to me approaching them with a holstered gun and with my light off.

  • @s7v3nthign
    @s7v3nthign Год назад +614

    The way the enemies interact with you is just amazing. So I was at the gas station and fighting bandits and one was just out of range so I threw a can so he could come out into the open for an easy kill and to my surprise ha laughed and told me if I thought he was stupid enough to go check out that sound and laughed at me. That was amazing. Other games the enemy would just walk out and bam dead. This guy definitely got me by surprise. Love this game so much

    • @OvercutHood
      @OvercutHood 10 месяцев назад +53

      "Do you think Im that stupid?"
      I did, but now... its a maybe

    • @thekxckup3854
      @thekxckup3854 9 месяцев назад +3

      so because you threw a can and he didnt know out to see it, its the best game ever ? LMFAO this game aint even top 100

    • @alan-cl1rj
      @alan-cl1rj 9 месяцев назад +31

      ​@thekxckup3854 what games are top then?

    • @elijahpelito4722
      @elijahpelito4722 9 месяцев назад +5

      Kinda reminds me of last ofus grounded mode. Except metro' ranger hardcore can have the enemies one shot u with a shotgun in the dark 10 feet away

    • @fishfood8711
      @fishfood8711 9 месяцев назад +47

      @@thekxckup3854because that’s just a small detail amongst many. Have you even watched the video? Immersion is the main area of praise here

  • @tonevaave
    @tonevaave 3 года назад +2908

    there’s nothing worse than walking through a quiet dark area and your watch starts beeping

    • @WiFish
      @WiFish 3 года назад +264

      Only to found out it was the last gas mask you had

    • @ragnarok7976
      @ragnarok7976 2 года назад +65

      Nothing better... I use the metal detector lol

    • @solrhopalocera5704
      @solrhopalocera5704 2 года назад +128

      i remember when i was at the ending of metro 2033 on the final tower and i had run out of filters for the gas mask. i literally had 30 seconds to kill a fucking demon(those huge flying creatures) and sprint to the next safe zone where i could grab the filters there. after dying many times in that one place, i can easily say it was my most frustrating moment in the entire metro series.
      i made sure to never make that mistake again.

    • @MurphyTheLawyer
      @MurphyTheLawyer 2 года назад +34

      @@solrhopalocera5704 Oooo yikes, especially as you don't have to kill any of them except the one that breaches the tower and attacks your friend which goes down in a slow motion shoot it in the head moment.

    • @fazefailure22
      @fazefailure22 2 года назад +14

      God i remember grabbing the heat vision in caspian and the building was literally full with mutants according to the motion dectecter

  • @RyanDB
    @RyanDB 4 года назад +12805

    For me, immersion is when you forget that you're playing a video game, and your character's experiences become your experiences

    • @Aiden-0915
      @Aiden-0915 4 года назад +176

      Wow you're so right😉

    • @autofocus4556
      @autofocus4556 4 года назад +437

      Sounds like psychosis lol

    • @mhopkins7954
      @mhopkins7954 4 года назад +55

      @Ryan Barr: Yep, no other way to put it.

    • @kurtdewittphoto
      @kurtdewittphoto 4 года назад +328

      Skyrim and Minecraft are probably the winners for me in that respect. Hours would melt away while playing those.

    • @MrArticSwing
      @MrArticSwing 4 года назад +57

      This is not how I feel about this game. The voice acting is too atrocious

  • @Rotogas
    @Rotogas Год назад +535

    What I absolutley love about metro is, that (some) interactions with NPCs (sometimes completley irellevant) to the story change, how you approach them. I once saw a fisherman and his son standing at a pier talking. So I tested it. I saved. First time I walked to them with a holstered weapon. They greated me and talked a little before running of to a save house. Second time I had my weapon out. They responed with fear and told me to holster it. And third time I aimed down sights at them. They agressivley told me to holster my weapon and refused to interact with me further untill I did. This didn't influence the story in any way. It was just awesome

    • @izakireemsi2783
      @izakireemsi2783 Год назад +31

      Metro nails it at making NPC more like an actual human than any other games fr.

    • @Deriko31
      @Deriko31 9 месяцев назад +15

      Late reply but if you turn on your flash light for enough time, they will attack since for them, electricity is a Sin

    • @peeranpc4262
      @peeranpc4262 8 месяцев назад +1

      isnt it cool?? That's why I love this game!
      @@Deriko31

    • @quinnmarchese6313
      @quinnmarchese6313 Месяц назад +2

      i love the father and son by the silos where you can get the stuffed animal back for the kid, the father is like "you shouldve seen movies" and "listen to this radio" and they're somewhat cool talking to you, but when you get a certain distance away, you can hear the son shoot the radio and get yelled at.

  • @Illmyst
    @Illmyst Год назад +1075

    Honestly the most well made games in a long time. Metro is the benchmark for world building without tedium.

    • @johnbartender3451
      @johnbartender3451 Год назад +29

      These guys are genius. 4A was founded after a dispute at ‘GSC game world’ (stalker).

    • @snafu1542
      @snafu1542 Год назад +3

      Days Gone

    • @spike5499
      @spike5499 Год назад +1

      @@johnbartender3451 what happened

    • @johnbartender3451
      @johnbartender3451 Год назад

      @@spike5499 check out the channel ‘GVMERS’, theres a whole video about stalker/metro. Very interesting.

    • @kikosawa
      @kikosawa 9 месяцев назад +3

      The world was built a lot of time ago. It's still building up, with books

  • @alexklein278
    @alexklein278 3 года назад +3478

    "Rare loading screen"
    Not when you play hardcore lol

    • @sleepygamermax6782
      @sleepygamermax6782 3 года назад +83

      But when you play on Iron man mode...

    • @heyokasamurai453
      @heyokasamurai453 3 года назад +162

      Fucking power outage right in the middle of the Caspian

    • @Ahmadabdal_
      @Ahmadabdal_ 3 года назад +57

      every single bullet counts on hardcore

    • @jalk12
      @jalk12 3 года назад +70

      Hard difficulties were made to be played on stealth though

    • @HrishitDasA
      @HrishitDasA 3 года назад +8

      Undermarketed

  • @stevoofd
    @stevoofd 3 года назад +850

    “It’s about stopping players from finding the edges of the simulation”
    That’s poetry

    • @reignsworld6001
      @reignsworld6001 3 года назад +5

      yeah that hit me lol

    • @ua2894
      @ua2894 3 года назад +1

      I wonder if that was a rick and morty reference

    • @John.McMillan
      @John.McMillan 2 года назад +7

      I like how he spent a video about immersion and perfectly described what makes RdR2 fantastic then proceeds to shit on RdR2.

    • @tednugent1100
      @tednugent1100 2 года назад +2

      It's a game design term, I remember Clint Hocking (the creative director of Far Cry 2) talks about it a bit on his blog

    • @bloodmachine6049
      @bloodmachine6049 2 года назад

      I mean, not really very relevant to this game though.
      Since Metro Exodus has pure scripting, and no simulation. You cannot find the edges, as you are never within it.

  • @Yoshinko
    @Yoshinko 2 года назад +420

    One of my favorite moments is the game acknowledging that in the Volga River, when I messed up sneaking and had to get into a firefight with the village guard, killing a few of them the rest of them surrendered. Since I usually play my games in a way of "no killing unless it makes sense" I just knocked them unconscious, since they are just people trying to survive and have don't really have anything against me. Later on I came up on a camp of sorts in a warehouse I think, I was sneaking around listening to conversations of the NPCs there and they were talking about what a skilled fighter I was, yet how benevolent that I didn't kill everyone there. Can't recall the exact conversation but that really made me feel invested in the game's world. I never considered Exodus a good Metro game, but fuck me if it's not a great game otherwise that made me feel immersed and gave me the same sense of fun and high when I had my first playthrough with the first two games years ago. God I wanna replay Exodus Enhanced on Ranger Hardcore since I played it probably the "normal" difficulty first time, but I don't wanna ruin some of the emotions I felt playing it the first time since I probably would play it in a very different way then last time.

    • @dashblue8224
      @dashblue8224 2 года назад +12

      That sounds incredibly detailed they put dialogue in for that, and yea I felt about the same about Exodus, good but different experience then the other metro games

    • @JudeTheYoutubePoopersubscribe
      @JudeTheYoutubePoopersubscribe 2 года назад +21

      I think the AI is pretty good. Makes it feel more real. Like when I run and take cover behind a cat the npc's actually mention it and then they attempt to rush the player and flank you.

    • @vojtas08jarema
      @vojtas08jarema Год назад +8

      Exactly, I love coming to an NPC and they be talking about how I didnt kill someone and appriciated that i holstered my gun. Only thing that sucked was that the audio couldnt have been in russian, cause it just makes it that little bit better, even if i hate russia, it throws you in the game a bit more

    • @existingchannel6671
      @existingchannel6671 5 месяцев назад +1

      A bit more, actually! If you knock out people more than outright killing them, word spreads about you being merciful, and enemies become likely to surrender after gunfights. Only once there's 2 or maybe 3 left though, in my experience. Execute everyone, and they probably won't ever stand down.
      Unrelated but this happened once after I domed someone with a good position using the Tikhar, felt like the guy went "oh I am NOT winning a gunfight with this man."

    • @quinnmarchese6313
      @quinnmarchese6313 Месяц назад

      the guys who you can save from the bandits in Volga can be heard later on the bridge talking about you being a kind and badass, and the Pirate/Explorer kids in the Taiga also talk about both you and Alyosha being badass or whatever depending on how you'd gotten through their camps.
      Also if you spare the van guy in Dust, he ambushes you at a specific sleeping spot later on (a tower on the way to the collapsed bridge where Anna is waiting for you, after doing the the lighthouse bunker), and he'll tell you that he'd been planning killing the Baron with Giul for some time and basically tell you to keep fucking with the Baron's stuff to make him more paranoid.

  • @HugoStiglitz88
    @HugoStiglitz88 Год назад +758

    This game NEVER gets enough credit. Absolute masterpiece

    • @Rawbful
      @Rawbful 6 месяцев назад +10

      Easily one of the best games ever made in my opinion.

    • @noahoraporfavor2432
      @noahoraporfavor2432 6 месяцев назад

      @@Rawbfulyou trippin, not even close

    • @kubapiekus2843
      @kubapiekus2843 5 месяцев назад

      ​@@noahoraporfavor2432tell me 10 better games

    • @deenman23
      @deenman23 5 месяцев назад

      it has its issues,like how some textures were extremly low quality,my guess is it was a compromise of some sort as the game generaly looks rly good,also a few game design stuff could have been better,like...why after unloading precious bullets in a mutant or animal....i literaly get NOTHING,like...atleast have some crafting/cooking system where you can take meat/fur etc from slain beasts to use for SOMETHING,for all its leaning on immersion i feel the game missed out on this aspect

    • @kubapiekus2843
      @kubapiekus2843 5 месяцев назад

      @@deenman23 I understand what u talking about but it is like zombies in tlou + why wpuld tou need fur/meet in a shooter gamer ? Also they would not give bullets ofc bc they arent people

  • @nightdweller2902
    @nightdweller2902 3 года назад +1937

    First time I played, I didnt even feel like I was playing a game. Every objective felt like something real. I got the guitar because my friends wanted me to. I got the teddy bear because I wanted to help a little girl. Everytime I used lethal/nonlethal takedowns I considered who it was that I was fighting rather than what ending I wanted. I always felt present in the world as a part of it. It wasnt until my third playthrough when I decided to get all the upgrades that I felt like I was in a game. The bonus features like the 24 hrs day night cycle is just icing on the cake.

    • @sakuyaizayoi8946
      @sakuyaizayoi8946 2 года назад +80

      a man of honor, i had the girls toy in my head, after getting the train thingy i realized i was close to the location so i nabbed it right infront of a demon and ran like hell, you simply do not reject the quests of kid npc

    • @nightdweller2902
      @nightdweller2902 2 года назад +54

      @@sakuyaizayoi8946 What people dont realize is that there's a third secret ending where if you dont get the teddy bear, not only does Artyom die but the player's PC just fries itself out of disappointment.

    • @ImmaSpam__________________Can
      @ImmaSpam__________________Can Год назад

      When fighting in metro Exodus I always try to go nonlethal untill I'm spotted then I kill everyone including the ones I've taken down nonlethally

    • @PresidentkimballNCR
      @PresidentkimballNCR Год назад

      @@ImmaSpam__________________Can just why bro? Don’t u want to get the good ending?

    • @ImmaSpam__________________Can
      @ImmaSpam__________________Can Год назад +7

      @@PresidentkimballNCR no witnesses

  • @maxi7521
    @maxi7521 3 года назад +1785

    Im a huge Metro fan since the release of 2033, and i was so scared then way revealed that Exodus will have a Open world.
    But boy they Nailed it

    • @sixten8493
      @sixten8493 3 года назад +73

      My thoughts precisely. I never get the frustrating feeling of overwhelming freedom

    • @lk6912
      @lk6912 3 года назад +62

      They definitely did a good job, I just which that there had still been some more claustraphobic underground areas like the first two. It wasn't as scary either, the first two were truly a survival horror.

    • @Skund79
      @Skund79 3 года назад +58

      @@lk6912 But the last chapter kicked in so hard

    • @lk6912
      @lk6912 3 года назад +45

      @@Skund79 yes it did it was intense physically and emotionally. That scene where you come across the bodies all sitting together dead by the vault door was horrifying. Then the mutants jumping out of the bone piles!

    • @effekt4
      @effekt4 3 года назад +6

      Always get the good ending in the metro games first. then go back and slaughter everyone for fun

  • @jogalong
    @jogalong 2 года назад +289

    I spent a lot of time walking in the train, feeling safe and observing each detail. They captured the atmosphere so well, i felt weirdly depressed when it all ended... I'll replay this game when I can afford an RTX card for sure.

    • @mael3527
      @mael3527 Год назад +14

      Same ! I would just walk inside the train, observe the little detail, listen to the calmling noise the train made and of the friends talking, it was such a relief between the hard world, to be able to take some time with friends.. I'm not gonna lie, i probably spent a few hours in that train... loved every second of it

    • @wimpievanzyl3699
      @wimpievanzyl3699 Год назад +2

      You will not be sorry the game looks impressive as hell with RTX on.

    • @ryugenryuakemi1469
      @ryugenryuakemi1469 Год назад

      Go for RTX 3060 don't go 3050 mine is having stable 59-65 fps in only high settings sometimes it goes down to 45 fps lol

    • @ryugenryuakemi1469
      @ryugenryuakemi1469 Год назад

      @@wimpievanzyl3699 ray tracing on you mean? Well my 3050 drops to 43 fps lol

    • @thegameranch5935
      @thegameranch5935 Год назад

      @@ryugenryuakemi1469 does it make a big difference?

  • @Koshuaaa
    @Koshuaaa 8 месяцев назад +37

    Man, the moment where the band was just having a jam in the guitar and the game gave you an option to sit and join while having full control of where you would look was amazing, it really did made me felt like I was part of the fun they are having

    • @RalphGaming-nj8jk
      @RalphGaming-nj8jk 3 месяца назад +1

      Or the scene in the dlc where Sam and the captain where just getting violently drunk.

  • @thatsomeone3818
    @thatsomeone3818 4 года назад +1652

    "This game doesn't tell you everything." WELL, when you're in a fight you know you're safe when the music gets less intense.

    • @jesseroel8362
      @jesseroel8362 4 года назад +285

      I'd like to see a game that fucks with you by fading out the intense music to have you relaxed only to get you shot or stabbed or eaten from behind. That would stop making players rely on the music

    • @chocchip4172
      @chocchip4172 4 года назад +256

      Music cues should be based on character perspective rather than being activated like an event.
      For example, I shoot up a bunch of baddies in their base and the music stops, but when I leave the area and the rest of the baddies chase after me (and I am unaware of it), the music should only begin when I start getting shot at (so that's when your character realizes something), not when they spawn and an event activates.

    • @chocchip4172
      @chocchip4172 4 года назад +52

      @@jesseroel8362 I can see that being used in horror games a lot lol

    • @klurikon3004
      @klurikon3004 4 года назад +17

      That happens in alien isolation

    • @ubernerrd
      @ubernerrd 4 года назад +38

      Unless you're like me and turn the music off.

  • @SwinginMyHatchet
    @SwinginMyHatchet 3 года назад +1548

    Another immersive aspect is that enemies don’t become bullet sponges on the higher/highest difficulties.
    A headshot will still kill them in one shot(1-2 body shots if they’re not wearing steel suits)AND you won’t be able to take more than 2-3 shots from a gun or slashes from a creature.
    This game nailed this specific feature better than any game ever has.
    I’m playing on Ranger hardcore with full dive on and loving it.
    Forgetting to count my shots to keep track of my inventory has led me to a early grave a few times already 😂😂

    • @jacobshirley3457
      @jacobshirley3457 3 года назад +43

      I've heard Stalker did that.

    • @combatwombat2134
      @combatwombat2134 3 года назад +70

      I believe they actually did the same thing as STALKER, in which you actually deal more damage on the higher difficulty levels then you do on the lower difficulty levels.
      It's just that it applies to Artyom as well. 😂
      I believe that is the case, anyway. 😅

    • @TheElMuffin
      @TheElMuffin 3 года назад +74

      If anything, everyone becomes a glass cannon on higher difficulties, Artyom included. Firefights are very brief and angry. Speed, surprise and violence of action become paramount for surviving a firefight. Stealth becomes super important on high difficulty and a stray shot can put you down fast. I think most of my firefights in Metro series are with monsters, actually, not men.

    • @abruptend8993
      @abruptend8993 3 года назад +15

      Going into an unavoidable fight when I have barely any bullets or a way to replenish them made me resort to reloading a save when I used one too many bullets on a certain enemy.

    • @falcoon_f_zero9450
      @falcoon_f_zero9450 3 года назад +13

      Though Exodus kinda takes it too far. In the first two games you can take 3-5 hits from guns or enemy creatures before dying, giving you a chance to dive to cover and use a medkit.
      But in Exodus everything pretty much two-shots you, unless it's a shotgun or crossbow enemy, which will insta-kill you. So if an enemy opens fire with an automatic weapon or if two Lurkers happen to hit you at the same time you're dead instantly. There's no time to react to anything. You either shoot first or die, which is quite annoying.
      I think later in the game you get a bit more armor but combat in early game is almost unbearable.

  • @RB26N
    @RB26N Год назад +19

    I love you can chill , walk and talk in train before main mission areas arrive. See the natural scenery pass by when you go outside, the train sound itself ,all characters are interacting , some are doing their work in mean time. This was very very good idea , i loved it.

  • @VampireNoblesse
    @VampireNoblesse Год назад +152

    immersive = atmospheric, pulling you in (great grafix, sound for "atmosphere", also no distracting UI elements, often open world that feels real to explore without boundaries.., reason why Bethesda RPGs are so immersive, and Metro Exodus followed that..)

    • @daytimelantern6570
      @daytimelantern6570 Год назад +30

      Bethesda RPGS aren't immersive to me

    • @DinnerForkTongue
      @DinnerForkTongue Год назад +12

      Bethesda's RPGs are only RPGs if modded so severely that the original is lost. Black Isle/Obsidian's, OTOH...

    • @TigerAlert
      @TigerAlert Год назад +1

      @@daytimelantern6570 well at least skyrim

    • @peoduction6068
      @peoduction6068 Год назад +9

      Oh Bethesda RPGs are so immersive. 7 thousand fucking menus and abilities and no animations for your character whatsoever.

    • @DinnerForkTongue
      @DinnerForkTongue Год назад +1

      @@peoduction6068
      That's diegetic, not immersive.

  • @SuperSaiyan3985
    @SuperSaiyan3985 4 года назад +4136

    The entire Metro franchise is super underrated.

    • @21area21
      @21area21 4 года назад +85

      I don't know. Metro last light was really big in the benchmarking community. Kinda up there with Crisis.

    • @JustSkram
      @JustSkram 4 года назад +79

      @@21area21 benchmarks=/=sales

    • @user-zz7le5qc6x
      @user-zz7le5qc6x 4 года назад +205

      Well, here in Russia everyone loves these games.

    • @RhysOwens86
      @RhysOwens86 4 года назад +46

      I love the Metro series too, I think Metro 2033 was one of my first platinums on the PS4, and I enjoyed the game so much I bought Metro Last Light and platinumed that too! And as soon as Exodus came out I platinumed that too 😂 so it’s fair to say I enjoyed the series and spent some time in them. But it’s definetly an underrated series, can’t wait for the next Metro now 🤙

    • @pierce3195
      @pierce3195 4 года назад +14

      Loved Metro Last Light. Imagine bullets are their currency! That was so hard to go about but I liked it

  • @ultrasaiyan97
    @ultrasaiyan97 4 года назад +1386

    When the radiation is high you see green pixels on the screen and at first I thought my graphics card was dying xD

    • @ExtremeMusicSpace
      @ExtremeMusicSpace 3 года назад +19

      I just thought the same hehehe

    • @thesatelliteslickers907
      @thesatelliteslickers907 3 года назад +240

      Don't worry, your graphics card wasn't dying
      You were

    • @viktornikolayevich5933
      @viktornikolayevich5933 3 года назад +5

      @@thesatelliteslickers907 bet you born in a highway cause there's where most accidents happen

    • @zinetx
      @zinetx 3 года назад +18

      @@viktornikolayevich5933 seems you know better about that. Personal experience?

    • @viktornikolayevich5933
      @viktornikolayevich5933 3 года назад +20

      @@zinetx no, but personally i have experienced your mom

  • @Happy_Shopper
    @Happy_Shopper 2 года назад +50

    The part after you give the man the guitar and he is playing it on the train had me smiling from ear to ear. It was so satisfying to see something I had personally done have a tangible consequence and it felt so authentic. I understand it's only a small thing however it's the little details which set games like this apart from the rest

  • @sir_christmas_leopold_duckson
    @sir_christmas_leopold_duckson Год назад +22

    This game made me cry on more than one occasion, from the love that Anna expressed, the friendship shared among my comrades, and from the loss of some of those comrades. That part in the train where everyone is sitting around sharing drinks and playing music/singing songs was very moving to me. I haven't experienced friendship like that in my real life in a long time.

  • @tylerdavis6389
    @tylerdavis6389 4 года назад +1264

    I spent 90% of Caspian out of ammo, frantically running backwards, hurling knives into ghouls just to dash forward to scoop up my knives from the corpse praying not to get caught by more ghouls.

    • @cashel5232
      @cashel5232 4 года назад +159

      Tyler Davis Then you ain't looting enough. I had no ammo issues cuz i could just craft the metal balls on the go and i rarely ran out of revolver ammo.

    • @gabrielavila4833
      @gabrielavila4833 4 года назад +99

      Stealth is the best way to go in the Metros. I didn't have too much of a problem with ammo, because I usually used it to take out lights in order to sneak around and take someone out.

    • @Christph-vb1gn
      @Christph-vb1gn 4 года назад +83

      Low and slow baby. Low and slow

    • @ryanbrown4053
      @ryanbrown4053 4 года назад +14

      @@cashel5232 this. Gotta use the tikhar or crossbow, since you can craft ammo on the fly for those.

    • @Angel_Kinzoku
      @Angel_Kinzoku 4 года назад +1

      So immersive

  • @koffing2073
    @koffing2073 4 года назад +3389

    A game without a HUD and a GPS map is so much more immersive.

    • @Chris-lz6ci
      @Chris-lz6ci 4 года назад +62

      You can disable it

    • @Monti1999
      @Monti1999 4 года назад +234

      @@Chris-lz6ci it's not the same If the Game is Not designed for that in many Games:(

    • @dahveedb7550
      @dahveedb7550 4 года назад +14

      Dead space 2 was so good at this

    • @eddygarcia5167
      @eddygarcia5167 4 года назад +1

      😃 w o w

    • @TheNerdSoup
      @TheNerdSoup 4 года назад +5

      @coffee: the account Witcher 3 the characters will give you directions. Health Bars were only hud feature I used eventually but it is possible without hud. RDR2 on the other hand is one of those games that expects you to use default hud and controls.

  • @reyhugo4879
    @reyhugo4879 2 года назад +264

    I loved the ending of exodus and the two dlc’s , this game has a very good story that made me actually care about characters and lore.
    That doesn’t happen much to me anymore

    • @GenocideLv
      @GenocideLv 3 месяца назад +1

      guessing you got the good ending then. I got the bad one, and it ripped me. Hadn't cried in so long man. That ending really sucks.

  • @Yasabie
    @Yasabie 2 года назад +28

    The Metro series is the one I always go back to if I want to be heavily immersed in a games world, and every time I look back at them I feel this sense of nostalgia as if it was something I genuinely lived through.

  • @logansaxby7224
    @logansaxby7224 3 года назад +1790

    Immersive: Dying Light on hardcore, HUD on navigation mode, music off and no minimap. I've never felt more inside of a game

    • @cpnihal2011
      @cpnihal2011 3 года назад +199

      Dying Light on Nightmare was one of the best games I played. i really hope they don't mess up Dying Light 2.

    • @logansaxby7224
      @logansaxby7224 3 года назад +99

      @@cpnihal2011 I completely agree. I like Hardcore mode better only because you can't buy ammunition at shops like you can in Nightmare mode. I found that more challenging. Like every piece of ammunition I had to scavenge. So not only was firing a gun risky but getting ammunition again was almost more risky.
      Edit: I agree I hope they don't mess up Dying Light 2. I'm concerned that they're making night less scary and involving the zombies less and humans more. I just hope we don't miss those peaceful moments on top of the rooftops when the sun is going down

    • @ordhinv.hohenheim5009
      @ordhinv.hohenheim5009 3 года назад +56

      wind howling in street
      anxiety : wowowowo what was that.

    • @logansaxby7224
      @logansaxby7224 3 года назад +25

      @@ordhinv.hohenheim5009 exactly, all the moaning and screaming in the distance and the shuffling close by...

    • @Blades729
      @Blades729 3 года назад +12

      Don't forget the weed also..

  • @zzzzzzzzzzzspaf
    @zzzzzzzzzzzspaf 4 года назад +858

    "it's about not seeing the edge of the simulation" damn that is such a good characterisation of immersion in a game, I might use it in other conversation

    • @prowlingmonkey
      @prowlingmonkey 4 года назад +21

      @Hobo_Hayes and great editing

    • @Jerrongamereview
      @Jerrongamereview 4 года назад +18

      "You know.. I actually feel like immersion..is about like, not seeing the edge of the simulation, you know."
      Hot girls: - "Wow that's so beautiful and deep. I've never heard a guy talk like that about games before. Please fuck me zzzzzzzzzzzspaf!"

    • @Jerrongamereview
      @Jerrongamereview 4 года назад

      Anthony Swiss doesn't really matter what you say on coke. You think everything that comes out of your mouth is brilliant then anyway.

    • @Jerrongamereview
      @Jerrongamereview 4 года назад

      Anthony Swiss I don't get it then. Why would I buy coke and not use it?

    • @Jerrongamereview
      @Jerrongamereview 4 года назад +1

      Buy a gram of Coke and a fishing net.
      Snort a few lines.
      Walk into the night.
      Find hot girl.
      Catch with fishing net.
      Take to cave.
      Woman now yours.

  • @commanderaegis3201
    @commanderaegis3201 2 года назад +126

    That feeling when you earned all good karma and the ending you got was "I've always wanted a son, a stubborn one, like you" "Rise and shine, son"
    It really makes me feel more proud as one more than everything my parents ever did tell me. Goosebump hits hard

    • @gustavobeio7535
      @gustavobeio7535 Год назад +16

      having miller acknowlege me like that was something i never knew i wanted but when he did, i felt like i acomplished something i've been wanting since 2033.
      Miller is the GOAT.
      It's kinda poetic, our jorney began trying to remember our mother's face and it ends with we seeing a father in Miller

  • @davidgerrard6613
    @davidgerrard6613 2 года назад +23

    I remember switching from the metal detector to the motion sensor at a work bench, and once the motion sensor appeared on the bench it started beeping. I wasn't even wearing it and it still worked. Such a small thing but it sells the idea that yes, that IS a motion sensor. The use of menus or HUD for things that could be displayed in world is one of the biggest immersion breakers for me. Dead Space is an excellent example of a game that did it well. Even your health bar on the spine makes in-world sense, as it allows people to see your status even in a soundless vacuum or from afar. Far Cry 2 was another great one. And for a real throwback even the PS2 era King Kong game.

  • @KelbyWaters
    @KelbyWaters 4 года назад +2265

    “It’s about stopping players from ever finding the edges of the simulation.”
    This was powerful.

    • @pavloskoropadsky1448
      @pavloskoropadsky1448 4 года назад +57

      Absolutely.
      The first evenings-nights I played Metro Exodus after high school were highly rewarding even thou it was on minimum graphics. For a die-hard fan of Metro 2033 Universe even low quality graphics are not a problem.
      When taking a break from the game and going to the kitchen for some water I had to wait for a few moments until my mind got used to the real world back lol

    • @benoitbergeron8858
      @benoitbergeron8858 4 года назад +1

      It reminded me of the movie The Thirteenth Floor

    • @wolverinelg
      @wolverinelg 4 года назад +10

      Absolutely agree. I think the phrase perfectly encapsulates what "immersion" means to players. This is might be my favorite video of Mark's.

    • @Mart-E12
      @Mart-E12 4 года назад

      Yesterday I walked from one literal corner of the map in Metro Exodus to another, I think they kinda failed there

    • @jaydenpaulus4423
      @jaydenpaulus4423 4 года назад +1

      This quote makes me finally understand what I mean when I say "immersive." I love it!

  • @DonRoyalX
    @DonRoyalX 4 года назад +1021

    “The metros are safe, warm and full of life” uhhhh not from Artyoms experiences!

    • @outlifted
      @outlifted 4 года назад +99

      Well, it was definitely full of life... damn nosalies

    • @bigdaddy7660
      @bigdaddy7660 4 года назад +1

      🤣 🤣

    • @Ghostblaze1
      @Ghostblaze1 4 года назад +2

      It has a ton of bugs on PC. Freezes in DX12 in the caspian level.

    • @jameslawrie3807
      @jameslawrie3807 4 года назад +3

      @@Ghostblaze1 It seems to be heavily dependent on video card. From what I've heard around the traps the 'minimum' video card level more or less guarantees bugs and the 'recommended' card is actually the minimum. Of course you might have a good card yourself, this is just personal experience.

    • @Ghostblaze1
      @Ghostblaze1 4 года назад +2

      James Lawrie yeah I have a 1080 ti. The game is just buggy. Went to DX11 stopped crashing for a while. Then hard freezes again. Switched back to dx12 and played through whole game without crashing again. All gpu drivers up to date etc. very inconsistent and buggy game. Needs a proper patch. They are slacking. Won’t be getting any of their dlc.

  • @yourlocalhuman3526
    @yourlocalhuman3526 Год назад +51

    Played it earlier this year. I loved it.

    • @bryanrocha2035
      @bryanrocha2035 Год назад +5

      Me too, i played all 3 games in sequence for the first time this year, it was amazing.

    • @julianius484
      @julianius484 Год назад +3

      @@bryanrocha2035 Same here. It was an amazing experience now I am reading the books

    • @Linki8uu
      @Linki8uu Год назад +1

      I first played metro in my old white Xbox 360 then when I heard about exodus I asked to get it for Christmas and then later bought the redux versions now I’m getting ready to do a metro dnd campaign

    • @yourlocalhuman3526
      @yourlocalhuman3526 Год назад

      @@Linki8uu nice bro!

  • @yoyogangsta6696
    @yoyogangsta6696 7 месяцев назад +4

    Honestly one thing about metro is always wanted to loot and look around like a real scavenger it never felt like a chore cuz you actually find useful cool stuff and it feels so rewarding to explore the map and find even notes of what happened prior to you being there

  • @quincygaming9529
    @quincygaming9529 4 года назад +914

    THANK YOU FOR MENTIONING STALKER. THIS GAME CANNOT BE LOST TO THE ZONE

    • @Soul-Burn
      @Soul-Burn 4 года назад +10

      Currently SoC and CoP can be both bought for $5 on Fanatical in the "Fugitive bundle"! Well worth it for people who haven't played it yet.

    • @Kabodanki
      @Kabodanki 4 года назад +6

      @@Soul-Burn Just to add. The X Ray engine is Open source, called OpenXRay. There's people working on it everyday (yeah everyday), fixing bugs and stuff. You can compile the code and run Stalker with it. Also there's the misery mod.

    • @julian0451
      @julian0451 4 года назад +9

      Id also like to recommend the mod Anomaly, a great merging of mechanics and addons that really bring the Zone to life once again

    • @utisti4976
      @utisti4976 4 года назад +5

      Stalker 2 is confirmed btw.

    • @user-ti4bm4md5y
      @user-ti4bm4md5y 4 года назад

      And then deconfirmed, bcs no money

  • @seanporcelli3965
    @seanporcelli3965 4 года назад +1046

    I've really been appreciating games that remove the markers and just let me find them myself.

    •  4 года назад +41

      I really enjoyed that on Breath of the Wild

    • @Densoro
      @Densoro 4 года назад +49

      I tried that in Warframe the other day. Turned everything off - even my targeting reticle and HP- and went into a couple of boss fights.
      I swear, I legitimately played better. Focusing so much on the level, looking for signposts leading to the boss, upped my stealth game immensely. Just kept slide-dashing between enemies for stealth finishers like a ninja.
      And when I got to the boss, I was better able to read his attack animations and utterly bully him. I didn’t take a single hit, and I finished him by dashing through with a melee attack, whirling around, and chucking my speargun through his face. Just the tension, waiting for the smoke to clear so I could confirm his body...and he drops to his knees with my Javlok sticking out of his jaw...really drew me back into the game.

    • @dddmemaybe
      @dddmemaybe 4 года назад +34

      @ Breath of the Wild is instantly better with "pro mode" or mini-map off. The visuals and path-creation of the devs is so good that looking down to your minimap just ruins everything.

    •  4 года назад +2

      dddmemaybe I haven’t tried it but will give it a go on a second run!

    • @eugenecheong7066
      @eugenecheong7066 4 года назад +1

      Yeah I'm starting to do that...turn off everything, and it gives you greater lay of the land, because you actually have to know where things are, rather than just follow a waypoint marker...

  • @TamLe-vb5ig
    @TamLe-vb5ig Год назад +5

    I absolutely love the simplicity of this game. No complex HUD, no skill trees, no complicated upgrading/crafting system. Everything is very realistic and grounded. Though I do wish they paid more attention to the character building.

  • @Brandon-yq1tm
    @Brandon-yq1tm 2 года назад +3

    Started playing it and one thing I loved was how talking with npc's happened, where several speeches may happen at once and it feels like it flows like a real conversation. That and how pretty much all the outsiders you sneak around you can hear their information and gain clues about what's happening in that area and what might be the best course of action.

  • @jesusvera7941
    @jesusvera7941 3 года назад +834

    shoutout to the punchers, sneaky bois and ammo keepers that got the good ending in the first try.

    • @heavystalin2419
      @heavystalin2419 3 года назад +14

      Do you guys get ammo?

    • @jesusvera7941
      @jesusvera7941 3 года назад +6

      @@heavystalin2419 holy moly

    • @ConservativeWhiteMan741
      @ConservativeWhiteMan741 3 года назад +44

      ayye! finally someone who appreciates the amount of work it takes.

    • @jesusvera7941
      @jesusvera7941 3 года назад +8

      @@ConservativeWhiteMan741 nice work bro, all the items you save for later will be of use, we know.

    • @lisserkc6000
      @lisserkc6000 3 года назад +61

      I actually saved all of them without even knowing you could lose them.

  • @blackholessbm
    @blackholessbm 4 года назад +104

    I know I am late to the party, but I wanted to say, I had a similar event in the desert, but instead of waking up to hostiles, I got woken up by them and one of them said something like: "wait, don't shoot him, he spared my live when he could've easily killed me" this was the moment I realised, this game is a true gem!

    • @sonumb1106
      @sonumb1106 3 года назад +5

      this happened to me in my 4th playthrough.. truly awesome

    • @funtourhawk
      @funtourhawk 3 года назад +9

      I assume it was the guy in the radio tower (if spared), when you first get into Caspian

    • @tlotpwist3417
      @tlotpwist3417 3 года назад +1

      @@funtourhawk really? It looked like a scripted moment where you'd have to kill him, when he jumps on you

    • @nicholaswilson1851
      @nicholaswilson1851 3 года назад +3

      Tlot Pwist nah you need to spare him if you want to keep Damir around

    • @lotel5865
      @lotel5865 3 года назад +2

      @@tlotpwist3417 You can choose to knock him out instead of killing.

  • @urgatorb8
    @urgatorb8 Год назад +1

    I’ve watched a bajillion gaming videos on RUclips and I’ve got to say that this was probably the most thoughtful, insightful, and well produced one I’ve ever seen. You are to be commended, sir! Great job!

  • @lyndonlives638
    @lyndonlives638 Год назад +5

    One of the things that's amazing for me is the way all these immersive elements add up to make it seem like the open world areas are MUCH larger than they actually are. The systems of survival and resource conservation cause you to want to move through the environments with much more care and situational awareness than in many other open world games, even when you feel well equipped with ammo and medkits. So you end up going from one destination to another, carefully scanning the horizon and moving from cover to cover to avoid open fights, and when you reach the relative safety of your destination (such as returning to the train), you feel like you've earned the ground you covered, even where in real world terms it might not have actually been very far at all. Certainly a lot more engaging than mashing the 'fast travel' icon on a map!

  • @triochalas
    @triochalas 4 года назад +170

    The thing that surprised me the most was the time spent in the Aurora in between missions. It felt organic because the landscape was constantly changing as the train rode and I felt relaxed walking around the train and talking to people

    • @thelordoftime803
      @thelordoftime803 4 года назад +10

      It's a 10 minute loop tho

    • @Cavemanner
      @Cavemanner 4 года назад +6

      @@thelordoftime803 Yeah, figured it out when you transition out of the Volga. There's a power line that glitches through the train that tipped me off. Made me a lil sad.

    • @thelordoftime803
      @thelordoftime803 4 года назад +25

      @@Cavemanner Actually made me impressed, most people wont look out the window for 10 minutes and yet they did it. Although the structures along the way are pretty bugged as well.

    • @BalthorYT
      @BalthorYT 4 года назад +8

      @@thelordoftime803 It's not even 10 minutes, it's about 2, though it probably depends on which "map" you're in.

    • @ambrizfer7898
      @ambrizfer7898 4 года назад +8

      Also the main menu changing added to that

  • @uncledanny4549
    @uncledanny4549 3 года назад +1934

    2:10 - "The metro tunnels are safe, warm and full of life"
    Nazis, commies, cannibals, cults, bandits, maniacs, mutants: Are we a joke to you?

    • @salicrew2504
      @salicrew2504 3 года назад +157

      You forget arthur morgan's favourite word:TUBERCULOSIS

    • @sdp640
      @sdp640 3 года назад +66

      @@salicrew2504 LUMBAGO

    • @xx_quickscope_xx7724
      @xx_quickscope_xx7724 2 года назад +51

      @@SwagPad sam is like the only american

    • @mirage_panzer2274
      @mirage_panzer2274 2 года назад +22

      There are only 4th Reich, the Reds and some rapist gangsters in Metro. Cannibals and cults are in Exodus

    • @xx_quickscope_xx7724
      @xx_quickscope_xx7724 2 года назад +33

      @@mirage_panzer2274 read the books.
      In 2033 theres an cult that are cannibals

  • @TrappiestBear
    @TrappiestBear 6 месяцев назад +4

    I bought the Metro series as part of a Steam bundle this summer because I'd heard good things, but it always felt too daunting to start. These features (which I hadn't heard mentioned by friends) sound like a lot of fun to interact with!

  • @randomron636
    @randomron636 Месяц назад

    I came here coz all 3 games were on sale in a bundle. You completely sold the game to me. Thanx, awesome video

  • @thy44
    @thy44 3 года назад +329

    Honestly some of the most memorable moments for me were when the entire crew was hanging out on the train together and Stephan would start playing the guitar. It was really heart warming to watch the crew find ways to smile and laugh despite their dire situation, because of this throughout the entire game I always felt like I had something to fight for. Its really cool knowing that if I had made different decisions in the game I would have missed out on that. It really contributes to the immersion when you know that your decisions matter.

    • @fltfathin
      @fltfathin Год назад +1

      Agreed, and i feel rewarded by the good ending on the blind run at the last chapter.

  • @acepedro12
    @acepedro12 4 года назад +1848

    10:10
    They are not systemic events. They are surprise mechanics.

    • @doncoria9505
      @doncoria9505 4 года назад +102

      EA pls....

    • @LinksYTLink
      @LinksYTLink 4 года назад +171

      Except they're actually fun

    • @tommasomorandini1982
      @tommasomorandini1982 4 года назад +16

      When that occurred to me I thought it was a bug. Metro is pretty well known for those... thankfully Mark opened my eyes!

    • @BARTMAN8603
      @BARTMAN8603 4 года назад +132

      I played exudos like three times and I was never greeted by bandits after sleeping in this safehouse. The first two times nothing happened and the last time I was surrounded by monsters. The ambush with the car is certainly scripted, since I met them in every playthrough.

    • @thesuperthingymabob8209
      @thesuperthingymabob8209 4 года назад +27

      Quite ethical actually.

  • @cyber_bald1022
    @cyber_bald1022 Год назад +23

    Metro saga is a classic. Love 4aGames work and hope to see more of them and all of them are safe because of the actual situation in Ukrain.

  • @deptofbiochem1143
    @deptofbiochem1143 2 года назад

    Your review has great insight. I start playing exodus yesterday and after 14+ hours I finally approached the ending. I was so immersed and I cannot sleep or eat something while playtime. I think I'm so lucky to meet metro series.

  • @grizzlymang1930
    @grizzlymang1930 4 года назад +694

    Artyom does speak but only as a narrarotor between loading screens

    • @xGARIDx
      @xGARIDx 4 года назад +22

      And also at ending scene

    • @ex-soldier4341
      @ex-soldier4341 4 года назад

      He died at last light so why is he alive here?

    • @grizzlymang1930
      @grizzlymang1930 4 года назад +21

      @@ex-soldier4341 there are two endings in last light the one where he lives is the one that actually happens lore wise

    • @ex-soldier4341
      @ex-soldier4341 4 года назад +4

      @@grizzlymang1930 i got the ending where he died tho😂

    • @lmao.3661
      @lmao.3661 4 года назад

      Ex Soldier of Midgar most people did

  • @thenamechanger233
    @thenamechanger233 4 года назад +380

    Metro Exodus is also one of the only games that I enjoy having Subtitles on, because sometimes you can't hear the secret extra conversations that go on, and so you use the Subtitles to see what the hell they're talking about.
    Definitely one of my most favourite games of the decade, a solid 10/10 for me.

    • @talktoyoutoo405
      @talktoyoutoo405 3 года назад +18

      make sure to set the language to russian! you can only do this in the main menu options though.

    • @murrij
      @murrij 3 года назад +23

      Voice acting in Russian with English subtitles is a great way to play it.

    • @ML-xp1kp
      @ML-xp1kp 3 года назад +18

      @@murrij yeah to tell you the truth, the only reason why I have never thought about getting the game is the acting. I have no idea why this is never discussed, it's the single most immersion-breaking aspect: yes, the game is made exceptionally well, but when the English voice actors begin to speak I physically cannot continue. Perhaps the Russian actors are less amateurish.

    • @samuelbishop3316
      @samuelbishop3316 3 года назад +7

      Bandit convos are the best.

    • @N93000
      @N93000 3 года назад +13

      @@ML-xp1kp I played all 3 metro titles in Russian even though I only speak English, it sells you on the location better and characters don't seem comical.

  • @motionblurofhappy7804
    @motionblurofhappy7804 Год назад +5

    I also like how there’s no upgrades or skills, you “upgrade” by doing side missions and finding gear in the world. My first playthrough I did everything and ended up as a beast towards the end. Would like if more games did it that way, actually reward you for going everywhere on the map.

  • @John-qt4zk
    @John-qt4zk Год назад +7

    I fell in love with all the metro games and I personally felt like I was part of artyoms life and his experiences and I'm greatful for that

  • @FlashmanVC
    @FlashmanVC 4 года назад +619

    The art direction for this game is some of the absolute best I've ever seen.

    • @tommyscott8511
      @tommyscott8511 4 года назад +1

      I've always found the visual design of Metro very confusing. When I'm above ground, I find it very difficult to figure out exactly what I'm looking at. But that could just be me, and its not stopped me playing each game multiple times.

    • @drakep.5857
      @drakep.5857 4 года назад +19

      I know, right? Everything feels so rusty, disease covered and old. Great atmosphere.

    • @nrjentertainmentsmobiledj2759
      @nrjentertainmentsmobiledj2759 4 года назад

      Fallout was much better sorry

    • @stepankolesov5640
      @stepankolesov5640 4 года назад +13

      the artistic style of metro: exodus concepts was handled by the dude who did the concepts for the film Bladerunner 2

    • @bcrunch
      @bcrunch 4 года назад +12

      @@tommyscott8511 the devastation, the water, the world, whatever you want? i agree with the OP, the dilapidated old-soviet mixed with more traditional pagan architecture was unique and great to look at

  • @pottierkurt1702
    @pottierkurt1702 3 года назад +350

    Best thing about 4A games.. when you ring the company the dude's mother answers in Russian. And 2 minutes later you are speaking to a dev.

  • @ricepony33
    @ricepony33 2 года назад +99

    I wish there were more of these types of immersive experiences that weren’t all horror based!!!

  • @aidenmiller1590
    @aidenmiller1590 2 года назад

    I don't know why, but this is one of those videos that i always come back to watch again. You inspired me to play this game and I loved it, every couple months I rewatch this video to reexperience this game. This game is definitely immersive and I thank you for introducing it.

  • @breadman2983
    @breadman2983 4 года назад +1593

    I was confused why this game was getting any coverage, why no one was talking about it. Turns out it hasnt been released on steam yet.

    • @fellower
      @fellower 4 года назад +125

      *laughs in epic games exclusives*

    • @noahyoung2910
      @noahyoung2910 4 года назад +26

      It will be on like two months

    • @lewisbell2554
      @lewisbell2554 4 года назад +24

      It won't come to steam it was initially going to be released on steam but was pulled and made and epic game store exclusive, however they had to honor the people who had pre ordered through steam already

    • @noahyoung2910
      @noahyoung2910 4 года назад +75

      @@lewisbell2554 it is coming to steam in February, it was only a one year exclusivity deal with Epic

    • @rockyroad90
      @rockyroad90 4 года назад +5

      You can play it on XBox Live on PC.

  • @chj.schwarz
    @chj.schwarz 4 года назад +2687

    I can't wait for the other 99996 points on immersive game design! that's a crazy ambitious goal, but I guess you did your homework. Why else would you include 5 figures 😄

    • @kanisque
      @kanisque 4 года назад +119

      That's the Metro game design counter, the game uses same design to display most of the numbers.

    • @lethanglong6979
      @lethanglong6979 4 года назад +13

      that's why i love these Survival games. The realistic part of the game keeps me alive in game. For example,i'm playing the game Catalysm Dark Days Ahead. No graphic games, but shit, it's fricking awesome. Immersive , if you can use that word since it's one of these realistic games that i called Gold Mine

    • @nicholasmaniccia1005
      @nicholasmaniccia1005 4 года назад +59

      @@kanisque Hey I got a few other jokes that I want you to explain when you get a minute.

    • @kanisque
      @kanisque 4 года назад +25

      @@nicholasmaniccia1005 I get the joke, I was just clarifying the design aspect for others.

    • @bemo_10
      @bemo_10 4 года назад +7

      @@kanisque I'm sure you did 😄

  • @kosh9019
    @kosh9019 2 года назад

    I’ve been thinking about playing a metro game for a while and you have sold it to me great analysis!

  • @therealjayfreshour
    @therealjayfreshour 2 года назад

    You did a fantastic review and commentary on Metro Exodus. I sold my game about 1 year ago without finishing most of it. Your review makes me want to purchase it again and play it with the mentality that you talked about in your video. Thank you !!

  • @Zhangmengxing3236
    @Zhangmengxing3236 3 года назад +284

    Get the good ending on my first run, can't bring myself to play it again though. The emotions experienced on the first try is so real and authentic that I don't want them to change, at all.

    • @ianhall6614
      @ianhall6614 2 года назад +18

      I got the bad ending because I killed a lot of the tree forest hippy dudes in that one mission. Besides that I hit all the criteria for the good ending. I will agree with the video's idea that the morality system is by far the weakest portion of this otherwise great game.

    • @TheMaTaSS
      @TheMaTaSS 2 года назад +18

      I got the bad ending, it was a fucking gut punch, after playing all 3 games, I was devastated, I wanted Artyom and Anna to have a happy ending, So i started a new playthrough 2 hours after I finished it just to get the good ending

    • @Noir0520
      @Noir0520 2 года назад +2

      @@ianhall6614 So if in the forest mission u got alyosha hurt, we still get the bad ending altho duke and damir with us?

    • @SteveAkaDarktimes
      @SteveAkaDarktimes 2 года назад +1

      @@Noir0520 need 2/3 I think.

    • @SteveAkaDarktimes
      @SteveAkaDarktimes 2 года назад +21

      @@ianhall6614 the fact that you call them Forest tree hippies shows how much attention you paid and how you didn't listen into the conversations.

  • @1oace768
    @1oace768 4 года назад +420

    Spoiler:
    I'll never forget the final mission, and how I felt a genuine rush and hurry in the way I played. Even though there wasn't an in-game timer that said you have X amount of time to finish it. I felt immersed enough in the plot and characters to not dilly dally.

    • @renegeeder
      @renegeeder 4 года назад +46

      Same here, what a conclusion, all that extra effort to get the good ending was more than worth it.

    • @metal4lifewp
      @metal4lifewp 4 года назад +36

      It made me sad when I realized I was reaching the end

    • @samarramiresz7005
      @samarramiresz7005 4 года назад +27

      I literally felt broke with that ending.

    • @metal4lifewp
      @metal4lifewp 4 года назад +18

      I felt I was just getting started. Now I have to wait for a sequel

    • @ericlin7775
      @ericlin7775 4 года назад +13

      I just automatically started sprinting whenever possible since I suspect the game might have a timer that dictates the ending. (Metro is known for not showing ending result directly until right before it actually happens.)

  • @SimonGrillo
    @SimonGrillo 2 года назад +1

    Awesome video. Can't wait to play this now!

  • @woohoomusic5098
    @woohoomusic5098 9 месяцев назад +2

    My favorite experience so far in my current playthrough of Exodus was when youre trying to take out that sniper while Anna provides fire support. After i got to the top of the tower i heard reinforcements down below in a truck. I had to use the workshop in the tower to quickly attach a 6x scope and a fresh larger magazine on to my Valve, then i blew out all the candles and lanterns in the tower and returned fire on the bandits below

  • @joelsefur666
    @joelsefur666 4 года назад +507

    I’d hardly consider Exodus to be an open world. More like a hybrid between a linear game and open exploration.

    • @sonymicronin
      @sonymicronin 4 года назад +17

      It's more like Super Mario Odyssey structured.

    • @lmao.3661
      @lmao.3661 4 года назад +10

      Only 2 of the levels are more open and free and I think they’re less open worlds and more bigger metro levels

    • @BioClone
      @BioClone 4 года назад +10

      Crysis / bad Company Design

    • @Bloodhurl67
      @Bloodhurl67 4 года назад

      Exactly

    • @ecco2ks
      @ecco2ks 4 года назад +1

      Like bigger BioShock

  • @raffeisen2085
    @raffeisen2085 4 года назад +613

    Watching this I understand how badly I miss a new S.T.A.L.K.E.R. game

    • @OsKuukkeli
      @OsKuukkeli 4 года назад +11

      It's on it's way :)

    • @CrystallizedBlackSkull
      @CrystallizedBlackSkull 4 года назад +24

      @@OsKuukkeli Stalker 2 is on 2020 right? Damn! Thats two FPS RPGs for 2020 for me
      Cyberpunk and Stalker 2
      I'm fuckin pumped for a nee Stalker, its been so long since i've hidden in a bunker because of some storm, or being scared by anomalies

    • @tictac4949
      @tictac4949 4 года назад +1

      Escape from tarcov is pretty fun and similar to stalker

    • @Trve_Kvlt
      @Trve_Kvlt 4 года назад +7

      @@tictac4949 It really isn't tho

    • @tictac4949
      @tictac4949 4 года назад +2

      Ave Satanas well kindof. The atmosphere and gameplay mechanics are pretty similar. Of course the objective of tarkov is entirely different and there aren’t mutants or anomalies or anything like that, but it feels like it’s in the same sort of universe. You start in your “safe haven” where you can buy and sell guns and food etc, then you go out into the “zone” where you scavenge for things to survive and to sell, and then you come back to safety and do it again. They’re both pseudo-realistic Russian survival shooters. The biggest differences are really just the lack of story in tarkov, and the fact that it’s multiplayer.

  • @stephenelliott6155
    @stephenelliott6155 Год назад

    This is a great video on structuring simulated worlds. I will be considering how these principles can be extended into other areas of cybernetic and physical design. Very interesting and well-made, thank you!

  • @Jay-gh8vr
    @Jay-gh8vr Год назад

    Just borrowed this game from a friend. Excited to check it out. Great Video!

  • @tonygunk1886
    @tonygunk1886 4 года назад +462

    Played Metro Exodus for the first time a week ago, absolutely stole my time for the entire week.. game was incredibly immersive!
    Agree with your vid 100% great job!

    • @carpetcreed3841
      @carpetcreed3841 3 года назад

      I'll taketh thy cheese by force I’m playing again as well

    • @stevetennispro
      @stevetennispro 3 года назад

      VorpX has VR support for this game... and 800+ others. I recently got a Quest 2 to do wireless pc gaming. Need to upgrade my pc soon . Pocketstrafe's running in place phone app is free now! Quest 2 might not work with it though.

  • @ryloc7567
    @ryloc7567 3 года назад +1891

    This game gave me an idea of what having a girlfriend/wife is like, and what it feels like to have real friends.

    • @jonnylawerence4212
      @jonnylawerence4212 3 года назад +361

      Stay strong whoever u are stranger on the internet

    • @TheHellogs4444
      @TheHellogs4444 3 года назад +184

      Relationship building is a skill. Sometimes stuff just happens to build relationships, but usually, in the modern day, you need to be strategic about what you put your attention to and how you approach things if you want a certain outcome, i.e. friends.
      Sometimes it's as simple as just asking to hangout. Sometimes it's as hard as creating a stressful, bonding situation. But humans are social and it takes very conscious and skillful effort to keep a person who is interested in you, away.

    • @atharaxndx
      @atharaxndx 3 года назад +23

      SHUT UP AND TAKE MY MONEY!

    • @katfans7124
      @katfans7124 3 года назад +92

      I rarely fall in love with fictional character but anna make me wanna stay with her and hear all the story she has to offer

    • @rkenshin364
      @rkenshin364 2 года назад +13

      Oof

  • @Black_Kettle2
    @Black_Kettle2 2 года назад +2

    Something else that I loved about this game was that if you walk up to some of your crew they actually talk to you about things it's just little things like that making this game so immersive

  • @YounRangr
    @YounRangr 2 года назад +18

    I have to say my first time playing 2033 on the 360 was an even more atmospheric experience than playing the redux version. I had fallen into the dark, mysterious romance of the haracters and environment. Even start reading the book which really gets into your superstitious brain.

    • @Lucky-sh1dm
      @Lucky-sh1dm Год назад +2

      Original 2033 on the 360 was a RELIGIOUS experience

  • @evancodsworth2
    @evancodsworth2 3 года назад +170

    Metro Exodus might have the best “open world” in any game ever. The Volga, Caspian and Taiga levels are full of secrets and are just a blast to explore. Underrated game.

    • @HelmuthGerka
      @HelmuthGerka 2 года назад +13

      I agree with you, and I also enjoyed a lot the linear sections, they are a nice change of pace and a callback to the first 2 games of the franchise. This game was generally really good imo, outside of tiny issues I had.

    • @Omega14343
      @Omega14343 Год назад +6

      caspian is the best one tbh, ultra underrated

  • @SyranosTV
    @SyranosTV 4 года назад +178

    I've played Metro Exodus day one and I also found that was one of the most immersive game I've played. In Russian, in the dark with a good sound and the most difficult mode is really like playing almost Tarkov or Stalker.
    I wrote about it but it's in French . Anyway good job dude :)

    • @namesurname624
      @namesurname624 4 года назад +1

      where can I check your article? I am (in)fortunate enough to know french

    • @SyranosTV
      @SyranosTV 4 года назад +3

      @@namesurname624 Haha sure, my blog is more about "little test" then true article but here u go : pcstriangle.com/metro-exodus/

    • @mgtowlifeseasyifyoutry1274
      @mgtowlifeseasyifyoutry1274 4 года назад

      Do you judge games before or after updates and patches, or do you think we judge games to early

    • @SyranosTV
      @SyranosTV 4 года назад +7

      @@mgtowlifeseasyifyoutry1274 I judge game after finishing and processing them, if any big update or DLC shows up that can ameliorate my review, I check it and modify my first appreciation :)

    • @MuffinMammoth
      @MuffinMammoth 4 года назад

      It's funny that you mention Escape From Tarkov. My buddy was watching me play Exodus yesterday and said that it also reminded him of Tarkov

  • @rustyrodgers7566
    @rustyrodgers7566 11 месяцев назад +2

    It’s pretty much the only “aaa” title in my steam library, and I do not regret it

  • @RikuAlter2798
    @RikuAlter2798 10 месяцев назад

    Really good editing and music choice btw :) suits the tone of the video.

  • @samacvuk
    @samacvuk 4 года назад +199

    "The tunnels are safe" Right comrade....

    • @FiksIIanzO
      @FiksIIanzO 4 года назад +7

      Much safer and cozier than the bloody surface, that's for certain

    • @peterattilakriszt3150
      @peterattilakriszt3150 3 года назад

      This is one of the last sentences. :-)

  • @AreEia
    @AreEia 3 года назад +104

    Exodus and the Metro series in general are among my all time favorite games. Think your analysis was spot on and I couldnt agree more. I would like to share one moment(among many memorable ones) though, that really cemented the genius of the game for my part. Artyoms journal updates after most encounters, and changes based on your decisions.
    The thing I was really impressed by was on the Taiga(forest) level, where you come upon a dude tied to a post and shouting for help in the woods. As the kind Spartan I am I freed the man, and in any other game that would be tht end of that.
    But no, this dude goes on to explain that he was captured by the "camp people" living in the woods, and that he is actually part of a bandit group. He goes on to rave about how he is going to take his revenge and get his buddies to come help kill the camp people. Hearing this I decide that I cant abide by this(the game itself did nothing to indicate or prompt anything one way or another) so I put a crossbow bolt between his eyes.
    After doing this I decided to read Artyoms journal, and here he himself explains the encounter, how he thought freeing the man was a good thing, how he reacted with disgust that the guy was a bloodthirsty bandit and how he decided to kill him. All of this for me felt like, and in essence was my own choices, reflected in the story of the game.
    I did not have to free the man, I did not have to stay and listen to him, I did not have to kill him. This moment for me especially was a really cool moment where my own organic decisions and Artyom aligned completely, and in general is one of my coolest gaming memories ever.

    • @666louis
      @666louis 3 года назад +2

      still, the game punishes you with karma loss for this action. I felt forced to load and let the bastard live.

    • @enter_null
      @enter_null 3 года назад +2

      I had the same reaction upon freeing him. I nailed him back to the post :p

    • @AreEia
      @AreEia 3 года назад +5

      @@666louis As long as you have enough karma from other desicions in the game you will still get the good ending. From what i gather the you just have to have above a certain score, and some key choices to do so(just another of the great choices the devs did with this game) :)

    • @AreEia
      @AreEia 3 года назад

      @@enter_null He he, good on ya m8 :p That asshat deserved it ;)

    • @stevenscott2136
      @stevenscott2136 2 года назад

      I don't think bandits count for much. Even in my "white hat" playthrough, I killed them ruthlessly, and still got the good ending.

  • @Diddddu
    @Diddddu 2 месяца назад

    So many cool sections in the game my fav. is the lake in the first few stages that giant creature in the water will have you stressed at first.

  • @LyricalViking
    @LyricalViking Год назад +5

    For me it's the atmosphere, the sound design, the gameplay design and the fact that the HUD is only ever present when you need it. I even turned my crosshair off for the main game because it was unneeded and really made the game stand out! That mixed with it's very high graphical fiddelity especially on the enhanced edition.. it's too good.

  • @thomasdeakin8486
    @thomasdeakin8486 4 года назад +2411

    Metro does Fallout better than Fallout

    • @wisdomleader85
      @wisdomleader85 4 года назад +191

      Many video games made by Russian and Ukrainian companies in recent years are quite amazing.

    • @Duchess_Van_Hoof
      @Duchess_Van_Hoof 4 года назад +255

      Except Fallout is supposed to be an entirely different experience. Its not about survival or scavenging, but exploring a post apocalyptic world and its societies. It is the dialogue and morality that defines Fallout, not whatever Bethesda is doing.

    • @dereksmidl8352
      @dereksmidl8352 4 года назад +35

      Agreed fallout was boring and the controls were worse than tbe original metro 😆 that said metro last night is a phenomenal experience

    • @bobmus6241
      @bobmus6241 4 года назад +50

      No...not even close to Fallout 1 or 2, and those games are isometric and have more content.
      Like other dude said they are not comparable

    • @Duchess_Van_Hoof
      @Duchess_Van_Hoof 4 года назад +43

      Seriously, apart from being post apocalyptic and touching upon morality the two series have nothing in common.

  • @villecor8765
    @villecor8765 4 года назад +767

    It only took us 11 years from far cry 2 to get this shit right

    • @Aota1740
      @Aota1740 4 года назад +28

      is far cry 2 really the only game that can compare to this pretty well? or at least compare to the points GMTK brings up?

    • @dustyalbones-reendust4385
      @dustyalbones-reendust4385 4 года назад +125

      ​@@Aota1740 he meant that a game from 2008 has achieved the feeling of immersiveness, and yet ubisoft has regressed the game subsequent sequels to be more arcade-y and game-y. and i think because it's unwelcoming and alienates lots people, the nightmare world that is africa and the damn malarias in FC2.

    • @enman009
      @enman009 4 года назад +38

      Far Cry 2 may be the most inmersive, but 3 and 5 have better activities, characters, storylines (the one in 2 is nonexistent) and less annoying elements.

    • @shawklan27
      @shawklan27 4 года назад +27

      @jocaguz18 in terms of immersion fc2 is king

    • @dustyalbones-reendust4385
      @dustyalbones-reendust4385 4 года назад +11

      @jocaguz18 like i said the harshness of the game makes it hard to get into. the regress to being more like a game, is to make the game more accessible to newcomers.

  • @thephilarmy5
    @thephilarmy5 Год назад +3

    8:45 I remember the experience of my arm involuntarily twitch when seeing the big spider crawling up the character's arm 🕷️

  • @nicolasjonasson4820
    @nicolasjonasson4820 Год назад

    These game specific videos are just the best, so intelligently written. Later ones have been lacking imo...

  • @Blackthornprod
    @Blackthornprod 4 года назад +390

    Such an excellent video Mark, again :D !
    And that intro, where the character's hand seems to wipe away the word "immersive" was a fantastic bit of editing.

    • @dusan7777
      @dusan7777 4 года назад +2

      that popped into my eye and I rewatched that part a several times, because I was unsure if it was a part of the game itself... Spectacular editing nevertheless

    • @subprogram32
      @subprogram32 4 года назад +2

      That was excellent editing indeed

    • @drublacky1846
      @drublacky1846 2 года назад

      Very nice detail. 👍

  • @reinbeers5322
    @reinbeers5322 3 года назад +17

    That little ambush during the sandstorm...
    If you haven't passed through there before, and you effectively "went around", you can catch them planning to jump you.

  • @jacoblawien7853
    @jacoblawien7853 Год назад +1

    one of the things that this game does perfectly is making you feel tense and maybe not scared but worried about your near future. like when in the taiga when you flashlight turns off i’ve never felt safer finding a torch to light on fire

  • @Nat0ri0us
    @Nat0ri0us 2 года назад +3

    You briefly mentioned the fact that Artyom doesn't speak aside from the loading screens. But I wanted to expand on that. When I put more thought into it there's actually a profound impact on the players view of the game because of this.
    By having Artyom not talk to the main characters or respond to things they say it really allows the player to form their own opinions and thoughts about the characters as their stories develop. I didn't realize how much it made a difference until I realized that there are different endings and also different outcomes in each 3 areas with your companions.
    Listening to what each character has to say and being allowed to agree or disagree with them without the input of your characters opinion allows the player to make choices in how they play based on how they interpret each event and characters thoughts and opinions.
    To sum it up, you are free to react to everything how you want to because your character doesn't speak his opinions on anything so you aren't influenced on what to think.

    • @mohamedelkayal8871
      @mohamedelkayal8871 2 года назад +1

      I honestly didn't mind but though it would be interesting to choose some responses. In Dishonored 1 for example your protagonist had no voice actor but there were instances when you could make a dialogue option.

  • @Klarden
    @Klarden 4 года назад +427

    "Bad ending will get binned" You do realize, that the "bad ending" of 2033 is the canon one, right? :D

    • @tenbeat
      @tenbeat 4 года назад +49

      Yes but the bad ending of Exodus has Artyom die, so that's not gonna be canon.

    • @MrLucho-tv1st
      @MrLucho-tv1st 4 года назад +88

      The thing is that the games are based in series of books, so for 2033 they had to follow the story, then in Last Light they could have a story based on Artyom's redemtion (Also they couldn't had Polis being completly destroyed since that doesn't happen in the books), and as for Exodus I think they mention in 2035 that Artyom stablishing a safe outpost far away from Moscow (Wich is the good ending for Exodus). So yeah, the canon in Metro is that Artyom was a bad person until he realized that he fucked up big time by nucking psychic big bois.

    • @SanyaIVLitvyak
      @SanyaIVLitvyak 4 года назад +18

      @@MrLucho-tv1st *spoiler for the book Metro 2035*
      If I remember the book correctly it basically ended with Artyom and his wife driving away into the distance, with Artyom fucked up by radioactivity leading to the ambiguity of whether or not they find anyone or even keep on living or die.

    • @dorkyface
      @dorkyface 4 года назад +8

      The bad ending for Xcom is also the canon one :)

    • @andrewsparkes8829
      @andrewsparkes8829 4 года назад +9

      @@SanyaIVLitvyak "fucked up by radioactivity"...I'm not sure if you know how radioactivity works, but he's basically dead. It's effectively the same as leaving a book ending on the split-second someone having a gun to their head point-blank and the trigger has just been pulled and the bullet is travelling down the barrel. The death is inevitable and definite; the author just ended it on a stylistic note.

  • @BonzerMrT
    @BonzerMrT 4 года назад +497

    I swear to this day RDR2 immerses in a great way. I never complained about doing anything in the game....until I played online

    • @caderidley2309
      @caderidley2309 4 года назад +2

      Same

    • @braydenreinink2297
      @braydenreinink2297 4 года назад +24

      BonzerMrT Same buddy. I played the whole game without ever touching the sprint button unless I was hunting or in combat. I like being able to take things slow and feel like I’m a part of the world.

    • @henriquecesardesouzasilva8766
      @henriquecesardesouzasilva8766 4 года назад +4

      @mattR Mega Studying all animals is a disgusting trophy, but reaching lvl 50 on online was hell when I did it in july last year. I heard they made it easier nowadays.

    • @BenDover-tk3jj
      @BenDover-tk3jj 4 года назад +24

      I Love rdr2 but during Missions the thing I hate the most is having to re equip my Favourite Long Guns over and over again and some missions would force me to use certain weapons or just dying in the mission and reviving with a crappier weapon then I'd have started with. The Horse weapon mechanic really takes away from having too much fun in missions and concentrates more on excessive Immersion. I didn't have a gripe with the "slow" looting system though.

    • @metal4lifewp
      @metal4lifewp 4 года назад +1

      Yeah I played the single player twice and online not more than an hour

  • @markterrano7659
    @markterrano7659 2 года назад

    Great episode - and I like your list a lot. Endnight games 'The Forest' follows this model and is another incredibly immersive game.

  • @StudioKlarheit
    @StudioKlarheit 2 года назад +1

    Thanks for the good content. Gained some really good knowledge. Thx from Germany :)

  • @adibabrar1702
    @adibabrar1702 2 года назад +95

    Metro Exodus is a worthy successor to Stalker. It's like a well accomplished kid that lives upto the parent's name

    • @sakib6258
      @sakib6258 2 года назад +17

      Some of the Stalker devs helped in making it is what I've heard

    • @RadX_98
      @RadX_98 2 года назад +9

      I’d still prefer Metro over Stalker. No other game can touch directly your soul like the Metro franchise, the environment, the music OST, the characters and the story. It’s all perfect.

    • @JudeTheYoutubePoopersubscribe
      @JudeTheYoutubePoopersubscribe 2 года назад +3

      I wonder how stalker 2 is gonna compare. The open world exploration in exodus is absolutely perfect I hope its similar in stalker 2.

    • @mr.paskal
      @mr.paskal Год назад +4

      @@JudeTheRUclipsPoopersubscribe Stalker 2 must develop the mechanics and exploration of the world from the first 3 parts, he does not need to take an example from Metro

    • @JudeTheYoutubePoopersubscribe
      @JudeTheYoutubePoopersubscribe Год назад

      @@mr.paskal never played the first 3 because of no console version.

  • @Z31Turbo
    @Z31Turbo 3 года назад +249

    I wish CDPR watched this video before Cyberpunk released...

    • @abhishekvvs8622
      @abhishekvvs8622 3 года назад +39

      The problem is, the game was in pre alpha state till June 2019 when the managers realized that they need to release a game. The dev team then crunched everyday to make the game playable.

    • @Action2me
      @Action2me 3 года назад +12

      @@abhishekvvs8622 bigger problem is why was it in pre-alpha for 9 years?

    • @lukkkasz323
      @lukkkasz323 3 года назад +16

      @@Action2me It's how long it takes to develop a big triple-A title while working on Witcher 3 + DLCs along side it. Ever heard of GTA 6?

    • @User-xw6kd
      @User-xw6kd 3 года назад +19

      Cyberpunk is not this type of game. Far from it. It's a lot more arcade-y and there's nothing wrong with that. The story missions and a lot of side gigs are top quality. I would call the game immersive but not the way Metro Exodus is. The lore, music, character, map and world design is what gives it legitimacy.

    • @Mr1ManArmy69
      @Mr1ManArmy69 3 года назад +1

      @Xerius not really first trailer for gta v came out 2 years before game released, and Max Payne 3 was announced in like 2009 or something.

  • @TheElectricCheeseProductions22
    @TheElectricCheeseProductions22 10 месяцев назад

    This is the video that got me to play the game a couple years ago. Loved this game